erwincoumans
729ae8d3d6
Merge pull request #833 from matpalm/process_server_status_warning
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handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsCl…
2016-10-12 12:03:24 -07:00
yunfeibai
379f2ac933
Load bunny to to the world in the grasp demo.
2016-10-12 11:51:04 -07:00
Mat Kelcey
9387ef763d
handle CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED/FAILED in PhysicsClientSharedMemory::processServerStatus
2016-10-12 10:46:07 -07:00
yunfeibai
9ab28ed466
Fix the link transform in world frame in IK.
2016-10-12 09:57:14 -07:00
yunfeibai
4fe86d2a1d
Add btSoftMultiBodyDynamicsWorld.
2016-10-11 16:15:44 -07:00
erwin coumans
a6225d4cd0
add check for #dof of KUKA in VR demo
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disable debug drawing again in VR demo
2016-10-09 21:48:56 -07:00
erwincoumans
bbb2fac940
App_SharedMemoryPhysics_VR: Add a command-line flag (--emptyworld) to disable the Samurai/KUKA robot creation in the VR demo, and use pybullet to populate the VR world. Note that either way, you can use pybullet to interact and control the world.
2016-10-08 18:40:09 -07:00
erwincoumans
c5d4f7b3b3
disable VSYNC for VR
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clamp KUKA motor motion to be less abrupt
2016-10-08 07:51:45 -07:00
erwin coumans
4cd401212c
SharedMemory API: don't enable rolling friction by default for programmatic created rigid bodies
2016-10-07 17:52:14 -07:00
erwincoumans
0aa2bbfe07
Merge pull request #817 from erwincoumans/master
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avoid wavefront obj texture index out-of-bounds (most obj out-of-boun…
2016-10-05 17:28:23 -07:00
erwin coumans
d59b0f05a4
expose b3PhysicsParamSetNumSolverIterations
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split Visual Studio project generation batch file in regular and VR+pybullet+double precision build.
disable KUKA iiwa joint limit hack
2016-10-05 16:31:48 -07:00
yunfeibai
0d58ebb311
Fix the desired angular velocity in IK to prevent flip motion.
2016-10-05 14:24:49 -07:00
erwin coumans
d6f449762b
avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
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use second controller button
2016-10-04 08:53:59 -07:00
YunfeiBai
ebe5d9bb84
Add null space task as an option for IK in VR.
2016-09-30 16:47:33 -07:00
YunfeiBai
65091c309e
Remove chess pieces.
2016-09-30 13:18:54 -07:00
YunfeiBai
8befdcba1a
Modify table rendering.
2016-09-30 12:30:34 -07:00
YunfeiBai
a2dacce3d4
Move object around to reset the scene in VR.
2016-09-30 11:57:30 -07:00
erwincoumans
bcfb0aa473
enable textured table (no legs), place a few jenga/domino on table
2016-09-30 08:40:24 -07:00
yunfeibai
7e8d8b0488
Expose rest pose for null space task to API.
2016-09-30 01:03:40 -07:00
yunfeibai
1c1d3db26d
An example to compare with and without null space task in IK.
2016-09-30 00:43:15 -07:00
yunfeibai
ee00696ae9
Test four IK modes: with and without orientation constraint, with and without null space task.
2016-09-30 00:15:51 -07:00
yunfeibai
fd3cb061cb
Expose IK with null space task to shared memory API and RobotSimAPI.
2016-09-30 00:05:00 -07:00
yunfeibai
29f890ae10
Add desired null space velocity computation.
2016-09-29 22:45:31 -07:00
yunfeibai
94c7bbe8e3
Add null space task for IK.
2016-09-29 17:12:51 -07:00
yunfeibai
0ee12475af
Add matrix inverse computation in BussIK.
2016-09-29 15:45:57 -07:00
YunfeiBai
67c49fa701
Merge branch 'master' of https://github.com/YunfeiBai/bullet3
2016-09-29 12:09:02 -07:00
YunfeiBai
f181ea4ccd
Add new gripper in VR.
2016-09-29 12:07:54 -07:00
yunfeibai
dd10dd6a3f
Add a new one motor gripper to use Featherstone for slider and constraint for revolute joint.
