skia2/include/gpu
2015-02-23 10:51:13 -08:00
..
effects Use dst copies in porter duffer XP to correctly render certain blends. 2015-02-17 11:15:47 -08:00
gl Remove EGL header from SkANGLELContext.h 2015-02-23 10:51:13 -08:00
GrClipData.h BUG=skia: 2015-02-05 08:19:35 -08:00
GrColor.h Add device space skshader GM to test kDevice_GrCoordSet 2014-12-29 07:05:27 -08:00
GrConfig.h Replace GrResourceCache with GrResourceCache2. 2014-11-14 12:10:15 -08:00
GrContext.h Allow resources' unique keys to be changed. 2015-02-19 08:24:16 -08:00
GrCoordTransform.h Remove GrCoordTransform::kPosition_CoordSet 2014-12-18 10:17:45 -08:00
GrFragmentProcessor.h Remove willReadDst from GrFragmentProcessor. 2015-01-20 06:34:51 -08:00
GrFragmentStage.h removing coord change matrices 2014-12-29 09:04:40 -08:00
GrGpuResource.h Allow resources' unique keys to be changed. 2015-02-19 08:24:16 -08:00
GrGpuResourceRef.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrInvariantOutput.h Determine whether we can tweakAlphaForCoverage during Pipeline/XP creation. 2015-02-13 12:11:00 -08:00
GrPaint.h Use SkXfermode as public facing enum for GrPorterDuffXP 2015-02-17 07:34:43 -08:00
GrPathRendererChain.h Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder 2015-01-22 10:16:09 -08:00
GrProcessor.h Remove GP from drawstate, revision of invariant output for GP 2014-12-11 15:44:02 -08:00
GrProcessorUnitTest.h Create xfer processor backend. 2014-12-11 13:15:14 -08:00
GrProgramElement.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h Dynamically create stencil buffer when needed. 2015-02-23 09:06:38 -08:00
GrResourceKey.h Allow resources' unique keys to be changed. 2015-02-19 08:24:16 -08:00
GrShaderVar.h Refactor position computation to enable device space "nudge" 2015-01-18 08:14:14 -08:00
GrSurface.h Make uncached textures uncached from the get go. 2015-01-14 10:42:08 -08:00
GrTexture.h Add specialized content key class for resources. 2015-01-23 04:24:05 -08:00
GrTextureAccess.h Simplify SkInstCnt 2015-01-13 08:22:44 -08:00
GrTypes.h Dynamically create stencil buffer when needed. 2015-02-23 09:06:38 -08:00
GrTypesPriv.h Use uint16s for texture coordinates when rendering text. 2015-02-18 11:36:35 -08:00
GrUserConfig.h Replace GrResourceCache with GrResourceCache2. 2014-11-14 12:10:15 -08:00
GrXferProcessor.h Use dst copies in porter duffer XP to correctly render certain blends. 2015-02-17 11:15:47 -08:00
SkGr.h Pass Rendertarget into context. 2015-02-18 12:29:52 -08:00
SkGrPixelRef.h Fix up all the easy virtual ... SK_OVERRIDE cases. 2015-01-09 10:06:40 -08:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00