Commit Graph

1793 Commits

Author SHA1 Message Date
Takahito Tejima
4f2c33bf08 update osd layer documents
- the first pass of revised Osd overview
- add a new doc for osd shader interface.
- update the api layers diagram.
2015-06-17 17:26:09 -07:00
Takahito Tejima
bb72958ab4 Merge pull request #638 from davidgyu/releaseDocs
Some updates to far_overview and a small fix to the roadmap
2015-06-17 17:23:27 -07:00
Takahito Tejima
8d217e6880 Merge pull request #637 from barfowl/fvar_example
Minor revision to one of the regression/shapes
2015-06-17 17:23:20 -07:00
David G Yu
4513cdcbac Updated far_overview PatchTable documentation
Added information about recent PatchParam changes as well
as some discussion of Single-Crease patches, Local Points,
and Legacy Gregory patches.
2015-06-17 17:07:28 -07:00
David G Yu
72dcbd37a0 Fixed references to Osd::DrawContext/Controller
These have been replaced with the new Evaluator and
Patch Drawing interfaces.
2015-06-17 15:58:18 -07:00
barfowl
4378a9ea96 Minor revision to one of the regression/shapes:
- changed the dart in catmark_fvar_bound0 to match bound1
    - the two were intended to only differ in the splitting of the lower region
2015-06-17 14:50:07 -07:00
Takahito Tejima
440bdb44dc Merge pull request #636 from davidgyu/releaseDocs
A few small documentation fixes
2015-06-17 13:42:29 -07:00
David G Yu
bc4ca8f212 Fixed typo in subdivision_surfaces.rst 2015-06-17 11:22:47 -07:00
David G Yu
5c914a0622 Fixed misspelled point indices in shader comments 2015-06-17 11:18:52 -07:00
David G Yu
27eb0d3cac Updated documentation of VTX_BOUNDARY_NONE 2015-06-17 11:14:06 -07:00
David G Yu
3982bece8d Updated face-varing interpolation image
The new image illustrates all face-varying interpolation options
using the catmark_fvar_bound1 regression shape.
2015-06-17 10:00:33 -07:00
David G Yu
48f52dbeaf Removed commented out face-varying options
This was already commented out and is not intended for release.
2015-06-17 09:59:03 -07:00
David G Yu
70e2c486b8 Merge pull request #635 from c64kernal/dev_dox
Split out Compatiblity Guide into a separate page.
2015-06-16 11:15:55 -07:00
George ElKoura
40c5dbdd82 Split out Compatiblity Guide into a separate page.
The compatibility portions of the "Porting Guide" are
now split into a different page.  We'd like to keep
the "Porting Guide" simple and easy to understand.
The Compatiblity portion may live on longer than what
is just needed for Porting from 2.x to 3.0.
2015-06-15 20:16:47 -07:00
David G Yu
38d75aac60 Merge pull request #632 from c64kernal/dev_dox
A few tweaks to the roadmap.
2015-06-15 10:31:56 -07:00
George ElKoura
94b84837a4 Merge pull request #633 from barfowl/doc_updates
More updates to Release Notes and Porting Guide
2015-06-14 21:57:52 -07:00
barfowl
6b8544d2f0 More updates to Release Notes and Porting Guide 2015-06-12 20:58:49 -07:00
George ElKoura
ee80057cdf A few tweaks to the roadmap. 2015-06-12 20:27:32 -07:00
George ElKoura
1f29971b64 Merge pull request #631 from barfowl/doxygen_fixes
Doxygen tweaks to prevent it mangling Far::TopologyRefinerFactory<MESH>
2015-06-12 18:36:03 -07:00
barfowl
e1673ebbf3 Doxygen tweaks to prevent it mangling Far::TopologyRefinerFactory<MESH>
- suppressed forward declarations for Factory<TopologyDescriptor>
    - moved typedef out of Doxygen group of Factory<MESH> to preserve ordering
2015-06-12 14:33:21 -07:00
Takahito Tejima
6834d0b1d3 Merge branch 'release/v3_0_0_RC2' into dev 2015-06-11 18:32:38 -07:00
Takahito Tejima
bb1fa6a9ee RC2.
- changed the namespace version
- updated release notes
2015-06-11 18:30:55 -07:00
Takahito Tejima
78cc500de0 Merge pull request #630 from davidgyu/crashFix
Fixed crash in GL viewers w/ LegacyGregory
2015-06-11 17:54:45 -07:00
David G. Yu
d4a18a6c98 Fixed crash in GL viewers w/ LegacyGregory
Fixed a crash (assertion failure on Windows) that occurs when
creating GLLegacyGregoryPatchTable for a mesh that requires
no Gregory patches.
2015-06-11 17:30:14 -07:00
Takahito Tejima
34fab03921 Merge pull request #629 from davidgyu/patchParamFix
Fixed Far::PatchParam encoding of refinement level
2015-06-11 15:33:50 -07:00
David G. Yu
f0128a5f5e Fixed Far::PatchParam encoding of refinement level
This change restores the use of 4-bits in Far::PatchParam to
encode the refinement level of a patch. This restores one bit
that was stolen to allow for more general encoding of boundary
edge and transition edge masks. In order to accommodate all
of the bits that are required, the transition edge mask bits
are now stored along with the faceId bits.

