Commit Graph

230 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
226d837d7e HLSL: Use same logic as GLSL for picking cbuffer block name.
HLSL just picked the variable name which did not work as expected for
some users. Use the same logic as GLSL and set up declared_block_names,
so the actual name can be queried later.
2018-10-22 09:50:04 +02:00
Hans-Kristian Arntzen
5bcf02f7c9 Hoist out parsing module from spirv_cross::Compiler.
This is a large refactor which splits out the SPIR-V parser from
Compiler and moves it into its more appropriately named Parser module.

The Parser is responsible for building a ParsedIR structure which is
then consumed by one or more compilers.

Compiler can take a ParsedIR by value or move reference. This should
allow for optimal case for both multiple compilations and single
compilation scenarios.
2018-10-19 12:01:31 +02:00
Chip Davis
8855ea0a3e Move is_sampled_image_type() onto the Compiler class.
While I'm at it, don't use a bitwise op with a `bool` variable.
Apparently, MSVC doesn't like that.
2018-09-24 12:24:58 -05:00
Chip Davis
c11374c3cf Don't override Compiler::analyze_image_and_sampler_usage().
Just add our own separate function for analyzing sampled image usage.
2018-09-24 12:10:27 -05:00
Chip Davis
4302c5abfb Pass the swizzle constants as a buffer.
It'll be useful to have an "auxiliary buffer" for other builtins--e.g.
`DrawIndex` (which should be easier to implement now), or `ViewIndex`
when someone gets around to implementing multiview.

Pass this buffer to leaf functions as well.

Test that we handle this for integer textures as well.
2018-09-22 19:36:11 -05:00
Hans-Kristian Arntzen
d310060f92 MSL: Support global I/O block and struct Input/Output usage.
Implement this by flattening outputs and unflattening inputs explicitly.
This allows us to pass down a single struct instead of dealing with the
insanity that would be passing down each flattened member separately.

