This makes NV12 and NV21 toggle on/off as a pair.
Bug: skia:9155
Change-Id: Ie0d3f2b3c0aba9a1777a722190bcf6aa5b5e85c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222460
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I43f723f617602de5ba2bf82ff2fe1286527a8cc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222500
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This extends the runStriped to all for return data.
GPU impl not done yet, will be done in a follow-on CL.
Change-Id: Ib107d2945f6fdb34ce1b5405a6c88a5ae7e9f7ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221539
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This CL:
enables the Y416 row (i.e., uses RGBA_16161616)
spruces up the GL caps configuration of R16, RG16, RGBA16 and RG16F
Change-Id: I405c5acaf3f31b7ab0e9797e6f5df1d4c41d70d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220535
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
"vertex" is a reserved word in MSL. Rename the variable to "position".
Change-Id: I20a8bdd443cbdb1a41496728fc1ff388a02e1d24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222105
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This reverts commit 7694b90eb0.
Reason for revert: suppression: https://chromium-review.googlesource.com/c/chromium/src/+/1666472
Original change's description:
> Revert "Consolidate quad optimizations into single internal function."
>
> This reverts commit 646616a78f.
>
> Reason for revert: Suspected as cause of layout test changes.
>
> Original change's description:
> > Consolidate quad optimizations into single internal function.
> >
> > Routes all non-textured quad draws through single internal function
> >
> > Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I0dc6a0d948c0f5e9221ff6c9fbbbbbb9bc3d9bc0
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221737
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I4e5d39d603d32b18c48db291fb1650fe33e9ba11
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222096
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: If54356b57b6aeba73857ab7d9ff5f78b51303910
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222101
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Tests more filter types since their implementations may differ in how
they access the underling SkSpecialImages.
Includes reference slides that use saveLayer with filters instead of
makeWithFilter+draw.
Bug: skia:9177
Change-Id: Ic40e2fb2c81ab72b2999ed3dbd9b06870d95d31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221117
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 646616a78f.
Reason for revert: Suspected as cause of layout test changes.
Original change's description:
> Consolidate quad optimizations into single internal function.
>
> Routes all non-textured quad draws through single internal function
>
> Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,michaelludwig@google.com
Change-Id: I0dc6a0d948c0f5e9221ff6c9fbbbbbb9bc3d9bc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221737
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Routes all non-textured quad draws through single internal function
Change-Id: Ief66864a0ad2d598982c5bf500c8a84ecbf84387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215455
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
In GrRecordingContext I moved the auditTrail onto the heap and only there
when compiling for tests. This allowed us to move a lot of files out of
include private.
Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
With the modified gm, the time (on imac pro) goes from 2.4 to 1.6
Change-Id: I9f940220c129f74771f3b17126657bcf3739044f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221176
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
When extracting contours for the even/odd fill type, connected holes
in the interior of a shape don't get rendered correctly.
The fix is to extract the subcontours separately from the outer contour.
To do this, we abort contour extraction the first time we re-encounter
the starting vertex. This causes the hole to be extracted as a
separate contour.
Bug: 908646
Change-Id: I047b77c74605987c40c12a228fd2898c9aa74e55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220776
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Currently fails on GrContext's that don't support transfer buffers.
TODO: fallback to synchronous read pixels.
Bug: skia:8962
Change-Id: I464ea00519013a371ba29912a0220fa42b252243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220299
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Rescales a pixel rectangle from a SkSurface and then converts to YUV
planes. Currently only implemented on GPU.
Supports the same rescaling options as asyncRescaleAndReadPixels. The
RGB->YUV conversion is specified by a SkYUVColorSpace.
Y, U, and V are always separate planes. The U and V planes are
subsampled in X and Y by a factor of 2.
Currently fails if either the width or height of the rectangle is
not even.
Bug: skia:8962
Change-Id: I33237849a9ccf9b66cab13dc56785496f4ce556a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217123
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
These formats are for HDR YUV.
This CL also adds partial support for Y416 but, without Ganesh support for RGBA_16161616, it can't be displayed.
Change-Id: I4218a104f2935d1395ee6c7c6792105092e1eeb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214220
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We want the non-color, non-pixel-data version of createBackendTexture to truly create uninitialized textures.
Change-Id: I08867508ea181b7ba3685638cc7a3ea11d527a24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218396
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This cleans up some of the names to make it easier to understand.
