Commit Graph

60 Commits

Author SHA1 Message Date
Brian Salomon
e21af50dc6 Test texture domain effect with local matrix.
Add a common way to make rect op for testing that uses a GP with a local
matrix.

Change-Id: I958d1230bd5067b2e4b60fcd374e2f7718681e43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255782
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2019-11-22 22:37:33 +00:00
Hal Canary
0d4f60c230 Docs: Add links to header files.
Change-Id: I5818b0dcfe58f086a25bd5a28ec2ab2d50c9985a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201398
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2019-10-18 19:24:13 +00:00
Brian Osman
01cf7a95b5 Make SkIPoint x() and y() constexpr
Fixes several GCC builds.

Change-Id: I9ad64b08d707a0e491590dea07617e89fe64d60d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246176
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-10-03 20:48:17 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Brian Osman
4cd0734f4c Remove bookmaker sources and data files
We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).

See also: https://skia-review.googlesource.com/c/skia/+/198162

Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-03-25 18:56:29 +00:00
Cary Clark
82456498d8 give include comments the once over
In preparation for upcoming changes to bookmaker
which validate more include contents, revise
generated files in include/core to fix various
errors.

Fixes include:
- references in comments to other Skia interface elements
- @param names agree with function declarations
- spelling typos
- generic references (e.g. 'x' in place of 'x-axis')
- lines longer than 100 columns

The fix to SkPath::rCubicTo triggered a parallel
fix to SkPath_Reference.bmh; other wed documentation
fixes will be in an upcoming CL.

TBR=reed@google.com

Docs-Preview: https://skia.org/?cl=166680
Bug: skia:
Change-Id: If734696dc64655f1cf40b121a180210c932b1d89
Reviewed-on: https://skia-review.googlesource.com/c/166680
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-10-31 15:37:37 +00:00
Cary Clark
9bb34b74f3 update generated includes
This fixes all comments in generated includes
to fit in 100 columns.

TBR=reed@google.com

Bug: skia:6898
Change-Id: I6d28a24d4e2d079e4a9284d4b2a25326dc5f2dc6
Reviewed-on: https://skia-review.googlesource.com/154440
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-09-13 19:03:00 +00:00
Cary Clark
7651c1611e refresh generated includes
the newest ones (SkBlendMode.h, SkPicture.h, SkRRect.h)
need additional editing; enough has changed that it is
time to refresh anyway.

TBR=reed@google.com

Docs-Preview: https://skia.org/?cl=141043
Bug: skia:6818
Change-Id: Ic123b02f57005a087f8655cafa1a2537529beca5
Reviewed-on: https://skia-review.googlesource.com/141043
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-07-13 14:23:24 +00:00
Cary Clark
ca6a2454b8 refresh generated includes
Found some bookmaker bugs that were suppressing
spelling errors and syntax errors.

TBR=reed@google.com

Bug: skia:6898
Change-Id: Ie7331dd03723d987cb2df46018a984f42d0ee518
Reviewed-on: https://skia-review.googlesource.com/134942
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-06-14 18:02:37 +00:00
Cary Clark
9149954e3a update SkColor
SkColor.h generated include.

Also add generated comment for all files.
And, added typedef documentation where missing.

TBR=reed@google.com

Bug: skia:6898
Change-Id: Ib7757d70c1926b5ae04a5de557711756fce631b6
Reviewed-on: https://skia-review.googlesource.com/132827
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-06-08 16:36:31 +00:00
Cary Clark
462505f310 include refresh
Update the includes to match the bookmaker docs.
All edits are generated; if something looks amiss, I
probably introduced a bug in the generator. Please
let me know.

I was careful to pick up all direct edits to the includes
and add them to their bookmaker counterpart. Please take
a look to see if your favorites are there.

Note that enum and struct members have been shortened
to fit on one line. The intent is to provide more verbose
documentation online. Let me know if this is too terse.

