skia2/BUILD.gn

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# Copyright 2016 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("gn/flutter_defines.gni")
import("gn/fuchsia_defines.gni")
import("gn/shared_sources.gni")
import("gn/skia.gni")
if (is_fuchsia) {
import("//build/fuchsia/sdk.gni")
import("build/fuchsia/fuchsia_download_sdk.gni")
}
if (skia_use_dawn) {
import("third_party/externals/dawn/scripts/dawn_features.gni")
}
if (defined(skia_settings)) {
import(skia_settings)
}
import("gn/ios.gni")
# Skia public API, generally provided by :skia.
config("skia_public") {
include_dirs = [ "." ]
defines = []
cflags_objcc = []
if (is_component_build) {
defines += [ "SKIA_DLL" ]
}
if (is_fuchsia || is_linux) {
defines += [ "SK_R32_SHIFT=16" ]
}
if (skia_enable_flutter_defines) {
defines += flutter_defines
}
if (!skia_enable_gpu) {
defines += [ "SK_SUPPORT_GPU=0" ]
}
if (is_fuchsia) {
defines += fuchsia_defines
}
if (skia_gl_standard == "gles") {
defines += [ "SK_ASSUME_GL_ES=1" ]
} else if (skia_gl_standard == "gl") {
defines += [ "SK_ASSUME_GL=1" ]
} else if (skia_gl_standard == "webgl") {
defines += [
"SK_ASSUME_WEBGL=1",
"SK_USE_WEBGL",
]
}
# Some older versions of the Clang toolchain change the visibility of
# symbols decorated with API_AVAILABLE macro to be visible. Users of such
# toolchains suppress the use of this macro till toolchain updates are made.
if (is_mac || is_ios) {
if (skia_enable_api_available_macro) {
defines += [ "SK_ENABLE_API_AVAILABLE" ]
} else {
cflags_objcc += [ "-Wno-unguarded-availability" ]
}
}
}
# Skia internal APIs, used by Skia itself and a few test tools.
config("skia_private") {
visibility = [ ":*" ]
defines = [ "SK_GAMMA_APPLY_TO_A8" ]
Generate Android Framework host-side Skia (linux) Bug: b/118742766 Update gn_to_bp to write an Android.bp file that will build a host-side Skia library. Switch some methods from SK_BUILD_FOR_ANDROID to SK_BUILD_FOR_ANDROID_FRAMEWORK. Prior reviews were done at ag/5482397. gn_to_bp.py: - Run GN twice - once for android and once for linux - Disable GPU (depends on a to-be-written host side GL target) and HEIF (which relies on Android hardware) on linux - TODO: Turn on GPU on linux - Split sources into everywhere, android-only, and linux-only. It seems that Android.bp does not allow using the same cpp file in multiple targets. - note that we currently *only* divide out the sources. The cflags are the same (except for a couple manual ones) and include directories are mostly the same (again, except for manual ones). Android has a "gpu" include directory, which I don't expect to make a difference to the linux build, which isn't using GPU (yet). - Use the same "custom empty" font manager on the host as on Android - Write separate SkUserConfig files; one for android and one for linux. This allows libskia to force libraries that use it to use the right defines by setting export_include_dirs. - Add extra checks to SkUserConfig.h to ensure we have only the appropriate SK_BUILD_FOR macro defined - Add host_supported: true for libskia gn_to_bp_utils.py: - Switch SkUserConfig.h from include guards to pragma once so it is easier to append to the end. This matches how Android generally includes headers. BUILD.gn: - Add skia_use_fixed_gamma_text so host build can use the same SK_GAMMA defines as the device. SkPreConfig.h: - Stop making SK_BUILD_FOR_ANDROID_FRAMEWORK imply SK_BUILD_FOR_ANDROID. The host build needs the former defined but not the latter. SkRegion.cpp/.h: - Make toString() SK_BUILD_FOR_ANDROID_FRAMEWORK so it can be called on the host. SkCamera.h/.cpp: - Switch methods to SK_BUILD_FOR_ANDROID_FRAMEWORK so they can be called on the host. - Make getCameraLocation*() const. They are logically const, and this allows removing a const_cast + TODO in hwui. Change-Id: I771f825d06380e01c0488fd1c00df1d8a2454dc0 Reviewed-on: https://skia-review.googlesource.com/c/171231 Reviewed-by: Derek Sollenberger <djsollen@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-11-15 20:54:59 +00:00
if (skia_use_fixed_gamma_text) {
defines += [
"SK_GAMMA_EXPONENT=1.4",
"SK_GAMMA_CONTRAST=0.0",
]
}
if (is_skia_dev_build) {
defines += [
"SK_ALLOW_STATIC_GLOBAL_INITIALIZERS=1",
"GR_TEST_UTILS=1",
]
}
libs = []
lib_dirs = []
if (skia_use_gl && skia_use_angle) {
defines += [ "SK_ANGLE" ]
}
if (skia_use_vma) {
defines += [ "SK_USE_VMA" ]
}
}
# Any code that's linked into Skia-the-library should use this config via += skia_library_configs.
config("skia_library") {
visibility = [ ":*" ]
defines = [ "SKIA_IMPLEMENTATION=1" ]
}
skia_library_configs = [
":skia_public",
":skia_private",
":skia_library",
]
# Use for CPU-specific Skia code that needs particular compiler flags.
template("opts") {
visibility = [ ":*" ]
if (invoker.enabled) {
source_set(target_name) {
check_includes = false
forward_variables_from(invoker, "*")
configs += skia_library_configs
}
} else {
# If not enabled, a phony empty target that swallows all otherwise unused variables.
source_set(target_name) {
check_includes = false
forward_variables_from(invoker,
"*",
[
"sources",
"cflags",
])
}
}
}
is_x86 = current_cpu == "x64" || current_cpu == "x86"
opts("none") {
enabled = !is_x86 && current_cpu != "arm" && current_cpu != "arm64"
sources = skia_opts.none_sources
cflags = []
}
opts("armv7") {
enabled = current_cpu == "arm"
sources = skia_opts.armv7_sources + skia_opts.neon_sources
cflags = []
}
opts("arm64") {
enabled = current_cpu == "arm64"
sources = skia_opts.arm64_sources
cflags = []
}
opts("crc32") {
enabled = current_cpu == "arm64"
sources = skia_opts.crc32_sources
cflags = [ "-march=armv8-a+crc" ]
}
opts("sse2") {
enabled = is_x86
sources = skia_opts.sse2_sources
if (!is_clang && is_win) {
defines = [ "SK_CPU_SSE_LEVEL=SK_CPU_SSE_LEVEL_SSE2" ]
} else {
cflags = [ "-msse2" ]
}
}
opts("ssse3") {
enabled = is_x86
sources = skia_opts.ssse3_sources
if (!is_clang && is_win) {
defines = [ "SK_CPU_SSE_LEVEL=SK_CPU_SSE_LEVEL_SSSE3" ]
} else {
cflags = [ "-mssse3" ]
}
}
opts("sse41") {
enabled = is_x86
sources = skia_opts.sse41_sources
if (!is_clang && is_win) {
defines = [ "SK_CPU_SSE_LEVEL=SK_CPU_SSE_LEVEL_SSE41" ]
} else {
cflags = [ "-msse4.1" ]
}
}
opts("sse42") {
enabled = is_x86
sources = skia_opts.sse42_sources
if (!is_clang && is_win) {
defines = [ "SK_CPU_SSE_LEVEL=SK_CPU_SSE_LEVEL_SSE42" ]
} else {
cflags = [ "-msse4.2" ]
}
}
opts("avx") {
enabled = is_x86
sources = skia_opts.avx_sources
if (is_win) {
cflags = [ "/arch:AVX" ]
} else {
cflags = [ "-mavx" ]
if (is_mac && is_debug) {
refine __chkstk_darwin() workaround Apple's Clang has a bug rooted in these three conflicting constraints: A) before we save a large amount of state to the stack, call __chkstk_darwin() to um, do something to make that safe. It's some sort of debug feature that involves marking various pages as writable and unwritable to catch stack overflows. B) before calling any function that doesn't use AVX, which includes __chkstk_darwin(), call vzeroupper as a performance enhancement C) we must save a large amount of state to the stack before it's sound to call vzeroupper, so it can be restored after the function call. Otherwise the upper 128 bits of all ymm registers will be lost, zeroed. There's no way to order A,B, and C to make them all happy. Saving registers before zeroing them (C) is a correctness issue, so it's got to take precedence. Zeroing the upper bits of ymm registers before calling into code that's not ymm-aware (B) is a performance issue only, and not actually even needed for __chkstk_darwin(). The whole __chkstk_darwin() thing (A) is nice a safety feature we'll have to live without. The best fix would be to make it so that Clang doesn't issue vzeroupper before __chkstk_darwin(), but we can't do that here. The next best thing, since mucking with correctness isn't really viable, is to turn of the stack checking. Until now we've been using -O1 to reduce the stack usage down low enough that the stack check calls are not generated. Maybe there's a known safe single page, and the call's only needed when going above that? Anyway, let's try focusing our workaround on -fstack-check itself. Bug: skia:9709 Change-Id: Ie236101d2d464526b33e327db1f94574a7a86948 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294326 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-04 16:53:56 +00:00
cflags += [ "-fno-stack-check" ] # Work around skia:9709
}
}
}
Reland "Reland "make SkJumper stages normal Skia code"" This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44 This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not by defined(__clang__). The two are usually the same, except when we opt Clang builds into JUMPER_IS_SCALAR artificially. Some Google3 builds use compilers old enough that they barf when compiling our NEON code. It's conceivably also possible to define JUMPER_IS_SCALAR yourself, but I don't think anyone does that. Original change's description: > Reland "make SkJumper stages normal Skia code" > > This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4 > > Now with fixed #include paths in SkRasterPipeline_opts.h, > and -ffp-contract=fast for the :hsw target to minimize > diffs on non-Windows Clang AVX2/AVX-512 bots. > > Original change's description: > > make SkJumper stages normal Skia code > > > > Enough clients are using Clang now that we can say, use Clang to build > > if you want these software pipeline stages to go fast. > > > > This lets us drop the offline build aspect of SkJumper stages, instead > > building as part of Skia using the SkOpts framework. > > > > I think everything should work, except I've (temporarily) removed > > AVX-512 support. I will put this back in a follow up. > > > > I have had to drop Windows down to __vectorcall and our narrower > > stage calling convention that keeps the d-registers on the stack. > > I tried forcing sysv_abi, but that crashed Clang. :/ > > > > Added a TODO to up the same narrower stage calling convention > > for lowp stages... we just *don't* today, for no good reason. > > > > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383 > > Reviewed-on: https://skia-review.googlesource.com/110641 > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > Reviewed-by: Herb Derby <herb@google.com> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Change-Id: I44f2c03d33958e3807747e40904b6351957dd448 > Reviewed-on: https://skia-review.googlesource.com/112742 > Reviewed-by: Mike Klein <mtklein@chromium.org> Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d Reviewed-on: https://skia-review.googlesource.com/112744 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
opts("hsw") {
enabled = is_x86
sources = skia_opts.hsw_sources
if (is_win) {
Reland "Reland "make SkJumper stages normal Skia code"" This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44 This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not by defined(__clang__). The two are usually the same, except when we opt Clang builds into JUMPER_IS_SCALAR artificially. Some Google3 builds use compilers old enough that they barf when compiling our NEON code. It's conceivably also possible to define JUMPER_IS_SCALAR yourself, but I don't think anyone does that. Original change's description: > Reland "make SkJumper stages normal Skia code" > > This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4 > > Now with fixed #include paths in SkRasterPipeline_opts.h, > and -ffp-contract=fast for the :hsw target to minimize > diffs on non-Windows Clang AVX2/AVX-512 bots. > > Original change's description: > > make SkJumper stages normal Skia code > > > > Enough clients are using Clang now that we can say, use Clang to build > > if you want these software pipeline stages to go fast. > > > > This lets us drop the offline build aspect of SkJumper stages, instead > > building as part of Skia using the SkOpts framework. > > > > I think everything should work, except I've (temporarily) removed > > AVX-512 support. I will put this back in a follow up. > > > > I have had to drop Windows down to __vectorcall and our narrower > > stage calling convention that keeps the d-registers on the stack. > > I tried forcing sysv_abi, but that crashed Clang. :/ > > > > Added a TODO to up the same narrower stage calling convention > > for lowp stages... we just *don't* today, for no good reason. > > > > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383 > > Reviewed-on: https://skia-review.googlesource.com/110641 > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > Reviewed-by: Herb Derby <herb@google.com> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Change-Id: I44f2c03d33958e3807747e40904b6351957dd448 > Reviewed-on: https://skia-review.googlesource.com/112742 > Reviewed-by: Mike Klein <mtklein@chromium.org> Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d Reviewed-on: https://skia-review.googlesource.com/112744 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
