Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.
Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.
In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.
Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e0ff6ab272.
Reason for revert: a bunch of bots failed.
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
Reviewed-on: https://skia-review.googlesource.com/10247
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Noticed all these while adding some unit test support to ok.
Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
We never adopt render targets (just borrow them).
BUG=skia:
Change-Id: Ie899b814a7a81339a8735bbd7ad9facc66e580d7
Reviewed-on: https://skia-review.googlesource.com/9525
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
One of SkImageCacherator, GrBitmapTextureMaker, GrImageTextureMaker, GrTextureAdjuster, GrTextureProducer or SkImage has to take the first step. This is probably the least odd of the options.
Change-Id: Ie167034553451f4b3633a5a1548dbd4d75839b3d
Reviewed-on: https://skia-review.googlesource.com/9488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work.
Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef
Reviewed-on: https://skia-review.googlesource.com/9481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is to support the preFlush callbacks
Change-Id: I8513ea08b6516681566eceafa789b2ee7925ebce
Reviewed-on: https://skia-review.googlesource.com/9199
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is currently done in GrOpList. However, it can trigger resource creation, which in turn can trigger a flush. In the future flushing may destroy the op list.
Change-Id: I21cb1e10060bf31c95431c0511fcfff637cd6498
Reviewed-on: https://skia-review.googlesource.com/9304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: I4324b65bc50a3dfd90372459899870d5f1952fdc
Reviewed-on: https://skia-review.googlesource.com/9120
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
Re-land of https://skia-review.googlesource.com/c/8529/
BUG=skia:
Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Fixes a bug in Windows shared context creation, and makes the API
less fiddly.
BUG=skia:
Change-Id: Ia32b2e3b4816e0b8d7e9be92c22a182ca1393177
Reviewed-on: https://skia-review.googlesource.com/8965
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9ad1f92e2f.
Reason for revert: Breaking lots of bots
Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
>
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
>
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
>
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
>
> BUG=skia:
>
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
BUG=skia:
Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
BUG=skia:
Change-Id: Id532233537d18e6185a83681188aa73527b212a1
Reviewed-on: https://skia-review.googlesource.com/8842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.
Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:
Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>