Hans-Kristian Arntzen
17be3c652f
Deal with fake overloads when using combined image samplers.
2018-05-02 10:36:00 +02:00
Hans-Kristian Arntzen
47081f810a
Fix GatherDref on GLSL.
2018-04-30 12:45:23 +02:00
Hans-Kristian Arntzen
40bbf6be7a
Build combined dummy samplers for Query functions without sampler as well.
...
Deal with various query functions which require dummy sampler.
In SPIR-V, separate images are used, but GLSL (even Vulkan GLSL)
requires combined sampler images ...
2018-04-30 12:08:33 +02:00
Hans-Kristian Arntzen
d93807a625
Deal with OpImageFetch without explicit LOD.
2018-04-30 10:54:44 +02:00
Hans-Kristian Arntzen
aaf397cd1f
Fix usage tracking issue for OpImage.
2018-04-27 11:11:24 +02:00
Hans-Kristian Arntzen
893ed379d5
Remove some stale test files.
2018-04-27 10:33:27 +02:00
Hans-Kristian Arntzen
18958ecccb
Add test for combined-sampler-reuse on GLSL.
2018-04-27 10:31:25 +02:00
Hans-Kristian Arntzen
0280800a8f
Fix case where SampledImage would get flushed to temporary.
2018-04-27 10:06:30 +02:00
Hans-Kristian Arntzen
f56433b802
Add new tests for combined arrays of sampler + image.
2018-04-23 12:28:05 +02:00
Hans-Kristian Arntzen
146ea76f52
Add test shader for subgroup.
...
Update SPIRV-Tools/glslang commits.
Use vulkan1.1 environment for testing.
Found new "errors" in SPIRV-Tools, so disable validation on those shaders
for now.
2018-04-11 10:29:47 +02:00
Hans-Kristian Arntzen
694b314f87
Support empty structs.
...
Need to fake it by pretending it has one dummy member.
2018-04-05 16:26:54 +02:00
Hans-Kristian Arntzen
05c66f9cac
Add test shader which uses counter buffer extension.
2018-04-04 12:56:34 +02:00
Hans-Kristian Arntzen
a6e211e00b
Support dual-source blending on GLSL and MSL.
2018-04-03 16:04:49 +02:00
Hans-Kristian Arntzen
c1947aa447
Update glslang/SPIRV-Tools on Travis.
2018-03-24 04:16:18 +01:00
Hans-Kristian Arntzen
35f64d03bb
Fix name aliasing for temporary variables.
2018-03-24 01:53:49 +01:00
Hans-Kristian Arntzen
e7bf8d2f48
Refactor out noopt shaders to their own folders.
...
Makes maintenance easier with less clutter.
2018-03-13 10:39:49 +01:00
Hans-Kristian Arntzen
938c7debed
Handle control-dependent temporaries.
...
Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
e3b8e9455c
Add test shader where a phi variable invalidates a temporary.
...
The temporary in question is used to flush a phi variable.
2018-03-09 14:42:26 +01:00
Hans-Kristian Arntzen
e0efa737ca
Expand the implementation of inherit_expression_dependencies.
2018-03-09 13:21:38 +01:00
Hans-Kristian Arntzen
28cccc3dbb
Emit complex continue blocks "properly".
2018-03-08 17:59:21 +01:00
Hans-Kristian Arntzen
54549a624f
Add some test shaders for special merge methods.
2018-03-08 16:48:50 +01:00
Hans-Kristian Arntzen
922420e346
Disallow arrays and structs from becoming loop variables.
...
Fixes awkward code-gen issue.
2018-03-07 14:54:11 +01:00
Hans-Kristian Arntzen
0780820a7b
Skip interpolateAt tests with FP16.
2018-03-07 10:58:38 +01:00
Hans-Kristian Arntzen
547278da12
Test denormal fp16 constants.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
05348a66ca
Add test shader for FP16 support.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
5fe79eb59c
Update tests.
...
Adds an earlier reported shader packing failure into regression suite.
2018-03-05 16:34:42 +01:00
Hans-Kristian Arntzen
3c1b147272
Support Invariant for BuiltInPosition.
2018-03-01 12:31:39 +01:00
Hans-Kristian Arntzen
dd603eab58
Support spec constant array size in blocks.
...
Won't really be correct if the spec constant is changed outside
SPIRV-Cross, but nothing we can do about that, really.
2018-02-23 15:11:45 +01:00
Hans-Kristian Arntzen
a04bdcc7f7
Handle overloaded functions which share the same OpName.
...
Awkward, but legal SPIR-V.
2018-02-23 14:15:51 +01:00
Hans-Kristian Arntzen
047ad7df0f
Support special float constants (NaN/Inf).
2018-02-23 13:06:20 +01:00
Hans-Kristian Arntzen
fb3f92a3ff
Overhaul clip/cull distance support in GLSL.
2018-02-22 14:36:50 +01:00
Hans-Kristian Arntzen
1a2e4de7a5
Add test for texelFetch without sampler.
2018-02-21 13:45:59 +01:00
Hans-Kristian Arntzen
8a3bef2bd6
Add OpFRem tests.
