Chuck Walbourn
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9c72f2c6cd
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CMake support added for building with MinGW (#275)
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2022-05-05 14:50:13 -07:00 |
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Chuck Walbourn
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b1001d15b3
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.edtiorconfig driven reformat of source (#271)
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2022-04-04 15:03:02 -07:00 |
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Chuck Walbourn
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3599374502
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Constify variables in standalone modules
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2022-02-21 02:21:35 -08:00 |
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Chuck Walbourn
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1580e0b51e
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Update standalone warning handling
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2021-11-29 13:06:50 -08:00 |
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Chuck Walbourn
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870d211e69
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Suppress -Wunused-macros warning
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2021-11-01 14:21:27 -07:00 |
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Chuck Walbourn
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fd45216373
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Update for latest D3DX12.h
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2021-10-05 17:41:32 -07:00 |
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Chuck Walbourn
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3c9e187d96
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Convert WICTextureLoader, DDSTextureLoader12 to strongly typed flags
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2021-06-02 17:13:56 -07:00 |
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Chuck Walbourn
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5f22c7cc39
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NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE
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2021-04-02 17:08:56 -07:00 |
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Chuck Walbourn
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7b4b9b18f7
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NVTT 1.x wrote A8L8 as RGB instead of LUMINANCE (#229)
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2021-03-30 15:16:12 -07:00 |
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Chuck Walbourn
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7df49719a1
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
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Chuck Walbourn
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152b44d1ec
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A few more Standard C++ Library header cleanups
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2021-01-17 11:59:46 -08:00 |
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Chuck Walbourn
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234eee8a01
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Support for Windows Subsystem for Linux (#208)
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2021-01-08 02:20:55 -08:00 |
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Chuck Walbourn
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ab6898cb64
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Minor code review for DDSTextureLoader
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2021-01-05 23:19:37 -08:00 |
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Chuck Walbourn
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18c2d9a5ca
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Code review for standard library header usage for standalone mods
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2020-12-31 13:53:09 -08:00 |
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Chuck Walbourn
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e53a13e8c1
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Fixed PVS Studio V1037 warning
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2020-06-13 14:02:40 -07:00 |
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Chuck Walbourn
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91d783dc22
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Reformat code
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2020-05-09 17:41:45 -07:00 |
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Chuck Walbourn
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45fb8623d2
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Direct3D 9 versions of texture loaders (#176)
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2020-05-09 17:22:35 -07:00 |
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Chuck Walbourn
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fc1a420f06
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noexcept for texture loaders
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2020-05-07 22:27:01 -07:00 |
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Chuck Walbourn
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c07bf59658
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Minor code review for loaders
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2020-05-07 22:20:53 -07:00 |
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Chuck Walbourn
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dbaaffbefb
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Code review feedback for standalone texture loaders
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2020-03-10 01:05:10 -07:00 |
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Chuck Walbourn
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bc0325b806
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Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader
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2019-07-31 17:05:23 -07:00 |
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Chuck Walbourn
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56d86325b6
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Code refactor and reformat for texture loaders (#137)
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2019-04-17 14:14:01 -07:00 |
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Chuck Walbourn
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3a73844dde
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Use UTF-8 instead of ANSI
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2018-10-24 18:03:48 -07:00 |
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Chuck Walbourn
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114a0acf6b
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ComputePitch now returns an HRESULT (#113)
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2018-08-03 16:49:30 -07:00 |
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Chuck Walbourn
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3f8b8d36b9
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Resync DDSTextureLoader, ScreenGrab, WICTextureLoader
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2018-08-02 15:24:25 -07:00 |
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Chuck Walbourn
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94c68685a2
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Minor code review feedback
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2018-06-07 18:25:52 -07:00 |
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Chuck Walbourn
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31476315a0
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Minor code review feedback
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2018-06-06 01:41:15 -07:00 |
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Chuck Walbourn
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3b05453e98
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Fixed up comment header block
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2018-02-23 22:24:46 -08:00 |
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Chuck Walbourn
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86a0750869
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Fix references to d3dx12
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2018-01-16 15:05:51 -08:00 |
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Chuck Walbourn
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df239abdd1
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Fixed DDSTextureLoader12 planar resource error
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2017-01-30 23:06:07 -08:00 |
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Chuck Walbourn
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b9bf00c0ea
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DirectX 12 planar resource handling
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2017-01-30 22:29:45 -08:00 |
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Chuck Walbourn
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0abee99a11
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DDS support for L8A8 with bitcount 8 instead of 16
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2016-12-08 13:14:27 -08:00 |
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Chuck Walbourn
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2f31eb519c
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Resync DDSTextureLoader, WICTextureLoader
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2016-09-22 22:34:50 -07:00 |
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Chuck Walbourn
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51bc3d5b16
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General code cleanuP
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2016-09-08 19:09:46 -07:00 |
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Chuck Walbourn
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4dd440e775
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Normalize line endings
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2016-08-22 11:26:36 -07:00 |
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Chuck Walbourn
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64c5bc5893
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Added WICTextureLoader for DX12
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2016-07-07 18:14:10 -07:00 |
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Chuck Walbourn
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5278803345
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Added DDSTextureLoader for DX12
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2016-07-07 17:51:28 -07:00 |
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