SkRefCntBase is an implementation detail of SkRefCnt, so let's not
mention it in SkContext_Compute.h. While I'm here, I notice SkNVRefCnt
would work fine too.
No one else calls internal_dispose_restore_refcnt_to_1(), so we can
inline it. While here, I notice it's resetting the ref count to 1 even
in release builds. I'm not sure if that is/can be optimized away, but
in any case I think we can wrap with #ifdef SK_DEBUG, if only to make it
clear that it's only there to support the assert in the destructor.
I've removed validate(). Most of the places it's called read pretty
weird, and I think suggest some sort of class-specific validation than
just checking that we're holding a ref. SkWeakRefCnt::validate() isn't
called anywhere.
There were few users of getRefCnt() outside SkRefCnt itself, so I
removed the rest and made it private.
I've added a few this-> to self calls while at it.
Change-Id: I98be06677a6e8b8e66f44cbb17d14e38b0f39d38
Reviewed-on: https://skia-review.googlesource.com/c/167160
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
- Mechanical replacement of GrColor4h (used throughout Ops) with
SkPMColor4f.
- API adaptation (to/FromGrColor -> to/From_BytesRGBA).
- Complete removal of FromFloats (source was already SkPMColor4f),
and toFloats (setting uniforms can directly access .vec()).
Bug: skia:
Change-Id: I37eece1fa7ed2545dc6843e840d4cc3c60f19747
Reviewed-on: https://skia-review.googlesource.com/c/166620
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The Windows header definitions of NAN and INFINITY involve overflowing
math, making clang treat them as not being constexpr. Now they're
constexpr everywhere.
Bug: skia:
Change-Id: I84c05aae2952a152fed4eceb55cd2680d6fd5b05
Reviewed-on: https://skia-review.googlesource.com/c/166840
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This function was misleading because GrRenderTargetOpList::forwardCombine
can leave holes in the array which were still counted.
It would be harder to track this in op chaining redux.
Change-Id: Ib9619839012cb7dd2d0e4ccac31a231787f90f2d
Reviewed-on: https://skia-review.googlesource.com/c/166442
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a test CL to measure perf impact on the bots
Bug: skia:
Change-Id: I8aae0ac1373921d4d1b5f92e1f6b2318e66f0032
Reviewed-on: https://skia-review.googlesource.com/c/166283
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We still degrade to bytes when creating vertices (tagged TODO4F).
Note: Guarded for Chrome (by making GrColor4h a wrapper around
GrColor).
Bug: skia:
Change-Id: Id8a1d9eec7978d52b059cd9952666bc1217ee073
Reviewed-on: https://skia-review.googlesource.com/c/165527
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
GrPremulColor is only use in test code, and is redundant
Bug: skia:
Change-Id: I4a22941d28cbec3eb203bca393cfeccffe04e053
Reviewed-on: https://skia-review.googlesource.com/c/165524
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
To keep things sane, move SkNx and SkHalf to include/private
Bug: skia:
Change-Id: Iaee8c3f92a2720bf97583c3f326486d4ce462e8b
Reviewed-on: https://skia-review.googlesource.com/c/165344
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We're going to use half-floats, which are far more future-proof.
Bug: skia:
Change-Id: I6e098017381256d6e750ac546c353072802282cb
Reviewed-on: https://skia-review.googlesource.com/c/165522
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I91b9816aae74726762c123d9f3454c5961382b7b
Reviewed-on: https://skia-review.googlesource.com/c/164680
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
All uses have been converted to SkPMColor4f (or similar).
Bug: skia:
Change-Id: I220bd5eaf6c35b17321c1e8bc92ace7ff92908c4
Reviewed-on: https://skia-review.googlesource.com/c/162749
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This adds SkPMColor4f conversions to/from RGBA bytes (ie GrColor).
I had previously made some free functions that did the same thing.
I'm ambivalent about which option is nicer, but wanted to have one
method, so I converted everything to use the new versions.
Bug: skia:
Change-Id: I4194c44b5bd12228075fd1932a14cf31c8d6a3c1
Reviewed-on: https://skia-review.googlesource.com/c/162560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change the behavior from allocating only the memory needed for T.
to an exponential growth starting at 1024.
Change-Id: Id37e0fb9e269feebf669ebc73f9e26dcd0589452
Reviewed-on: https://skia-review.googlesource.com/c/162102
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
are not recyclable.
Change-Id: I5ff9c48b3d7b37531a3f052bd5188a8afcacf3cb
Reviewed-on: https://skia-review.googlesource.com/c/161860
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 0a0304c426.
Reason for revert: Breaking metal
Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
>
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
>
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
>
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
>
> BUG: skia:8444
>
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.
Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.
Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.
BUG: skia:8444
Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
For destinations, Premul vs. Unpremul is actually meaningful
for these color types - it determines whether or not we divide
through by alpha after blending. Opaqueness ought to just be
a performance hint, and only for sources.
Bug: skia:
Change-Id: I801a64316ec9c92642982cd2096f8bec9a7855f3
Reviewed-on: https://skia-review.googlesource.com/c/161423
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9835dd51b3.
Reason for revert: Chrome unit tests failing?
Original change's description:
> Fix image info checking for always-opaque color types
>
> The old code overlooked 101010x and 888x. The GPU code for
> readPixels tried to enfore this, but incorrectly, and the
> writePixels code missed it entirely.
>
> Bug: skia:
> Change-Id: Ib69473703f2ae7604d4b21ec6728b7d764becd9a
> Reviewed-on: https://skia-review.googlesource.com/c/161148
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Auto-Submit: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I360375f2bf21576db914f5e177ac56e398ca7023
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/161380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The old code overlooked 101010x and 888x. The GPU code for
readPixels tried to enfore this, but incorrectly, and the
writePixels code missed it entirely.
Bug: skia:
Change-Id: Ib69473703f2ae7604d4b21ec6728b7d764becd9a
Reviewed-on: https://skia-review.googlesource.com/c/161148
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
This reverts commit c0a74a1f76.
Reason for revert: made flutter 7K bigger for no real gain.
Original change's description:
> SkTArray: clean up, no change to behaviour
>
> Change-Id: I15883216995a0ffe1ee1b183291cf0ea5867f613
> Reviewed-on: https://skia-review.googlesource.com/c/161042
> Commit-Queue: Hal Canary <halcanary@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
Change-Id: I10756cd384c352ede68636a08e7cdd83c6833e4f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161260
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I15883216995a0ffe1ee1b183291cf0ea5867f613
Reviewed-on: https://skia-review.googlesource.com/c/161042
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is split out of: https://skia-review.googlesource.com/c/skia/+/143113 (Reduce arbitrary opList splitting when sorting (take 3)).
It needs to be behind a context option because, without mini-flushes, it can cause OOM on smaller devices (e.g., Nexus7 and AndroidOne).
Change-Id: Icde3302bd033a9c4634bb0ca97c950456e73db7c
Reviewed-on: https://skia-review.googlesource.com/c/160763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Convert GrConstColorProcessor to store SkPMColor4f
Bug: skia:
Change-Id: I6c505856653a02e576ae11fca59dc307545437f7
Reviewed-on: https://skia-review.googlesource.com/c/159152
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Outsetting in perspective case outsets the original homogeneous quad
points rather than the homogenized 2d points in order to avoid seaming
issues along shared edges.
Currently there is no way to trigger this from the public API and it
is tested by directly accessing GrRenderTargetContext from the added gm.
Change-Id: I24e0d53cc5821c8c8be07c23aca5bfafb4935c33
Reviewed-on: https://skia-review.googlesource.com/157600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We'd really like to converge on SkRGBA4f everywhere. This CL continues
to store GrColor4f in the GPU backend, but changes the constantColor
optimization logic to use SkPMColor4f.
GrColor[4f] have "unknown" alpha type, but in this context, they are
nearly always premul, so let's take advantage of our SkRGBA4f type
safety. We lose some of the semantic benefits and helpers that are
present in GrColor4f (OpaqueWhite, TransparentBlack).
The biggest thing that would probably help is a direct path to/from
bytes (GrColor).
Bug: skia:
Change-Id: Ic0838ad3f95d207163b3af51e5f5cf6f499c2047
Reviewed-on: https://skia-review.googlesource.com/157840
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The main two CLs calved off (and landed independently) from this CL are:
https://skia-review.googlesource.com/c/skia/+/156761 (Add SkImage_Gpu::MakePromiseYUVATexture)
-- adds internal place holder for YUVA promise images (only returns Y channel)
https://skia-review.googlesource.com/c/skia/+/156140 (Add SkImage_Base API to access planar data)
-- adds ability to grab planes for testing purposes (not externally visible)
Bug: skia:7903
Bug: skia:8424
Change-Id: Id0f2f84851dacc66c2c266a30cafa0b628b12eb4
Reviewed-on: https://skia-review.googlesource.com/151983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Remove SkEncodedInfo::ICCProfile::MakeSRGB. Instead of creating
this object whenever there is no encoded color profile, just
treat null as sRGB, like skcms does.
This may help with crbug.com/887372. Regardless it simplifies the
code.
Also fix a bug where SkCodec could have passed a null
skcms_ICCProfile to skcms_ApproximatelyEqualProfiles (related
to b/116608007).