cflags = [ "/arch:AVX2" ]
} else {
cflags = [ "-march=haswell" ]
if (is_mac && is_debug) {
refine __chkstk_darwin() workaround Apple's Clang has a bug rooted in these three conflicting constraints: A) before we save a large amount of state to the stack, call __chkstk_darwin() to um, do something to make that safe. It's some sort of debug feature that involves marking various pages as writable and unwritable to catch stack overflows. B) before calling any function that doesn't use AVX, which includes __chkstk_darwin(), call vzeroupper as a performance enhancement C) we must save a large amount of state to the stack before it's sound to call vzeroupper, so it can be restored after the function call. Otherwise the upper 128 bits of all ymm registers will be lost, zeroed. There's no way to order A,B, and C to make them all happy. Saving registers before zeroing them (C) is a correctness issue, so it's got to take precedence. Zeroing the upper bits of ymm registers before calling into code that's not ymm-aware (B) is a performance issue only, and not actually even needed for __chkstk_darwin(). The whole __chkstk_darwin() thing (A) is nice a safety feature we'll have to live without. The best fix would be to make it so that Clang doesn't issue vzeroupper before __chkstk_darwin(), but we can't do that here. The next best thing, since mucking with correctness isn't really viable, is to turn of the stack checking. Until now we've been using -O1 to reduce the stack usage down low enough that the stack check calls are not generated. Maybe there's a known safe single page, and the call's only needed when going above that? Anyway, let's try focusing our workaround on -fstack-check itself. Bug: skia:9709 Change-Id: Ie236101d2d464526b33e327db1f94574a7a86948 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294326 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-04 16:53:56 +00:00
cflags += [ "-fno-stack-check" ] # Work around skia:9709
}
Reland "Reland "make SkJumper stages normal Skia code"" This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44 This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not by defined(__clang__). The two are usually the same, except when we opt Clang builds into JUMPER_IS_SCALAR artificially. Some Google3 builds use compilers old enough that they barf when compiling our NEON code. It's conceivably also possible to define JUMPER_IS_SCALAR yourself, but I don't think anyone does that. Original change's description: > Reland "make SkJumper stages normal Skia code" > > This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4 > > Now with fixed #include paths in SkRasterPipeline_opts.h, > and -ffp-contract=fast for the :hsw target to minimize > diffs on non-Windows Clang AVX2/AVX-512 bots. > > Original change's description: > > make SkJumper stages normal Skia code > > > > Enough clients are using Clang now that we can say, use Clang to build > > if you want these software pipeline stages to go fast. > > > > This lets us drop the offline build aspect of SkJumper stages, instead > > building as part of Skia using the SkOpts framework. > > > > I think everything should work, except I've (temporarily) removed > > AVX-512 support. I will put this back in a follow up. > > > > I have had to drop Windows down to __vectorcall and our narrower > > stage calling convention that keeps the d-registers on the stack. > > I tried forcing sysv_abi, but that crashed Clang. :/ > > > > Added a TODO to up the same narrower stage calling convention > > for lowp stages... we just *don't* today, for no good reason. > > > > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383 > > Reviewed-on: https://skia-review.googlesource.com/110641 > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > Reviewed-by: Herb Derby <herb@google.com> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Change-Id: I44f2c03d33958e3807747e40904b6351957dd448 > Reviewed-on: https://skia-review.googlesource.com/112742 > Reviewed-by: Mike Klein <mtklein@chromium.org> Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d Reviewed-on: https://skia-review.googlesource.com/112744 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
}
}
opts("skx") {
enabled = is_x86
sources = skia_opts.skx_sources
if (is_win) {
cflags = [ "/arch:AVX512" ]
} else {
cflags = [ "-march=skylake-avx512" ]
if (is_mac && is_debug) {
cflags += [ "-fno-stack-check" ] # Work around skia:9709
}
}
}
# Any feature of Skia that requires third-party code should be optional and use this template.
template("optional") {
visibility = [ ":*" ]
if (invoker.enabled) {
config(target_name + "_public") {
if (defined(invoker.public_defines)) {
defines = invoker.public_defines
}
if (defined(invoker.public_configs)) {
configs = invoker.public_configs
}
if (defined(invoker.public_include_dirs)) {
include_dirs = invoker.public_include_dirs
}
}
source_set(target_name) {
check_includes = false
forward_variables_from(invoker,
"*",
[
"public_defines",
"sources_when_disabled",
"configs_to_remove",
])
all_dependent_configs = [ ":" + target_name + "_public" ]
configs += skia_library_configs
if (defined(invoker.configs_to_remove)) {
configs -= invoker.configs_to_remove
}
}
} else {
source_set(target_name) {
forward_variables_from(invoker,
"*",
[
"public",
"public_defines",
Reland "Move gn setup for vulkan library/headers into their own third_party directory." This reverts commit 2c2a119f945eedaced4bf081347a53f05cf0c39c. Reason for revert: Relanding with fixes Original change's description: > Revert "Move gn setup for vulkan library/headers into their own third_party directory." > > This reverts commit 477094250cd55a38d4d796ab6c50eb57bdba65e1. > > Reason for revert: > I think we know this broke the MoltenVK bots. It also appears to have broken the Fuchsia roll: https://logs.chromium.org/v/?s=fuchsia%2Fbuildbucket%2Fcr-buildbucket.appspot.com%2F8945885190914943680%2F%2B%2Fsteps%2Fbuild%2F0%2Fsteps%2Fbuild_fuchsia%2F0%2Fsteps%2Fgn_gen%2F0%2Fstdout > > Original change's description: > > Move gn setup for vulkan library/headers into their own third_party directory. > > > > Bug: skia: > > Change-Id: I4605f0d962271efb77bf3c17f1b0daaaddfb51c8 > > Reviewed-on: https://skia-review.googlesource.com/128540 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Mike Klein <mtklein@google.com> > > Reviewed-by: Ben Wagner <bungeman@google.com> > > TBR=egdaniel@google.com,mtklein@google.com,bungeman@google.com > > Change-Id: I6e41d98e39883eff34424a2f352b0c8adec178db > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/129444 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> Bug: skia: Change-Id: I26b4b1f7196dd1bd8bf2e7641ef741c90c742c81 Reviewed-on: https://skia-review.googlesource.com/129445 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-22 17:25:15 +00:00
"public_deps",
"deps",
"libs",
"frameworks",
"sources",
"sources_when_disabled",
"configs_to_remove",
])
if (defined(invoker.sources_when_disabled)) {
sources = invoker.sources_when_disabled
}
configs += skia_library_configs
}
}
}
optional("android_utils") {
enabled = skia_enable_android_utils
public = [
"client_utils/android/BRDAllocator.h",
"client_utils/android/BitmapRegionDecoder.h",
"client_utils/android/FrontBufferedStream.h",
]
public_defines = [ "SK_ENABLE_ANDROID_UTILS" ]
sources = [
"client_utils/android/BitmapRegionDecoder.cpp",
"client_utils/android/FrontBufferedStream.cpp",
]
}
group("fontmgr_factory") {
public_deps = [ skia_fontmgr_factory ]
}
optional("fontmgr_empty_factory") {
enabled = true
sources = [ "src/ports/SkFontMgr_empty_factory.cpp" ]
}
optional("fontmgr_android") {
enabled = skia_enable_fontmgr_android
deps = [
":typeface_freetype",
"//third_party/expat",
]
public = [ "include/ports/SkFontMgr_android.h" ]
sources = [
"src/ports/SkFontMgr_android.cpp",
"src/ports/SkFontMgr_android_parser.cpp",
"src/ports/SkFontMgr_android_parser.h",
]
}
optional("fontmgr_android_factory") {
enabled = skia_enable_fontmgr_android
deps = [ ":fontmgr_android" ]
sources = [ "src/ports/SkFontMgr_android_factory.cpp" ]
}
optional("fontmgr_custom") {
enabled =
skia_enable_fontmgr_custom_directory ||
skia_enable_fontmgr_custom_embedded || skia_enable_fontmgr_custom_empty
deps = [ ":typeface_freetype" ]
public = [ "src/ports/SkFontMgr_custom.h" ]
sources = [ "src/ports/SkFontMgr_custom.cpp" ]
}
optional("fontmgr_custom_directory") {
enabled = skia_enable_fontmgr_custom_directory
deps = [
":fontmgr_custom",
":typeface_freetype",
]
public = [ "include/ports/SkFontMgr_directory.h" ]
sources = [ "src/ports/SkFontMgr_custom_directory.cpp" ]
}
optional("fontmgr_custom_directory_factory") {
enabled = skia_enable_fontmgr_custom_directory
deps = [ ":fontmgr_custom_directory" ]
sources = [ "src/ports/SkFontMgr_custom_directory_factory.cpp" ]
}
optional("fontmgr_custom_embedded") {
enabled = skia_enable_fontmgr_custom_embedded
deps = [
":fontmgr_custom",
":typeface_freetype",
]
sources = [ "src/ports/SkFontMgr_custom_embedded.cpp" ]
}
optional("fontmgr_custom_embedded_factory") {
enabled = skia_enable_fontmgr_custom_embedded
deps = [ ":fontmgr_custom_embedded" ]
sources = [ "src/ports/SkFontMgr_custom_embedded_factory.cpp" ]
}
optional("fontmgr_custom_empty") {
enabled = skia_enable_fontmgr_custom_empty
deps = [
":fontmgr_custom",
":typeface_freetype",
]
public = [ "include/ports/SkFontMgr_empty.h" ]
sources = [ "src/ports/SkFontMgr_custom_empty.cpp" ]
}
optional("fontmgr_custom_empty_factory") {
enabled = skia_enable_fontmgr_custom_empty
deps = [ ":fontmgr_custom_empty" ]
sources = [ "src/ports/SkFontMgr_custom_empty_factory.cpp" ]
}
optional("fontmgr_fontconfig") {
enabled = skia_enable_fontmgr_fontconfig
# The public header includes fontconfig.h and uses FcConfig*
public_deps = [ "//third_party:fontconfig" ]
public = [ "include/ports/SkFontMgr_fontconfig.h" ]
deps = [ ":typeface_freetype" ]
sources = [ "src/ports/SkFontMgr_fontconfig.cpp" ]
}
optional("fontmgr_fontconfig_factory") {
enabled = skia_enable_fontmgr_fontconfig
deps = [ ":fontmgr_fontconfig" ]
sources = [ "src/ports/SkFontMgr_fontconfig_factory.cpp" ]
}
optional("fontmgr_FontConfigInterface") {
enabled = skia_enable_fontmgr_FontConfigInterface
deps = [
":typeface_freetype",
"//third_party:fontconfig",
]
public = [
"include/ports/SkFontConfigInterface.h",
"include/ports/SkFontMgr_FontConfigInterface.h",
]
sources = [
"src/ports/SkFontConfigInterface.cpp",
"src/ports/SkFontConfigInterface_direct.cpp",
"src/ports/SkFontConfigInterface_direct_factory.cpp",
"src/ports/SkFontConfigTypeface.h",
"src/ports/SkFontMgr_FontConfigInterface.cpp",
]
}
optional("fontmgr_FontConfigInterface_factory") {
enabled = skia_enable_fontmgr_FontConfigInterface
deps = [ ":fontmgr_FontConfigInterface" ]
sources = [ "src/ports/SkFontMgr_FontConfigInterface_factory.cpp" ]
}
optional("fontmgr_fuchsia") {
enabled = skia_enable_fontmgr_fuchsia
deps = []
if (is_fuchsia && using_fuchsia_sdk) {
deps += [ "//build/fuchsia/fidl:fuchsia.fonts" ]
} else {
deps = [ "//sdk/fidl/fuchsia.fonts" ]
}
public = [ "src/ports/SkFontMgr_fuchsia.h" ]
sources = [ "src/ports/SkFontMgr_fuchsia.cpp" ]
}
optional("fontmgr_mac_ct") {
enabled = skia_use_fonthost_mac
public = [
"include/ports/SkFontMgr_mac_ct.h",
"include/ports/SkTypeface_mac.h",
]
sources = [
"src/ports/SkFontMgr_mac_ct.cpp",
"src/ports/SkScalerContext_mac_ct.cpp",
"src/ports/SkScalerContext_mac_ct.h",
"src/ports/SkTypeface_mac_ct.cpp",
"src/ports/SkTypeface_mac_ct.h",
]
if (is_mac) {
frameworks = [
# AppKit symbols NSFontWeightXXX may be dlsym'ed.
"AppKit.framework",
"ApplicationServices.framework",
]
