2016-10-26 21:54:36 +00:00
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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# Things are easiest for everyone if these source paths are absolute.
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_src = get_path_info("../src", "abspath")
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_include = get_path_info("../include", "abspath")
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skia_gpu_sources = [
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2018-10-18 16:43:25 +00:00
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"$_include/gpu/GrBackendDrawableInfo.h",
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2017-06-16 13:45:32 +00:00
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"$_include/gpu/GrBackendSemaphore.h",
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2017-04-18 19:52:36 +00:00
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"$_include/gpu/GrBackendSurface.h",
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2020-05-29 16:11:05 +00:00
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"$_include/gpu/GrBackendSurfaceMutableState.h",
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2016-10-26 21:54:36 +00:00
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"$_include/gpu/GrConfig.h",
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"$_include/gpu/GrContext.h",
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2020-04-02 22:26:41 +00:00
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"$_include/gpu/GrContextOptions.h",
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2019-01-29 18:14:47 +00:00
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"$_include/gpu/GrContextThreadSafeProxy.h",
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2020-07-01 16:55:01 +00:00
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"$_include/gpu/GrDirectContext.h",
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2018-05-14 21:02:03 +00:00
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"$_include/gpu/GrDriverBugWorkarounds.h",
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2020-07-01 16:55:01 +00:00
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"$_include/gpu/GrRecordingContext.h",
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2016-10-26 21:54:36 +00:00
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"$_include/gpu/GrTypes.h",
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# Private includes
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrContext_Base.h",
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2019-06-04 19:58:31 +00:00
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"$_include/private/GrGLTypesPriv.h",
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrImageContext.h",
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2018-12-21 01:37:55 +00:00
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"$_include/private/GrResourceKey.h",
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2019-01-30 18:08:28 +00:00
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"$_include/private/GrSingleOwner.h",
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2017-07-19 15:48:05 +00:00
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"$_include/private/GrTypesPriv.h",
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2020-03-17 14:14:48 +00:00
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"$_src/gpu/GrAHardwareBufferImageGenerator.cpp",
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"$_src/gpu/GrAHardwareBufferImageGenerator.h",
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"$_src/gpu/GrAHardwareBufferUtils.cpp",
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"$_src/gpu/GrAHardwareBufferUtils.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrAppliedClip.h",
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"$_src/gpu/GrAuditTrail.cpp",
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"$_src/gpu/GrAuditTrail.h",
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"$_src/gpu/GrAutoLocaleSetter.h",
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2020-06-25 17:10:29 +00:00
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"$_src/gpu/GrBackendSemaphore.cpp",
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2017-04-18 19:52:36 +00:00
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"$_src/gpu/GrBackendSurface.cpp",
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2020-05-29 16:11:05 +00:00
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"$_src/gpu/GrBackendSurfaceMutableStateImpl.h",
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2017-05-09 17:19:50 +00:00
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"$_src/gpu/GrBackendTextureImageGenerator.cpp",
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"$_src/gpu/GrBackendTextureImageGenerator.h",
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2020-06-12 20:58:17 +00:00
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"$_src/gpu/GrBackendUtils.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrBaseContextPriv.h",
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2016-11-28 14:26:31 +00:00
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"$_src/gpu/GrBitmapTextureMaker.cpp",
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"$_src/gpu/GrBitmapTextureMaker.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrBlend.h",
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2020-03-17 14:14:48 +00:00
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"$_src/gpu/GrBlockAllocator.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrBlockAllocator.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrBlurUtils.cpp",
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"$_src/gpu/GrBlurUtils.h",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrBuffer.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrBufferAllocPool.cpp",
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"$_src/gpu/GrBufferAllocPool.h",
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"$_src/gpu/GrCaps.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrCaps.h",
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2019-10-03 17:26:54 +00:00
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"$_src/gpu/GrClientMappedBufferManager.cpp",
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"$_src/gpu/GrClientMappedBufferManager.h",
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2017-03-09 14:03:58 +00:00
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"$_src/gpu/GrClip.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrClipStackClip.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrClipStackClip.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrColor.h",
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2019-09-30 19:12:27 +00:00
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"$_src/gpu/GrColorInfo.cpp",
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"$_src/gpu/GrColorInfo.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrColorSpaceXform.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrColorSpaceXform.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrContext.cpp",
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2019-02-06 20:12:53 +00:00
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"$_src/gpu/GrContextPriv.cpp",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrContextPriv.h",
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2019-01-29 18:14:47 +00:00
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"$_src/gpu/GrContextThreadSafeProxy.cpp",
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2018-05-10 16:57:17 +00:00
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"$_src/gpu/GrContextThreadSafeProxyPriv.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrContext_Base.cpp",
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2019-08-21 17:52:24 +00:00
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"$_src/gpu/GrCopyRenderTask.cpp",
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"$_src/gpu/GrCopyRenderTask.h",
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2019-02-07 16:31:24 +00:00
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"$_src/gpu/GrCpuBuffer.h",
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2018-03-08 16:30:12 +00:00
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"$_src/gpu/GrDDLContext.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrDataUtils.cpp",
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"$_src/gpu/GrDataUtils.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrDefaultGeoProcFactory.cpp",
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"$_src/gpu/GrDefaultGeoProcFactory.h",
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2017-10-02 20:38:32 +00:00
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"$_src/gpu/GrDeferredProxyUploader.h",
