This reverts commit 554784cd85 and
1956b4ae1c
Reason for revert - ASAN failures, e.g. from https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-MSAN/builds/2233/steps/perf_skia%20on%20Ubuntu/logs/stdio :
Uninitialized value was created by a heap allocation
0 0x7f69aa96f799 in operator new[](unsigned long) /b/work/skia/third_party/externals/llvm/out/../projects/compiler-rt/lib/msan/msan_new_delete.cc:37
1 0x7f69aaa315c1 in SkAutoTArray<unsigned int>::reset(int) /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../include/private/../private/SkTemplates.h:137:22
2 0x7f69aaa34ee9 in LinearSrcOverBench<SrcOverVSkOptsSSE41>::LinearSrcOverBench(char const*) /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/SkBlend_optsBench.cpp:108:9
3 0x7f69aaa30cf2 in $_24::operator()(void*) const /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/SkBlend_optsBench.cpp:167:1
4 0x7f69aaa30c87 in $_24::__invoke(void*) /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/SkBlend_optsBench.cpp:167:1
5 0x7f69aaa68856 in BenchmarkStream::rawNext() /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/nanobench.cpp:653:32
6 0x7f69aaa61467 in BenchmarkStream::next() /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/nanobench.cpp:642:25
7 0x7f69aaa5b703 in nanobench_main() /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/nanobench.cpp:1119:27
8 0x7f69aaa5e10d in main /b/work/skia/out/Build-Ubuntu-GCC-x86_64-Debug-MSAN/Debug/../../../bench/nanobench.cpp:1290:12
9 0x7f69a8c95ec4 in __libc_start_main /build/buildd/eglibc-2.19/csu/libc-start.c:287
TBR=herb@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1969803002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/1969803002
Reason for revert:
This seems to be breaking nanobench on the Windows bots with:
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION
GrDrawTarget::stencilPath +c7
GrStencilAndCoverPathRenderer::onDrawPath +fd
GrDrawContext::internalDrawPath +509
GrDrawContext::drawPath +223
GrBlurUtils::drawPathWithMaskFilter +250
SkGpuDevice::drawPath +2ea
SkCanvas::onDrawPath +2e3
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +2e6
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkRecordDraw +261
SkBigPicture::playback +e5
SkCanvas::onDrawPicture +12c
SkCanvas::drawPicture +145
SkMultiPictureDraw::draw +bf
SKPBench::drawMPDPicture +1e0
SKPBench::onDraw +34
Benchmark::draw +32
time +92
setup_gpu_bench +6e
nanobench_main +77b
Original issue's description:
> Separate user and raw stencil settings
>
> Adds a new GrUserStencilSettings class that describes in abstract terms
> how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
> etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
> When the GrPipeline is finalized, the user stencil settings are then
> translated into concrete GrStencilSettings.
>
> At this point, GrClipMaskManager only needs to tell the GrAppliedClip
> whether or not there is a stencil clip. It does not need to modify
> stencil settings and GrPipelineBuilder does not need
> AutoRestoreStencil.
>
> This is one step of the stencil overhaul. In the future it will also
> allow us to clean up the special case handling for nvpr and the
> stateful fClipMode member of GrClipMaskManager.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
>
> Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37TBR=bsalomon@google.com,cdalton@nvidia.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/1969693003
Reason for revert:
Shader compilation appears to be failing
Original issue's description:
> Make GrGammaEffect have explicit sRGB modes, plus exponential mode.
>
> Convert it to a "standard" FP that just transforms the input color.
>
> For now, we still infer the sRGB transfer curves from the exponent,
> but I'm hoping that eventually SkGammas will provide us with the
> exact curve we're supposed to be applying. In any case, this adds
> support for doing the inverse transformation, as well, which will
> be needed in an upcoming Vulkan YUV change, among other things.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1954863002
>
> Committed: https://skia.googlesource.com/skia/+/2139303e4c0a9cbcfac695977a80eb026a9296abTBR=bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/1964943003
Convert it to a "standard" FP that just transforms the input color.
For now, we still infer the sRGB transfer curves from the exponent,
but I'm hoping that eventually SkGammas will provide us with the
exact curve we're supposed to be applying. In any case, this adds
support for doing the inverse transformation, as well, which will
be needed in an upcoming Vulkan YUV change, among other things.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1954863002
Review-Url: https://codereview.chromium.org/1954863002
When uploading multiple mip levels, the current path which uses
GL_UNPACK_ROW_LENGTH doesn't work (it fails to reset this value,
and is set incorrectly for subsequent mip levels). This leads
to crashes as the buffer Skia provides to GL is not sized correctly.
This change temporarily disables the GL_UNPACK_ROW_LENGTH path when we
are uploading mips. This path was an optimization, so everything should
continue working as expected.
This is a temporary workaround until we can re-structure the code to
set GL_UNPACK_ROW_LENGTH per mip level.
BUG=609612
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1965973002
Review-Url: https://codereview.chromium.org/1965973002
Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.
At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.
This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002
Review-Url: https://codereview.chromium.org/1962243002
This should improve performance of gamma conversion in
software (we can use vector math instead of table look
ups).
Additionally this allows us to quickly and easily
identify sRGB-like gammas.
On gpu, identifying sRGB gamma improves performance/memory,
because the hardware may support gamma conversion.
This will help us identify situations where gamma
conversion is not necessary.
Ex: sRGB input -> sRGB display
BUG=skia:
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Review-Url: https://codereview.chromium.org/1950183006
Currently this class was just used for resource handles when building up
a shader. However, I want to now use this class for things like objects
owned/held by the GrVkResourceProvider which are used by other classes.
An example of this will be for GrVkRenderTargets to hold a handle to a
collection of compatible render passes without having to own/hold onto
the render passes themselves.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1955893002
Review-Url: https://codereview.chromium.org/1955893002
Currently, there's only a simple Activity with a title bar and a surface view
that connects with Skia viewer native application.
Before integrating user action events, I want to make sure that the design and
implementation so far are good. Note that the old NativeApplication-based
Activity (ViewerActivity) is still there for reference and test purposes. It
will be removed eventually.
BUG=skia:
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Review-Url: https://codereview.chromium.org/1952323004