Remove stage_uniforms_var_id.
Seems to be dead code. Naked uniforms do not exist in SPIR-V for Vulkan,
which this seems to have been intended for. It was also unused elsewhere.
2018-09-13 16:04:24 +02:00
Hans-Kristian Arntzen
e86018f8a1 Add a helper function to improve reflection on runtime sized arrays. 2018-09-10 11:08:47 +02:00
Hans-Kristian Arntzen
8c314112b4 Run format_all.sh. 2018-07-05 14:18:34 +02:00
Hans-Kristian Arntzen
d29f48ef06 Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
Hans-Kristian Arntzen
b5ed706860 Hoist out variable scope analysis. 2018-07-05 10:42:05 +02:00
Hans-Kristian Arntzen
c26c41b26b Make the CFGs for all active functions available.
Will make writing other CFG-depended stuff easier.
2018-07-04 17:26:53 +02:00
Hans-Kristian Arntzen
6fdadb9218 Track partial writes as well.
We will need this for LUT promotion.
2018-07-04 16:46:25 +02:00
Hans-Kristian Arntzen
7216129377 Hoist out the inline VariableAccessHandler class.
Will need this refactor to make it more widely useful for more advanced
workarounds.
2018-07-04 16:20:38 +02:00
Hans-Kristian Arntzen
e044732896 Support OpTypeImage with depth == 2 (unknown) properly.
Track which OpSampledImages are ever used with Dref opcodes.
2018-07-04 14:26:23 +02:00
Bill Hollings
f66507a701 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-25 10:52:15 -04:00
Bill Hollings
e091031613 CompilerMSL pass builtin struct members into functions.
Add and use Compiler::get_non_pointer_type() convenience functions.
2018-06-24 15:06:12 -04:00
Brad Davis
762040084d More feedback 2018-06-20 10:25:38 -07:00
Brad Davis
d0a67ba6a7 Code consolidation, const correctness, faster regression testing 2018-06-20 09:20:45 -07:00
Brad Davis
6c88b0048b PR feedback 2018-06-20 09:20:45 -07:00
Hans-Kristian Arntzen
3a9b045dc3 Various maintenance fixes.
- Do not emit set = in GLSL, even when non-zero.
- Fix warning on tautological comparison.
- Expose get_buffer_block_flags as mentioned in reflection guide.
2018-06-03 12:00:22 +02:00
Hans-Kristian Arntzen
a39eb4826b Combined array of images is starting to work ... 2018-04-23 11:52:05 +02:00
Hans-Kristian Arntzen
215d3ca0a4 Add support for new HLSL semantic/counter buffer decorations. 2018-04-04 12:54:31 +02:00
Hans-Kristian Arntzen
382101bd05 Run format_all.sh. 2018-04-04 09:26:53 +02:00
Hans-Kristian Arntzen
938c7debed Handle control-dependent temporaries.
Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
9fbd8b789e Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
e8e58844d4 Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
8d557d4103 Handle cases where merge selects as also loop merge or continue blocks. 2018-03-08 14:01:10 +01:00
Hans-Kristian Arntzen
294259e2f1 Fix type aliasing on MSL.
Be careful about who gets to be the alias master, and don't alias types
when we have packed types in play.
2018-03-05 16:27:04 +01:00
Hans-Kristian Arntzen
467c95679e
Merge pull request #480 from KhronosGroup/fix-476
Take execution model into account for entry point methods.
2018-03-01 14:42:16 +01:00
Hans-Kristian Arntzen
1e4db56a65 Run format_all.sh. 2018-03-01 14:03:59 +01:00
Hans-Kristian Arntzen
eecbeaa33d Take execution model into account for entry point methods.
SPIR-V allows names to alias if they implement different stages.
Deprecate the old interface and replace it with a new one which takes
execution modes into account.
2018-03-01 14:00:55 +01:00
Hans-Kristian Arntzen
3c1b147272 Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
Hans-Kristian Arntzen
fb3f92a3ff Overhaul clip/cull distance support in GLSL. 2018-02-22 14:36:50 +01:00
Hans-Kristian Arntzen
1a2e4de7a5 Add test for texelFetch without sampler. 2018-02-21 13:45:59 +01:00
Hans-Kristian Arntzen
4db7061dd1 Begin implementing texelFetch(texture2D) workaround on GLSL. 2018-02-21 13:08:30 +01:00
Hans-Kristian Arntzen
18a594a76b Implement subpass input support in HLSL. 2018-02-10 10:54:42 +01:00
Bill Hollings
1c94715350 Update copyright dates to 2018 in main files. 2018-01-31 17:08:43 -05:00
Hans-Kristian Arntzen
7d223b8987 Fix CFG for forwarded temporaries.
Forwarded temporaries would never declare a temporary.
Figure out all result types ahead of time so we can deal with those
temporaries as well.
2018-01-18 12:11:33 +01:00
Hans-Kristian Arntzen
d4e470babd Analyze the CFG for temporaries as well.
Normally, temporary declaration must dominate any use of it,
so we generally did not need to analyze the CFG for these variables,
but there is an edge case where you have an inliner doing:

do {
	create_temporary;
	break;
} while(0);

use_temporary;

