Commit Graph

103 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
d1dcced1cb Fixups to the flatten tests. 2017-01-21 12:39:16 +01:00
Hans-Kristian Arntzen
69af27d8be Expand array flatten test a little. 2017-01-21 12:35:57 +01:00
Hans-Kristian Arntzen
9540979c55 Support int and uint as flattened UBO types. 2017-01-21 12:29:20 +01:00
Hans-Kristian Arntzen
016b1d86e9 Emit readonly, writeonly for SSBOs. 2017-01-21 10:08:27 +01:00
Arseny Kapoulkine
62b27f1d81 Implement access chain flattening support for row major matrices
We currently only support access chains that end in a matrix by propagating
"needs transpose" flag upstream which flips the matrix multiplication order.

It's possible to support indexed extraction as well, however it would have to
generate code like this:

    vec4 row = vec4(UBO[0].y, UBO[1].y, UBO[2].y, UBO[3].y);

for a column equivalent of:

    vec4 row = UBO[1];

It is definitely possible to do so but it requires signaling the vector output
that it needs to switch to per-component extraction which is a bit more trouble
than this is worth for now.
2017-01-17 23:26:23 -08:00
Arseny Kapoulkine
24c66250c7 Add tests for buffer block flattening 2017-01-17 23:26:18 -08:00
Hans-Kristian Arntzen
41f7e5b6a1 Add ability to have legacy-specific tests. 2017-01-16 09:08:06 +01:00
Hans-Kristian Arntzen
45c797d54c Improve debuggability of Travis CI when things go wrong. 2016-12-16 13:48:30 +01:00
Hans-Kristian Arntzen
d11b8aa3ef Optimize += 1, -= 1 to ++, --.
Purely cosmetic, but easier to read.
2016-12-16 13:24:49 +01:00
Hans-Kristian Arntzen
a714d424d0 Add directed test for for-loop-init. 2016-12-16 12:43:12 +01:00
Hans-Kristian Arntzen
b8b202f489 Add more dedicated test shader for defer-parens. 2016-12-08 09:05:30 +01:00
Hans-Kristian Arntzen
2d79d365dc Fix get_declared_struct_size for nested arrays of structs.
The array size was dropped from consideration during recursion.
2016-11-28 15:01:36 +01:00
Hans-Kristian Arntzen
5ff11cc689 Handle more corner cases with the CFG traversal. 2016-11-18 16:45:11 +01:00
Hans-Kristian Arntzen
206cb9157c Handle interpolation qualifiers inside IO blocks. 2016-10-07 16:30:11 +02:00
Hans-Kristian Arntzen
5d4bb687bc Support arrays which have spec constant size.
The size of an array can be a specialization constant or a spec constant
op. This complicates things quite a lot.

Reflection becomes very painful in the presence of expressions instead
of literals so add a new array which expresses this.

It is unlikely that we will need to do accurate reflection of interface
types which have specialization constant size.

SSBOs and UBOs will for now throw exception if a dynamic size is used since it
is very difficult to know the real size.
2016-10-03 17:17:11 +02:00
Hans-Kristian Arntzen
7e8afa872b Implement OpSpecConstantOp.
The details here get quite hairy, and it's not complete as not all
functionality is implemented in glslang yet.
2016-10-03 15:54:02 +02:00
Hans-Kristian Arntzen
25c4467a10 Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
Hans-Kristian Arntzen
f3220833e8 Fix triangle mode in tessellation output. 2016-09-28 08:12:04 +02:00
Hans-Kristian Arntzen
706d3ead29 Always run spirv-val for SPIR-V files created.
Add way to disable testing if SPIR-V is not validating properly.
2016-09-12 20:11:30 +02:00
Hans-Kristian Arntzen
88681fd7fd Struct packing test now works again in glslang. 2016-09-12 19:39:43 +02:00
Hans-Kristian Arntzen
3c5f55cde1 Add special test for more coverage in combined image sampler. 2016-09-11 13:41:38 +02:00
Hans-Kristian Arntzen
50839910a2 Separate image samplers are compatible now. 2016-09-11 13:26:03 +02:00
Hans-Kristian Arntzen
b6847168b2 Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
Hans-Kristian Arntzen
f61a5d1e5d Implement dead variable elimination. 2016-08-26 12:58:50 +02:00
Hans-Kristian Arntzen
042475e88e Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
  breaking previously working shaders.
2016-07-28 13:18:55 +02:00
Hans-Kristian Arntzen
fc2230ffff Add support for int64/uint64 in GLSL. 2016-07-27 11:31:58 +02:00
Hans-Kristian Arntzen
fa0255c43b Add support for FP64 in GLSL. 2016-07-27 11:31:54 +02:00
Hans-Kristian Arntzen
81d00da573 Implement OpImageQueryLevels. 2016-07-19 09:28:32 +02:00
Hans-Kristian Arntzen
1b4f7662d3 Add support for OpImageQueryLod. 2016-07-19 09:23:49 +02:00
Hans-Kristian Arntzen
36a0b63f28 Fix various corner cases with expression dependencies.
There was a potential problem if variables were invalidated and SPIR-V
read expressions which depended on other expression which in turn depended on the
invalidated variable.

