These need to change because type coercion in SkSL is about to become
more strict in a followup CL; we are disallowing expressions that mix
ints and floats without a cast.
Change-Id: Iff5e2820806b9419afdfcbf25d4a7f96f2eeeccb
Bug: skia:11164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353416
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a reland of b60255033d
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:10632
Change-Id: I1878609153e3fc763620cb71a85d3b012f915155
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353621
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit b60255033d.
Reason for revert: GM needs fix for abandoned context
Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ia5a1121ed388ad04ef86121a3f7905772316a200
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353618
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
... now that bitmap
- converts to image with just bitmap.asImage()
- canvas *always* converts bitmaps to images before they are drawn
Bug: skia:10037
Change-Id: I24292f62e0fd072b3b810d974d0fe5c6d9b9a68d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353582
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
Bug: skia:10632
Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:10632
Change-Id: If4dd7779b0856f6d0b441381bf7f2f51527cdb9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352497
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Is not used by a major client and can be implemented using runtime
effects for users who want this noise.
Bug: skia:10536
Change-Id: Iaa06e6e1406b808c7f8dc0f76621fecf2becabf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352057
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This should fix the --preAbandonGpuContext bots.
Cq-Include-Trybots: luci.skia.skia.primary:Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-PreAbandonGpuContext
Change-Id: I5df65e730414c670e255eb786f16a43fee49c22f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352087
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I figured while I was thinking of this I'd flesh it out with different
strategies for creating this same color space transform chain. This
new GM uses canvas->makeSurface() to create its midCS waypoint.
Change-Id: Id72dbc6010496342daa12f793111bb3b96be94fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351951
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Same basic deal as skcms.
This new GM tests our treatment of color spaces as sources is consistent
with our treatment of color spaces as destinations. It looks good to me
now, and I have tested that this GM catches a "well-placed typo" in each
of the three implementations modified here.
Bug: chromium:1144260
Change-Id: I3eabc93bbd65855c60006751f68c171ccdce9d94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/351336
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit bef02dca9d.
Reason for revert: PreAbandonGpuContext failing on tree
Original change's description:
> Fix GPU improved noise impl and add to perlinnoise GM.
>
> GPU was recently busted when switching alpha-color type swizzles from
> aaaa to 000a.
>
> There was no GM that exercised SkPerlinNoiseShader::MakeImprovedNoise.
>
> It draws wrong before and after this change with the CPU backend.
>
> Bug: skia:10536
> Change-Id: I514e304d022fcccae80699a99facafa8ce947e9f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350916
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Iac635028b402e6008e3a8050bdfa66052d94fd10
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10536
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350956
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
GPU was recently busted when switching alpha-color type swizzles from
aaaa to 000a.
There was no GM that exercised SkPerlinNoiseShader::MakeImprovedNoise.
It draws wrong before and after this change with the CPU backend.
Bug: skia:10536
Change-Id: I514e304d022fcccae80699a99facafa8ce947e9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350916
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 72bd9e8664.
Bug: skia:10913
Bug: skia:11133
Change-Id: Id822569166c7c2d53c3af5685550ae00c0dcfe01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 6ea387e7c7
Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:10419
Change-Id: I53b50d6aa01ae1bea697e05c3f60d57d132d6aad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345759
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 8f924ac0ce.
Reason for revert: suppressions landed for fuchsia images to rebaseline
Original change's description:
> Revert "Add new virts, hide old ones"
>
> This reverts commit c56e2e5aa6.
>
> Reason for revert: suspected of breaking chrome roll
>
> Original change's description:
> > Add new virts, hide old ones
> >
> > Add virtuals for the draw methods that now take sampling/filtermode.
> >
> > drawImage
> > drawImageRect
> > drawImageLattice
> > drawAtlas
> >
> > Add a flag that can remove the older virtuals, once each client has
> > stopped overriding them. In that situation, the older public methods
> > will simplify extract the sampling from the paint, and call the new
> > public methods.
> >
> > Bug: skia:11105, skia:7650
> > Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11105
> Bug: skia:7650
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,bsalomon@google.com,fmalita@chromium.org,reed@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:11105
Bug: skia:7650
Change-Id: Ia2b4537a2d330460b7554278d2c05075cf27162a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348876
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:10913
Change-Id: I9f0a79f9d706eb2c0c8381088f0caf19940589ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347957
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:10913
Change-Id: I430e5eb3fecb0f15775db03699819194d44271b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347958
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit c56e2e5aa6.
Reason for revert: suspected of breaking chrome roll
Original change's description:
> Add new virts, hide old ones
>
> Add virtuals for the draw methods that now take sampling/filtermode.
>
> drawImage
> drawImageRect
> drawImageLattice
> drawAtlas
>
> Add a flag that can remove the older virtuals, once each client has
> stopped overriding them. In that situation, the older public methods
> will simplify extract the sampling from the paint, and call the new
> public methods.
>
> Bug: skia:11105, skia:7650
> Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11105
Bug: skia:7650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Add some helper functions to reduce copy-paste, make column advance
automatic, etc.
Change-Id: I65c7ed1b7b1b357017e79e14b211686584ed3b7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348186
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Add virtuals for the draw methods that now take sampling/filtermode.
drawImage
drawImageRect
drawImageLattice
drawAtlas
Add a flag that can remove the older virtuals, once each client has
stopped overriding them. In that situation, the older public methods
will simplify extract the sampling from the paint, and call the new
public methods.
Bug: skia:11105, skia:7650
Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change readPixels contract to allow unknown->unknown AT reads, but
fail if one side is unknown and the other isn't (and update GPU read
pixels test accordingly).
Also, ProxyUtils::MakeTextureProxyViewFromData takes GrPixmap.
Bug: skia:8862
Change-Id: I771c154833408e666f860413c1a711714696326d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347196
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also, add control over kMedium mapping
Seems like a loss that GrInterpret throws away the cubic coefficients...
A step towards https://skia-review.googlesource.com/c/skia/+/347022
Bug: skia:11105, skia:7650
Change-Id: I2564c29b0eeffd4df92c0baa78e2c04f6348d7d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347636
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
channels in shader.
This matches how CPU backend and 3D APIs do things.
Change-Id: I455e89e5782f6653ccd4e29e0f23ec087687aac0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
These are part of the GLSL ES 1.0 spec.