The inside of the loop dominates the outer scope, but we cannot emit
code like this in GLSL, so make sure we hoist these temporaries outside
the "loop".
2018-01-12 10:56:11 +01:00
Hans-Kristian Arntzen
b737d2bc07 Lift variable accesses in continue blocks out to loop header. 2017-12-05 17:40:23 +01:00
Hans-Kristian Arntzen
2c90ea3acc Improve handling of block name declaration in GLSL.
HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
0fd028147f Hoist all phi-local variables to entry block.
We don't have a mechanism to move temporaries to their appropriate
scope, and Phi behavior is weird enough that it will be a heroic effort
to not do this rather ugly codegen :(
2017-11-23 09:50:11 +01:00
Hans-Kristian Arntzen
4427cb993d Add support for renaming entry points. 2017-11-13 13:50:37 +01:00
Bill Hollings
1014847f17 Fixes from review #3 of PR 321. 2017-11-10 16:40:33 -05:00
Bill Hollings
696bf0db0f Fixes from review #2 of PR 321. 2017-11-08 13:54:28 -05:00
Bill Hollings
bac657d873 Fixes from review of PR 321. 2017-11-07 15:38:13 -05:00
Bill Hollings
ba865733eb Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-11-05 22:49:08 -05:00
Bill Hollings
1c18078811 Enhancements to MSL compute and entry point naming.
Support Workgroup (threadgroup) variables.
Mark if SPIRConstant is used as an array length, since it cannot be specialized.
Resolve specialized array length constants.
Support passing an array to MSL function.
Support emitting GLSL array assignments in MSL via an array copy function.
Support for memory and control barriers.
Struct packing enhancements, including packing nested structs.
Enhancements to replacing illegal MSL variable and function names.
Add Compiler::get_entry_point_name_map() function to retrieve entry point renamings.
Remove CompilerGLSL::clean_func_name() as obsolete.
Fixes to types in bitcast MSL functions.
Add Variant::get_id() member function.
Add CompilerMSL::Options::msl_version option.
Add numerous MSL compute tests.
2017-11-05 21:34:42 -05:00
Hans-Kristian Arntzen
f0200bb18d Use packoffset in HLSL.
Rewrite how cbuffers are emitted.
2017-10-10 13:15:49 +02:00
Hans-Kristian Arntzen
5a89606f26 Add support for GL_ARB_enhanced_layouts. 2017-10-10 11:05:46 +02:00
Hans-Kristian Arntzen
6a7b95d2d6 Validate that std140 packing can actually be used. 2017-10-10 10:12:27 +02:00
Hans-Kristian Arntzen
aab3107a3f Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
Hans-Kristian Arntzen
153fed031d Add basic support for StorageClassStorageBuffer.
Needs more testing, but seems to work.
2017-09-28 13:29:57 +02:00
Hans-Kristian Arntzen
86eb874568 Implement specialization constants for work group sizes. 2017-09-28 11:33:30 +02:00
Hans-Kristian Arntzen
8d7a909c92 Add support for querying SPIR-V Capabilities and Extensions. 2017-08-15 15:27:53 +02:00
Bill Hollings
1e84a379ff Fix issue #245: assignment of flattened input struct.
Emit input struct assignment by assigning member by member from stage_in struct.
Map qualified member name from pointer type, not base type.
Add Comiler::expression_type_id() function, similar to expression_type().
2017-08-12 00:21:13 -04:00
Bill Hollings
730257cf67 Merge upstream 2017-08-10 17:27:01 -04:00
Hans-Kristian Arntzen
744d0405b0 Preserve arguments with inout unless complete writes are made. 2017-08-09 17:06:41 +02:00
Hans-Kristian Arntzen
48ccde3779 Support OpConstantNull. 2017-08-03 14:32:29 +02:00
Bill Hollings
f591bc0d4a CompilerMSL enhancements.
Support BuiltInFragDepth.
Emit interface block for StorageClassUniformConstant.
Throw exception when output or fragment input structs contain matrix or array.
Dynamically created interface structs sorted by location number instead of alphabetically.
Add Compiler::is_array() function.
2017-06-30 19:10:46 -04:00
Bill Hollings
192bdc9516 CompilerMSL elide unused builtins from entry function input and output structs.
Add Compiler::has_active_builtin() function.
Update test reference shaders that included unused builtins.
2017-05-24 09:31:38 -04:00
Bill Hollings
c1b8154f2c CompilerMSL fix variables used in interface blocks aren't resolved correctly (#179). 2017-05-22 21:41:19 -04:00
Hans-Kristian Arntzen
ec45c9efb3 Add interface for reflecting "magic" HLSL counter buffers. 2017-05-09 09:21:54 +02:00
Hans-Kristian Arntzen
36e1c470a2 Fix formatting. 2017-05-06 13:59:00 +02:00
Hans-Kristian Arntzen
07ee7d09cb Fix deep call hierarchies in CombinedImageSamplerUsageHandler. 2017-05-06 13:53:06 +02:00
Hans-Kristian Arntzen
f4d7268565 GLSL will also need shadow state analysis.
Refactor stuff out to top-level.

Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
93fe19c0f7 Add support for querying binary offsets of decorations in SPIR-V.
Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Yuriy O'Donnell
ae8de51138 Added a Compiler ctor that takes IR as raw array and count
This avoids the need to construct a temporary std::vector on the application side just to create a Compiler instance if application itself doesn't use STL containers.
2017-04-01 14:35:42 +02:00
Hans-Kristian Arntzen
c609eab443 Fix includes. 2017-03-25 16:43:26 +01:00
Hans-Kristian Arntzen
bf5c07532c Run format_all.sh. 2017-03-25 16:28:44 +01:00
Hans-Kristian Arntzen
b2c2e6483b Analyze parameter preservation for functions.
This is kinda tricky, because if we only conditionally write to a
function parameter variable it is implicitly preserved in SPIR-V, so we must force
an in qualifier on the parameter to get the same behavior in GLSL.
2017-03-25 16:25:30 +01:00
Hans-Kristian Arntzen
cd9c90202e Make buffer decoration interface public. 2017-03-23 12:36:53 +01:00
Hans-Kristian Arntzen
61c31c6054 Make use of explicit locations in HLSL. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
2ebe1a87a1 Run format_all.sh. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
bdea1a444a Begin rewriting how HLSL deals with inputs and outputs. 2017-03-21 13:48:50 +01:00
Hans-Kristian Arntzen
099f307123 Add traversal for active builtin variables.
Refactor some ugly type-copying for access chains.
2017-03-21 13:48:28 +01:00
Hans-Kristian Arntzen
75391f9a68 Handle vector variants of OpLogicalAnd/Or/Not. 2017-03-20 22:45:40 +01:00
Bill Hollings
52a5597161 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-03-17 11:16:47 -04:00
Hans-Kristian Arntzen
8411470ab9 Add deprecation macro. 2017-03-15 10:31:19 +01:00
Bill Hollings
dc69427402 Updates to MSL functionality to support PR review feedback. 2017-03-11 12:17:22 -05:00
Bill Hollings
484931d8b2 spirv_msl auto-alignment of members of MSL uniform structs.
spirv_msl optionally add padding and packing to allow MSL
struct members to align with SPIR-V struct alignments.
spirv_cross add convenience methods for testing Decorations.
spirv_glsl replace member_decl() function with new emit_stuct_member().
Allow struct member types to be marked as packed via DecorationCPacked decoration.
2017-02-28 21:44:36 -05:00
Hans-Kristian Arntzen
18c37bcdab Update license headers for 2017. 2017-01-28 09:00:40 +01:00
Robert Konrad
429b8cb25f Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross into hlsl
# Conflicts:
#	spirv_glsl.hpp
2017-01-23 14:44:41 +01:00
Robert Konrad
451bdeeeff Fix HLSL binding numbers 2017-01-23 14:40:25 +01:00
Hans-Kristian Arntzen
9540979c55 Support int and uint as flattened UBO types. 2017-01-21 12:29:20 +01:00
Hans-Kristian Arntzen
d3cad99347 Cleanups for flattened access chains. 2017-01-21 11:30:33 +01:00
Hans-Kristian Arntzen
016b1d86e9 Emit readonly, writeonly for SSBOs. 2017-01-21 10:08:27 +01:00
Arseny Kapoulkine
0185f0a6b8 Implement buffer block flattening
Legacy GLSL targets do not support uniform buffers, and as such require
some sort of emulation. There are two alternatives - one is to represent
a uniform buffer as a uniform struct, and another one is to flatten it
into an array of primitive vector types (vec4).

Uniform struct have two disadvantages that make using them prohibitive
in some applications:

- The location assignment for struct members is arbitrary which means
the application has to set each struct member one by one
- Some Android drivers fail to link shader programs if both vertex and
fragment shader use the same uniform struct

Because of this, we need to support flattening uniform buffers into an
array. This is not just important for legacy GLSL but also is sometimes
useful for ESSL 3.0 where some Android drivers do not have stable UBO
support.

