The client can do a test run of their application with
a persistent cache set to SkSL mode. They store the key
and data blobs that are produced.
Ship those blobs with the application. At startup, call
GrContext::precompileShader for each key/data pair. This
compiles the shaders, and stores the GL program ID, plus
a small amount of metadata in our runtime program cache.
Caveats:
* Currently only implemented for the GL backend. Other
backends will require more metadata to do any useful
amount of work. Metal may need a more drastic workflow
change, involving offline compilation of the shaders.
* Currently only implemented for cached SkSL (not GLSL
or program binaries). Supporting other formats again
requires more metadata, and the cached shaders become
increasingly specialized to GPU and driver versions.
* Reusing the cached SkSL on different hardware is not
supported. Many driver workarounds are implemented in
the SkSL -> GLSL transformation, but some are higher
level. Limiting device variance by artificially hiding
extensions may help, but there are no guarantees.
* The 'gltestprecompile' DM config exercises this code
similarly to 'gltestpersistentcache', ensuring that
results are visually identical when precompiling, and
that no cache misses occur after precompiling.
Change-Id: Id314c5d5f5a58fe503a0505a613bd4a540cc3589
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239438
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The removal of IORefs from GrSurface makes a lot of other cruft obsolete.
Change-Id: I0e02d680a17dc4f4ec705cb6ee4c294738271e28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239919
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I988fd8cc7e78e2124f20b7d8a815f160bb166756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239756
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Combines the two boolean options into a single tri-state enum. Old GLSL
option is still present (temporarily) until Chrome is switched over.
Also add a type tag for cached program binaries, so we can safely
detect cache entries of the wrong type.
Change-Id: I0ddeefa9180b27bc2c46e2e7b77e6c9cdf4a730a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also, expose GrNonAtomicRef's ref count. Since it's non-atomic and not
thread-safe it seems fine.
Change-Id: I5cf48e60d32094354955b2614cfeebbb4c1ecf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238059
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
GrFence is implemented by a single MTLSharedEvent where we increase the
value with each new invocation. GrSemaphore uses a MTLEvent (the
assumption here is that we are signaling and waiting on the same device)
with an associated value that defaults to 1. For generating a large
number of GrSemaphores at once it should be possible to use the same
MTLEvent but with different assigned values.
Bug: skia:8243
Change-Id: Ic7de2d9d295fbe51e67bc7c3c4354257cb0774d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This allows us to test with fReduceOpListSplitting both enabled and
disabled.
This CL also requires adding basic mipmap support to GrMockGpu.
Bug: skia:
Change-Id: I97ba912a9e5f3b90756c027ac19c003c99c15902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235996
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We will use this flag to check whether a proxy needs manual msaa
resolve, and if so, install a render task to do just that when it is
dirty and about to be read from.
For the time being, we are leaving GrRenderTarget::getResovleType in
place. This will allow us to assert that requiresManualMSAAResolve
works as expected. Long term, we plan to delete the former in favor of
the latter.
Bug: skia:
Change-Id: I155fa2a6d876edd339232c7c8208015d5da2c8ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234436
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is probably overkill but yields an officially thread-safe means of calling defaultBackendFormat.
Change-Id: Ibf344acf11102d938e335e9ea38bfaee575e00c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234324
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Previously YCbCr Vulkan samplers were supported only on Android for
external images, while Vulkan requires YCbCr sampler for I420 YUV image
formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
This CL:
- Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
- Updates GrVkYcbcrConversionInfo to add fFormat field and allow
fExternalFormat=0.
- Removes assertions format=VK_FORMAT_UNDEFINED for all images that
have ycbcr info.
Bug: chromium:981022
Change-Id: Id4d81b20d9fda4d9ad0831f77e6025eed3db2bfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233776
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
This reverts commit cc4573dfed.
Reason for revert: Seems to be crashing in Win Intel vulkan bots
Original change's description:
> Enable YCbCr sampler support on platforms other than Android
>
> Previously YCbCr Vulkan samplers were supported only on Android for
> external images, while Vulkan requires YCbCr sampler for I420 YUV image
> formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
> VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
> This CL:
> - Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
> VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
> - Updates GrVkYcbcrConversionInfo to add fFormat field and allow
> fExternalFormat=0.