2016-09-29 12:07:00 -07:00
erwincoumans
f0d03c5751
Merge pull request #810 from iwilkes1/master
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Fixed mismatched new and delete in BussIK VectorRn and MatrixRmn
2016-09-28 17:20:40 -07:00
YunfeiBai
619f0d9d13
fixes in default VR setup
2016-09-28 16:07:55 -07:00
Ian Wilkes
a2baf446ea
Fixed mismatched new and delete in BussIK VectorRn and MatrixRmn
2016-09-28 13:55:16 -07:00
YunfeiBai
dacca09614
Merge remote-tracking branch 'bp/master'
2016-09-28 13:54:35 -07:00
YunfeiBai
032156fbf2
Merge branch 'master' of https://github.com/bulletphysics/bullet3
2016-09-28 13:54:18 -07:00
YunfeiBai
a967163665
Add chess pieces.
2016-09-28 13:46:41 -07:00
erwin coumans
b81eb79ef5
ping-pong back/forward in PGS solving iterations to reduce bias in constraint order
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add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
2016-09-28 11:17:11 -07:00
YunfeiBai
a62d7957b6
Keep one r2d2.
2016-09-27 16:55:10 -07:00
YunfeiBai
51963fdea3
Merge branch 'master' of https://github.com/bulletphysics/bullet3
2016-09-27 16:51:41 -07:00
YunfeiBai
3910003e0a
Add IK damping coefficient vector.
2016-09-27 16:37:49 -07:00
YunfeiBai
61fccba5be
Control two orientation components for kuka.
2016-09-27 14:10:20 -07:00
erwin coumans
0936ae6600
expose getNumBodies, getBodyUniqueId, getBodyInfo (char* baseName) to shared memory API and pybullet., making it easier to serialize the state of the world.
2016-09-27 12:13:45 -07:00
erwin coumans
a325747dd4
pybullet premake, keep extension
2016-09-27 08:33:53 -07:00
YunfeiBai
2837958bca
Merge remote-tracking branch 'bp/master'
2016-09-26 12:44:19 -07:00
YunfeiBai
539fe505a4
Add table and tray.
2016-09-26 11:31:30 -07:00
YunfeiBai
60d07a6f6e
Kuka grasp with one motor gripper.
2016-09-25 21:13:31 -07:00
YunfeiBai
b803f4e7cf
Attach gripper to kuka arm.
2016-09-25 16:05:53 -07:00
YunfeiBai
c0029135d8
Test IK in VR.
2016-09-25 14:24:28 -07:00
erwincoumans
f5e65197f4
fix pybullet.c compilation for Windows
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add lego.urdf, duck.urdf (optimized using VHACD convex decomposition)
optimize Kiva shelf collision model (by hand, using boxes/Blender)
physics timescale toggle between 1 -> 0,25 -> 0
2016-09-24 11:25:05 -07:00
erwincoumans
278a89f7c3
Merge pull request #804 from erwincoumans/master
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fix uninitialized variable in btMultiBody
2016-09-23 22:13:36 -07:00
erwincoumans
fe6c8775da
fix uninitialized variable in btMultiBody
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use btAssert to detect 0 determinant in btMatrix3x3 inverse
Remove obsolete comment in PosixSharedMemory, the Windows shared memory implementation was done over a year ago
2016-09-23 21:59:38 -07:00
Mat Kelcey
36f7f44880
expose b3GetLinkState in pybullet
2016-09-23 15:57:35 -07:00
Logan Su
3b779ad3e9
Do not add limits for continuous joints.
2016-09-23 11:45:46 -07:00
erwincoumans
666c8f47b7
Merge pull request #800 from bulletphysics/iktest
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Iktest
2016-09-23 07:40:09 -07:00
erwincoumans
b6bb937dc0
URDF: don't parse joint limit for continuous joints
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tweak KUKA iiwa inverse kinematics test in physics server
2016-09-22 23:21:24 -07:00
erwin coumans
e356f4f1f6
add test end-effector for Kuka iiwa (IK)
2016-09-22 19:48:26 -07:00
erwin coumans
310a330572
fix InverseKinematics+API for a case without tree (custom build Jacobian)
2016-09-22 13:27:09 -07:00
erwincoumans
46b32f17bb
Add small sphere, make teddy small too
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Add physics time scale in VR mode
Fix compound collision margin in physics server
Enable visuals for rigid body (non-multi-body) URDF/SDF loading in physics server.