Unfortunately, this also disables the 'common' code since it has issues
with pic-8888 and serialize-8888 configs.
Change-Id: I059d7594c357ba588daeb29643d242f7f510ecc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218968
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
This reverts commit 4c6f9b7670.
Reason for revert: Landing with neuxs 7 and androind one fixes
Original change's description:
> Revert "Reland "Remove support for copyAsDraw in gpu copySurface.""
>
> This reverts commit 84ea04949c.
>
> Reason for revert: nexus 7 and android one broken
>
> Original change's description:
> > Reland "Remove support for copyAsDraw in gpu copySurface."
> >
> > This reverts commit c5167c053b.
> >
> > Reason for revert: fixed
> >
> > Original change's description:
> > > Revert "Remove support for copyAsDraw in gpu copySurface."
> > >
> > > This reverts commit 6565506463.
> > >
> > > Reason for revert: seems to break things?
> > >
> > > Original change's description:
> > > > Remove support for copyAsDraw in gpu copySurface.
> > > >
> > > > The major changes on a higher lever are:
> > > > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > > > takes in a proxy and returns a new one with the data copied to it. This
> > > > is the most common use case within Ganesh.
> > > >
> > > > 2) The backend copy calls no longer do draws, require origins to be the
> > > > same, and won't do any swizzling or adjustment of subrects. They are
> > > > all implemented to be dumb copy this data to this other spot.
> > > >
> > > > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > > > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> > > >
> > > > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > > > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > > > call the priv methods on GrSurfaceContext.
> > > >
> > > > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> > >
> > > Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
> > No-Presubmit: true
> > No-Tree-Checks: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I310930a9df30535f45a065263a40239141e15562
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219384
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I88df4f19aa26ed77b5af4e25d138387cbabd1934
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219386
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
SampleBigBlur is super simple and now covered by gms and AnimBlur
sample.
SampleBigGradient now has a gm shallow_gradient_linear.
SampleConcavePaths has a more complete gm concavepaths.
SamplePoints now has an almost exact gm.
RasterAllocatorSample is made into a gm so that it will be run by d. It
appears to be the only test of SkRasterHandleAllocator, so it should
probably run.
Change-Id: Iad7b99d0f92898fc4b2fdccc5aae35d0277f2fff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219400
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 84ea04949c.
Reason for revert: nexus 7 and android one broken
Original change's description:
> Reland "Remove support for copyAsDraw in gpu copySurface."
>
> This reverts commit c5167c053b.
>
> Reason for revert: fixed
>
> Original change's description:
> > Revert "Remove support for copyAsDraw in gpu copySurface."
> >
> > This reverts commit 6565506463.
> >
> > Reason for revert: seems to break things?
> >
> > Original change's description:
> > > Remove support for copyAsDraw in gpu copySurface.
> > >
> > > The major changes on a higher lever are:
> > > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > > takes in a proxy and returns a new one with the data copied to it. This
> > > is the most common use case within Ganesh.
> > >
> > > 2) The backend copy calls no longer do draws, require origins to be the
> > > same, and won't do any swizzling or adjustment of subrects. They are
> > > all implemented to be dumb copy this data to this other spot.
> > >
> > > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> > >
> > > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > > call the priv methods on GrSurfaceContext.
> > >
> > > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
> No-Presubmit: true
> No-Tree-Checks: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I310930a9df30535f45a065263a40239141e15562
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219384
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Just your basic periodic cleanup.
Change-Id: I04d9ca5cfff05e6e2c29dd9caef3ce12cda45247
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219340
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c5167c053b.
Reason for revert: fixed
Original change's description:
> Revert "Remove support for copyAsDraw in gpu copySurface."
>
> This reverts commit 6565506463.
>
> Reason for revert: seems to break things?
>
> Original change's description:
> > Remove support for copyAsDraw in gpu copySurface.
> >
> > The major changes on a higher lever are:
> > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > takes in a proxy and returns a new one with the data copied to it. This
> > is the most common use case within Ganesh.
> >
> > 2) The backend copy calls no longer do draws, require origins to be the
> > same, and won't do any swizzling or adjustment of subrects. They are
> > all implemented to be dumb copy this data to this other spot.
> >
> > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> >
> > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > call the priv methods on GrSurfaceContext.
> >
> > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Fixes a bug where even-odd fill rule was not being preserved on paths
that were reused from a stashed fp16 coverage count atlas.
