Commit Graph

1016 Commits

Author SHA1 Message Date
Brian Osman
d1589c7213 Stop conflating F16 with linear gamma
Note to self: I debugged this, realized that the codecs
need to handle A2B -> XYZ, then realized that I just need
to wait for https://skia-review.googlesource.com/c/skia/+/136062

Bug: skia:
Change-Id: I594c22076feb3700b8a40c471a541fef5ff4e13e
Reviewed-on: https://skia-review.googlesource.com/137587
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 19:54:57 +00:00
Nigel Tao
66bc524d34 Rename SkCodec::kNone to SkCodec::kNoFrame
Add a SK_LEGACY_SKCODEC_NONE_ENUM #define'able to ease transition.

Also rename another internal "kNone" enum in SkWebpCodec.cpp.

The "kNone" name is overloaded:
- include/core/SkImageGenerator.h defines its own kNone.
- include/encode/SkPngEncoder.h defines its own kNone.
- include/private/GrTypesPriv.h defines multiple kNone's.

Bug: skia:
Change-Id: I18c03a74f2f1b0237016e0eef53dcd4478b82609
Reviewed-on: https://skia-review.googlesource.com/146020
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 14:49:56 +00:00
Mike Klein
ff6a73cc08 add rec2020 configs to DM
Change-Id: Ibbfb69610e8821ff3a7f0c01875c34132ee4d718
Reviewed-on: https://skia-review.googlesource.com/147962
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-17 20:46:12 +00:00
Mike Klein
4de0507235 add p3 and ep3 configs to DM
Change-Id: I90ef93b34149750316f4053a65a324894218b984
Reviewed-on: https://skia-review.googlesource.com/147423
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-16 18:35:12 +00:00
Brian Osman
2d010b66a6 Remove old sRGB config support from backend render target tool utilities
Bug: skia:
Change-Id: Ie88c16ddb2b072d8bdd7efc3acabc1d9ad89012f
Reviewed-on: https://skia-review.googlesource.com/146526
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-09 15:27:24 +00:00
Brian Osman
e581aaad4d Remove picture_utils
More pointless hoop-jumping

Change-Id: I0123e0a1e27140a82ffe08ad88e0d115c060436d
Reviewed-on: https://skia-review.googlesource.com/146449
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-09 14:14:17 +00:00
Mike Reed
5edcd31f2c migrating SkTDArray towards std::vector api
fix for https://skia-review.googlesource.com/c/skia/+/146140

Change from original was to include <initializer_list>

Bug: skia:
Change-Id: Ie36426fcf7ce778a95e2b656ce80a9a394a8307c
Reviewed-on: https://skia-review.googlesource.com/146160
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-08 15:51:44 +00:00
Mike Reed
f9ecb4e67e Revert "migrating SkTDArray towards std::vector api"
This reverts commit 79884be809.

Reason for revert: broke flutter build -- initializer_list?

Original change's description:
> migrating SkTDArray towards std::vector api
> 
> push -> push_back
> add some aliases to match std::vector: count, reserve, ...
> 
> Bug: skia:
> Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
> Reviewed-on: https://skia-review.googlesource.com/145884
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Ib6132b725aaed7c01287e3e8c2b5a14da3d3d7e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/146140
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 15:14:37 +00:00
Mike Reed
79884be809 migrating SkTDArray towards std::vector api
push -> push_back
add some aliases to match std::vector: count, reserve, ...

Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 14:43:28 +00:00
Hal Canary
f4abda5877 Revert "Test: New GMs should be nicely named"
This reverts commit 73ec9a09f3.

Reason for revert:
  broke Test-Win7-Clang-Golo-CPU-AVX-x86_64-Debug-All-NativeFonts
    ERROR: 'fontmgr_bounds_1_-0.25Win7' is a bad name.
    ERROR: 'fontmgr_bounds_0.75_0Win7' is a bad name.


Original change's description:
> Test: New GMs should be nicely named
> 
> Motivation:
> 
>     An issue came up a while back with SkQP where some the JUnit testing
>     framework dislikes test names that aren't valid Java identifiers.  I am
>     currently replacing invalid characters with underscores before giving
>     them to JUnit, but that leads to some confusion when trying to grep for
>     the name of a failing test.
> 
>     I propose that going forward, all *new* Skia unit tests and GM names be
>     in the form [A-Za-z][A-Za-z0-9_]* to prevent this sort of confusion.  We
>     won't change 63 existing "bad" tests names.
> 
> This Cl encorces that rule with an assertion in DM.
> 
> Change-Id: Icedce023cd3127d499fbcdcaea485f1ec9e9196b
> Reviewed-on: https://skia-review.googlesource.com/145365
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,brianosman@google.com

Change-Id: I28c619ca767dac221a73594c9e7be412ba2c242c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/145560
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-08-06 19:29:55 +00:00
Hal Canary
73ec9a09f3 Test: New GMs should be nicely named
Motivation:

    An issue came up a while back with SkQP where some the JUnit testing
    framework dislikes test names that aren't valid Java identifiers.  I am
    currently replacing invalid characters with underscores before giving
    them to JUnit, but that leads to some confusion when trying to grep for
    the name of a failing test.

