skia2/bench/nanobench.cpp

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <ctype.h>
#include "nanobench.h"
#include "AndroidCodecBench.h"
#include "Benchmark.h"
#include "BitmapRegionDecoderBench.h"
#include "CodecBench.h"
#include "CodecBenchPriv.h"
#include "CrashHandler.h"
#include "GMBench.h"
#include "ProcStats.h"
#include "ResultsWriter.h"
#include "RecordingBench.h"
#include "SKPAnimationBench.h"
#include "SKPBench.h"
#include "Stats.h"
#include "SkAndroidCodec.h"
#include "SkBitmapRegionDecoder.h"
#include "SkBBoxHierarchy.h"
#include "SkCanvas.h"
#include "SkCodec.h"
#include "SkCommonFlags.h"
Add config options to run different GPU APIs to dm and nanobench Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
#include "SkCommonFlagsConfig.h"
#include "SkData.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkOSFile.h"
#include "SkPictureRecorder.h"
#include "SkPictureUtils.h"
#include "SkString.h"
#include "SkSurface.h"
#include "SkTaskGroup.h"
#include "SkThreadUtils.h"
#include "ThermalManager.h"
#include <stdlib.h>
#ifndef SK_BUILD_FOR_WIN32
#include <unistd.h>
#endif
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
#include "nanobenchAndroid.h"
#endif
#if SK_SUPPORT_GPU
#include "gl/GrGLDefines.h"
#include "GrCaps.h"
#include "GrContextFactory.h"
#include "gl/GrGLUtil.h"
using sk_gpu_test::GrContextFactory;
using sk_gpu_test::GLTestContext;
SkAutoTDelete<GrContextFactory> gGrFactory;
#endif
struct GrContextOptions;
__SK_FORCE_IMAGE_DECODER_LINKING;
static const int kAutoTuneLoops = 0;
static const int kDefaultLoops =
#ifdef SK_DEBUG
1;
#else
kAutoTuneLoops;
#endif
static SkString loops_help_txt() {
SkString help;
help.printf("Number of times to run each bench. Set this to %d to auto-"
"tune for each bench. Timings are only reported when auto-tuning.",
kAutoTuneLoops);
return help;
}
static SkString to_string(int n) {
SkString str;
str.appendS32(n);
return str;
}
DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
DEFINE_int32(ms, 0, "If >0, run each bench for this many ms instead of obeying --samples.");
DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
DEFINE_double(overheadGoal, 0.0001,
"Loop until timer overhead is at most this fraction of our measurments.");
DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
DEFINE_int32(gpuFrameLag, 5, "If unknown, estimated maximum number of frames GPU allows to lag.");
DEFINE_bool(gpuCompressAlphaMasks, false, "Compress masks generated from falling back to "
"software path rendering.");
DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
DEFINE_int32(maxCalibrationAttempts, 3,
"Try up to this many times to guess loops for a bench, or skip the bench.");
DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
DEFINE_string(clip, "0,0,1000,1000", "Clip for SKPs.");
DEFINE_string(scales, "1.0", "Space-separated scales for SKPs.");
DEFINE_string(zoom, "1.0,0", "Comma-separated zoomMax,zoomPeriodMs factors for a periodic SKP zoom "
"function that ping-pongs between 1.0 and zoomMax.");
DEFINE_bool(bbh, true, "Build a BBH for SKPs?");
DEFINE_bool(mpd, true, "Use MultiPictureDraw for the SKPs?");
DEFINE_bool(loopSKP, true, "Loop SKPs like we do for micro benches?");
DEFINE_int32(flushEvery, 10, "Flush --outResultsFile every Nth run.");
DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each test.");
DEFINE_bool(gpuStats, false, "Print GPU stats after each gpu benchmark?");
DEFINE_bool(gpuStatsDump, false, "Dump GPU states after each benchmark to json");
DEFINE_bool(keepAlive, false, "Print a message every so often so that we don't time out");
DEFINE_string(useThermalManager, "0,1,10,1000", "enabled,threshold,sleepTimeMs,TimeoutMs for "
"thermalManager\n");
DEFINE_string(sourceType, "",
"Apply usual --match rules to source type: bench, gm, skp, image, etc.");
DEFINE_string(benchType, "",
"Apply usual --match rules to bench type: micro, recording, playback, skcodec, etc.");
static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
static SkString humanize(double ms) {
if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6));
return HumanizeMs(ms);
}
#define HUMANIZE(ms) humanize(ms).c_str()
bool Target::init(SkImageInfo info, Benchmark* bench) {
if (Benchmark::kRaster_Backend == config.backend) {
this->surface = SkSurface::MakeRaster(info);
if (!this->surface) {
return false;
}
}
return true;
}
bool Target::capturePixels(SkBitmap* bmp) {
SkCanvas* canvas = this->getCanvas();
if (!canvas) {
return false;
}
bmp->setInfo(canvas->imageInfo());
if (!canvas->readPixels(bmp, 0, 0)) {
SkDebugf("Can't read canvas pixels.\n");
return false;
}
return true;
}
#if SK_SUPPORT_GPU
struct GPUTarget : public Target {
explicit GPUTarget(const Config& c) : Target(c), gl(nullptr) { }
GLTestContext* gl;
void setup() override {
this->gl->makeCurrent();
// Make sure we're done with whatever came before.