}
if (is_ios) {
frameworks = [
"CoreFoundation.framework",
"CoreGraphics.framework",
"CoreText.framework",
# UIKit symbols UIFontWeightXXX may be dlsym'ed.
"UIKit.framework",
]
}
}
optional("fontmgr_mac_ct_factory") {
enabled = skia_use_fonthost_mac
deps = [ ":fontmgr_mac_ct" ]
sources = [ "src/ports/SkFontMgr_mac_ct_factory.cpp" ]
}
optional("fontmgr_win") {
enabled = skia_enable_fontmgr_win
public = [ "include/ports/SkTypeface_win.h" ]
sources = [
"src/fonts/SkFontMgr_indirect.cpp",
"src/ports/SkFontMgr_win_dw.cpp",
"src/ports/SkScalerContext_win_dw.cpp",
"src/ports/SkTypeface_win_dw.cpp",
]
}
optional("fontmgr_win_factory") {
enabled = skia_enable_fontmgr_win
deps = [ ":fontmgr_win" ]
sources = [ "src/ports/SkFontMgr_win_dw_factory.cpp" ]
}
optional("fontmgr_win_gdi") {
enabled = skia_enable_fontmgr_win_gdi
public = [ "include/ports/SkTypeface_win.h" ]
sources = [ "src/ports/SkFontHost_win.cpp" ]
libs = [ "Gdi32.lib" ]
}
if (skia_lex) {
executable("sksllex") {
sources = [
"src/sksl/lex/Main.cpp",
"src/sksl/lex/NFA.cpp",
"src/sksl/lex/RegexNode.cpp",
"src/sksl/lex/RegexParser.cpp",
]
include_dirs = [ "." ]
}
action("run_sksllex") {
script = "gn/run_sksllex.py"
deps = [ ":sksllex(//gn/toolchain:$host_toolchain)" ]
sources = [ "src/sksl/lex/sksl.lex" ]
# GN insists its outputs should go somewhere underneath target_out_dir, so we trick it with a
# path that starts with target_out_dir and then uses ".." to back up into the src dir.
outputs = [
"$target_out_dir/" +
rebase_path("src/sksl/lex/SkSLLexer.h", target_out_dir),
# the script also modifies the corresponding .cpp file, but if we tell GN that it gets
# confused due to the same file being named by two different paths
]
sksllex_path = "$root_out_dir/"
sksllex_path += "sksllex"
if (host_os == "win") {
sksllex_path += ".exe"
}
args = [
rebase_path(sksllex_path),
rebase_path("bin/clang-format"),
rebase_path("bin/fetch-clang-format"),
rebase_path("src"),
]
}
} else {
group("run_sksllex") {
}
}
# `Compile Processors` and `Compile SkSL Tests` both rely on skslc.
if (skia_compile_processors || skia_compile_sksl_tests) {
executable("skslc") {
defines = [ "SKSL_STANDALONE" ]
sources = [ "src/sksl/SkSLMain.cpp" ]
sources += skia_sksl_sources
sources += skia_sksl_gpu_sources
include_dirs = [ "." ]
deps = [
":run_sksllex",
"//third_party/spirv-tools:spvtools",
]
}
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
skslc_path = "$root_out_dir/"
if (host_toolchain != default_toolchain_name) {
skslc_path += "$host_toolchain/"
}
skslc_path += "skslc"
if (host_os == "win") {
skslc_path += ".exe"
}
action("create_sksl_fp") {
script = "gn/create_sksl_fp.py"
sources = [
"include/private/GrSharedEnums.h",
"src/sksl/sksl_fp_raw.sksl",
]
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
outputs = [ "$root_out_dir/sksl_fp.sksl" ]
args = [
rebase_path(sources[0]),
rebase_path(sources[1]),
rebase_path(outputs[0]),
]
}
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
copy("sksl_pre_includes") {
sources = [
"src/sksl/sksl_frag.sksl",
"src/sksl/sksl_geom.sksl",
"src/sksl/sksl_gpu.sksl",
"src/sksl/sksl_interp.sksl",
"src/sksl/sksl_pipeline.sksl",
"src/sksl/sksl_vert.sksl",
]
outputs = [ "$root_out_dir/{{source_file_part}}" ]
}
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
dehydrate_sksl_sources = get_target_outputs(":sksl_pre_includes")
dehydrate_sksl_sources += get_target_outputs(":create_sksl_fp")
dehydrate_sksl_outputs = []
foreach(src, dehydrate_sksl_sources) {
name = get_path_info(src, "name")
# GN insists its outputs should go somewhere underneath target_out_dir, so we trick it with a
# path that starts with target_out_dir and then uses ".." to back up into the src dir.
dehydrate_sksl_outputs += [ "$target_out_dir/" + rebase_path(
"src/sksl/generated/$name.dehydrated.sksl",
target_out_dir) ]
}
action("dehydrate_sksl") {
script = "gn/dehydrate_sksl.py"
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
deps = [
":create_sksl_fp",
":sksl_pre_includes",
":skslc(//gn/toolchain:$host_toolchain)",
]
sources = dehydrate_sksl_sources
outputs = dehydrate_sksl_outputs
Revert "Untangle dependency cycle in sksl dehydration" This reverts commit a1ed0dc9f81255351eefe999975408f7afb32cfd. Reason for revert: Bots will need some guidance to ingest this CL Original change's description: > Untangle dependency cycle in sksl dehydration > > NOTE: If you have any out directories with skia_compile_processors > enabled, you will likely need to run `gn clean <dir>` > > Explanation: The sksl standalone compiler is used to convert the raw > (text) SkSL pre-includes into a "dehydrated" binary format. It also > (previously) depended on those files, as they were #included and used, > unless a special #define was changed. This created a dependency cycle > that we hid from GN (by lying about the outputs of the dehydrate step). > As a result, builds would never reach steady-state, because the compiler > would be rebuilt (due to the newer dehydrated files), and then the > dehydrated files would be rebuilt (due to the newer compiler). > > This CL changes the logic so that the standalone compiler always uses > the textual pre-includes, and no longer depends on the dehydrated binary > files. Thus, to make any kind of change to the dehydrated files (whether > due to pre-include changes, or the encoding format itself), you just > need skia_compile_processors enabled. The dependencies are now honestly > communicated to GN, and we reach steady state after one build. > > The NOTE above is because GN/ninja cache the dependencies of each > target, and will still think that the SkSLCompiler.obj linked into the > standalone compiler depends on the dehydrated files, at least until one > successful build, when it will realize that's no longer true. > > Bug: skia:10571 > Change-Id: I246360cec387b17d017805ed42ab6424329e32e7 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760 > Reviewed-by: Mike Klein <mtklein@google.com> > Reviewed-by: John Stiles <johnstiles@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=mtklein@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com Change-Id: Id0f3f6e18474f7531b8531cfa481031c26b88d51 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:10571 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308802 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-07 21:28:12 +00:00
args = [
rebase_path(skslc_path),
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
rebase_path("src/sksl/generated"),
Revert "Untangle dependency cycle in sksl dehydration" This reverts commit a1ed0dc9f81255351eefe999975408f7afb32cfd. Reason for revert: Bots will need some guidance to ingest this CL Original change's description: > Untangle dependency cycle in sksl dehydration > > NOTE: If you have any out directories with skia_compile_processors > enabled, you will likely need to run `gn clean <dir>` > > Explanation: The sksl standalone compiler is used to convert the raw > (text) SkSL pre-includes into a "dehydrated" binary format. It also > (previously) depended on those files, as they were #included and used, > unless a special #define was changed. This created a dependency cycle > that we hid from GN (by lying about the outputs of the dehydrate step). > As a result, builds would never reach steady-state, because the compiler > would be rebuilt (due to the newer dehydrated files), and then the > dehydrated files would be rebuilt (due to the newer compiler). > > This CL changes the logic so that the standalone compiler always uses > the textual pre-includes, and no longer depends on the dehydrated binary > files. Thus, to make any kind of change to the dehydrated files (whether > due to pre-include changes, or the encoding format itself), you just > need skia_compile_processors enabled. The dependencies are now honestly > communicated to GN, and we reach steady state after one build. > > The NOTE above is because GN/ninja cache the dependencies of each > target, and will still think that the SkSLCompiler.obj linked into the > standalone compiler depends on the dehydrated files, at least until one > successful build, when it will realize that's no longer true. > > Bug: skia:10571 > Change-Id: I246360cec387b17d017805ed42ab6424329e32e7 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760 > Reviewed-by: Mike Klein <mtklein@google.com> > Reviewed-by: John Stiles <johnstiles@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=mtklein@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com Change-Id: Id0f3f6e18474f7531b8531cfa481031c26b88d51 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:10571 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308802 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-07 21:28:12 +00:00
]
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
args += rebase_path(dehydrate_sksl_sources)
}
} else {
group("dehydrate_sksl") {
}
}
skia_gpu_processor_outputs = []
if (skia_compile_processors) {
foreach(src, skia_gpu_processor_sources) {
dir = get_path_info(src, "dir")
name = get_path_info(src, "name")
# GN insists its outputs should go somewhere underneath target_out_dir, so we trick it with a
# path that starts with target_out_dir and then uses ".." to back up into the src dir.
skia_gpu_processor_outputs += [
"$target_out_dir/" +
rebase_path("$dir/generated/$name.h", target_out_dir),
# the script also modifies the corresponding .cpp file, but if we tell GN that it gets
# confused due to the same file being named by two different paths
]
}
action("compile_processors") {
script = "gn/compile_processors.py"
deps = [
":create_sksl_fp",
Reland "Untangle dependency cycle in sksl dehydration" Explanation: The sksl standalone compiler is used to convert the raw (text) SkSL pre-includes into a "dehydrated" binary format. It also (previously) depended on those files, as they were #included and used, unless a special #define was changed. This created a dependency cycle that we hid from GN (by lying about the outputs of the dehydrate step). As a result, builds would never reach steady-state, because the compiler would be rebuilt (due to the newer dehydrated files), and then the dehydrated files would be rebuilt (due to the newer compiler). This CL changes the logic so that the standalone compiler always uses the textual pre-includes, and no longer depends on the dehydrated binary files. Thus, to make any kind of change to the dehydrated files (whether due to pre-include changes, or the encoding format itself), you just need skia_compile_processors enabled. The dependencies are now honestly communicated to GN, and we reach steady state after one build. The NOTE above is because GN/ninja cache the dependencies of each target, and will still think that the SkSLCompiler.obj linked into the standalone compiler depends on the dehydrated files, at least until one successful build, when it will realize that's no longer true. Reland notes: The bots originally rejected this CL, because SkSLCompiler was hard-coded to load the text files from a relative path that assumed the executable was in "<skia_checkout>/out/<some_dir>". That's not true for bots, and it was fragile, even for users. Now, we use GN to directly generate sksl_fp.sksl, and copy all of the other pre-includes to the root out dir (working directory when running skslc). This means we no longer need to generate the sksl_fp.sksl file into the src tree, and the compiler can more safely assume that the files will be in the working directory. Bug: skia:10571 Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
2020-08-08 12:17:18 +00:00
":sksl_pre_includes",
":skslc(//gn/toolchain:$host_toolchain)",
]
sources = skia_gpu_processor_sources
outputs = skia_gpu_processor_outputs
args = [
rebase_path(skslc_path),
rebase_path("bin/clang-format"),
rebase_path("bin/fetch-clang-format"),
]
args += rebase_path(skia_gpu_processor_sources)
}
} else {
group("compile_processors") {
}
}
if (skia_compile_sksl_tests) {
import("gn/sksl_tests.gni")
sksl_fp_tests_outputs = []
foreach(src, sksl_fp_tests_sources) {
dir = get_path_info(src, "dir")
name = get_path_info(src, "name")
sksl_fp_tests_outputs += [
"$target_out_dir/" + rebase_path("$dir/golden/$name.cpp", target_out_dir),
"$target_out_dir/" + rebase_path("$dir/golden/$name.h", target_out_dir),
]
}
sksl_glsl_tests_outputs = []
foreach(src, sksl_glsl_tests_sources) {
dir = get_path_info(src, "dir")
name = get_path_info(src, "name")
sksl_glsl_tests_outputs +=
[ "$target_out_dir/" +
rebase_path("$dir/golden/$name.glsl", target_out_dir) ]
}
sksl_glsl_settings_tests_outputs = []
foreach(src, sksl_glsl_settings_tests_sources) {
dir = get_path_info(src, "dir")
name = get_path_info(src, "name")
sksl_glsl_tests_outputs +=
[ "$target_out_dir/" +
rebase_path("$dir/golden/$name.glsl", target_out_dir) ]
sksl_glsl_settings_tests_outputs +=
[ "$target_out_dir/" +
rebase_path("$dir/golden/${name}StandaloneSettings.glsl",
target_out_dir) ]
