Adam Sawicki
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e00c4a7c85
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Added Qt Project to the list of known uses
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2024-09-03 13:18:01 +02:00 |
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Adam Sawicki
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ffe6394e8c
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Merge pull request #66 from robUx4/IUknown-override
Eliminate warning in D3D12MA
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2024-09-03 13:08:02 +02:00 |
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Laszlo Agocs
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f44eefdac6
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Eliminate warning in D3D12MA
warning: 'QueryInterface' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
Patch originally found in Qt:
aec8398d71/src/3rdparty/D3D12MemoryAllocator/patches/0001-Eliminate-warnings-in-D3D12MA.patch
Signed-off-by: Steve Lhomme <robux4@ycbcr.xyz>
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2024-09-03 12:56:47 +02:00 |
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Adam Sawicki
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2b7c0d4e31
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Merge pull request #65 from bmarques1995/master
Added cmake find_package option
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2024-06-17 13:47:15 +02:00 |
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Adam Sawicki
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5cffefb8cb
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Updated README with known usage: Ghost of Tsushima
Based on #65 - thanks @bmarques1995
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2024-06-17 13:38:11 +02:00 |
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Bruno S Marques
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f5dc9ab809
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Added cmake find_package option
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2024-06-15 01:30:15 -03:00 |
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Adam Sawicki
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b6fd617308
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Updated README with a link to C bindings - d3d12ma.c
https://github.com/milliewalky/d3d12ma.c
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2024-06-12 12:23:43 +02:00 |
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Adam Sawicki
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4d815ec416
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Merge pull request #64 from blueskythlikesclouds/master
Handle ALLOCATOR_FLAG_SINGLETHREADED flag in AllocationObjectAllocator.
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2024-06-03 16:05:52 +02:00 |
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Skyth
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b901f4d92e
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Pass "use mutex" flag to AllocationObjectAllocator.
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2024-05-29 17:59:32 +03:00 |
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Adam Sawicki
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8991a630c5
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Fixed a link in README.md
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2024-05-06 16:29:03 +02:00 |
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Adam Sawicki
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0a9cbbbdb0
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Improvements in documentation (2)
Rebuilt the documentation.
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2024-03-05 17:02:00 +01:00 |
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Adam Sawicki
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2d83dfe7a4
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Improvements in documentation
Rebuilt the documentation.
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2024-03-05 16:59:27 +01:00 |
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Adam Sawicki
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514c67b84d
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Removed Allocation::WasZeroInitialized
It wasn't fully implemented anyway.
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2024-03-05 16:33:25 +01:00 |
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Adam Sawicki
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c29f274ea1
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Fix in BlockMetadata_Linear::CreateAllocationRequest for too large allocations
Ported from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/pull/396
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2024-03-05 16:23:44 +01:00 |
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Adam Sawicki
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5b87b9a028
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Updated GpuMemDumpVis
Copied from Vulkan Memory Allocator
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2024-03-05 16:05:38 +01:00 |
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Adam Sawicki
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1332c2be71
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Updated copyright headers to year 2024
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2024-03-05 16:03:30 +01:00 |
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Adam Sawicki
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47ebce51c9
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Fixed and finished merge of GPUUploadHeap support
Added Allocator::IsGPUUploadHeapSupported and macro D3D12MA_OPTIONS16_SUPPORTED.
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2024-03-05 15:40:14 +01:00 |
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Adam Sawicki
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dc222fe321
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Merge branch 'feature-gpu-upload-heaps'
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2024-03-05 15:03:36 +01:00 |
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Adam Sawicki
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55ad7acfdd
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Added logic to prefer small buffers as committed to save memory
Added ALLOCATOR_FLAG_DONT_PREFER_SMALL_BUFFERS_COMMITTED.
Added new test, fixed other tests.
Regenerated documentation.