    I propose that going forward, all *new* Skia unit tests and GM names be
    in the form [A-Za-z][A-Za-z0-9_]* to prevent this sort of confusion.  We
    won't change 63 existing "bad" tests names.

This Cl encorces that rule with an assertion in DM.

Change-Id: Icedce023cd3127d499fbcdcaea485f1ec9e9196b
Reviewed-on: https://skia-review.googlesource.com/145365
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-08-06 19:17:24 +00:00
Hal Canary
972eba3c5c sk_tool::Registry: make an iterator.
Change-Id: Icf4e31b50bbd91b7ea330a1300f736d6dfd0a41c
Reviewed-on: https://skia-review.googlesource.com/144500
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-08-01 16:59:19 +00:00
Florin Malita
9f7d4cd62a [skottie] Parse animations on the fly in SkottieSrc::draw
This allows DM to use the same source in multiple threads.

Change-Id: Ia0d7c4c673a92ccddab263a67f01afaa2d68b606
Reviewed-on: https://skia-review.googlesource.com/144420
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-07-30 20:21:21 +00:00
Mike Klein
48b649060c remove SkThreadedBMPDevice and friends
It is unused, is becoming a maintainence burden and source of bugs,
and takes up a lot of time on the *SAN bots.

Change-Id: If383eb6e4838ca23140f9e16d518b1bfc655fa12
Reviewed-on: https://skia-review.googlesource.com/143307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-25 18:17:26 +00:00
Brian Osman
a76b7a9ded More color space improvements to DM
Added P3 configs (tagged surface and SkColorSpaceXformCanvas)

Added logic to tag the output PNGs when using a xform canvas,
so the images look correct in Chrome (and work correctly with
skdiff).

We don't use the gamma_correct tag for much in gold, but only
set it for outputs with a linear transfer function.

Change-Id: Iee713682e5010b0bd3212538a6dcb201ae4e8592
Reviewed-on: https://skia-review.googlesource.com/142170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-19 21:04:56 +00:00
Florin Malita
f1ba3ae6f7 [skottie] Update DM src name to "lottie"
Change-Id: I82ec9cace172ed254b7325ff315ac82f2ae30a35
Reviewed-on: https://skia-review.googlesource.com/142581
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-07-19 19:43:25 +00:00
Eric Boren
8c172ba397 [infra] Add infra support for Lottie
Bug: skia:8136
Change-Id: I18c4ad549c52346ebfe23d172597d5da205e5c4d
Reviewed-on: https://skia-review.googlesource.com/142105
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2018-07-19 17:53:25 +00:00
Timothy Liang
760dbc4b53 Reland "implemented metal gpu backend texture upload testing"
This reverts commit a80a012456.

Reason for revert: Fix bot failure.

Original change's description:
> Revert "implemented metal gpu backend texture upload testing"
>
> This reverts commit 36848f6b30.
>
> Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.
>
> Original change's description:
> > implemented metal gpu backend texture upload testing
> >
> > Bug: skia:
> > Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> > Reviewed-on: https://skia-review.googlesource.com/140248
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com
>
> Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/141182
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Ib8c5b2e0cf9de25c11c14741a32846bcc874d712
Reviewed-on: https://skia-review.googlesource.com/141183
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-18 18:17:32 +00:00
Brian Salomon
7fc52996c6 Test GrContextOptions persistent cache on linux/quadrop400 bots.
Change-Id: I181ed6d294774a9c6886fde8252bfdde99adc572
Reviewed-on: https://skia-review.googlesource.com/140982
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-07-16 19:09:19 +00:00
Timothy Liang
a80a012456 Revert "implemented metal gpu backend texture upload testing"
This reverts commit 36848f6b30.

Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.

Original change's description:
> implemented metal gpu backend texture upload testing
> 
> Bug: skia:
> Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> Reviewed-on: https://skia-review.googlesource.com/140248
> Commit-Queue: Timothy Liang <timliang@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com

Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/141182
Reviewed-by: Timothy Liang <timliang@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-13 19:19:45 +00:00
Timothy Liang
36848f6b30 implemented metal gpu backend texture upload testing
Bug: skia:
Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
Reviewed-on: https://skia-review.googlesource.com/140248
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-13 18:38:14 +00:00
Ben Wagner
83c6b96bcd Improve SkTestFontMgr.
This moves the portable typefaces into the portable font manager.

Change-Id: Id25e8f0b90f99c82d09cfb3ef136bda8c7728ee9
Reviewed-on: https://skia-review.googlesource.com/140351
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-13 15:01:04 +00:00
Brian Osman
b62f50cf76 Replace nearly all kRespect with kIgnore
- Encoders and decoders always assume kIgnore.
- They are less opinionated about F16 and color space,
  we just trust the color space that's passed in, and
  put that directly in the image (no sRGB encoding).
- SkBitmap and SkPixmap read/write pixels functions were
  defaulting to kResepct, those are now always kIgnore.
- Many other bits of plumbing are simplified, and I
  added a default of kIgnore to SkImage::makeColorSpace,
  so we can phase out that argument entirely.
- Still need to add defaults to other public APIs that
  take SkTransferFunctionBehavior.