}
action("compile_sksl_tests") {
# This action compiles SkSL tests with their settings enabled, i.e. in --settings mode.
script = "gn/compile_sksl_tests.py"
deps = [
":create_sksl_fp",
":sksl_pre_includes",
":skslc(//gn/toolchain:$host_toolchain)",
]
sources = sksl_fp_tests_sources + sksl_glsl_tests_sources +
sksl_glsl_settings_tests_sources
outputs = sksl_fp_tests_outputs + sksl_glsl_tests_outputs
args = [
rebase_path(skslc_path),
"--settings",
]
args += rebase_path(sksl_fp_tests_sources)
args += rebase_path(sksl_glsl_tests_sources)
args += rebase_path(sksl_glsl_settings_tests_sources)
}
action("compile_sksl_tests_nosettings") {
# This action compiles SkSL tests with their settings disabled, i.e. in --nosettings mode.
script = "gn/compile_sksl_tests.py"
deps = [
":create_sksl_fp",
":sksl_pre_includes",
":skslc(//gn/toolchain:$host_toolchain)",
]
sources = sksl_glsl_settings_tests_sources
outputs = sksl_glsl_settings_tests_outputs
args = [
rebase_path(skslc_path),
"--nosettings",
]
args += rebase_path(sksl_glsl_settings_tests_sources)
}
} else {
group("compile_sksl_tests") {
}
group("compile_sksl_tests_nosettings") {
}
}
optional("gpu") {
enabled = skia_enable_gpu
deps = [
":compile_processors",
":compile_sksl_tests",
":compile_sksl_tests_nosettings",
":dehydrate_sksl",
":run_sksllex",
]
if (skia_generate_workarounds) {
deps += [ ":workaround_list" ]
}
public_defines = []
public_configs = []
Reland "Move gn setup for vulkan library/headers into their own third_party directory." This reverts commit 2c2a119f945eedaced4bf081347a53f05cf0c39c. Reason for revert: Relanding with fixes Original change's description: > Revert "Move gn setup for vulkan library/headers into their own third_party directory." > > This reverts commit 477094250cd55a38d4d796ab6c50eb57bdba65e1. > > Reason for revert: > I think we know this broke the MoltenVK bots. It also appears to have broken the Fuchsia roll: https://logs.chromium.org/v/?s=fuchsia%2Fbuildbucket%2Fcr-buildbucket.appspot.com%2F8945885190914943680%2F%2B%2Fsteps%2Fbuild%2F0%2Fsteps%2Fbuild_fuchsia%2F0%2Fsteps%2Fgn_gen%2F0%2Fstdout > > Original change's description: > > Move gn setup for vulkan library/headers into their own third_party directory. > > > > Bug: skia: > > Change-Id: I4605f0d962271efb77bf3c17f1b0daaaddfb51c8 > > Reviewed-on: https://skia-review.googlesource.com/128540 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Mike Klein <mtklein@google.com> > > Reviewed-by: Ben Wagner <bungeman@google.com> > > TBR=egdaniel@google.com,mtklein@google.com,bungeman@google.com > > Change-Id: I6e41d98e39883eff34424a2f352b0c8adec178db > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/129444 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> Bug: skia: Change-Id: I26b4b1f7196dd1bd8bf2e7641ef741c90c742c81 Reviewed-on: https://skia-review.googlesource.com/129445 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-22 17:25:15 +00:00
public_deps = []
sources =
skia_gpu_sources + skia_sksl_gpu_sources + skia_gpu_processor_outputs
if (!skia_enable_ccpr) {
sources -= skia_ccpr_sources
sources += [ "src/gpu/ccpr/GrCoverageCountingPathRenderer_none.cpp" ]
}
if (!skia_enable_nvpr) {
sources -= skia_nvpr_sources
sources += [ "src/gpu/GrPathRendering_none.cpp" ]
}
libs = []
frameworks = []
if (skia_use_gl) {
public_defines += [ "SK_GL" ]
if (is_android) {
sources += [ "src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp" ]
# this lib is required to link against AHardwareBuffer
if (defined(ndk_api) && ndk_api >= 26) {
libs += [ "android" ]
}
} else if (skia_use_egl) {
sources += [ "src/gpu/gl/egl/GrGLMakeNativeInterface_egl.cpp" ]
libs += [ "EGL" ]
} else if (skia_use_webgl) {
sources += [ "src/gpu/gl/webgl/GrGLMakeNativeInterface_webgl.cpp" ]
} else if (is_linux && skia_use_x11) {
sources += [ "src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp" ]
libs += [ "GL" ]
} else if (is_mac) {
sources += [ "src/gpu/gl/mac/GrGLMakeNativeInterface_mac.cpp" ]
} else if (is_ios) {
sources += [ "src/gpu/gl/iOS/GrGLMakeNativeInterface_iOS.cpp" ]
} else if (is_win) {
sources += [ "src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp" ]
if (target_cpu != "arm64") {
libs += [ "OpenGL32.lib" ]
}
} else {
sources += [ "src/gpu/gl/GrGLMakeNativeInterface_none.cpp" ]
}
sources += skia_gl_gpu_sources
}
if (skia_use_vulkan) {
public_defines += [ "SK_VULKAN" ]
if (skia_use_vma) {
deps += [ "third_party/vulkanmemoryallocator" ]
}
sources += skia_vk_sources
if (skia_enable_vulkan_debug_layers) {
public_defines += [ "SK_ENABLE_VK_LAYERS" ]
}
if (is_fuchsia) {
if (using_fuchsia_sdk) {
public_deps += [ "$fuchsia_sdk_root/pkg:vulkan" ]
} else {
public_deps += [ "//src/graphics/lib/vulkan" ]
}
}
}
Reland "Move gn setup for vulkan library/headers into their own third_party directory." This reverts commit 2c2a119f945eedaced4bf081347a53f05cf0c39c. Reason for revert: Relanding with fixes Original change's description: > Revert "Move gn setup for vulkan library/headers into their own third_party directory." > > This reverts commit 477094250cd55a38d4d796ab6c50eb57bdba65e1. > > Reason for revert: > I think we know this broke the MoltenVK bots. It also appears to have broken the Fuchsia roll: https://logs.chromium.org/v/?s=fuchsia%2Fbuildbucket%2Fcr-buildbucket.appspot.com%2F8945885190914943680%2F%2B%2Fsteps%2Fbuild%2F0%2Fsteps%2Fbuild_fuchsia%2F0%2Fsteps%2Fgn_gen%2F0%2Fstdout > > Original change's description: > > Move gn setup for vulkan library/headers into their own third_party directory. > > > > Bug: skia: > > Change-Id: I4605f0d962271efb77bf3c17f1b0daaaddfb51c8 > > Reviewed-on: https://skia-review.googlesource.com/128540 > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > Reviewed-by: Mike Klein <mtklein@google.com> > > Reviewed-by: Ben Wagner <bungeman@google.com> > > TBR=egdaniel@google.com,mtklein@google.com,bungeman@google.com > > Change-Id: I6e41d98e39883eff34424a2f352b0c8adec178db > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/129444 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> Bug: skia: Change-Id: I26b4b1f7196dd1bd8bf2e7641ef741c90c742c81 Reviewed-on: https://skia-review.googlesource.com/129445 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-22 17:25:15 +00:00
if (is_android && (skia_use_gl || skia_use_vulkan)) {
# this lib is required to link against AHardwareBuffer
if (defined(ndk_api) && ndk_api >= 26) {
libs += [ "android" ]
}
}
if (skia_use_dawn) {
public_defines += [ "SK_DAWN" ]
sources += skia_dawn_sources
public_deps += [ "//third_party/externals/dawn/src/dawn:dawn_headers" ]
deps += [
"//third_party/externals/dawn/src/dawn:dawn_proc",
"//third_party/externals/dawn/src/dawn:dawncpp",
"//third_party/externals/dawn/src/dawn_native",
]
if (dawn_enable_d3d12) {
libs += [
"d3d12.lib",
"dxgi.lib",
"d3dcompiler.lib",
]
} else if (dawn_enable_metal) {
frameworks += [ "Metal.framework" ]
}
}
if (skia_use_direct3d) {
public_defines += [ "SK_DIRECT3D" ]
deps += [
"//third_party/d3d12allocator",
"//third_party/spirv-cross:spirv_cross",
]
sources += skia_direct3d_sources
if (skia_enable_direct3d_debug_layer) {
public_defines += [ "SK_ENABLE_D3D_DEBUG_LAYER" ]
}
libs += [
"d3d12.lib",
"dxgi.lib",
"d3dcompiler.lib",
]
}
cflags_objcc = []
if (skia_use_metal) {
public_defines += [ "SK_METAL" ]
sources += skia_metal_sources
frameworks += [ "Metal.framework" ]
frameworks += [ "Foundation.framework" ]
cflags_objcc += [ "-fobjc-arc" ]
}
if (is_debug) {
public_defines += [ "SK_ENABLE_DUMP_GPU" ]
}
}
optional("gif") {
enabled = !skia_use_wuffs && skia_use_libgifcodec
_libgifcodec_gni_path = "third_party/externals/libgifcodec/libgifcodec.gni"
if ("True" ==
exec_script("gn/checkpath.py",
[ rebase_path(_libgifcodec_gni_path, root_build_dir) ],
"trim string")) {
public_defines = [ "SK_USE_LIBGIFCODEC" ]
public_include_dirs = [
".",
skia_libgifcodec_path,
]
include_dirs = public_include_dirs
import(_libgifcodec_gni_path)
sources = rebase_path(libgifcodec_sources + libgifcodec_public,
".",
skia_libgifcodec_path)
}
}
optional("heif") {
enabled = skia_use_libheif
public_defines = [ "SK_HAS_HEIF_LIBRARY" ]
deps = []
sources = [ "src/codec/SkHeifCodec.cpp" ]
}
optional("jpeg_decode") {
enabled = skia_use_libjpeg_turbo_decode
public_defines = [ "SK_CODEC_DECODES_JPEG" ]
deps = [ "//third_party/libjpeg-turbo:libjpeg" ]
sources = [
Revert "Split building encoding from decoding" This reverts commit 94aaf7cdf57d7e3374a8b5bbd15aa9ae570cb5de. Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots. Original change's description: > Split building encoding from decoding > > Bug: skia:9756 > > In CanvasKit, a large part of the binary is for encoding. Clients > would be happier with a smaller binary and no webp/jpeg encoding. Make > this an option by splitting up the GN arguments. > > Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the > existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and > PNG. > > Update CanvasKit compile script to disable webp and jpeg encoding. > Update debugger compile script to disable all encoding. > > Change IsPng signature to match other SkCodecs. > > Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768 > Commit-Queue: Leon Scroggins <scroggo@google.com> > Reviewed-by: Derek Sollenberger <djsollen@google.com> > Reviewed-by: Kevin Lubick <kjlubick@google.com> > Reviewed-by: Nathaniel Nifong <nifong@google.com> TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:9756 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 21:39:05 +00:00
"src/codec/SkJpegCodec.cpp",
"src/codec/SkJpegDecoderMgr.cpp",
"src/codec/SkJpegUtility.cpp",
]
}
optional("jpeg_encode") {
enabled = skia_use_libjpeg_turbo_encode
public_defines = [ "SK_ENCODE_JPEG" ]
deps = [ "//third_party/libjpeg-turbo:libjpeg" ]
public = [ "include/encode/SkJpegEncoder.h" ]
sources = [
"src/images/SkJPEGWriteUtility.cpp",
"src/images/SkJpegEncoder.cpp",
]
}
optional("ndk_images") {
enabled = skia_use_ndk_images
public_defines = [ "SK_ENABLE_NDK_IMAGES" ]
sources = [
"src/ports/SkImageEncoder_NDK.cpp",
"src/ports/SkImageGeneratorNDK.cpp",
"src/ports/SkNDKConversions.cpp",
]
libs = [ "jnigraphics" ]
}
optional("pdf") {
enabled = skia_use_zlib && skia_enable_pdf
public_defines = [ "SK_SUPPORT_PDF" ]
deps = [ "//third_party/zlib" ]
if (skia_use_libjpeg_turbo_decode) {
deps += [ ":jpeg_decode" ]
}
if (skia_use_libjpeg_turbo_encode) {
deps += [ ":jpeg_encode" ]
}
public = skia_pdf_public
sources = skia_pdf_sources
sources_when_disabled = [ "src/pdf/SkDocument_PDF_None.cpp" ]
if (skia_use_icu && skia_use_harfbuzz && skia_pdf_subset_harfbuzz) {
deps += [ "//third_party/harfbuzz" ]
defines = [ "SK_PDF_USE_HARFBUZZ_SUBSET" ]
} else if (skia_use_icu && skia_use_sfntly) {
deps += [ "//third_party/sfntly" ]
defines = [ "SK_PDF_USE_SFNTLY" ]
}
}
optional("xps") {
enabled = skia_use_xps && is_win
public_defines = [ "SK_SUPPORT_XPS" ]
public = skia_xps_public
sources = skia_xps_sources
}
optional("png_decode") {
enabled = skia_use_libpng_decode
public_defines = [ "SK_CODEC_DECODES_PNG" ]
deps = [ "//third_party/libpng" ]
sources = [
"src/codec/SkIcoCodec.cpp",
"src/codec/SkPngCodec.cpp",
]
}
optional("png_encode") {
enabled = skia_use_libpng_encode
public_defines = [ "SK_ENCODE_PNG" ]
deps = [ "//third_party/libpng" ]
sources = [ "src/images/SkPngEncoder.cpp" ]
}
optional("raw") {
enabled = skia_use_dng_sdk && skia_use_libjpeg_turbo_decode && skia_use_piex
public_defines = [ "SK_CODEC_DECODES_RAW" ]
deps = [
"//third_party/dng_sdk",
"//third_party/libjpeg-turbo:libjpeg",
"//third_party/piex",
]