Bug: skia:8782
Change-Id: I6698498a6f4c8df8eff10b19beb80e49663a577c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218047
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 6565506463.
Reason for revert: seems to break things?
Original change's description:
> Remove support for copyAsDraw in gpu copySurface.
>
> The major changes on a higher lever are:
> 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> takes in a proxy and returns a new one with the data copied to it. This
> is the most common use case within Ganesh.
>
> 2) The backend copy calls no longer do draws, require origins to be the
> same, and won't do any swizzling or adjustment of subrects. They are
> all implemented to be dumb copy this data to this other spot.
>
> 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
>
> 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> call the priv methods on GrSurfaceContext.
>
> Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The major changes on a higher lever are:
1) The majority of all copies now go through GrSurfaceProxy::Copy which
takes in a proxy and returns a new one with the data copied to it. This
is the most common use case within Ganesh.
2) The backend copy calls no longer do draws, require origins to be the
same, and won't do any swizzling or adjustment of subrects. They are
all implemented to be dumb copy this data to this other spot.
3) The GrSurfaceContext copy call has now been moved to priv and renamed
copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
call the priv methods on GrSurfaceContext.
Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
For Skia's testing we always want an initialized backend texture. Except for the
BackendAllocationTests of course.
Change-Id: I47b5e4c9845b3f58ebad5ba052780a69d6cd6954
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I864d3c2452f3affdc744bf8b11ed3b3e37d6d922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216602
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
All GrFillRectOps in core code go through a GrRTC call.
Also adds a utility constructor for non-AA rects since this simplifies clears
and tests/GMs that called GrFillRectOp directly. This helps preserve
readability without forcing them to go through the full rect drawing pipeline.
Change-Id: I6694c1aded3b89d773a897c483f7f2a51b06e6e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215089
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This patch improves the straight skeleton implementation used by
GrTessellator to collapse overlap regions in the alpha gradient border.
The resulting quality improvement can be seen in the
"thinconcavepaths" GM, for example, where the coverage values of
the "thin right angle", "thin rect and triangle" and "skinny snake"
are now lower and match the raster backend more closely. It also improves
correctness, such as on the linked Chromium bugs below.
Previously, the straight skeleton was performed using the same Vertex
and Edge classes used for tessellation, but this led to fragility in
maintaining the connectivity and ordering required by those classes.
Instead, that functionality has been moved to new SSEdge and SSVertex
classes. Their construction results in alternating SSVertex and
SSEdges around the boundary of the each overlap region, shrunk by one
SSEdge as the boundary collapses.
Applying events may now also create further events (chained events),
as intersections between newly-adjacent bisectors change the structure
of the skeleton. This is always calculated from the bisectors of
original boundary, not the shrunk boundary of the straight skeleton,
which is why each SSEdge points at its originating Edge. If the edges
are parallel or near-parallel, the bisector may be infinite. This is
handled by a new flavour of create_event(), which does a Line/Line
intersection (rather than an Edge/Edge intersection) to find the
intersection between the infinite bisector and an adjacent bisector.
Several ancillary bugs were fixed: the priority queue used to represent
edge events was sorting the inner edges incorrectly. These need to be
sorted in descending not ascending order of coverage. Its implementation
was moved from Skia's TDPQueue to std::priority_queue(), which is more
flexible in specifying a comparator.
check_for_intersection()'s partner synthesis code was moved into a new
function, compute_bisector(), also used by the chained skeleton events
code.
Degenerate edges are now removed during the simplify_boundary() pass.
They were previously detected but ignored, causing incorrect inner and
outer tangents to be computed in stroke_boundary().
An fSynthetic flag was added to Vertex, in order to detect vertices
which cannot be moved by an edge collapse event (e.g., intersections
with non-boundary edges, merged vertices, straight skeleton vertices).
More raw implementation notes:
Connect straight skeleton vertices as we find them, so we don't
have to use partnering (ss_connect()).
Only disconnect edges which are still alive after event application.
Add a check for near-parallel lines in compute_bisector().
Don't use edge type to determine direction to offset for bisectors.
The winding should already include this information.
Move Event ownership to SSEdge.
If we're down to the last two edges in a skeleton, don't check for events.
Add concave_arc_and_circle GM.
Add a collapsepaths GM.
Bug: 941429, 913349, 929915, 945853
Change-Id: Ib89e231d0e8611f8735fd3592db6391da096369d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215094
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We are planning to start detecting mipmaps and MSAA resolves during
the "gather" step now, so all visits should behave the same at this
point. (And it appears there might not have been any GrOps that
actually changed their behavior based on this flag at the moment.)
