.. |
ArrayCast.asm.frag
|
Add support for array-cast syntax in SkSL.
|
2021-08-11 12:56:40 +00:00 |
ArrayCast.glsl
|
Add support for array-cast syntax in SkSL.
|
2021-08-11 12:56:40 +00:00 |
ArrayCast.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayComparison.asm.frag
|
Reland "Fix array-of-matrix/struct comparisons in Metal."
|
2021-08-10 21:05:20 +00:00 |
ArrayComparison.glsl
|
Reland "Fix array-of-matrix/struct comparisons in Metal."
|
2021-08-10 21:05:20 +00:00 |
ArrayComparison.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayConstructors.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ArrayConstructors.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
ArrayConstructors.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayFollowedByScalar.asm.frag
|
Demonstrate parsing error with structs and arrays.
|
2021-08-25 17:26:54 +00:00 |
ArrayFollowedByScalar.glsl
|
Demonstrate parsing error with structs and arrays.
|
2021-08-25 17:26:54 +00:00 |
ArrayFollowedByScalar.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayIndexTypes.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
ArrayIndexTypes.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
ArrayIndexTypes.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayNarrowingConversions.asm.frag
|
Add tests for array assignment with narrowing conversions.
|
2021-08-11 12:56:40 +00:00 |
ArrayNarrowingConversions.glsl
|
Add tests for array assignment with narrowing conversions.
|
2021-08-11 12:56:40 +00:00 |
ArrayNarrowingConversions.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ArrayTypes.asm.frag
|
Fix array-of-struct name mangling in Pipeline stage.
|
2021-04-28 21:02:36 +00:00 |
ArrayTypes.glsl
|
Fix array-of-struct name mangling in Pipeline stage.
|
2021-04-28 21:02:36 +00:00 |
ArrayTypes.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Assignment.asm.frag
|
Simplify SPIR-V matrix construction logic.
|
2021-07-09 13:32:36 +00:00 |
Assignment.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
Assignment.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Caps.asm.frag
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Report an error if sk_LastFragColor is referenced without fbFetchSupport
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2021-09-15 15:41:49 +00:00 |
Caps.glsl
|
Report an error if sk_LastFragColor is referenced without fbFetchSupport
|
2021-09-15 15:41:49 +00:00 |
Caps.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
CastsRoundTowardZero.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
CastsRoundTowardZero.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
CastsRoundTowardZero.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Clockwise.asm.frag
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Increase baked-in offset of RTFlip in skslc.
|
2021-08-12 21:04:45 +00:00 |
Clockwise.glsl
|
Reland "Don't key progams/pipelines on origin.""
|
2021-07-07 14:50:10 +00:00 |
Clockwise.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
CommaMixedTypes.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
CommaMixedTypes.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
CommaMixedTypes.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
CommaSideEffects.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
CommaSideEffects.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
CommaSideEffects.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ComplexDelete.asm.frag
|
Revert "Vectorize scalars in SPIR-V using ConstructorSplat."
|
2021-05-14 14:29:33 +00:00 |
ComplexDelete.glsl
|
Revert "Disable control-flow analysis in SkSL. (Performance experiment)"
|
2021-03-04 15:20:09 +00:00 |
ComplexDelete.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ConstantIf.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ConstantIf.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
ConstantIf.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ConstArray.asm.frag
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Enable proper testing of const arrays.
|
2021-05-14 13:37:12 +00:00 |
ConstArray.glsl
|
Enable proper testing of const arrays.
|
2021-05-14 13:37:12 +00:00 |
ConstArray.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ConstVariableComparison.asm.frag
|
Cleanup TODO for constant-expression handling.
|
2021-05-14 13:36:33 +00:00 |
ConstVariableComparison.glsl
|
Cleanup TODO for constant-expression handling.
|
2021-05-14 13:36:33 +00:00 |
ConstVariableComparison.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Control.asm.frag
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Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
Control.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
Control.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadDoWhileLoop.asm.frag
|
Perform the loop-exit test when continuing from inside a do-while.