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2017-10-30 13:37:55 +00:00
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"$_src/gpu/GrDeferredUpload.h",
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2020-06-30 13:27:52 +00:00
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"$_src/gpu/GrDirectContext.cpp",
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2017-01-10 02:39:43 +00:00
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"$_src/gpu/GrDistanceFieldGenFromVector.cpp",
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"$_src/gpu/GrDistanceFieldGenFromVector.h",
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2016-12-16 23:59:19 +00:00
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"$_src/gpu/GrDrawOpAtlas.cpp",
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"$_src/gpu/GrDrawOpAtlas.h",
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2016-12-20 20:34:05 +00:00
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"$_src/gpu/GrDrawOpTest.cpp",
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"$_src/gpu/GrDrawOpTest.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrDrawingManager.cpp",
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"$_src/gpu/GrDrawingManager.h",
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2018-04-18 20:46:25 +00:00
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"$_src/gpu/GrDriverBugWorkarounds.cpp",
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2020-02-07 20:35:31 +00:00
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"$_src/gpu/GrDynamicAtlas.cpp",
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"$_src/gpu/GrDynamicAtlas.h",
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2020-01-23 19:09:04 +00:00
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"$_src/gpu/GrEagerVertexAllocator.h",
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2020-04-16 18:14:13 +00:00
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"$_src/gpu/GrFinishCallbacks.cpp",
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"$_src/gpu/GrFinishCallbacks.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrFixedClip.cpp",
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"$_src/gpu/GrFixedClip.h",
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"$_src/gpu/GrFragmentProcessor.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrFragmentProcessor.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrGeometryProcessor.h",
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"$_src/gpu/GrGlyph.h",
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"$_src/gpu/GrGpu.cpp",
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"$_src/gpu/GrGpu.h",
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2019-02-07 16:31:24 +00:00
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"$_src/gpu/GrGpuBuffer.cpp",
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"$_src/gpu/GrGpuBuffer.h",
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2020-03-05 19:14:18 +00:00
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"$_src/gpu/GrGpuResource.cpp",
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"$_src/gpu/GrGpuResource.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrGpuResourceCacheAccess.h",
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"$_src/gpu/GrGpuResourcePriv.h",
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2020-06-29 20:04:57 +00:00
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"$_src/gpu/GrHashMapWithCache.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrImageContext.cpp",
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"$_src/gpu/GrImageContextPriv.h",
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2019-09-30 16:15:30 +00:00
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"$_src/gpu/GrImageInfo.h",
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2016-11-28 14:26:31 +00:00
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"$_src/gpu/GrImageTextureMaker.cpp",
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"$_src/gpu/GrImageTextureMaker.h",
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2020-03-10 20:23:16 +00:00
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"$_src/gpu/GrManagedResource.cpp",
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"$_src/gpu/GrManagedResource.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrMemoryPool.cpp",
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"$_src/gpu/GrMemoryPool.h",
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2019-09-05 08:30:04 +00:00
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"$_src/gpu/GrNativeRect.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrNonAtomicRef.h",
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2019-10-08 16:32:56 +00:00
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"$_src/gpu/GrOnFlushResourceProvider.cpp",
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"$_src/gpu/GrOnFlushResourceProvider.h",
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2016-12-07 22:06:19 +00:00
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"$_src/gpu/GrOpFlushState.cpp",
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"$_src/gpu/GrOpFlushState.h",
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2019-08-26 15:08:51 +00:00
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"$_src/gpu/GrOpsRenderPass.cpp",
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"$_src/gpu/GrOpsRenderPass.h",
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2019-08-22 20:19:24 +00:00
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"$_src/gpu/GrOpsTask.cpp",
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"$_src/gpu/GrOpsTask.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrPaint.cpp",
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2017-03-09 03:21:00 +00:00
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"$_src/gpu/GrPaint.h",
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2019-11-06 17:19:30 +00:00
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"$_src/gpu/GrPathRenderer.cpp",
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"$_src/gpu/GrPathRenderer.h",
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2019-11-08 21:18:15 +00:00
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"$_src/gpu/GrPathRendererChain.cpp",
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"$_src/gpu/GrPathRendererChain.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrPipeline.cpp",
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"$_src/gpu/GrPipeline.h",
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"$_src/gpu/GrPrimitiveProcessor.cpp",
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"$_src/gpu/GrPrimitiveProcessor.h",
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"$_src/gpu/GrProcessor.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrProcessor.h",
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2017-03-30 12:21:32 +00:00
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"$_src/gpu/GrProcessorAnalysis.cpp",
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"$_src/gpu/GrProcessorAnalysis.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrProcessorSet.cpp",
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"$_src/gpu/GrProcessorSet.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrProcessorUnitTest.cpp",
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2017-04-21 16:24:00 +00:00
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"$_src/gpu/GrProcessorUnitTest.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrProgramDesc.cpp",
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"$_src/gpu/GrProgramDesc.h",
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"$_src/gpu/GrProgramInfo.cpp",
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"$_src/gpu/GrProgramInfo.h",
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2018-01-08 18:40:32 +00:00
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"$_src/gpu/GrProxyProvider.cpp",
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"$_src/gpu/GrProxyProvider.h",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrRecordingContext.cpp",
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2020-07-15 19:11:09 +00:00
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"$_src/gpu/GrRecordingContextPriv.cpp",
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2019-01-30 18:08:28 +00:00
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"$_src/gpu/GrRecordingContextPriv.h",
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2020-05-19 17:57:53 +00:00
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"$_src/gpu/GrRectanizer.h",
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"$_src/gpu/GrRectanizerPow2.cpp",
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"$_src/gpu/GrRectanizerPow2.h",
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2020-01-22 23:09:16 +00:00
