Commit Graph

307 Commits

Author SHA1 Message Date
ejcoumans
caca3a1ca2 commented out some unused headerfile in the demo 2006-10-28 02:17:54 +00:00
ejcoumans
3fe3b11924 use Dispatcher in ConcaveConvexCollisionAlgorithm (so it uses the registered collision algorithm, not hardcoded convexconcave)
improved performance of constraint solver by precalculating the cross product/impulse arm
added collision comparison code: ODE box-box, also sphere-triangle
added safety check into GJK, and an assert for AABB's that are very large
write partid/triangle index outside of GJK
2006-10-28 02:06:19 +00:00
ejcoumans
7987be45c5 added Pierre's PenetrationTestBullet.cpp
See http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=638
2006-10-27 21:22:29 +00:00
ejcoumans
b8376a1673 removed SphereSphereCollisionAlgorithm.cpp (is now part of core Bullet/src) and added ODE BoxBoxCollisionAlgorithm/BoxBoxDetector for comparison 2006-10-27 21:01:16 +00:00
ejcoumans
e2093823ff fixed check for response (no static/kinematic, rather then 'active') 2006-10-21 16:34:36 +00:00
ejcoumans
289c5ca7fe improvements/bugfixes related to kinematic(animated) objects, synchronizeMotionStates 2006-10-19 15:20:38 +00:00
ejcoumans
d11572a4d7 case-issue, QuickProf->Quickprof 2006-10-19 05:33:36 +00:00
ejcoumans
940e753086 made demos working for realtime 2006-10-18 04:32:00 +00:00
ejcoumans
33b3ec94f1 more fixes, related to introduction of btMotionState, and using realtime timestep 2006-10-18 04:01:07 +00:00
ejcoumans
3a6942fb91 processed a lot of feedback: added 'realtime' simulation with fixed substeps (and clamping maximum number of substeps), this means that when stepSimulation is called with smaller timesteps then 'fixed substep' the motionstate is interpolated.
renamed m_ccdSweptSphereRadius,
enabled wireframe debugDrawObject (using debugDrawer)
2006-10-18 03:28:42 +00:00
ejcoumans
1fe414d98a Hooked up 'disable deactivation mode' via debugMode 2006-10-17 01:59:02 +00:00
ejcoumans
15840d7bb0 2006-10-15 20:18:38 +00:00
sjbaker
ef993557fe Fixed elevation wrap-around problem in Demo's. 2006-10-15 19:10:30 +00:00
sjbaker
ca4a071880 Fixed bug - paying attention to compiler warnings saves lives! 2006-10-14 17:52:26 +00:00
ejcoumans
b476223c45 added/documented some options 2006-10-14 00:16:55 +00:00
ejcoumans
3db4afa4ec disable comparison by default 2006-10-14 00:06:46 +00:00
ejcoumans
d878885db4 updated quickstep solver (for comparison), enabled GPU physics again (but WIN32 doesn't have the VertexTextureSupport enabled) 2006-10-13 23:58:52 +00:00
ejcoumans
2c66be25fc added cleanup memory for BasicDemo, and another pragma warning ignore 2006-10-13 23:24:09 +00:00
ejcoumans
ccb7a311b2 updated the Extras/quickstep files, for comparison 2006-10-13 22:34:16 +00:00
ejcoumans
6fa35ba9a4 updated the Extras/quickstep files, for comparison 2006-10-13 22:33:28 +00:00
ejcoumans
f3b9dcd714 modified triangle mesh generation, to use btTriangleMesh, which is easier to build then the striding index/vertex arrays alternative. 2006-10-11 20:45:11 +00:00
ejcoumans
a337372905 added first draft of C-API, btConvexHullShape takes float* instead of btPoint*, added getGravity to btRigidBody 2006-10-11 06:07:14 +00:00
ejcoumans
919e8def68 removed scaling from btTransform (we only want to deal with rigid transforms)
