Previously, Far::PatchTableFactory::computePatchParam() was
considering all faces with a face vertex count != 4 as
irregular. This was incorrect for triangle refinement as
was the calculation of the UV subface parametric offsets for
triangle subfaces.
This is foundational work for implementing full support
for Loop scheme patch tables. This fix also allows correct
decoding of the parameter mapping for triangles resulting
from uniform refinement of Loop scheme meshes.
Updated Metal patch shaders to resolve degenerate normals.
This fix was ported from the GLSL patch shader source.
Also, added missing inf sharp test cases to mtlViewer.
Updated HLSL patch shaders to resolve degenerate normals.
This fix was ported from the GLSL patch shader source.
Also, added missing inf sharp test cases to dxViewer.
The glImaging test continues to have inconsistent
pass/fail state during Travis CI runs on Linux.
Disabling this test while we investigate ways to
improve stability.
The glImaging test now checks the GL version of the
current context before attempting to run GL XFB or
GLSL Compute kernels.
This example can run as part of the ctest suite during
continuous integration testing and adding these checks
should improve consistency of runs across different
test conditions.
- corrected assertion to use face-varying index offset instead of vertex
- added missing face-varying conditional when generateAllLevels set
- factored base-level index offsets into local options for clarity
- added Doxygen comments to describe overall indexing behavior
- modified Gregory patch shader to use existing Bezier patch evaluation
- rewrote Bezier patch evaluation to use intermediate bilinear points
- added detection and resolution of degenerate normal
- eval normal partials no longer uses Weingarten eqns (requires N != 0)
- updated normal partials to use differentiation/projection
Updated MtlComputeEvaluator documentation to be
consistent with the documentation for other compute
evaluator implementations and fixed missing or
incorrect doxygen tags.
Also, updated the overloads for the EvalStencils
and EvalPatches methods to account for 1st and
2nd derivative evaluation.
Updated mtlPtexViewer to account for recent
API changes to Osd::MTLPatchShaderSource and
also fixed a build error when building with
the use of PtexCache disabled.
- Added support for OSX CI builds and tests
- Cleaned up build scripts and moved to $ROOT/build_scripts
- On Linux: moved to trusty distro
- On Linux: enabled OpenMP, TBB and PTex build options
- On Linux: install and setup xvfb with newer mesa drivers to run our GL tests
- On Linux: enable GL tests
Most GL implementations support a maximum of 4 transform
feedback buffer bindings. With the addition of 1st and 2nd
derivative evaluation up to 6 bindings might be required,
i.e. dst, du, dv, duu, duv, dvv.
This change extends the GLXFB Evaluator interface to allow
a client to specialize the evaluator when it is known that
(at least) the 1st derivative and 2nd derivative outputs
are interleaved together into shared buffers.
When this option is used, the maximum number of transform
feedback buffer bindings can be reduced to 3 instead of 6.