- This makes gold think that we've dramatically changed
  the contents of all F16 images, but that's because
  it doesn't understand the (now linear) color space
  that's embedded. Once we triage them all once, they
  will work fine (and they'll look perfect in the browser).

Bug: skia:
Change-Id: I62fa090f96cae1b67d181ce14bd91f34ff2ed747
Reviewed-on: https://skia-review.googlesource.com/140570
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-12 20:54:14 +00:00
Brian Salomon
00a5eb8c12 Add gltestpersistentcache config that tests GrContextOption's cache.
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.

Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-11 20:06:33 +00:00
Brian Osman
c87cfb674b Remove old lazy image decoding heuristic logic
This led to removing a lot of transfer function behavior code. There is
more that could be done, and we need to add in decoding to dst color
space, but this CL is almost entirely mechanical.

Change-Id: I91b2169f95aadcfaacdd2b9821bb1a01ce53f9a6
Reviewed-on: https://skia-review.googlesource.com/140349
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-11 14:07:08 +00:00
Brian Osman
9c7f7f22d2 Always unpremul nonlinearly before writing PNGs in DM
Makes gl and glsrgb agree on several more GMs.

Bug: skia:
Change-Id: I6c233742c188e4f29212f0e9e1281a214457d458
Reviewed-on: https://skia-review.googlesource.com/139765
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-07-09 15:21:16 +00:00
Ben Wagner
9eb1c7d80f Revert "Revert "Remove gCreateTypefaceDelegate.""
This reverts commit 58a1605d2b.
Try to make glyph paths as immutable as possible.

Change-Id: Ibef920c4417304e37ca4d4384515e9e7fc31aabf
Reviewed-on: https://skia-review.googlesource.com/139172
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-05 13:09:26 +00:00
Ethan Nicholas
58a1605d2b Revert "Remove gCreateTypefaceDelegate."
This reverts commit 3241149b8c.

Reason for revert: TSAN failures, e.g. https://chromium-swarm.appspot.com/task?id=3e7a42da25efd510&refresh=10

Original change's description:
> Remove gCreateTypefaceDelegate.
> 
> The PortableFontMgr is used instead.
> 
> Change-Id: I03ecdcbef380dde2b206293e17a325cad69d7514
> Reviewed-on: https://skia-review.googlesource.com/139165
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bungeman@google.com

Change-Id: I9799f0637c1d39ee397c30645aa569b93dfee593
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/139280
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-03 19:34:28 +00:00
Ben Wagner
3241149b8c Remove gCreateTypefaceDelegate.
The PortableFontMgr is used instead.

Change-Id: I03ecdcbef380dde2b206293e17a325cad69d7514
Reviewed-on: https://skia-review.googlesource.com/139165
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-03 18:13:55 +00:00
Mike Klein
701a35812e unify term/crash handlers, include SIGINT
We print different things for crashes and for external termination
signals, which is a waste.  Might as well print the union for all.

This adds SIGINT (Ctrl-C, signal 2, exit code 130) to the list too.

(The flag to ignore sigint should still work.)

Change-Id: I91db023eb68e4798eed15d1f4d76b20b52a174cc
Reviewed-on: https://skia-review.googlesource.com/138160
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2018-06-28 15:36:47 +00:00
Khushal
c421ca1d6e gpu: Expose GrContextPriv::abandoned in the public API.
TBR=bsalomon@google.com

Bug: 854416
Change-Id: Iab71ca6e4724a925b0b9791267aac5ddc34f5b15
Reviewed-on: https://skia-review.googlesource.com/137692
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
2018-06-27 01:08:45 +00:00
Mike Klein
3785471ff6 basic first pass at RGBA F32 support
Draws basically the same as f16.

The existing load_f32, load_f32_dst, and store_f32 stages all had the
same bug that we'd never noticed because dy was always 0 until now.

Change-Id: Ibbd393fa1acc5df414be4cdef0f5a9d11dcccdb3
Reviewed-on: https://skia-review.googlesource.com/137585
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-06-26 19:02:52 +00:00
Leon Scroggins III
a57488a1f5 Expose public factories for platform decoders
Bug: skia:8076

Move SkImageGeneratorCG and SkImageGeneratorWIC to include/ports/,
and make them SK_API.

Remove SkImageGeneratorCG::NewFromEncodedCG. No known clients are using
it, and it was a private API in src/. There is already a
MakeFromEncodedCG to replace it.

Similarly, switch WIC from New to Make.

Add a compile test for using them with
SetImageGeneratorFromEncodedDataFactory.

Change-Id: I897eb7a887b3736a6c614a68e38f38b6a1942cf1
Reviewed-on: https://skia-review.googlesource.com/137387
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-06-26 17:30:52 +00:00
Mike Klein
0e4041f5c9 update software DM/nanobench configs for color testing
- Rename 'srgbnl' to just 'srgb'.
- Add 'narrow' and 'enarrow' for testing a gamut narrower than sRGB.

Tested by running xfermodes2 in DM... all look different, what a mess.
I also ran a few nanobenches and they seemed somewhat sane.