added BasicDemo to projectfiles (serves as a very small test for porting Bullet to other languages)
2006-10-10 00:43:13 +00:00
ejcoumans
f3eb3cfa37 Added a very basic dynamics demo, only using spheres (and optionally boxes) 2006-10-09 20:41:18 +00:00
ejcoumans
659207e7a3 removed some obsolete/debugging stuff 2006-10-07 02:18:05 +00:00
ejcoumans
04e5e70d31 updated manual with Bullet architecture overview picture 2006-10-07 00:38:03 +00:00
ejcoumans
abc52f3199 doxygen 2006-10-06 22:14:32 +00:00
ejcoumans
2832300435 doxygen tags 2006-10-06 22:12:17 +00:00
ejcoumans
831636af25 doxygen comments 2006-10-06 22:03:04 +00:00
ejcoumans
7f8345f0e9 doxygen comments 2006-10-06 22:02:34 +00:00
ejcoumans
e24aa9f0c7 doxygen comments 2006-10-06 22:02:02 +00:00
ejcoumans
bbe301fff8 lowered safety limit to 32, and added link/comment to forum 2006-10-06 22:01:29 +00:00
ejcoumans
ce627a8b2a doxygen comments 2006-10-06 21:57:10 +00:00
ejcoumans
70e5fcf024 doxygen comments 2006-10-06 21:56:39 +00:00
ejcoumans
725d69c0c5 more refactoring/cleanup 2006-10-06 06:00:29 +00:00
ejcoumans
4ba9619b5d 2006-10-06 05:49:40 +00:00
ejcoumans
3241443434 removed 1 file 2006-10-06 05:47:57 +00:00
ejcoumans
bf847b839a another large series of changes, related to the refactoring.
CompoundShapes are tricky to manage with respect to persistent contact points and swapped order of btCollisionObjects,
During dispatch, finding an algorith etc. order can be swapped.
fixed several other issues, related to SimpleBroadphase (removing a proxy was not working)
2006-10-06 05:22:13 +00:00
ejcoumans
97b287a6bc updated Jam buildsystem to link properly under systems that rely on strict ordering of the link libraries 2006-10-05 14:05:09 +00:00
ejcoumans
3d589a7544 bumbped up version to 2.12 2006-10-05 00:13:56 +00:00
ejcoumans
8bb89d4cef updated projectfiles: renamed collada-dom to colladadom, tosatisfy VisualStudio6. Added clock.cpp to GPUphysics 2006-10-05 00:05:54 +00:00
ejcoumans
71393bac40 updated buildstuff, collada-dom is now colladadom (should make VisualStudio 6 users happy) 2006-10-04 23:54:22 +00:00
ejcoumans
323a1046fd Cleaned up/simplified construction of a btRigidBody
Fixed memoryleak in btOptimizedBvh (delete []m_contiguousNodes;)
Changed DemoApplication::localCreateRigidBody, so it adds the rigidbody to the btDynamicsWorld.
Added check for duplicate objects in world when adding.
Added assert to prevent setLinearVelocity on static rigidbodies
Added btCollisionFilterGroups to btBroadphaseProxy
removed duplicate 'btBroadphaseProxy*	m_broadphaseProxy;' in btRigidBody
2006-10-04 23:46:27 +00:00
ejcoumans
d85ecfe5c2 removed more duplicate iterators 2006-10-03 18:01:24 +00:00
ejcoumans
1208c67f85 removed duplicate int i, caused VC6 not to compile. 2006-10-03 17:51:07 +00:00
ejcoumans
708aa9fbcc added getW for btQuaternion 2006-10-03 02:00:11 +00:00
ejcoumans
9b01b6672e updated makefile and fixed a GLuint <-> int conversion issue 2006-10-01 17:16:02 +00:00
sjbaker
a7eca49065 Added some performance measuring tools.
Speeded up collision detection significantly.
2006-10-01 16:36:57 +00:00
sjbaker
9ebc440ee5 Added simple collision detection. 2006-10-01 03:45:08 +00:00
sjbaker
2aaab1ab1a Assorted cleanup of compilation warnings. Also fixed some actual errors:
#include "renderTexture.h"...when the file is actually called 'RenderTexture.h'.
2006-10-01 00:08:09 +00:00