Commit Graph

232 Commits

Author SHA1 Message Date
Ben Wagner
37c5403890 Add pixel geometry and dft selection to viewer app.
Change-Id: I2fea84793383c44b102fa97b23f59235ef302ff9
Reviewed-on: https://skia-review.googlesource.com/121581
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-04-16 22:46:50 +00:00
Robert Phillips
ba375a8884 Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
This relies on the Chrome CL: https://chromium-review.googlesource.com/c/chromium/src/+/999796 (Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS to SkUserConfig.h) landing first.

Change-Id: Ie0a2b7b84cc02e46957765a0a7d6444a5320769d
Reviewed-on: https://skia-review.googlesource.com/119140
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-04-12 14:56:10 +00:00
Brian Salomon
032aaae5be Remove legacy GrContext factories function and supporting code/types.
Change-Id: I437a4a0a58bf70ea1b8b0659b099a2af2bfa64fe
Reviewed-on: https://skia-review.googlesource.com/116197
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-23 21:12:50 +00:00
Brian Salomon
afdc6b1ba9 Vulkan backend render targets don't allow client to specify stencil bits
We already always create the stencil buffer even for wrapped RTs.

Make VulkanWindowContext use SkSurface::MakeFromBackendRenderTarget.

Change-Id: I5df429d347331801954ec17cb9d75e323a7af345
Reviewed-on: https://skia-review.googlesource.com/113206
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 17:26:50 +00:00
Hal Canary
c5cf762177 Viewer/Amdroid: universal build, resources in APK
Change-Id: I57dda6e3329dbee720333b6e92142fce28f8dbd3
Reviewed-on: https://skia-review.googlesource.com/111940
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-03-06 22:52:10 +00:00
Greg Daniel
8385a8a44b Revert "Revert "Fixes to alignment issues with regards to mapped vulkan memory.""
This reverts commit 88fdee9bde.

Reason for revert: Pre Fixes landed in other repos

Original change's description:
> Revert "Fixes to alignment issues with regards to mapped vulkan memory."
> 
> This reverts commit 9fb6cf4c49.
> 
> Reason for revert: breaks fuchsia
> 
> Original change's description:
> > Fixes to alignment issues with regards to mapped vulkan memory.
> > 
> > Bug: skia:
> > Change-Id: Ida9813fe774580a6d157b8eb8d330488c8e8c4bc
> > Reviewed-on: https://skia-review.googlesource.com/109483
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> 
> TBR=djsollen@google.com,egdaniel@google.com,jvanverth@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:
> Change-Id: If1223313cab27737ada401d1f3fe4b7ab849d03f
> Reviewed-on: https://skia-review.googlesource.com/110040
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: Ifeebf535c3617674846f7ef25e686ee11ceee65c
Reviewed-on: https://skia-review.googlesource.com/110160
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-02-26 18:59:38 +00:00
Greg Daniel
88fdee9bde Revert "Fixes to alignment issues with regards to mapped vulkan memory."
This reverts commit 9fb6cf4c49.

Reason for revert: breaks fuchsia

Original change's description:
> Fixes to alignment issues with regards to mapped vulkan memory.
> 
> Bug: skia:
> Change-Id: Ida9813fe774580a6d157b8eb8d330488c8e8c4bc
> Reviewed-on: https://skia-review.googlesource.com/109483
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=djsollen@google.com,egdaniel@google.com,jvanverth@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: If1223313cab27737ada401d1f3fe4b7ab849d03f
Reviewed-on: https://skia-review.googlesource.com/110040
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-02-25 14:00:39 +00:00
Greg Daniel
9fb6cf4c49 Fixes to alignment issues with regards to mapped vulkan memory.
Bug: skia:
Change-Id: Ida9813fe774580a6d157b8eb8d330488c8e8c4bc
Reviewed-on: https://skia-review.googlesource.com/109483
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-02-23 20:17:16 +00:00
Chris Dalton
9ce9507a7f Fix touch coordinate mapping in Windows
Coordinates were not previously being mapped correctly from screen
coordinates to window coordinates.

Bug: skia:
Change-Id: Ie56ac3b42273aede6f97ee6f83ac9766020510ea
Reviewed-on: https://skia-review.googlesource.com/109109
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-02-21 19:38:36 +00:00
Brian Osman
6848b716f7 Fix flicker when changing backend on iOS viewer
This is the same fix from: https://skia-review.googlesource.com/c/skia/+/107941

Change-Id: I1367b1fc466cecbc2733b4e337376ce9f48cb6d8
Reviewed-on: https://skia-review.googlesource.com/107980
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-02-16 15:31:36 +00:00
Brian Osman
4013db8e08 Fix flicker when changing backend on Mac viewer
Tie the SDL GL context to the Window, not the context. Deleting the context
causes the window to render a frame of black - this keeps the context alive
along with the window, so that never happens.