The way flattening works is the entire buffer is represented as a vec4
array; each access chain is rewritten into a combination of array
accesses, swizzles and data type constructors. Specifically:

- Extracting a vector or a scalar requires indexing into the array with
an optional swizzle, for example CB0[13].yz for reading vec2
- Extracting a matrix or a struct requires extracting each individual
vector or struct member and then combining them into the resulting
object
- Extracting arrays is not supported, mostly because the resulting
construct is very inefficient and ESSL 1.0 does not support array
constructors.

Additionally, while we try to constant-fold each individual indexing
operation, there are cases where we have to use dynamic index
computation (specifically for indexing arrays with non-constants); so
the general form of the primitive array extraction expression is:

buffer[stride0*index0+...+strideN*indexN+offset]

Where stride/offset are integer literals and index represents variables.
2017-01-17 23:26:08 -08:00
Graham Wihlidal
2edc350aa1 Remove whitespace 2017-01-05 21:04:42 +01:00
Graham Wihlidal
9b1ee8f10a Improve fix for boolean decorations queried in get_decoration, added support to get_member_decoration, and updated comments to reflect the change in behavior. 2017-01-05 21:01:49 +01:00
Bill Hollings
7d38f1822a CompilerMSL fixes to support pull-request feedback.
Make Compiler::OpcodeHandler and Compiler::traverse_all_reachable_opcodes protected
instead of private, for use by subclasses.
Add CompilerMSL::CustomFunctionHandler and traverse_all_reachable_opcodes() to detect
active opcodes that require the output of a custom function.
CompilerMSL::custom_function_ops use std::set to retain ordering to improve testability.
2016-12-21 16:31:13 -05:00
Panagiotis Christopoulos Charitos
946f7796c1 Add an option to disable exceptions
Some refactoring in the no-exceptions case

Grooming the no-exceptions patch for pull request
2016-12-15 17:49:01 +01:00
Hans-Kristian Arntzen
b847c88559 Cleanup, and make cfg analysis optional. 2016-11-18 17:06:49 +01:00
Hans-Kristian Arntzen
5ff11cc689 Handle more corner cases with the CFG traversal. 2016-11-18 16:45:11 +01:00
Hans-Kristian Arntzen
dad4a34072 Start adding CFG analysis.
Not complete yet, but partly working ...
2016-11-17 16:58:05 +01:00
Bill Hollings
ac00c6032f Run clang-format. 2016-10-24 09:24:24 -04:00
Bill Hollings
a759e2c872 Merge Brenwill fork with upstream. 2016-10-19 14:09:51 -07:00
Hans-Kristian Arntzen
6bd545bc6b Basic support for specialization constant reflection. 2016-10-03 12:29:46 +02:00
Hans-Kristian Arntzen
4d4e6d7a41 Document variable type remap interface a bit more.
Fix some minor missing pieces from C++.
Type remapping like this doesn't seem to fit MSL backend so well, as it
does a lot of remapping internally on its own.

Type name remapping, really is for fringe extension cases in GLSL which
aren't yet supported in SPIR-V.
2016-09-20 10:55:09 +02:00
Panagiotis Christopoulos Charitos
66e76d903f Add support of variable type remapping 2016-09-20 10:26:07 +02:00
Hans-Kristian Arntzen
ed98a8ec86 Begin implementing parameter remapping for combined image sampler.
The basic idea here is that all functions will have a list of which
combinations of parameters will be combined inside the function.
The caller will then know which combined samplers must be provided to
the callee in order to satisfy it.
2016-09-11 11:39:20 +02:00
Hans-Kristian Arntzen
dd1513b814 Trace usage of image/sampler variants through calls. 2016-09-10 21:52:22 +02:00
Hans-Kristian Arntzen
71bacc4469 Basic combined image sampler emulation hooked up. 2016-09-10 17:48:52 +02:00
Hans-Kristian Arntzen
1b5ca8d868 Move combined image hiding logic into is_hidden. 2016-09-10 16:20:19 +02:00
Hans-Kristian Arntzen
bcb5560109 Sketch out interface for combined image samplers. 2016-09-10 13:56:36 +02:00
Hans-Kristian Arntzen
e92020819e Add reflection support for separate textures and samplers. 2016-09-10 13:05:35 +02:00
Bill Hollings
cf476f36d1 Merge MSL with upstream. 2016-08-31 21:00:56 -04:00
Hans-Kristian Arntzen
f61a5d1e5d Implement dead variable elimination. 2016-08-26 12:58:50 +02:00
Bill Hollings
0dfeabc6d2 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-08-01 15:38:57 -04:00
Hans-Kristian Arntzen
042475e88e Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
  breaking previously working shaders.
2016-07-28 13:18:55 +02:00
Bill Hollings
7c255dde4d Merged with upstream 2016-07-24 22:40:20 -07:00
Hans-Kristian Arntzen
5c24d99ff2 Add distinction between type_id and base_type_id in resource interface.
type_id was not intuitive and did not allow for parsing array sizes of
variables.