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"$_src/gpu/GrRectanizerSkyline.cpp",
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"$_src/gpu/GrRectanizerSkyline.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrReducedClip.cpp",
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"$_src/gpu/GrReducedClip.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrRenderTarget.cpp",
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2019-08-14 21:00:30 +00:00
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"$_src/gpu/GrRenderTarget.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrRenderTargetContext.cpp",
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"$_src/gpu/GrRenderTargetContext.h",
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"$_src/gpu/GrRenderTargetContextPriv.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrRenderTargetProxy.cpp",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrRenderTargetProxy.h",
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2018-04-26 20:31:38 +00:00
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"$_src/gpu/GrRenderTargetProxyPriv.h",
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2019-08-01 20:14:52 +00:00
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"$_src/gpu/GrRenderTask.cpp",
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"$_src/gpu/GrRenderTask.h",
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2017-07-18 18:49:38 +00:00
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"$_src/gpu/GrResourceAllocator.cpp",
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"$_src/gpu/GrResourceAllocator.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrResourceCache.cpp",
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"$_src/gpu/GrResourceCache.h",
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"$_src/gpu/GrResourceHandle.h",
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"$_src/gpu/GrResourceProvider.cpp",
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"$_src/gpu/GrResourceProvider.h",
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2018-01-05 17:56:15 +00:00
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"$_src/gpu/GrResourceProviderPriv.h",
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2020-06-01 15:34:49 +00:00
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"$_src/gpu/GrRingBuffer.cpp",
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"$_src/gpu/GrRingBuffer.h",
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2020-04-23 17:22:47 +00:00
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"$_src/gpu/GrSPIRVUniformHandler.cpp",
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"$_src/gpu/GrSPIRVUniformHandler.h",
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"$_src/gpu/GrSPIRVVaryingHandler.cpp",
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"$_src/gpu/GrSPIRVVaryingHandler.h",
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2020-07-02 04:00:21 +00:00
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"$_src/gpu/GrSTArenaList.h",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrSWMaskHelper.cpp",
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"$_src/gpu/GrSWMaskHelper.h",
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2019-03-07 21:17:03 +00:00
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"$_src/gpu/GrSamplePatternDictionary.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrSamplePatternDictionary.h",
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2019-08-14 21:00:30 +00:00
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"$_src/gpu/GrSamplerState.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrScissorState.h",
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2017-03-01 22:01:09 +00:00
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"$_src/gpu/GrSemaphore.h",
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2016-11-29 18:43:05 +00:00
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"$_src/gpu/GrShaderCaps.cpp",
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2020-04-02 22:26:41 +00:00
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"$_src/gpu/GrShaderCaps.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrShaderUtils.cpp",
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"$_src/gpu/GrShaderUtils.h",
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"$_src/gpu/GrShaderVar.cpp",
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"$_src/gpu/GrShaderVar.h",
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2020-03-16 15:25:50 +00:00
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"$_src/gpu/GrSimpleMesh.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSoftwarePathRenderer.cpp",
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"$_src/gpu/GrSoftwarePathRenderer.h",
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2020-07-15 13:17:59 +00:00
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"$_src/gpu/GrStagingBufferManager.cpp",
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"$_src/gpu/GrStagingBufferManager.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrStencilAttachment.cpp",
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"$_src/gpu/GrStencilAttachment.h",
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2017-11-07 20:35:22 +00:00
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"$_src/gpu/GrStencilClip.h",
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2020-05-12 17:15:35 +00:00
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"$_src/gpu/GrStencilMaskHelper.cpp",
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"$_src/gpu/GrStencilMaskHelper.h",
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2016-10-26 21:54:36 +00:00
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"$_src/gpu/GrStencilSettings.cpp",
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"$_src/gpu/GrStencilSettings.h",
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"$_src/gpu/GrStyle.cpp",
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"$_src/gpu/GrStyle.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurface.cpp",
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2020-03-05 19:14:18 +00:00
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"$_src/gpu/GrSurface.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurfaceContext.cpp",
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"$_src/gpu/GrSurfaceContext.h",
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2016-12-14 17:19:05 +00:00
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"$_src/gpu/GrSurfaceContextPriv.h",
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2019-06-18 13:58:02 +00:00
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"$_src/gpu/GrSurfaceProxy.cpp",
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"$_src/gpu/GrSurfaceProxy.h",
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2017-01-25 20:48:30 +00:00
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"$_src/gpu/GrSurfaceProxyPriv.h",
|
2019-10-22 13:33:25 +00:00
|
|
|
"$_src/gpu/GrSurfaceProxyView.h",
|
2019-06-11 19:55:30 +00:00
|
|
|
"$_src/gpu/GrSwizzle.cpp",
|
2019-06-17 17:54:57 +00:00
|
|
|
"$_src/gpu/GrSwizzle.h",
|
2020-07-22 20:36:49 +00:00
|
|
|
"$_src/gpu/GrTBlockList.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTestUtils.cpp",
|
2017-04-21 16:24:00 +00:00
|
|
|
"$_src/gpu/GrTestUtils.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTexture.cpp",
|
2020-03-05 19:14:18 +00:00
|
|
|
"$_src/gpu/GrTexture.h",
|
2016-11-28 15:06:27 +00:00
|
|
|
"$_src/gpu/GrTextureAdjuster.cpp",
|
|
|
|
"$_src/gpu/GrTextureAdjuster.h",
|
|
|
|
"$_src/gpu/GrTextureMaker.cpp",
|
|
|
|
"$_src/gpu/GrTextureMaker.h",
|
|
|
|
"$_src/gpu/GrTextureProducer.cpp",
|
|
|
|
"$_src/gpu/GrTextureProducer.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrTextureProxy.cpp",
|
2019-06-18 13:58:02 +00:00
|
|
|
"$_src/gpu/GrTextureProxy.h",
|
|
|
|
"$_src/gpu/GrTextureProxyCacheAccess.h",
|
|
|
|
"$_src/gpu/GrTextureProxyPriv.h",
|
2016-11-04 15:59:10 +00:00
|
|
|
"$_src/gpu/GrTextureRenderTargetProxy.cpp",
|
2017-04-24 12:13:59 +00:00
|
|
|
"$_src/gpu/GrTextureRenderTargetProxy.h",
|
2019-08-05 22:13:47 +00:00
|
|
|
"$_src/gpu/GrTextureResolveManager.h",
|
2019-08-14 15:24:37 +00:00
|
|
|
"$_src/gpu/GrTextureResolveRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrTextureResolveRenderTask.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/GrTracing.h",
|
|
|
|
"$_src/gpu/GrTransferFromRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrTransferFromRenderTask.h",
|
|
|
|
"$_src/gpu/GrTriangulator.cpp",
|
|
|
|
"$_src/gpu/GrTriangulator.h",
|
2020-05-19 15:40:31 +00:00
|
|
|
"$_src/gpu/GrUniformDataManager.cpp",
|
|
|
|
"$_src/gpu/GrUniformDataManager.h",
|
2020-06-25 13:21:18 +00:00
|
|
|
"$_src/gpu/GrUnrefDDLTask.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrUserStencilSettings.h",
|
2020-08-03 14:52:54 +00:00
|
|
|