> - Removes assertions format=VK_FORMAT_UNDEFINED for all images that
> have ycbcr info.
>
> Bug: chromium:981022
> Change-Id: I3989f72e918a257a081b81ae20429a6771229ad6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230918
> Commit-Queue: Sergey Ulanov <sergeyu@chromium.org>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,sergeyu@chromium.org
Change-Id: Ia9c229fbec4cd397fb04304753fa49f34336ed3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:981022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233563
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously YCbCr Vulkan samplers were supported only on Android for
external images, while Vulkan requires YCbCr sampler for I420 YUV image
formats such as VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM.
This CL:
- Adds VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM and
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM as supported Vulkan formats
- Updates GrVkYcbcrConversionInfo to add fFormat field and allow
fExternalFormat=0.
- Removes assertions format=VK_FORMAT_UNDEFINED for all images that
have ycbcr info.
Bug: chromium:981022
Change-Id: I3989f72e918a257a081b81ae20429a6771229ad6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230918
Commit-Queue: Sergey Ulanov <sergeyu@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Sergey Ulanov <sergeyu@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This member variable is no longer used
TBR=bsalomon@google.com
Bug: skia:6718
Change-Id: I84680c8c3bc36eefa603f5be7f3c15b496a79948
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229478
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
TBR=bsalomon@google.com
Bug: skia:6718
Change-Id: Iedaa7811f9c4aac552f219c702627bc476325317
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228338
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This leaves just width, height, and GrPixelConfig. Once we remove the
latter we can replace GrSurfaceDesc with SkISize.
Also remove unused GrRenderTarget::overrideResolveRect
Also remove GrSurfaceProxy::Renderable and use GrRenderable instead.
Change-Id: I652fe6169a22ca33d199b144ec6385286ac07b5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228570
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Changes the GrBackendSurface to not take it separately.
Change-Id: I5eb9684da1532907e7833e9d7835a74d1e71f5ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228396
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 9725638fb1.
Reason for revert: Chrome roll
Original change's description:
> Make rest of GrGpu::wrapBackend* methods take a GrColorType
>
> This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
>
> Bug: skia:6718
> Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id71acf1dec63c288a858fccd7109c84cf3cc6f0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
Bug: skia:6718
Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 6cebea42a8.
Reason for revert: breaking google3 roll
Original change's description:
> First draft of Dawn backend: clears are working.
>
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
>
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is the last surface desc flag, so remove flags from GrSurfaceDesc.
Bug: skia:6718
Change-Id: Id3ed66b161289927b62f40bfb1f6482cf544deda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227858
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
1) It only applies when a texture is created, not when recycled from cache
2) It is all textures or none, not a flag GrSurfaceDesc
3) It is implemented by GrGpu clearing the texture after creation if
such a thing is supported in underlying API. Otherwise, GrResourceProvider
must provide pre-zeroed mip levels.
4) Works for MIP mapped textures (all levels without initial data are cleared)
This could cause performance regressions in WebGL until we re-add the
ability to clear using glCear() in GL. Doing that requires making the "can
clear using GrGpu" caps query be per-format. Deferring doing that until
GrPixelConfig work is farther along.
Bug: skia:6718
Change-Id: I234715b9faaf61e8b44d54464497a17cd553585d
start
Change-Id: Ib84a8c3ece010cc3164b18895107e78484cbf76b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226977
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
As the powers-of-2 get larger the coarse binning can burn a lot of VRAM.
Granted it isn't the best metric but, with this CL, the number of textures created and scratch textures reused remains unchanged when running the GMs.
Change-Id: I84abbbae0ed01aabb387671b5ee0e4fcdb82b671
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226226
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The switch to GrColorType does mean that we can no longer represent compressed backend formats in the Mock backend surfaces.
This will require a Chrome CL before it can land in Skia.
TBR=bsalomon@google.com
Change-Id: Ie4e2d4826f960664a21d3de79933eb1cb5d06896
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225538
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a temporary change to allow us to switch GrMockOptions to be based on GrColorType. Chrome sets up their FakeWebGraphicsContext3DProvider in this manner.