Bug: chromium:887372
Change-Id: I2374e8d8a1aed261f1291b7f6fd6c7ea662f26fd
Reviewed-on: https://skia-review.googlesource.com/157561
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Most functionality is shared, but this lets us get type safety.
SkColor4f = SkRGBA4f<kUnpremul>
SkPMColor4f = SkRGBA4f<kPremul>
Change-Id: I27408565dc92e722f42a185cecbf7af15d1dde3f
Reviewed-on: https://skia-review.googlesource.com/156243
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
No longer used anywhere.
Change-Id: I029d0caf1bb60ba3e77761648193c01d39c37183
Reviewed-on: https://skia-review.googlesource.com/155843
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Bug: skia:
Change-Id: I9a99cb28fd239371ca21b4a918e802606afe9da0
Reviewed-on: https://skia-review.googlesource.com/155840
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 90d2d9381e.
Updated to use float in the shader (many ES2 implementations
don't support integral types as attributes).
Bug: skia:
Change-Id: I0898f1730da60ff03f8165b2f1a3ee18a7b2fec8
Reviewed-on: https://skia-review.googlesource.com/155162
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I76ab59d963cebf6cbb450e1873c3e0c63f3f2da0
Reviewed-on: https://skia-review.googlesource.com/155560
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
PS1 reverts commit 6c8d242b14.
PS2 uses an SkMutex for thread safety.
Change-Id: I9318f92cc028844b3dc5a99a00282c2762057895
Reviewed-on: https://skia-review.googlesource.com/155060
Reviewed-by: Mike Klein <mtklein@google.com>
Make the listner list for bitmas and paths use a simple atomic
stack. This stack implementation does not have the ABA problem
because you can only pop the entire stack at once
with exchange(nullptr).
BUG=skia:8324
Change-Id: I7b0438a42c473b36cd4b0cbf236bf1692c5afab3
Reviewed-on: https://skia-review.googlesource.com/154861
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit d2ca0473f6.
Reason for revert: Various bots failing.
Original change's description:
> Add Short4 vertex attributes, and benchmark them as 4.12 colors
>
> This is likely our best widely portable option for encoding wide gamut
> colors that doesnt sacrifice too much performance. The benchmark uses
> them as we're likely to do: 4.12 fixed point, in the destination color
> space. We're using SINT vertex attributes for simplicity, so the encode
> and decode are simple multiply/divide by 4096.
>
> Bug: skia:
> Change-Id: I9b544f3e187b775d81f83dc9dd44611570ad33c2
> Reviewed-on: https://skia-review.googlesource.com/155001
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I921e29cf9a121c5752ec7d99a03470b5193afd4a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/154883
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is likely our best widely portable option for encoding wide gamut
colors that doesnt sacrifice too much performance. The benchmark uses
them as we're likely to do: 4.12 fixed point, in the destination color
space. We're using SINT vertex attributes for simplicity, so the encode
and decode are simple multiply/divide by 4096.
Bug: skia:
Change-Id: I9b544f3e187b775d81f83dc9dd44611570ad33c2
Reviewed-on: https://skia-review.googlesource.com/155001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The CPU type is still specified using GrVertexAttribType.
The GPU type is specified directly using GrSLType.
kHalfX_GrVertexAttribType now really means half-float buffer
data, rather than float. (Caveat: The GL enum is only correct
with ES3/GL3 - ES2+extension needs a different value. Sigh.)
Bug: skia:
Change-Id: Ife101db68a5d4ea1ddc2f6c60fbec0c66d725c16
Reviewed-on: https://skia-review.googlesource.com/154628
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Actually takes a ref on fOwningPerOpListPaths, instead of just
asserting it continues to exist. Removes unnecessary asserts
surrounding dangling pointers.
Bug: skia:8359
Change-Id: Ie80da55510f320452bd9ee3a4b38bd59d48681a0
Reviewed-on: https://skia-review.googlesource.com/154684
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.
Looks like we have lots of work to do.
Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0. I think this fixes the failing CQ
bot, and the white square problem.
Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit e53de48393.
Reason for revert: Key size distribution has changed back.
Original change's description:
> increase Builder's prealloc size after colorspace change
>
> BUG=skia:
>
> Change-Id: I003dcbde7d987404ae823df6621e13664cf440a1
> Reviewed-on: https://skia-review.googlesource.com/9523
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I506a1ec791e6d99df1836cbf3262747fbfa224a7
Reviewed-on: https://skia-review.googlesource.com/153008
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3b347232bc.
Reason for revert: tree done gone red.