Bug: skia:10913
Change-Id: I61bfcadc92209fb3a6aa07b3d6ad579460ad2ecd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347049
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Made it private and accessible internally via SkCanvasPriv.
Update SkGpuDevice methods/variables after rename of GrDrawSurfaceContext.
Cq-Include-Trybots: luci.skia.skia.primary:Canary-G3,Canary-Flutter,Canary-Android
Change-Id: I3da64cee1de03c201243ee6c7ccd4b4c44cad8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
... and lots and lots of IWYU
Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
No known clients (CanvasKit, Android) want to ignore the exif
orientation in an animation.
A follow-on CL will deprecate SkAndroidCodec::ExifOrientation, leaving
it up to the client (e.g. SkAnimatedImage, hwui/ImageDecoder) to
handle the orientation. Add SkEncodedOriginSwapsWidthHeight to assist
clients to do so.
Update stoplight_animated_image GM. It previously showed using
SkAnimatedImage without respecting the orientation, which is no longer
supported. The new version replaces the left half of the image with the
right.
Remove assert that is no longer true. Originally, an SkAnimatedImage was
"simple" if it did not have a crop or postProcessor. This is no longer
true if has an exif orientation. Add a test that calls the simple
constructor and verifies it does not crash.
Change-Id: I421fd02700f220fb90458cd03c4431dee7daf399
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344762
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 6ea387e7c7.
Reason for revert: valgrind failing
Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: I3718ae210ebc403959d187160214cf0df895e4f5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345718
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Moves GrTessellationPathRenderer to the end of the chain and enables
it by default.
Also updates nvpr to not draw volatile paths. The tessellator is much
faster at these.
Bug: skia:10419
Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The shadowRec bounds code didn't handle directional lights, that's now
fixed. Also fixes normalization of the light direction -- it was only
using two components, it should use all three.
Bug: skia:10781
Change-Id: Ia7d39c5187f976627d017ac4abecbe1d1dc62712
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345126
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Previous approach using magick's -orient tool didn't actually change the
stored JPEG's orientation (they were all tagged Undefined and the data
was top-left).
Regenerate the images using new method where the PNGs are generated with
transformations that the EXIF tag will undo. The script converts to JPEG
using magick and then modifies the TAG using exiftool.
Change-Id: Ic2276711c0f4faa26620c93b24f4f0e58d658ae3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345127
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.
Bug: skia:11019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I696df3617719fcd8303faa73fb44b32b3fb4f71c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344896
Adds a new kDirectionLight_ShadowFlag which indicates that lightPosition
is a vector pointing towards the light, and lightRadius is the blur
radius when the occluder is at z == 1. For other values of z it will
scale linearly. The direction is specified in device space.
Bug: skia:10781
Change-Id: I14d530f006e5541ed6e22bfbeb29c7441c21fb8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321792
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.
Bug: skia:11019
Change-Id: I229ce5f452e66796e2fa5c0e7a6ddccbf23bef5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All fragment processors now use explicit returns; sk_OutColor no longer
exists at all.
Change-Id: Ic5cf566a916c1d616edcc56ba84b6780776f8515
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344300
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Bug: skia:10419
Change-Id: I63f000e7b3c5623c1e40c3ce6950c8f5565bc11c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343477
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit b476981949.
Reason for revert: https://logs.chromium.org/logs/skia/507fb79e5cf79811/+/steps/dm/0/stdout
Original change's description:
> Add integer relational ops to sksl_public.
>
> These aren't implemented yet in the software rasterizer, but work
> properly on GPU and serve as a good end-to-end test for skia:10999.
>
> Change-Id: I1dac66cd5762ebde828e819c1b6890016599672e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344036
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ic9ace24c3f0ea764b2720bffa50792a136d452ef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344558
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
These aren't implemented yet in the software rasterizer, but work
properly on GPU and serve as a good end-to-end test for skia:10999.
Change-Id: I1dac66cd5762ebde828e819c1b6890016599672e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344036
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I9c059ec562f981fdd5a2ac78d40aec204af2a5f9
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344160
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
No more
friend class ::SkArenaAlloc; // for access to ctor
Change-Id: I76fa3319498a965623e6865b75d1fb507ab845a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344236
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
persp_shaders_ gm expected diff (in gpu backends only), due to change
from filterquality (which gpu and cpu interpreted differently for mips)
to samplingoptions (which both backends interpret the same).
Specifically for kMedium:
- gpu treated as SkMipmapMode::kLinear
- cpu treated as SkMipmapMode::kNearest
Bug: skia: 7650
Change-Id: Idc53ad8d01d9c928b425c092b36191153714d347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343737
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This ensures that if the original src had transparent-black in the
border pixels that our downsampled image does as well. Otherwise,
clamp mode causes these nonzero border pixels to produce vertical
/horizontal smears at the edges of the result.
Bug: chromium:1156804
Change-Id: Id2c3a66de29724db2fcc7954abf7f14937cfb76d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343111
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Just like for fills, we use the normal Wang's formula on the conic's
down-projected control points until we can formalize on a better
formula.
Bug: skia:10419
Change-Id: Ifd735534a2e793f79f4f5d5b7e7acf50db81fe5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341156
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Just the class/files. variable names and additional comments to follow.
Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
It's no longer used by Chrome.
Inline helper that draws yuva->rgba into the now single use case.
Move yuva proxy making helper from SkImage_GpuBase to SkImage_GpuYUVA
since it is only used there now.
Remove gm that tested the API and associated helper code in YUVUtils.
Bug: skia:10632
Change-Id: If6bd49befa1d1098bb6a268b9d856794f7eb80c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342077
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Undo pictureshader change from prev version
This reverts commit fde98cbddd.
Change-Id: I52fe7d2753dee91fd08ae26f38e47ecd933d0c94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342378
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Promoting pictureshader to linear by default
Change-Id: Icd4102c3eee47558ecec845d0581ddbded981ef8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341979
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This removes the conditional behavior based on #defines, and the private
flag definitions. It removes GMs and updates tests that tested the
feature. Follow-up CLs will go through and simplify the internals of
SkCanvas to take advantage of this support removal.