GR_GL_CALL(this->gl->gl(), Finish());
}
void endTiming() override {
if (this->gl) {
GR_GL_CALL(this->gl->gl(), Flush());
this->gl->waitOnSyncOrSwap();
}
}
void fence() override {
GR_GL_CALL(this->gl->gl(), Finish());
}
bool needsFrameTiming(int* maxFrameLag) const override {
if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) {
// Frame lag is unknown.
*maxFrameLag = FLAGS_gpuFrameLag;
}
return true;
}
bool init(SkImageInfo info, Benchmark* bench) override {
uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag :
0;
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
this->surface = SkSurface::MakeRenderTarget(gGrFactory->get(this->config.ctxType,
this->config.ctxOptions),
SkBudgeted::kNo, info,
this->config.samples, &props);
Add config options to run different GPU APIs to dm and nanobench Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
this->gl = gGrFactory->getContextInfo(this->config.ctxType,
this->config.ctxOptions).fGLContext;
if (!this->surface.get()) {
return false;
}
if (!this->gl->fenceSyncSupport()) {
SkDebugf("WARNING: GL context for config \"%s\" does not support fence sync. "
"Timings might not be accurate.\n", this->config.name.c_str());
}
return true;
}
void fillOptions(ResultsWriter* log) override {
const GrGLubyte* version;
GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VERSION));
log->configOption("GL_VERSION", (const char*)(version));
GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_RENDERER));
log->configOption("GL_RENDERER", (const char*) version);
GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_VENDOR));
log->configOption("GL_VENDOR", (const char*) version);
GR_GL_CALL_RET(this->gl->gl(), version, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
}
};
#endif
static double time(int loops, Benchmark* bench, Target* target) {
SkCanvas* canvas = target->getCanvas();
if (canvas) {
canvas->clear(SK_ColorWHITE);
}
bench->preDraw(canvas);
double start = now_ms();
canvas = target->beginTiming(canvas);
bench->draw(loops, canvas);
if (canvas) {
canvas->flush();
}
target->endTiming();
double elapsed = now_ms() - start;
bench->postDraw(canvas);
return elapsed;
}
static double estimate_timer_overhead() {
double overhead = 0;
for (int i = 0; i < FLAGS_overheadLoops; i++) {
double start = now_ms();
overhead += now_ms() - start;
}
return overhead / FLAGS_overheadLoops;
}
static int detect_forever_loops(int loops) {
// look for a magic run-forever value
if (loops < 0) {
loops = SK_MaxS32;
}
return loops;
}
static int clamp_loops(int loops) {
if (loops < 1) {
SkDebugf("ERROR: clamping loops from %d to 1. "
"There's probably something wrong with the bench.\n", loops);
return 1;
}
if (loops > FLAGS_maxLoops) {
SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
return FLAGS_maxLoops;
}
return loops;
}
static bool write_canvas_png(Target* target, const SkString& filename) {
if (filename.isEmpty()) {
return false;
}
if (target->getCanvas() &&
kUnknown_SkColorType == target->getCanvas()->imageInfo().colorType()) {
return false;
}
SkBitmap bmp;
if (!target->capturePixels(&bmp)) {
return false;
}
SkString dir = SkOSPath::Dirname(filename.c_str());
if (!sk_mkdir(dir.c_str())) {
SkDebugf("Can't make dir %s.\n", dir.c_str());
return false;
}
SkFILEWStream stream(filename.c_str());
if (!stream.isValid()) {
SkDebugf("Can't write %s.\n", filename.c_str());
return false;
}
if (!SkImageEncoder::EncodeStream(&stream, bmp, SkImageEncoder::kPNG_Type, 100)) {
SkDebugf("Can't encode a PNG.\n");
return false;
}
return true;
}
static int kFailedLoops = -2;
static int setup_cpu_bench(const double overhead, Target* target, Benchmark* bench) {
// First figure out approximately how many loops of bench it takes to make overhead negligible.
double bench_plus_overhead = 0.0;
int round = 0;
int loops = bench->calculateLoops(FLAGS_loops);
if (kAutoTuneLoops == loops) {
while (bench_plus_overhead < overhead) {
if (round++ == FLAGS_maxCalibrationAttempts) {
SkDebugf("WARNING: Can't estimate loops for %s (%s vs. %s); skipping.\n",
bench->getUniqueName(), HUMANIZE(bench_plus_overhead), HUMANIZE(overhead));
return kFailedLoops;
}
bench_plus_overhead = time(1, bench, target);
}
}
// Later we'll just start and stop the timer once but loop N times.
// We'll pick N to make timer overhead negligible:
//
// overhead
// ------------------------- < FLAGS_overheadGoal
// overhead + N * Bench Time
//
// where bench_plus_overhead ≈ overhead + Bench Time.
