Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit e3e9628ecf.
Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.
Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Needs google3 to be updated before this can land.
Bug: skia:6828
Change-Id: I2c16be13c6937ffa48768cc24f9f980171c824d6
Reviewed-on: https://skia-review.googlesource.com/23940
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 434a58ab5f.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make GrAtlasTextOp a non-legacy GrMeshDrawOp
>
> Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
> Reviewed-on: https://skia-review.googlesource.com/23482
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I7fd8503b4e0c297b2cfaf979545354aa58d1f989
Reviewed-on: https://skia-review.googlesource.com/23760
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ib9eaf149100b0ccecf1c18a755263f2579b8e6f6
Reviewed-on: https://skia-review.googlesource.com/23482
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I7d3c4053d4a833215371d77de683964cef317a5c
Reviewed-on: https://skia-review.googlesource.com/20460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds the support code to allow our TestContext to create a Metal
backend.
Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.
Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Also add a test factory function.
Change-Id: I612973312824a4ba358965ce8378160a980b86fa
Reviewed-on: https://skia-review.googlesource.com/22213
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.
Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
On at least one machine, I've seen SetPixelFormat fail after Vulkan was
used to render to a window, preventing us from creating a GL context.
This is ham-fisted, but solves the problem.
Bug: skia:
Change-Id: I76d0cb26e181304846aa06109c1af768f8363a18
Reviewed-on: https://skia-review.googlesource.com/22740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit beae8a9faa.
Clean revert of revert.
Change-Id: Ibb486bf3411ed347b560fc110a2cfbb0e0caa4f2
Reviewed-on: https://skia-review.googlesource.com/22730
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I7fd0739d7bae9176e816772b3aed54528c4fa576
Reviewed-on: https://skia-review.googlesource.com/21865
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 7343c197fc.
The initial revert was because the random test factory was choosing msaa as the aatype when the render target was not msaa, triggering and assert.
Bug: skia:
Change-Id: I1bfec86492b69af1101c65d249140af804c16684
Reviewed-on: https://skia-review.googlesource.com/22203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a test factory and fixes a bug in the lattice iter validator where it compared each div value against the start rather than the previous div.
Bug: skia:
Change-Id: I30e9ddfcbaab7829a2f646ad851f99d1e518ab4a
Reviewed-on: https://skia-review.googlesource.com/21871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Special cases:
- "sRGB"
- "AdobeRGB"
- "DCI-P3"
- "Linear Transfer with sRGB Gamut"
- "2.2 Transfer with sRGB Gamut"
- "sRGB Transfer with DCI-P3 Gamut"
- "Linear Transfer with DCI-P3 Gamut"
- "sRGB Transfer with Rec-BT-2020 Gamut"
- "Linear Transfer with Rec-BT-2020 Gamut"
tools/colorspaceinfo now prints out the Tag.
Also: constants representing gSRGB_TransferFn, g2Dot2_TransferFn, and
gLinear_TransferFn, gDCIP3_TransferFn.
BUG=skia:6720
Change-Id: I92a3f9db9d744d3ec366e4e59afd759ba043c235
Reviewed-on: https://skia-review.googlesource.com/20225
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Do not consider kErrorInInput a failure. This probably means a corrupted
image stored in the SKP. This will fix the buildbot.
In addition, fix some other problems:
- Return an error when no SkPicture is created, rather than crashing.
- Use a different name for failed decodes, so they don't get overwritten
by future failed or successful decodes.
Bug: skia:6840
Change-Id: Ia1d04e145a58495fb955d4b07dbb260cb7a35809
Reviewed-on: https://skia-review.googlesource.com/22031
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 086ce11386.
Reason for revert: Looks to be upsetting the bots (grglgpu.cpp(2766): fatal error: "assert(!useHWAA || rt->isStencilBufferMultisampled())")
Original change's description:
> Make TessellatingPathOp be a non-legacy GrMeshDrawOp
>
> Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
> Reviewed-on: https://skia-review.googlesource.com/21867
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ibb0c8f8f4e2dea018b54686ab780535e2f69539a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22060
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Ic92fdca7bdca91eab3a87e4fea3972ffdcfd5b12
Reviewed-on: https://skia-review.googlesource.com/21867
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I814c696e38c685a294f9696984612807bc94b43d
Reviewed-on: https://skia-review.googlesource.com/21862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When asking for help on more than one item,
e.g. foo -h me -h oh -h my just print Flags:
once.