"$_src/gpu/GrUtil.cpp",
|
|
|
|
"$_src/gpu/GrUtil.h",
|
2019-09-06 19:28:58 +00:00
|
|
|
"$_src/gpu/GrWaitRenderTask.cpp",
|
|
|
|
"$_src/gpu/GrWaitRenderTask.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/GrWindowRectangles.h",
|
|
|
|
"$_src/gpu/GrWindowRectsState.h",
|
|
|
|
"$_src/gpu/GrXferProcessor.cpp",
|
2017-02-21 21:32:20 +00:00
|
|
|
"$_src/gpu/GrXferProcessor.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
|
2016-12-16 14:52:16 +00:00
|
|
|
# Ops
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrBezierEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrBezierEffect.h",
|
|
|
|
"$_src/gpu/effects/GrBicubicEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrBicubicEffect.h",
|
|
|
|
"$_src/gpu/effects/GrBitmapTextGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrBitmapTextGeoProc.h",
|
2020-07-23 15:35:08 +00:00
|
|
|
"$_src/gpu/effects/GrBlendFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/GrBlendFragmentProcessor.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/GrConvexPolyEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrConvexPolyEffect.h",
|
|
|
|
"$_src/gpu/effects/GrCoverageSetOpXP.cpp",
|
|
|
|
"$_src/gpu/effects/GrCoverageSetOpXP.h",
|
|
|
|
"$_src/gpu/effects/GrCustomXfermode.cpp",
|
|
|
|
"$_src/gpu/effects/GrCustomXfermode.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrDisableColorXP.cpp",
|
|
|
|
"$_src/gpu/effects/GrDisableColorXP.h",
|
|
|
|
"$_src/gpu/effects/GrDistanceFieldGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrDistanceFieldGeoProc.h",
|
2017-01-24 17:29:36 +00:00
|
|
|
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h",
|
2017-12-13 19:36:14 +00:00
|
|
|
"$_src/gpu/effects/GrMatrixConvolutionEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrMatrixConvolutionEffect.h",
|
2020-05-29 20:44:26 +00:00
|
|
|
"$_src/gpu/effects/GrMatrixEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrMatrixEffect.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrOvalEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrOvalEffect.h",
|
|
|
|
"$_src/gpu/effects/GrPorterDuffXferProcessor.cpp",
|
2017-02-21 21:32:20 +00:00
|
|
|
"$_src/gpu/effects/GrPorterDuffXferProcessor.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/effects/GrRRectEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrRRectEffect.h",
|
2016-11-17 20:27:09 +00:00
|
|
|
"$_src/gpu/effects/GrShadowGeoProc.cpp",
|
|
|
|
"$_src/gpu/effects/GrShadowGeoProc.h",
|
2018-07-31 13:44:36 +00:00
|
|
|
"$_src/gpu/effects/GrSkSLFP.cpp",
|
|
|
|
"$_src/gpu/effects/GrSkSLFP.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/GrTextureEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrTextureEffect.h",
|
2017-12-21 19:18:01 +00:00
|
|
|
"$_src/gpu/effects/GrYUVtoRGBEffect.cpp",
|
|
|
|
"$_src/gpu/effects/GrYUVtoRGBEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrAARectEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrAARectEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h",
|
2020-07-09 21:13:13 +00:00
|
|
|
"$_src/gpu/effects/generated/GrArithmeticProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrArithmeticProcessor.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.h",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrCircleEffect.h",
|
2020-01-22 15:39:31 +00:00
|
|
|
"$_src/gpu/effects/generated/GrClampFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrClampFragmentProcessor.h",
|
2019-05-31 13:24:40 +00:00
|
|
|
"$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrColorMatrixFragmentProcessor.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrComposeLerpEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrComposeLerpEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrConfigConversionEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrConfigConversionEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrConstColorProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrConstColorProcessor.h",
|
2020-02-26 18:28:42 +00:00
|
|
|
"$_src/gpu/effects/generated/GrDeviceSpaceEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrDeviceSpaceEffect.h",
|
2020-07-09 19:29:33 +00:00
|
|
|
"$_src/gpu/effects/generated/GrDitherEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrDitherEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/generated/GrEllipseEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrEllipseEffect.h",
|
2019-10-23 15:44:22 +00:00
|
|
|
"$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrHSLToRGBFilterEffect.h",
|
2020-07-10 19:55:57 +00:00
|
|
|
"$_src/gpu/effects/generated/GrHighContrastFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrHighContrastFilterEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrLumaColorFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrLumaColorFilterEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrMagnifierEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrMagnifierEffect.h",
|
|
|
|
"$_src/gpu/effects/generated/GrMixerEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrMixerEffect.h",
|
2019-04-10 19:02:11 +00:00
|
|
|
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h",
|
2019-10-23 15:44:22 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRRectBlurEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRRectBlurEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/effects/generated/GrRectBlurEffect.cpp",
|
|
|
|
"$_src/gpu/effects/generated/GrRectBlurEffect.h",
|
|
|
|
"$_src/gpu/geometry/GrPathUtils.cpp",
|
|
|
|
"$_src/gpu/geometry/GrPathUtils.h",
|
|
|
|
"$_src/gpu/geometry/GrQuad.cpp",
|
|
|
|
"$_src/gpu/geometry/GrQuad.h",
|
|
|
|
"$_src/gpu/geometry/GrQuadBuffer.h",
|
|
|
|
"$_src/gpu/geometry/GrQuadUtils.cpp",
|
|
|
|
"$_src/gpu/geometry/GrQuadUtils.h",
|
|
|
|
"$_src/gpu/geometry/GrRect.h",
|
Reland "Refactor geometry union capabilities out of GrStyledShape"
This reverts commit af312c9d404468b5ab3cd23f42d9dfdf27332420.
Reason for revert: improved performance, updated empty point cap behavior
to make chrome happy.
Because of the performance regression in the original CL, this is a bit
more to it than just updating cap behavior. Summary of changes for perf:
1. In asPath(), only call reset() if the type isn't a path or arc.
Otherwise it was just a wasted realloc of an empty path ref.
2. Rewrote the GrShape::simplify() to not progress through every shape
type in order, it just jumps to the appropriate type.
3. Have simplify() return whether or not the shape started out closed,
so we don't have to call GrShape::closed(), which is costly when the
shape is a path.
4. Expose the GrShape's type enum so GrStyledShape's key writing can use
switches instead of a giant block of ifs (where path happened to be
last)
The regressions showed up most heavily on desk_mapsvg and desk_chalkboard
SKPs on the Android skpbench marks. On my system, I was able to
reproduce a similar %-regression from ToT and the original CL on the
chalkboard (but not mapsvg).
Master ranged between 5.1 and 5.3ms, original CL ranged from 5.6-5.8
and after the changes listed above, I got it down to 5.3-5.5. It's not
ideal but I haven't been able to figure out anything more substantial
that it could be. At this point it may just be code layout and/or the
fact that it's now split into two types.
Original change's description:
> Revert "Refactor geometry union capabilities out of GrStyledShape"
>
> This reverts commit 2becdde0740b84eec7856c3f811fd7637e011191.
>
> Reason for revert: likely breaking cc unit test due to empty shape cap change.
>
> Original change's description:
> > Refactor geometry union capabilities out of GrStyledShape
> >
> > The geometry union part of GrStyledShape is now held in GrShape. For the
> > most part, GrShape is entirely style agnostic and focuses on storing
> > the various types of geometry, and destructing them gracefully. It also
> > provides a public API that unifies functionality across all shape types,
> > such as contains() and bounds().
> >
> > GrStyledShape now just owns a GrShape and a GrStyle, and handles the
> > additional simplification logic that relies on knowing the effects of
> > the style on the draw. This is where GrShape makes some allowances for
> > style. Its simplify() function accepts flags that enable/disable various
> > simplification optimizations. Currently these are designed around
> > what is needed to respect path effects and stroking behaviors in
> > GrStyledShape. The main other user of GrShape (the new clip stack) will
> > always provide all flags since it treats every shape as if it were
> > simply filled.
> >
> > Several other related refactorings were taken at the same time:
> > 1. The implementations for asNestedRects, asRRect, etc. were moved out
> > of the header and into the cpp file for GrStyledShape.
> > 2. GrRenderTargetContext relies on GrStyledShape for its stroke rect
> > fallbacks.
> > 3. GrShape can hold points, lines, and rects explicitly. This let me
> > simplify the stroke reasoning.