# SkRawCodec catches any exceptions thrown by dng_sdk, insulating the rest of
# Skia.
configs_to_remove = [ "//gn:no_exceptions" ]
sources = [ "src/codec/SkRawCodec.cpp" ]
}
import("third_party/skcms/skcms.gni")
source_set("skcms") {
cflags = []
if (!is_win || is_clang) {
cflags += [
"-w",
"-std=c11",
]
}
public = [ "include/third_party/skcms/skcms.h" ]
include_dirs = [ "include/third_party/skcms" ]
sources = rebase_path(skcms_sources, ".", "third_party/skcms")
}
optional("typeface_freetype") {
enabled = skia_use_freetype
deps = [ "//third_party/freetype2" ]
sources = [
"src/ports/SkFontHost_FreeType.cpp",
"src/ports/SkFontHost_FreeType_common.cpp",
"src/ports/SkFontHost_FreeType_common.h",
]
}
optional("webp_decode") {
enabled = skia_use_libwebp_decode
public_defines = [ "SK_CODEC_DECODES_WEBP" ]
deps = [ "//third_party/libwebp" ]
sources = [ "src/codec/SkWebpCodec.cpp" ]
}
optional("webp_encode") {
enabled = skia_use_libwebp_encode
public_defines = [ "SK_ENCODE_WEBP" ]
deps = [ "//third_party/libwebp" ]
sources = [ "src/images/SkWebpEncoder.cpp" ]
}
optional("wuffs") {
enabled = skia_use_wuffs
public_defines = [ "SK_HAS_WUFFS_LIBRARY" ]
deps = [ "//third_party/wuffs" ]
sources = [ "src/codec/SkWuffsCodec.cpp" ]
}
optional("xml") {
enabled = skia_use_expat
Revert "Revert "GN: define SK_XML to indicate :xml is enabled."" This reverts commit 7e8f80a08444f534376a25d45194c92f948c9594. Reason for revert: the SVG DM flakiness should be fixed by now. Original change's description: > Revert "GN: define SK_XML to indicate :xml is enabled." > > This reverts commit 7234448c11b0493a072723acd185dae986103df6. > > Reason for revert: this enabled tests which are making the bots flaky. > > Original change's description: > > GN: define SK_XML to indicate :xml is enabled. > > > > Without this, nothing ever defines SK_XML for dm/DM.cpp, dm/DMSrcSink.cpp, tests/SkDOMTest.cpp or tests/SkPEGTest.cpp. > > > > GYP does something similiar in gyp/xml.gyp. > > > > BUG=skia: > > > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4500 > > > > Change-Id: I93322722d6d86f5802495d7a2edad2f82ba36f69 > > Reviewed-on: https://skia-review.googlesource.com/4500 > > Reviewed-by: Hal Canary <halcanary@google.com> > > Commit-Queue: Eric Boren <borenet@google.com> > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > > > TBR=mtklein@chromium.org,borenet@google.com,halcanary@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I46c198f4985f6e7f96c07b3100a3877ba46fdb18 > Reviewed-on: https://skia-review.googlesource.com/4526 > Commit-Queue: Mike Klein <mtklein@chromium.org> > Reviewed-by: Mike Klein <mtklein@chromium.org> > TBR=mtklein@chromium.org,borenet@google.com,halcanary@google.com,fmalita@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Ic3225f119dff3c6949a3b559ac60707d36bc3792 Reviewed-on: https://skia-review.googlesource.com/4544 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org>
2016-11-08 16:07:52 +00:00
public_defines = [ "SK_XML" ]
deps = [ "//third_party/expat" ]
sources = [
"src/svg/SkSVGCanvas.cpp",
"src/svg/SkSVGDevice.cpp",
"src/xml/SkDOM.cpp",
"src/xml/SkXMLParser.cpp",
"src/xml/SkXMLWriter.cpp",
]
}
Revert "remove sksl interpreter guards" This reverts commit 7f1117e88611a9df157864884bb55040aa65867d. Reason for revert: Seems like Clang gets stuck allocating registers on ARM, [2477/38027] CXX obj/skia/skia/SkSLByteCode.o FAILED: obj/skia/skia/SkSLByteCode.o /b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long) fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot! PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script. Stack dump: 0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long) Original change's description: > remove sksl interpreter guards > > This is only used by particles, benchmarks, and tests, > and should be swept away by dead code elimination otherwise. > > Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,brianosman@google.com Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-20 00:41:00 +00:00
optional("sksl_interpreter") {
enabled = skia_enable_sksl_interpreter
public_defines = [ "SK_ENABLE_SKSL_INTERPRETER" ]
}
optional("skvm_jit") {
enabled = skia_enable_skvm_jit_when_possible
public_defines = [ "SKVM_JIT_WHEN_POSSIBLE" ]
if (skia_vtune_path != "") {
public_defines += [ "SKVM_JIT_VTUNE" ]
public_include_dirs = [ "$skia_vtune_path/include" ]
libs = [ "$skia_vtune_path/lib64/jitprofiling.lib" ]
}
}
if (skia_enable_gpu && skia_generate_workarounds) {
action("workaround_list") {
script = "tools/build_workaround_header.py"
inputs = [ "src/gpu/gpu_workaround_list.txt" ]
# see comments in skia_compile_processors about out dir path shenanigans.
output_file =
rebase_path("include/gpu/GrDriverBugWorkaroundsAutogen.h", root_out_dir)
outputs = [ "$root_out_dir/$output_file" ]
args = [
"--output-file",
"$output_file",
]
foreach(file, inputs) {
args += [ rebase_path(file, root_build_dir) ]
}
}
}
component("skia") {
public_configs = [ ":skia_public" ]
configs += skia_library_configs
public_deps = [
":fontmgr_FontConfigInterface",
":fontmgr_android",
":fontmgr_custom_directory",
":fontmgr_custom_embedded",
":fontmgr_custom_empty",
":fontmgr_fontconfig",
":fontmgr_fuchsia",
":fontmgr_mac_ct",
":fontmgr_win",
":fontmgr_win_gdi",
":gpu",
":pdf",
":skcms",
":xps",
]
deps = [
":android_utils",
":arm64",
":armv7",
":avx",
Reland "simplify disabling effect deserialization" This reverts commit 34d7a163a4a749d6e91cf768d0f1767e8da6ceb2. Reason for revert: ok now? Original change's description: > Revert "simplify disabling effect deserialization" > > This reverts commit 5bbf790b5beeb2ed74f04551502259b54ac5556f. > > Reason for revert: flutter GN needs some love > > Original change's description: > > simplify disabling effect deserialization > > > > Switch to a simple #define instead of conditional build targets. > > > > No one changes skia_enable_effects or skia_enable_effects_imagefilters, > > so we can merge all that together back into :skia. > > > > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7 > > Reviewed-on: https://skia-review.googlesource.com/c/169220 > > Reviewed-by: Kevin Lubick <kjlubick@google.com> > > Commit-Queue: Mike Klein <mtklein@google.com> > > TBR=mtklein@google.com,kjlubick@google.com > > Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/169222 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,kjlubick@google.com Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/169640 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-08 12:08:05 +00:00
":compile_processors",
":crc32",
":dehydrate_sksl",
":fontmgr_factory",
":gif",
":heif",
Reland "Reland "make SkJumper stages normal Skia code"" This is a reland of 78cb579f33943421afc8423a39867fcfd69fed44 This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not by defined(__clang__). The two are usually the same, except when we opt Clang builds into JUMPER_IS_SCALAR artificially. Some Google3 builds use compilers old enough that they barf when compiling our NEON code. It's conceivably also possible to define JUMPER_IS_SCALAR yourself, but I don't think anyone does that. Original change's description: > Reland "make SkJumper stages normal Skia code" > > This is a reland of 22e536e3a1a09405d1c0e6f071717a726d86e8d4 > > Now with fixed #include paths in SkRasterPipeline_opts.h, > and -ffp-contract=fast for the :hsw target to minimize > diffs on non-Windows Clang AVX2/AVX-512 bots. > > Original change's description: > > make SkJumper stages normal Skia code > > > > Enough clients are using Clang now that we can say, use Clang to build > > if you want these software pipeline stages to go fast. > > > > This lets us drop the offline build aspect of SkJumper stages, instead > > building as part of Skia using the SkOpts framework. > > > > I think everything should work, except I've (temporarily) removed > > AVX-512 support. I will put this back in a follow up. > > > > I have had to drop Windows down to __vectorcall and our narrower > > stage calling convention that keeps the d-registers on the stack. > > I tried forcing sysv_abi, but that crashed Clang. :/ > > > > Added a TODO to up the same narrower stage calling convention > > for lowp stages... we just *don't* today, for no good reason. > > > > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383 > > Reviewed-on: https://skia-review.googlesource.com/110641 > > Commit-Queue: Mike Klein <mtklein@chromium.org> > > Reviewed-by: Herb Derby <herb@google.com> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > Change-Id: I44f2c03d33958e3807747e40904b6351957dd448 > Reviewed-on: https://skia-review.googlesource.com/112742 > Reviewed-by: Mike Klein <mtklein@chromium.org> Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d Reviewed-on: https://skia-review.googlesource.com/112744 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2018-02-27 15:37:40 +00:00
":hsw",
":jpeg_decode",
":jpeg_encode",
":ndk_images",
":none",
":png_decode",
":png_encode",
":raw",
Revert "remove sksl interpreter guards" This reverts commit 7f1117e88611a9df157864884bb55040aa65867d. Reason for revert: Seems like Clang gets stuck allocating registers on ARM, [2477/38027] CXX obj/skia/skia/SkSLByteCode.o FAILED: obj/skia/skia/SkSLByteCode.o /b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long) fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot! PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script. Stack dump: 0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long) Original change's description: > remove sksl interpreter guards > > This is only used by particles, benchmarks, and tests, > and should be swept away by dead code elimination otherwise. > > Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,brianosman@google.com Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-20 00:41:00 +00:00
":sksl_interpreter",
":skvm_jit",
":skx",
":sse2",
":sse41",
":sse42",
":ssse3",
":webp_decode",
":webp_encode",
":wuffs",
":xml",
]