|
2021-04-16 22:36:14 +00:00 |
DeadDoWhileLoop.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
DeadDoWhileLoop.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadIfStatement.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
DeadIfStatement.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
DeadIfStatement.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadLoopVariable.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
DeadLoopVariable.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
DeadLoopVariable.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadReturn.asm.frag
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Reland "Eliminate unreachable code during optimization."
|
2021-05-20 20:02:15 +00:00 |
DeadReturn.glsl
|
Reland "Eliminate unreachable code during optimization."
|
2021-05-20 20:02:15 +00:00 |
DeadReturn.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadReturnES3.asm.frag
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
DeadReturnES3.glsl
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
DeadReturnES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DeadStripFunctions.asm.frag
|
Revert "Add RelaxedPrecision decoration to function-call temp vars."
|
2021-09-08 17:06:07 +00:00 |
DeadStripFunctions.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
DeadStripFunctions.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DependentInitializers.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
DependentInitializers.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
DependentInitializers.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Derivatives.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
DerivativesStandaloneSettings.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
DerivativesUnused.asm.frag
|
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
|
2021-03-18 15:01:15 +00:00 |
DerivativesUnused.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
DerivativesUnused.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Discard.asm.frag
|
Reland "Eliminate unreachable code during optimization."
|
2021-05-20 20:02:15 +00:00 |
Discard.glsl
|
Reland "Eliminate unreachable code during optimization."
|
2021-05-20 20:02:15 +00:00 |
Discard.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
DoWhileControlFlow.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
DoWhileControlFlow.glsl
|
Support half4 return values from main() in the SPIR-V code generator.
|
2021-01-27 02:46:03 +00:00 |
DoWhileControlFlow.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
EmptyBlocksES2.asm.frag
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
EmptyBlocksES2.glsl
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
EmptyBlocksES2.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
EmptyBlocksES3.asm.frag
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
EmptyBlocksES3.glsl
|
Optimize away empty for loops.
|
2021-10-06 17:56:26 +00:00 |
EmptyBlocksES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ForLoopControlFlow.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ForLoopControlFlow.glsl
|
Reland "Add SkSL for-loop control flow test to dm."
|
2021-01-27 15:46:39 +00:00 |
ForLoopControlFlow.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ForLoopMultipleInit.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ForLoopMultipleInit.glsl
|
Simplify for init-stmts at the IR level.
|
2021-04-20 14:38:36 +00:00 |
ForLoopMultipleInit.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
FragCoords.asm.frag
|
Increase baked-in offset of RTFlip in skslc.
|
2021-08-12 21:04:45 +00:00 |
FragCoords.glsl
|
Reland "Don't key progams/pipelines on origin.""
|
2021-07-07 14:50:10 +00:00 |
FragCoords.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
FunctionArgTypeMatch.asm.frag
|
Revert "Add RelaxedPrecision decoration to function-call temp vars."
|
2021-09-08 17:06:07 +00:00 |
FunctionArgTypeMatch.glsl
|
Allow function declarations to take (void).
|
2021-05-21 19:21:23 +00:00 |
FunctionArgTypeMatch.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
FunctionPrototype.asm.frag
|
Add support for function prototypes in Pipeline stage.
|
2021-09-30 20:02:19 +00:00 |
FunctionPrototype.glsl
|
Add support for function prototypes in Pipeline stage.
|
2021-09-30 20:02:19 +00:00 |
FunctionPrototype.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
FunctionReturnTypeMatch.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
FunctionReturnTypeMatch.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
FunctionReturnTypeMatch.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Functions.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
Functions.glsl
|
Fix const function-parameter assertion discovered by fuzzer.
|
2021-08-23 19:28:29 +00:00 |
Functions.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
GaussianBlur.asm.frag
|
Revert "Add RelaxedPrecision decoration to function-call temp vars."
|
2021-09-08 17:06:07 +00:00 |
GaussianBlur.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
GaussianBlur.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
GeometricIntrinsics.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
GeometricIntrinsics.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
GeometricIntrinsics.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
HelloWorld.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
HelloWorld.glsl
|
Migrate more SkSL tests to run in dm.