Bug: skia:10986
Change-Id: Id42c9e7d134dd06507fabf6577e7872942ef9077
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339988
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Original version swizzled the alpha value. This isn't really allowed
because of blend equations that use alpha coeffs. When doing
color+alpha drawing we have to use the format's alpha channel
as alpha in the swizzle.
TBR: michaelludwig@google.com
Bug: skia:11019
Change-Id: I38922b966d37974b250904ad5c0ea825728b8c77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We previously represented these as SkPMColor4f. However, upcoming
changes will add limited support for clearing/drawing to unpremul
dst. Just store the clear values as four floats without assigned
interpretation.
Also, noticed a bug by code inspection: we weren't accounting for
write view swizzle in GrRTC. Fixed and added gm to test.
Bug: skia:11019
Change-Id: I1bce1f6c97a156c0377ebad1b166eb641362b67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340098
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Add missing "not" intrinsic to SPIR-V, and several relational/logical
opcodes to runtime effect's skvm converter.
Bug: skia:10913
Change-Id: Ic349d491d980d0018134801260073414485f9059
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339316
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I think this is vestigial from some time in the past where RTC was
public.
Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.
Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 0d5d956f7b
Original change's description:
> SkSL: Test/implement "geometric" intrinsics
>
> Bug: skia:10913
> Change-Id: Ie82354b05db141c8ab90b1a615ddfada4f71a98b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335049
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:10913
Change-Id: I103dd2efbbab0efeac2be786d7e8f913d5c4b22a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338158
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Since reverse bounds calculation is more-or-less the inverse operation
of forward bounds calculation, it needs to be computed from the outer
filter and then the inner filter. Previously bounds were always
computed from inner and then outer, which is only valid for forward
bounds calculations.
Bug: skia:10888
Change-Id: I94a2170617ed01c8ec3066f3518c6baa06da952d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337401
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
do not land
Change-Id: I5fa7b2a0d1eb7e893d9b333f850a2f515d7ce065
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336956
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:10913
Change-Id: Ie82354b05db141c8ab90b1a615ddfada4f71a98b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335049
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
In follow on CLs we need to know what the load op is when we try to use
discardable msaa attachments. For vulkan the load op affects how we
copy the resolve attachment into the msaa attachment, which changes the
render pass we use (adds extra subpass). We need to be able to make a
compatible render pass to compile programs.
Bug: skia:10979
Change-Id: I40c23a18b251af6a2ad3b78a1f6382bdba0b90c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336598
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The important part is in GrOpFlushState.h were previously
we were taking a mutable pointer to the view, which should
at least be a const pointer and was making us do funky things
in some of the calling code. But I decided to go all the way
and do a const ref instead which is The Way It Should Be (tm).
Change-Id: I399d102e8b5e0a5059168cc450ae66f12ad47e13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336451
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
These aren't testing anything that isn't tested more thoroughly in other
GMs. This avoids having to update them as SkYUVAInfo is used more broadly
in the GPU backend.
Bug: skia:10632
Change-Id: Id02604863f437666005b410213f5970426f1fa8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335659
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- Renamed do_unary() to plot(). Originally intended to do higher
dimension functions differently, but the 1D plot by varying some
parameters is easier to look at and reason about, so all plots will
follow this model.
- Added an optional label for the expressions that are getting really
long. "smoothstep" was already overflowing, and the final wave of
intrinsics (geometry and vector comparison) are going to all be long.
Bug: skia:10913
Change-Id: I69086152718c43e602755ddc9017b2a73fec5038
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335583
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:10913
Change-Id: I845bfad9ef57b57f09bdf96e74dcdab86300b34d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334877
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:10914
Bug: b/163595585
In a WebP image, it is possible to combine animation with an EXIF
orientation. While SkAndroidCodec attempts to handle orientation itself
by decoding into temporary memory and then drawing through a matrix,
this doesn't work directly when compositing a P-frame into a prior
frame. SkAnimatedImage already uses an SkMatrix to handle cropping and
scaling, so update that matrix to include the orientation.
Make SkAnimatedImage a friend of SkAndroidCodec. This allows the former
to have the same ExifOrientationBehavior specified by the latter, and to
recreate the latter so it does not try to handle the orientation itself.
Clip SkAnimatedImage to its bounds. Android's AnimatedImageDrawable
performs its own clip, but this makes a crop rect work for other
clients.
Update getCurrentFrame to take cropping, scaling, and orientation into
account. This method is used by CanvasKit, which does not use cropping
or scaling, but will now properly orient an animation with an EXIF
orientation.
Add a GM that exercises the various combinations of ways SkAnimatedImage
can be used:
- via newPictureSnapshot (as in Android) versus getCurrentFrame
- scaling down to a dimension that can be output from the
SkAndroidCodec, versus up, which SkAnimatedImage scales
- with a crop rect
- with a post processor
Change-Id: If1854e9aea23fc4afddf75d39132b38e3fbc6071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333223
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: skia:10913
Change-Id: Id9f2b14ca7443b3375036d588849bc9a20d76e40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334156
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This completes all of the "Angle and Trigonometry Functions"
Made the graphs larger in the GM, and laid them out to make better use
of space. Also changed how the shaders are assembled to support
two-argument functions (at least partially).
Bug: skia:10913
Change-Id: I3ae6288f76fb9b3200c843595b065a6afbf92230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334416
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
... replacing them w/ calls to GrDirectContextPriv::flushSurface.
Since recording contexts can also possess surface- and renderTarget-
Contexts it is misleading for them to have a flush method.
Change-Id: I10f4fad12d4d5efdd999ba212fda9ce5cdd83130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334068
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:10914
SkAnimCodecPlayer:
- Properly handle orientation, whether the image is still or not
- Mark const methods as const
- Fix seek() so that if you seek to the duration of frame 0, it will
show frame 1
- Fix the SkImageInfo so if the first frame is opaque, but following
frames are not, those frames can still be decoded
resources:
- Rename "webp-animated.webp" to "stoplight.webp", which better
describes the animation
- Update test files accordingly
- Add "stoplight_h.webp", which is the same animation with an EXIF
that converts it to a horizontal stoplight
AnimCodecPlayer test:
- Test the new image files
- Verify SkAnimCodecPlayer::dimensions behaves as expected
- Remove extra debugging line
- Provide better error messages
AnimCodecPlayerExifGM:
- Add a new GM that shows all frames of the new animation with an EXIF
orientation
- Add a new GM that shows all frames of an animation with an opaque
first frame followed by frames with alpha
Change-Id: I43cf91c16d52aa1901eef8e13e1e644eea6058b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332753
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Sometimes it's helpful to think about subsampling separately from
how the channels are spread across planes.