TBR=scroggo@google.com
Change-Id: I67080c7390e6bacf4c36096304dd959229fdd07b
Reviewed-on: https://skia-review.googlesource.com/21660
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
... faster and more accurate than using SkTableColorFilter
todo: update blink after this lands
Bug:737981
Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf
Reviewed-on: https://skia-review.googlesource.com/21368
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I813fe71812ec65778b48b8b13f238b8df7b8f8cd
Reviewed-on: https://skia-review.googlesource.com/21360
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ie8a31ea8131c08d251a825622484342e3e174474
Reviewed-on: https://skia-review.googlesource.com/21207
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:6612
Change-Id: I2920bb7b1aa3ebb021223ed6345f13f1f9c8bc24
Reviewed-on: https://skia-review.googlesource.com/21141
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
There are two remaining swap_rb uses that both look non-trivial to
replace:
- sampling out of index8 when the color table is bgra
- table transforms on bgra inputs in SkColorSpaceXform
I don't think it's a big deal to just leave swap_rb around,
just a little sad.
Change-Id: I3d30200cf867cbf37d6f86572b1574d3e22e3490
Reviewed-on: https://skia-review.googlesource.com/21040
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Allows the Skia debugger to list all the flags on the paint.
Change-Id: I9068965a676809a3e23b066d804506d58910db05
Reviewed-on: https://skia-review.googlesource.com/20689
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I49417789ab43734a1cbb4010281482970579971d
Reviewed-on: https://skia-review.googlesource.com/20505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:5126
Change-Id: Ia1eaef56cca266ad4c413e711e63646e913222be
Reviewed-on: https://skia-review.googlesource.com/20445
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit f7037d003c.
Reason for revert: Issues on test bots.
Original change's description:
> Clean up onTransferPixels
>
> Bug: skia:5126
> Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
> Reviewed-on: https://skia-review.googlesource.com/19055
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I923fda4d5cd8c2896fb347f9b2695b7f83d9137b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5126
Reviewed-on: https://skia-review.googlesource.com/20444
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:5126
Change-Id: I323c50e7854744302007b4ae7bd25e5742c14cbc
Reviewed-on: https://skia-review.googlesource.com/19055
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Just like the time via, but instead of printing how long the thing took
to run it prints how much memory was used by the process at peak.
When ok runs in (default) process-per-task mode, this is quite handy.
Change-Id: I331d446e39363a44c545278d7153fa7548e2add0
Reviewed-on: https://skia-review.googlesource.com/20261
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 7292231905.
This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.
Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.
Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
>
> This reverts commit 66366c6978.
>
> Reason for revert: Failing test on mac bots
>
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> >
> > BUG=skia:
> >
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
>
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The only substantive changes are the removal of GrProxy instantiation in:
SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*
Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Consolidates op factory functions to a rewritten GrRectOpFactory.
Removes GrRenderTargetContext::drawNonAAFilledRect() in favor of creating and adding ops directly by the callers.
Change-Id: I57e5fc739bf4e92b4a4710c739e6d22cce82a479
Reviewed-on: https://skia-review.googlesource.com/17711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Try to fix android roll
Bug: skia:
Change-Id: Iae32027b299d8a975d3caf70f0f8910541ca972d
Reviewed-on: https://skia-review.googlesource.com/19800
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit fad9e3f541.
Reason for revert: Can't find the error message anymore (?!?) Let's try again shall we
Original change's description:
> Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
>
> This reverts commit c0f8e426c5.
>
> Reason for revert: Experiment to see if this will unblock the Android roll
>
> Original change's description:
> > Update skia to use ifdefs for Vulkan code instead of dummy header
> >
> > Bug: skia:6721
> > Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> > Reviewed-on: https://skia-review.googlesource.com/19547
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
>
> Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6721
> Reviewed-on: https://skia-review.googlesource.com/19724
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iecef7ddcfe31d82938336120a4193525ac6693be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19782
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c0f8e426c5.
Reason for revert: Experiment to see if this will unblock the Android roll
Original change's description:
> Update skia to use ifdefs for Vulkan code instead of dummy header
>
> Bug: skia:6721
> Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
> Reviewed-on: https://skia-review.googlesource.com/19547
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com
Change-Id: Ib51c1672570f2071a17b6fbde692a5174b0358ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6721
Reviewed-on: https://skia-review.googlesource.com/19724
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:6721
Change-Id: I80a4c9f2acc09c174497f625c50ed12a8bb76505
Reviewed-on: https://skia-review.googlesource.com/19547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
8888 is just a friendly alias for sw.
rp is the same, but forcing SkRasterPipelineBlitter.
