Commit Graph

16 Commits

Author SHA1 Message Date
Chuck Walbourn
f87786b8f1
Update to use Windows 10 Fall Creators Update SDK (#63)
* Updated for Windows 10 Fall Creators Update SDK (16299)
2017-11-01 19:48:22 -07:00
Chuck Walbourn
e87e49cbe3 Updated for VS 2017 (15.3) 2017-08-14 23:43:27 -07:00
Chuck Walbourn
10ff4955d5 Build library with Wall 2017-07-14 16:44:44 -07:00
Chuck Walbourn
5935e6baf0 VS 2017 updated for Windows Creators Update SDK (15063) 2017-04-07 23:09:28 -07:00
Chuck Walbourn
59ec7c951f Added build target to ensure shaders are built 2017-01-31 16:02:35 -08:00
Chuck Walbourn
588bf6adc9 DirectX 12 API support 2017-01-26 10:23:36 -08:00
Chuck Walbourn
9a97695ef9 Added shader PDBs to vcxproj file lsit 2016-09-20 17:34:38 -07:00
Chuck Walbourn
04143d621c Added HDR readers and writes and Evaluate function 2016-09-10 20:43:33 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
140b122c40 Updated for Windows 10 Anniversary Update SDK 2016-08-02 10:50:06 -07:00
Chuck Walbourn
db6e5a39c1 Added shaders to sln 2016-02-21 13:50:59 -08:00
Chuck Walbourn
ac8c7d3c1e Updated for Windows SDK 10586 2015-11-30 16:32:30 -08:00
Chuck Walbourn
88a6233651 Updated for Windows 10 SDK 10240 2015-07-27 11:30:42 -07:00
Chuck Walbourn
69190b2a7d Removed WPO setting for static library 2015-04-23 16:03:51 -07:00
walbourn_cp
058c71714d Updated libraries fro VS 2015 C99 and legacy printf conformance
- Static libraries built with _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS
2015-03-24 15:51:05 -07:00
walbourn_cp
d3887c4425 Support for universal Windows apps Technical Preview 2015-03-24 15:26:31 -07:00