2016-09-22 08:50:28 -07:00
yunfeibai
27fab2adb5
Create a demo for one motor gripper grasp.
2016-09-21 12:08:03 -07:00
erwincoumans
ffa1e39d28
Merge pull request #797 from erwincoumans/master
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add simple pybullet robotcontrol.py example
2016-09-21 08:14:30 -07:00
erwincoumans
36b144ffa6
Merge pull request #769 from iwilkes1/master
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Add Phong reflection to TinyRenderer
2016-09-21 08:14:18 -07:00
Erwin Coumans
89eef8e091
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2016-09-20 23:19:27 -07:00
Erwin Coumans
e1ba6e9736
add simple pybullet robotcontrol.py example
2016-09-20 23:19:03 -07:00
erwincoumans
b8541cf721
Merge pull request #796 from erwincoumans/master
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decrease some gjk/epa tolerance to improve collision detection using …
2016-09-20 17:51:49 -07:00
erwincoumans
cca2236f1a
Merge pull request #795 from YunfeiBai/master
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Inverse kinematics with orientation constraint.
2016-09-20 17:49:35 -07:00
erwin coumans
0a628f06cc
decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm)
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tweak pr2 gripper.
2016-09-20 12:37:13 -07:00
yunfeibai
c01f6245d0
Quick fix of pybullet for IK with orientation constraint.
2016-09-20 11:10:13 -07:00
yunfeibai
cbda64c5e7
Update theta dot for velocity IK.
2016-09-20 10:24:48 -07:00
erwincoumans
8d4c99801e
Merge pull request #783 from bingjeff/urdf_loader_changes
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[URDF] Edit loader to handle full inertia tensor.
2016-09-20 04:39:38 -07:00
yunfeibai
bf16c87987
Add orientation constraint to IK.
2016-09-19 17:04:05 -07:00
erwin coumans
bb23f91578
disable some logging method
2016-09-19 14:40:17 -07:00
erwin coumans
3eb149ca75
Merge branch 'master' of https://github.com/erwincoumans/bullet3
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# Conflicts:
# examples/SharedMemory/PhysicsServerCommandProcessor.cpp
2016-09-19 14:33:55 -07:00
erwin coumans
a3aa8ef7f1
tune gripper parameters for VR demo
2016-09-19 14:31:47 -07:00
Erwin Coumans
e488c72496
fix build issue
2016-09-19 10:19:51 -07:00
erwin coumans
db3122233f
remove that odd triangle in the origin of samurai castle (VR)
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add rolling/spinning friction to cube, remove it from plane/samurai.urdf
URDF2Bullet: support joint limits for revolute and prismatic, only if defined (if upper < lower, disable limit)
add some profiling markers to improve performance
2016-09-19 07:02:43 -07:00
Benelot
062236af70
Fix running headless to be nearly completely headless.
2016-09-18 01:03:41 +02:00
Benelot
51e51ca848
Print out effective speedup. Reduce application tick to 60/s.
2016-09-18 00:52:08 +02:00
Benelot
7cf4a2352c
Simplify the parameter interface for NNWalkers. Keys 1-9 cause speedup.
2016-09-18 00:42:34 +02:00
Erwin Coumans
8355f09b21
delete -> free due to the use of stb_image.h (which uses malloc)
2016-09-16 16:25:13 -07:00
Benelot
f0f694145d
Implement TimeWarpBase.
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-------------------------------------
This commit implements speeding up and slowing down examples. The
example can be influenced by the parameters. A separate example will be
added to show off the capabilities of the TimeWarpBase for other
examples.
The walkers work quite well, a successful evolution was run over night
and reached a walker distance of 7.2m.
2016-09-16 09:49:18 +02:00
Erwin Coumans
567b003654
separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
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improvements in VR demo, add grasper etc.