|
2021-02-03 23:45:15 +00:00 |
HelloWorld.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Hex.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
Hex.glsl
|
Re-enable SkSL Hex test with constants that fit in 16 bits.
|
2021-02-04 17:15:08 +00:00 |
Hex.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
HexUnsigned.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
HexUnsigned.glsl
|
Migrate more SkSL tests to run in dm.
|
2021-02-03 23:45:15 +00:00 |
HexUnsigned.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
InstanceID.asm.vert
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
InstanceID.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
InstanceID.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
InterfaceBlockNamed.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
InterfaceBlockNamed.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
InterfaceBlockNamed.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
InterfaceBlockNamedArray.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
InterfaceBlockNamedArray.glsl
|
Add default uniform binding value for Metal/SPIR-V.
|
2021-01-28 19:23:49 +00:00 |
InterfaceBlockNamedArray.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Matrices.asm.frag
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
Matrices.glsl
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
Matrices.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatricesNonsquare.asm.frag
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatricesNonsquare.glsl
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatricesNonsquare.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatrixConstructorsES2.asm.frag
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatrixConstructorsES2.glsl
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatrixConstructorsES2.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatrixConstructorsES3.asm.frag
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatrixConstructorsES3.glsl
|
Revert "Disallow matrix ctors which overflow a column."
|
2021-10-14 01:30:08 +00:00 |
MatrixConstructorsES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatrixEquality.asm.frag
|
Simplify SPIR-V matrix construction logic.
|
2021-07-09 13:32:36 +00:00 |
MatrixEquality.glsl
|
Revert "Inline functions of the form 'return (expr)' only."
|
2021-03-15 22:08:48 +00:00 |
MatrixEquality.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatrixScalarSplat.asm.frag
|
Simplify SPIR-V matrix construction logic.
|
2021-07-09 13:32:36 +00:00 |
MatrixScalarSplat.glsl
|
Enable proper testing of matrix-scalar ops.
|
2021-05-17 17:36:22 +00:00 |
MatrixScalarSplat.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MatrixToVectorCast.asm.frag
|
Improve constant folding for boolean vectors.
|
2021-08-24 18:12:12 +00:00 |
MatrixToVectorCast.glsl
|
Improve constant folding for boolean vectors.
|
2021-08-24 18:12:12 +00:00 |
MatrixToVectorCast.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
MultipleAssignments.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
MultipleAssignments.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
MultipleAssignments.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Negation.asm.frag
|
Fix flaws in minus-prefix optimization.
|
2021-08-30 20:40:17 +00:00 |
Negation.glsl
|
Fix flaws in minus-prefix optimization.
|
2021-08-30 20:40:17 +00:00 |
Negation.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
NoFragCoordsPos.asm.vert
|
Change sksl tests to avoid SPIR-V validation errors
|
2021-03-16 13:39:53 +00:00 |
NoFragCoordsPos.glsl
|
Change sksl tests to avoid SPIR-V validation errors
|
2021-03-16 13:39:53 +00:00 |
NoFragCoordsPos.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
NoFragCoordsPosRT.asm.vert
|
Change sksl tests to avoid SPIR-V validation errors
|
2021-03-16 13:39:53 +00:00 |
NoFragCoordsPosRT.glsl
|
Change sksl tests to avoid SPIR-V validation errors
|
2021-03-16 13:39:53 +00:00 |
NoFragCoordsPosRT.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
NormalizationVert.asm.vert
|
Represent vector-cast constructors with ConstructorVectorCast.
|
2021-04-05 16:28:06 +00:00 |
NormalizationVert.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
NormalizationVert.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
NumberCasts.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
NumberCasts.glsl
|
Migrate additional SkSL tests to run in dm.
|
2021-02-04 22:12:27 +00:00 |
NumberCasts.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
NumberConversions.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
NumberConversions.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
NumberConversions.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Offset.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Offset.glsl
|
Emit top-level StructDefinition for every struct
|
2021-01-28 19:50:09 +00:00 |
Offset.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
OperatorsES2.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
OperatorsES2.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
OperatorsES2.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
OperatorsES3.asm.frag
|
Allow vector operator~ in SkSL.