Change-Id: Iacdc391dc0eef4153a76f5b4f78d72c57a4371ee
Reviewed-on: https://skia-review.googlesource.com/135871
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-19 21:15:18 +00:00
Mike Klein
6120164138 remove "srgb" config from DM,nanobench
Now that "srgb" is broken I don't want to accidentally run it.
"srgbnl" if of course identical, and not broken so much as
simply not yet working.  :)

While here, simplify the configs we run in nanobench too, eliminating
565 and moving F16 to GCE-only (i.e. fast, abundant machines).

Similarly, remove "adobe" VIA that doesn't use Adobe RGB correctly...

Change-Id: Ic295dec97a2caadadbe8500655243db36dd2c43d
Reviewed-on: https://skia-review.googlesource.com/132932
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-07 19:12:11 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Osman
8dc68c67f8 Make skcms mandatory
Change-Id: I6b08cd586d313e3bc41c0da90698fc26ae1a8bb8
Reviewed-on: https://skia-review.googlesource.com/130822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-30 17:37:49 +00:00
Robert Phillips
96601084b3 Add DDL to SKPBench
Most of this CL is just repackaging the promise image and tile
code from ViaDDL for reuse by SKPBench.

Change-Id: Ie5003c36fe85cc5be9639552f9488b8e92dcdbbf
Reviewed-on: https://skia-review.googlesource.com/129805
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-05-30 10:12:08 +00:00
Mike Klein
cdbec8f197 remove bit, srgbnl config in DM
We're not going to need the bit.

I've rewritten "esrgb" and "srgbnl" to express themselves the way I'd
like them to work.  Their images are supressed in Gold already.

Change-Id: I6da58cc75dcb998cbfcf9a8f65de31c030adb494
Reviewed-on: https://skia-review.googlesource.com/130506
Reviewed-by: Brian Osman <brianosman@google.com>
2018-05-29 19:14:03 +00:00
Florin Malita
a33447dab9 [skottie] Animation::animationTick() -> Animation::seek()
Replace poorly defined animationTick() with a normalized seek() method.

TBR=
Change-Id: Id2ea17bb426fe86fede0d6c8a3d93236902f10af
Reviewed-on: https://skia-review.googlesource.com/130508
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-05-29 18:58:16 +00:00
Brian Osman
c494a708be Use skcms for ICC parsing in HP codec test
Change-Id: I6319b00ae35a15ffeaf8a785dde874b730f42c13
Reviewed-on: https://skia-review.googlesource.com/129649
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-23 16:18:41 +00:00
Adrienne Walker
ab7181daad Reland "Add driver bug workarounds to GrCaps"
This is a reland of 328490c6a1

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

Bug: chromium: 829614
Change-Id: I7b539f99caa3032c8c595dd5068dc3b179747ccd
Reviewed-on: https://skia-review.googlesource.com/127304
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-05-14 23:46:49 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Mike Klein
ce4cf72e34 non-linear blending first steps
Code:
  - Add a non-linear blending bit and makeNonlinearBlending()
    to SkColorSpace
  - remove enough F16=linear checks to make it possible to
    create surfaces and encode pngs with nonlinear F16

Testing:
  - add "esrgb" software config to DM, run it
  - add "srgbnl" software config, run it
  - deemphasize importance of "srgb" config on bots
  - update unit tests to reflect relaxed F16 constraints
  - add a new unit test file with _really_ basic tests,
    and a new unit test that's not working yet

Bug: skia:7942

Change-Id: I8ac042bdf9f3d791765393b68fd9256375184d83
Reviewed-on: https://skia-review.googlesource.com/127325
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-05-10 18:26:22 +00:00
Greg Daniel
024615e975 Revert "Add driver bug workarounds to GrCaps"
This reverts commit 328490c6a1.

Reason for revert: Breaking compiles inside chrome

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

TBR=bsalomon@google.com,enne@chromium.org

Change-Id: I3b35bf65a7b78d2fe16d7c2bcd0e4b3f9bb7fdff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium: 829614
Reviewed-on: https://skia-review.googlesource.com/127303
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-10 17:30:00 +00:00
Adrienne Walker
328490c6a1 Add driver bug workarounds to GrCaps
This moves GrDriverBugWorkarounds to include so that it can be included
by GrCaps.  This also makes GrContextOptions a nearly empty class in
the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
in GrDriverBugWorkarounds.cpp.

Bug: chromium: 829614
Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
Reviewed-on: https://skia-review.googlesource.com/126581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
2018-05-10 14:54:15 +00:00
Florin Malita
87ccf33f15 [skottie] Disable on Android Framework builds
Make Skottie truly optional (own flag), and disable in framework builds
(to unblock landing the RapidJson refactoring).