Original change's description:
> SkMath takes some functions from from SkTypes
>
> Moved to include/core/SkMath.h: Sk{Is|}Align{2|4|8|Ptr}, SkLeftShift,
> SkAbs{32|}, SkM{ax|in}32 SkTM{in|ax}, SkTClamp, SkFastMin32, SkTPin.
>
> Change-Id: Ibcc07be0fc3677731048e7cc86006e7aa493cb92
> Reviewed-on: https://skia-review.googlesource.com/133381
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
TBR=mtklein@google.com,halcanary@google.com,bungeman@google.com,reed@google.com
Change-Id: I44073cf397e2a3a6a941a90f0aa63c6396d4c742
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/152587
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 49894f450f.
Reason for revert: Breaking a CTS test on the Android roll:
java.lang.AssertionError: expected:<67043583> but was:<50266367>
at org.junit.Assert.fail(Assert.java:88)
at org.junit.Assert.failNotEquals(Assert.java:834)
at org.junit.Assert.assertEquals(Assert.java:645)
at org.junit.Assert.assertEquals(Assert.java:631)
at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)
Expected: 3FF00FF Actual: 2FF00FF
Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
>
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
>
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
>
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
>
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
>
> TBR=djsollen@google.com
> As with the original, no API change
>
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com
Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)
Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.
This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
TBR=djsollen@google.com
As with the original, no API change
Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")
This fixes the Android build, which was failing a CTS test with this
change.
Bug: skia:6839
Bug: skia:8052
TBR=djsollen@google.com
As with the original, no API change
Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:6839
Bug: skia:8052
Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.
Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.
SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
- FIXME: maybe we should have a single instance for
SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
an SkImageInfo (at least in SkPngCodec), it needs a way to pass
this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
https://codereview.chromium.org/2212563003/#ps120001, but didn't
land that version. I like it though. Mike didn't like the bits
per component for 565, but it seems like a sensible hack, much
like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
to drop width and height (now in SkEncodedInfo) and take a RHS
reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
parameter for whether there is a color Xform, allowing SkJpegCodec
and SkHeifCodec to override that method instead of having another
method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors
TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.
Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There's really no reason to prevent any of these conversions;
they all have somewhat reasonable behavior:
- converting between grey in different color spaces
should probably work just fine
- we'll convert color to gray using a fixed set of
luminance coefficients, but that's better than failing
- we'll invent {r,g,b} = {0,0,0} if we convert alpha
to something with color
- converting to opaque formats without thinking about
premul/unpremul is probably fine, better than just
not working at all
- a missing src color space can always be assumed to be sRGB
Updates to ReadPixelsTest:
- skip more supported test cases in test_conversion(),
each with a TODO
- conversions from non-opaque to opaque should now work
- conversion from A8 to non-A8 should sometimes now
work on GPUs, and the test needed a little bit of
a tweak to not expect A8 to carry around color somehow.
Updates to SRGBReadWritePixelsTest:
- writing untagged pixels shouldn't fail anymore;
instead, it should behave like it was tagged sRGB
Change-Id: I19e78f3a6c89ef74fbcbc985d3fbd77fa984b1c2
Reviewed-on: https://skia-review.googlesource.com/147815
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The only SkAtomic<T> left are the ones overriding the default memory
order in SkPath. I think I'd like to try switching them to std::atomic
too, but in another CL.
Trim unused APIs in SkAtomics.h.
Change-Id: Ia1c283355902ccb8fcdad70cdf27bb577e8ca407
Reviewed-on: https://skia-review.googlesource.com/146529
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
push -> push_back
add some aliases to match std::vector: count, reserve, ...
Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit fdf05f4ff4.
Reason for revert: Android fixed after removing multitexture support from TextureOp.
Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
>
> This reverts commit af87483873.
>
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
>
> This reverts commit 607be37e3d.
>
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
>
> This reverts commit b948572c78.
>
> Revert "Remove multitexturing support from GrTextureOp."
>
> This reverts commit 986f64c601.
>
> Revert "Make result of GrOp::combineIfPossible be an enum."
>
> This reverts commit 641ac7daa8.
>
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is pulled out of: https://skia-review.googlesource.com/c/skia/+/143113 (Reduce arbitrary opList splitting when sorting (take 3)) and is necessary for incremental tological sorting of opLists.
Change-Id: I080cee2c54f5a61dceea67037242f6c6b3e01b8d
Reviewed-on: https://skia-review.googlesource.com/145641
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit af87483873.
Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
This reverts commit 607be37e3d.
Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
This reverts commit b948572c78.
Revert "Remove multitexturing support from GrTextureOp."
This reverts commit 986f64c601.
Revert "Make result of GrOp::combineIfPossible be an enum."