> >
> > Change-Id: I9fe75613fee51c30b4049b2b5a422daf80a1a86e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284803
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I2af5782e072e0ccb4a87f903bb88cbe335b9613f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286039
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I8c614573582084f2e9ee0d73f93812e0a7c13983
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286396
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-30 17:47:00 +00:00
|
|
|
"$_src/gpu/geometry/GrShape.cpp",
|
|
|
|
"$_src/gpu/geometry/GrShape.h",
|
2020-04-17 20:21:37 +00:00
|
|
|
"$_src/gpu/geometry/GrStyledShape.cpp",
|
|
|
|
"$_src/gpu/geometry/GrStyledShape.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/ops/GrAAConvexPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAConvexPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAAConvexTessellator.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAConvexTessellator.h",
|
|
|
|
"$_src/gpu/ops/GrAAHairLinePathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAAHairLinePathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrAALinearizingConvexPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrAtlasTextOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrAtlasTextOp.h",
|
|
|
|
"$_src/gpu/ops/GrClearOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrClearOp.h",
|
|
|
|
"$_src/gpu/ops/GrDashLinePathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrDashLinePathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrDashOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDashOp.h",
|
|
|
|
"$_src/gpu/ops/GrDefaultPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrDefaultPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrDrawAtlasOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawAtlasOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawVerticesOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawVerticesOp.h",
|
|
|
|
"$_src/gpu/ops/GrDrawableOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawableOp.h",
|
|
|
|
"$_src/gpu/ops/GrFillRRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrFillRRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrFillRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrFillRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrLatticeOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrLatticeOp.h",
|
|
|
|
"$_src/gpu/ops/GrMeshDrawOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrMeshDrawOp.h",
|
|
|
|
"$_src/gpu/ops/GrOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrOp.h",
|
|
|
|
"$_src/gpu/ops/GrOvalOpFactory.cpp",
|
|
|
|
"$_src/gpu/ops/GrOvalOpFactory.h",
|
|
|
|
"$_src/gpu/ops/GrQuadPerEdgeAA.cpp",
|
|
|
|
"$_src/gpu/ops/GrQuadPerEdgeAA.h",
|
|
|
|
"$_src/gpu/ops/GrRegionOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrRegionOp.h",
|
|
|
|
"$_src/gpu/ops/GrShadowRRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrShadowRRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelper.cpp",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelper.h",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.cpp",
|
|
|
|
"$_src/gpu/ops/GrSimpleMeshDrawOpHelperWithStencil.h",
|
|
|
|
"$_src/gpu/ops/GrSmallPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrSmallPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrStrokeRectOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrStrokeRectOp.h",
|
|
|
|
"$_src/gpu/ops/GrTextureOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrTextureOp.h",
|
|
|
|
"$_src/gpu/ops/GrTriangulatingPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrTriangulatingPathRenderer.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
|
Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a285bcfef445d6f69eaab477e68595b54.
Reason for revert: Fixed google3 build failure
Original change's description:
> Revert "Base Gradient FP Refactor"
>
> This reverts commit 10f7a1e07554a362aef979d32ba288a009bdff90.
>
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> >
> > --
> >
> > Redefines how gradients will be written in the GPU back-end:
> >
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> >
> > Goals for current CL
> > ====================
> >
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> >
> > Future CLs
> > ==========
> >
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> >
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com
Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 19:22:16 +00:00
|
|
|
# gradients
|
2018-09-14 13:47:21 +00:00
|
|
|
"$_src/gpu/gradients/GrGradientBitmapCache.cpp",
|
|
|
|
"$_src/gpu/gradients/GrGradientBitmapCache.h",
|
Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a285bcfef445d6f69eaab477e68595b54.
Reason for revert: Fixed google3 build failure
Original change's description:
> Revert "Base Gradient FP Refactor"
>
> This reverts commit 10f7a1e07554a362aef979d32ba288a009bdff90.
>
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> >
> > --
> >
> > Redefines how gradients will be written in the GPU back-end:
> >
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> >
> > Goals for current CL
> > ====================
> >
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> >
> > Future CLs
> > ==========
> >
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> >
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com
Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 19:22:16 +00:00
|
|
|
"$_src/gpu/gradients/GrGradientShader.cpp",
|
|
|
|
"$_src/gpu/gradients/GrGradientShader.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrClampedGradientEffect.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrClampedGradientEffect.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrDualIntervalGradientColorizer.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrLinearGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrLinearGradientLayout.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrRadialGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrRadialGradientLayout.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrSingleIntervalGradientColorizer.h",
|
2019-04-10 16:06:19 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrSweepGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrSweepGradientLayout.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrTiledGradientEffect.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrTiledGradientEffect.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrTwoPointConicalGradientLayout.h",
|
|
|
|
"$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.cpp",
|
|
|
|
"$_src/gpu/gradients/generated/GrUnrolledBinaryGradientColorizer.h",
|
2020-04-28 05:40:03 +00:00
|
|
|
|
|
|
|
# tessellate
|
2020-02-10 18:06:42 +00:00
|
|
|
"$_src/gpu/tessellate/GrDrawAtlasPathOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrDrawAtlasPathOp.h",
|
2020-01-29 20:16:14 +00:00
|
|
|
"$_src/gpu/tessellate/GrFillPathShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrFillPathShader.h",
|
2020-04-28 05:40:03 +00:00
|
|
|
"$_src/gpu/tessellate/GrMiddleOutPolygonTriangulator.h",
|
2020-04-22 22:24:43 +00:00
|
|
|
"$_src/gpu/tessellate/GrMidpointContourParser.h",
|
2020-01-29 20:16:14 +00:00
|
|
|
"$_src/gpu/tessellate/GrPathShader.h",
|
2020-07-31 01:50:46 +00:00
|
|
|
"$_src/gpu/tessellate/GrPathTessellateOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrPathTessellateOp.h",
|
2020-05-24 20:55:54 +00:00
|
|
|
"$_src/gpu/tessellate/GrResolveLevelCounter.h",
|
2020-01-21 18:19:26 +00:00
|
|
|
"$_src/gpu/tessellate/GrStencilPathShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStencilPathShader.h",
|
2020-07-23 22:20:47 +00:00
|
|
|
"$_src/gpu/tessellate/GrStrokePatchBuilder.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStrokePatchBuilder.h",
|
2020-07-31 01:50:46 +00:00
|
|
|
"$_src/gpu/tessellate/GrStrokeTessellateOp.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStrokeTessellateOp.h",
|
|
|
|
"$_src/gpu/tessellate/GrStrokeTessellateShader.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrStrokeTessellateShader.h",
|
2020-03-26 17:52:15 +00:00
|
|
|
"$_src/gpu/tessellate/GrTessellationPathRenderer.cpp",
|
|
|
|
"$_src/gpu/tessellate/GrTessellationPathRenderer.h",
|
2020-05-14 01:18:46 +00:00
|
|
|
"$_src/gpu/tessellate/GrVectorXform.h",
|
|
|
|
