Chuck Walbourn
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f87786b8f1
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Update to use Windows 10 Fall Creators Update SDK (#63)
* Updated for Windows 10 Fall Creators Update SDK (16299)
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2017-11-01 19:48:22 -07:00 |
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Chuck Walbourn
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e87e49cbe3
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Updated for VS 2017 (15.3)
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2017-08-14 23:43:27 -07:00 |
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Chuck Walbourn
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10ff4955d5
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Build library with Wall
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2017-07-14 16:44:44 -07:00 |
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Chuck Walbourn
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5935e6baf0
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VS 2017 updated for Windows Creators Update SDK (15063)
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2017-04-07 23:09:28 -07:00 |
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Chuck Walbourn
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59ec7c951f
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Added build target to ensure shaders are built
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2017-01-31 16:02:35 -08:00 |
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Chuck Walbourn
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588bf6adc9
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DirectX 12 API support
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2017-01-26 10:23:36 -08:00 |
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Chuck Walbourn
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9a97695ef9
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Added shader PDBs to vcxproj file lsit
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2016-09-20 17:34:38 -07:00 |
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Chuck Walbourn
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04143d621c
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Added HDR readers and writes and Evaluate function
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2016-09-10 20:43:33 -07:00 |
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Chuck Walbourn
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4dd440e775
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Normalize line endings
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2016-08-22 11:26:36 -07:00 |
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Chuck Walbourn
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140b122c40
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Updated for Windows 10 Anniversary Update SDK
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2016-08-02 10:50:06 -07:00 |
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Chuck Walbourn
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db6e5a39c1
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Added shaders to sln
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2016-02-21 13:50:59 -08:00 |
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Chuck Walbourn
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ac8c7d3c1e
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Updated for Windows SDK 10586
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2015-11-30 16:32:30 -08:00 |
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Chuck Walbourn
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88a6233651
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Updated for Windows 10 SDK 10240
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2015-07-27 11:30:42 -07:00 |
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Chuck Walbourn
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69190b2a7d
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Removed WPO setting for static library
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2015-04-23 16:03:51 -07:00 |
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walbourn_cp
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058c71714d
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Updated libraries fro VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
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2015-03-24 15:51:05 -07:00 |
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walbourn_cp
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d3887c4425
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Support for universal Windows apps Technical Preview
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2015-03-24 15:26:31 -07:00 |
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