TBR=reed@google.com
Bug: skia:6898
Change-Id: I374673ed884e03e142439d91532efc558deeaccd
Reviewed-on: https://skia-review.googlesource.com/130540
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-05-30 13:51:43 +00:00
Mike Reed
1fda0247a7 move SkIPoint16 to private header
Bug: skia:
Change-Id: Ib8045ac7cc24a44c4b70e73153c6faf098730b63
Reviewed-on: https://skia-review.googlesource.com/118721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-04-04 20:16:58 +00:00
Cary Clark
7595939168 updated includes
update includes to latest
bookmaker docs

TBR=reed@google.com
Bug: skia:6898
Change-Id: If42ab25f98a0f0d8b410ae30ca1cd641e19ce89f
Reviewed-on: https://skia-review.googlesource.com/107021
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-02-27 16:37:39 +00:00
Mike Reed
655bf8f022 saturate IPoint math, handle NaN in isEmpty
Bug: skia:7507
Change-Id: Ibdb40584effdea70e6499eab1bb64bb4b2260d06
Reviewed-on: https://skia-review.googlesource.com/106972
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-02-13 18:14:20 +00:00
Cary Clark
2823f9f06c refresh public includes
Update includes to fix minor edits
and bookmaker bugs.

Also update SkPoint.h for the first
time to see if that sticks.

TBR=reed@google.com
Bug: skia:6898
Change-Id: I7d11dea45482602248e2d15b05699bb4c86ea4c6
Reviewed-on: https://skia-review.googlesource.com/90541
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-01-03 15:21:49 +00:00
Cary Clark
ba2526bc66 replace some points with vectors to clarify documentation
Some SkIPoint and SkPoint methods become clearer if their
parameters or return value is typed as a vector.

Since SkPoint is identical to SkVector (and SkIPoint is
identical to newly added SkIVector) this has no impact
on compiled code.

Some routines arguably have multiple possible point and
vector combinations which will be included in eventual
documentation; the interface should have the most common
and/or logical choice.

Some of my choices could be argued with as well. Does
SkPoint::Normalize take a SkPoint? Afternative points
of view encouraged.

R=reed@google.com,bsalomon@google.com
Bug: skia:6898
Change-Id: I2429b9d43b20351188d7c6433620a2e221f75bd8
Reviewed-on: https://skia-review.googlesource.com/69680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
2017-11-09 21:37:27 +00:00
Cary Clark
df429f3bea move parts of SkPoint to SkPointPriv
Move specialized SkPoint methods to SkPointPriv.
Use constexpr and inline initialization where possible.

R=reed@google.com,bsalomon@google.com
Bug: skia: 6898
Change-Id: I01ec5186f010f2dc80c068c70d9cc352f3221338
Reviewed-on: https://skia-review.googlesource.com/68700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-11-08 18:25:17 +00:00
Cary Clark
74f623d161 make point array methods private
Moved method are not used by chromium, google3,
or android.

SkPoint::setRectIFan isn't used or tested at all.

SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.

These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.

R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-11-07 13:10:38 +00:00
Cary Clark
60aaeb2b55 create imagepriv and name params
Named all parameters and made the names consistent
for documentation.

Moved SK_IMAGEFILTER_UNFLATTEN_COMMON to private file.

TBR=reed@google.com
Bug: skia:6898
Change-Id: I1343d2b16d4217088fa3bc9c40f1f4177fa32740
Reviewed-on: https://skia-review.googlesource.com/66521
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2017-11-03 13:56:30 +00:00
Brian Salomon
57caa660c0 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.""
This reverts commit 62563deb6b.

Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.

Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
> 
> This reverts commit fa2d604a7d.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> > 
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> > 
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> > 
> > 
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-18 12:21:17 +00:00
Brian Salomon
62563deb6b Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
This reverts commit fa2d604a7d.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> 
> Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> 
> I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> 
> 
> Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> Reviewed-on: https://skia-review.googlesource.com/60081
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/60683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-17 19:14:15 +00:00
Brian Salomon
fa2d604a7d Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.

I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.


Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
Reviewed-on: https://skia-review.googlesource.com/60081
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-17 17:30:12 +00:00
Ben Wagner
63fd760a37 Remove trailing whitespace.
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.

Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-09 21:20:34 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
reed
b1b12f8666 handle large conic weights
BUG=627414
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142393003

Review-Url: https://codereview.chromium.org/2142393003
2016-07-13 10:56:53 -07:00
reed
80ea19ca4b Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/)
Reason for revert:
android patched, blink has rolled

Original issue's description:
> Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
>
> Reason for revert:
> need to wait for Blink roll (and patch android)
>
> Original issue's description:
> > stop calling SkScalarDiv
> >
> > BUG=skia:
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/2629697933b5cc975e45d2a45c48f803fc6cbcec

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1135693003
2015-05-12 10:37:34 -07:00
reed
2629697933 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert:
need to wait for Blink roll (and patch android)

Original issue's description:
> stop calling SkScalarDiv
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1138263002
2015-05-12 10:28:06 -07:00
reed
67d71c8982 stop calling SkScalarDiv
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1135053002
2015-05-12 09:47:22 -07:00
ehsan.akhgari
6f90475632 Rewrite NaN checks in terms of SkScalarIsNaN()
We are trying to replace Skia's NaN checker with our own in Mozilla,
so it would be nice to have to patch a single place by making sure
these NaN checks used SkScalarIsNaN().

BUG=skia:

Review URL: https://codereview.chromium.org/809443002
2014-12-15 12:08:47 -08:00
reed
a8b326c01a change SkPoint::setLength to set itself to (0,0) if it starting length is degenerate.
BUG=skia:3203
TBR=caryclark

Review URL: https://codereview.chromium.org/785933003
2014-12-09 11:50:33 -08:00
reed
d9c42f71c3 optimize setRectFan and join -- from profiling drawText
BUG=skia:
NOTREECHECKS=True
NOTRY=True

Review URL: https://codereview.chromium.org/615993003
2014-10-01 07:21:23 -07:00
robertphillips
d537341e16 Move GrIPoint16 to SkIPoint16 (and remove GrPoint.h)
R=bsalomon@google.com, reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/309683002
2014-06-02 10:20:15 -07:00
reed@google.com
1a5e51f94e remove SkScalarMul from public headers
BUG=skia:

Review URL: https://codereview.chromium.org/132453008

git-svn-id: http://skia.googlecode.com/svn/trunk@13189 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-27 13:41:02 +00:00
commit-bot@chromium.org
11e5b972a9 Add sk_float_rsqrt with SSE + NEON fast paths.
Current numbers:

N4:
running bench [640 480]      math_fastIsqrt    NONRENDERING: cmsecs =      3.12
running bench [640 480]      math_slowIsqrt    NONRENDERING: cmsecs =      4.82
running bench [640 480] math_sk_float_rsqrt    NONRENDERING: cmsecs =      1.99

Desktop:
running bench [640 480]      math_fastIsqrt    NONRENDERING: cmsecs =      0.89
running bench [640 480]      math_slowIsqrt    NONRENDERING: cmsecs =      0.94
running bench [640 480] math_sk_float_rsqrt    NONRENDERING: cmsecs =      0.09

Haven't found any other benches where this is a significant effect yet.

BUG=
R=reed@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/60083014

git-svn-id: http://skia.googlecode.com/svn/trunk@12203 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-08 20:14:16 +00:00
reed@google.com
4469938e92 Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning""
This reverts commit 1e787c38fa71f2a21fd728f1b1d620b9b09b0d3d.

BUG=

Review URL: https://codereview.chromium.org/54603004

git-svn-id: http://skia.googlecode.com/svn/trunk@12057 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-31 17:28:30 +00:00
reed@google.com
6fcbfcead5 Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning"
This reverts commit 1d22c4aaf9d8f053f25194a1ed74b137bfb19497.

git-svn-id: http://skia.googlecode.com/svn/trunk@12056 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-31 16:31:11 +00:00
reed@google.com
081560e3ab add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers a warning
BUG=
R=robertphillips@google.com, senorblanco@chromium.org, vandebo@chromium.org

Review URL: https://codereview.chromium.org/51033004

git-svn-id: http://skia.googlecode.com/svn/trunk@12055 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-31 16:24:08 +00:00
reed@google.com
c7d0ea3cd3 add asScalars() to document when we want to treat SkPoint or SkRect as an array
of SkScalars.
Review URL: https://codereview.chromium.org/12530010

git-svn-id: http://skia.googlecode.com/svn/trunk@8041 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-03-08 16:07:54 +00:00
reed@google.com
24d10cb635 tweak to comments, ws change to trigger bots
git-svn-id: http://skia.googlecode.com/svn/trunk@7435 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-28 22:36:34 +00:00
rmistry@google.com
fbfcd56021 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
reed@google.com
0bb18bb264 explicitly track if a path is finite or not
we need this (it appears) so we can definitively reject non-finite paths
in canvas, before passing them down into the guts.
Review URL: https://codereview.appspot.com/6453047