Change-Id: Ie7a809643f21f49d6c696d4a4eac0e1deee7eaf8
Reviewed-on: https://skia-review.googlesource.com/19620
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The motivation for this is to prevent GrRenderTarget.h appearing in GrRenderTargetProxy.h
Change-Id: I4ef126972c0780cbacb35fa2aa6290777c66eddf
Reviewed-on: https://skia-review.googlesource.com/19521
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
No behavior change here, just using the safe, non-asserting API...
Change-Id: I982079a44dad311850b383d1ef44c6f0f4d3edea
Reviewed-on: https://skia-review.googlesource.com/19486
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This logically shouldn't change anything, but it does a bit:
- no diffs in 565
- sRGB and 8888 show minor diffs, only when unpremul is non-trivial
- f16 shows minor diffs all over, and major ones in shallow gradients
I think the shallow gradient diffs make sense. F16's high-precision is
being quantized down to a much narrower range (something like 10-40
values), so where the lines are drawn between sRGB bits will come down
to all sorts of things, especially rounding.
Change-Id: I156b7c613b73d6d6089221e61d0c529798ac1f9f
Reviewed-on: https://skia-review.googlesource.com/19449
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This was never fully integrated with our automated image testing.
I feel it has limited usefulness in terms of catching bugs.
Bug: skia:
Change-Id: Iecd0a4e9b664ab0b351debde45ada864379de7ec
Reviewed-on: https://skia-review.googlesource.com/19267
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
The existing logic looks wrong to me:
- clamp premul to [0,1]
- unpremul, ignoring zero alpha
It seems like we should do:
- unpremul, avoiding any divide by zero
- clamp unpremul to [0,1]
Am I misunderstanding this or has this just always been wrong?
Change-Id: I9636b9566c746bc05371e1e660f4e59dde16827b
Reviewed-on: https://skia-review.googlesource.com/19264
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Had to add some logic to avoid touch and mouse cross-talk, because
(at least on my laptop), the touch screen generates both kinds of
events.
This seems really useful [1] for the many [2] Skia developers with
touch-enabled Windows devices.
----------
1: No, not really.
2: N = 1?
Bug: skia:
Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33
Reviewed-on: https://skia-review.googlesource.com/18920
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 8b06ed7c9f.
Reason for revert: try again.
Original change's description:
> Revert "Workaround Adreno driver issue with stencil clears."
>
> This reverts commit 4e8c581f2a.
>
> Reason for revert: breaks Google3 roll
>
> Original change's description:
> > Workaround Adreno driver issue with stencil clears.
> >
> > This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
> >
> > Also some declared but not implemented methods are removed from GrGLGpu.
> >
> > Bug: skia:5587
> >
> > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> > Reviewed-on: https://skia-review.googlesource.com/18639
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:5587
>
> Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
> Reviewed-on: https://skia-review.googlesource.com/18924
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850
Reviewed-on: https://skia-review.googlesource.com/18928
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4e8c581f2a.
Reason for revert: breaks Google3 roll
Original change's description:
> Workaround Adreno driver issue with stencil clears.
>
> This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
>
> Also some declared but not implemented methods are removed from GrGLGpu.
>
> Bug: skia:5587
>
> Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
> Reviewed-on: https://skia-review.googlesource.com/18639
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:5587
Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475
Reviewed-on: https://skia-review.googlesource.com/18924
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also removes the "debug wire rect" which was not used and not implemented for Vulkan.
Also some declared but not implemented methods are removed from GrGLGpu.
Bug: skia:5587
Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf
Reviewed-on: https://skia-review.googlesource.com/18639
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I believe this addresses the concerns of this particular bug (although more remains to be done)
Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The content rect was always identical to the window rect,
so most of the related code did nothing. The translation
limit code is always useful (to avoid dragging the slide
way off-screen with the mouse), so always include it.
The auto-scaling to fit the screen is also still useful,
but just base it on the window rect.
The zoom code has four state variables, only used two of
them, and one was a trivially derived computation. Fold
most of that work into computeMatrix. (The translation
was always zero -- we never changed the zoom center.)
Include fDefaultMatrix in the matrix from computeMatrix,
rather than needing to apply it specially to the canvas.