Expose another member, base_type_id which will provide the base type
suitable for parsing metadata such as decorations and type_id will now
point to the actual type which includes full type information such as
arrays and so on.
2016-07-12 21:20:18 +02:00
Hans-Kristian Arntzen
36a0b63f28 Fix various corner cases with expression dependencies.
There was a potential problem if variables were invalidated and SPIR-V
read expressions which depended on other expression which in turn depended on the
invalidated variable.

Also fixes issue where variables were considered immutable if they were
forwardable. This allowed some incorrect optimizations to slip through.
2016-07-12 14:50:23 +02:00
Bill Hollings
c45e74f1c0 MSL support global input vars as automatic function args.
Add Decoration qualified_alias element.
Virualize Compiler to_name() function.
MSL use qualified_alias instead of alias when inside entry-point function.
2016-07-08 12:39:22 -04:00
Hans-Kristian Arntzen
078eec5894 Add support for generic remapping of variables. 2016-07-06 11:04:06 +02:00
Hans-Kristian Arntzen
8e63c770da Add explicit support for remapping variables.
Will enable use of extensions like framebuffer fetch, last fragment
depth and so on.
2016-07-06 09:58:01 +02:00
Hans-Kristian Arntzen
3c285a15e0 Add support for reflecting execution modes. 2016-07-04 13:30:05 +02:00
Hans-Kristian Arntzen
5ea59bd11b Non-functional: Update formatting. 2016-05-23 13:30:02 +02:00
Hans-Kristian Arntzen
f05373bdd1 Do not rely on OpName when finding OpTypeStruct aliases.
SPIR-V can stamp out multiple variants of the same types to deal with
different offsets, layouts, array strides and so on in buffer blocks.
2016-05-23 10:57:22 +02:00
Hans-Kristian Arntzen
4b8ed53974 Add Clang format.
Reformats the entire codebase. Better to do it now than later.

Adds .clang-format and a convenience script format_all.sh which formats
everything automatically.
2016-05-05 09:40:58 +02:00
Hans-Kristian Arntzen
926916d745 Add -Wshadow.
Fixes lots of dubious variable shadowing.
2016-05-05 09:15:25 +02:00
Bill Hollings
d7660fa129 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-04-18 22:41:58 -04:00
Hans-Kristian Arntzen
7c738c5068 Workaround some MSVC issues. 2016-04-16 09:21:56 +02:00
Bill Hollings
6236cc79f0 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-04-11 13:35:14 -04:00
Bill Hollings
f9e5fb38b8 Fix compiler warnings. 2016-04-11 10:19:20 -04:00
Hans-Kristian Arntzen
5ac882765d Avoid out of range access to spirv data.
Avoids debug assertion crashes on MSVC 2015 when trying to access
elements out of range.
2016-04-11 13:40:36 +02:00
Bill Hollings
6ddd80e3fe Fixes from code review of MSL functionality.
Rename MSLOptions to MSLConfiguration.
Convert tabs to spaces.
Replace Builtin with uint32_t as map key.
2016-04-08 15:12:40 -04:00
Bill Hollings
103aabf5e8 Initial support for Metal Shading Language. 2016-04-06 17:42:27 -04:00
Hans-Kristian Arntzen
147e53aeb2 Rename project to SPIRV-Cross.
Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00