# This file (and all GN files in Skia) are designed to work with an
# empty sources assignment filter; we handle all that explicitly.
# We clear the filter here for clients who may have set up a global filter.
set_sources_assignment_filter([])
public = skia_core_public
public += skia_utils_public
public += skia_effects_public
public += skia_effects_imagefilter_public
sources = []
sources += skia_core_sources
sources += skia_utils_sources
Reland "simplify disabling effect deserialization" This reverts commit 34d7a163a4a749d6e91cf768d0f1767e8da6ceb2. Reason for revert: ok now? Original change's description: > Revert "simplify disabling effect deserialization" > > This reverts commit 5bbf790b5beeb2ed74f04551502259b54ac5556f. > > Reason for revert: flutter GN needs some love > > Original change's description: > > simplify disabling effect deserialization > > > > Switch to a simple #define instead of conditional build targets. > > > > No one changes skia_enable_effects or skia_enable_effects_imagefilters, > > so we can merge all that together back into :skia. > > > > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7 > > Reviewed-on: https://skia-review.googlesource.com/c/169220 > > Reviewed-by: Kevin Lubick <kjlubick@google.com> > > Commit-Queue: Mike Klein <mtklein@google.com> > > TBR=mtklein@google.com,kjlubick@google.com > > Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/169222 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,kjlubick@google.com Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/169640 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-08 12:08:05 +00:00
sources += skia_effects_sources
sources += skia_effects_imagefilter_sources
sources += skia_sksl_sources
sources += [
"src/android/SkAndroidFrameworkUtils.cpp",
"src/android/SkAnimatedImage.cpp",
"src/codec/SkAndroidCodec.cpp",
"src/codec/SkAndroidCodecAdapter.cpp",
"src/codec/SkBmpBaseCodec.cpp",
"src/codec/SkBmpCodec.cpp",
"src/codec/SkBmpMaskCodec.cpp",
"src/codec/SkBmpRLECodec.cpp",
"src/codec/SkBmpStandardCodec.cpp",
"src/codec/SkCodec.cpp",
"src/codec/SkCodecImageGenerator.cpp",
"src/codec/SkColorTable.cpp",
"src/codec/SkEncodedInfo.cpp",
"src/codec/SkMaskSwizzler.cpp",
"src/codec/SkMasks.cpp",
"src/codec/SkParseEncodedOrigin.cpp",
"src/codec/SkSampledCodec.cpp",
"src/codec/SkSampler.cpp",
Add support for multiple frames in SkCodec Add an interface to decode frames beyond the first in SkCodec, and add an implementation for SkGifCodec. Add getFrameData to SkCodec. This method reads ahead in the stream to return a vector containing meta data about each frame in the image. This is not required in order to decode frames beyond the first, but it allows a client to learn extra information: - how long the frame should be displayed - whether a frame should be blended with a prior frame, allowing the client to provide the prior frame to speed up decoding Add a new fields to SkCodec::Options: - fFrameIndex - fHasPriorFrame The API is designed so that SkCodec never caches frames. If a client wants a frame beyond the first, they specify the frame in Options.fFrameIndex. If the client does not have the frame's required frame (the frame that this frame must be blended on top of) cached, they pass false for Options.fHasPriorFrame. Unless the frame is independent, the codec will then recursively decode all frames necessary to decode fFrameIndex. If the client has the required frame cached, they can put it in the dst they pass to the codec, and the codec will only draw fFrameIndex onto it. Replace SkGifCodec's scanline decoding support with progressive decoding, and update the tests accordingly. Implement new APIs in SkGifCodec. Instead of using gif_lib, use GIFImageReader, imported from Chromium (along with its copyright headers) with the following changes: - SkGifCodec is now the client - Replace blink types - Combine GIFColorMap::buildTable and ::getTable into a method that creates and returns an SkColorTable - Input comes from an SkStream, instead of a SegmentReader. Add SkStreamBuffer, which buffers the (potentially partial) stream in order to decode progressively. (FIXME: This requires copying data that previously was read directly from the SegmentReader. Does this hurt performance? If so, can we fix it?) - Remove UMA code - Instead of reporting screen width and height to the client, allow the client to query for it - Fail earlier if the first frame AND screen have size of zero - Compute required previous frame when adding a new one - Move GIFParseQuery from GIFImageDecoder to GIFImageReader - Allow parsing up to a specific frame (to skip parsing the rest of the stream if a client only wants the first frame) - Compute whether the first frame has alpha and supports index 8, to create the SkImageInfo. This happens before reporting that the size has been decoded. Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from Chromium (along with its copyright header), with the following changes: - Add support for sampling - Use the swizzler - Keep track of the rows decoded - Do *not* keep track of whether we've seen alpha Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF scanline decoding. Call onRewind even if there is no stream (SkGifCodec needs to clear its decoded state so it will decode from the beginning). Add a method to SkSwizzler to access the offset into the dst, taking subsetting into account. Add a GM that animates a GIF. Add tests for the new APIs. *** Behavior changes: * Previously, we reported that an image with a subset frame and no transparent index was opaque and used the background index (if present) to fill the background. This is necessary in order to support index 8, but it does not match viewers/browsers I have seen. Examples: - Chromium and Gimp render the background transparent - Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for a single frame image) This CL matches Chromium's behavior and renders the background transparent. This allows us to have consistent behavior across products and simplifies the code (relative to what we would have to do to continue the old behavior on Android). It also means that we will no longer support index 8 for some GIFs. * Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a. This matches Chromium. I suspect that bugs would have been reported if valid GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode in Chromium). *** Future work not included in this CL: * Move some checks out of haveDecodedRow, since they are the same for the entire frame e.g. - intersecting the frameRect with the full image size - whether there is a color table * Change when we write transparent pixels - In some cases, Chromium deemed this unnecessary, but I suspect it is slower than the fallback case. There will continue to be cases where we should *not* write them, but for e.g. the first pass where we have already cleared to transparent (which we may also be able to skip) writing the transparent pixels will not make anything incorrect. * Report color type and alpha type per frame - Depending on alpha values, disposal methods, frame rects, etc, subsequent frames may have different properties than the first. * Skip copies of the encoded data - We copy the encoded data in case the stream is one that cannot be rewound, so we can parse and then decode (possibly not immediately). For some input streams, this is unnecessary. - I was concerned this cause a performance regression, but on average the new code is faster than the old for the images I tested [1]. - It may cause a performance regression for Chromium, though, where we can always move back in the stream, so this should be addressed. Design doc: https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/ [1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002 Review-Url: https://codereview.chromium.org/2045293002
2016-10-24 16:03:26 +00:00
"src/codec/SkStreamBuffer.cpp",
"src/codec/SkSwizzler.cpp",
"src/codec/SkWbmpCodec.cpp",
"src/images/SkImageEncoder.cpp",
"src/ports/SkDiscardableMemory_none.cpp",
Reland "simplify disabling effect deserialization" This reverts commit 34d7a163a4a749d6e91cf768d0f1767e8da6ceb2. Reason for revert: ok now? Original change's description: > Revert "simplify disabling effect deserialization" > > This reverts commit 5bbf790b5beeb2ed74f04551502259b54ac5556f. > > Reason for revert: flutter GN needs some love > > Original change's description: > > simplify disabling effect deserialization > > > > Switch to a simple #define instead of conditional build targets. > > > > No one changes skia_enable_effects or skia_enable_effects_imagefilters, > > so we can merge all that together back into :skia. > > > > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7 > > Reviewed-on: https://skia-review.googlesource.com/c/169220 > > Reviewed-by: Kevin Lubick <kjlubick@google.com> > > Commit-Queue: Mike Klein <mtklein@google.com> > > TBR=mtklein@google.com,kjlubick@google.com > > Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/169222 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,kjlubick@google.com Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/c/169640 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-08 12:08:05 +00:00
"src/ports/SkGlobalInitialization_default.cpp",
"src/ports/SkImageGenerator_skia.cpp",
"src/ports/SkMemory_malloc.cpp",
"src/ports/SkOSFile_stdio.cpp",
"src/sfnt/SkOTTable_name.cpp",
"src/sfnt/SkOTUtils.cpp",
]
defines = []
libs = []
if (is_win) {
sources += [
"src/ports/SkDebug_win.cpp",
"src/ports/SkImageEncoder_WIC.cpp",
"src/ports/SkImageGeneratorWIC.cpp",
"src/ports/SkOSFile_win.cpp",
"src/ports/SkOSLibrary_win.cpp",
]
libs += [
"FontSub.lib",
"Ole32.lib",
"OleAut32.lib",
"User32.lib",
"Usp10.lib",
]
} else {
sources += [
"src/ports/SkOSFile_posix.cpp",
"src/ports/SkOSLibrary_posix.cpp",
]
libs += [ "dl" ]
}
if (is_android) {
deps += [ "//third_party/expat" ]
Strengthen is_official_build, update docs. This makes is_official_build turn off all development targets and features in Skia, including building third-party dependencies from source. This will intentionally break some external users, who will find themselves no longer able to find third-party headers or link against third-party libraries. These users have been building with our testing third-party dependencies unknowingly. They'll need to either explicitly turn back on building each dependency from source (skia_use_system_foo=false) or disable that dependency entirely (skia_use_foo=false). is_skia_standalone is now basically !is_official_build, so I've propagated that through, removing is_skia_standalone. In a few places we were using it as a stand-in for defined(ndk), so I've just written defined(ndk) there. Duh. gn_to_bp: is_offical_build's new strength also makes gn_to_bp.py simpler to write. In spirit, Android builds are official Skia builds that also build DM and nanobench. It seems that SkJumper (src/jumper/*) is (unintentionally) enabled on Android. Switching to an is_official_build would have disabled that. But as that accidental launch seems to have gone fine, I've kept it explicitly enabled. In the end, no changes to Android.bp or its SkUserConfig.h. The -Mini builder no longer needs to explicitly disable tools. CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-Mini Change-Id: Id06e53268a5caf55c6046ada354a0863c3031c73 Reviewed-on: https://skia-review.googlesource.com/9190 Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-03 14:21:30 +00:00
if (defined(ndk) && ndk != "") {
deps += [ "//third_party/cpu-features" ]
}
sources += [ "src/ports/SkDebug_android.cpp" ]
libs += [
"EGL",
"GLESv2",
"log",
]
}
if (is_linux || target_cpu == "wasm") {
sources += [ "src/ports/SkDebug_stdio.cpp" ]
if (skia_use_egl) {
libs += [ "GLESv2" ]
}
}
if (is_mac) {
sources += [
"src/ports/SkDebug_stdio.cpp",
"src/ports/SkImageEncoder_CG.cpp",
"src/ports/SkImageGeneratorCG.cpp",
]
frameworks = [
"ApplicationServices.framework",
"OpenGL.framework",
]
}
if (is_ios) {
sources += [
"src/ports/SkDebug_stdio.cpp",
"src/ports/SkImageEncoder_CG.cpp",
"src/ports/SkImageGeneratorCG.cpp",
]
frameworks = [
"CoreFoundation.framework",
"ImageIO.framework",
"MobileCoreServices.framework",
]
}
if (is_fuchsia) {
sources += [ "src/ports/SkDebug_stdio.cpp" ]
}
if (skia_enable_spirv_validation) {
deps += [ "//third_party/spirv-tools:spvtools_val" ]
defines += [ "SK_ENABLE_SPIRV_VALIDATION" ]
}
if (skia_include_multiframe_procs) {
sources += [ "tools/SkSharingProc.cpp" ]
}
}
# DebugCanvas used in experimental/wasm-skp-debugger
if (target_cpu == "wasm") {
static_library("debugcanvas") {
public_configs = [ ":skia_public" ]
sources = [
"tools/SkSharingProc.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
]
}
}
static_library("pathkit") {
check_includes = false
public_configs = [ ":skia_public" ]
configs += skia_library_configs
deps = [
":arm64",
":armv7",
":avx",
":crc32",
":hsw",
":none",
":sse2",
":sse41",
":sse42",
":ssse3",
]
# This file (and all GN files in Skia) are designed to work with an
# empty sources assignment filter; we handle all that explicitly.
# We clear the filter here for clients who may have set up a global filter.
set_sources_assignment_filter([])
sources = []
sources += skia_pathops_sources
sources += skia_pathops_public
sources += [
"src/core/SkAnalyticEdge.cpp",
"src/core/SkArenaAlloc.cpp",
"src/core/SkContourMeasure.cpp",
"src/core/SkCubicMap.cpp",
"src/core/SkEdge.cpp",
"src/core/SkEdgeBuilder.cpp",
"src/core/SkEdgeClipper.cpp",
"src/core/SkGeometry.cpp",
"src/core/SkIDChangeListener.cpp",
"src/core/SkLineClipper.cpp",
"src/core/SkMalloc.cpp",
"src/core/SkMallocPixelRef.cpp",
"src/core/SkMath.cpp",
"src/core/SkMatrix.cpp",
"src/core/SkOpts.cpp",
"src/core/SkPaint.cpp",
"src/core/SkPath.cpp",
"src/core/SkPathBuilder.cpp",
"src/core/SkPathEffect.cpp",
"src/core/SkPathMeasure.cpp",
"src/core/SkPathRef.cpp",
"src/core/SkPoint.cpp",
"src/core/SkRRect.cpp",
"src/core/SkReadBuffer.cpp",
"src/core/SkRect.cpp",
"src/core/SkSemaphore.cpp",
"src/core/SkStream.cpp",
"src/core/SkString.cpp",
"src/core/SkStringUtils.cpp",
"src/core/SkStroke.cpp",
"src/core/SkStrokeRec.cpp",
"src/core/SkStrokerPriv.cpp",
"src/core/SkThreadID.cpp",
"src/core/SkUtils.cpp",
"src/effects/SkDashPathEffect.cpp",
"src/effects/SkTrimPathEffect.cpp",
"src/ports/SkDebug_stdio.cpp",
"src/ports/SkMemory_malloc.cpp",
"src/utils/SkDashPath.cpp",
"src/utils/SkParse.cpp",
"src/utils/SkParsePath.cpp",
"src/utils/SkUTF.cpp",
]
}
group("modules") {
deps = [
"modules/particles",
"modules/skottie",
"modules/skparagraph",
"modules/skshaper",
]
}
config("our_vulkan_headers") {
include_dirs = [ "include/third_party/vulkan" ]