This reverts commit 641ac7daa8.
Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.
Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
GrPipeline::FixedDynamicState.
This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.
Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Move peek[Surface|Texture|RenderTarget]() from GrSurfaceProxyPriv to
to GrSurfaceProxy.
Move proxyMipMapped(), textureType(), and hasRestrictedSampling()
from GrTextureProxyPriv to GrTextureProxy.
Change-Id: I259114d0508c4613d55f7f1faccac362fa6fb281
Reviewed-on: https://skia-review.googlesource.com/144641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Fold its functionality into GrPrimitiveProcessor and GrFragmentProcessor.
Make each have its own TextureSampler nested class. Currently the only
difference is that fragment processors lose the ability to inject their
samplers into the vertex shader. However, this facilitates refactoring
GrPrimitiveProcessor's TextureSampler class such that the textures are
specified separately from the TextureSampler.
Bug: skia:
Change-Id: I1e590187e7a6ae79ee3147155d397fcdcf5e4619
Reviewed-on: https://skia-review.googlesource.com/142814
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Removes flag indicating rectangle or external as its now redundant.
Bug: skia:
Change-Id: Ia475b557390e7a6b0f19f6e189cf8c27090e397c
Reviewed-on: https://skia-review.googlesource.com/144346
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This represents the GL texture "target" but at the API-neutral level. It
will be needed here because proxy's that wrap imported texture's need to
know about sampling restrictions.
Change-Id: Ie811a6f6d04ba1b04faa6908422dca64e8e447c8
Reviewed-on: https://skia-review.googlesource.com/144304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.
Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Currently many range checks are being forced when they aren't needed.
Change-Id: I5ad6933a15fa063e76045757c7523f17900e4c1a
Reviewed-on: https://skia-review.googlesource.com/142816
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The explicit resource allocator assumes that it has complete control
over the resources it hands out thus, they can have no pre-existing
pending IO.
Change-Id: I59d8d079d8b8514688c458a54424329b86922cb6
Reviewed-on: https://skia-review.googlesource.com/143300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 20d4e546d8.
Reason for revert: Android dying on Nexus7 & Nexus Player
Original change's description:
> Reduce arbitrary opList splitting when sorting (take 2)
>
> The original CL (https://skia-review.googlesource.com/c/skia/+/141243 (Reduce arbitrary opList splitting when sorting)) was reverted due to Gold image diffs and perf regressions on Android.
>
> The image diffs should be fixed by:
> https://skia-review.googlesource.com/c/skia/+/142163 (Fix explicit allocation bug)
>
> Change-Id: I4bcc59820daf440de81f48e8970b47a6c8ec2bbb
> Reviewed-on: https://skia-review.googlesource.com/142102
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ice7ed703a17a1e1fef949446538c8da7524dc42e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/143121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 880b9d302f.
Reason for revert: Appears to be breaking serialization.
See https://ci.chromium.org/raw/build/logs.chromium.org/skia/20180718T201711.486335899Z_000000000077bbff/+/annotations
Original change's description:
> Add kAAHairline to GpuPathRenderers
>
> With the upcoming ccpr stroking, this will no longer be the only path
> renderer that can handle hairlines.
>
> Bug: skia:
> Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
> Reviewed-on: https://skia-review.googlesource.com/142246
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=brianosman@google.com,csmartdalton@google.com
Change-Id: I1967c2cf6b1f1307270bf62bb04130cdf84317b7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142280
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.
Bug: skia:
Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
Reviewed-on: https://skia-review.googlesource.com/142246
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
created new GMs for skinning
Bug: skia:
Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192
Reviewed-on: https://skia-review.googlesource.com/140241
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: 848521
Change-Id: Id3deb30447cc5caa27203b46b6b257e76cd88679
Reviewed-on: https://skia-review.googlesource.com/140986
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a reland of f4c5bb9aba
Original change's description:
> Make GPU cache invalidation SkMessageBus messages go to one GrContext.
>
> Makes it so the template param to SkMessageBus must implement:
> bool shouldSend(uint32_t inboxID) const
>
> Updates all GPU backend message types to only go to the GrContext that
> is adding a cache entry.
>
> Bug: skia:
> Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
> Reviewed-on: https://skia-review.googlesource.com/140220
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I8402bfe3ed0170c99936d47050458817030b473b
Reviewed-on: https://skia-review.googlesource.com/140801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit f4c5bb9aba.
Reason for revert: Accidentally submitted without CQ
Original change's description:
> Make GPU cache invalidation SkMessageBus messages go to one GrContext.
>
> Makes it so the template param to SkMessageBus must implement:
> bool shouldSend(uint32_t inboxID) const
>
> Updates all GPU backend message types to only go to the GrContext that
> is adding a cache entry.