Bug: skia:10632
Change-Id: Ib03f71195f9706ef6def418b1f2125c29e0cf738
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334102
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This doesn't include the two-argument version of atan, but covers all
other intrinsics from section 8.1 of the GLES Shading Language 1.00
spec.
Several needed additional plumbing for the CPU backend, but all now
appear correct across CPU and GPU.
Bug: skia:10913
Change-Id: I9933ad549b9914d94c9973c702a06bb177be31b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334103
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- Add rendering test for the empty path case
Bug: skia:10909
Change-Id: I19188c58d4ee0841e441c33f4c1a5ed27dc2fd25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
GM constructors will run even for tests that have been disabled via -m.
Using onOnceBeforeDraw prevents this code from executing unless the test
is actually being run.
(This CL isn't intended to comprehensively fix every GM with a
constructor; this is just a handful that I encountered.)
Change-Id: Id1b8d2e25100c19dd672d98afcc0c4c73c3955ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332536
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.
Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
f01a9d9020
is the culprit
Revert "GrRefCntedCallback has Make function."
This reverts commit b2c42140ea.
Revert "Add SkImage::MakeFromYUVATexturesCopyToExternal"
This reverts commit f01a9d9020.
Bug: skia:10632
Change-Id: Ief076f168b63ff8ca15b607163a13d5f52a733d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331798
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Updated API for creating a RGBA texture-backed image from RGBA texture
planes with user-provided backing store using GrYUVABackendTextures.
Ultimately we would like to remove all such APIs and have the client
make a SkSurface and draw a YUVA texture image to the surface but
a recent attempt to do that in Chrome caused a not yet understood
perf regression.
Add wacky_yuv_formats variation that tests new api.
Bug: skia:10632
Change-Id: I89411216948682f13281a91a7575d5f345badda7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329956
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: chromium:1139750, skia:8389
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel,win10-blink-rel
Change-Id: I69c55f505947fdec5d9d391d2b2d2d3ff6dec9b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330216
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Don't want to do any work in dm if we're not going to actually run
a given test/gm
Change-Id: I16adf62729747f86de94bdd62228fbce31be0a85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
We were getting lucky with intersect in that the tested shaders always
ended up multiplying by the input alpha at the end. This adds a
dedicated GM that tests the difference op for clip shaders, across
a variety of shape types.
Bug: skia:10879
Change-Id: I45fdaad27f05ae7a74dbdc79eece2e9688806568
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330123
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Introduce three calls on GrOp: Make, MakeWithExtraMemory,
and MakeWithProcessorSet. Instead of returning
unique_ptr<GrOp>, they return a type of GrOp::OpOwner.
GrOp::OpOwner safely deletes the op when it goes out
of scope for either new/delete or GrOpMemoryPool
allocations.
In order to make the code easier to refactor, I
eliminated MakeArg from the helpers.
Change-Id: Icfd697906f3147a8734575d08bd7195e7517383a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323778
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 07829f27ec.
Reason for revert: actually looks like skp gone good
Original change's description:
> Revert "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect"
>
> This reverts commit f4594d1d5b.
>
> Reason for revert: skp gone bad
>
> Original change's description:
> > Perform bounding rect-relative calcs in full float in GrRRectBlurEffect
> >
> > Add GM that tests very wide/tall SkRRects with blurs
> >
> > Bug: chromium:1138810
> > Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: I3633efd4802a0a9493831ec471304333272fa87e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:1138810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328905
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
# Not skipping CQ checks because this is a reland.
Bug: chromium:1138810
Change-Id: Ic061849c410f43411d03972cdfadc5f0610efe6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328907
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This also has several other bug fixes and refactorings within it that
I realized were possible while updating every where that had checked
sigma > 0 to be sigma > kEffectivelyZeroSigma.
The big things are that SkBlurPriv.h goes away and its functions are
just moved into SkGpuBlurUtils since they were only used by the GPU.
The implementations of those functions are also collected into
SkGpuBlurUtils.cpp. I removed the GrMatrixConvolution::MakeGaussian,
in favor of SkGpuBlurUtils filling in the kernel itself and then calling
the regular Make. This let me consolidate two different 1D kernel
computing functions, and remove the 1D fallback code from the 2D kernel
calculation because GaussianBlur() can detect that earlier.
The new GM, BlurSigmaSmall, originally drew incorrectly on the GPU
backend because it's small but non-zero sigma would trick the sigma > 0
checks in various places so we'd do a full 2 pass X/Y blur. However,
when the sigma was too small, the kernel was just filled with 0s so the
Y pass would effectively clear everything. While I could have just fixed
that to be a [0, 1, 0] kernel, updating the blur pipeline to compare
against integer radii seems more robust.
Change-Id: I3c41e0235a27615a9056b25e627ffedd995264bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328797
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit f4594d1d5b.
Reason for revert: skp gone bad
Original change's description:
> Perform bounding rect-relative calcs in full float in GrRRectBlurEffect
>
> Add GM that tests very wide/tall SkRRects with blurs
>
> Bug: chromium:1138810
> Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I3633efd4802a0a9493831ec471304333272fa87e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1138810
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328905
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Add GM that tests very wide/tall SkRRects with blurs
Bug: chromium:1138810
Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is everything except for literally removing the class.
Change-Id: I2f16caf865d1bcf9c0f267aed73313c0676a73bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327222
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit db0288d747.
Reason for revert: undeclared tuple size
Original change's description:
> Move all YUVA image creation in GMs into sk_gpu_test::LazyYUVImage.
>
> LazyYUVImage now supports making images from a generator and from
> textures. It uses ManagedBackendTexture to manage texture plane
> lifetime via ref-counting.
>
> Adds some supporting utility functions to SkYUVAInfo and
> SkYUVAPixmaps.
>
> Eases transition of forthcoming MakeFromYUVATextures API change.
>
> Bug: skia:10632
>
> Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icdfb70f7dadd97eace8f88d5a886d31534102f5f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
LazyYUVImage now supports making images from a generator and from
textures. It uses ManagedBackendTexture to manage texture plane
lifetime via ref-counting.