"$_src/gpu/tessellate/GrWangsFormula.h",
|
2020-01-07 02:49:37 +00:00
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
# text
|
2018-03-01 16:36:45 +00:00
|
|
|
"$_src/gpu/text/GrAtlasManager.cpp",
|
|
|
|
"$_src/gpu/text/GrAtlasManager.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/text/GrDistanceFieldAdjustTable.cpp",
|
|
|
|
"$_src/gpu/text/GrDistanceFieldAdjustTable.h",
|
2018-05-03 14:40:30 +00:00
|
|
|
"$_src/gpu/text/GrSDFMaskFilter.cpp",
|
|
|
|
"$_src/gpu/text/GrSDFMaskFilter.h",
|
2020-06-12 19:46:06 +00:00
|
|
|
"$_src/gpu/text/GrSDFTOptions.cpp",
|
|
|
|
"$_src/gpu/text/GrSDFTOptions.h",
|
2019-01-16 18:46:02 +00:00
|
|
|
"$_src/gpu/text/GrStrikeCache.cpp",
|
|
|
|
"$_src/gpu/text/GrStrikeCache.h",
|
2018-05-24 20:12:31 +00:00
|
|
|
"$_src/gpu/text/GrTextBlob.cpp",
|
|
|
|
"$_src/gpu/text/GrTextBlob.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/text/GrTextBlobCache.cpp",
|
|
|
|
"$_src/gpu/text/GrTextBlobCache.h",
|
|
|
|
|
|
|
|
# GLSL
|
|
|
|
"$_src/gpu/glsl/GrGLSL.cpp",
|
2018-06-19 20:28:41 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSL.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLBlend.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLBlend.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLGeometryProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramBuilder.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLProgramDataManager.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLShaderBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLShaderBuilder.h",
|
2020-04-14 13:54:02 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLUniformHandler.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLUniformHandler.h",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVarying.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVarying.h",
|
2017-10-24 16:59:03 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLVertexGeoBuilder.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLVertexGeoBuilder.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/glsl/GrGLSLXferProcessor.cpp",
|
|
|
|
"$_src/gpu/glsl/GrGLSLXferProcessor.h",
|
|
|
|
|
2017-06-23 14:58:19 +00:00
|
|
|
# Mock
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockBuffer.h",
|
2019-08-01 14:08:07 +00:00
|
|
|
"$_src/gpu/mock/GrMockCaps.cpp",
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockCaps.h",
|
|
|
|
"$_src/gpu/mock/GrMockGpu.cpp",
|
2017-06-23 14:58:19 +00:00
|
|
|
"$_src/gpu/mock/GrMockGpu.h",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/mock/GrMockOpsRenderPass.h",
|
2017-07-06 20:40:18 +00:00
|
|
|
"$_src/gpu/mock/GrMockStencilAttachment.h",
|
|
|
|
"$_src/gpu/mock/GrMockTexture.h",
|
2019-07-09 16:34:38 +00:00
|
|
|
"$_src/gpu/mock/GrMockTypes.cpp",
|
2017-06-23 14:58:19 +00:00
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
# Sk files
|
|
|
|
"$_src/gpu/SkGpuDevice.cpp",
|
|
|
|
"$_src/gpu/SkGpuDevice.h",
|
|
|
|
"$_src/gpu/SkGpuDevice_drawTexture.cpp",
|
|
|
|
"$_src/gpu/SkGr.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/SkGr.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/image/SkImage_Gpu.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_Gpu.h",
|
2018-10-04 17:10:39 +00:00
|
|
|
"$_src/image/SkImage_GpuBase.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_GpuBase.h",
|
2018-10-02 16:07:20 +00:00
|
|
|
"$_src/image/SkImage_GpuYUVA.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkImage_GpuYUVA.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/image/SkSurface_Gpu.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/image/SkSurface_Gpu.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
]
|
|
|
|
|
2019-11-08 21:18:15 +00:00
|
|
|
skia_gl_gpu_sources = [
|
|
|
|
"$_include/gpu/gl/GrGLAssembleInterface.h",
|
|
|
|
"$_include/gpu/gl/GrGLConfig.h",
|
|
|
|
"$_include/gpu/gl/GrGLExtensions.h",
|
|
|
|
"$_include/gpu/gl/GrGLFunctions.h",
|
|
|
|
"$_include/gpu/gl/GrGLInterface.h",
|
|
|
|
"$_include/gpu/gl/GrGLTypes.h",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleGLESInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleHelpers.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleInterface.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLAssembleWebGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLBuffer.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLBuffer.h",
|
|
|
|
"$_src/gpu/gl/GrGLCaps.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLCaps.h",
|
|
|
|
"$_src/gpu/gl/GrGLContext.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLContext.h",
|
|
|
|
"$_src/gpu/gl/GrGLDefines.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLExtensions.cpp",
|
2019-11-08 21:18:15 +00:00
|
|
|
"$_src/gpu/gl/GrGLGLSL.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLGLSL.h",
|
|
|
|
"$_src/gpu/gl/GrGLGpu.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLGpu.h",
|
|
|
|
"$_src/gpu/gl/GrGLGpuProgramCache.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLInterfaceAutogen.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLOpsRenderPass.h",
|
|
|
|
"$_src/gpu/gl/GrGLProgram.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLProgram.h",
|
|
|
|
"$_src/gpu/gl/GrGLProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLProgramDataManager.h",
|
|
|
|
"$_src/gpu/gl/GrGLRenderTarget.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLRenderTarget.h",
|
|
|
|
"$_src/gpu/gl/GrGLSemaphore.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLSemaphore.h",
|
|
|
|
"$_src/gpu/gl/GrGLStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLStencilAttachment.h",
|
|
|
|
"$_src/gpu/gl/GrGLTexture.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLTexture.h",
|
|
|
|
"$_src/gpu/gl/GrGLTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLTextureRenderTarget.h",
|
|
|
|
"$_src/gpu/gl/GrGLTypesPriv.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUniformHandler.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUniformHandler.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLUtil.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLUtil.h",
|
2019-11-08 21:18:15 +00:00
|
|
|
"$_src/gpu/gl/GrGLVaryingHandler.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLVaryingHandler.h",
|
|
|
|
"$_src/gpu/gl/GrGLVertexArray.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLVertexArray.h",
|
|
|
|
|
|
|
|
# Files for building GLSL shaders
|
|
|
|
"$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/gl/builders/GrGLProgramBuilder.h",
|
|
|
|
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp",
|
|
|
|
"$_src/gpu/gl/builders/GrGLShaderStringBuilder.h",
|
|
|
|
]
|
|
|
|
|
2018-10-10 19:54:53 +00:00
|
|
|
skia_ccpr_sources = [
|
|
|
|
# coverage counting path renderer
|
2020-03-25 18:41:17 +00:00
|
|
|
"$_src/gpu/ccpr/GrAutoMapVertexBuffer.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCAtlas.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCAtlas.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCClipPath.cpp",
|
2019-05-17 20:29:34 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCClipPath.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCClipProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCClipProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCConicShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCConicShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCCoverageProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCCubicShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCCubicShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCDrawPathsOp.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCDrawPathsOp.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCFillGeometry.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCFillGeometry.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCFiller.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCFiller.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCPathCache.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathCache.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPathProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCPerFlushResources.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCPerFlushResources.h",
|
