Commit Graph

16889 Commits

Author SHA1 Message Date
msarett
8c8f22a3bb Creating a new wrapper for gif decoder
BUG=skia:3257
BUG=skia:3534

Review URL: https://codereview.chromium.org/1022673011
2015-04-01 06:58:48 -07:00
vbuzinov
08b4d29a0a GrGLInterface: Add support for NV_framebuffer_mixed_samples
Import glCoverageModulation if NV_framebuffer_mixed samples
is available

BUG=skia:3177

Review URL: https://codereview.chromium.org/993363002
2015-04-01 06:29:49 -07:00
rmistry
7c0273f107 Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #27 id:510001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Looks like this change is causing layout test failures which is blocking Skia's DEPS roll into Chromium:
https://codereview.chromium.org/1050563002/
https://codereview.chromium.org/1043133005/
https://codereview.chromium.org/1048273002/

Reverting to see if this fixes the DEPS roll.

Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer().  This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532

Review URL: https://codereview.chromium.org/1057443003
2015-04-01 04:19:45 -07:00
mtklein
4a9426f0fa Sketch SkFunction
Let's start with baby steps in case some bot can't handle this.
I have left many TODOs, most of which I know how to do if this
looks feasible and useful.

BUG=skia:

Review URL: https://codereview.chromium.org/1049223003
2015-03-31 14:24:27 -07:00
joshualitt
7c3a2f834e BitmapTextBatch and BitmapTextBlob
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/eed1dae04932483579b02c10f0706127d3f5d984

Review URL: https://codereview.chromium.org/1011403004
2015-03-31 13:32:05 -07:00
halcanary
7b6db09805 SkPDF: style nit
TBR=mtklein@google.com

Review URL: https://codereview.chromium.org/1039313004
2015-03-31 12:44:47 -07:00
halcanary
37c46cad21 SkPDF: Factor SkPDFCatalog into SkPDFObjNumMap and SkPDFSubstituteMap
Motivation: Keep separate features separate.  Also, future
linearization work will need to have several objNumMap
objects share a substituteMap.  Also "catalog" has a
specific meaning in PDF.  This catalog did not map to that
catalog.

-   Modify SkPDFObject::emitObject and SkPDFObject::addResources
    interface to requiore SkPDFObjNumMap and SkPDFSubstituteMap.
-   SkPDFObjNumMap const in SkPDFObject::emitObject.
-   Remove SkPDFCatalog.cpp/.h
-   Modify SkDocument_PDF.cpp to use new functions
-   Fold in SkPDFStream::populate
-   Fold in SkPDFBitmap::emitDict
-   Move SkPDFObjNumMap and SkPDFSubstituteMap to SkPDFTypes.h
-   Note (via assert) that SkPDFArray & SkPDFDict don't need to
    check substitutes.
-   Remove extra space from SkPDFDict serialization.
-   SkPDFBitmap SkPDFType0Font SkPDFGraphicState SkPDFStream
    updated to new interface.
-   PDFPrimitivesTest updated for new interface.

BUG=skia:3585

Review URL: https://codereview.chromium.org/1049753002
2015-03-31 12:30:20 -07:00
hendrikw
e0f812a7a1 skia: Fix text subpixel half sample default for GPU rasterization
In software, SkDraw1Glyph::Proc SkDraw1Glyph::init initializes
fHalfSampleX, fHalfSampleY to SkGlyph::kSubpixelRound.  In hardware,
however, these values were initialized to zero.

Fix, match software's implementation

BUG=471919

Review URL: https://codereview.chromium.org/1047803004
2015-03-31 12:02:48 -07:00
joshualitt
c03391e792 Revert of BitmapTextBatch and BitmapTextBlob (patchset #18 id:360001 of https://codereview.chromium.org/1011403004/)
Reason for revert:
Breaks a unit test on mac

Original issue's description:
> BitmapTextBatch and BitmapTextBlob
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/eed1dae04932483579b02c10f0706127d3f5d984

TBR=fmalita@chromium.org,reed@google.com,jvanverth@google.com,robertphillips@google.com,bsalomon@google.com,jvanverth@chromium.org,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1050633002
2015-03-31 11:33:08 -07:00
joshualitt
eed1dae049 BitmapTextBatch and BitmapTextBlob
BUG=skia:

Review URL: https://codereview.chromium.org/1011403004
2015-03-31 11:04:53 -07:00
rmistry
2a3c8493af Turn on Chromium's top 25 page set
#crskps