Don't apply the inverse default matrix to touch or mouse
points. The absolute positions of those touch points is
not important, but because that matrix includes scale
(and sometimes very large or very small scale), it just
had the effect of greatly amplifying or damping the drag
speed. Without it, the slide always pans at the speed of
the touch/mouse drag -- which seems more desirable.
The use of the inverse default matrix was a clever trick,
but it caused the translation (applied to the global mtx)
to be scaled, so the slide was always pinned incorrectly.
Instead, supply the unmodified window rect and the default
matrix, so the trans limit code can do the obvious correct
thing: xform the slide bounds completely, then limit the
translation that will be applied after that. Slides are
now correctly pinned to screen edge regardless of how
much zoom is present in the default matrix.
Note: There are still several bugs related to all of this
code, but given the web of xform state, it's hard to
unravel. The touch gesture still doesn't know about
viewer's zoom, so that's ignored when doing the pinning.
Beyond that, it doesn't even know about window resize -
it only configures the translation limit when setting up
a slide. I had a fix for all of this (doing the
translation limiting in computeMatrix), but then the touch
gesture doesn't know about it, and can accumulate drag
motion that needs to be un-dragged to get back on-screen,
even though the slide is never really translated that far.
SkTouchGesture is in include. No one uses it except viewer:
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I460cc07c3de6d36e63826f57d359faf1facf5ab3
Reviewed-on: https://skia-review.googlesource.com/18524
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In addition to allowing the user to supply a directory, allow them
to supply a file. Simplifies my typical use case of testing a single
file.
Change-Id: I4f268cfb33fc70ff3121135941693023b6840cd3
Reviewed-on: https://skia-review.googlesource.com/18586
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
rename to make it easy to delete any impl that also had onAppendStages...
i.e. rename to make it clear that it is just an impl trick for rasterpipeline.
Bug: skia:
Change-Id: If3c3b2811eff12d399cdf7a77552c01e72c06996
Reviewed-on: https://skia-review.googlesource.com/18234
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
To test this turn on egl, e.g. --args='skia_use_egl=true', and run by altering the
library path to point to the right directory of the EGL driver you want to use, for example:
LD_LIBRARY_PATH=/usr/lib/nvidia-367/ ./out/Release/fiddle | ./tools/fiddle/parse-fiddle-output
Bug: skia:
Change-Id: I2cce80318925fe88f9407646acb67628a8e48810
Reviewed-on: https://skia-review.googlesource.com/18137
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The new #ifndef account for what the chromecast sdk
cannot handle (e.g. posix).
Bug: skia:6581
Change-Id: I3d64d25980d80185f8b95c05badee5f665d97cd3
Reviewed-on: https://skia-review.googlesource.com/13811
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit ee26363aaa.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL fixes:
isConfigTexturable was returning true for:
kRG_float for ANGLE ES2 configs
isConfigRenderable was returning true for:
kAlpha_8 for ANGLE ES2 configs
isConfigTexturable and isConfigRenderable were returning true for:
SBGRA on ES2
The NexusPlayer was marking RGBA & RG float configs as renderable but not textureable
Bug: 720325
Change-Id: If21361870dbdde8f3e09bc9dff3a394f2a329157
Reviewed-on: https://skia-review.googlesource.com/17387
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Ia4f892368fceda4a99490f5bd29851837a7a6927
Reviewed-on: https://skia-review.googlesource.com/17212
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: Ib9f59ddf1c2c3f2bd0004ae16f842e52f45df8c9
Reviewed-on: https://skia-review.googlesource.com/16832
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We'll now run non-rendering and raster benchmarks,
for simplicity choosing sRGB as the only raster configuration.
$ ninja -C out monobench; and out/monobench "linear_clamp_(3color|pos)\$"
gradient_linear_clamp_…
6257 …3color 1x …pos 1.03x
$ ninja -C out monobench; and out/monobench "linear_clamp_.*[^4][^f]\$"
gradient_linear_clamp_…
321 …shallow 1x …shallow_dither 1x …3color 1.49x …hicolor 1.5x …pos 1.52x
Change-Id: I7282a84c982eb1f11f0ea2dfe39afea66231761c
Reviewed-on: https://skia-review.googlesource.com/16877
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I997c6269e4676bf4cedddcd87e71d107053678bb
Reviewed-on: https://skia-review.googlesource.com/16905
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Chromium usually calls SetInstance once per process. However, when run in single process more renderer threads will try to set the instance after the browser process already has done so. This allows them to fail gracefully without asserting.