Bug: skia:
Change-Id: I7a7a1c9c47cbe03683c42025bf6d0ecb32a57ba1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215145
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I78d076fe0bc0c49f57734b2b517f39407d92feea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214693
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: Id2f2d76dfc7ba6865c7bd5c87960ff50b1ebd774
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214690
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 451b01fe09
Original change's description:
> Make SkSurface::asyncRescaleAndRead use kStrict constraint
>
> Also fix crash if SkSurface has no color space.
>
> Bug: skia:8962
> Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8962
Change-Id: I05713351f62cc738ec8a4bba6377e9aa7a044975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214684
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
fix google3 build (don't build the new gm)
This reverts commit 9cc53fa4bd.
Change-Id: I3de8aa4959f62a380f1d4aaf2b788d250775e194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 69596470d1.
Reason for revert: breaks google3 roll
third_party/skia/HEAD/gm/video_decoder.cpp:8:10: fatal error: 'experimental/ffmpeg/SkVideoDecoder.h' file not found
#include "experimental/ffmpeg/SkVideoDecoder.h"
Original change's description:
> Experimental SkVideoDecoder, to wrap calls to ffmpeg
>
> If you want to build ffmpeg locally, here is how I configured it:
> ./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
>
> Bug: skia: 9085
> Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com,nifong@google.com
Change-Id: I33d68e11a67ccf3616296e3377b42438c7f95edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia: 9085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214441
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 451b01fe09.
Reason for revert: broke the existing GMs
Original change's description:
> Make SkSurface::asyncRescaleAndRead use kStrict constraint
>
> Also fix crash if SkSurface has no color space.
>
> Bug: skia:8962
> Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I8e5738492ebd0705c7a3e50a4e7bf9f1d8af578b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214420
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
If you want to build ffmpeg locally, here is how I configured it:
./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
Bug: skia: 9085
Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Also fix crash if SkSurface has no color space.
Bug: skia:8962
Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This consolidates the scale decomposition and SkMatrixImageFilter logic
that SkCanvas did during a layer save into an applyCTM function. It is
expanded to handle the extra transformation steps for backdrops.
The backdrop logic in SkCanvas has also been updated to only snap the
necessary portion of the buffer, and also use applyCTM. Previously any
backdrop filter with a CTM beyond scale/translate would do no filtering.
Unfortunately, perspective has caused too many headaches to solve in a
single CL, so its issues are recorded at skbug.com/9074.
Other minor fixes that were encountered while working on this:
- Raster's CopyFromRaster() incorrectly held onto the subset after copying.
(unfortunately it looks like snapBackImage() needs to copy; referencing
the subset directly corrupted the output).
- SkLocalMatrixImageFilter now supports complex CTMs assuming its input
supports CTMs.
- CropRects need to apply in the source coordinate system, but are not
aware of complex CTMs when performing clipping. For a simple fix, any
filter with a crop rect set cannot support complex CTMs until that's
updated.
Bug: skia:9074, chromium:959412
Change-Id: I1276a4ec400dfefb958c14beda078bdf1d087baa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
To fully switch over we need the entry point that uploads data but most of the old call
sites can be switched over now.
Change-Id: I362b1dfde7d88bf8d3f8f90155f53d9ac442a329
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is just a start. If we like it we can make it more public.
The general idea is to make it easier for clients to fill in the yuvaIndices array for the more esoteric YUV formats (e.g., YUY2).
Change-Id: Ie5684f52c0b2681f00a6b146476e46c71303a4e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214182
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Tacking on parts[2] lets us keep things like IWYU comments
#include "something.h" // IWYU pragma: keep
Rerun the script too... not much interesting.
Change-Id: I9f02c81ffece0ecf3e99730d4a12d49e01417ddc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213697
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
It's been dead code since it was inlined into Android last summer.
Change-Id: I252f6392d9436ef357f22a54bab8a33c9d1b3ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213625
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This intended to bring this API more into line with the proposed GrBackendObject API with an eye towards replacing the former with the latter.
TBR=bsalomon@google.com
Change-Id: I4367f03fb10fff788749f21c4843060111a6df1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 360dc593c0.
Reason for revert: Doesn't reproduce issue.
Original change's description:
> Large circle clipping gm.
>
> Seeing if this reproduces a reported problem on PowerVR devices.