//
// Doing some math, we get:
//
// (overhead / FLAGS_overheadGoal) - overhead
// ------------------------------------------ < N
// bench_plus_overhead - overhead)
//
// Luckily, this also works well in practice. :)
if (kAutoTuneLoops == loops) {
const double numer = overhead / FLAGS_overheadGoal - overhead;
const double denom = bench_plus_overhead - overhead;
loops = (int)ceil(numer / denom);
loops = clamp_loops(loops);
} else {
loops = detect_forever_loops(loops);
}
return loops;
}
static int setup_gpu_bench(Target* target, Benchmark* bench, int maxGpuFrameLag) {
// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
int loops = bench->calculateLoops(FLAGS_loops);
if (kAutoTuneLoops == loops) {
loops = 1;
double elapsed = 0;
do {
if (1<<30 == loops) {
// We're about to wrap. Something's wrong with the bench.
loops = 0;
break;
}
loops *= 2;
// If the GPU lets frames lag at all, we need to make sure we're timing
// _this_ round, not still timing last round.
for (int i = 0; i < maxGpuFrameLag; i++) {
elapsed = time(loops, bench, target);
}
} while (elapsed < FLAGS_gpuMs);
// We've overshot at least a little. Scale back linearly.
loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
loops = clamp_loops(loops);
// Make sure we're not still timing our calibration.
target->fence();
} else {
loops = detect_forever_loops(loops);
}
// Pretty much the same deal as the calibration: do some warmup to make
// sure we're timing steady-state pipelined frames.
for (int i = 0; i < maxGpuFrameLag - 1; i++) {
time(loops, bench, target);
}
return loops;
}
#if SK_SUPPORT_GPU
#define kBogusContextType GrContextFactory::kNativeGL_ContextType
#define kBogusContextOptions GrContextFactory::kNone_ContextOptions
#else
#define kBogusContextType 0
#define kBogusContextOptions 0
#endif
static void create_config(const SkCommandLineConfig* config, SkTArray<Config>* configs) {
#if SK_SUPPORT_GPU
if (const auto* gpuConfig = config->asConfigGpu()) {
if (!FLAGS_gpu)
return;
const auto ctxOptions = gpuConfig->getUseNVPR() ? GrContextFactory::kEnableNVPR_ContextOptions
: GrContextFactory::kNone_ContextOptions;
const auto ctxType = gpuConfig->getContextType();
const auto sampleCount = gpuConfig->getSamples();
if (const GrContext* ctx = gGrFactory->get(ctxType, ctxOptions)) {
const auto maxSampleCount = ctx->caps()->maxSampleCount();
if (sampleCount > ctx->caps()->maxSampleCount()) {
SkDebugf("Configuration sample count %d exceeds maximum %d.\n",
sampleCount, maxSampleCount);
return;
}
} else {
SkDebugf("No context was available matching config type and options.\n");
return;
}
Config target = {
gpuConfig->getTag(),
Benchmark::kGPU_Backend,
kN32_SkColorType,
kPremul_SkAlphaType,
kLinear_SkColorProfileType,
sampleCount,
ctxType,
ctxOptions,
gpuConfig->getUseDIText()
};
configs->push_back(target);
return;
}
#endif
#define CPU_CONFIG(name, backend, color, alpha, profile) \
if (config->getTag().equals(#name)) { \
Config config = { \
SkString(#name), Benchmark::backend, color, alpha, profile, \
0, kBogusContextType, kBogusContextOptions, false \
}; \
configs->push_back(config); \
return; \
}
if (FLAGS_cpu) {
CPU_CONFIG(nonrendering, kNonRendering_Backend,
kUnknown_SkColorType, kUnpremul_SkAlphaType, kLinear_SkColorProfileType);
CPU_CONFIG(8888, kRaster_Backend,
kN32_SkColorType, kPremul_SkAlphaType, kLinear_SkColorProfileType)
CPU_CONFIG(565, kRaster_Backend,
kRGB_565_SkColorType, kOpaque_SkAlphaType, kLinear_SkColorProfileType)
CPU_CONFIG(srgb, kRaster_Backend,
kN32_SkColorType, kPremul_SkAlphaType, kSRGB_SkColorProfileType)
CPU_CONFIG(f16, kRaster_Backend,
kRGBA_F16_SkColorType, kPremul_SkAlphaType, kLinear_SkColorProfileType)
}
#undef CPU_CONFIG
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
if (config->getTag().equals("hwui")) {
Config config = { SkString("hwui"), Benchmark::kHWUI_Backend,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, kLinear_SkColorProfileType,
0, kBogusContextType, kBogusContextOptions, false };
configs->push_back(config);
}
#endif
}
// Append all configs that are enabled and supported.
void create_configs(SkTArray<Config>* configs) {
SkCommandLineConfigArray array;
ParseConfigs(FLAGS_config, &array);
for (int i = 0; i < array.count(); ++i) {
create_config(array[i], configs);
}
}
// If bench is enabled for config, returns a Target* for it, otherwise nullptr.
static Target* is_enabled(Benchmark* bench, const Config& config) {
if (!bench->isSuitableFor(config.backend)) {
return nullptr;
}
SkImageInfo info = SkImageInfo::Make(bench->getSize().fX, bench->getSize().fY,
config.color, config.alpha, config.profile);
Target* target = nullptr;
switch (config.backend) {
#if SK_SUPPORT_GPU
case Benchmark::kGPU_Backend:
target = new GPUTarget(config);
break;
#endif
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
case Benchmark::kHWUI_Backend:
target = new HWUITarget(config, bench);
break;
#endif
default:
target = new Target(config);
break;
}
if (!target->init(info, bench)) {
delete target;
return nullptr;
}
return target;
}
static bool valid_brd_bench(SkData* encoded, SkBitmapRegionDecoder::Strategy strategy,
SkColorType colorType, uint32_t sampleSize, uint32_t minOutputSize, int* width,
int* height) {
SkAutoTDelete<SkBitmapRegionDecoder> brd(
SkBitmapRegionDecoder::Create(encoded, strategy));
if (nullptr == brd.get()) {
// This is indicates that subset decoding is not supported for a particular image format.
return false;
}
SkBitmap bitmap;
if (!brd->decodeRegion(&bitmap, nullptr, SkIRect::MakeXYWH(0, 0, brd->width(), brd->height()),
1, colorType, false)) {
return false;
}
if (sampleSize * minOutputSize > (uint32_t) brd->width() || sampleSize * minOutputSize >
(uint32_t) brd->height()) {
// This indicates that the image is not large enough to decode a
// minOutputSize x minOutputSize subset at the given sampleSize.
return false;
}
// Set the image width and height. The calling code will use this to choose subsets to decode.
