This reverts commit 467022b186.
Reason for revert: GrAHardwareBufferImageGenerator.cpp
Original change's description:
> Reduce dependence on GrSurface's origin field
>
> Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
>
> Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
> Reviewed-on: https://skia-review.googlesource.com/24700
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I1b3f5c3b82d250ac164beb1d5c83abb6c3c6ab3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/25620
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Unfortunately, GrGPU and its ilk are still using the GrSurface's origin a lot. I will clean that up in a second CL.
Change-Id: Iba729440ce8ea8d24bb7f4e5de55ed576a0f176d
Reviewed-on: https://skia-review.googlesource.com/24700
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Although this adds a new method to GrResourceProvider, it is a slight improvement in that it removes some GrProxy stuff from GrResourceProvider (which arguably should only deal in GrSurface-derived classes).
Bug: skia:
Change-Id: I6d097ed178cd2aa5662770a164135bf2553b80e6
Reviewed-on: https://skia-review.googlesource.com/22023
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Don't allow creation of mip-mapped textures when caps says we don't
support mip-mapping.
Skip testing of mip-mapped resources in the resource size test,
when creation will fail.
For iOS devices with ES2, the APPLE BGRA8888 extension is more
trouble than it's worth. Even though it lets the internal and
external formats not match, it appears that the driver remembers
the first external format, so subsequent attempts to upload with
the other swizzle will fail. Up until now, creation of these
textures was failing anyway, so now just make it more explicit
that we don't support BGRA in this situation.
Now that we're testing our TexStorage path, fix a few other problems
that showed up:
- Command Buffer doesn't like extension formats.
- X86 PowerVR and Adreno devices don't like BGRA.
Re-land of : https://skia-review.googlesource.com/18382
Re-re-land of: https://skia-review.googlesource.com/18261
BUG=skia:
Change-Id: Ie12793549a6807300d6ece68cd6b92495e85c3fe
Reviewed-on: https://skia-review.googlesource.com/18403
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit c2b5175e99.
Reason for revert: Nexus 5
Original change's description:
> Expand texturability testing to cover mip-mapped textures, and fix iOS
>
> Don't allow creation of mip-mapped textures when caps says we don't
> support mip-mapping.
>
> Skip testing of mip-mapped resources in the resource size test,
> when creation will fail.
>
> For iOS devices with ES2, the APPLE BGRA8888 extension is more
> trouble than it's worth. Even though it lets the internal and
> external formats not match, it appears that the driver remembers
> the first external format, so subsequent attempts to upload with
> the other swizzle will fail. Up until now, creation of these
> textures was failing anyway, so now just make it more explicit
> that we don't support BGRA in this situation.
>
> Re-land of: https://skia-review.googlesource.com/18261
>
> BUG=skia:
>
> Change-Id: I910ffab0aa735647dce910d9054696c385f94933
> Reviewed-on: https://skia-review.googlesource.com/18382
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
BUG=skia:
Change-Id: I8f0fd87678cc584ad37b2a93a859bd4ef38c8092
Reviewed-on: https://skia-review.googlesource.com/18401
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Don't allow creation of mip-mapped textures when caps says we don't
support mip-mapping.
Skip testing of mip-mapped resources in the resource size test,
when creation will fail.
For iOS devices with ES2, the APPLE BGRA8888 extension is more
trouble than it's worth. Even though it lets the internal and
external formats not match, it appears that the driver remembers
the first external format, so subsequent attempts to upload with
the other swizzle will fail. Up until now, creation of these
textures was failing anyway, so now just make it more explicit
that we don't support BGRA in this situation.
Re-land of: https://skia-review.googlesource.com/18261
BUG=skia:
Change-Id: I910ffab0aa735647dce910d9054696c385f94933
Reviewed-on: https://skia-review.googlesource.com/18382
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9f6f41b01b.
Reason for revert: Command Buffer and ANGLE failures.
Original change's description:
> Expand texturability testing to cover mip-mapped textures, and fix iOS
>
> Don't allow creation of mip-mapped textures when caps says we don't
> support mip-mapping.
>
> Skip testing of mip-mapped resources in the resource size test,
> when creation will fail.