>
> Bug: skia:
> Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
> Reviewed-on: https://skia-review.googlesource.com/140220
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iadb667d8027341703d254325320ddaa528fb33a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/140800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Makes it so the template param to SkMessageBus must implement:
bool shouldSend(uint32_t inboxID) const
Updates all GPU backend message types to only go to the GrContext that
is adding a cache entry.
Bug: skia:
Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
Reviewed-on: https://skia-review.googlesource.com/140220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The most common use-case for F16 is to draw things that are explicitly
outside of [0,1]. We can't prevent out-of-range values in general, users
could just draw out-of-range content in src mode. We've decided that
it's best to avoid surprising behavior, and trust the user in these
situations.
This effectively reverts https://skia-review.googlesource.com/c/skia/+/48183
Bug: skia:
Change-Id: I71c2dd925c567e2862d96ab70c752f19245a69c4
Reviewed-on: https://skia-review.googlesource.com/140500
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1847a96cb8253a8bd047c06d24cba92c8dc04667
Reviewed-on: https://skia-review.googlesource.com/140440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a219419c9d.
Reason for revert: breaking things
Original change's description:
> Some scissor state cleanup.
>
> Separate flushing the enablement of scissor from the rect in GrGLGpu.
>
> Move GrPipeline::ScissorState to a global enum and use more broadly.
> Rename to GrScissorTest to avoid name conflict with existing
> GrScissorState.
>
> Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
> Reviewed-on: https://skia-review.googlesource.com/137395
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: If71a5c5efc86d4239b40675bad2a6cb1f77460f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/138900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Separate flushing the enablement of scissor from the rect in GrGLGpu.
Move GrPipeline::ScissorState to a global enum and use more broadly.
Rename to GrScissorTest to avoid name conflict with existing
GrScissorState.
Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
Reviewed-on: https://skia-review.googlesource.com/137395
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Draws basically the same as f16.
The existing load_f32, load_f32_dst, and store_f32 stages all had the
same bug that we'd never noticed because dy was always 0 until now.
Change-Id: Ibbd393fa1acc5df414be4cdef0f5a9d11dcccdb3
Reviewed-on: https://skia-review.googlesource.com/137585
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Nothing public was including this and it was included unnecessarily in many places.
Change-Id: Iee960b3e67981ab41af7442cc43391f2f57eb551
Reviewed-on: https://skia-review.googlesource.com/135787
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 19c1233c44.
Reason for revert: want to make sure Google3 can roll
Original change's description:
> Change how vertex/instance attributes are handled in geometry processors.
>
> * No longer register vertex/instance attributes on base class, just counts
>
> * Separate instance and vertex attributes and remove InputRate and offset
>
> * Make attributes constexpr where possible
>
> Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
> Reviewed-on: https://skia-review.googlesource.com/132405
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I4800632515e14fbf54af52826928ac915657b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/135661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkTCast is functionally equivalent to reinterpret_cast.
The comment about SkTCast helping to avoid strict alising issues is not
true. Dereferencing a pointer cast to a pointer of an unrelated type is
always undefined, even if smuggled through a union like in SkTCast.
To really avoid aliasing issues, you need to make a union[1] of the two
value types, or better, memcpy between values. I've had to fix
MatrixText.cpp where switching to reinterpret_cast actually let Clang
notice and warn that we're exploiting undefined behavior, and
GrSwizzle.h and SkCamera.cpp caught by GCC.
I've switched SkTLList over to use SkAlignedSTStorage, which seems
to help convince some GCC versions that fObj is used in a sound way.
[1] The union punning trick is non-standard in C++, but GCC and MSVC
both explicitly support it. I believe Clang does not officially
explicitly support it, but probably does quietly for GCC compatibility.
Change-Id: I71822e82c962f9aaac8be24d3c0f39f4f8b05026
Reviewed-on: https://skia-review.googlesource.com/134947
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* No longer register vertex/instance attributes on base class, just counts
* Separate instance and vertex attributes and remove InputRate and offset
* Make attributes constexpr where possible
Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
Reviewed-on: https://skia-review.googlesource.com/132405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: I0944195d3087c97353994ff219f77464d94f1ba8
Reviewed-on: https://skia-review.googlesource.com/135045
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I142ff4f6b05e633b92d982f3c39a0e58617c1c0e
Reviewed-on: https://skia-review.googlesource.com/135040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Converts atlas offsets to SkIVector, adds a GrCCAtlasStack class,
moves the Op that renders the atlases into GrCCPerFlushResources, etc.