TBR=bsalomon@google.com
Change-Id: I68c6b78aeb0395e1783c7acf1dbdbd028373433c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225720
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In order to effectively use the explicit backend texture allocation API Chrome needs a way to use them with surface characterizations
Change-Id: Ic61eff9f3b6b0e8280481149d7c08d37a2fe7ec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222781
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The majority of our gm testing has been disabling nvpr, which doesn't
match our real-world behavior where we use nvpr whenever available.
This CL fixes the issue by completely removing the explicit nvpr
configs. Now if we have nvpr, you get it.
This CL also lowers the nvpr priority in the path renderer chain and
adds a "NonNVPR" job on Quadro where we can continue to test our
non-nvpr codepaths on NVIDIA.
Bug: skia:
Change-Id: I6a36f1101c8218adcaaf10cab25d2c28e70371f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223828
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781 (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: I0c26bba2592a6e6fe759b49de83f994b05d862a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223698
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.
If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.
After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.
Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL:
replaces GrProxyRef with sk_sp
streamlines GrIORefProxy to be more like SkRefCntBase (i.e., move the fTarget pointer to GrSurfaceProxy)
Change-Id: I17d515100bb2d9104eed64269bd3bf75c1ebbbb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221997
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.
Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
This new cap tells Ganesh how many samples to use when performing
internal draws with MSAA or mixed samples. The default is always 4x,
but the client can change that with
GrContextOptions::fPreferredInternalMSAASampleCount.
Also adds a command line flag to viewer to control
fPreferredInternalMSAASampleCount.
Bug: skia:
Change-Id: Iba369273e802aa1bee796b576b3c18af347b0494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221156
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL leaves the Ganesh world in a very odd place. In particular it still:
has pendingIO refs on GrSurfaces
forwards the proxy refs on to the backing GrSurface
Removing everything at once only ends in a mess thus, this goofball CL.
Change-Id: If112ff311bcef2e8d65a36c3b53b0ded4041c24e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210040
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This makes GrCFResource a template class with similar semantics to sk_sp.
Change-Id: I9ae9988dac6b39477b16d65591ef6fff44903c36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218376
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
We want the non-color, non-pixel-data version of createBackendTexture to truly create uninitialized textures.
Change-Id: I08867508ea181b7ba3685638cc7a3ea11d527a24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218396
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Add retain() instead (this will be added to sk_cf_obj as well).
The issue is that Chrome is storing their objects in a unique_ptr<>
style class which wishes to retain ownership, so we can't use reset(),
which transfers ownership.
Change-Id: I84fd453128963c11c6c8b6e950be8a0851e03066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219523
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I6655c2458a4a9b007cb3d5e100f5368697a0f6bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218547
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Chrome is using operator= to set the Metal texture resource, but
sk_cf_obj doesn't support that for the bare object. This will allow
me to transition them to reset() instead.
Change-Id: Iadfb9624fac2ee6292e3d3f16057a19c683923e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218537
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is modeled on how we coordinate VkImage layout changes between
GrContext and clients.
A type GrGLTextureParameters is used to track the current parameter
state.
When a client creates a GrBackendTexture in order to wrap a resource
they created a new GrGLTextureParameters is created and the wrapped
GrGLTexture will share ownership.
When GrContext creates a non-wrapped GrGLTexture, the GrGLTexture
creates a new GrGLTextureParameters and any GrBackendTextures created
from that GrGLTexture will share ownership.
Clients indicate parameter changes by calling
GrBackendTexture::glTextureParametersModified().
We still assume all texture parameters may have changed after a call
to GrContext::resetContext() (for now). The "timestamp" that is used
to implement this has been moved from GrGpu to GrGLGpu as there were
no other use cases.
Change-Id: Ic24e00488fad254a29d5eec6890278b67df6efae
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217385
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The texture resource in MtlTextureInfo is a CoreFoundation object,
so we have to manage the refcounting ourselves. GrCFResource is a
wrapper class which will automatically take care of this for us on
creation, assignment, and destruction.
Bug: chromium:964498
Change-Id: I9a3768833744d4aaaec2142200283f0e7eaad165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216351
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Christopher Cameron <ccameron@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 186a295111.