Also fixes issue where variables were considered immutable if they were
forwardable. This allowed some incorrect optimizations to slip through.
2016-07-12 14:50:23 +02:00
Hans-Kristian Arntzen
2bfe98c35d Fix image-format test to use desktop extension. 2016-07-12 09:37:31 +02:00
Hans-Kristian Arntzen
606ecce0f1 Handle all desktop image formats. 2016-07-12 09:35:15 +02:00
Hans-Kristian Arntzen
3265e1fc3f Implement subpassInputMS loading. 2016-07-11 13:36:11 +02:00
Hans-Kristian Arntzen
7af13b68d5 Support ImageRead/Write on multisampled images. 2016-07-11 13:26:22 +02:00
Hans-Kristian Arntzen
2c7d2e4d3c Implement OpImageQuerySamples. 2016-07-11 12:47:46 +02:00
Hans-Kristian Arntzen
d5dc5f3f1c Fix issue with new glslang behavior for samplers as parameters.
Check case where storage class uniform is passed as function parameter.
2016-07-05 13:21:26 +02:00
Hans-Kristian Arntzen
05a97883d2 Don't emit invocation layout for invocations == 1. 2016-06-23 13:49:19 +02:00
Hans-Kristian Arntzen
4bb9f092ab Only split expression in OpCompositeExtract if we forward the temporary. 2016-06-23 12:13:41 +02:00
Hans-Kristian Arntzen
9d4360fddf Fix sampler2DMS texelFetch. 2016-06-22 12:35:58 +02:00
Hans-Kristian Arntzen
81a8fc1952 Add support for OpQuantizeF16. 2016-05-31 16:56:15 +02:00
Hans-Kristian Arntzen
168e46fdf9 Use std::array in C++ backend.
Deals better with composite construction in C++
and also fixes a few bugs in GLSL backend with array-of-arrays.
2016-05-28 13:23:51 +02:00
Hans-Kristian Arntzen
4739d16e98 Remove workaround for overly conservative memory barriers.
This is now fixed in ESSL 3.10 backend of glslang, so we can remove the old workaround
of dropping full memory barriers.

Also fixes unrelated issue which newer glslang detects.
2016-05-28 11:46:33 +02:00
Hans-Kristian Arntzen
5ad4340976 Workaround case with identical structs but different types.
With the current workarounds for SSBO type aliasing, we have no choice
but to look at OpName in order to figure this out properly.
2016-05-28 09:47:52 +02:00
Hans-Kristian Arntzen
6aa2007cba Deal better with OpName and OpMemberName which alias.
OpName is only for debug information, so we must be very careful that
we do not reuse the same name for different variables.

This was previously done for local variables, but this commit extends
this to global variables as well.
2016-05-23 13:19:41 +02:00
Hans-Kristian Arntzen
45ad58a903 Implement more correct integer op handling.
In some cases we need to bitcast when dealing with int vs. uint.
SPIR-V allows inputs to be of different integer signedness, so we need
to deal with this somehow.

Add testing system to test SPIR-V assembly.
For now, test all possible combination for all major cases.

 - IAdd (which doesn't care about input type as long as they're equal)
 - SDiv/UDiv operations which case about input type.
 - Arith/Logical right shifts.
 - IEqual to test outputs to bvec, which shouldn't get output cast. Also
   tests casting in function-like calls.
2016-05-13 15:23:33 +02:00
Hans-Kristian Arntzen
8869a167d6 Drop --vulkan flag to test_shaders.py
We can infer shader types from file extensions.
2016-05-11 20:02:31 +02:00
Hans-Kristian Arntzen
44ef367141 Handle padding for struct members in buffers.
Fixes earlier issues with struct-packing test.
2016-05-05 16:32:15 +02:00
Hans-Kristian Arntzen
2d38c6e192 Fixups for struct-packing test.
There seems to have been some changes to alignment in glslang here,
so workaround to verify that the other cases at least still work as expected.
2016-05-05 11:59:33 +02:00
Hans-Kristian Arntzen
b424851706 Fix floating point OpMod.
Floating point mod uses separate builtin in GLSL.
2016-04-16 09:25:14 +02:00
Hans-Kristian Arntzen
ba0ab875c8 Fix cases where SPIR-V conditionally branches to loop headers.
We should check if we are actually branching back to loop header.
Fixes some logic when continue_block == loop_header.
2016-04-04 08:53:37 +02:00
Hans-Kristian Arntzen
92134e410a Do not add dependencies for variables loaded from UniformConstant.
Fixes case where image variables (OpTypeImage), etc are
loaded from UniformConstant address space.
2016-04-01 19:58:26 +02:00
Hans-Kristian Arntzen
72e93672d3 Add array-of-SSBO test. 2016-03-22 14:49:43 +01:00
Hans-Kristian Arntzen
75471fbb98 Initial commit. 2016-03-11 16:30:27 +01:00