*width = brd->width();
*height = brd->height();
return true;
}
static void cleanup_run(Target* target) {
delete target;
#if SK_SUPPORT_GPU
if (FLAGS_abandonGpuContext) {
gGrFactory->abandonContexts();
}
if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
gGrFactory->destroyContexts();
}
#endif
}
class BenchmarkStream {
public:
BenchmarkStream() : fBenches(BenchRegistry::Head())
, fGMs(skiagm::GMRegistry::Head())
, fCurrentRecording(0)
, fCurrentScale(0)
, fCurrentSKP(0)
, fCurrentUseMPD(0)
, fCurrentCodec(0)
, fCurrentAndroidCodec(0)
, fCurrentBRDImage(0)
, fCurrentColorType(0)
, fCurrentAlphaType(0)
, fCurrentSubsetType(0)
, fCurrentBRDStrategy(0)
, fCurrentSampleSize(0)
, fCurrentAnimSKP(0) {
for (int i = 0; i < FLAGS_skps.count(); i++) {
if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
fSKPs.push_back() = FLAGS_skps[i];
} else {
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
SkString path;
while (it.next(&path)) {
fSKPs.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str());
}
}
}
if (4 != sscanf(FLAGS_clip[0], "%d,%d,%d,%d",
&fClip.fLeft, &fClip.fTop, &fClip.fRight, &fClip.fBottom)) {
SkDebugf("Can't parse %s from --clip as an SkIRect.\n", FLAGS_clip[0]);
exit(1);
}
for (int i = 0; i < FLAGS_scales.count(); i++) {
if (1 != sscanf(FLAGS_scales[i], "%f", &fScales.push_back())) {
SkDebugf("Can't parse %s from --scales as an SkScalar.\n", FLAGS_scales[i]);
exit(1);
}
}
if (2 != sscanf(FLAGS_zoom[0], "%f,%lf", &fZoomMax, &fZoomPeriodMs)) {
SkDebugf("Can't parse %s from --zoom as a zoomMax,zoomPeriodMs.\n", FLAGS_zoom[0]);
exit(1);
}
if (FLAGS_mpd) {
fUseMPDs.push_back() = true;
}
fUseMPDs.push_back() = false;
// Prepare the images for decoding
if (!CollectImages(&fImages)) {
exit(1);
}
// Choose the candidate color types for image decoding
const SkColorType colorTypes[] =
{ kN32_SkColorType,
kRGB_565_SkColorType,
kAlpha_8_SkColorType,
kIndex_8_SkColorType,
kGray_8_SkColorType };
fColorTypes.reset(colorTypes, SK_ARRAY_COUNT(colorTypes));
}
static sk_sp<SkPicture> ReadPicture(const char* path) {
// Not strictly necessary, as it will be checked again later,
// but helps to avoid a lot of pointless work if we're going to skip it.
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, SkOSPath::Basename(path).c_str())) {
return nullptr;
}
Make SkStream *not* ref counted. SkStream is a stateful object, so it does not make sense for it to have multiple owners. Make SkStream inherit directly from SkNoncopyable. Update methods which previously called SkStream::ref() (e.g. SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(), which required the existing owners to call SkStream::unref()) to take ownership of their SkStream parameters and delete when done (including on failure). Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some cases this means heap allocating streams that were previously stack allocated. Respect ownership rules of SkTypeface::CreateFromStream() and SkImageDecoder::buildTileIndex(). Update the comments for exceptional methods which do not affect the ownership of their SkStream parameters (e.g. SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be explicit about ownership. Remove test_stream_life, which tested that buildTileIndex() behaved correctly when SkStream was a ref counted object. The test does not make sense now that it is not. In SkPDFStream, remove the SkMemoryStream member. Instead of using it, create a new SkMemoryStream to pass to fDataStream (which is now an SkAutoTDelete). Make other pdf rasterizers behave like SkPDFDocumentToBitmap. SkPDFDocumentToBitmap delete the SkStream, so do the same in the following pdf rasterizers: SkPopplerRasterizePDF SkNativeRasterizePDF SkNoRasterizePDF Requires a change to Android, which currently treats SkStreams as ref counted objects. Review URL: https://codereview.chromium.org/849103004
2015-01-21 20:09:53 +00:00
SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(path));
if (stream.get() == nullptr) {
SkDebugf("Could not read %s.\n", path);
return nullptr;
}
return SkPicture::MakeFromStream(stream.get());
}
Benchmark* next() {
SkAutoTDelete<Benchmark> bench;
do {
bench.reset(this->rawNext());
if (!bench) {
return nullptr;
}
} while(SkCommandLineFlags::ShouldSkip(FLAGS_sourceType, fSourceType) ||
SkCommandLineFlags::ShouldSkip(FLAGS_benchType, fBenchType));
return bench.release();
}
Benchmark* rawNext() {
if (fBenches) {
Benchmark* bench = fBenches->factory()(nullptr);
fBenches = fBenches->next();
fSourceType = "bench";
fBenchType = "micro";
return bench;
}
while (fGMs) {
SkAutoTDelete<skiagm::GM> gm(fGMs->factory()(nullptr));
fGMs = fGMs->next();
if (gm->runAsBench()) {
fSourceType = "gm";
fBenchType = "micro";
return new GMBench(gm.release());
}
}
// First add all .skps as RecordingBenches.