BUG=skia:
BUG=skia:3574
NOTRY=true
TBR=borenet

Review URL: https://codereview.chromium.org/1045153004
2015-03-31 10:59:15 -07:00
senorblanco
f5f8518fe0 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Review URL: https://codereview.chromium.org/1034733002
2015-03-31 08:35:16 -07:00
halcanary
af9c85dee1 SkPDF: remove SK_NO_FLATE & dead code in SkPDFStream
SkPDFStream copy constructor
    SkPDFStream Substitute mechanism
    SkPDFStream::setData(NULL);
    SkPDFStream SK_NO_FLATE logic

BUG=skia:3585
TBR=bsalomon@google.com,reed@google.com

Review URL: https://codereview.chromium.org/1041183002
2015-03-31 08:22:01 -07:00
mtklein
0340df5b36 back to Sk4f for SkPMColor
#floats

BUG=skia:
BUG=skia:3592

Review URL: https://codereview.chromium.org/1047823002
2015-03-31 08:17:00 -07:00
rmistry
39383a1946 Fix cr SKPs naming
#crskps

BUG=skia:
BUG=skia:3574

NOTRY=true

TBR=borenet

Review URL: https://codereview.chromium.org/1044193003
2015-03-31 08:03:02 -07:00
rmistry
5af9a3792f Turn on key mobile sites cr page set and delete dashed desktop
#crskps
BUG=skia:3574
BUG=skia:3605

NOTRY=true

Review URL: https://codereview.chromium.org/1040233004
2015-03-31 06:22:55 -07:00
rmistry
009b069f52 Fix gs.upload_dir_contents arguments mismatch
Fixing bug introduced by https://codereview.chromium.org/737123005

BUG=skia:
NOTRY=true
TBR=borenet

Review URL: https://codereview.chromium.org/1041003003
2015-03-31 05:20:12 -07:00
rmistry
49d093cef9 Add ability to capture SKPs from Chromium's pagesets
Also added support for pagesets with multiple pages in them.

 #crskps

BUG=skia:1723
BUG=skia:3574

NOTRY=true

Review URL: https://codereview.chromium.org/1047703003
2015-03-31 05:04:29 -07:00
kkinnunen
b4ee7ea834 webpages_playback.py: Support storing to local directories
Make webpages_playback support storing to local directories as an
alternative to Google Storage.

Rename argument --dest_gsbase to --data_store=<location>. Make this parameter
accept either gs:// url or directory for local file system storage.

Rename argument --upload_to_gs to --upload.

Implement file existence check, download and upload for the file
operation.
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/737123005
2015-03-31 00:18:27 -07:00
reed
005b84ec1c clamp matrix-translate before converting to pmcolor
.. thanks to https://codereview.chromium.org/1032593003/ layout failures

BUG=skia:

Review URL: https://codereview.chromium.org/1041203004
2015-03-30 13:40:30 -07:00
bungeman
5c9fa2844c Add option to embed font data into executable.
Some tools would like to be built with all resources embedded.
This change makes it possible to build a font manager which
uses font data embedded into the executable.

Review URL: https://codereview.chromium.org/1015723004
2015-03-30 12:53:48 -07:00
msarett
9b3edef75d Silence giflib warning on mac
BUG=skia:3601

Review URL: https://codereview.chromium.org/1046923004
2015-03-30 11:59:36 -07:00
mtklein
c9adb05b64 Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T>
The primary feature this delivers is SkNf and SkNd for arbitrary power-of-two N.  Non-specialized types or types larger than 128 bits should now Just Work (and we can drop in a specialization to make them faster).  Sk4s is now just a typedef for SkNf<4, SkScalar>; Sk4d is SkNf<4, double>, Sk2f SkNf<2, float>, etc.

This also makes implementing new specializations easier and more encapsulated.  We're now using template specialization, which means the specialized versions don't have to leak out so much from SkNx_sse.h  and SkNx_neon.h.

This design leaves us room to grow up, e.g to SkNf<8, SkScalar> == Sk8s, and to grown down too, to things like SkNi<8, uint16_t> == Sk8h.

To simplify things, I've stripped away most APIs (swizzles, casts, reinterpret_casts) that no one's using yet.  I will happily add them back if they seem useful.