Adds some supporting utility functions to SkYUVAInfo and
SkYUVAPixmaps.
Eases transition of forthcoming MakeFromYUVATextures API change.
Bug: skia:10632
Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Looks best to tackle the early return and if statements separately.
Change-Id: I4ad0d4c8e7707277d678e1219534d20e0e54ba1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327017
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This adds a runtime color filter with about the same control flow
complexity as Android's tone mapping. As expected failing on 8888:
error: 11: return not allowed inside conditional or loop
Incidentally, is there no `const` in sksl? I made color and luma const
out of habit but got GL/Metal compilation errors (but not sksl ones as
far as I can tell).
Change-Id: Ic4370c068a27349a7f5ab64ecf5ddbb34e91d8f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326909
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This will allow local debug DDL dm runs to complete.
Change-Id: I47aa978c5e52fd1dcdba45c59318844bae871115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326796
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Was more of a demo than a test. Complicates coming refactor to move
SkImage creation for this test into LazyYUVImage.
Bug: skia:10632
Change-Id: I6e2303acdd38724417bb51d11aca29c100a6f3ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326356
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
SkImageFilters::Paint did not use every slot of the SkPaint, with only
its color, alpha, color filter, and shader having a meaningful effect on
the image filter result. It was always blended into a transparent dst,
so blend mode wasn't very relevant, and it was always filled to whatever
required geometry, so stroke style, path effect, and mask filters were
ignored or not well specified.
Color, alpha, and color filter can all be combined into an SkShader, so
a more constrained SkImageFilters::Shader provides the same useful
capabilities without as many surprises.
SkImageFilters::Paint still exists, but is deprecated to be removed
once I've confirmed clients aren't depending on it.
Bug: skia:9310
Change-Id: I11a82bda1a5d440726cf4e2b5bfaae4929568679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323680
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is a reland of c1916c34fe
As it turns out, benches are not always given a canvas.
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I61a2ac058fafc99653e3304876cf4b97350dac8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322490
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit c1916c34fe.
Reason for revert: Bots unhappy
Original change's description:
> Remove use of legacy display globals.
>
> In the ongoing effort to remove the display globals from Skia, allow
> their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
> in a normal Skia build and remove all use from Skia code.
>
> Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=djsollen@google.com,bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I365d2b1d19241a90130bc1b59663651817966f63
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322400
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
In the ongoing effort to remove the display globals from Skia, allow
their use only if SK_LEGACY_SURFACE_PROPS is defined. Do not define this
in a normal Skia build and remove all use from Skia code.
Change-Id: I9ff550f5db246b9024aac687a1bc01321f1be4c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319343
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:10632
Change-Id: Icb27e44d234063ab049fef95587f474323d7ada9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
In the operation of taking the bounds of (horizontal text) and then
drawing the text within those bounds it is necessary to draw the text at
the origin of the bounds and not at the left edge of the bounds.
Change-Id: I712e1713ca5e0be929b11f526f224141a5310cc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319776
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of 2bded27a96
Original change's description:
> Allow rect and circle blur fast cases to be used with rotation matrices.
>
> For circles this is trivial. The existing shader works as is.
>
> For rects this requires back projecting from device space.
>
> Adds a GM for rotated rect blurs and modifies a circle blur GM to add
> rotation.
>
> Bug: chromium:1087705
>
> Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:1087705
Change-Id: Ie3ef96c40461665f6207225a15e19b4cf5bcba94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319338
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 2bded27a96.
Reason for revert: Seems to be blocking the Chrome roll
Original change's description:
> Allow rect and circle blur fast cases to be used with rotation matrices.
>
> For circles this is trivial. The existing shader works as is.
>
> For rects this requires back projecting from device space.
>
> Adds a GM for rotated rect blurs and modifies a circle blur GM to add
> rotation.
>
> Bug: chromium:1087705
>
> Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iafb479f3b3561e226678a3020254c6e76d4ce284
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1087705
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319186
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
For circles this is trivial. The existing shader works as is.
For rects this requires back projecting from device space.
Adds a GM for rotated rect blurs and modifies a circle blur GM to add
rotation.
Bug: chromium:1087705
Change-Id: I6b969552fbcc9f9997cfa061b3a312a5a71e8841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318757
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Skips all but the generator flavor on CPU since the others were all
falling back to the generator anyway.
Uses the new MakeFromYUVAPixmaps signature.
Rename domain to subset.
Bug: skia:10632
Change-Id: Ie6afe0e7927dc3d0b121df094c1ccb6f0db3b815
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318198
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Now supports all plane configurations tested by WackyYUVFormatsGM.
Added WackyYUVFormatsGM that tests YUVA interface on SkImageGenerator.
Change-Id: I8326f098f1453b9702f04ff366431a516ca160c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317097
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Adds variations of trickycubicstrokes and widebuttcaps that limit the
max number of hardware tessellation segments to 5. This exercises our
stroking logic for splitting curves and joins when they require more
segments than are supported by the hardware.
Bug: skia:10419
Change-Id: Ie52374b89e30bfa021b2de74e3cd32e02ab734d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317268
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
now the builder returns the new image.
Change-Id: Ie56256390b96d3fdbe39f89784276947047df656
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Converts examples to use more idiomatic "user" SkSL,
without extra casts, and taking advantage of swizzle.
Change-Id: I4ad4e7b6563b4f09402855cb125546b015622ced
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317388
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Takes SkYUVAPixmaps. Still implemented in terms of SkYUVAIndex[4]
internally.
Replace all internal use cases except wacky_yuv_formats.
Takes GrRecordingContext rather than GrContext.
SkVideoDecoder updated to take GrRecordingContext.
Bug: skia:10632
Change-Id: I6e9b9b6a4f11333bce6f87c1ebff0acb297f6540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316837
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We still occasionally downcast, so this is not airtight,
but it (1) allows us to know where we are downcasting and
(2) lets us move away from GrContext (and hopefully remove
it sooner than later.)
All three canaries are currently broken =( so here we go!
Bug: skia:104662
Change-Id: I84efe132574690b62ea512e194e4f9e318e9c050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316218
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL adds a new type GrDstSampleType to say how we will sample the dst.