2016-09-16 00:57:00 +01:00
Erwin Coumans
1d88cf71e4
separate spinning friction (torsional friction around contact normal) from
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rolling friction (orthogonal to contact normal)
2016-09-16 00:04:33 +01:00
Erwin Coumans
4d6a95017e
default contact erp (m_erp2) was too low in physics server
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causing gripper to penetrate box
2016-09-15 23:11:27 +01:00
Erwin Coumans
f9679bd594
prevent an issue in TinyRendererSetup example
2016-09-14 00:30:58 +01:00
Erwin Coumans
5e09b17baf
experimental Inverse Kinematics for KUKA iiwa exposed in
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shared memory api and pybullet. Will be extended for arbitrary bodies
and with target orientation (besides target position)
2016-09-13 23:37:46 +01:00
Jeffrey Bingham
26a464bf0b
[URDF] Edit loader to handle full inertia tensor.
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Previous URDF loader did not handle off-diagonal elements
in the URDF. This commit adds functionality to allow
the loading of an inertia matrix that has not already
been reduced to its principal components. It diagonalizes
the inertia matrix, tests that the values are real and
updates the inertial frame.
2016-09-13 08:42:33 -07:00
Benelot
faada023be
Fix error happening when using btQuaternion() to create Unit quaternion
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instead of btQuaternion::getIdentity(). Fix problems raised by Bullet CI.
2016-09-13 09:48:45 +02:00
erwincoumans
e5a8eb2425
rolling friction -> combine using rolling*normal friction, add for both objects.
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rolling friction -> only along the normal, until we have separate rolling friction coefficients on normal and non-normal directions
Don't teleport with grasping controller (VR)
Tune VR grasping a bit.
2016-09-12 19:10:20 +01:00
Benelot
c0285bc425
Add slider to control number of parallel evaluations.
2016-09-12 19:42:07 +02:00
Benelot
229d2501af
Add 2m ground circles. Make population config printable. Add timeseries
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plot of individual fitnesses of each generation.
2016-09-12 16:36:37 +02:00
Benelot
88edbf8524
Implement basic evoluationary algorithm.
2016-09-11 22:25:22 +02:00
yunfeibai
ae2d256f57
Merge remote-tracking branch 'upstream/master'
2016-09-11 04:17:05 -07:00
yunfeibai
c952c50ad9
Merge remote-tracking branch 'upstream/master'
2016-09-11 04:11:51 -07:00
Erwin Coumans
7df9b69039
pybullet: add option to use NumPy to speed up, thanks to moof2k
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option is disabled by default. When using cmake, use
cmake -DBUILD_PYBULLET=ON -DBUILD_PYBULLET_NUMPY=ON
then both testrender.py and testrender_np.py will work
without numpy only testrender.py works.
The numpy.reshape is likely a no-op when using numpy array,
so we could remove testrender_np.py...
See https://github.com/bulletphysics/bullet3/pull/774
2016-09-11 11:35:12 +01:00
Erwin Coumans
5c76b01659
allow pybullet with or without NumPy
2016-09-11 11:09:51 +01:00
Erwin Coumans
c75bbd4608
allow pybullet with or without numpy using PYBULLET_USE_NUMPY define (in build system)
2016-09-11 11:09:10 +01:00
Erwin Coumans
e921f1b9b7
remove duplicate definitions of SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE
2016-09-11 08:40:58 +01:00
Erwin Coumans
82661d98cd
init ERP for second btMultiBodyJointMotor,
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comment-out debug printf in Kuka IK example
2016-09-11 05:54:47 +01:00
yunfeibai
a00841a498
Compute delta S from Bullet link state.
2016-09-10 19:18:29 -07:00
yunfeibai
1b72b91bcf
Expose link state in RobotSimAPI.
2016-09-10 18:48:57 -07:00
erwin coumans
c5d775a635
disable real-time by default
2016-09-09 14:41:23 -07:00
erwin coumans
3c706306cd
add experimental pr2-gripper support in VR physics server
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add setErp to btMultiBodyJointMotor
2016-09-09 14:30:37 -07:00