Bug: skia:
Change-Id: I5110be8e74da709f3ce84bb6798ead572142d0fa
Reviewed-on: https://skia-review.googlesource.com/134701
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of c6530d1e5e
Original change's description:
> use std::enable_if instead of assert()
>
> Crazy? Genius?
>
> Change-Id: I6033ab5f1af1a6bee84c27025b988e1143d59293
> Reviewed-on: https://skia-review.googlesource.com/134512
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I50849c89a37255396706ce659e20f00c0b0f08c6
Reviewed-on: https://skia-review.googlesource.com/134860
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 009f51e43f
Original change's description:
> simplify SkTFitsIn, try 2
>
> Originally we wrote this in C++14 constexpr,
> but because this is used from public headers, we can't use
> C++14 yet. Now a somewhat sillier looking C++11 version.
>
> All the old tests still pass, and one new added.
> Updated the comments a bit for correctness and readability.
>
> Change-Id: I99c01e1346c1a5a36278cc08f30538112e5259aa
> Reviewed-on: https://skia-review.googlesource.com/134425
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I99676faac6153830538c1396a325ca1456dfb126
Reviewed-on: https://skia-review.googlesource.com/134800
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Rather than always starting the atlas at 1024 x 1024, begin with the
first pow2 dimensions whose area is theoretically large enough to
contain the pending paths.
Bug: skia:
Change-Id: I263e77ff6a697e865f6b3b62b9df7002225f9544
Reviewed-on: https://skia-review.googlesource.com/133660
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 009f51e43f.
Reason for revert: unintentional header consequences in Chromium... will reland after fixing Chromium
Original change's description:
> simplify SkTFitsIn, try 2
>
> Originally we wrote this in C++14 constexpr,
> but because this is used from public headers, we can't use
> C++14 yet. Now a somewhat sillier looking C++11 version.
>
> All the old tests still pass, and one new added.
> Updated the comments a bit for correctness and readability.
>
> Change-Id: I99c01e1346c1a5a36278cc08f30538112e5259aa
> Reviewed-on: https://skia-review.googlesource.com/134425
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=mtklein@chromium.org,bungeman@google.com
Change-Id: Ic73f8800bd022ffea125b3b1bf138fe49c0db926
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/134621
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit c6530d1e5e.
Reason for revert: going to revert SkTFitsIn refactor temporarily
Original change's description:
> use std::enable_if instead of assert()
>
> Crazy? Genius?
>
> Change-Id: I6033ab5f1af1a6bee84c27025b988e1143d59293
> Reviewed-on: https://skia-review.googlesource.com/134512
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=mtklein@chromium.org,bungeman@google.com
Change-Id: Id7c91e3a12756defe194379579cc5fd88fd4b164
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/134620
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Crazy? Genius?
Change-Id: I6033ab5f1af1a6bee84c27025b988e1143d59293
Reviewed-on: https://skia-review.googlesource.com/134512
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Originally we wrote this in C++14 constexpr,
but because this is used from public headers, we can't use
C++14 yet. Now a somewhat sillier looking C++11 version.
All the old tests still pass, and one new added.
Updated the comments a bit for correctness and readability.
Change-Id: I99c01e1346c1a5a36278cc08f30538112e5259aa
Reviewed-on: https://skia-review.googlesource.com/134425
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This typedef was created at a time when compilers often used sizeof(int)
storage for a bool. This is no longer the case and in all compilers
currently supported 'sizeof(bool) == 1'. Removing this also revealed one
field which was actually not a bool but a tri-state enum.
Change-Id: I9240ba457335ee3eff094d6d3f2520c1adf16960
Reviewed-on: https://skia-review.googlesource.com/134420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit b82c3d6ff2.
Reason for revert: SkTFitsIn makes its way into public headers via SkTo<T>, so it cannot use C++14isms.
Original change's description:
> simplify SkTFitsIn
>
> Now that we're C++14, a constexpr SkTFitsIn() is a lot easier.
> All the old tests still pass, and one new added.
>
> Updated the comments a bit for correctness and readability.
>
> Change-Id: I0f60e32e545fe4f2fb14e66a2bf25d562dbd680f
> Reviewed-on: https://skia-review.googlesource.com/133831
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,halcanary@google.com,bungeman@google.com
Change-Id: Icfb19c77b450cf3525d11225d4237f9bfa68c7fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/134440
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Now that we're C++14, a constexpr SkTFitsIn() is a lot easier.
All the old tests still pass, and one new added.
Updated the comments a bit for correctness and readability.
Change-Id: I0f60e32e545fe4f2fb14e66a2bf25d562dbd680f
Reviewed-on: https://skia-review.googlesource.com/133831
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
There is no good way to split the monster CL up. This breaks out
the GrContext plumbing but doesn't use it.