We add tracking of the GrDstSampleType in the recording of GrOps and
then during execution passing the information along to the GrPipeline.
In general the tracking of GrDstSampleType is a global state of a GrOpsTask
so it is kept separate fro the DstProxyView which is more specific to a
single Op on the GrOpsTask.
Bug: skia:10409
Change-Id: Ie843c31f2e48a887daf96cee99ed159b196cb545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Mechanically updated via Xcode "Replace Regular Expression":
typedef (.*) INHERITED;
-->
using INHERITED = $1;
The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.
Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Also, move first-direction into SkPathRef.h so it can be referenced
by name in SkPath (instead of using uint8_t)
No functional change expected.
Change-Id: Ica4a8357a8156fd9a516118f23599a965b0fdd47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Note: The polarity of the staging flag is inverted from usual because
a G3 dependency with no SkUserConfig.h relies on the legacy API.
Once this lands, we will migrate them and others, then remove the
staging API. The inverted staging flag is kind of nice, actually - I may
use that pattern in the future. It means less total CLs and it's just as
easy to flip the bit on or off during debugging.
Bug: skia:104662
Change-Id: I48cba1eeae3e2e6f79918c6d243e0666e68ec71b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
There is no more 'inout half4 color'. Effects return their output color.
If an effect wants the input color, it must use the (already existing)
approach of sampling a nullptr input shader.
The change is guarded for Chromium (so we can update their runtime color
filters in skia_renderer.cc).
For the GPU backend, FPs can now override usesExplicitReturn to indicate
that their emitCode will generate a return statement. If that's true,
then writeProcessorFunction doesn't inject the automatic return of the
output color, and emitFragProc will *always* wrap that FP in a helper
function, even as a top-level FP. GrSkSLFP opts in to this behavior, so
that the user-supplied return becomes the actual return in the FP's
emitCode.
Adapting the skvm code to this wasn't too bad: It looks fragile (what
happens if there are multiple returns?), but that's not really possible
today, without varying control flow.
Bug: skia:10613
Change-Id: I205b81fd87dd32bab30b6d6d5fc78853485da036
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310756
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of 0baaa23722
Original change's description:
> Add a patch and an atlas to the ImageFilter GM slide.
>
> This exposes a recently-discovered issue where image filters were not
> always applied to some types of canvas draws.
>
> Change-Id: I17ef000d067ad2a41f06ff6e2220ea9915db6f99
> Bug: skia:10660
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312842
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
Bug: skia:10660
Change-Id: Ia6c9278be6e920c1217a89593e4007c2ed0e8af7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312887
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 0baaa23722.
Reason for revert: MSAN bot issue
Original change's description:
> Add a patch and an atlas to the ImageFilter GM slide.
>
> This exposes a recently-discovered issue where image filters were not
> always applied to some types of canvas draws.
>
> Change-Id: I17ef000d067ad2a41f06ff6e2220ea9915db6f99
> Bug: skia:10660
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312842
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,bsalomon@google.com,reed@google.com,johnstiles@google.com
Change-Id: I9c672de3e0d14a183b1f64475b56331754a9fe7e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10660
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312883
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This exposes a recently-discovered issue where image filters were not
always applied to some types of canvas draws.
Change-Id: I17ef000d067ad2a41f06ff6e2220ea9915db6f99
Bug: skia:10660
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312842
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The font bounds may be empty, so label the tight bounds instead,
especially since the labels are of the glyph id that touches that edge
of the tight bounds. Also rotate the labels so they dont' run into each
other.
This also fixes SkMetaData::set so that changing an existing value
doesn't cause strange issues with iterators or attempt to use data from
the previous rec after it's been freed. (Found by running viewer in a
asan build.)
Change-Id: Id255beff5d05310f098bd14baf0935e5fd349e7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312494
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Tunnels through SkImageGenerator as well.
The new SkCodec interface doesn't assume three 8 bit planes.
New SkYUVASpec more clearly defines chroma subsampling and siting of
the planes.
The intent is to use this for other YUVA APIs as well, in particular
SkImage factories in the future.
In this change we convert to the SkYUVASpec to SkYUVASizeInfo
and SkYUVAIndex[4] representation. But the intent is to use
the SkYUVASpec representation throughout the pipeline once
legacy APIs are removed.
orientation GM is replicated to test a variety of chroma
subsampling configs.
Bug: skia:10632
Change-Id: I3fad35752b87cac16c51b24824331f2ae7d458d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309658
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Namespace comments don't assist readability for blocks that can easily
fit on a single screen.
Change-Id: I93cbebe8e51400dead794c9eb41cb1eaa86bf756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312639
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Variable fonts don't vary the conservitive bounds so they get reported
as empty. Handle this by doing layout based on the join of the tight and
conservative bounds and draw both.
Change-Id: I6e980a2d20514d40a4b97ca55a647055c847c171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312479
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Adds cusps and flat beziers with 180 degree turns that confuse the
new tessellator.
Bug: skia:10419
Change-Id: I2529780da596fe365c1d2825e29145beedf5cb01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312118
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Allow the user of SkCustomTypefaceBuilder to set the SkFontStyle of the
resulting SkTypeface. This allows users to build font families.
Fix the Font_flatten test to actually work (instead of relying on the
magic behavior of nullptr for SkTypeface), add a test with the custom
typeface, and reduce the number of times the inner loop runs from
302,400 times to 4,032 times so that the test finishes in a reasonable
amount of time.
Bug: skia:10630
Change-Id: I0b5e939552ee4a9a1249eefbb7a7279a59b38e5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311596
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Xiao Yu <xster@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
To my surprise, this even works with homegrown smart pointers (such as
SkTLazy).
https://clang.llvm.org/extra/clang-tidy/checks/readability-redundant-smartptr-get.html
Find and remove redundant calls to smart pointer’s .get() method.
Examples:
ptr.get()->Foo() ==> ptr->Foo()
*ptr.get() ==> *ptr
*ptr->get() ==> **ptr
if (ptr.get() == nullptr) ... => if (ptr == nullptr) ...
Change-Id: I8ff541e0229656b4d8e875c8053a7e6138302547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310976
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/bugprone-suspicious-string-compare.html
Find suspicious usage of runtime string comparison functions.
This check is valid in C and C++.