while (fCurrentRecording < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentRecording++];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
continue;
}
SkString name = SkOSPath::Basename(path.c_str());
fSourceType = "skp";
fBenchType = "recording";
fSKPBytes = static_cast<double>(SkPictureUtils::ApproximateBytesUsed(pic.get()));
fSKPOps = pic->approximateOpCount();
return new RecordingBench(name.c_str(), pic.get(), FLAGS_bbh);
}
// Then once each for each scale as SKPBenches (playback).
while (fCurrentScale < fScales.count()) {
while (fCurrentSKP < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentSKP];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
fCurrentSKP++;
continue;
}
while (fCurrentUseMPD < fUseMPDs.count()) {
if (FLAGS_bbh) {
// The SKP we read off disk doesn't have a BBH. Re-record so it grows one.
SkRTreeFactory factory;
SkPictureRecorder recorder;
static const int kFlags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
pic->playback(recorder.beginRecording(pic->cullRect().width(),
pic->cullRect().height(),
&factory,
fUseMPDs[fCurrentUseMPD] ? kFlags : 0));
pic = recorder.finishRecordingAsPicture();
}
SkString name = SkOSPath::Basename(path.c_str());
fSourceType = "skp";
fBenchType = "playback";
return new SKPBench(name.c_str(), pic.get(), fClip, fScales[fCurrentScale],
fUseMPDs[fCurrentUseMPD++], FLAGS_loopSKP);
}
fCurrentUseMPD = 0;
fCurrentSKP++;
}
fCurrentSKP = 0;
fCurrentScale++;
}
// Now loop over each skp again if we have an animation
if (fZoomMax != 1.0f && fZoomPeriodMs > 0) {
while (fCurrentAnimSKP < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentAnimSKP];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
fCurrentAnimSKP++;
continue;
}
fCurrentAnimSKP++;
SkString name = SkOSPath::Basename(path.c_str());
SkAutoTUnref<SKPAnimationBench::Animation> animation(
SKPAnimationBench::CreateZoomAnimation(fZoomMax, fZoomPeriodMs));
return new SKPAnimationBench(name.c_str(), pic.get(), fClip, animation,
FLAGS_loopSKP);
}
}
for (; fCurrentCodec < fImages.count(); fCurrentCodec++) {
fSourceType = "image";
fBenchType = "skcodec";
const SkString& path = fImages[fCurrentCodec];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded));
if (!codec) {
// Nothing to time.
SkDebugf("Cannot find codec for %s\n", path.c_str());
continue;
}
while (fCurrentColorType < fColorTypes.count()) {
const SkColorType colorType = fColorTypes[fCurrentColorType];
SkAlphaType alphaType = codec->getInfo().alphaType();
switch (alphaType) {
case kOpaque_SkAlphaType:
// We only need to test one alpha type (opaque).
fCurrentColorType++;
break;
case kUnpremul_SkAlphaType:
case kPremul_SkAlphaType:
if (0 == fCurrentAlphaType) {
// Test unpremul first.
alphaType = kUnpremul_SkAlphaType;
fCurrentAlphaType++;
} else {
// Test premul.
alphaType = kPremul_SkAlphaType;
fCurrentAlphaType = 0;
fCurrentColorType++;
}
break;
default:
SkASSERT(false);
fCurrentColorType++;
break;
}
// Make sure we can decode to this color type and alpha type.
SkImageInfo info =
codec->getInfo().makeColorType(colorType).makeAlphaType(alphaType);
const size_t rowBytes = info.minRowBytes();
SkAutoMalloc storage(info.getSafeSize(rowBytes));
// Used if fCurrentColorType is kIndex_8_SkColorType
int colorCount = 256;
SkPMColor colors[256];
const SkCodec::Result result = codec->getPixels(
info, storage.get(), rowBytes, nullptr, colors,
&colorCount);
switch (result) {
case SkCodec::kSuccess:
case SkCodec::kIncompleteInput:
return new CodecBench(SkOSPath::Basename(path.c_str()),
encoded, colorType, alphaType);
case SkCodec::kInvalidConversion:
// This is okay. Not all conversions are valid.
break;
default:
// This represents some sort of failure.
SkASSERT(false);
break;
}
}
fCurrentColorType = 0;
}
// Run AndroidCodecBenches
const int sampleSizes[] = { 2, 4, 8 };
for (; fCurrentAndroidCodec < fImages.count(); fCurrentAndroidCodec++) {
fSourceType = "image";
fBenchType = "skandroidcodec";
const SkString& path = fImages[fCurrentAndroidCodec];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
SkAutoTDelete<SkAndroidCodec> codec(SkAndroidCodec::NewFromData(encoded));
if (!codec) {
// Nothing to time.
