Chuck Walbourn
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983bb95575
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Minor code cleanup
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2017-07-13 19:24:22 -07:00 |
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Chuck Walbourn
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52aead71d7
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Fixed ComputeMSE bug when using CMSE_IMAGE2_X2_BIAS flag
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2017-07-12 10:06:05 -07:00 |
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Chuck Walbourn
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31b6c9309c
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Minor code cleanup
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2017-07-12 00:56:51 -07:00 |
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Chuck Walbourn
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6bac563715
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Code review feedback
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2017-07-10 00:09:56 -07:00 |
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Chuck Walbourn
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0a85ac75a0
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WIC format converter should use WICBitmapPaletteTypeMedianCut
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2017-07-03 16:04:01 -07:00 |
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Chuck Walbourn
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4a7cf669f9
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Updated for latest d3dx12.h (10.0.15063)
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2017-04-19 18:16:34 -07:00 |
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Chuck Walbourn
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795fb5808b
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Regenerated shaders using Windows 10 Creators Update SDK (15063)
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2017-04-17 15:16:50 -07:00 |
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Chuck Walbourn
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68a7fd6e93
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Added VS 2017 Win10 projects
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2017-04-12 21:16:17 -07:00 |
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Chuck Walbourn
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5935e6baf0
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VS 2017 updated for Windows Creators Update SDK (15063)
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2017-04-07 23:09:28 -07:00 |
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Chuck Walbourn
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7245687c6c
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SAL annotation for switch fallthrough
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2017-02-14 16:02:25 -08:00 |
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Chuck Walbourn
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59ec7c951f
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Added build target to ensure shaders are built
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2017-01-31 16:02:35 -08:00 |
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Chuck Walbourn
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88e72488dc
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Added more VS 2017 RC projects
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2017-01-31 12:45:01 -08:00 |
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Chuck Walbourn
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b9bf00c0ea
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DirectX 12 planar resource handling
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2017-01-30 22:29:45 -08:00 |
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Chuck Walbourn
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7be023e608
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DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats
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2017-01-28 17:58:54 -08:00 |
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Chuck Walbourn
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de303687e4
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Added missing error condition
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2017-01-27 14:41:59 -08:00 |
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Chuck Walbourn
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588bf6adc9
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DirectX 12 API support
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2017-01-26 10:23:36 -08:00 |
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Chuck Walbourn
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3ac574b6b5
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Add check of mips support for IsSupportedTexture
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2017-01-20 14:58:08 -08:00 |
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Chuck Walbourn
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5db16bd5bb
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40bppCMYKAlpha should be read as R8G8B8A8
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2017-01-12 11:11:34 -08:00 |
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Chuck Walbourn
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8fcd276eba
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permissive- code cleanup
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2017-01-10 14:51:52 -08:00 |
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Chuck Walbourn
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b47a7d13d9
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Code review feedback
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2017-01-06 17:16:43 -08:00 |
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Chuck Walbourn
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685a69ad1b
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Minor code review feedback
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2017-01-05 13:48:23 -08:00 |
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Chuck Walbourn
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63b7a7cd43
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DDS support for L8A8 with bitcount 8 instead of 16
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2016-12-08 11:05:31 -08:00 |
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Chuck Walbourn
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98343c572f
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Fix for DDS header over-validation
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2016-11-28 18:09:22 -08:00 |
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Chuck Walbourn
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c7c21c75d9
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Added VS 2017 RC projects
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2016-11-17 12:20:35 -08:00 |
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Chuck Walbourn
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f45b7fb93b
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Code review feedback
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2016-10-27 17:45:47 -07:00 |
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Chuck Walbourn
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33e97528ff
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Code review feedback
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2016-09-30 00:29:19 -07:00 |
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Chuck Walbourn
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a7b3393d4d
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added -x2bias switch for texconv
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2016-09-30 00:16:56 -07:00 |
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Chuck Walbourn
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c5f238b6d4
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texconv -tonemap option
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2016-09-23 17:36:38 -07:00 |
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Chuck Walbourn
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d74689c111
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Code refactor: move some bc.h content to bc6hbc7
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2016-09-22 15:28:59 -07:00 |
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Chuck Walbourn
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9a97695ef9
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Added shader PDBs to vcxproj file lsit
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2016-09-20 17:34:38 -07:00 |
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Chuck Walbourn
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1b27a1b819
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BC7 compressor optimziation for only using mode 6
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2016-09-20 16:40:49 -07:00 |
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Chuck Walbourn
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bfa53ff6c0
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Rename Evaluate and Transform
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2016-09-19 11:33:43 -07:00 |
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Chuck Walbourn
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303806d29f
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HDR (RGE) Code Review
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2016-09-19 11:20:32 -07:00 |
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Chuck Walbourn
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1ee61fdcab
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Optimize CaptureTexture
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2016-09-14 15:37:44 -07:00 |
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Chuck Walbourn
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9290fcdf04
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Added TEX_THRESHOLD_DEFAULT constant
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2016-09-14 10:56:38 -07:00 |
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Chuck Walbourn
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1dec86435d
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Code review feedback
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2016-09-14 00:21:44 -07:00 |
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Chuck Walbourn
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a30c37220b
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Support premultiply reverse and -alpha switch
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2016-09-14 00:03:22 -07:00 |
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Chuck Walbourn
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50e4e6552e
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Transform function and texconv -c switch
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2016-09-13 18:09:46 -07:00 |
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Chuck Walbourn
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dc76cc86eb
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Code review feedback
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2016-09-12 15:55:05 -07:00 |
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Chuck Walbourn
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481fe3afe0
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Code review feedback
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2016-09-12 12:01:48 -07:00 |
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Chuck Walbourn
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7275893dbe
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badtails flag to enable loading of legacy DXTn DDS files with incomplete mipchain tails
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2016-09-11 14:29:10 -07:00 |
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Chuck Walbourn
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04143d621c
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Added HDR readers and writes and Evaluate function
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2016-09-10 20:43:33 -07:00 |
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Chuck Walbourn
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b0d443f526
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clean up image files on failed write
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2016-09-10 00:09:42 -07:00 |
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Chuck Walbourn
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51bc3d5b16
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General code cleanuP
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2016-09-08 19:09:46 -07:00 |
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Chuck Walbourn
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53e66ba1e9
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DDS parsing error handling
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2016-09-07 14:59:04 -07:00 |
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Chuck Walbourn
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0bbee8c588
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Code review feedback
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2016-09-01 16:54:42 -07:00 |
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Chuck Walbourn
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25dbe0e547
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Code review feedback
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2016-09-01 01:33:23 -07:00 |
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Chuck Walbourn
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9da4aec77a
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Fix BC6H GPU shaders on WARP device
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2016-08-30 17:12:06 -07:00 |
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Chuck Walbourn
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4dd440e775
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Normalize line endings
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2016-08-22 11:26:36 -07:00 |
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Chuck Walbourn
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2a0e038e6d
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Fix for ARM32 alignment problem
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2016-08-17 17:58:15 -07:00 |
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