>
> Bug: b/123437630
>
> Change-Id: I161cd04034cb7d217ff519a4b26e521bf36ed4b5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212727
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ida6225513c24ba68d4744e7871cce38555dddb61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/123437630
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212964
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Seeing if this reproduces a reported problem on PowerVR devices.
Bug: b/123437630
Change-Id: I161cd04034cb7d217ff519a4b26e521bf36ed4b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212727
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:955467
Change-Id: I1c4cae2499db926aa6b629e8d730fcc8cb45be6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212030
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.
Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Also fix the corners of clamp mode with alpha.
Also, add a GM.
Bug:chromium:957275
Change-Id: Icd288ff522e7ea70662380791f5ee2de628a5ef2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211594
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I34ded4a4b9c4600eaf801eec121ca851e04a6c23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211586
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:9028
Change-Id: I8e3d37050d3fce7602eee62ae911eae756e603a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211100
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.
This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.
Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
... but keep the apis for now
Bug: skia:4872
Bug: skia:9012
Change-Id: I3a9b0c9194be6897c0e59b7edd972b7218168183
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Now that no one is using the linear metrics flag directly, change the
meaning from 'no-hinting and subpixel positioning at an odd size when
measuring and just no-hinting when drawing' to meaning 'use linear
metrics'.
This also changes the font hosts to no longer use subpixel positioning
as a proxy for this value. This fixes outstanding bugs in Chromium about
getting the right metrics for hinted fonts.
Change-Id: I033b3d5ad431eba906a89cc0fefc59cd6702a02c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209174
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The need for -Ithird_party/gif has already been
rewritten away, and we can do the same for etc1.
Change-Id: I97408652682b5ec406647108056e7a1ea6a56c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210131
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I099f8a635df7dd0ddd3902459615250ea2c120c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209874
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: If0eb6fb2efb6816b92ad7ca7d8caaace71397b7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209409
Commit-Queue: Ravi Mistry <rmistry@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
See https://buganizer.corp.google.com/issues/129117085
Change-Id: I7c532e63a80b118fb2416c572b8e0d2abf8cf59a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209166
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This was rebaselined and removed from Chrome long ago.
Planning to fix more bugs in the Convexicator, but want
to get this out of the way first.
Change-Id: I4f299d56a81be509a861d1e9c9f0e48a47170096
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209322
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: chromium:946965
Change-Id: Ia85e07d7fc76aa9e0b0a8fe0daf3ab80d517cbd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209167
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This ensures that proxy typefaces are really proxying these calls. Also,
sometimes the defaults aren't really the right thing.
Change-Id: Ifac417452136adca8152f4cd7670fd40553bd3b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209105
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of fde841de44
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I5162c93b3ea6146d09334545744b791d993397b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208679
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit fde841de44.
Reason for revert: used in headless on google3, need to add a guard
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I1d28ed5c31deaa76aa3c4b627454b0ad3356a6fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208800
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This helps avoid flattening of YUV/A images when drawn with a strict src
rect constraint. SkiaRenderer almost always provides a strict constraint
for their YUV videos.
This adds a GM that replicates the issue in skbug:8959, and adds a GM to
the wacky_yuv set that checks domain clamping across all of the different
formats.
Bug: 8959
Change-Id: I53f531a94f3b63f81d8c3cbe22d868e3356aeabd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207020
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.
Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit d3c9245454.
Reason for revert: the world is on fire!
Original change's description:
> Revert "Revert "Reland "GPU support for SkMixers"""
>
> This reverts commit a6dd1ebd42.
>
> Bug: skia:
> Change-Id: I382dd9cf189a69e844f656c80be4e269f8d6005d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206388
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=ethannicholas@google.com,reed@google.com
Change-Id: Ia75857bb81a500784a3d92dbfa2bc59292763868
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206390
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 053b293993.
Reason for revert: breaks on Intel Vulkan
Original change's description:
> Support clip masks for SaveLayerRec and drawSpecial in Ganesh
>
> Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
If all glyphs were culled (by being too small), we could end up with a
run that never called setHasBitmap. That would prevent us from looking
at the view matrix on a subsequent draw, when deciding if we needed to
regenerate.
Bug: skia:8955
Change-Id: Ic7a2539762527f91bdb50ab78bdf5801bfda0034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206266
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Renames the Flags to InputFlags and makes it a strongly typed enum.