2019-08-22 20:19:24 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCPerOpsTaskPaths.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrCCQuadraticShader.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCQuadraticShader.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCStrokeGeometry.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCStrokeGeometry.h",
|
|
|
|
"$_src/gpu/ccpr/GrCCStroker.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCCStroker.h",
|
|
|
|
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrCoverageCountingPathRenderer.h",
|
2019-07-19 20:20:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrGSCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrGSCoverageProcessor.h",
|
2019-05-09 17:07:10 +00:00
|
|
|
"$_src/gpu/ccpr/GrOctoBounds.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrOctoBounds.h",
|
2019-07-19 20:20:53 +00:00
|
|
|
"$_src/gpu/ccpr/GrSampleMaskProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrSampleMaskProcessor.h",
|
|
|
|
"$_src/gpu/ccpr/GrStencilAtlasOp.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrStencilAtlasOp.h",
|
|
|
|
"$_src/gpu/ccpr/GrVSCoverageProcessor.cpp",
|
|
|
|
"$_src/gpu/ccpr/GrVSCoverageProcessor.h",
|
2018-10-10 19:54:53 +00:00
|
|
|
]
|
|
|
|
|
2018-10-15 13:35:54 +00:00
|
|
|
skia_nvpr_sources = [
|
|
|
|
"$_src/gpu/GrPath.cpp",
|
|
|
|
"$_src/gpu/GrPath.h",
|
|
|
|
"$_src/gpu/GrPathProcessor.cpp",
|
|
|
|
"$_src/gpu/GrPathProcessor.h",
|
|
|
|
"$_src/gpu/GrPathRendering.cpp",
|
|
|
|
"$_src/gpu/GrPathRendering.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/GrGLPath.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLPath.h",
|
|
|
|
"$_src/gpu/gl/GrGLPathRendering.cpp",
|
|
|
|
"$_src/gpu/gl/GrGLPathRendering.h",
|
2018-10-15 18:21:40 +00:00
|
|
|
"$_src/gpu/ops/GrDrawPathOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrDrawPathOp.h",
|
2018-10-15 14:38:25 +00:00
|
|
|
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.cpp",
|
|
|
|
"$_src/gpu/ops/GrStencilAndCoverPathRenderer.h",
|
|
|
|
"$_src/gpu/ops/GrStencilPathOp.cpp",
|
|
|
|
"$_src/gpu/ops/GrStencilPathOp.h",
|
2018-10-15 13:35:54 +00:00
|
|
|
]
|
|
|
|
|
2018-10-10 19:54:53 +00:00
|
|
|
skia_gpu_sources += skia_ccpr_sources
|
2018-10-15 13:35:54 +00:00
|
|
|
skia_gpu_sources += skia_nvpr_sources
|
2018-10-10 19:54:53 +00:00
|
|
|
|
2019-11-19 21:08:21 +00:00
|
|
|
skia_null_gpu_sources = [ "$_src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ]
|
2016-10-26 21:54:36 +00:00
|
|
|
|
|
|
|
skia_vk_sources = [
|
|
|
|
"$_include/gpu/vk/GrVkBackendContext.h",
|
2018-08-01 17:25:41 +00:00
|
|
|
"$_include/gpu/vk/GrVkExtensions.h",
|
2018-05-29 14:46:51 +00:00
|
|
|
"$_include/gpu/vk/GrVkMemoryAllocator.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_include/gpu/vk/GrVkTypes.h",
|
2018-12-27 21:17:06 +00:00
|
|
|
"$_include/gpu/vk/GrVkVulkan.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_include/private/GrVkTypesPriv.h",
|
2018-05-29 14:46:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkAMDMemoryAllocator.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkAMDMemoryAllocator.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkBuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkCaps.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCaps.h",
|
|
|
|
"$_src/gpu/vk/GrVkCommandBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCommandBuffer.h",
|
2018-12-12 21:22:40 +00:00
|
|
|
"$_src/gpu/vk/GrVkCommandPool.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkCommandPool.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkDescriptorPool.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorPool.h",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSet.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSet.h",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSetManager.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkDescriptorSetManager.h",
|
|
|
|
"$_src/gpu/vk/GrVkExtensions.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkFramebuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkFramebuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkGpu.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkGpu.h",
|
|
|
|
"$_src/gpu/vk/GrVkImage.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkImage.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_src/gpu/vk/GrVkImageLayout.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkImageView.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkImageView.h",
|
|
|
|
"$_src/gpu/vk/GrVkInterface.cpp",
|
2018-08-01 13:19:45 +00:00
|
|
|
"$_src/gpu/vk/GrVkInterface.h",
|
2020-03-11 20:14:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkManagedResource.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkMemory.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkMemory.h",
|
2020-04-02 22:28:52 +00:00
|
|
|
"$_src/gpu/vk/GrVkMeshBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkMeshBuffer.h",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/vk/GrVkOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkOpsRenderPass.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkPipeline.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipeline.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineState.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineState.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateBuilder.h",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateCache.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateDataManager.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkPipelineStateDataManager.h",
|
|
|
|
"$_src/gpu/vk/GrVkRenderPass.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkRenderPass.h",
|
|
|
|
"$_src/gpu/vk/GrVkRenderTarget.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkRenderTarget.h",
|
|
|
|
"$_src/gpu/vk/GrVkResourceProvider.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkResourceProvider.h",
|
|
|
|
"$_src/gpu/vk/GrVkSampler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSampler.h",
|
2018-12-03 15:08:21 +00:00
|
|
|
"$_src/gpu/vk/GrVkSamplerYcbcrConversion.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSamplerYcbcrConversion.h",
|
2019-01-02 19:51:29 +00:00
|
|
|
"$_src/gpu/vk/GrVkSecondaryCBDrawContext.cpp",
|
2019-01-02 21:39:20 +00:00
|
|
|
"$_src/gpu/vk/GrVkSecondaryCBDrawContext.h",
|
2017-03-01 22:01:09 +00:00
|
|
|
"$_src/gpu/vk/GrVkSemaphore.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkSemaphore.h",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkStencilAttachment.h",
|
|
|
|
"$_src/gpu/vk/GrVkTexture.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTexture.h",
|
|
|
|
"$_src/gpu/vk/GrVkTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTextureRenderTarget.h",
|
|
|
|
"$_src/gpu/vk/GrVkTransferBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkTransferBuffer.h",
|
2018-04-10 13:34:07 +00:00
|
|
|
"$_src/gpu/vk/GrVkTypesPriv.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
"$_src/gpu/vk/GrVkUniformBuffer.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUniformBuffer.h",
|
|
|
|
"$_src/gpu/vk/GrVkUniformHandler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUniformHandler.h",
|
|
|
|
"$_src/gpu/vk/GrVkUtil.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkUtil.h",
|
|
|
|
"$_src/gpu/vk/GrVkVaryingHandler.cpp",
|
|
|
|
"$_src/gpu/vk/GrVkVaryingHandler.h",
|
|
|
|
]
|
|
|
|
|
2020-02-18 19:34:38 +00:00
|
|
|
skia_direct3d_sources = [
|
2020-02-24 16:36:15 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DBackendContext.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DTypes.h",
|
2020-03-31 15:34:00 +00:00
|
|
|
"$_include/gpu/d3d/GrD3DTypesMinimal.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_include/private/GrD3DTypesPriv.h",
|
2020-04-03 18:59:20 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DBuffer.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DBuffer.h",
|
2020-02-19 19:57:58 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCaps.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCaps.h",
|
2020-03-23 18:18:37 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCommandList.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCommandList.h",
|
2020-07-09 16:35:06 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCommandSignature.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCommandSignature.h",
|