>
> For iOS devices with ES2, the APPLE BGRA8888 extension is more
> trouble than it's worth. Even though it lets the internal and
> external formats not match, it appears that the driver remembers
> the first external format, so subsequent attempts to upload with
> the other swizzle will fail. Up until now, creation of these
> textures was failing anyway, so now just make it more explicit
> that we don't support BGRA in this situation.
>
> BUG=skia:
>
> Change-Id: Ic2e3ba1673398d542edd46a555ef47b5d0979c01
> Reviewed-on: https://skia-review.googlesource.com/18261
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
BUG=skia:
Change-Id: I68f6bb3be9fbafa7366ef5611a12e372274aa648
Reviewed-on: https://skia-review.googlesource.com/18380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Don't allow creation of mip-mapped textures when caps says we don't
support mip-mapping.
Skip testing of mip-mapped resources in the resource size test,
when creation will fail.
For iOS devices with ES2, the APPLE BGRA8888 extension is more
trouble than it's worth. Even though it lets the internal and
external formats not match, it appears that the driver remembers
the first external format, so subsequent attempts to upload with
the other swizzle will fail. Up until now, creation of these
textures was failing anyway, so now just make it more explicit
that we don't support BGRA in this situation.
BUG=skia:
Change-Id: Ic2e3ba1673398d542edd46a555ef47b5d0979c01
Reviewed-on: https://skia-review.googlesource.com/18261
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Beyond setting the total cache limits this method enables clients to
request to purge a specific number of bytes, as well as specify their
preference to purge scratch resources over resources of other types.
Change-Id: I9259d5544d34251575d77eebe599388f213ff3ce
Reviewed-on: https://skia-review.googlesource.com/17987
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Bug: skia:
Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13
Reviewed-on: https://skia-review.googlesource.com/16368
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously, wrapped resources were never budgeted. Now we explicitly allow
wrapped, unbudgeted resources with unique keys. This allows code that
wraps (and re-wraps) external resources with a deterministic key to find
the same wrapped resource - saving time and ensuring a single wrapped
copy, to preserve state on the resource (like texture sampler state).
Bug: skia:
Change-Id: I1dd7642f1ed8bb6c620029d46203cf5cb6b3c160
Reviewed-on: https://skia-review.googlesource.com/15241
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
This is a re-reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
Change-Id: Icfb9dd223418dd460405efd2bfd9d1c356beed1a
Reviewed-on: https://skia-review.googlesource.com/11412
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit aaee31f18c.
Reason for revert: possible valgrind leak
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
>
> Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
> Reviewed-on: https://skia-review.googlesource.com/11326
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia0b92bf6402cb5f9607310d356f43bff2e3e75eb
Reviewed-on: https://skia-review.googlesource.com/11361
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
Reviewed-on: https://skia-review.googlesource.com/11326
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit fb0bd98a43.
Reason for revert: ANGLE failures
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> Change-Id: If57a7de47edc0853dae7bc61337d9acdc03d63b0
> Reviewed-on: https://skia-review.googlesource.com/11200
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7241070dc1f9df47181061e07adab141f9857974
Reviewed-on: https://skia-review.googlesource.com/11324
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
Change-Id: If57a7de47edc0853dae7bc61337d9acdc03d63b0
Reviewed-on: https://skia-review.googlesource.com/11200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit fbb56ce83f.
Reason for revert: Chrome's ancient libstdc++ doesn't like use of steady_clock
Original change's description:
> Add a new GrResourceCache purging mechanism for purging unused resources.
>
> The client may call GrContext::purgeResourceNotUsedSince() with a stead_clock::time_point and all resources that have been purgeable since before that time point are purged.
>
> This is intended to replace the "max unused flushes" purging mechanism once Chrome adopts it.
>
> Change-Id: I28881dd2959cc01c0acca81b2d6001ee5626439d
> Reviewed-on: https://skia-review.googlesource.com/8920
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Karl <ericrk@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,ericrk@google.com,reviews@skia.org,ericrk@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I3baa3b2e80302315b757d4d625732459e13795d4
Reviewed-on: https://skia-review.googlesource.com/10004
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The client may call GrContext::purgeResourceNotUsedSince() with a stead_clock::time_point and all resources that have been purgeable since before that time point are purged.
This is intended to replace the "max unused flushes" purging mechanism once Chrome adopts it.