Checks for calls with implicit comparator and proposed to
explicitly add it:
if (strcmp(...)) // Implicitly compare to zero
if (!strcmp(...)) // Won't warn
if (strcmp(...) != 0) // Won't warn
Checks that compare function results (i,e, strcmp) are compared to valid
constant. The resulting value is
< 0 when lower than,
> 0 when greater than,
== 0 when equals.
A common mistake is to compare the result to 1 or -1:
if (strcmp(...) == -1) // Incorrect usage of the returned value.
Additionally, the check warns if the results value is implicitly cast
to a suspicious non-integer type. It’s happening when the returned
value is used in a wrong context:
if (strcmp(...) < 0.) // Incorrect usage of the returned value.
Change-Id: I001b88d06cc4f3eb5846103885be675f9b78e126
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310761
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html
Adds override (introduced in C++11) to overridden virtual functions and
removes virtual from those functions as it is not required.
virtual on non base class implementations was used to help indicate to
the user that a function was virtual. C++ compilers did not use the
presence of this to signify an overridden function.
Change-Id: If66d8919358f72a4035190caf8d7569268037a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310160
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:10369
Add SkEncodeImageWithNDK, mirroring the CG and WIC versions, for
encoding with the NDK APIs added to R.
Rename SK_ENABLE_NDK_DECODING to SK_ENABLE_NDK_IMAGES and use it for
both encoding and decoding.
Move code for converting to/from NDK types into a common location.
Update encode_platform.cpp to use NDK encoding APIs when available and
to use both types of webp (lossy and lossless). Add tests specifically
for the new implementation.
Update NdkDecodeTest to use ToolUtils::equal_pixels for comparing
pixels.
Change-Id: Ic62f89af27372ccce90b8e028e01c388a135a68c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308800
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:10603
Change-Id: Ib4d2b36c09c30a9a112f5a2d2d7060c09009671b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309782
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The 'pts' coordinates should be transformed by the view matrix. We could
instead apply the inverse src rotation to ptsRot when determining the
perpendicular and parallel scales, but this is valid and straight
forward.
When determining the device segment lengths in onPrepare, we do need to
transform the ptsRot by fSrcInvRot (which includes the view matrix),
instead of just the view matrix.
This fixes the linked chromium bug, which drew a wider stroked dash
because on a perfect vertical, the rotation to a canonical x-axis
geometry would end up swapping perpendicular and parallel scale factors.
Bug: chromium:1113794
Change-Id: Ibc37f8a24688a76e0d0947b0c53c8bd13cd769cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309443
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This adds an error variable that keeps track of the total distance from
the simplified line, and includes it when determining if we should
keep the next point. Using a sum of line distance is just a heuristic
but seems to address the current case of over simplification while
allowing us to keep a greedy strategy.
Bug: chromium:1086705
Change-Id: I29e21724db6b30495c2934e376a5e4d787c846a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309328
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Runtime effects previously allowed two kinds of global input variables:
'in' variables could be bool, int, or float. 'uniform' could be float,
vector, or matrix. Uniform variables worked like you'd expect, but 'in'
variables were baked into the program statically. There was a large
amount of machinery to make this work, and it meant that 'in' variables
needed to have values before we could make decisions about program
caching, and before we could catch some errors. It was also essentially
syntactic sugar over the client just inserting the value into their SkSL
as a string. Finally: No one was using the feature.
To simplify the mental model, and make the API much more predictable,
this CL removes 'in' variables entirely. We no longer need to
"specialize" runtime effect programs, which means we can catch more
errors up front (those not detected until optimization). All of the API
that referred to "inputs" (the previous term that unified 'in' and
'uniform') now just refers to "uniforms".
Bug: skia:10593
Change-Id: I971f620d868b259e652b3114f0b497c2620f4b0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309050
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/readability-const-return-type.html
`const` on a non-pointer/reference return type typically doesn't add
value and can have negative side effects. (i.e., returning a
`const std::string` isn't meaningfully different from returning a
`std::string`, but can sometimes inhibit move-related optimizations.)
In Skia's case, the priv() functions are a notable exception where const
return types are intentional and valuable. These calls have been marked
with NOLINT to exclude them from the check.
This check does not affect pointer and reference returns, where
constness is important.
Change-Id: I86cab92332f164e5ab710b4127182eec99831d7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308564
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Like shaders, sampling a null child will return the input color (in
this case, the output of the skia shader stage). This gives us a path
to removing the implicit input color passed to main, which is the real
goal. Using this to create more interesting color filters is also
possible, although we need to add the versions of sample() that take a
color to really unlock the potential.
Change-Id: I6a7506055120756497d7583f14d6f928180825fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308515
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).
Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Android migration landed in Android CL 12234077
Chrome migration is landing in Chrome CL 2335812
Note: makeFromCompressedTexture is not used by Chrome.
Bug: skia:104662
Change-Id: Ibbe6d412cf22e87188926383d10b21f780208e48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305102
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
This function isn't used by Chrome so we migrate directly.
Flutter migration is at https://github.com/flutter/engine/pull/20235
Bug: skia:104662
Change-Id: I9d875acdbd162f50a6d86b3a4cae3f400e4dd38f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305180
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I9ed98859814e462c63ab29b94f0365ccc57d2e9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307706
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
SkOverdrawColorFilter is already implemented in an
identical way to overdrawcolorfilter_runtime, so it's
kind of just testing two copies of the same thing.
Change-Id: I8d3b28649ae1c686633ba8e8e1017e8dc5100b3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308192
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also follows up on the comments Rob left in his zombie review.
Bug: skia:104662
Change-Id: I7031f7b2832eb3f47025e5d269248b854cc912e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307780
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Fixes a bug with alpha-only image shaders not being modulated by paint
alpha (demonstrated by included GM). Compose shaders were the only
thing relaying on the old behavior, so make those manually unpremul the
input color, with a comment explaining the rationale.
This makes runtime shaders (and other new FPs) simpler to reason about:
sampling a child shader always produces a premul color, even if that
child is null (eg, the input color).
Bug: skia:10556
Change-Id: Ie629a9129d04ea80dae0b263c3811ca754202aab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306947
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Need to notify the underlying pathref if we've made oval or rrect
Bug: skia:9000
Change-Id: I57a801f1fb446b99634d7b028249a812a5a978f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307516
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This will allow us to enable the ClangTidy check
performance-for-range-copy.