Change-Id: I4611f915e43fe11c1f6754ab4a9f63e45af2f8d3
Reviewed-on: https://skia-review.googlesource.com/125872
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-04 18:36:03 +00:00
Yuqian Li
0caef298c2 Let each threaded device in the ThreadSink own its SkExecutor
See https://bugs.chromium.org/p/skia/issues/detail?id=7838#c17

Bug: skia:7838
Change-Id: I98e723e7a2d5f7506d019e28797c34e12582f47b
Reviewed-on: https://skia-review.googlesource.com/125283
Commit-Queue: Yuqian Li <liyuqian@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-02 21:34:59 +00:00
Herb Derby
efe39bcfb8 Take sk_sp<SkDevice> instead of SkDevice*
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
2018-05-02 14:46:17 +00:00
Yuqian Li
cb31248132 Reland "Reland "Reland "Exercise the threaded backend in test bots"""
This reverts commit 47f2b7b089.

Reason for revert: try to fix the issue by reducing the set of bots

Original change's description:
> Revert "Reland "Reland "Exercise the threaded backend in test bots"""
> 
> This reverts commit 7ddad479e4.
> 
> Reason for revert: bots failure
> 
> Original change's description:
> > Reland "Reland "Exercise the threaded backend in test bots""
> > 
> > This reverts commit 0f5972604c.
> > 
> > Reason for revert: ASAN/MSAN should have been fixed
> > 
> > Original change's description:
> > > Revert "Reland "Exercise the threaded backend in test bots""
> > >
> > > This reverts commit 654ca8a340.
> > >
> > > Reason for revert: ASAN,MSAN failures
> > >
> > > Original change's description:
> > > > Reland "Exercise the threaded backend in test bots"
> > > >
> > > > This reverts commit ea51393ba9.
> > > >
> > > > Reason for revert: try again after many fixes of the threaded backend
> > > >
> > > > Original change's description:
> > > > > Revert "Exercise the threaded backend in test bots"
> > > > >
> > > > > This reverts commit a39991ebd7.
> > > > >
> > > > > Reason for revert: Random bots timeout
> > > > >
> > > > > Original change's description:
> > > > > > Exercise the threaded backend in test bots
> > > > > >
> > > > > > We can't draw everything correctly now, but it's at least not crashing.
> > > > > >
> > > > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > > > canvas also needs flush like GPU canvases because of the threaded
> > > > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > > > and that's why it was not crashing.)
> > > > > >
> > > > > >
> > > > > > Bug: skia:
> > > > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > > >
> > > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > > >
> > > > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > > > No-Presubmit: true
> > > > > No-Tree-Checks: true
> > > > > No-Try: true
> > > > > Bug: skia:
> > > > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > >
> > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > >
> > > > # Not skipping CQ checks because original CL landed > 1 day ago.
> > > >
> > > > Bug: skia:7838
> > > > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > > > Reviewed-on: https://skia-review.googlesource.com/121680
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:7838
> > > Reviewed-on: https://skia-review.googlesource.com/123360
> > > Reviewed-by: Mike Klein <mtklein@google.com>
> > > Commit-Queue: Mike Klein <mtklein@google.com>
> > 
> > TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > 
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> > 
> > Bug: skia:7838
> > Change-Id: I205d579f2959ea726b447993314c1326b731730e
> > Reviewed-on: https://skia-review.googlesource.com/123660
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
> 
> TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> Change-Id: I1d3986cc2af12836dd7acbcbba713081a88301a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7838
> Reviewed-on: https://skia-review.googlesource.com/124200
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: I2d4d0c172849a86b37c60b32938a7a2b828258fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/124201
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-27 19:53:48 +00:00
Yuqian Li
47f2b7b089 Revert "Reland "Reland "Exercise the threaded backend in test bots"""
This reverts commit 7ddad479e4.

Reason for revert: bots failure

Original change's description:
> Reland "Reland "Exercise the threaded backend in test bots""
> 
> This reverts commit 0f5972604c.
> 
> Reason for revert: ASAN/MSAN should have been fixed
> 
> Original change's description:
> > Revert "Reland "Exercise the threaded backend in test bots""
> >
> > This reverts commit 654ca8a340.
> >
> > Reason for revert: ASAN,MSAN failures
> >
> > Original change's description:
> > > Reland "Exercise the threaded backend in test bots"
> > >
> > > This reverts commit ea51393ba9.
> > >
> > > Reason for revert: try again after many fixes of the threaded backend
> > >
> > > Original change's description:
> > > > Revert "Exercise the threaded backend in test bots"
> > > >
> > > > This reverts commit a39991ebd7.
> > > >
> > > > Reason for revert: Random bots timeout
> > > >
> > > > Original change's description:
> > > > > Exercise the threaded backend in test bots
> > > > >
> > > > > We can't draw everything correctly now, but it's at least not crashing.
> > > > >
> > > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > > canvas also needs flush like GPU canvases because of the threaded
> > > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > > and that's why it was not crashing.)
> > > > >
> > > > >
> > > > > Bug: skia:
> > > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > >
> > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > >
> > > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > > No-Presubmit: true
> > > > No-Tree-Checks: true
> > > > No-Try: true
> > > > Bug: skia:
> > > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > # Not skipping CQ checks because original CL landed > 1 day ago.
> > >
> > > Bug: skia:7838
> > > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > > Reviewed-on: https://skia-review.googlesource.com/121680
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:7838
> > Reviewed-on: https://skia-review.googlesource.com/123360
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:7838
> Change-Id: I205d579f2959ea726b447993314c1326b731730e
> Reviewed-on: https://skia-review.googlesource.com/123660
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> Reviewed-by: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: I1d3986cc2af12836dd7acbcbba713081a88301a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/124200
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-26 21:34:14 +00:00
Yuqian Li
7ddad479e4 Reland "Reland "Exercise the threaded backend in test bots""
This reverts commit 0f5972604c.