Reason for revert: Metal bots failing
Original change's description:
> Change Metal to not take ownership of objects
>
> Prior to this change, Skia/Metal interfaces take ownership of the Metal
> objects passed in (that is, the caller should count passing the object
> to Skia as "freeing" the object).
>
> Change this behavior so that Skia/Metal retains its own separate
> ownership of the Metal objects.
>
> Make GrBackendTexture and GrBackendRenderTarget maintain their own
> references to the underlying MTLTexture by using the CFRetain/CFRelease
> interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
>
> Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
> union in GrBackendTexture and GrBackendRenderTarget because unions
> cannot have nontrivial constructors and destructors (how fVkInfo isn't
> causing a compile error is unclear).
>
> Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,ccameron@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ie569fe1938857706b5413876a9480ef1eb3314ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216221
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Prior to this change, Skia/Metal interfaces take ownership of the Metal
objects passed in (that is, the caller should count passing the object
to Skia as "freeing" the object).
Change this behavior so that Skia/Metal retains its own separate
ownership of the Metal objects.
Make GrBackendTexture and GrBackendRenderTarget maintain their own
references to the underlying MTLTexture by using the CFRetain/CFRelease
interfaces. Do this by adding a private GrMtlBackendSurfaceInfo.
Move GrMtlBackendSurfaceInfo (formerly GrMtlTextureInfo) out of the
union in GrBackendTexture and GrBackendRenderTarget because unions
cannot have nontrivial constructors and destructors (how fVkInfo isn't
causing a compile error is unclear).
Change-Id: Iae3719c0715825d86503d03c766e47f0f6015bdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215685
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 753836fcad.
Reason for revert: fixed
Original change's description:
> Revert "Get EGLimage functions out of GrGLInterface."
>
> This reverts commit bc233135e4.
>
> Reason for revert:
> EGLImageTest and TextureBindingTest broken on Windows ANGLE
> Build failures on Debian9, unable to link
> ld.lld: error: undefined symbol: eglCreateImageKHR
>
> Original change's description:
> > Get EGLimage functions out of GrGLInterface.
> >
> > Only used in test code which can just directly call these.
> >
> > Also removed related code in interface assemble/validate generator.
> >
> > Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
EXTRA_TRYBOTS=Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE
Change-Id: I71397072fa79ae3c72f3835c5e991b9ef2465a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit bc233135e4.
Reason for revert:
EGLImageTest and TextureBindingTest broken on Windows ANGLE
Build failures on Debian9, unable to link
ld.lld: error: undefined symbol: eglCreateImageKHR
Original change's description:
> Get EGLimage functions out of GrGLInterface.
>
> Only used in test code which can just directly call these.
>
> Also removed related code in interface assemble/validate generator.
>
> Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Only used in test code which can just directly call these.
Also removed related code in interface assemble/validate generator.
Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.
TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will allow clients to specify a set of SkImages and SkSurfaces that they
want transitioned to a state which they can use for their own external IO.
Specifically for Vulkan this will move the surface and images back to the queues
in which they were originally wrapped or created with.
Bug: skia:8802
Change-Id: I6a76c4c4a333a8e752632d349899f5fd9921329d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210460
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This will be required for async readback support.
This is implemented using sync objects when available and otherwise
calls glFinish.
Relaxes the unit test requirement that providing a callback with no
work to flush always calls the proc immediately.
Bug: skia:8962
Change-Id: Ieefcab6dccc3924e50260343f01904e7303bb12b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212198
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Allows clients to customize behavior when shaders fail to compile.
Added nicer shader error handling to viewer.
Change-Id: If82b48e40d64fd786f37e88c564fd623b53c7f9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211361
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Part of a multi-step plan:
1) Add this option (which is *not* GL specific).
2) Disable this in Chromium at context-creation.
3) Finish adding the shader error handler, with default
behavior controlled via this flag, and remove Chromium
driver checks from the corresponding code at the same time.
Change-Id: I7e50c8404a05c1f291f187cf48481d0cbb34066a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211646
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This should have very little impact until we enable opList-splitting-reduction.