Change-Id: I28881dd2959cc01c0acca81b2d6001ee5626439d
Reviewed-on: https://skia-review.googlesource.com/8920
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Karl <ericrk@google.com>
Always create them budgeted, and register them with the cache (not as
wrapped resources).
Re-land (with fixes) of: https://skia-review.googlesource.com/9497
BUG=skia:
Change-Id: I2df7198adc99efa3eea99fc86b0b2930136f22c7
Reviewed-on: https://skia-review.googlesource.com/9544
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit cccda60aca.
Reason for revert: Android and Windows bot failures.
Original change's description:
> Treat cross context images as Ganesh-created resources
>
> Always create them budgeted, and register them with the cache (not as
> wrapped resources).
>
> BUG=skia:
>
> Change-Id: Id18ecf6e9e512db4be21b4f2bfd8e8c060bbe805
> Reviewed-on: https://skia-review.googlesource.com/9497
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ib7bebcad33037dd206c9b06b5cb6c503b00accba
Reviewed-on: https://skia-review.googlesource.com/9541
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Always create them budgeted, and register them with the cache (not as
wrapped resources).
BUG=skia:
Change-Id: Id18ecf6e9e512db4be21b4f2bfd8e8c060bbe805
Reviewed-on: https://skia-review.googlesource.com/9497
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This improves memory usage when the content contains frequently changing clips implemented as masks.
BUG=chromium:676459
Change-Id: I06ea5f9fe1cff9564ea136bad9fe97f6ecd77ad9
Reviewed-on: https://skia-review.googlesource.com/6629
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
BUG=skia:5939
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4483
Change-Id: Id363c4d774095b1707adbe6c8ab537c6e5ecab6c
Reviewed-on: https://skia-review.googlesource.com/4483
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is the same as https://skia-review.googlesource.com/c/4383/ (Further centralize computation of GrSurface VRAM consumption) but with a suppression for Vulkan in the new test and removal of an assert Chromium was triggering.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4450
Change-Id: Ie87d32fd5f0d35c21326b066a0c733cb6f8a5bea
Reviewed-on: https://skia-review.googlesource.com/4450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Review-Url: https://codereview.chromium.org/2381033002
Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough.
Removes the unused and untested discard flush variation.
Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext.
Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the
flush that just occurred.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002
Committed: https://skia.googlesource.com/skia/+/1dbb207babecdae8f1f74ed9d9900c73064df744
Review-Url: https://codereview.chromium.org/2307053002
Reason for revert:
Causing assertions on bots
Original issue's description:
> Restructure flushing relationship between GrContext, GrDrawingManager, and GrResourceCache.
>
> Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough.
>
> Removes the unused and untested discard flush variation.
>
> Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext.
>
> Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the
> flush that just occurred.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002
>
> Committed: https://skia.googlesource.com/skia/+/1dbb207babecdae8f1f74ed9d9900c73064df744TBR=robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2312123003
Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough.
Removes the unused and untested discard flush variation.
Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext.
Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the
flush that just occurred.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002
Review-Url: https://codereview.chromium.org/2307053002
Refactor GrGpuResource to contain two different pieces of state:
a) instance is budgeted or not budgeted
b) instance references wrapped backend objects or not
The "object lifecycle" was also attached to backend object
handles (ids), which made the code a bit unclear. Backend objects
would be associated with GrGpuResource::LifeCycle, even though
GrGpuResource::LifeCycle refers to the GpuResource, and individual
backend objects in one GpuResource might be governed with different
"lifecycle".
Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo.
This was previously GrGpuResource::kCached_LifeCycle,
GrGpuResource::kUncached_LifeCycle.
Mark the "references wrapped object" with boolean. This was previously
GrGpuResource::kBorrowed_LifeCycle,
GrGpuResource::kAdopted_LifeCycle for GrGpuResource.
Associate the backend object ownership status with
GrBackendObjectOwnership for the backend object handles.
The resource type leaf constuctors, such has GrGLTexture or
GrGLTextureRenderTarget take "budgeted" parameter. This parameter
is passed to GrGpuResource::registerWithCache().
The resource type intermediary constructors, such as GrGLTexture
constructors for class GrGLTextureRenderTarget do not take "budgeted"
parameters, intermediary construtors do not call registerWithCache.
Removes the need for tagging GrGpuResource -derived subclass
constructors with "Derived" parameter.