You shouldn't feel bad about using any of the typedef Sk4s, Sk4f, Sk4d, Sk2s, Sk2f, Sk2d, Sk4i, etc.  Here's how you should feel:
  - Sk4f, Sk4s, Sk2d: feel awesome
  - Sk2f, Sk2s, Sk4d: feel pretty good

No public API changes.
TBR=reed@google.com

BUG=skia:3592

Review URL: https://codereview.chromium.org/1048593002
2015-03-30 10:50:27 -07:00
joshualitt
23ac62c83a Small change to move GrProcessor and GrBatch pools over to SkSpinlock
BUG=skia:

Review URL: https://codereview.chromium.org/1040133002
2015-03-30 09:53:47 -07:00
mtklein
50ffd9921e Extract the spinlock from SkOnce as SkSpinlock.
This uses slightly newer APIs from SkAtomics.h to make it a bit more efficient.

No public API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1039323002
2015-03-30 08:13:34 -07:00
robertphillips
ff42021739 Revert of Remove SkClipStack's manual rounding of BW clip rects (patchset #3 id:80001 of https://codereview.chromium.org/1033453003/)
Reason for revert:
Reverting due to performance regression: https://code.google.com/p/skia/issues/detail?id=3597

Original issue's description:
> Remove SkClipStack's manual rounding of BW clip rects
>
> The full fix for this bug is nudging the image in device space. That is going to be a large change. This CL should address the immediate problem.
>
> This CL will alter the following GMs:
> clipdrawdraw
> convex_poly_clip
> complexclip_bw_*
> filltypespersp
> complexclip3_simple
>
>
>
> BUG=423834
>
> Committed: https://skia.googlesource.com/skia/+/e523d4f90c3368c555282a98b41ca5ee2045103e

TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=423834

Review URL: https://codereview.chromium.org/1045853002
2015-03-30 08:09:58 -07:00
cdalton
d3e919123d Fix variable names in xfermodes2 gm test
BUG=skia:

Review URL: https://codereview.chromium.org/1041913002
2015-03-30 07:52:57 -07:00
msarett
6d0e7b2031 WIP: Added support for giflib, updated jpeg and png
BUG=skia:3257

Committed: https://skia.googlesource.com/skia/+/255dcd11992ebe74eb54202c48cf5394d33a8ce6

Review URL: https://codereview.chromium.org/1038863003
2015-03-30 07:52:52 -07:00
rmistry
44b80228a4 Add hashtag for the new skps bug
#crskps

BUG=skia:3574
NOTRY=true
NOTREECHECKS=true
TBR=borenet

Review URL: https://codereview.chromium.org/1042873002
2015-03-30 06:27:21 -07:00
borenet
00c95098c3 Revert of WIP: Added support for giflib, updated jpeg and png (patchset #8 id:260001 of https://codereview.chromium.org/1038863003/)
Reason for revert:
Trying out revert to see if it fixes Android bots.

Original issue's description:
> WIP: Added support for giflib, updated jpeg and png
>
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/255dcd11992ebe74eb54202c48cf5394d33a8ce6

TBR=djsollen@google.com,scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3257

Review URL: https://codereview.chromium.org/1048713003
2015-03-30 05:51:49 -07:00
kkinnunen
f9310fe2be webpages_playback.py: Avoid crash when retrying to capture skp
Move the .wpr files after recording, in the recording retry loop.
Previously they were moved in the skp capture retry loop.

Review URL: https://codereview.chromium.org/1033223005
2015-03-29 22:33:16 -07:00
reed
7da19014fd use Sk4f for matrix math
Need to land SK_SUPPORT_LEGACY_SCALAR_MAPPOINTS in chrome to suppress Affine
version which causes slight differences (which will need to be rebaselined)

BUG=skia:

Review URL: https://codereview.chromium.org/1045493002
2015-03-29 11:58:48 -07:00
skia.buildbots
a8e2d5b558 Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=

Review URL: https://codereview.chromium.org/1046623002
2015-03-29 01:19:04 -07:00
senorblanco
06d3d682b4 Revert "Implement approx-match support in image filter saveLayer() offscreen."
This reverts commit b97dafefe6.

SkLightingImageFilter boundaries are incorrect (see GM:lighting).