|
2021-10-18 15:03:33 +00:00 |
OperatorsES3.glsl
|
Allow vector operator~ in SkSL.
|
2021-10-18 15:03:33 +00:00 |
OperatorsES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz26167.asm.frag
|
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
|
2021-03-18 15:01:15 +00:00 |
Ossfuzz26167.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
Ossfuzz26167.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz26759.asm.frag
|
Fix up outdated tests.
|
2021-03-22 21:11:47 +00:00 |
Ossfuzz26759.glsl
|
Fix up outdated tests.
|
2021-03-22 21:11:47 +00:00 |
Ossfuzz26759.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz28794.asm.frag
|
Implement compile-time optimization for sqrt(constant).
|
2021-05-25 04:43:10 +00:00 |
Ossfuzz28794.glsl
|
Implement compile-time optimization for sqrt(constant).
|
2021-05-25 04:43:10 +00:00 |
Ossfuzz28794.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz28904.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Ossfuzz28904.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
Ossfuzz28904.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz29085.asm.frag
|
Fix various fuzzer-generated tests.
|
2021-04-12 13:44:59 +00:00 |
Ossfuzz29085.glsl
|
Fix various fuzzer-generated tests.
|
2021-04-12 13:44:59 +00:00 |
Ossfuzz29085.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz29494.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Ossfuzz29494.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
Ossfuzz29494.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz36770.asm.frag
|
Increase baked-in offset of RTFlip in skslc.
|
2021-08-12 21:04:45 +00:00 |
Ossfuzz36770.glsl
|
Fix for fuzzer-discovered error in SPIR-V with RTFlip.
|
2021-08-02 17:13:50 +00:00 |
Ossfuzz36770.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz36852.asm.frag
|
Fix fuzzer-discovered error with swizzling matrices.
|
2021-08-05 21:59:23 +00:00 |
Ossfuzz36852.glsl
|
Fix fuzzer-discovered error with swizzling matrices.
|
2021-08-05 21:59:23 +00:00 |
Ossfuzz36852.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz37466.asm.frag
|
Fix inliner bug discovered by fuzzer.
|
2021-08-24 14:44:43 +00:00 |
Ossfuzz37466.glsl
|
Fix inliner bug discovered by fuzzer.
|
2021-08-24 14:44:43 +00:00 |
Ossfuzz37466.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz37677.asm.frag
|
Fix invalid variable ref-kind discovered by fuzzer.
|
2021-08-27 14:01:21 +00:00 |
Ossfuzz37677.glsl
|
Fix invalid variable ref-kind discovered by fuzzer.
|
2021-08-27 14:01:21 +00:00 |
Ossfuzz37677.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Ossfuzz37900.asm.frag
|
Fix array timeout discovered by the fuzzer.
|
2021-08-31 19:55:45 +00:00 |
Ossfuzz37900.glsl
|
Fix array timeout discovered by the fuzzer.
|
2021-08-31 19:55:45 +00:00 |
Ossfuzz37900.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
OutParams.asm.frag
|
Avoid unnecessary load-store for out params in SPIR-V.
|
2021-09-08 14:50:43 +00:00 |
OutParams.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
OutParams.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
OutParamsNoInline.asm.frag
|
Avoid unnecessary load-store for out params in SPIR-V.
|
2021-09-08 14:50:43 +00:00 |
OutParamsNoInline.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
OutParamsNoInline.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
OutParamsTricky.asm.frag
|
Revert "Add RelaxedPrecision decoration to function-call temp vars."
|
2021-09-08 17:06:07 +00:00 |
OutParamsTricky.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
OutParamsTricky.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Overflow.asm.frag
|
Add overflow protection to vector-arithmetic folding.
|
2021-10-27 16:49:02 +00:00 |
Overflow.glsl
|
Add overflow protection to vector-arithmetic folding.