Change-Id: Iacc3d1b34c390b65b5ee185bcbdd118d5023aaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210630
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Repurpose GrTRecorder for storing these tasks. It's currently unused.
Reimplement on top of SkArenaAlloc and using emplace methods now that we
have C++14.
Currently it stores copy and upload tasks. In the future it will store
transfer-out commands.
Removes the optimization that reset copy-ins on clear/discard. However,
none of our existing tests exercised it.
Change-Id: I0474f77cc2d368461d542de50a7a0c5609312001
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209643
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This behaves like the SkSurface::wait call but is not tied to a specific
surface.
Change-Id: Ic572296e0f581204bf69a7178645d99e365c0692
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209648
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
I left off the optional finished proc on the previous cl :(
Change-Id: I5f540c718bb7e12e7ea74287f1e50e35edd79700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209417
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Still only works with the GL backend. For other backends,
need to add similar logic to the shader caching, and some
extra checks in Viewer to force the SkSL flag on.
But in GL, this lets you toggle the checkbox and see the
SkSL / GLSL at will (and edit in either form).
Change-Id: I6d392113aa9cbcbd6e64589b849de70d0ac3beeb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209165
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GrCaps now only provides the offset alignment requirement. The row bytes
is always bpp * width.
GrGpu::transferPixelsFrom now just returns bool since row bytes value is
implicit. It now asserts offset is aligned with GrCap's provided value
in base class.
Implement caps for GL.
Bug: skia:8962
Change-Id: I3299b62efe9fe05bfe02f2a6a4c2704f647d0f8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206686
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is to match the current features of SkSurface::flush and to prepare
for adding additional features to flush.
Bug: skia:8802
Change-Id: I5d68272e1277b416af357e6ffaf426841ceda943
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207301
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We don't want to just disable the "ccpr" path renderer anymore (or
whatever it should be called), because we are adding an MSAA
implementation. This new cap will eventually tell ccpr whether it can
use coverage counting, or if it should just use the MSAA impl.
Bug: skia:
Change-Id: Ie6e5ca1a637ca4408bc6bb844153afa9da26f58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204883
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We want GrResourceCache to be able to track which resources are held by
refs (as opposed to pending IOs) so that it can track the affect of
flushing on resource purgeability. Therefore, all cases that can add the
first ref to a GrGpuResource must funnel through GrResourceCache. This
lays the groundwork by restricting initial refs.
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8927
Change-Id: I1213c3db258d2412df6666e3222419211ceaa192
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I30a042a41991a47ff1a4e008b88431b4767453dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205496
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This lets memory traces agree on how big textures are.
Bug: chromium:944846
Change-Id: I5ea8cb5e1331b4ad8d6f59f656c6e61d44290489
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203727
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adrienne Walker <enne@chromium.org>
Bug: skia:
Change-Id: Id403aabcae1dbf38e55381bb3b4353e85a12a745
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203705
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I5d447ea40ef541682f1e855d14e07bf8e45ee89a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203392
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This allows us to remove certain interfaces at compile time.
This replaces most (all?) of the cases where it was
if (gl) else [implicit gles] to be explicitly
if (gl) else if (gles)
in preparation for adding a WebGL standard.
For consistency, I tried to check first for GL, then for
GLES, which involved re-arranging a few if blocks.
PS 3 removes about 1.2KB (0.4 KB gzipped) from CanvasKit by
removing the GrGLInterface related checks from
GrGlInterface::validate()
PS 8 removes a total of 6.0 KB (2.6 KB gzipped) from
GrGlInterface::validate() and GrGlCaps::*
Bug: skia:8378
Change-Id: Ia91b732d888907f5d94b0eac8ca023084999fa7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
one for GL, one for GLES, and one (soon) for WebGL
Bug: skia:8378
Change-Id: Ib13699b7432ed56cce99ac568840e5575bb4d2e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201654
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of 8b40ac35b2
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8800
Change-Id: Ib939fc5c19edf0c6b965c9f6adf0afedd4267703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This needs the following Chrome suppression CL to land first:
https://chromium-review.googlesource.com/c/chromium/src/+/15182 (Add flag to skia/config/SkUserConfig.h to unblock Skia roll)
TBR=bsalomon@google.com
Change-Id: I3f51005ebc975ec754c2e0d2c646c0c324b02158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200507
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 88b93da63d.