Reason for revert: ASAN/MSAN should have been fixed

Original change's description:
> Revert "Reland "Exercise the threaded backend in test bots""
>
> This reverts commit 654ca8a340.
>
> Reason for revert: ASAN,MSAN failures
>
> Original change's description:
> > Reland "Exercise the threaded backend in test bots"
> >
> > This reverts commit ea51393ba9.
> >
> > Reason for revert: try again after many fixes of the threaded backend
> >
> > Original change's description:
> > > Revert "Exercise the threaded backend in test bots"
> > >
> > > This reverts commit a39991ebd7.
> > >
> > > Reason for revert: Random bots timeout
> > >
> > > Original change's description:
> > > > Exercise the threaded backend in test bots
> > > >
> > > > We can't draw everything correctly now, but it's at least not crashing.
> > > >
> > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > canvas also needs flush like GPU canvases because of the threaded
> > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > and that's why it was not crashing.)
> > > >
> > > >
> > > > Bug: skia:
> > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> >
> > Bug: skia:7838
> > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > Reviewed-on: https://skia-review.googlesource.com/121680
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7838
> Reviewed-on: https://skia-review.googlesource.com/123360
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:7838
Change-Id: I205d579f2959ea726b447993314c1326b731730e
Reviewed-on: https://skia-review.googlesource.com/123660
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-26 21:03:13 +00:00
Mike Klein
0f5972604c Revert "Reland "Exercise the threaded backend in test bots""
This reverts commit 654ca8a340.

Reason for revert: ASAN,MSAN failures

Original change's description:
> Reland "Exercise the threaded backend in test bots"
> 
> This reverts commit ea51393ba9.
> 
> Reason for revert: try again after many fixes of the threaded backend
> 
> Original change's description:
> > Revert "Exercise the threaded backend in test bots"
> >
> > This reverts commit a39991ebd7.
> >
> > Reason for revert: Random bots timeout
> >
> > Original change's description:
> > > Exercise the threaded backend in test bots
> > >
> > > We can't draw everything correctly now, but it's at least not crashing.
> > >
> > > The draw_to_canvas is modified by adding flush because now the raster
> > > canvas also needs flush like GPU canvases because of the threaded
> > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > and that's why it was not crashing.)
> > >
> > >
> > > Bug: skia:
> > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/119100
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> 
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:7838
> Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> Reviewed-on: https://skia-review.googlesource.com/121680
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> Reviewed-by: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/123360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-04-23 23:58:37 +00:00
Yuqian Li
654ca8a340 Reland "Exercise the threaded backend in test bots"
This reverts commit ea51393ba9.

Reason for revert: try again after many fixes of the threaded backend

Original change's description:
> Revert "Exercise the threaded backend in test bots"
>
> This reverts commit a39991ebd7.
>
> Reason for revert: Random bots timeout
>
> Original change's description:
> > Exercise the threaded backend in test bots
> >
> > We can't draw everything correctly now, but it's at least not crashing.
> >
> > The draw_to_canvas is modified by adding flush because now the raster
> > canvas also needs flush like GPU canvases because of the threaded
> > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > and that's why it was not crashing.)
> >
> >
> > Bug: skia:
> > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > Reviewed-on: https://skia-review.googlesource.com/118886
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/119100
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:7838
Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
Reviewed-on: https://skia-review.googlesource.com/121680
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-23 23:22:46 +00:00
Greg Daniel
57bf4a3dbf When creating testing backendTexture take colorspace into account.
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-04-19 15:02:34 +00:00
Robert Phillips
c186e17a6b Add handling to ViaDDL for images that are too large to be uploaded in one go
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled.

Bug: skia:7762
Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93
Reviewed-on: https://skia-review.googlesource.com/121892
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-04-17 20:57:01 +00:00
Robert Phillips
a479f96daf Get ViaDDL working with Vulkan
Change-Id: Iab5ab689529227d2c8a6dbea89e555b73622a99c
Reviewed-on: https://skia-review.googlesource.com/118989
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-04-11 11:20:02 +00:00
Brian Osman
ea176c608f Remove scanlineOrder switch statements that always do the same thing
I think these date back to GIF codec having a third value of this enum
that meant "interlaced" ?

Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746
Reviewed-on: https://skia-review.googlesource.com/119146
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-06 19:59:44 +00:00
Yuqian Li
ea51393ba9 Revert "Exercise the threaded backend in test bots"
This reverts commit a39991ebd7.

Reason for revert: Random bots timeout

Original change's description:
> Exercise the threaded backend in test bots
> 
> We can't draw everything correctly now, but it's at least not crashing.
> 
> The draw_to_canvas is modified by adding flush because now the raster
> canvas also needs flush like GPU canvases because of the threaded
> backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> and that's why it was not crashing.)
> 
> 
> Bug: skia:
> Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> Reviewed-on: https://skia-review.googlesource.com/118886
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/119100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 16:59:14 +00:00
Yuqian Li
a39991ebd7 Exercise the threaded backend in test bots
We can't draw everything correctly now, but it's at least not crashing.