Bug: skia:6603
Change-Id: Ic8a35422d787335aa67eefc07d0658f0fbe73db4
Reviewed-on: https://skia-review.googlesource.com/16664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is fairly aggressive in that it will break any client
that is currently using SkImageGenerator with kIndex8.
I'm guessing that we don't have any clients doing that.
Bug: skia:6620
Change-Id: Ifd16f5232bb3a9f759c225315c57492d917ed9ca
Reviewed-on: https://skia-review.googlesource.com/16601
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.
Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I2b26ccd017d9e66ced41a1af04929e2d83a5a2d5
Reviewed-on: https://skia-review.googlesource.com/16343
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I3d25a2aa9ae6dacb52779142cea062c7d9df40f5
Reviewed-on: https://skia-review.googlesource.com/16238
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Re-land of https://skia-review.googlesource.com/c/14180/
Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 83b1b3db36.
Reason for revert: unit test failing and asan leaks
Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.
Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I can't tell you how excited I am to turn down the libpng settings...
anything that saves me a few seconds is a nice quality of life win.
This CL makes ok run in about half the time when producing .pngs.
Profile running `ok gm srgb png` before:
10.59 s 16.5% 10.59 s longest_match
8.98 s 14.0% 8.98 s png_setup_paeth_row
8.93 s 13.9% 8.93 s skia_png_write_find_filter
7.75 s 12.1% 7.75 s deflate_slow
4.63 s 7.2% 4.63 s std::wait_until(...) const
959.00 ms 1.5% 959.00 ms SkPathRef::validate() const
935.00 ms 1.4% 935.00 ms sk_to_srgb_hsw
...
After:
2.35 s 8.7% 2.35 s std::wait_until(...) const
1.70 s 6.2% 1.70 s longest_match
1.19 s 4.4% 1.19 s deflate_fast
931.00 ms 3.4% 931.00 ms SkPathRef::validate() const
898.00 ms 3.3% 898.00 ms sk_to_srgb_hsw
...
Change-Id: I425c30b2ecd97a0e4a4392779de6301db473ee47
Reviewed-on: https://skia-review.googlesource.com/15547
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Adds a new postFlush method and renames the class to
GrOnFlushCallbackObject. Also removes the ref counting in favor of
making the callback object a purely virtual interface. ref/unref on the
callback interface would conflict with existing ref/unref methods on the
subclass. It is now the caller’s responsibility to ensure the lifetime
of the callback is tied to that of the context.
Bug: skia:
Change-Id: I2fc1f98c700032e296a36f3a9a09c0753ab47aea
Reviewed-on: https://skia-review.googlesource.com/15463
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also enables mouse support in Viewer.
Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
high-contrast gms differ at most by 1 bit
Bug: skia:
Change-Id: I1308bd105020ea3cd5a30fd3dd322ed134fb5ed5
Reviewed-on: https://skia-review.googlesource.com/15249
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: Ic375a593bcf67aad0d7bd0847ea6bcd0b9ac4ab6
Reviewed-on: https://skia-review.googlesource.com/15160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6557
Change-Id: I0dbf70c4131ab59e7fc6c674a6587767af98e13a
Reviewed-on: https://skia-review.googlesource.com/15151
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9ff301bf91.
Reason for revert: need to update G3, Flutter.
Original change's description:
> Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: Ieb5cff92bae1aa64df5bc7f3a398514fe5b20f77
Reviewed-on: https://skia-review.googlesource.com/14956
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Tool now parses A2B images/profiles.
Tool can now display a cross-section based visualization for the color
look-up tables in A2B profiles.
BUG=skia:
Change-Id: I68abb3e947b080c533e283783d7859feea8d35d6
Reviewed-on: https://skia-review.googlesource.com/6119
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Bug: skia:
Change-Id: I5f388760d43b19755b2767d95d32065f6d0f926e
Reviewed-on: https://skia-review.googlesource.com/14646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit d4a338f4d0.
Reason for revert: Looks like I missed something I was supposed to delete in Android.
Original change's description:
> Delete copyTo(Allocator), hide copyTo() behind flag
>
> Replace uses of copyTo() in Skia.