SkDebugf("Cannot find codec for %s\n", path.c_str());
continue;
}
while (fCurrentSampleSize < (int) SK_ARRAY_COUNT(sampleSizes)) {
int sampleSize = sampleSizes[fCurrentSampleSize];
fCurrentSampleSize++;
if (10 * sampleSize > SkTMin(codec->getInfo().width(), codec->getInfo().height())) {
// Avoid benchmarking scaled decodes of already small images.
break;
}
return new AndroidCodecBench(SkOSPath::Basename(path.c_str()), encoded, sampleSize);
}
fCurrentSampleSize = 0;
}
// Run the BRDBenches
// We will benchmark multiple BRD strategies.
static const struct {
SkBitmapRegionDecoder::Strategy fStrategy;
const char* fName;
} strategies[] = {
{ SkBitmapRegionDecoder::kCanvas_Strategy, "BRD_canvas" },
{ SkBitmapRegionDecoder::kAndroidCodec_Strategy, "BRD_android_codec" },
};
// We intend to create benchmarks that model the use cases in
// android/libraries/social/tiledimage. In this library, an image is decoded in 512x512
// tiles. The image can be translated freely, so the location of a tile may be anywhere in
// the image. For that reason, we will benchmark decodes in five representative locations
// in the image. Additionally, this use case utilizes power of two scaling, so we will
// test on power of two sample sizes. The output tile is always 512x512, so, when a
// sampleSize is used, the size of the subset that is decoded is always
// (sampleSize*512)x(sampleSize*512).
// There are a few good reasons to only test on power of two sample sizes at this time:
// All use cases we are aware of only scale by powers of two.
// PNG decodes use the indicated sampling strategy regardless of the sample size, so
// these tests are sufficient to provide good coverage of our scaling options.
const uint32_t brdSampleSizes[] = { 1, 2, 4, 8, 16 };
const uint32_t minOutputSize = 512;
for (; fCurrentBRDImage < fImages.count(); fCurrentBRDImage++) {
const SkString& path = fImages[fCurrentBRDImage];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
while (fCurrentBRDStrategy < (int) SK_ARRAY_COUNT(strategies)) {
fSourceType = "image";
fBenchType = strategies[fCurrentBRDStrategy].fName;
const SkBitmapRegionDecoder::Strategy strategy =
strategies[fCurrentBRDStrategy].fStrategy;
while (fCurrentColorType < fColorTypes.count()) {
while (fCurrentSampleSize < (int) SK_ARRAY_COUNT(brdSampleSizes)) {
while (fCurrentSubsetType <= kLastSingle_SubsetType) {
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
const SkColorType colorType = fColorTypes[fCurrentColorType];
uint32_t sampleSize = brdSampleSizes[fCurrentSampleSize];
int currentSubsetType = fCurrentSubsetType++;
int width = 0;
int height = 0;
if (!valid_brd_bench(encoded.get(), strategy, colorType, sampleSize,
minOutputSize, &width, &height)) {
break;
}
SkString basename = SkOSPath::Basename(path.c_str());
SkIRect subset;
const uint32_t subsetSize = sampleSize * minOutputSize;
switch (currentSubsetType) {
case kTopLeft_SubsetType:
basename.append("_TopLeft");
subset = SkIRect::MakeXYWH(0, 0, subsetSize, subsetSize);
break;
case kTopRight_SubsetType:
basename.append("_TopRight");
subset = SkIRect::MakeXYWH(width - subsetSize, 0, subsetSize,
subsetSize);
break;
case kMiddle_SubsetType:
basename.append("_Middle");
subset = SkIRect::MakeXYWH((width - subsetSize) / 2,
(height - subsetSize) / 2, subsetSize, subsetSize);
break;
case kBottomLeft_SubsetType:
basename.append("_BottomLeft");
subset = SkIRect::MakeXYWH(0, height - subsetSize, subsetSize,
subsetSize);
break;
case kBottomRight_SubsetType:
basename.append("_BottomRight");
subset = SkIRect::MakeXYWH(width - subsetSize,
height - subsetSize, subsetSize, subsetSize);
break;
default:
SkASSERT(false);
}
return new BitmapRegionDecoderBench(basename.c_str(), encoded.get(),
strategy, colorType, sampleSize, subset);
}
fCurrentSubsetType = 0;
fCurrentSampleSize++;
}
fCurrentSampleSize = 0;
fCurrentColorType++;
}
fCurrentColorType = 0;
fCurrentBRDStrategy++;
}
fCurrentBRDStrategy = 0;
}
return nullptr;
}
void fillCurrentOptions(ResultsWriter* log) const {
log->configOption("source_type", fSourceType);
log->configOption("bench_type", fBenchType);
if (0 == strcmp(fSourceType, "skp")) {
log->configOption("clip",
SkStringPrintf("%d %d %d %d", fClip.fLeft, fClip.fTop,
fClip.fRight, fClip.fBottom).c_str());
SkASSERT_RELEASE(fCurrentScale < fScales.count()); // debugging paranoia
log->configOption("scale", SkStringPrintf("%.2g", fScales[fCurrentScale]).c_str());
if (fCurrentUseMPD > 0) {
SkASSERT(1 == fCurrentUseMPD || 2 == fCurrentUseMPD);
log->configOption("multi_picture_draw", fUseMPDs[fCurrentUseMPD-1] ? "true" : "false");
}
}
if (0 == strcmp(fBenchType, "recording")) {
log->metric("bytes", fSKPBytes);
log->metric("ops", fSKPOps);
}
}
private:
enum SubsetType {
kTopLeft_SubsetType = 0,
kTopRight_SubsetType = 1,
kMiddle_SubsetType = 2,
kBottomLeft_SubsetType = 3,
kBottomRight_SubsetType = 4,
kTranslate_SubsetType = 5,
kZoom_SubsetType = 6,
kLast_SubsetType = kZoom_SubsetType,
kLastSingle_SubsetType = kBottomRight_SubsetType,
};
const BenchRegistry* fBenches;
const skiagm::GMRegistry* fGMs;
SkIRect fClip;
SkTArray<SkScalar> fScales;
SkTArray<SkString> fSKPs;
SkTArray<bool> fUseMPDs;
SkTArray<SkString> fImages;
SkTArray<SkColorType, true> fColorTypes;
SkScalar fZoomMax;
double fZoomPeriodMs;
double fSKPBytes, fSKPOps;
const char* fSourceType; // What we're benching: bench, GM, SKP, ...