|
2021-10-27 16:49:02 +00:00 |
Overflow.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
RectangleTexture.asm.frag
|
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
|
2021-03-18 15:01:15 +00:00 |
RectangleTexture.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
RectangleTexture.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ResizeMatrix.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ResizeMatrix.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
ResizeMatrix.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ResizeMatrixNonsquare.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ResizeMatrixNonsquare.glsl
|
Add GLSL workaround for 4x2 diagonal matrix bug.
|
2021-05-18 22:50:19 +00:00 |
ResizeMatrixNonsquare.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ReturnBadTypeFromMain.asm.frag
|
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
|
2021-03-18 15:01:15 +00:00 |
ReturnBadTypeFromMain.glsl
|
Support half4 return values from main() in the SPIR-V code generator.
|
2021-01-27 02:46:03 +00:00 |
ReturnBadTypeFromMain.metal
|
SkSL: Turn DSL parser off again
|
2021-09-07 14:21:57 +00:00 |
ReturnColorFromMain.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ReturnColorFromMain.glsl
|
Support half4 return values from main() in the SPIR-V code generator.
|
2021-01-27 02:46:03 +00:00 |
ReturnColorFromMain.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ReturnsValueOnEveryPathES2.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ReturnsValueOnEveryPathES2.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
ReturnsValueOnEveryPathES2.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ReturnsValueOnEveryPathES3.asm.frag
|
Disallow continue inside a switch.
|
2021-09-21 19:26:40 +00:00 |
ReturnsValueOnEveryPathES3.glsl
|
Disallow continue inside a switch.
|
2021-09-21 19:26:40 +00:00 |
ReturnsValueOnEveryPathES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SampleLocations.asm.vert
|
Convert division-by-literal in SPIR-V to multiplication.
|
2021-03-26 02:30:54 +00:00 |
SampleLocations.glsl
|
Emit qualifiers in the GLSL ES-required order.
|
2021-10-01 19:09:43 +00:00 |
SampleLocations.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
ScalarConversionConstructorsES2.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ScalarConversionConstructorsES2.glsl
|
Migrate even more SkSL tests to run in dm.
|
2021-02-05 16:04:43 +00:00 |
ScalarConversionConstructorsES2.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ScalarConversionConstructorsES3.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
ScalarConversionConstructorsES3.glsl
|
Migrate even more SkSL tests to run in dm.
|
2021-02-05 16:04:43 +00:00 |
ScalarConversionConstructorsES3.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
ScopedSymbol.asm.frag
|
Match GLSL scoping rules more closely in SkSL.
|
2021-10-12 21:53:28 +00:00 |
ScopedSymbol.glsl
|
Match GLSL scoping rules more closely in SkSL.
|
2021-10-12 21:53:28 +00:00 |
ScopedSymbol.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StackingVectorCasts.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
StackingVectorCasts.glsl
|
Migrate even more SkSL tests to run in dm.
|
2021-02-05 16:04:43 +00:00 |
StackingVectorCasts.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticIf.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
StaticIf.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
StaticIf.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitch.asm.frag
|
Enable additional SkSL tests which require non-ES2 features.
|
2021-05-17 20:24:50 +00:00 |
StaticSwitch.glsl
|
Enable additional SkSL tests which require non-ES2 features.
|
2021-05-17 20:24:50 +00:00 |
StaticSwitch.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithBreak.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithBreak.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
StaticSwitchWithBreak.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithBreakInsideBlock.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithBreakInsideBlock.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
StaticSwitchWithBreakInsideBlock.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithConditionalBreak.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
StaticSwitchWithConditionalBreak.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
StaticSwitchWithConditionalBreak.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithConditionalBreakInsideBlock.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
StaticSwitchWithConditionalBreakInsideBlock.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
StaticSwitchWithConditionalBreakInsideBlock.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithContinue.asm.frag
|
Evaluate single-argument generic intrinsics at compile time.
|
2021-05-10 14:50:50 +00:00 |
StaticSwitchWithContinue.glsl
|
Evaluate single-argument generic intrinsics at compile time.