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1048583002
2015-03-28 14:50:05 -07:00
senorblanco
b97dafefe6 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates exact-match
textures for the offscreen backing stores for saveLayer().  This is
because several filters have GPU implementations which depend on the
texture coordinates being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so that when
wrapping it in an SkBitmap for passing to filterImage(), we can give
it the original size.
2) Fix the filters (SkMagnifierImageFilter, more TBD) whose GPU
implementation depends on 0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Review URL: https://codereview.chromium.org/1034733002
2015-03-28 13:43:14 -07:00
reed
d8b34c26c2 use table of procs (and unrolling) to speed up mapPts
BUG=skia:

Review URL: https://codereview.chromium.org/1040783002
2015-03-27 14:00:41 -07:00
scroggo
5cffba8d8e Remove SkMemoryStream::peek()
I'd like to add a new API to SkStream for peeking - i.e. reading some
bytes without advancing the stream. This will be implemented for the
streams where it makes sense. I think the function should look
something like the following:

size_t peek(void* buffer, size_t bytesToRead) {
     return this->onPeek(buffer, bytesToRead);
}

virtual size_t onPeek(void* buffer, size_t bytesToRead) {
    return 0;   // unimplemented base class.
}

In order to avoid confusion, I'd like to remove SkMemoryStream::peek(),
which is not currently used internally, by Chrome, or by Android as far
as I can tell. There is also another function does the same thing:
getPosition().

BUG=skia:3257

Review URL: https://codereview.chromium.org/1039373002
2015-03-27 13:27:51 -07:00
mtklein
871ad7a13e Use a black background in imagefiltersgraph so 8888 and 565 look similar.
BUG=skia:

Review URL: https://codereview.chromium.org/1041773003
2015-03-27 12:33:46 -07:00
egdaniel
d588c01c7e Housekeeping to rename GrGL compressed texture formats to match GL specs
BUG=skia:

Review URL: https://codereview.chromium.org/1035243002
2015-03-27 12:22:10 -07:00
tomhudson
573ae01295 Move HWUI boilerplate into utils/android
Duplicate code from the HWUI backends for DM and nanobench
moves into a single place, saving a hundred lines or more of
cut-and-paste.

There's some indication that this increases the incidence of
SkCanvas "Unable to find device for layer." warnings, but no
clear degradation in test results.

R=djsollen@google.com,mtklein@google.com
BUG=skia:3589

Review URL: https://codereview.chromium.org/1036303002
2015-03-27 12:22:01 -07:00
msarett
255dcd1199 WIP: Added support for giflib, updated jpeg and png
BUG=skia:3257

Review URL: https://codereview.chromium.org/1038863003
2015-03-27 12:17:00 -07:00
halcanary
a096d7a6d0 SkCodec: add wbmp class
Review URL: https://codereview.chromium.org/1006583005
2015-03-27 12:16:53 -07:00
halcanary
135b7ecaa8 tools: add sync-and-gyp script
NOTRY=true

Review URL: https://codereview.chromium.org/1035003004
2015-03-27 12:11:49 -07:00
tomhudson
75a0ebb0d0 Minor cleanup in nanobench
Simplify time() by removing conditionals; reduce the amount of
parameter passing.
Add a convenience function to Target.

R=mtklein@google.com
BUG=skia:3595

Review URL: https://codereview.chromium.org/1039253002
2015-03-27 12:11:44 -07:00
borenet
939253e9ee Whitespace change to see if Android bots are fixed
TBR=rmistry
NOTREECHECKS=true
BUG=skia:2073

Review URL: https://codereview.chromium.org/1039023003
2015-03-27 09:46:25 -07:00
borenet
1e37d1762c Update [dm|nanobench]_flags for CPU/GPU split
TBR=mtklein
NOTREECHECKS=true
BUG=skia:2073

Review URL: https://codereview.chromium.org/1036223002
2015-03-27 05:42:18 -07:00
reed
daee7eadd1 impl SkConvertQuadToCubic w/ Sk2s
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1041573002
2015-03-26 20:22:33 -07:00
robertphillips
1d24b8dfe9 Add matrix constructing helpers to SkMatrix
Review URL: https://codereview.chromium.org/1034273002
2015-03-26 19:57:08 -07:00
halcanary
41f88f0251 SkPDF fix object counting error
Review URL: https://codereview.chromium.org/1012483003
2015-03-26 15:35:18 -07:00
senorblanco
e833107a30 Remove some validation and asserts from tessellating path renderer.
In some cases, resolving an intersection can cause a vertex to go
slightly out-of-order with edges which have already been processed.
This doesn't cause any algorithmic errors, but it's difficult to detect
without impacting performance significantly.

Also, the GPU infrastructure fires asserts when attempting
to allocate 0-length vertex buffers. Early-out instead,
since there's nothing to draw.

Review URL: https://codereview.chromium.org/1032253005
2015-03-26 14:52:45 -07:00