git-svn-id: http://skia.googlecode.com/svn/trunk@4784 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 15:20:36 +00:00
mike@reedtribe.org
398b1bcb7d add SkPoint::isZero(), match the existing method on SkIPoint
git-svn-id: http://skia.googlecode.com/svn/trunk@4055 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-29 01:40:15 +00:00
reed@google.com
e3987da2d2 make CanNormalize inline for the float build (big speedup for PathIter)
git-svn-id: http://skia.googlecode.com/svn/trunk@3845 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-07 13:51:05 +00:00
epoger@google.com
94fa43c625 Fix SkPathStroker::lineTo() for line with length SK_ScalarNearlyZero
Review URL: https://codereview.appspot.com/5992077

git-svn-id: http://skia.googlecode.com/svn/trunk@3650 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-04-11 17:51:01 +00:00
bsalomon@google.com
278dc6929b Use cheapComputeDirection to determine normal facing in GrAAConvexPathRenderer
Review URL: http://codereview.appspot.com/5649083/



git-svn-id: http://skia.googlecode.com/svn/trunk@3198 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-02-15 16:52:51 +00:00
schenney@chromium.org
4da06ab335 Modifying SkPath to store all verbs provided by the user, and to give
correct results for all stroke and fill modes even on the various types
of degenerate paths.

The goals of this patch include:
1. Have Skia store all of the verbs implied by path construction methods, even
if those define degenerate paths. The SVG implementation in WebKit, which is
backed by Skia, needs to know about all elements of the path, even degenerate
ones, for the correct drawing of markers and line caps. For example, in SVG you
should be able to draw a scatter plot by specifying a marker for vertices and
then giving a sequence of moveTo commands. Skia will not store the moveTos,
requiring a different storage mechanism.

2. Assuming 1, maintain the current Skia behavior. That is, make Skia robust to
degenerate paths.

3. Fix an existing bug in Skia where a degenerate moveTo-lineTo pair spits out
warnings from rasterization and produces incorrect results in inverse-fill
renderings.

4. Adds extensive testing for degenerate paths and path rendering in general.

To meet these goals, the patch I am proposing will result in minor additional
storage for degenerate paths (a few bytes per degenerate path, only if the user
defines such paths). There is also some additional overhead in the iteration
code, with the path now cleaned to remove degenerate segments as part of the
iteration process. I suspect this will also fix issues with computing normal
vectors to degenerate segments. Benchmarking suggests that this change may
result in slightly (< 1%) slower path drawing due to the checks for
degeneracy. This overhead could be removed (in fact, a significant speedup
could occur) if the results of iterating to clean up the path were cached.
This would cost memory, of course, and quite a bit of it.

BUG=398
TEST=tests/PathTest.cpp
     gm/cubicpaths.cpp
     gm/degeneratesegments.cpp
     gm/movepaths.cpp
     gm/linepaths.cpp
     gm/quadpaths.cpp
Review URL: http://codereview.appspot.com/5482051

git-svn-id: http://skia.googlecode.com/svn/trunk@2901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-20 15:14:18 +00:00
tomhudson@google.com
c12e1b138e Replace SkMath.h includes as required for fixed point.
git-svn-id: http://skia.googlecode.com/svn/trunk@2341 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-09-27 18:03:23 +00:00
tomhudson@google.com
889bd8bd7f Make SkMath.h less visible in public header files.
git-svn-id: http://skia.googlecode.com/svn/trunk@2340 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-09-27 17:38:17 +00:00
bsalomon@google.com
dbeeac3332 Add perspective support to the gpu aa hairline renderer.
Review URL: http://codereview.appspot.com/4969071/



git-svn-id: http://skia.googlecode.com/svn/trunk@2249 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-09-12 14:59:34 +00:00
reed@google.com
55b5f4bd6a add SkPoint::CanNormalize to unify decisions about when a vector is degenerate
git-svn-id: http://skia.googlecode.com/svn/trunk@2236 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-09-07 12:23:41 +00:00