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2024-02-12 14:18:30 +01:00 |
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Adam Sawicki
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df8fac903a
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GpuMemDumpVis/README.md: Added warning about aliasing not supported
Thanks @alecazam
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2023-11-06 11:01:06 +01:00 |
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Adam Sawicki
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1ab8aaec7e
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Fixed GpuMemDumpVis.py to not use deprecated Pillow function textsize
See https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/375 Thanks @alecazam
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2023-11-03 13:18:46 +01:00 |
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Adam Sawicki
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5cb534cf9b
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Merge pull request #60 from bmarques1995/master
Update CMakeLists.txt
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2023-10-11 09:52:20 +02:00 |
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Bruno S Marques
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8655a87086
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Update CMakeLists.txt
moved install syntax to target expected destinations
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2023-10-10 12:12:05 -03:00 |
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Adam Sawicki
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7491beb381
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Stylistic fixes after #59
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2023-08-24 14:31:50 +02:00 |
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Adam Sawicki
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0e71874452
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Merge pull request #59 from nathanvoglsam/fix-directx-header-support
Fix GetResourceAllocationInfo2 and GetResourceAllocationInfo calls to work on non-msvc compilers with DirectX-Headers
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2023-08-24 14:29:29 +02:00 |
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Adam Sawicki
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3b949bfe92
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Merge pull request #57 from Demonese/master
improved cmake: more modern target-based style
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2023-08-24 14:22:01 +02:00 |
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Nathan Voglsam
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1046582d1d
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Fix GetResourceAllocationInfo2 and GetResourceAllocationInfo calls to work with DirectX-Headers header files
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2023-08-24 22:20:36 +10:00 |
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Adam Sawicki
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a89a347536
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Merge pull request #58 from Demonese/fix-1
fix potential compile errors if strict mode (/permissive-) is enabled
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2023-08-24 09:29:20 +02:00 |
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璀境石
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2c7b5e8298
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fix potential compile errors if strict mode (/permissive-) is enabled
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2023-08-24 11:20:55 +08:00 |
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璀境石
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9207a3ea8e
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improved cmake: more modern target-based style
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2023-08-24 10:20:18 +08:00 |
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Adam Sawicki
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04cf767f17
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Merge pull request #56 from turanszkij/master-1
added Wicked Engine to projects list
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2023-08-15 15:47:21 +02:00 |
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Turánszki János
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5e795ede81
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added Wicked Engine to projects list
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2023-08-07 07:44:39 +02:00 |
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Adam Sawicki
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8dc7b31598
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An improvement in AllocatorPimpl::GetResourceAllocationInfo
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2023-07-11 17:11:47 +02:00 |
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Adam Sawicki
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f9279955b6
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Added information about GPU Upload Heaps support to README.md
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2023-07-05 10:40:04 +02:00 |
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Adam Sawicki
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8730bb40bb
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Fixed bug in BuildStatsString when Resource Heap Tier 2 is not supported
Other changes pulled from branch feature-gpu-upload-heaps (without pulling the main feature).
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2023-07-05 10:20:41 +02:00 |
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Adam Sawicki
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b6c5bea3cd
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Added support for GPU Upload Heaps from Agility SDK 1.710.0-preview
Added Allocator::IsGPUUploadHeapSupported.
Extended TotalStatistics::HeapType[] to 5 elements.
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2023-07-05 10:09:03 +02:00 |
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Adam Sawicki
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554cd184af
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Merge branch 'master' of https://github.com/GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
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2023-05-02 12:52:36 +02:00 |
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Adam Sawicki
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3a53ed061b
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Updated Doxyfile for Doxygen 1.9.6
Regenerated documentation.
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2023-05-02 12:52:24 +02:00 |
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Adam Sawicki
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2e5ccb114b
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Merge pull request #50 from crud89/master
Support using open-sourced DirectX headers.
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2023-04-12 15:31:40 +02:00 |
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Carsten Rudolph
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9c8c799fcf
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Update prefix and documentation.
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2023-04-12 15:30:05 +02:00 |
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Carsten Rudolph
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7234846ff5
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Support using open-sourced DirectX headers.
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2023-04-04 17:16:47 +02:00 |
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Adam Sawicki
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4d16e802e0
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GpuMemDumpVis.py: Fixed division by zero error when only custom pools are used
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2023-02-24 10:21:21 +01:00 |
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Adam Sawicki
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f128d39b7a
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Merge pull request #48 from fecf/master
Fixed AllocatorPimpl::m_Device10 not being released
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2023-01-09 10:47:04 +01:00 |
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fecf
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132559d399
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Fixed AllocatorPimpl::m_Device10 not being released
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2023-01-09 03:32:39 +09:00 |
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Adam Sawicki
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aae28a6fc9
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Fixed Allocation::WasZeroInitialized
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2022-12-29 14:43:21 +01:00 |
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Adam Sawicki
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9f7b03d244
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Fixed behavior when ALLOCATOR_FLAG_DEFAULT_POOLS_NOT_ZEROED is used and ALLOCATION_DESC::ExtraHeapFlags contains D3D12_HEAP_FLAG_CREATE_NOT_ZEROED
It will use default pools now.
See #47
Also regenerated documentation.
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2022-12-29 14:21:46 +01:00 |
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Adam Sawicki
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d46d5fbd5c
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Refactored CREATE_RESOURCE_PARAMS structure to be safer
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2022-12-16 16:35:11 +01:00 |
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Adam Sawicki
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be5026f17b
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Fixed indentation
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2022-12-16 15:53:25 +01:00 |
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Adam Sawicki
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bffe412f36
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Fixed Doxyfile after merge
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2022-12-16 14:32:25 +01:00 |
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Adam Sawicki
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5b0874e95a
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Refactoring after merge - fixed spaces instead of tabs
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2022-12-16 14:28:42 +01:00 |
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