Change-Id: Id4df18a6f2fe09f617ec2ff1809d000f18f547ba
Reviewed-on: https://skia-review.googlesource.com/107941
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-02-15 19:14:32 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Mike Klein
8f11d4dcaf eliminate SK_BUILD_FOR_WIN32
SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.

Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007

Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
2018-01-26 19:52:04 +00:00
Brian Osman
56a24813a4 Move stats code to new layer (with configurable list of timers)
Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-20 16:59:04 +00:00
Greg Daniel
faa095e984 Update SkSurface MakeFromBackend* factories to take an SkColorType.
Bug: skia:
Change-Id: Ib1b03b1181ec937843eac2e8d8cb03ebe53e32c1
Reviewed-on: https://skia-review.googlesource.com/86760
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-19 18:41:36 +00:00
Greg Daniel
81b8059d8b Start removing uses of VkFormatToPixelConfig in vulkan backend
Bug: skia:
Change-Id: I2c8e86b9e8ca6a33913be347a3c65af963c5fd12
Reviewed-on: https://skia-review.googlesource.com/84341
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-13 15:46:12 +00:00
Brian Salomon
94f509b504 Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface.
Add GrGLAssembleInterface with legacy bare pointer return.

This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.

Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-11 22:03:38 +00:00
Brian Salomon
3d6801eeee Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.

Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.

Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.

Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-11 17:54:38 +00:00
Brian Osman
d67e518980 Move ImGui support code to ImGuiLayer
Viewer still has plenty of code that uses ImGui to create application
specific UI, but the structural code that forwards input to ImGui, and
converts per-frame ImGui rendering data to Skia draw commands is now in
a single component that can be reused in any sk_app-based application.

Bug: skia:
Change-Id: Ic14ece659d4af8ee13b69c638bdaf7df6c24f5c0
Reviewed-on: https://skia-review.googlesource.com/82627
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-11 17:37:58 +00:00
Brian Osman
80fc07e8f8 Create a Window::Layer interface to reduce sk_app glue code
This also makes it possible to manage other parts of viewer, etc (like
the stats screen, command set, even samples) as additional layers in the
stack. For now, it just removes a lot of boilerplate.

Bug: skia:
Change-Id: Ic2f80690fc76c683b3736287dc2b738c50d38614
Reviewed-on: https://skia-review.googlesource.com/82688
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-11 16:46:58 +00:00
Brian Salomon
384fab467e sk_spification of GrGpu creation.
Make GrContext::MakeGL take interface as sk_sp.

Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.

Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-07 17:56:59 +00:00
Brian Osman
bb4b20a265 Keep animation running while moving the mouse in viewer (on Windows)
Animated slides (like addarc) would appear to pause while dragging the
mouse around. This was because the message queue was never empty - we
would just alternate handling WM_MOUSEMOVE and WM_PAINT messages. Forcing
an onIdle before each onPaint appears to fix the problem.

Bug: skia:
Change-Id: I1d19f83c2cf480f327420a2682a074213847d062
Reviewed-on: https://skia-review.googlesource.com/80620
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-05 15:39:01 +00:00
Chris Dalton
d1ec4105f7 Fix ANGLE build with extended clang warnings
Add newline-eof to the list of ignroed warnings.
Fix shadowed fields.

Bug: skia:
Change-Id: I4985ce2495194a7f805af98c4f42c44691086e36
Reviewed-on: https://skia-review.googlesource.com/79681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 20:54:40 +00:00
Chris Dalton
1ef80942b3 turn on extended Clang warnings on Windows too
Plus some small rearrangements of the various warning lists.

Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 19:29:51 +00:00
Brian Osman
fa91627a75 Move some bits from views to sk_app
Most of these are required for sk_app, and have nothing to do with the
code that's left in views at this point. No presubmit due to missing
copyright in third-party public domain code.


No-Presubmit: true
Bug: skia:
Change-Id: If725f755f7f12f26b6bdc0cacfb136557b831bcf
Reviewed-on: https://skia-review.googlesource.com/78981
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-01 14:47:10 +00:00
Brian Osman
eff04b5ec2 Remove SampleApp and convert HelloWorld to sk_app
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.

Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-21 18:37:19 +00:00