Simplifies the relationship between GrSimpleMeshDrawOpHelper::Flags
and GrPipeline::InputFlags.
Bug: skia:
Change-Id: Ia25b8526ff96a47428dfbb82da18dbebdd382c5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204906
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
It's hard to run the preAbandonGpuContext bots if we consider abandoned
to be a hard failure.
Actually, can you double check my suspicion that checking
ctx->abandoned() here might kind of make the whole bot moot? If we
check ctx->abandoned() here before drawing any GpuGM's content, isn't
the bot just spinning through without ever attempting to draw anything?
Cq-Include-Trybots: skia.primary:Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-PreAbandonGpuContext
Change-Id: Id545ce88faef3bab6150cb5229422ab48399f5b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205594
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- move shader factories to their host (e.g. picture->makeShader)
More to do to formally deprecated SkShader::TileMode
Bug: skia:8937
Change-Id: I101e42fb9fba4ab91d028a34888f1fde16fdece4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205589
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Bug: skia:8946
Change-Id: If0ed9aa440b5927d3fe2efb1698044d88afc4c62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
And mark atlastext as GPU-only, so it's skipped instead
of running and failing on non-GPU --configs.
Change-Id: I9b41873bed14e20f2e086a04f57b247994e9266e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205347
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This differed from the separate versions in that it snapped to zero.
It was also strictly worse than calling the two separate versions.
Most clients don't need the snapping, so just call the two existing
functions. For clients that need the snapping, call new variants of
each that do snap.
Change-Id: Ia4e09fd9651932fe15caeab1399df7f6281bdc17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205303
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
close to line segment between first and last control points and if so
draw as a line.
Previously we just checked whether the middle control point was close to
either the first or last.
Bug: skia:8928
Bug: chromium:945449
Change-Id: I1f7353623c29dcdc329812c44815b80898f83625
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204981
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:947055
Change-Id: If271112285aa413a71c094502c81b501c77a129e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This is a reland of 4dd7c1dae1
Original change's description:
> Reland "Fix blurry edges on large ovals."
>
> This is a reland of c7aed036c3
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
> In the medium-precision case, adds a scale factor to the shaders to ensure that the
> denominator of the distance calculation stays within range. If enough precision isn't
> available, falls back to a path renderer.
>
> Original change's description:
> > Fix blurry edges on large ovals.
> >
> > Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> > low-precision case, it falls back to a path renderer for large ovals.
> >
> > Bug: b/110380864, skia:8873
> > Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> Bug: b/110380864, skia:8873
> Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: b/110380864, skia:8873
Change-Id: I026d943f4ac005e04ef7350c5af67fda6865ae92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203729
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds a non-aa mode and an MSAA mode that uses the sample mask. Also
adds a new cap to decide whether we prefer this new sample mask Op for
large round rects, or whether it's faster to just continue drawing
them as paths like before.
Bug: skia:
Change-Id: Ic344ace26e7889c312c3040ad345b4d9a717f96d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204135
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Outer SkPaint paint variable was shadowed by inner, so the
experimental_DrawEdgeAAImageSet calls always used nearest-neighbor
filtering.
Change-Id: I0a44ba9056c553c58559cf503d33df6b7f9e7019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203803
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 16a8e99a37.
Reason for revert: Amd/Radeon bugs and quality concerns
Original change's description:
> Add MSAA and non-aa modes to GrFillRRect Op
>
> Adds a non-aa mode and an MSAA mode that uses the sample mask. Also
> adds a new cap to decide whether we prefer this new sample mask Op for
> large round rects, or whether it's faster to just continue drawing
> them as paths like before.
>
> Bug: skia:
> Change-Id: Iea7d9a78766f67c196a02cb833c84a0ac3f1bbac
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202921
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: If2c3293bdd8c19307e243d83c44fd328446fded7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203961
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds a non-aa mode and an MSAA mode that uses the sample mask. Also
adds a new cap to decide whether we prefer this new sample mask Op for
large round rects, or whether it's faster to just continue drawing
them as paths like before.
Bug: skia:
Change-Id: Iea7d9a78766f67c196a02cb833c84a0ac3f1bbac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202921
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I21bd0155bf28420c10caf43af29748def510643c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203171
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: I114daee3b3f8ffeeec36a3355a53750604ca1038
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203389
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Iafd6a7cc1288b7287bb5d127e542e530647d74d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203387
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The fontmgr_bounds gm has an option to show the name of the font and the
glyph ids of the glyphs with extreme bounds. This was previously done
with a command line flag label_fontmgr_bounds. However, this information
is generally only useful in the viewer application, so change this to a
control.