Also, accessors are now exposed directly as members of Far::PatchParam
and the internal bitfield class is no longer directly exposed.
2015-06-11 15:10:30 -07:00
David G Yu
1c5b4778d6 Merge pull request #627 from takahito-tejima/bugfix
Fix a bug in LimitStencilTableFactory
2015-06-11 14:57:12 -07:00
Takahito Tejima
12f3e5a384 Fix a bug in LimitStencilTableFactory
If the input cv stencil is given and it includes the local point
stencils for endcaps, LimitStencilTableFactory::Create failed
because of incorrect sanity checking.
2015-06-11 13:41:20 -07:00
David G Yu
a21cd1560b Merge pull request #625 from barfowl/stack_buffer
Resolve MSVC 32-bit build error with StackBuffer
2015-06-10 18:42:35 -07:00
Jeremy Cowles
16bc55fc6f Merge pull request #624 from takahito-tejima/winbuild
cmake fix: specify the destination file name for the maya script
2015-06-10 18:22:50 -07:00
barfowl
bae35a9f1e Removed StackBuffer::operator[] to remove MSVC overloading ambiguity error
- removed operator[] -- now rely on (TYPE*)[]
    - added comments regarding reliance on implicit casting
2015-06-10 18:14:14 -07:00
Takahito Tejima
531a069410 cmake fix: specify the destination file name for the maya script
This change fixes a cmake build issue, which fails to create lib
directory when maya example plugin is configured to build.
2015-06-10 18:04:01 -07:00
Jeremy Cowles
1f2d12f496 Merge pull request #623 from barfowl/doc_updates
More revisions to documentation pages
2015-06-10 17:43:12 -07:00
Jeremy Cowles
2ecfb9c2c0 Merge pull request #620 from takahito-tejima/stencil
Fix a bug in limit stencil table creation
2015-06-10 14:05:58 -07:00
Jeremy Cowles
78047e085f Merge pull request #619 from barfowl/doc_porting
Added more content to the docs for porting and compatibility
2015-06-10 14:05:52 -07:00
Jeremy Cowles
017f089775 Merge pull request #612 from poljere/fix_maya_plugin
The Maya plugin can interpolate UVs and Vertex color channels.
2015-06-10 14:05:32 -07:00
barfowl
97adfc282a More revisions to documentation pages 2015-06-10 11:43:18 -07:00
Pol
dd2b784b22 Cleaning up the Maya plugin a bit more, now accessing the arrays is more clear. 2015-06-09 17:46:29 -07:00
Takahito Tejima
5bf1c3a396 Fix a bug in limit stencil table creation
LimitStencilTableFactory::Create was returning fewer number of
stencils, off by the number of coarse vertices.
2015-06-09 17:07:18 -07:00
barfowl
07e00c1f93 Added more content to the docs for porting and compatibility 2015-06-09 17:03:27 -07:00
Takahito Tejima
e7e1accade Merge pull request #618 from jcowles/dev-docs
Added porting guide to public documentation
2015-06-09 16:03:22 -07:00
jcowles
62681bf791 Added porting guide to public documentation
This document is a work in progress with some sections left incomplete for other
developers to fill in.
2015-06-09 13:21:03 -07:00
Jeremy Cowles
87e3396ca9 Merge pull request #609 from poljere/fix_far_tutorial_3
Far_Tutorial_3 : Added vertex colors to the second face-varying channel
2015-06-09 11:03:27 -07:00
Jeremy Cowles
093b31011a Merge pull request #613 from c64kernal/dev_doc
A few small updates to the docs.
2015-06-09 10:32:21 -07:00
Jeremy Cowles
c8b6b0f3bc Merge pull request #614 from barfowl/doc_updates
Minor revisions to documentation files
2015-06-09 10:31:57 -07:00
barfowl
e1f0748b8e Minor revisions to documentation files 2015-06-08 20:08:46 -07:00
George ElKoura
6f4c395dbe A few small updates to the docs.
- Make our intentions about Face-varying support clear.
- Remove outdated "Patch Transitions" section.
- Remove outdated Beta note regarding control vertices ordering.
2015-06-08 18:56:02 -07:00
Pol
f669e3a3d7 The Maya plugin can interpolate a UV channel and a vertex color channel. 2015-06-08 15:26:36 -07:00
David G Yu
5e5da3200b Merge pull request #606 from takahito-tejima/dev
release note updates about single crease patch and endcaps.
2015-06-05 16:26:35 -07:00
Pol Jeremias-Vila
b18abaabc8 Adding vertex color in the second face-varying channel. 2015-06-05 15:59:11 -07:00