2020-05-28 10:44:55 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DCpuDescriptorManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DCpuDescriptorManager.h",
|
2020-04-30 20:41:25 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorHeap.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorHeap.h",
|
2020-06-09 20:34:43 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorTableManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DDescriptorTableManager.h",
|
2020-02-19 19:57:58 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DGpu.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DGpu.h",
|
2020-02-26 20:31:49 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DOpsRenderPass.h",
|
2020-03-27 20:21:34 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineState.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineState.h",
|
2020-04-23 14:30:23 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateBuilder.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateBuilder.h",
|
2020-05-19 15:40:31 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateDataManager.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DPipelineStateDataManager.h",
|
2020-03-26 19:33:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DRenderTarget.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DRenderTarget.h",
|
2020-03-09 14:58:09 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DResourceProvider.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DResourceProvider.h",
|
2020-03-06 16:58:07 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DResourceState.h",
|
2020-04-23 15:03:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DRootSignature.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DRootSignature.h",
|
2020-06-25 17:10:29 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DSemaphore.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DSemaphore.h",
|
2020-04-13 15:02:21 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DStencilAttachment.h",
|
2020-03-24 18:58:03 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTexture.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTexture.h",
|
2020-03-26 19:33:02 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTextureRenderTarget.h",
|
2020-03-26 15:47:26 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTextureResource.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DTextureResource.h",
|
2020-03-20 15:23:39 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DTypesPriv.cpp",
|
2020-02-27 20:59:23 +00:00
|
|
|
"$_src/gpu/d3d/GrD3DUtil.cpp",
|
|
|
|
"$_src/gpu/d3d/GrD3DUtil.h",
|
2020-02-18 19:34:38 +00:00
|
|
|
]
|
|
|
|
|
2019-07-18 15:43:45 +00:00
|
|
|
skia_dawn_sources = [
|
2019-08-06 15:15:41 +00:00
|
|
|
"$_include/gpu/dawn/GrDawnTypes.h",
|
2019-07-29 21:07:44 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnBuffer.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnBuffer.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnCaps.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnCaps.h",
|
|
|
|
"$_src/gpu/dawn/GrDawnGpu.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnGpu.h",
|
2019-08-26 19:19:42 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnOpsRenderPass.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnOpsRenderPass.h",
|
2019-08-02 13:57:55 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnProgramBuilder.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnProgramBuilder.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnProgramDataManager.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnProgramDataManager.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnRenderTarget.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnRenderTarget.h",
|
2019-08-21 13:48:05 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnRingBuffer.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnRingBuffer.h",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnStencilAttachment.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnStencilAttachment.h",
|
2019-08-13 19:28:47 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnTexture.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnTexture.h",
|
2019-08-14 19:07:42 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnTextureRenderTarget.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnTextureRenderTarget.h",
|
2019-07-18 15:43:45 +00:00
|
|
|
"$_src/gpu/dawn/GrDawnUtil.cpp",
|
|
|
|
"$_src/gpu/dawn/GrDawnUtil.h",
|
|
|
|
]
|
|
|
|
|
2017-07-05 20:49:36 +00:00
|
|
|
skia_metal_sources = [
|
2017-07-28 15:31:19 +00:00
|
|
|
"$_include/gpu/mtl/GrMtlTypes.h",
|
2018-08-02 18:18:37 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlBuffer.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlBuffer.mm",
|
2017-07-31 14:45:52 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCaps.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlCaps.mm",
|
2019-04-22 21:07:53 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCommandBuffer.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlCommandBuffer.mm",
|
2018-12-14 14:18:50 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlCppUtil.h",
|
2019-04-26 16:23:51 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlDepthStencil.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlDepthStencil.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlGpu.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlGpu.mm",
|
2019-08-26 15:08:51 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlOpsRenderPass.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlOpsRenderPass.mm",
|
2018-08-06 13:47:23 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineState.h",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineState.mm",
|
2018-08-06 13:47:23 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateBuilder.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateBuilder.mm",
|
2018-08-08 14:50:21 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateDataManager.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlPipelineStateDataManager.mm",
|
2017-08-18 13:34:40 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlRenderTarget.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlRenderTarget.mm",
|
|
|
|
"$_src/gpu/mtl/GrMtlResourceProvider.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlResourceProvider.mm",
|
2018-08-09 16:55:28 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlSampler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlSampler.mm",
|
2019-08-28 18:35:55 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlSemaphore.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlSemaphore.mm",
|
2018-10-08 20:58:25 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlStencilAttachment.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlStencilAttachment.mm",
|
2017-08-04 13:34:44 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTexture.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTexture.mm",
|
2018-06-27 18:58:12 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTextureRenderTarget.h",
|
2018-07-31 14:51:17 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTextureRenderTarget.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlTrampoline.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlTrampoline.mm",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlUniformHandler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlUniformHandler.mm",
|
2017-07-31 20:32:36 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlUtil.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlUtil.mm",
|
2018-08-08 14:48:45 +00:00
|
|
|
"$_src/gpu/mtl/GrMtlVaryingHandler.h",
|
|
|
|
"$_src/gpu/mtl/GrMtlVaryingHandler.mm",
|
2019-09-19 17:03:09 +00:00
|
|
|
"$_src/image/SkSurface_GpuMtl.mm",
|
2017-07-05 20:49:36 +00:00
|
|
|
]
|
|
|
|
|
2016-10-26 21:54:36 +00:00
|
|
|
skia_native_gpu_sources = [
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/android/GrGLMakeNativeInterface_android.cpp",
|
2017-12-11 15:06:31 +00:00
|
|
|
"$_src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp",
|
2017-12-11 15:06:31 +00:00
|
|
|
"$_src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp",
|
2020-04-02 22:26:41 +00:00
|
|
|
"$_src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp",
|
|
|
|
"$_src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp",
|
2016-10-26 21:54:36 +00:00
|
|
|
]
|