The draw_to_canvas is modified by adding flush because now the raster
canvas also needs flush like GPU canvases because of the threaded
backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
and that's why it was not crashing.)


Bug: skia:
Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
Reviewed-on: https://skia-review.googlesource.com/118886
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 14:32:43 +00:00
Ben Wagner
1861e88cad Via*::draw to finish before checking.
Currently Via*::draw checks against the reference
immediately, before the sink is completely finished. This causes
via-gl to fail, since GPUSink::onDraw does not even create the
target pixmap until after drawing the Src into the canvas. This puts off
the actual check against the reference until after the sink is finished,
allowing via-gl to work as expected.

Change-Id: If1a19cc73f184b836e3421a03966db0ee9918fbe
Reviewed-on: https://skia-review.googlesource.com/118627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-04-05 16:15:33 +00:00
Robert Phillips
e47f0a0f16 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-28 17:21:24 +00:00
Ben Wagner
6ce482aed4 Remove include/svg from public.bzl includes.
It's strange to include it since public.bzl currently excludes all of
the source files that define the symbols declared in the headers in this
directory.

This also fixes the two files which needed to put some of these includes
behind the SK_XML macro. The public.bzl never defines the SK_XML macro,
so there is no need to ever have the include/svg directory on the
include path, even for DM.

Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4
Reviewed-on: https://skia-review.googlesource.com/116547
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-27 16:36:29 +00:00
Robert Phillips
cc47335ded Fix flushing of context in ViaDDL
Change-Id: I9f84f4081861e2789b45787405e0f1a5aa87824d
Reviewed-on: https://skia-review.googlesource.com/116546
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 16:02:44 +00:00
Robert Phillips
33f02edb14 Switch DDL rendering to be a Via in DM (take 2)
This will let us also render the GMs via DDLs.

TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 12:37:44 +00:00
Robert Phillips
f14e833392 Revert "Switch DDL rendering to be a Via in DM"
This reverts commit bd2e2a0caf.

Reason for revert: 

Build-Debian9-Clang-x86_64-Debug-MSAN

In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
    const int fNumDivisions;

Original change's description:
> Switch DDL rendering to be a Via in DM
> 
> This will let us also render the GMs via DDLs.
> 
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com

Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-26 20:58:14 +00:00
Robert Phillips
bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
Brian Salomon
49edccd775 Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take SkColorType
Bug: skia:6718
Change-Id: Iefec5be49bf7450426c5ddb668f5525876f8ec2d
Reviewed-on: https://skia-review.googlesource.com/116194
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-23 20:44:50 +00:00
Hal Canary
327ef03a01 dm: fix unused-private-field error when skia_use_expat=false
Change-Id: I309aa420a7900c048c34873ede618f123719823c
Reviewed-on: https://skia-review.googlesource.com/115928
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-22 17:39:25 +00:00
Brian Salomon
5fba7ad39a Support GL_RGB textures and render targets.
Bug= skia:7533

Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717
Reviewed-on: https://skia-review.googlesource.com/108188
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-22 14:49:44 +00:00
Florin Malita
3fae0f3625 [skottie] Simplify DM output
Tweak the Skottie DM strip to facilitate diffing against Lottie results:

  * remove timestamps
  * remove grid
  * always use 200x200 tiles (and a 1000x1000 bitmap size)

TBR=
Change-Id: I870aaa5e19c44f74ee05a8ce72f32d70a26058ef
Reviewed-on: https://skia-review.googlesource.com/114680
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-20 15:08:48 +00:00
Brian Salomon
53706774a7 Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorType
Bug: skia:6718
Change-Id: I8289c54ca9a5f89d10dc0b0dfe750d4fd1da0b64
Reviewed-on: https://skia-review.googlesource.com/115102
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-19 20:12:05 +00:00
Greg Daniel
7278d68cac Add DoneProc to Promise Images
This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.

Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-03-16 19:27:46 +00:00
Robert Phillips
7f4419696b Make CreateBackendFormatFromTexture shared code
TBR=bsalomon@google.com
Change-Id: I19e6e6c8dc32ba584738545d443de092e4987a5a
Reviewed-on: https://skia-review.googlesource.com/114374
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 16:51:36 +00:00
Robert Phillips
7e6dafdfed Prepare ddl skp rendering for prime time
Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829
Reviewed-on: https://skia-review.googlesource.com/114289
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 11:48:16 +00:00
Robert Phillips
e4aae34f4f Provide promise images when rendering SKPs w/ DDL
Change-Id: I8014693eefb3c7811a1fc0354ee8441c90c97328
Reviewed-on: https://skia-review.googlesource.com/113213
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-14 15:00:12 +00:00
Leon Scroggins III
0118e9756d Remove calls to computeOutputColor- Type and Space
Bug: b/70846442
Test: I5110881203c000474116a94a48f2afc9a9b62001

These methods were already called by the client. The client may have
further overridden the SkColorType (and therefore the SkColorSpace), so
respect their final decision on both.

Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b
Reviewed-on: https://skia-review.googlesource.com/114062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-03-13 15:42:52 +00:00
Brian Salomon
b07fd4d7fb Add GPUSink getters to suppress unused field warnings in no gpu build.
Change-Id: Iab66cf3a8fd1d3008f62d832cdb7f9a65b2077f7
Reviewed-on: https://skia-review.googlesource.com/113420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 19:30:15 +00:00
Brian Salomon
26102cb604 Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 18:20:40 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Robert Phillips
0c4b7b1f2f Move internal calls from GrContext to GrContextPriv
A mechanical bulk move just to get these out of the public API.

TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-06 14:23:45 +00:00
Bryce Thomas
95a7b76a44 dm: support printing specific page of mskp to SVG
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config pdf --verbose

The SVG equivalent partially works, although only outputs the first page:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg --verbose

This CL adds support for passing extended options to SVG.  Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output.  The new syntax is as follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg[page=2] --verbose

The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.

BUG=skia:7601

Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-02 22:20:19 +00:00
Yuqian Li
b8b6253df6 Add threaded backend sink to DM. Fix a scheduler bug.
The bug is spotted by the new sink. I'd expect more bugs to be revealed
and fixed using the new sink.

Bug: skia:
Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588
Reviewed-on: https://skia-review.googlesource.com/109720
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-02-25 16:36:24 +00:00
Florin Malita
1022f74375 [skottie] Nested animation support
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).

This is a custom extension (not supported in BM/Lottie).

Also make skottie::Animation ref-counted, to facilitate sharing.

TBR=

Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-23 19:15:26 +00:00
Ben Wagner
483c772cfd Add nativeFonts flag to Viewer.
This moves DMFontMgr and several related files which are tightly related
to fonts into tools/fonts, moves some flags around to prevent
duplication, and adds the nativeFonts handling to Viewer.

Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2
Reviewed-on: https://skia-review.googlesource.com/108904
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-02-21 03:31:14 +00:00
Dongwon Kang
0c7861ff0c Start thread pool in skia_dm on Android.
Android media framework is expected to be run with the background
thread pool for handling binder RPC calls.

Test: skia_dm does not hang with heif files.
Bug: 65463215 Bug: 72869975
Change-Id: I2333d5a13d6145e9468464fa93807851e3a17bc8
Reviewed-on: https://skia-review.googlesource.com/108141
Reviewed-by: Chong Zhang <chz@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-20 15:31:43 +00:00
Mike Klein
c7278ad1d9 register SIGTERM handler in DM
This should make it clear when we are terminated, and print out our
memory usage on the way out the door.

There's no way to register a handler for SIGKILL, so if we're being cut
down that way, we'll have to restructure DM quite a bit internally to
spawn processes instead of threads.  The parent process should be able
to at least notice that child processes have been SIGKILL'd.

(This would be nice anyway, so one crash doesn't ruin our whole run.)

Here's a demo with a slightly hacked up DM to make the demo easy:

    ~/skia (sig↑1|✔) $ ninja -C out dm; and out/dm
    ninja: Entering directory `out'
    [2/2] link dm
    my pid is 65360

    We have been politely asked to die by Terminated: 15 (15).
    Currently using 11MB RAM, peak 11MB.
    fish: 'and out/dm' terminated by signal SIGTERM (Polite quit request)

Bug: skia:7614

Change-Id: Ie43be78fa766433a9d7cf391d78801d4355e635c
Reviewed-on: https://skia-review.googlesource.com/107720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-02-16 15:46:36 +00:00
Mike Reed
7fcfb62199 move a bunch of helpers from SkImageInfo.h into priv
Bug: skia:
Change-Id: I8c91cfdb89e4f22448d1201d391556fe43d86dca
Reviewed-on: https://skia-review.googlesource.com/105289
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-02-09 20:38:32 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Mike Klein
ac568a934f 1010102, 101010x, 888x in sw
Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.

We don't want the 101010's in lowp, but 888x should be fine.

After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.

Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers?  Seems like we want to
allocate layers as 8888?

Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-30 22:02:20 +00:00
Florin Malita
d3c1b84a6e [skottie] Render DM frames out-of-order
To exercise non-monotonic animator progrssions.

TBR=

Change-Id: I53aead5b11adf59d33c9ca4065976996bd09a1e2
Reviewed-on: https://skia-review.googlesource.com/100900
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-27 18:02:15 +00:00
Mike Klein
c8f740168f remove obsolete DM test configs
ViaSingletonPictures simulates a load pattern that Blink no longer produces.

I don't even remember what Via2ndPic and ViaTwice are meant to test,
but I imagine they're quite obsolete.

There was a lingering reference to ViaMojo, which otherwise doesn't exist.

Bug: skia:7544

Change-Id: I033fd344314054ad66c363e5dbd0a373be188069
Reviewed-on: https://skia-review.googlesource.com/88780
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-26 20:30:40 +00:00
Mike Klein
8f11d4dcaf eliminate SK_BUILD_FOR_WIN32
SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.

Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007

Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
2018-01-26 19:52:04 +00:00