2018-02-15 13:36:59 +01:00
Hans-Kristian Arntzen
843e34b604
Add IsFrontFace support to HLSL.
2018-02-15 12:42:56 +01:00
Hans-Kristian Arntzen
636cc30088
Fix case where hoisted temporaries were used before being declared.
2018-02-15 10:52:56 +01:00
Hans-Kristian Arntzen
00ccd590ee
Return arrays in HLSL/MSL by writing to an output variable instead.
2018-02-08 12:22:08 +01:00
Hans-Kristian Arntzen
9fa91f7e1c
Support returning arrays from functions in GLSL/MSL.
...
Not possible in HLSL apparently, need workaround ...
2018-02-08 12:22:08 +01:00
Hans-Kristian Arntzen
5d9df6a31c
Do not declare constant composites inline in HLSL.
...
Move arrays and structs out to their own global static constants.
Also, replace illegal names in HLSL as well.
2018-02-02 10:12:26 +01:00
Hans-Kristian Arntzen
8841f15283
Fix case where loop header branches into continue block.
2018-02-01 10:00:16 +01:00
Hans-Kristian Arntzen
6714a9fa23
Need to sort declared temporaries to ensure stable output.
2018-01-29 10:24:15 +01:00
Hans-Kristian Arntzen
b3f6e3de8e
Fix CFG::update_common_dominator.
...
The algorithm was too conservative causing lots of unnecessary
temporaries to be created.
2018-01-24 20:32:11 +01:00
Hans-Kristian Arntzen
09f550f718
Handle exponential explosion of code-gen during first phase of compile.
...
Certain patterns with OpVectorShuffle (and probably others) will cascade
to so large, that they can cause OOM. After we have observed
force_recompile, don't spend unnecessary memory emitting code which will
never be used.
2018-01-24 18:12:41 +01:00
Hans-Kristian Arntzen
af0a887997
Add test for false loop init.
...
Clean up how for loop variables are declared.
2018-01-23 21:15:09 +01:00
Hans-Kristian Arntzen
d0ce948df4
Do not merge swizzles for anything other than vectors.
2018-01-22 09:52:57 +01:00
Hans-Kristian Arntzen
7d223b8987
Fix CFG for forwarded temporaries.
...
Forwarded temporaries would never declare a temporary.
Figure out all result types ahead of time so we can deal with those
temporaries as well.
2018-01-18 12:11:33 +01:00
Hans-Kristian Arntzen
b902d5400c
Do not use inline for-loop initializers with different types.
2018-01-16 10:27:58 +01:00
Hans-Kristian Arntzen
0f4adaa09d
Handle OpUnreachable in code-gen.
...
Forgot to add it to emit_block_chain. It should just be a noop.
2018-01-15 09:35:09 +01:00
Hans-Kristian Arntzen
d4e470babd
Analyze the CFG for temporaries as well.
...
Normally, temporary declaration must dominate any use of it,
so we generally did not need to analyze the CFG for these variables,
but there is an edge case where you have an inliner doing:
do {
create_temporary;
break;
} while(0);
use_temporary;
The inside of the loop dominates the outer scope, but we cannot emit
code like this in GLSL, so make sure we hoist these temporaries outside
the "loop".
2018-01-12 10:56:11 +01:00
Hans-Kristian Arntzen
27ad8c0922
Add more exhaustive test for barrier handling.
2018-01-09 12:26:46 +01:00
Hans-Kristian Arntzen
166eed8c18
Add test shaders for barriers.
2018-01-09 12:19:31 +01:00
Hans-Kristian Arntzen
7bb8874b43
Optimize away redundant barriers.
2018-01-09 12:17:38 +01:00
Hans-Kristian Arntzen
9c72aa00c9
Overhaul barrier handling in GLSL.
2018-01-09 12:07:07 +01:00
Hans-Kristian Arntzen
23f0abf112
Update tests for struct flattening.
2018-01-09 10:40:34 +01:00
Hans-Kristian Arntzen
9bdfd7025e
Fix tessellation control shaders from HLSL.
...
Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
Hans-Kristian Arntzen
41ffb1064e
Add basic test for viewport-index builtin.
2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen
2e68675ef7
Support mediump in desktop Vulkan GLSL.
2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen
6d7af5c83c
Add test for continue block lifting.
2017-12-05 17:44:52 +01:00
Hans-Kristian Arntzen
4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
...
Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
Hans-Kristian Arntzen
3c52771aee
Make sure image integer coords are int, not uint.
...
HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
...
HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
c64c3de01f
Add new optimized test shaders.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
65cd417630
Do not hoist OpUndef variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
3ce6b2a23b
Make bitfield test noopt for now.
...
SPIRV-Tools trips assertion.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
7238e57933
Enforce stable order for dominated phi variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
c52776af78
Update to correct SPIRV-Tools revision.
2017-11-23 09:59:21 +01:00
Hans-Kristian Arntzen
b39e829fc2
Add reference output for --opt.
2017-11-23 09:50:11 +01:00