Change-Id: I90856d428d372bcec3f8821e6364667b367927d4
Reviewed-on: https://skia-review.googlesource.com/133382
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Spun off from the SkTFitsIn CL.
Change-Id: I686d680df6a36ebc02db3847ad5e2cedcbcd67ef
Reviewed-on: https://skia-review.googlesource.com/134083
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I693ddcd4ade101ba4eb4102e03adce183aa1d672
Reviewed-on: https://skia-review.googlesource.com/133829
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 01422bc8ef.
Reason for revert: follow on change may be ready
Original change's description:
> Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
>
> This reverts commit 9eb36b9eb8.
>
> Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
>
> Original change's description:
> > Reland "Require mips to be allocated at texture creation time and disable late allocations."
> >
> > This reverts commit 0c78238e29.
> >
> > Reason for revert: <INSERT REASONING HERE>
> >
> > Original change's description:
> > > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > >
> > > This reverts commit cd2c3f9055.
> > >
> > > Reason for revert: Looks to be causing angle failures on initial clear test
> > >
> > > Original change's description:
> > > > Require mips to be allocated at texture creation time and disable late allocations.
> > > >
> > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > > will copy the texture into a new mipped texture.
> > > >
> > > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > > in a follow up CL.
> > > >
> > > > Bug: skia:
> > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > >
> > >
> > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/133041
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > Bug: skia:
> > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> > Reviewed-on: https://skia-review.googlesource.com/133340
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133680
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
It is currently used in GrGLGpu::setupGeometry. Instead:
1) Make GrMesh track whether primitive restart should be enabled.
2) Make GrGLProgram track program attributes.
Change-Id: Ice411a495961fcbc3cedc81e8ae0583537f42153
Reviewed-on: https://skia-review.googlesource.com/132267
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: I0ae768c5517c3ee3f6822fea0926b3f27214a0e4
Reviewed-on: https://skia-review.googlesource.com/132260
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 9eb36b9eb8.
Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
Original change's description:
> Reland "Require mips to be allocated at texture creation time and disable late allocations."
>
> This reverts commit 0c78238e29.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> >
> > This reverts commit cd2c3f9055.
> >
> > Reason for revert: Looks to be causing angle failures on initial clear test
> >
> > Original change's description:
> > > Require mips to be allocated at texture creation time and disable late allocations.
> > >
> > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > will copy the texture into a new mipped texture.
> > >
> > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > in a follow up CL.
> > >
> > > Bug: skia:
> > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> >
> >
> > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/133041
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> Bug: skia:
> Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> Reviewed-on: https://skia-review.googlesource.com/133340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 0c78238e29.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Require mips to be allocated at texture creation time and disable late allocations."
>
> This reverts commit cd2c3f9055.
>
> Reason for revert: Looks to be causing angle failures on initial clear test
>
> Original change's description:
> > Require mips to be allocated at texture creation time and disable late allocations.
> >
> > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > will copy the texture into a new mipped texture.
> >
> > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > in a follow up CL.
> >
> > Bug: skia:
> > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > Reviewed-on: https://skia-review.googlesource.com/132830
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
>
>
> Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133041
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
Reviewed-on: https://skia-review.googlesource.com/133340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I09ab433fecdba01f8e652816be08817da68eea56
Reviewed-on: https://skia-review.googlesource.com/132926
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: Ie7518f2ad2e0f11f0acd5a3bfeff4e5ca7188311
Reviewed-on: https://skia-review.googlesource.com/132925
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
I'm really only trying to remove the dependency on SkDebugf().
If we want to keep this, I could switch it to take an optional
stats callback called in the destructor?
Change-Id: I5aa2a58ccc7c8e17e61f29b482b2851be056fa07
Reviewed-on: https://skia-review.googlesource.com/132922
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit cd2c3f9055.
Reason for revert: Looks to be causing angle failures on initial clear test
Original change's description:
> Require mips to be allocated at texture creation time and disable late allocations.
>
> If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> will copy the texture into a new mipped texture.
>
> Clean up of unused code in the GPU backends for reallocating for mips will be done
> in a follow up CL.
>
> Bug: skia:
> Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> Reviewed-on: https://skia-review.googlesource.com/132830
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133041
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
If we get a non-mipped texture for a draw that wants to be use mip map filter, we
will copy the texture into a new mipped texture.
Clean up of unused code in the GPU backends for reallocating for mips will be done
in a follow up CL.
Bug: skia:
Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
Reviewed-on: https://skia-review.googlesource.com/132830
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I78cbaf420ad1e16f07eacb8b4c6c825fe849b08a
Reviewed-on: https://skia-review.googlesource.com/132825
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>