Change-Id: I11f152ffe458f5f353da8715ffd2fd47cf4e71a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306946
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Once the existing cases are fixed, we can enable bugprone-argument-
comment to allow clang-tidy to verify these for us automatically going
forward. (http://review.skia.org/306848)
Change-Id: I5c21b28bcbdebb6b74c2924cc5f19c48446ecb42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306847
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: John Stiles <johnstiles@google.com>
More recontexting for SkImage. Chrome flag in CL 2323135.
Flutter migration landed in https://github.com/flutter/engine/pull/19962
Bug: skia:104662
Change-Id: Id725eb130310639457ba90f378ecdb334dd5f3cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306182
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These methods aren't used by our clients – plus we're only de-powering the
arg here so we should do fine on canaries.
Bug: skia:104662
Change-Id: I2ff5a4e06a5e82458148d555b6dc8643e7e5f60f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306336
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 3eff2459d4.
Reason for revert: did I break abandongpu bot?
Original change's description:
> Never share pixels when we make a subset image
>
> - mostly just affects Lazy images (raster was already always copying)
> - issue with other factories that offer subsetting
> - (e.g. MakeFromGenerator)
> - can we remove those options, and require makeSubset() afterwards?
> - greatly simplifies dealing with mipmaps
>
> Landing this would obsolete
> https://skia-review.googlesource.com/c/skia/+/305960
>
> Related: https://skia-review.googlesource.com/c/skia/+/306136
>
> Related: https://bugs.chromium.org/p/skia/issues/detail?id=10544
>
> Change-Id: I074420543bd2fcd46ed1620bbf0eed00371ab018
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305970
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@google.com,bsalomon@google.com,robertphillips@google.com,scroggo@google.com,brianosman@google.com,reed@google.com
Change-Id: Iab2f92855fe61e48f0e432b7257eb7ddef78fcfa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306377
Reviewed-by: Mike Reed <reed@google.com>
Since subsetting may require rasterizing/resolving the generator, we may
also need access to the GrDirectContext. To simplify apis, rely on
makeSubset() for that.
Related: https://skia-review.googlesource.com/c/skia/+/305970
Change-Id: I1980e3c823fb6cf54f197c350942c2f82b03e20f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306136
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The more we can test these configs the better.
Change-Id: I2d86985770047937d7f31c9659ad6984caafe11d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305569
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Includes full-range Rec709 and BT2020, as well as more precise
matrices for 10 and 12 bit BT2020.
Bug: chromium:1108626
Change-Id: I28cbce982a00c082c8b510dbb7b144bdc1ce02e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305596
Reviewed-by: Dale Curtis <dalecurtis@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Iaa0829d72d0da1469df2da23102ff0e3572b641b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305556
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This lets us end up with a single coverage processor instead of an array
of them. Coverage processors simply multiply against their input so the
results are conceptually equivalent.
In practice, it is uncommon to have more than one applied clip (at least
on GMs).
Change-Id: I73d5da8015f48c6cb1d3f37257e7e0c4329579b5
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305117
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Only works on raster backend for the now.
Bug: skia:10344
Change-Id: I2c82d5345ae83a2bb2744ab27e3d971c57ea989e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303271
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Does not add kNearest as a mip map mode yet.
Bug: skia:10344
Change-Id: Ida80cbf19e2b1eed5209d0680837fb45e54b4261
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ic44e24057b95bb014504f02a736fb4341afc8971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I82276e38ea4a5524127176eb5a34066b6cb06d88
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304799
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Ic7799b3c5f4294cba9ff72f8c11a2ad285ab189f
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304738
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also mipMapped params to GrBackendTexture functions to mipmapped
GrBackendTexture::hasMipMaps -> GrBackendTexture::hasMipmaps
Misc test vars fMipMapped -> fMipmapped
Change-Id: Ic0651d14fc106c21b0ab45529875b95ed8dc2dfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304598
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ia2cfbca8982b57399b6681cbb4501c2933ab4df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304576
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Mostly this is a lot of plumbing of sk_sp around instead of const*.
This does allow the d3d and vk backends to hold refs to the GrBuffers that
are bound on a command buffer. This means that our buffer alloc pools will
not try to reuse this buffers until the gpu is done with them. Previously
vk and d3d will sniff out if one of these buffers was being used again
while still active on the gpu and rip out the internal backend buffer and
allocate a new one which is not cheap. We see a lot of perf wins from
not doing this.
Change-Id: I9ffe649151ee43066dce620bd3e2763b029a9811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303583
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I894658882da92cb221be8355c8b1c7590c09895f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303650
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is part of the effort to replace GrContext with the GrDirectContext/GrRecordingContext pair.
It also tries out, a bit, the context naming proposal (i.e., rContext and dContext).
Change-Id: Ib4d9881f820a7f8a8c525eba7448b1015526400c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303627
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fix: use ImageGenerator factory instead of SkCodec, in case the client
provides generators in some other fashion (other than SkCodec).
This reverts commit 442d424a72.
Change-Id: Ia22f44ef83900413f905fe38570d18a640fca98e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303496
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit ab5b845318.
Reason for revert: breaks chrome -- need to use generators instead of codecs
Original change's description:
> Serialize mipmaps
>
> We store an array of png-blobs for each level in the mip.
>
> Change-Id: I745ee35cfec64b4b39c30650e3e5ab9b0a0ad5fd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303023
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com
Change-Id: I097cc7dfdb068fbe8043518da533195c0f115dbb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303476
Reviewed-by: Mike Reed <reed@google.com>
If we have a DDL context, we can't make texture backed images and
we should skip this test. Notably, we intentionally do not want this
test to fall back to raster in this case.
Bug: skia:104662
Change-Id: I9c1fdf1608d177f905838cbbbd66f1a3ab61134a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303264
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
We store an array of png-blobs for each level in the mip.
Change-Id: I745ee35cfec64b4b39c30650e3e5ab9b0a0ad5fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303023
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Most internal users of GrTextureEffect do not want this behavior. For
situations where we do (as part of paint conversion, actual image draws,
etc...) make that modulation explicit as part of the FP tree.
Bug: skia:10139
Change-Id: Ia975e1eb063c6852ad7fba9557d7ac7122eaf53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303026
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>