|
2021-05-10 14:50:50 +00:00 |
StaticSwitchWithContinue.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithFallthroughA.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithFallthroughA.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
StaticSwitchWithFallthroughA.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithFallthroughB.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithFallthroughB.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
StaticSwitchWithFallthroughB.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithStaticConditionalBreak.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithStaticConditionalBreak.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
StaticSwitchWithStaticConditionalBreak.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StaticSwitchWithStaticConditionalBreakInsideBlock.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
StaticSwitchWithStaticConditionalBreakInsideBlock.glsl
|
Performance experiment: disable control-flow analysis.
|
2021-03-08 19:41:19 +00:00 |
StaticSwitchWithStaticConditionalBreakInsideBlock.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StructArrayFollowedByScalar.asm.frag
|
Fix parsing error with structs containing arrays.
|
2021-08-25 17:27:12 +00:00 |
StructArrayFollowedByScalar.glsl
|
Fix parsing error with structs containing arrays.
|
2021-08-25 17:27:12 +00:00 |
StructArrayFollowedByScalar.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StructMaxDepth.asm.frag
|
Reland "Use SkSL "offset" to actually mean "line""
|
2021-09-27 19:48:39 +00:00 |
StructMaxDepth.glsl
|
Support structs in runtime effects
|
2021-02-11 21:09:15 +00:00 |
StructMaxDepth.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Structs.asm.frag
|
Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Structs.glsl
|
Support structs in runtime effects
|
2021-02-11 21:09:15 +00:00 |
Structs.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
StructsInFunctions.asm.frag
|
Reland "Implement operator== and != for Metal structs and arrays."
|
2021-04-29 22:55:58 +00:00 |
StructsInFunctions.glsl
|
Reland "Implement operator== and != for Metal structs and arrays."
|
2021-04-29 22:55:58 +00:00 |
StructsInFunctions.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Switch.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchDefaultOnly.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchDefaultOnlyStandaloneSettings.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchStandaloneSettings.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchWithFallthrough.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchWithFallthroughStandaloneSettings.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchWithLoops.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwitchWithLoopsStandaloneSettings.glsl
|
Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
|
2021-09-27 14:35:19 +00:00 |
SwizzleBoolConstants.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
SwizzleBoolConstants.glsl
|
Revert "Disable control-flow analysis in SkSL. (Performance experiment)"
|
2021-03-04 15:20:09 +00:00 |
SwizzleBoolConstants.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleByConstantIndex.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
SwizzleByConstantIndex.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
SwizzleByConstantIndex.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleByIndex.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
SwizzleByIndex.glsl
|
Revert "Inline functions of the form 'return (expr)' only."
|
2021-03-15 22:08:48 +00:00 |
SwizzleByIndex.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleConstants.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
SwizzleConstants.glsl
|
Revert "Disable control-flow analysis in SkSL. (Performance experiment)"
|
2021-03-04 15:20:09 +00:00 |
SwizzleConstants.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleLTRB.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
SwizzleLTRB.glsl
|
Migrate some SkSL swizzle tests to dm.
|
2021-02-08 16:16:28 +00:00 |
SwizzleLTRB.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleOpt.asm.frag
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Revert "Add RelaxedPrecision decoration to function-call temp vars."
|
2021-09-08 17:06:07 +00:00 |
SwizzleOpt.glsl
|
Mangle function names in GLSL.
|
2021-03-22 17:18:26 +00:00 |
SwizzleOpt.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleScalar.asm.frag
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Add scalar-swizzling tests for int and bool types.
|
2021-07-12 19:54:40 +00:00 |
SwizzleScalar.glsl
|
Add scalar-swizzling tests for int and bool types.
|
2021-07-12 19:54:40 +00:00 |
SwizzleScalar.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleScalarBool.asm.frag
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Allow swizzles on Boolean scalar expressions.
|
2021-07-12 20:33:10 +00:00 |
SwizzleScalarBool.glsl
|
Allow swizzles on Boolean scalar expressions.
|
2021-07-12 20:33:10 +00:00 |
SwizzleScalarBool.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
SwizzleScalarInt.asm.frag
|
Add scalar-swizzling tests for int and bool types.