Reason for revert: Chrome
Original change's description:
> Always explicitly allocate except in Android Framework (take 2)
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
> We want:
> Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
> Android to never explicitly allocate and, thus, automatically never sort opLists
>
> This cannot land until after the following Chrome CL lands:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
>
>
> Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ida481ee9833d6db366b3d315fb4e9850d7c005ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200506
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 8b40ac35b2.
Reason for revert: breaks viz_unittests
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iba960efba4290a284294c62d0470ad7e932c174a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This cannot land until after the following Chrome CL lands:
https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts a fraction of b2c5dae65d to
restore the deinstantiate lazy proxy type, supporting implementation,
and tests.
Use them for promise images to avoid thread safety issues for promise
image resources. Makes promise image instantiation callbacks do a thread
safe unref of their fulfilled GrTexture in GrResourceCache. The
GrResourceCache mechanism for receiving unref messages is extended to
allow multiple pending unrefs. All this is new.
Bug: skia:8800
Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit e157745dfc.
Reason for revert: Too exciting
Original change's description:
> Always explicitly allocate except in Android Framework
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
>
> Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icb097844de6db92e8151c81616a758837ecd9dfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199929
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 9ac0407006.
Reason for revert: Breaking DDL Win10 skpbench bot
Original change's description:
> Distinguish between "flushed" and "finished" idle state callbacks on GrTexture.
>
> This is necessary to convert the promise image API to call Release when all
> work is flushed and Done when all work is complete (future work).
>
> Change-Id: I9745952bb0978ca2aaa79aeed460730b2fea856e
> Bug: skia:8800
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197163
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:8800
Change-Id: I5e6c4ea072beb4fb67a53d2ea2b007a7d201799d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198603
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is necessary to convert the promise image API to call Release when all
work is flushed and Done when all work is complete (future work).
Change-Id: I9745952bb0978ca2aaa79aeed460730b2fea856e
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Now that we never re-fulfill a promise image we no longer need to deinstantiate
promise image proxies. They now can use kSingleUse callback semantics.
This was the only usage of the kDeinstantiate lazy callback type so it is
removed. The DeinstantiateProxyTracker is also no longer required and is
removed.
The GrTexture idle callback mechanism now uses GrReleaseProcHelper, which has
been extended to support chaining multiple callbacks together and an abandon()
method that aborts calling the callback in the destructor. It has been renamed
GrRefCntedCallback to reflect its more general usage.
Bug: skia:8800
Change-Id: I857c9eec57fdf706631a266ec8bea682d6657a7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196500
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We had only used this extension in conjunction with
GL_NV_framebuffer_mixed_samples to draw directly to the framebuffer.
However, it's faster and higher quality to just use our own analytic
AA if we can draw directly to the framebuffer.
It might have been interesting to fake mixed samples using
GL_EXT_raster_multisample and PLS together, but those two extensions
don't appear to ever exist together.
Bug: skia:
Change-Id: Iea489cb0e03fc55aa64d3ea7fccc61b539cc461e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197082
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Test: Ran CTS
Bug: b/115613038
Change-Id: I9493de41e0bfaa53436676c8eed2a4f178b6e51e
Reviewed-on: https://skia-review.googlesource.com/c/186400
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This CL does make use of a new GrRecordingContextPriv backdoor to break CL deadlocks. This occurs when this CL tries to create GrContext-dependent objects outside its scope.
Change-Id: I278fe9d321f8e0a4f5e9b489b1a5cc01b8974521
Reviewed-on: https://skia-review.googlesource.com/c/191287
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This fixes an issue in Chrome where Skia is calling a promise SkImage
texture release proc from ~SkImage that in turn flushes a SkSurface.
Prior to this change this caused an assert because we had already
decremented the GrTexture's ref count priot to calling the release
proc. This made the GrTexture purgeable, but the cache had not yet
been notified that the texture was purgeable and still had it in its
array of non-purgeable resources. This triggered an assert in the
cache's self-validation checks during the flush.
Now we call the release proc just prior to decrementing the ref count.