This also adds bool field handling in viewer.
Change-Id: Idbdbb08e9516ec49a96f9baa320acd6fe44e95ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203175
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 4dd7c1dae1.
Reason for revert: largeovals GM is busted on some configs
(Mali400MP2, Adreno405, ANGLE, e.g.)
Original change's description:
> Reland "Fix blurry edges on large ovals."
>
> This is a reland of c7aed036c3
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
> In the medium-precision case, adds a scale factor to the shaders to ensure that the
> denominator of the distance calculation stays within range. If enough precision isn't
> available, falls back to a path renderer.
>
> Original change's description:
> > Fix blurry edges on large ovals.
> >
> > Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> > low-precision case, it falls back to a path renderer for large ovals.
> >
> > Bug: b/110380864, skia:8873
> > Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> Bug: b/110380864, skia:8873
> Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I3467da7e71a0f0dae4349f0f003b55c7db7dbb1d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/110380864, skia:8873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203174
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
In the end only DM and skia_test really use it.
- nanobench used --veryVerbose in a silly superficial way
- gm/fontmgr.cpp is probably clearer using its own flag
- the change to StrokerTest should be a near noop...
reporter->verbose() is set by --veryVerbose in both
DM and skia_test.cpp. One of the checks tested
FLAGS_verbose, but I feel like that was probably a typo.
Change-Id: I2601d243b8200b3bb7a16478dfbce14001c4a191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203180
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of c7aed036c3
Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
In the medium-precision case, adds a scale factor to the shaders to ensure that the
denominator of the distance calculation stays within range. If enough precision isn't
available, falls back to a path renderer.
Original change's description:
> Fix blurry edges on large ovals.
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> low-precision case, it falls back to a path renderer for large ovals.
>
> Bug: b/110380864, skia:8873
> Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: b/110380864, skia:8873
Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
There are still several layers of redundancy and confusion, but this is
the first step to getting parallel/analogous functions to look and be
scoped similarly.
Bug: skia:
Change-Id: Ief5ecbd55335248a1fc04d66d0a95a8042b0fd28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202958
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously calling SkImage::alphaType(), for example, woult call
the virtual SkImage_Base::onImageInfo() which would construct
and return a temporary SkImageInfo. This often meant ref-ing a
SkColorSpace.
Change-Id: I54975a6b20dea5bc84739068df0c81c022a12067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202711
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c7aed036c3.
Reason for revert: Breaking low precision bots
Original change's description:
> Fix blurry edges on large ovals.
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> low-precision case, it falls back to a path renderer for large ovals.
>
> Bug: b/110380864, skia:8873
> Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Iccfcfda139625ff7a2efdb39ccdbc05227840052
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/110380864, skia:8873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202717
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I26428e032ac79f0fa489516479c7ca279ae3afd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202710
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Adds YUV planar image to the compositor_quads_image GM, confirmed
locally that it uses the effect instead of flattening the planes
into a single proxy (like before).
Bug: skia:
Change-Id: I0dea16bbaae34ae44cb1b51db9d2953231a6bf22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201619
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- SkColorSpaceXformer
- makeColorSpace on SkShader, SkColorFilter,
SkImageFilter, SkDrawLooper, and SkLights
- DM support and some bot configs
Bug: skia:8773
Change-Id: I16ef8f487de6c35329b3b0474c1d66d7fa0a6220
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202430
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
low-precision case, it falls back to a path renderer for large ovals.
Bug: b/110380864, skia:8873
Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Like any normal variable, flags can be made file-scoped static,
and like any normal variable, mostly they should be if they can.
This CL converts most flags to be static, if only so that the
ones that do cross files stand out more clearly, and so that
there's more examples of static flags through the codebase for
people to ape.
Change-Id: Ibb5ddd7aa09fce073d0996ac3ef0487b078b7d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202800
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Not quite feature complete yet, but at a point where it's worth checking
in.
Bug: skia:
Change-Id: I21141d30e8582a79e94450d84e56bacc067249e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201685
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is probably the last wacky YUV format that is easy for us to support.
Change-Id: Id9a4ba595f4e9893e9bd91ac937e08bf1d8559ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/177621
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I0326eb9cc1e1e38b0fdc417567987a595f9021d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202310
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.
And git clang-format.
Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>