>
> Bug: skia:6464
> Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
> Reviewed-on: https://skia-review.googlesource.com/14502
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e
Reviewed-on: https://skia-review.googlesource.com/14602
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
wait_for(delta) is wait_until(steady_clock::now() + delta) under the
hood, so using wait_for() like this implies an extra call to now() that
we can avoid by using wait_until().
We can hoist that call out and just do it once... the past stays the past.
This is not super important. Just noticed while profiling. It's nice
to keep the overhead of the ok tool down so the real work can show. :)
Change-Id: I89d25a800b63ebcfc229b5b3aa3f2dd621f4e7b4
Reviewed-on: https://skia-review.googlesource.com/14480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.
In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.
Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently the Vulkan backend is set up to always treat the "resolve"
target as the main VkImage in a render target and the msaa is a side cart
image. This makes it difficult to just wrap an msaa image that we don't own.
However, unlike GL the equivalent FBO 0 will never be multisampled so there
isn't much use for the functionality. Once we find a need for it we can find
a way to refactor to make it work.
Bug: skia:
Change-Id: I121e9c72a70c2a6f1aaddba2dbae19d8bddc3998
Reviewed-on: https://skia-review.googlesource.com/13980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
A pair of coincident lines can generate multiple intersection
points. Path ops is more stable when the intersection T value
is used to recompute the intersection point, but this has
the side-effect of making integral edges intersect at non-integral
values.
While it's worthwhile to fix this, for the moment it is less
disruptive to only worry about keeping intersection values
integral if the original intersection point is integral in
both axes.
Also, fix some debugging code that bit-rotted.
R=msarett@google.com
Change-Id: Iefd27b25d1d21c22b224c174bd59bc6c105033c4
Reviewed-on: https://skia-review.googlesource.com/13721
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
-m, -s, and -w are now vias.
No real need to advertise -h given that if you just run ok with no
arguments it prints the help, but to be friendly accept -h and --help.
Change-Id: Id23936106cfea7d670cf0eb9773a5851055576f1
Reviewed-on: https://skia-review.googlesource.com/13254
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
replayClips has been disabled (broken) for a while.
This CL just attempts to hide the api (will remove
once android's callsite is removed)
Bug: skia:
Change-Id: I35b412addfc0a08ea888a62609888b9b54dce2a6
Reviewed-on: https://skia-review.googlesource.com/11401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit e0ff6ab272.
Reason for revert: a bunch of bots failed.
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This refactors most features out of ok's core into vias:
-w --> a .png dumping via, "png", opening the door to other types
-m/-s --> a filtering via "filter"
Everything now can print a brief help message too.
Change-Id: I9e653aab98fd57182a6d458c7a80052130980284
Reviewed-on: https://skia-review.googlesource.com/10509
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
Reviewed-on: https://skia-review.googlesource.com/10247
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just as deferred and locked crash logging makes crashes easier to read,
so does deferred and locked failure logging make failures easier to read.
Change-Id: I71578d61b0056f8d7e692149762def1f155c0387
Reviewed-on: https://skia-review.googlesource.com/10280
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Didn't know what options would be useful here (path renderers?), so I've
left them default. Obviously we can thread them through TestSrc options.
I now have "841 ok" and no failures on my Linux laptop, though I imagine
the GPU tests are all just no-op'd by the TODO at the bottom of the file.
Change-Id: Id934c0bdb5de96d96f2a391106b5d20116f41979
Reviewed-on: https://skia-review.googlesource.com/10213
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Here's how things work now:
~/skia (tests)> ninja -C out ok; and out/ok test
ninja: Entering directory `out'
[2/2] link ok
112 ok../tests/TestConfigParsing.cpp:336
configs[i]->getBackend().equals(expectedConfigs[i].backend)
211 ok, 1 failed../tests/ShadowUtilsTest.cpp:25 Expected shadow
tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:30 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:36 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:42 Expected shadow tessellation to fail but it did not.
637 ok, 2 failed
Change-Id: I84b108d4fabb538a2674831dd1ca64b149d7d265
Reviewed-on: https://skia-review.googlesource.com/10209
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Plenty TODO remaining.
This can actually kind of run without a test reporter or GrContext:
$ out/ok test
784 ok, 56 crashed
... lots of stack traces ...
Most tests don't use the reporter unless they're going to fail.
Change-Id: I7333e2c63ade5e671ebf60022d19390f1fc1c93a
Reviewed-on: https://skia-review.googlesource.com/10201
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Noticed all these while adding some unit test support to ok.
Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is mostly a demo, and to make sure it's easy.
If I'm thinking right, other non-ct options should Just Work.
Change-Id: I295db0fa04921ccdd766e1870e367594ca802462
Reviewed-on: https://skia-review.googlesource.com/10190
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
lockf() is a simple way to prevent interlaced stack traces when there
are concurrent crashes. After a crashing process rethrows its signal
and dies for real, the OS unlocks the file for other processes.
I tested this by making SkCanvas::drawRRect() crash on Linux:
20-odd GM crashes with interlaced stack traces before, none after.
Change-Id: I99930756b8c85c552eef7c3a77778e4c00d34c42
Reviewed-on: https://skia-review.googlesource.com/10177
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This makes everything a lot more like DM, for the same reason:
it's the best way to make Vias work.
Instead of exposing a canvas, Dsts take a Src to draw. Vias still are
Dsts that wrap Dsts. They do their internal work in draw() then pass a
proxy Src encapsulating that work to the next Dst's draw().
A little refactoring in ok.cpp allows arbitrary chains of Vias.
I removed the guarantee that Src methods are called in strict order.
It's easy enough to make each Src initialize itself as needed.
I moved the .png encoding back to ok.cpp. It seemed weird for Dsts to
have to think about files and paths. One day Dst will want a data()
method for non-image output (.pdf, .skp), and then we'll want ok.cpp to
be the one to coordinate what to write where.
Change-Id: Id4a3674b2d05aef2b5f10e0077df0a8407c07b61
Reviewed-on: https://skia-review.googlesource.com/10175
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Not sure if these simple Src/Dst interfaces will last.
Vias are a little tricky, and some may be impossible.
Change-Id: I42d19b1ee74b51a830bb781f25a888c0b32ba98c
Reviewed-on: https://skia-review.googlesource.com/10174
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Now ok.cpp handles only the high level coordination of Srcs and Dsts,
without having to know or care what they are.
Some minor refactoring to things like Options.
Change-Id: I02df890b26d6d069e980a125b6a1ce1a7067b900
Reviewed-on: https://skia-review.googlesource.com/10173
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I47ac01f0c2c0f2f7b925de09c18d3c8265398c8a
Reviewed-on: https://skia-review.googlesource.com/10117
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e
Reviewed-on: https://skia-review.googlesource.com/10105
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: If752152daabcdb7420fd13863fea4ce49f725aab
Reviewed-on: https://skia-review.googlesource.com/10108
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The 'dont_clip_to_layer' GM does not balance its layers. It calls
saveLayer() 3x but restore() only 2x. This may be a bug in the GM
itself, but I'm not sure so I haven't changed it here.
If ok is writing .pngs, the surface passes ownership of its buffer to an
image snapshot, simply marking it as immutable. Then, when the surface
is destroyed later, it destroys its inner canvas, which restores its
save stack to zero, actually doing some drawing in the case of
unbalanced saveLayer()s. We then call notifyPixelsChanged() and hit an
assert saying "you just wrote some pixels but this buffer was marked
immutable."
DM doesn't show this problem because it's doesn't really use surfaces
and images, just bitmaps. There's no ownership handoff and nothing is
ever immutable, so the condition triggering the assert never comes up.
I'm not really sure where we want to say is the bug:
- SkCanvas can draw in its destructor?
- SkSurface doesn't restore to zero before snapping an image?
- that dont_clip_to_layer should call restore three times?
In any case, this guards against it in ok.
I was using this as a convenient crash to help figure out how to best
save and print stack traces, but now that I've got that worked out we
might as well fix this.
Change-Id: Id6d397f534dd1b50219e0d3078c989a4910883a6
Reviewed-on: https://skia-review.googlesource.com/10140
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This seems to work pretty nicely for each engine in the expected case of
few crashes. The serial and thread engines just dump the first crash
stack to stderr before dying, while the fork engine saves all crashes to
a temporary file, then prints that to stderr once everything's finished.
I'm not sold on this TLS solution as being the best way to know what
was running when we crashed, but it's better than printing nothing.
Change-Id: I0aca66529301b1ad9bd51ec728848817586c606d
Reviewed-on: https://skia-review.googlesource.com/10102
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This runs much faster. Very good idea.
Change-Id: I088aa9588c069a17e4745be55c2397114ee8a2bc
Reviewed-on: https://skia-review.googlesource.com/10053
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>