This path renderer converts paths to linear contours, resolves intersections via Bentley-Ottman, implements a trapezoidal decomposition a la Fournier and Montuno to produce triangles, and renders those with a single draw call. It does not currently do antialiasing, so it must be used in conjunction with multisampling.
A fair amount of the code is to handle floating point edge cases in intersections. Rather than perform exact computations (which would require arbitrary precision arithmetic), we reconnect the mesh to reflect the intersection points. For example, intersections can occur above the current vertex, and force edges to be merged into the current vertex, requiring a restart of the intersections. Splitting edges for intersections can also force them to merge with formerly-distinct edges in the same polygon, or to violate the ordering of the active edge list, or the active edge state of split edges.
BUG=skia:
Review URL: https://codereview.chromium.org/855513004
Plumb SkDOM as needed to make it suitable for an SkXMLWriter backend.
Also fix a potential null typeface issue in
SkSVGDevice::AutoElement::addTextAttributes().
R=reed@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/940283002
I've written some new hashtable interfaces that should be easier to use,
and I've been trying to roll them out bit by bit, hopefully replacing
SkTDynamicHash, SkTMultiMap, SkTHashCache, etc.
This turns the cache in GrGLCaps::readPixelsSupported() into an SkTHashMap,
mapping the format key to a bool. Functionally, it's the same.
BUG=skia:
Review URL: https://codereview.chromium.org/948473002
Also: Add SkDeflateWStream and associated unit tests.
SkPDFBitmap is a replacement for SkPDFImage. As of now, it only
supports 8888 bitmaps (the most common case).
SkPDFBitmap takes very little extra memory (aside from refing the
bitmap's pixels), and its emitObject() does not cache any data.
The SkPDFBitmap::Create function will check the canon for duplicates.
This can reduce the size of the output PDF.
Motivation: this gives another ~40% decrease in PDF memory overhead
TODO: Support other ColorTypes and scrap SkPDFImage.
BUG=skia:3030
Review URL: https://codereview.chromium.org/918813002
Motivation: test that these works on all possible bots and for all possible clients (clients do run these unit tests, right?)
Dear clients: if this unit test fails, let us know!
BUG=skia:3427
Review URL: https://codereview.chromium.org/922043004
SkTHashTable is very similar to SkTDynamicHash, except it's generalized to support non-pointer value types.
It doesn't support remove(), just to keep things simple (it's not hard to add).
Instead of an iterator, it has foreach(), again, to keep things simple.
SkTHashMap<K,V> and SkTHashSet<T> build a friendlier experience on top of SkTHashTable.
BUG=skia:
Review URL: https://codereview.chromium.org/925613002
- Added new classes to contain YUV planes of memory, along with the associated data.
- Used these classes in load_yuv_texture() to enable YUV planes caching
- Added a unit test for the new cache
BUG=450021
Review URL: https://codereview.chromium.org/851273003
work on tests
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu13.10-GCE-NoGPU-x86_64-Debug-ASAN-Trybot,Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86_64-Debug-Trybot,Test-Win7-ShuttleA-HD2000-x86-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/704923003
We previously saw crashes decoding bad ICO files. Add tests for
known bad files.
While testing, I learned that one of them still crashes. Check for
large offset and size separately to fix the crash.
BUG=skia:2878
Review URL: https://codereview.chromium.org/712123002
all its commands interleaved in contiguous memory. GrTRecorder also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
all its commands interleaved in contiguous memory. GrTBaseList also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.
To try this CL out, change src/core/SkStroke.h:18 to
#define QUAD_STROKE_APPROXIMATION 1
or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia
Here's what's in this CL:
bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp : random Beziers with various thicknesses
gm/smallarc.cpp : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values
The new stroke algorithm has a tweakable parameter:
stroker.setError(1); (SkStrokeRec.cpp:112)
The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.
An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.
BUG=skia:723,skia:2769
Review URL: https://codereview.chromium.org/558163005