|
2021-07-12 19:54:40 +00:00 |
SwizzleScalarInt.glsl
|
Add scalar-swizzling tests for int and bool types.
|
2021-07-12 19:54:40 +00:00 |
SwizzleScalarInt.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
TernaryAsLValueEntirelyFoldable.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
TernaryAsLValueEntirelyFoldable.glsl
|
Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
TernaryAsLValueEntirelyFoldable.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
TernaryAsLValueFoldableTest.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
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2021-04-27 20:47:31 +00:00 |
TernaryAsLValueFoldableTest.glsl
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Remove extraneous line-breaks in generated GLSL/Metal code.
|
2021-03-12 18:39:57 +00:00 |
TernaryAsLValueFoldableTest.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
TernaryExpression.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
TernaryExpression.glsl
|
Eliminate unused local variables during SkSL optimization.
|
2021-03-16 17:22:53 +00:00 |
TernaryExpression.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Texture1D.asm.frag
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Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Texture1D.glsl
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Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
Texture1D.metal
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
Texture2D.asm.frag
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Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
Texture2D.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
Texture2D.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
TextureSharpen.asm.frag
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Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
TextureSharpen.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
TextureSharpen.metal
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
UnaryPositiveNegative.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
UnaryPositiveNegative.glsl
|
Reduce self-assignment expressions (x = x ) into just x .
|
2021-02-10 20:00:05 +00:00 |
UnaryPositiveNegative.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
UniformArray.asm.frag
|
Add SkSL test for uniform arrays.
|
2021-10-05 13:25:00 +00:00 |
UniformArray.glsl
|
Add SkSL test for uniform arrays.
|
2021-10-05 13:25:00 +00:00 |
UniformArray.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
UniformBuffers.asm.frag
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Revert "Revert "Added more RelaxedPrecision decorations""
|
2021-03-23 19:34:42 +00:00 |
UniformBuffers.glsl
|
Add default uniform binding value for Metal/SPIR-V.
|
2021-01-28 19:23:49 +00:00 |
UniformBuffers.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
Uniforms.asm.frag
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Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
Uniforms.glsl
|
Add default uniform binding value for Metal/SPIR-V.
|
2021-01-28 19:23:49 +00:00 |
Uniforms.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
UnusedVariables.asm.frag
|
Replace break with continue inside empty (post-optimization) loop.
|
2021-09-21 13:06:50 +00:00 |
UnusedVariables.glsl
|
Replace break with continue inside empty (post-optimization) loop.
|
2021-09-21 13:06:50 +00:00 |
UnusedVariables.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
VectorConstructors.asm.frag
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
VectorConstructors.glsl
|
Remove usage of sqrt() as an optimization barrier in tests.
|
2021-05-24 17:18:54 +00:00 |
VectorConstructors.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
VectorScalarMath.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
VectorScalarMath.glsl
|
Add SkSL test for vector-scalar math.
|
2021-03-25 23:30:34 +00:00 |
VectorScalarMath.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
VectorToMatrixCast.asm.frag
|
Shore up matrix/vector conversion tests.
|
2021-07-12 15:02:51 +00:00 |
VectorToMatrixCast.glsl
|
Shore up matrix/vector conversion tests.
|
2021-07-12 15:02:51 +00:00 |
VectorToMatrixCast.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |
VertexID.asm.vert
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
VertexID.glsl
|
Migrate SkSL test inputs to the resources/ directory.
|
2021-01-22 18:57:29 +00:00 |
VertexID.metal
|
One function for computing rt-adjust uniform once flip is determined.
|
2021-06-02 19:02:06 +00:00 |
WhileLoopControlFlow.asm.frag
|
Reland "Add coords parameter to all .sksl test files used as runtime effects"
|
2021-04-27 20:47:31 +00:00 |
WhileLoopControlFlow.glsl
|
Support half4 return values from main() in the SPIR-V code generator.
|
2021-01-27 02:46:03 +00:00 |
WhileLoopControlFlow.metal
|
Revert "Add support for half-precision types in Metal."
|
2021-10-29 23:04:09 +00:00 |