const char* fBenchType; // How we bench it: micro, recording, playback, ...
int fCurrentRecording;
int fCurrentScale;
int fCurrentSKP;
int fCurrentUseMPD;
int fCurrentCodec;
int fCurrentAndroidCodec;
int fCurrentBRDImage;
int fCurrentColorType;
int fCurrentAlphaType;
int fCurrentSubsetType;
int fCurrentBRDStrategy;
int fCurrentSampleSize;
int fCurrentAnimSKP;
};
// Some runs (mostly, Valgrind) are so slow that the bot framework thinks we've hung.
// This prints something every once in a while so that it knows we're still working.
static void start_keepalive() {
struct Loop {
static void forever(void*) {
for (;;) {
static const int kSec = 1200;
#if defined(SK_BUILD_FOR_WIN)
Sleep(kSec * 1000);
#else
sleep(kSec);
#endif
SkDebugf("\nBenchmarks still running...\n");
}
}
};
static SkThread* intentionallyLeaked = new SkThread(Loop::forever);
intentionallyLeaked->start();
}
int nanobench_main();
int nanobench_main() {
SetupCrashHandler();
SkAutoGraphics ag;
SkTaskGroup::Enabler enabled(FLAGS_threads);
#if SK_SUPPORT_GPU
GrContextOptions grContextOpts;
grContextOpts.fDrawPathToCompressedTexture = FLAGS_gpuCompressAlphaMasks;
gGrFactory.reset(new GrContextFactory(grContextOpts));
#endif
if (FLAGS_veryVerbose) {
FLAGS_verbose = true;
}
if (kAutoTuneLoops != FLAGS_loops) {
FLAGS_samples = 1;
FLAGS_gpuFrameLag = 0;
}
if (!FLAGS_writePath.isEmpty()) {
SkDebugf("Writing files to %s.\n", FLAGS_writePath[0]);
if (!sk_mkdir(FLAGS_writePath[0])) {
SkDebugf("Could not create %s. Files won't be written.\n", FLAGS_writePath[0]);
FLAGS_writePath.set(0, nullptr);
}
}
SkAutoTDelete<ResultsWriter> log(new ResultsWriter);
if (!FLAGS_outResultsFile.isEmpty()) {
#if defined(SK_RELEASE)
log.reset(new NanoJSONResultsWriter(FLAGS_outResultsFile[0]));
#else
SkDebugf("I'm ignoring --outResultsFile because this is a Debug build.");
return 1;
#endif
}
if (1 == FLAGS_properties.count() % 2) {
SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
return 1;
}
for (int i = 1; i < FLAGS_properties.count(); i += 2) {
log->property(FLAGS_properties[i-1], FLAGS_properties[i]);
}
if (1 == FLAGS_key.count() % 2) {
SkDebugf("ERROR: --key must be passed with an even number of arguments.\n");
return 1;
}
for (int i = 1; i < FLAGS_key.count(); i += 2) {
log->key(FLAGS_key[i-1], FLAGS_key[i]);
}
const double overhead = estimate_timer_overhead();
SkDebugf("Timer overhead: %s\n", HUMANIZE(overhead));
SkTArray<double> samples;
if (kAutoTuneLoops != FLAGS_loops) {
SkDebugf("Fixed number of loops; times would only be misleading so we won't print them.\n");
} else if (FLAGS_quiet) {
SkDebugf("! -> high variance, ? -> moderate variance\n");
SkDebugf(" micros \tbench\n");
} else if (FLAGS_ms) {
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\tsamples\tconfig\tbench\n");
} else {
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\t%-*s\tconfig\tbench\n",
FLAGS_samples, "samples");
}
SkTArray<Config> configs;
create_configs(&configs);
#ifdef THERMAL_MANAGER_SUPPORTED
int tmEnabled, tmThreshold, tmSleepTimeMs, tmTimeoutMs;
if (4 != sscanf(FLAGS_useThermalManager[0], "%d,%d,%d,%d",
&tmEnabled, &tmThreshold, &tmSleepTimeMs, &tmTimeoutMs)) {
SkDebugf("Can't parse %s from --useThermalManager.\n", FLAGS_useThermalManager[0]);
exit(1);
}
ThermalManager tm(tmThreshold, tmSleepTimeMs, tmTimeoutMs);
#endif
if (FLAGS_keepAlive) {
start_keepalive();
}
int runs = 0;
BenchmarkStream benchStream;
while (Benchmark* b = benchStream.next()) {
SkAutoTDelete<Benchmark> bench(b);
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getUniqueName())) {
continue;
}
if (!configs.empty()) {
log->bench(bench->getUniqueName(), bench->getSize().fX, bench->getSize().fY);
bench->delayedSetup();
}
for (int i = 0; i < configs.count(); ++i) {
#ifdef THERMAL_MANAGER_SUPPORTED
if (tmEnabled && !tm.coolOffIfNecessary()) {
SkDebugf("Could not cool off, timings will be throttled\n");
}
#endif
Target* target = is_enabled(b, configs[i]);
if (!target) {
continue;
}
// During HWUI output this canvas may be nullptr.