Makes instances that wrap backend objects be registered with
a new function GrGpuResource::registerWithCacheWrapped().
Removes "budgeted" parameter from classes such as StencilAttahment, as
they are always cached and never wrap any external backend objects.
Removes the use of concept "external" from the member function names.
The API refers to the objects as "wrapped", so make all related
functions use the term consistently.
No change in functionality. Resources referencing wrapped objects are
always inserted to the cache with budget decision kNo.
BUG=594928
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002
Review URL: https://codereview.chromium.org/1862043002
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448873002
The new flow of calls for attaching a Stencil looks like:
Client
rt->attachStencilAttachment()
gpu->getStencilAttachment()
glgpu->createStencilAttachment()
glrt->completeStencilAttachment() //actually attaches
BUG=skia:
Review URL: https://codereview.chromium.org/1333383002
Prior to this patch clients who were solely uploading to textures (e.g., SW Mask Mgr) would cause extra flushes b.c., even though kPreferNoIO was being specified, resources with pending IO would still be returned even though there was plenty of space in the resource cache.
Review URL: https://codereview.chromium.org/1286203002
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Committed: https://skia.googlesource.com/skia/+/468dfa72eb6694145487be17876804dfca3b7adb
Review URL: https://codereview.chromium.org/1114353004
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Review URL: https://codereview.chromium.org/1114353004
Adds a new FBO type kStencil_MSFBOType that is selected whenever
NV_framebuffer_mixed_samples extension is available. In this new
FBO type a non-msaa color buffer is created with a multisampled
stencil buffer attachment.
Replaces numSamples() with separate numColorSamples and numStencilSamples
methods in RenderTarget.
In mixed samples mode non-MSAA codepaths are used to draw simple shapes,
while NVPR-rendered paths and text are rendered with a multisampled
stencil.
BUG=skia:3177
Review URL: https://codereview.chromium.org/1001503002
Reason for revert:
Our Valgrind bot just spewed out a weird error. I don't know if it's related, but it looks at least like one of the stacks was in the right area, so I'm going to revert this precautionarily. Sorry if this is a false positive.
http://build.chromium.org/p/client.skia/builders/Test-Ubuntu12-ShuttleA-GTX550Ti-x86_64-Release-Valgrind/builds/266/steps/dm/logs/stdio
Original issue's description:
> Make GrScratchKey memory buffer correct size on copy
>
> Scratch key memory buffer of a copy of a key was too big. The (new) copy
> was N times uint32_t bytes instead of N bytes.
>
> Adds few tests to resource cache. These tests would not catch the too
> big buffer. This is just a precaution for too small buffers. The main
> idea of the test change is that the scratch key should contain some
> information, so that lookup with a scratch key can also return no
> match. Otherwise testing of scratch lookup result is not indicative of
> correct code (eg. no-information scratch key will always match).
>
> Committed: https://skia.googlesource.com/skia/+/711ef4831363fb8cbdf061dc2c36c65b13c0ccf2TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/864833003
Scratch key memory buffer of a copy of a key was too big. The (new) copy
was N times uint32_t bytes instead of N bytes.
Adds few tests to resource cache. These tests would not catch the too
big buffer. This is just a precaution for too small buffers. The main
idea of the test change is that the scratch key should contain some
information, so that lookup with a scratch key can also return no
match. Otherwise testing of scratch lookup result is not indicative of
correct code (eg. no-information scratch key will always match).
Review URL: https://codereview.chromium.org/860333002
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
This avoids the problem of a newly created uncached texture causing a purge of cached resources.
BUG=chromium:445885
Review URL: https://codereview.chromium.org/846303002
Before this change, an object needed to inherit from GrResource (and
thus be a GPU object) in order to live in the GrResourceCache. That
was a problem for caching items that weren't GPU objects themselves,
but owned GPU objects.
This change splits GrResource into two classes:
1. GrCacheable: The base class for objects that can live in the
GrResourceCache.
2. GrGpuObject, which inherits from GrCacheable: The base class for
objects that get tracked by GrGpu.
This change is purely a refactor; there is no change in functionality.
Change-Id: I3e8daeb1f123041f414aa306c1366e959ae9e39e
BUG=skia:
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/251013002
git-svn-id: http://skia.googlecode.com/svn/trunk@14553 2bbb7eff-a529-9590-31e7-b0007b416f81