This also makes it legal to re-ref the resources from the release proc.
Bug: chromium:933526
Change-Id: I8cd921b77ca3dfe112089f9a553c1a625160d16d
Reviewed-on: https://skia-review.googlesource.com/c/194000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:926235
Change-Id: Id0ead383e1bc11b9baeae61fa5fe94ad75d4e856
Reviewed-on: https://skia-review.googlesource.com/c/193691
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Nico Weber <thakis@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I6a48410f2203a0a88831d02713b9b7475fb6e5a6
Reviewed-on: https://skia-review.googlesource.com/c/192826
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Since, by definition, the ops are created when recording, it makes sense that they should be able to make due with only the GrRecordingContext.
TBR=bsalomon@google.com
Change-Id: If64353aee30b35d0a16401f7de00954f44ed8c59
Reviewed-on: https://skia-review.googlesource.com/c/190670
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
When the GrImageContext & GrRecordingContext are actually GrDirectContexts it is useful for them to report the abandonment state of the GrDirectContext.
When the GrImageContext & GrRecordingContext are actually GrImageCreationContext or GrDDLContexts then they will just never be abandoned.
This CL also strips the GrProxyProvider and GrDrawingManager of their tracking on abandonment and centralizes it in the GrImageContext.
ImageContext
can't abandon
can only check abandonment privately
RecordingContext
can't abandon
can only check abandonment privately
DirectContext (aka GrContext)
can abandon publicly
can check abandonment publicly
Note that abandoning the DirectContext won't alter the abandonment status of any of
the other contexts in its group (e.g., DDL contexts that may be being used to record).
Change-Id: Ib790f74d90ab18da58a127fed2aad20e2477bd21
Reviewed-on: https://skia-review.googlesource.com/c/190669
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: chromium:926235
Change-Id: I338323847c34dabdbd963efe631f7dc1351ed8cc
Reviewed-on: https://skia-review.googlesource.com/c/191143
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.
Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Any context that records ops (i.e., direct and/or DDL) will need these two objects.
Change-Id: Ifd3527c23a4015f7d469ad2222563508cccbd339
Reviewed-on: https://skia-review.googlesource.com/c/190307
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This starts to beef up the capabilities of the GrImageContext in preparation for its future responsibilities (i.e., creating promise images w/o a recordingContext).
Note that the proxyProvider still has different behavior if it has a full context vs. a reduced context. I intend to just let this behavior remain as is.
Change-Id: Idb9d99a548ef928fc1b9dc1e5a34f74343bb0b4b
Reviewed-on: https://skia-review.googlesource.com/c/189490
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also remove unused invalid ID factory function.
Change-Id: Iacfb14a0a652ac6bf6a6c59d71144ed01463839e
Reviewed-on: https://skia-review.googlesource.com/c/190302
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This makes the "matches" functionality available to all the context flavors and uses it for SkImages
Change-Id: I1e3d55f19a7752a9da8789e93a848b7a7a64d180
Reviewed-on: https://skia-review.googlesource.com/c/190227
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GrBuffer is a base class for GrGpuBuffer and GrCpuBuffer. GrGpuBuffer is a
GrGpuResource and the others are not. This allows GrCpuBuffers to exist
outside of the GrGpuResourceCache.
Also removes flags from GrResourceProvider buffer factory function. The
only flag still in use was kRequireGpuMemory. Now CPU buffers are made
without using GrResourceProvider.
Change-Id: I82670d1316e28fd6331ca36b26c8c4ead33846f9
Reviewed-on: https://skia-review.googlesource.com/c/188823
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Both GrContext and GrContextThreadSafeProxy had their own copies. This centralizes ownership and standardizes how all the contexts get initialized.
Change-Id: Ib2e418fbb53fcd6b0054789ef30a5fc4a3d80b20
Reviewed-on: https://skia-review.googlesource.com/c/189305
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Mechanical. This makes the priv() accessor the same for all the context types.
Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The main thrust of this CL is to bring the GrContextThreadSafeProxy into the fold.
Change-Id: I8f457d5b75c69f89beac3a0035b1c05ba5d3b931
Reviewed-on: https://skia-review.googlesource.com/c/188622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>