Chuck Walbourn
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1a249f8388
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VS 2019 projects (#133)
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2019-04-02 12:59:40 -07:00 |
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Chuck Walbourn
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1e812a18ae
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d3dx12.h fix for render pass depth/stencil comparision operator
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2019-04-01 10:32:47 -07:00 |
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Chuck Walbourn
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f48ae02567
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February 7, 2019
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2019-02-07 15:24:48 -08:00 |
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Chuck Walbourn
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031115465b
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Minor code review
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2019-02-07 14:52:57 -08:00 |
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Chuck Walbourn
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a35fb23349
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Guard for divide by zero
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2019-01-28 23:11:35 -08:00 |
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Chuck Walbourn
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a5f02c3a75
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Code review feedaback for texassemble array-strip
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2019-01-28 16:26:46 -08:00 |
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Xiang Li
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e08dfc0681
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Add command to strip 2d texture array. (#87)
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2019-01-28 16:09:14 -08:00 |
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Chuck Walbourn
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cded42acfc
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Code review feedback
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2019-01-28 15:58:59 -08:00 |
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Julian McKinlay
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f2c4d94a35
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[texconv] Implemented alpha coverage preservation option (#82)
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2019-01-28 11:57:19 -08:00 |
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Chuck Walbourn
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a79989a4f0
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texconv: inverty switch
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2019-01-18 14:20:32 -08:00 |
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Chuck Walbourn
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e27d254119
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Updated copyright year
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2019-01-01 11:22:30 -08:00 |
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Chuck Walbourn
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cd8a682ca2
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Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127)
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2018-12-07 15:44:31 -08:00 |
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Chuck Walbourn
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18c93ab11b
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Minor comment fix
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2018-11-27 10:55:42 -08:00 |
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Chuck Walbourn
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1fcd7a738b
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Update NuGet files
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2018-11-16 17:37:23 -08:00 |
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Chuck Walbourn
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86df126c4c
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November 16, 2018
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2018-11-16 16:51:06 -08:00 |
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Chuck Walbourn
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7c993b4cc3
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ARM64 configurations added to VS 2017 UWP project (#123)
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2018-11-15 14:44:59 -08:00 |
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Chuck Walbourn
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ff034d7283
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Windows 10 October 2018 Update SDK (17763)
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2018-11-15 14:42:10 -08:00 |
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Chuck Walbourn
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e0c7c94312
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October 25, 2018
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2018-10-25 22:35:35 -07:00 |
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Chuck Walbourn
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3a73844dde
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Use UTF-8 instead of ANSI
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2018-10-24 18:03:48 -07:00 |
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Chuck Walbourn
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45ebdc46c5
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A few SDL fixes for memcpy_s usage
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2018-10-16 14:10:34 -07:00 |
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Chuck Walbourn
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b207e278e7
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Minor code review
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2018-10-10 15:31:00 -07:00 |
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Chuck Walbourn
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2f731dbb0b
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vcxproj fix for ARM
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2018-10-08 22:45:35 -07:00 |
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Chuck Walbourn
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7d18008c2d
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Updated for latest d3dx12.h (10.0.17763)
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2018-10-03 15:46:26 -07:00 |
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Chuck Walbourn
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b1b5363d8a
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Minor fix for CompileShaders script
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2018-09-10 17:24:51 -07:00 |
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Chuck Walbourn
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f5a0aed7a9
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Disable JMC for static libraries
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2018-08-17 19:19:26 -07:00 |
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Chuck Walbourn
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cfda21794d
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Update nuget
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2018-08-17 19:13:00 -07:00 |
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Chuck Walbourn
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df4f58bb71
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August 17, 2018
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2018-08-17 17:40:10 -07:00 |
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Chuck Walbourn
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43969ca15f
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Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set
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2018-08-17 17:31:23 -07:00 |
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Chuck Walbourn
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908869c96e
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Fixed FlipRotate bug with 180 degree rotation
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2018-08-17 16:58:12 -07:00 |
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Chuck Walbourn
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b1f6b50a99
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More /analyze warning supression
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2018-08-16 20:18:56 -07:00 |
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Chuck Walbourn
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e44a11c911
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Minor code review
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2018-08-07 16:58:25 -07:00 |
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Chuck Walbourn
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0e8d4ba5b4
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Fixed minor typo
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2018-08-05 09:37:27 -07:00 |
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Chuck Walbourn
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9b0baeb880
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August 5, 2018
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2018-08-05 09:28:54 -07:00 |
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Chuck Walbourn
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114a0acf6b
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
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Chuck Walbourn
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3f8b8d36b9
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Resync DDSTextureLoader, ScreenGrab, WICTextureLoader
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2018-08-02 15:24:25 -07:00 |
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Chuck Walbourn
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ba0280c500
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Workaround when using WIC for F32 images that exceed 32-bits (#112)
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2018-08-02 12:31:20 -07:00 |
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Chuck Walbourn
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9b61fa93bd
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Minor code review
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2018-07-31 12:24:34 -07:00 |
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Chuck Walbourn
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2c82697c1b
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Improved validation where WIC requires a cast to UINT for pitch/imageSize
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2018-07-27 01:02:56 -07:00 |
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Chuck Walbourn
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9ff3835f20
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Update for 15.8 preview
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2018-07-18 16:37:08 -07:00 |
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Chuck Walbourn
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6828e6387f
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Minor code review
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2018-07-06 11:57:14 -07:00 |
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Chuck Walbourn
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fcc5b33bf3
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Fix BC7 GPU shaders on WARP device
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2018-07-05 15:52:46 -07:00 |
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Chuck Walbourn
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dbde8d2f3b
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July 3, 2018
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2018-07-03 20:01:06 -07:00 |
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Chuck Walbourn
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ba30da0945
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BC7 CPU codec optimization to skip mode 7 for opaque blocks
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2018-07-03 19:33:07 -07:00 |
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Chuck Walbourn
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a884753044
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Merge branch 'master' of https://github.com/Microsoft/DirectXTex
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2018-07-03 19:00:32 -07:00 |
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Chuck Walbourn
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3931c8866f
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BC7 CPU codec fix for 3subsets quality problem
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2018-07-03 19:00:23 -07:00 |
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Chuck Walbourn
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34c6849d74
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BC7 GPU codec optimization of parity bit calculation
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2018-07-03 18:32:23 -07:00 |
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Chuck Walbourn
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707d9acc49
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BC7 GPU codec fix for quantize drifting
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2018-07-03 18:20:41 -07:00 |
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Chuck Walbourn
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296120a763
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Fix /analyze warning
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2018-07-02 16:46:28 -07:00 |
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Eric Lasota
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3b13358138
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Fix BC6H crash from improper bounds checking (#109)
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2018-07-02 11:37:05 -07:00 |
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Chuck Walbourn
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5004dd770c
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Fixed more uninit issues with HDRColorA
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2018-06-29 10:26:57 -07:00 |
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