SkCanvas* canvas = target->getCanvas();
const char* config = target->config.name.c_str();
if (FLAGS_pre_log || FLAGS_dryRun) {
SkDebugf("Running %s\t%s\n"
, bench->getUniqueName()
, config);
if (FLAGS_dryRun) {
continue;
}
}
target->setup();
bench->perCanvasPreDraw(canvas);
int maxFrameLag;
int loops = target->needsFrameTiming(&maxFrameLag)
? setup_gpu_bench(target, bench.get(), maxFrameLag)
: setup_cpu_bench(overhead, target, bench.get());
if (FLAGS_ms) {
samples.reset();
auto stop = now_ms() + FLAGS_ms;
do {
samples.push_back(time(loops, bench, target) / loops);
} while (now_ms() < stop);
} else {
samples.reset(FLAGS_samples);
for (int s = 0; s < FLAGS_samples; s++) {
samples[s] = time(loops, bench, target) / loops;
}
}
#if SK_SUPPORT_GPU
SkTArray<SkString> keys;
SkTArray<double> values;
bool gpuStatsDump = FLAGS_gpuStatsDump && Benchmark::kGPU_Backend == configs[i].backend;
if (gpuStatsDump) {
// TODO cache stats
bench->getGpuStats(canvas, &keys, &values);
}
#endif
bench->perCanvasPostDraw(canvas);
if (Benchmark::kNonRendering_Backend != target->config.backend &&
!FLAGS_writePath.isEmpty() && FLAGS_writePath[0]) {
SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], config);
pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getUniqueName());
pngFilename.append(".png");
write_canvas_png(target, pngFilename);
}
if (kFailedLoops == loops) {
// Can't be timed. A warning note has already been printed.
cleanup_run(target);
continue;
}
Stats stats(samples);
log->config(config);
log->configOption("name", bench->getName());
benchStream.fillCurrentOptions(log.get());
target->fillOptions(log.get());
log->metric("min_ms", stats.min);
#if SK_SUPPORT_GPU
if (gpuStatsDump) {
// dump to json, only SKPBench currently returns valid keys / values
SkASSERT(keys.count() == values.count());
for (int i = 0; i < keys.count(); i++) {
log->metric(keys[i].c_str(), values[i]);
}
}
#endif
if (runs++ % FLAGS_flushEvery == 0) {
log->flush();
}
if (kAutoTuneLoops != FLAGS_loops) {
if (configs.count() == 1) {
config = ""; // Only print the config if we run the same bench on more than one.
}
SkDebugf("%4d/%-4dMB\t%s\t%s\n"
, sk_tools::getCurrResidentSetSizeMB()
, sk_tools::getMaxResidentSetSizeMB()
, bench->getUniqueName()
, config);
} else if (FLAGS_quiet) {
const char* mark = " ";
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
if (stddev_percent > 5) mark = "?";
if (stddev_percent > 10) mark = "!";
SkDebugf("%10.2f %s\t%s\t%s\n",
stats.median*1e3, mark, bench->getUniqueName(), config);
} else {
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
SkDebugf("%4d/%-4dMB\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n"
, sk_tools::getCurrResidentSetSizeMB()
, sk_tools::getMaxResidentSetSizeMB()
, loops
, HUMANIZE(stats.min)
, HUMANIZE(stats.median)
, HUMANIZE(stats.mean)
, HUMANIZE(stats.max)
, stddev_percent
, FLAGS_ms ? to_string(samples.count()).c_str() : stats.plot.c_str()
, config
, bench->getUniqueName()
);
}
#if SK_SUPPORT_GPU
if (FLAGS_gpuStats && Benchmark::kGPU_Backend == configs[i].backend) {
GrContext* context = gGrFactory->get(configs[i].ctxType,
Add config options to run different GPU APIs to dm and nanobench Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
configs[i].ctxOptions);
context->printCacheStats();
context->printGpuStats();
}
#endif
if (FLAGS_verbose) {
SkDebugf("Samples: ");
for (int i = 0; i < samples.count(); i++) {
SkDebugf("%s ", HUMANIZE(samples[i]));
}
SkDebugf("%s\n", bench->getUniqueName());
}
cleanup_run(target);
}
}
log->bench("memory_usage", 0,0);
log->config("meta");
log->metric("max_rss_mb", sk_tools::getMaxResidentSetSizeMB());
#if SK_SUPPORT_GPU
// Make sure we clean up the global GrContextFactory here, otherwise we might race with the
// SkEventTracer destructor
gGrFactory.reset(nullptr);
#endif
return 0;
}
#if !defined SK_BUILD_FOR_IOS
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
return nanobench_main();
}
#endif