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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-08 22:10:05 +00:00
Commit Graph

535 Commits

Author SHA1 Message Date
Chuck Walbourn
a983dcecd0 Officially dropped Windows Vista support 2019-04-25 12:30:59 -07:00
Chuck Walbourn
5e44eba40d Minor code review 2019-04-22 15:58:26 -07:00
Chuck Walbourn
56d86325b6
Code refactor and reformat for texture loaders (#137) 2019-04-17 14:14:01 -07:00
Chuck Walbourn
86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) 2019-04-16 17:38:37 -07:00
Triang3l
c7261a0951 Prevent shift overflow in FloatTo7e3/FloatTo6e4 (#129) 2019-04-16 16:17:56 -07:00
Carter Bray
00b785eea1 Fix version number in VS2019 solution files (#134) 2019-04-10 22:26:08 -07:00
Chuck Walbourn
1a249f8388
VS 2019 projects (#133) 2019-04-02 12:59:40 -07:00
Chuck Walbourn
1e812a18ae d3dx12.h fix for render pass depth/stencil comparision operator 2019-04-01 10:32:47 -07:00
Chuck Walbourn
f48ae02567 February 7, 2019 2019-02-07 15:24:48 -08:00
Chuck Walbourn
031115465b Minor code review 2019-02-07 14:52:57 -08:00
Chuck Walbourn
a35fb23349 Guard for divide by zero 2019-01-28 23:11:35 -08:00
Chuck Walbourn
a5f02c3a75 Code review feedaback for texassemble array-strip 2019-01-28 16:26:46 -08:00
Xiang Li
e08dfc0681 Add command to strip 2d texture array. (#87) 2019-01-28 16:09:14 -08:00
Chuck Walbourn
cded42acfc Code review feedback 2019-01-28 15:58:59 -08:00
Julian McKinlay
f2c4d94a35 [texconv] Implemented alpha coverage preservation option (#82) 2019-01-28 11:57:19 -08:00
Chuck Walbourn
a79989a4f0 texconv: inverty switch 2019-01-18 14:20:32 -08:00
Chuck Walbourn
e27d254119 Updated copyright year 2019-01-01 11:22:30 -08:00
Chuck Walbourn
cd8a682ca2
Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127) 2018-12-07 15:44:31 -08:00
Chuck Walbourn
18c93ab11b Minor comment fix 2018-11-27 10:55:42 -08:00
Chuck Walbourn
1fcd7a738b Update NuGet files 2018-11-16 17:37:23 -08:00
Chuck Walbourn
86df126c4c November 16, 2018 2018-11-16 16:51:06 -08:00
Chuck Walbourn
7c993b4cc3
ARM64 configurations added to VS 2017 UWP project (#123) 2018-11-15 14:44:59 -08:00
Chuck Walbourn
ff034d7283 Windows 10 October 2018 Update SDK (17763) 2018-11-15 14:42:10 -08:00
Chuck Walbourn
e0c7c94312 October 25, 2018 2018-10-25 22:35:35 -07:00
Chuck Walbourn
3a73844dde Use UTF-8 instead of ANSI 2018-10-24 18:03:48 -07:00
Chuck Walbourn
45ebdc46c5 A few SDL fixes for memcpy_s usage 2018-10-16 14:10:34 -07:00
Chuck Walbourn
b207e278e7 Minor code review 2018-10-10 15:31:00 -07:00
Chuck Walbourn
2f731dbb0b vcxproj fix for ARM 2018-10-08 22:45:35 -07:00
Chuck Walbourn
7d18008c2d Updated for latest d3dx12.h (10.0.17763) 2018-10-03 15:46:26 -07:00
Chuck Walbourn
b1b5363d8a Minor fix for CompileShaders script 2018-09-10 17:24:51 -07:00
Chuck Walbourn
f5a0aed7a9 Disable JMC for static libraries 2018-08-17 19:19:26 -07:00
Chuck Walbourn
cfda21794d Update nuget 2018-08-17 19:13:00 -07:00
Chuck Walbourn
df4f58bb71 August 17, 2018 2018-08-17 17:40:10 -07:00
Chuck Walbourn
43969ca15f Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set 2018-08-17 17:31:23 -07:00
Chuck Walbourn
908869c96e Fixed FlipRotate bug with 180 degree rotation 2018-08-17 16:58:12 -07:00
Chuck Walbourn
b1f6b50a99 More /analyze warning supression 2018-08-16 20:18:56 -07:00
Chuck Walbourn
e44a11c911 Minor code review 2018-08-07 16:58:25 -07:00
Chuck Walbourn
0e8d4ba5b4 Fixed minor typo 2018-08-05 09:37:27 -07:00
Chuck Walbourn
9b0baeb880 August 5, 2018 2018-08-05 09:28:54 -07:00
Chuck Walbourn
114a0acf6b
ComputePitch now returns an HRESULT (#113) 2018-08-03 16:49:30 -07:00
Chuck Walbourn
3f8b8d36b9 Resync DDSTextureLoader, ScreenGrab, WICTextureLoader 2018-08-02 15:24:25 -07:00
Chuck Walbourn
ba0280c500
Workaround when using WIC for F32 images that exceed 32-bits (#112) 2018-08-02 12:31:20 -07:00
Chuck Walbourn
9b61fa93bd Minor code review 2018-07-31 12:24:34 -07:00
Chuck Walbourn
2c82697c1b Improved validation where WIC requires a cast to UINT for pitch/imageSize 2018-07-27 01:02:56 -07:00
Chuck Walbourn
9ff3835f20 Update for 15.8 preview 2018-07-18 16:37:08 -07:00
Chuck Walbourn
6828e6387f Minor code review 2018-07-06 11:57:14 -07:00
Chuck Walbourn
fcc5b33bf3 Fix BC7 GPU shaders on WARP device 2018-07-05 15:52:46 -07:00
Chuck Walbourn
dbde8d2f3b July 3, 2018 2018-07-03 20:01:06 -07:00
Chuck Walbourn
ba30da0945 BC7 CPU codec optimization to skip mode 7 for opaque blocks 2018-07-03 19:33:07 -07:00
Chuck Walbourn
a884753044 Merge branch 'master' of https://github.com/Microsoft/DirectXTex 2018-07-03 19:00:32 -07:00