}
# Targets guarded by skia_enable_tools may use //third_party freely.
if (skia_enable_tools) {
skia_public_includes = [
"client_utils/android",
"include/android",
"include/c",
"include/codec",
"include/config",
"include/core",
"include/docs",
"include/effects",
"include/encode",
"include/gpu",
"include/pathops",
"include/ports",
"include/svg",
"include/utils",
"include/utils/mac",
"modules/skparagraph/include",
"modules/skshaper/include",
"modules/skottie/include",
]
# Used by gn_to_bp.py to list our public include dirs.
source_set("public") {
configs += [ ":skia_public" ]
include_dirs = skia_public_includes
}
config("skia.h_config") {
include_dirs = [ "$target_gen_dir" ]
}
action("skia.h") {
public_configs = [ ":skia.h_config" ]
skia_h = "$target_gen_dir/skia.h"
script = "gn/find_headers.py"
args = [ rebase_path("//bin/gn") ] + [ rebase_path("//") ] +
[ rebase_path(skia_h, root_build_dir) ] +
rebase_path(skia_public_includes)
depfile = "$skia_h.deps"
outputs = [ skia_h ]
}
if (target_cpu == "x64") {
executable("fiddle") {
check_includes = false
libs = []
sources = [
"tools/fiddle/draw.cpp",
"tools/fiddle/fiddle_main.cpp",
]
if (skia_use_egl) {
sources += [ "tools/fiddle/egl_context.cpp" ]
} else {
sources += [ "tools/fiddle/null_context.cpp" ]
}
testonly = true
deps = [
":flags",
":gpu_tool_utils",
":skia",
":skia.h",
"modules/skottie",
"modules/skshaper",
]
}
}
config("cpp14") {
if (is_win) {
cflags_cc = [ "/std:c++14" ]
} else {
cflags_cc = [ "-std=c++14" ]
}
}
source_set("public_headers_warnings_check") {
sources = [ "tools/public_headers_warnings_check.cpp" ]
configs -= [ "//gn:warnings_except_public_headers" ]
configs += [
":our_vulkan_headers",
":cpp14",
]
deps = [
":skia",
":skia.h",
"modules/skottie",
"modules/skshaper",
]
if (skia_use_dawn) {
deps += [ "//third_party/externals/dawn/src/dawn:dawn_headers" ]
}
}
template("test_lib") {
config(target_name + "_config") {
if (defined(invoker.public_defines)) {
defines = invoker.public_defines
}
}
source_set(target_name) {
forward_variables_from(invoker, "*", [])
check_includes = false
public_configs = [
":" + target_name + "_config",
":skia_private",
]
if (!defined(deps)) {
deps = []
}
deps += [ ":skia" ]
testonly = true
}
}
template("test_app") {
if (is_ios) {
ios_app_bundle(target_name) {
forward_variables_from(invoker,
"*",
[
"output_name",
"visibility",
"is_shared_library",
])
testonly = true
extra_configs = [ ":skia_private" ]
launchscreen = "platform_tools/ios/app/LaunchScreen.storyboard"
data_sources = [ "resources" ]
if ("True" == exec_script("//gn/checkdir.py",
[ rebase_path("skps", root_build_dir) ],
"trim string")) {
data_sources += [ "skps" ]
}
}
} else {
# !is_ios
output_dir = root_build_dir
if (defined(invoker.is_shared_library) && invoker.is_shared_library) {
shared_library("lib" + target_name) {
forward_variables_from(invoker, "*", [ "is_shared_library" ])
configs += [ ":skia_private" ]
testonly = true
}
} else {
_executable = target_name
executable(_executable) {
check_includes = false
forward_variables_from(invoker, "*", [ "is_shared_library" ])
configs += [ ":skia_private" ]
testonly = true
}
}
if (is_android && skia_android_serial != "" && defined(_executable)) {
action("push_" + target_name) {
script = "gn/push_to_android.py"
deps = [ ":" + _executable ]
_stamp = "$target_gen_dir/$_executable.pushed_$skia_android_serial"
outputs = [ _stamp ]
args = [
rebase_path("$root_build_dir/$_executable"),
skia_android_serial,
rebase_path(_stamp),
]
testonly = true
}
}
}
}
test_lib("gpu_tool_utils") {
public_defines = []
# Bots and even devs may not have Vulkan headers, so put
# include/third_party/vulkan on our path so they're always available.
all_dependent_configs = [ ":our_vulkan_headers" ]
defines = []
if (skia_enable_discrete_gpu) {
defines += [ "SK_ENABLE_DISCRETE_GPU" ]
}
deps = []
public_deps = []
sources = [
"tools/gpu/BackendTextureImageFactory.cpp",
"tools/gpu/BackendTextureImageFactory.h",
"tools/gpu/FlushFinishTracker.cpp",
"tools/gpu/FlushFinishTracker.h",
"tools/gpu/GrContextFactory.cpp",
"tools/gpu/GrTest.cpp",
"tools/gpu/MemoryCache.cpp",
"tools/gpu/MemoryCache.h",
"tools/gpu/ProxyUtils.cpp",
"tools/gpu/TestContext.cpp",
"tools/gpu/TestOps.cpp",
"tools/gpu/TestOps.h",
"tools/gpu/YUVUtils.cpp",
"tools/gpu/YUVUtils.h",
"tools/gpu/gl/GLTestContext.cpp", # See comment below about
# GrContextFactory workaround.
"tools/gpu/mock/MockTestContext.cpp",
]
libs = []
frameworks = []
if (skia_use_gl) {
sources +=
[ "tools/gpu/gl/command_buffer/GLTestContext_command_buffer.cpp" ]
if (is_ios) {
sources += [ "tools/gpu/gl/iOS/CreatePlatformGLTestContext_iOS.mm" ]
frameworks += [ "OpenGLES.framework" ]
} else if (is_mac) {
sources += [ "tools/gpu/gl/mac/CreatePlatformGLTestContext_mac.cpp" ]
}
if (skia_use_angle) {
deps += [ "//third_party/angle2" ]
sources += [ "tools/gpu/gl/angle/GLTestContext_angle.cpp" ]
}
}
# We need the GLTestContext on Vulkan-only builds for the persistent GL context workaround in
# in GrContextFactory. This only matters for OSes that can run Vulkan.
if ((skia_use_gl || skia_use_vulkan) && target_cpu != "wasm") {
if (is_android || skia_use_egl) {
sources += [ "tools/gpu/gl/egl/CreatePlatformGLTestContext_egl.cpp" ]
libs += [ "EGL" ]
} else if (is_linux) {
sources += [ "tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp" ]
libs += [
"GLU",
"GL",
"X11",
]
} else if (is_win) {
sources += [ "tools/gpu/gl/win/CreatePlatformGLTestContext_win.cpp" ]
libs += [ "Gdi32.lib" ]
if (target_cpu != "arm64") {
libs += [ "OpenGL32.lib" ]
}
}
}
if (skia_use_vulkan) {
sources += [ "tools/gpu/vk/VkTestContext.h" ]
sources += [ "tools/gpu/vk/VkTestContext.cpp" ]
sources += [ "tools/gpu/vk/VkTestHelper.h" ]
sources += [ "tools/gpu/vk/VkTestHelper.cpp" ]
sources += [ "tools/gpu/vk/VkTestUtils.h" ]
sources += [ "tools/gpu/vk/VkTestUtils.cpp" ]
sources += [ "tools/gpu/vk/VkYcbcrSamplerHelper.h" ]
sources += [ "tools/gpu/vk/VkYcbcrSamplerHelper.cpp" ]
}
if (skia_use_metal) {
sources += [ "tools/gpu/mtl/MtlTestContext.mm" ]
}
if (skia_use_direct3d) {
sources += [ "tools/gpu/d3d/D3DTestContext.cpp" ]
sources += [ "tools/gpu/d3d/D3DTestUtils.cpp" ]
}
if (skia_use_dawn) {
public_deps += [ "//third_party/externals/dawn/src/dawn:dawn_headers" ]
sources += [ "tools/gpu/dawn/DawnTestContext.cpp" ]
if (is_clang) {
cflags_cc = [ "-Wno-microsoft-cast" ]
}
}
if (is_fuchsia && using_fuchsia_sdk) {
libs +=
[ "${fuchsia_sdk_path}/arch/${target_cpu}/sysroot/lib/libzircon.so" ]
}
cflags_objcc = [ "-fobjc-arc" ]
} # test_lib("gpu_tool_utils")
test_lib("flags") {
sources = [ "tools/flags/CommandLineFlags.cpp" ]
}
test_lib("common_flags_config") {
sources = [ "tools/flags/CommonFlagsConfig.cpp" ]
deps = [ ":flags" ]
public_deps = [ ":gpu_tool_utils" ]
}
test_lib("common_flags_gpu") {
sources = [ "tools/flags/CommonFlagsGpu.cpp" ]
deps = [ ":flags" ]
public_deps = [ ":gpu_tool_utils" ]
}
test_lib("common_flags_images") {
sources = [ "tools/flags/CommonFlagsImages.cpp" ]
deps = [ ":flags" ]
}
test_lib("common_flags_aa") {
sources = [ "tools/flags/CommonFlagsAA.cpp" ]
deps = [ ":flags" ]
}
test_lib("trace") {
deps = [ ":flags" ]
sources = [
"tools/trace/ChromeTracingTracer.cpp",
"tools/trace/ChromeTracingTracer.h",
"tools/trace/EventTracingPriv.cpp",
"tools/trace/EventTracingPriv.h",
"tools/trace/SkDebugfTracer.cpp",
"tools/trace/SkDebugfTracer.h",
]
}
test_lib("tool_utils") {
sources = [
"tools/AndroidSkDebugToStdOut.cpp",
"tools/AutoreleasePool.h",
"tools/DDLPromiseImageHelper.cpp",
"tools/DDLPromiseImageHelper.h",
"tools/DDLTileHelper.cpp",
"tools/DDLTileHelper.h",
"tools/LsanSuppressions.cpp",
"tools/ProcStats.cpp",
"tools/ProcStats.h",
"tools/Resources.cpp",
"tools/Resources.h",
"tools/SkMetaData.cpp",
"tools/SkMetaData.h",
"tools/SkSharingProc.cpp",
"tools/SkSharingProc.h",
"tools/Stats.h",
"tools/ToolUtils.cpp",
"tools/ToolUtils.h",
"tools/UrlDataManager.cpp",
"tools/UrlDataManager.h",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugCanvas.h",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DebugLayerManager.h",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/DrawCommand.h",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/debugger/JsonWriteBuffer.h",
"tools/fonts/RandomScalerContext.cpp",
"tools/fonts/RandomScalerContext.h",
"tools/fonts/TestEmptyTypeface.h",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestFontMgr.h",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestSVGTypeface.h",
"tools/fonts/TestTypeface.cpp",
"tools/fonts/TestTypeface.h",
"tools/fonts/ToolUtilsFont.cpp",
"tools/random_parse_path.cpp",
"tools/random_parse_path.h",
"tools/timer/TimeUtils.h",
"tools/timer/Timer.cpp",
"tools/timer/Timer.h",
]
if (target_cpu != "wasm") {
sources += [ "tools/CrashHandler.cpp" ]
}
libs = []
frameworks = []
if (is_ios) {
sources += [ "tools/ios_utils.m" ]
sources += [ "tools/ios_utils.h" ]
if (skia_use_metal) {
sources += [ "tools/AutoreleasePool.mm" ]
}
frameworks += [ "Foundation.framework" ]
} else if (is_mac) {
if (skia_use_metal) {
sources += [ "tools/AutoreleasePool.mm" ]
frameworks += [ "Foundation.framework" ]
}
} else if (is_win) {
libs += [ "DbgHelp.lib" ]
}
defines = []
if (skia_tools_require_resources) {
defines += [ "SK_TOOLS_REQUIRE_RESOURCES" ]
}
deps = [
":experimental_svg_model",
":flags",
]
public_deps = [ ":gpu_tool_utils" ]
}
test_lib("etc1") {
sources = [ "third_party/etc1/etc1.cpp" ]
}
import("gn/gm.gni")
test_lib("gm") {
sources = gm_sources
if (skia_use_gl) {
sources += gl_gm_sources
}
deps = [
":etc1",
Add support for multiple frames in SkCodec Add an interface to decode frames beyond the first in SkCodec, and add an implementation for SkGifCodec. Add getFrameData to SkCodec. This method reads ahead in the stream to return a vector containing meta data about each frame in the image. This is not required in order to decode frames beyond the first, but it allows a client to learn extra information: - how long the frame should be displayed - whether a frame should be blended with a prior frame, allowing the client to provide the prior frame to speed up decoding Add a new fields to SkCodec::Options: - fFrameIndex - fHasPriorFrame The API is designed so that SkCodec never caches frames. If a client wants a frame beyond the first, they specify the frame in Options.fFrameIndex. If the client does not have the frame's required frame (the frame that this frame must be blended on top of) cached, they pass false for Options.fHasPriorFrame. Unless the frame is independent, the codec will then recursively decode all frames necessary to decode fFrameIndex. If the client has the required frame cached, they can put it in the dst they pass to the codec, and the codec will only draw fFrameIndex onto it. Replace SkGifCodec's scanline decoding support with progressive decoding, and update the tests accordingly. Implement new APIs in SkGifCodec. Instead of using gif_lib, use GIFImageReader, imported from Chromium (along with its copyright headers) with the following changes: - SkGifCodec is now the client - Replace blink types - Combine GIFColorMap::buildTable and ::getTable into a method that creates and returns an SkColorTable - Input comes from an SkStream, instead of a SegmentReader. Add SkStreamBuffer, which buffers the (potentially partial) stream in order to decode progressively. (FIXME: This requires copying data that previously was read directly from the SegmentReader. Does this hurt performance? If so, can we fix it?) - Remove UMA code - Instead of reporting screen width and height to the client, allow the client to query for it - Fail earlier if the first frame AND screen have size of zero - Compute required previous frame when adding a new one - Move GIFParseQuery from GIFImageDecoder to GIFImageReader - Allow parsing up to a specific frame (to skip parsing the rest of the stream if a client only wants the first frame) - Compute whether the first frame has alpha and supports index 8, to create the SkImageInfo. This happens before reporting that the size has been decoded. Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from Chromium (along with its copyright header), with the following changes: - Add support for sampling - Use the swizzler - Keep track of the rows decoded - Do *not* keep track of whether we've seen alpha Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF scanline decoding. Call onRewind even if there is no stream (SkGifCodec needs to clear its decoded state so it will decode from the beginning). Add a method to SkSwizzler to access the offset into the dst, taking subsetting into account. Add a GM that animates a GIF. Add tests for the new APIs. *** Behavior changes: * Previously, we reported that an image with a subset frame and no transparent index was opaque and used the background index (if present) to fill the background. This is necessary in order to support index 8, but it does not match viewers/browsers I have seen. Examples: - Chromium and Gimp render the background transparent - Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for a single frame image) This CL matches Chromium's behavior and renders the background transparent. This allows us to have consistent behavior across products and simplifies the code (relative to what we would have to do to continue the old behavior on Android). It also means that we will no longer support index 8 for some GIFs. * Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a. This matches Chromium. I suspect that bugs would have been reported if valid GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode in Chromium). *** Future work not included in this CL: * Move some checks out of haveDecodedRow, since they are the same for the entire frame e.g. - intersecting the frameRect with the full image size - whether there is a color table * Change when we write transparent pixels - In some cases, Chromium deemed this unnecessary, but I suspect it is slower than the fallback case. There will continue to be cases where we should *not* write them, but for e.g. the first pass where we have already cleared to transparent (which we may also be able to skip) writing the transparent pixels will not make anything incorrect. * Report color type and alpha type per frame - Depending on alpha values, disposal methods, frame rects, etc, subsequent frames may have different properties than the first. * Skip copies of the encoded data - We copy the encoded data in case the stream is one that cannot be rewound, so we can parse and then decode (possibly not immediately). For some input streams, this is unnecessary. - I was concerned this cause a performance regression, but on average the new code is faster than the old for the images I tested [1]. - It may cause a performance regression for Chromium, though, where we can always move back in the stream, so this should be addressed. Design doc: https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/ [1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002 Review-Url: https://codereview.chromium.org/2045293002
2016-10-24 16:03:26 +00:00
":flags",
":skia",
":tool_utils",
"modules/skottie",
"modules/skottie:gm",
"modules/skparagraph",
"modules/skparagraph:gm",
"modules/skshaper",
]
if (is_skia_dev_build) {
sources += [ "gm/fiddle.cpp" ]
deps += [ ":skia.h" ]
}
public_deps = [ ":gpu_tool_utils" ]
if (skia_use_ffmpeg) {
deps += [ "experimental/ffmpeg:video_decoder" ]
sources += [ "gm/video_decoder.cpp" ]
}
}
test_lib("skvm_builders") {
sources = [
"tools/SkVMBuilders.cpp",
"tools/SkVMBuilders.h",
]
}
import("gn/tests.gni")
test_lib("tests") {
sources = tests_sources + pathops_tests_sources
frameworks = []
if (skia_use_metal) {
sources += metal_tests_sources
cflags_objcc = [ "-fobjc-arc" ]
frameworks += [ "MetalKit.framework" ]
}
if (skia_use_gl) {
sources += gl_tests_sources
}
if (!skia_enable_fontmgr_android) {
sources -= [ "//tests/FontMgrAndroidParserTest.cpp" ]
}
if (!skia_enable_fontmgr_fontconfig) {
Reland "Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig." This reverts commit cce82d2b7c6ce3addd72016191e1be73bc084953. Reason for revert: Just add suppression. Original change's description: > Revert "Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig." > > This reverts commit 96b1ecc25d00a3d52dcc51a788b0df0acdd1dad9. > > Reason for revert: Breaking Google3, I think > > Original change's description: > > Implement onMakeClone(const SkFontArguments& args) in class SkTypeface_fontconfig. > > > > Create FontMgrFontConfigTest.cpp file to test the above function. > > > > Change-Id: I7716355f702af3d6f25574305914f0b82a4147ce > > Reviewed-on: https://skia-review.googlesource.com/137133 > > Reviewed-by: Ben Wagner <bungeman@google.com> > > Commit-Queue: Ben Wagner <bungeman@google.com> > > TBR=bungeman@google.com,herb@google.com,brucewang@google.com > > Change-Id: I665de46d379f1b533358f0be644814aa4bfffb33 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/137240 > Reviewed-by: Kevin Lubick <kjlubick@google.com> > Commit-Queue: Kevin Lubick <kjlubick@google.com> TBR=bungeman@google.com,herb@google.com,kjlubick@google.com,brucewang@google.com Change-Id: I41f0e4505ed0579a77a56212898e9a6caf6f1ed5 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/137260 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
2018-06-22 21:11:00 +00:00
sources -= [ "//tests/FontMgrFontConfigTest.cpp" ]
}
deps = [
":experimental_svg_model",
":flags",
":skia",
":skvm_builders",
":tool_utils",
"experimental/skrive:tests",
"modules/skottie:tests",
"modules/skparagraph:tests",
"modules/sksg:tests",
"modules/skshaper",
"//third_party/libpng",
Reland "Treat kWEBP encode with quality=100 as lossless" This reverts commit 22170b317800325408310e144194d6c024d571bc. It was reverted due to the test breaking Google3. This includes a workaround. Original change's description: > Treat kWEBP encode with quality=100 as lossless > > In SkEncodeImage and friends, treat quality of 100 as a lossless encode > when using kWEBP. This seems a good fit for the intent - which is > presumably to save the highest quality image. This also matches > Chromium's blink::ImageEncoder::ComputeWebpOptions, which treats a > quality of 1 (on a float scale from 0 to 1) as a lossless encode. > > FWIW, Chromium has had this behavior since > https://codereview.chromium.org/1937433002, in response to > crbug.com/523098. The goal is to "maintain sharpness to > match the JPEG encoder behavior (use WEBP lossless encoding)". > > Add a test to verify the new behavior. This requires making tests > depend on libwebp to use WebPGetFeatures, since the Skia API does not > provide a way to determine whether an encoded webp file was encoded > lossless-ly or lossily. > > Bug: skia:8586 > Change-Id: Ie9e09c2f7414ab701d696c4ad9edf405868a716f > Reviewed-on: https://skia-review.googlesource.com/c/175823 > Commit-Queue: Leon Scroggins <scroggo@google.com> > Reviewed-by: Derek Sollenberger <djsollen@google.com> > Reviewed-by: Mike Reed <reed@google.com> TBR=reed@google.com, based on prior approval Bug: skia:8586 Change-Id: I09c73f71996422f797fd9456fef5dfad9af36839 Reviewed-on: https://skia-review.googlesource.com/c/194194 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com> Auto-Submit: Leon Scroggins <scroggo@google.com>
2019-02-22 17:32:16 +00:00
"//third_party/libwebp",
"//third_party/zlib",
]
public_deps = [
":gpu_tool_utils", # Test.h #includes headers from this target.
]
}
import("gn/bench.gni")
test_lib("bench") {
sources = bench_sources
deps = [
":flags",
":gm",
":gpu_tool_utils",
":skia",
":skvm_builders",
":tool_utils",
"modules/skparagraph:bench",
"modules/skshaper",
]
}
test_lib("experimental_svg_model") {
if (skia_use_expat) {
sources = [
"experimental/svg/model/SkSVGAttribute.cpp",
"experimental/svg/model/SkSVGAttributeParser.cpp",
"experimental/svg/model/SkSVGCircle.cpp",
"experimental/svg/model/SkSVGClipPath.cpp",
"experimental/svg/model/SkSVGContainer.cpp",
"experimental/svg/model/SkSVGDOM.cpp",
"experimental/svg/model/SkSVGEllipse.cpp",
"experimental/svg/model/SkSVGGradient.cpp",
"experimental/svg/model/SkSVGLine.cpp",
"experimental/svg/model/SkSVGLinearGradient.cpp",
"experimental/svg/model/SkSVGNode.cpp",
"experimental/svg/model/SkSVGPath.cpp",
"experimental/svg/model/SkSVGPattern.cpp",
"experimental/svg/model/SkSVGPoly.cpp",
"experimental/svg/model/SkSVGRadialGradient.cpp",
"experimental/svg/model/SkSVGRect.cpp",
"experimental/svg/model/SkSVGRenderContext.cpp",
"experimental/svg/model/SkSVGSVG.cpp",
"experimental/svg/model/SkSVGShape.cpp",
"experimental/svg/model/SkSVGStop.cpp",
"experimental/svg/model/SkSVGText.cpp",
"experimental/svg/model/SkSVGTransformableNode.cpp",
"experimental/svg/model/SkSVGUse.cpp",
"experimental/svg/model/SkSVGValue.cpp",
]
deps = [
":skia",
":xml",
]
}
}
test_lib("experimental_xform") {
sources = [
"experimental/xform/SkShape.cpp",
"experimental/xform/SkXform.cpp",
"experimental/xform/XContext.cpp",
]
deps = [ ":skia" ]
}
if (is_linux || is_mac) {
test_app("skottie_tool") {
deps = [ "modules/skottie:tool" ]
}
}
test_app("make_skqp_model") {
sources = [ "tools/skqp/make_skqp_model.cpp" ]
deps = [ ":skia" ]
}
import("gn/samples.gni")
test_lib("samples") {
sources = samples_sources
if (skia_enable_ccpr) {
sources += samples_sources_ccpr
}
public_deps = [ ":tool_utils" ]
deps = [
":experimental_svg_model",
":flags",
":gpu_tool_utils",
":xml",
"modules/audioplayer",
"modules/skparagraph:samples",
"modules/skshaper",
]
}
if (target_cpu != "wasm") {
test_app("convert-to-nia") {
sources = [ "tools/convert-to-nia.cpp" ]
deps = [ ":skia" ]
}
test_app("imgcvt") {
sources = [ "tools/imgcvt.cpp" ]
deps = [
":skcms",
":skia",
]
}
test_lib("hash_and_encode") {
sources = [
"tools/HashAndEncode.cpp",
"tools/HashAndEncode.h",
]
deps = [
":flags",
":skia",
"//third_party/libpng",
]
}
test_app("fm") {
sources = [
"dm/DMGpuTestProcs.cpp", # blech
"tools/fm/fm.cpp",
]
deps = [
":common_flags_aa",
":common_flags_gpu",
":experimental_svg_model",
":flags",
":gm",
":gpu_tool_utils",
":hash_and_encode",
":skia",
":tests",
":tool_utils",
":trace",
"modules/skottie",
"modules/skottie:utils",
]
}
test_app("dm") {
sources = [
"dm/DM.cpp",
"dm/DMGpuTestProcs.cpp",
"dm/DMJsonWriter.cpp",
"dm/DMSrcSink.cpp",
]
deps = [
":common_flags_aa",
":common_flags_config",
":common_flags_gpu",
":common_flags_images",
":experimental_svg_model",
":flags",
":gm",
":gpu_tool_utils",
":hash_and_encode",
":skia",
":tests",
":tool_utils",
":trace",
"experimental/skrive",
"modules/skottie",
"modules/skottie:utils",
]
}
}
if (!is_win) {
test_app("remote_demo") {
sources = [ "tools/remote_demo.cpp" ]
deps = [ ":skia" ]
}
}
if (!is_win) {
test_app("blob_cache_sim") {
sources = [ "tools/blob_cache_sim.cpp" ]
deps = [ ":skia" ]
}
}
test_app("nanobench") {
sources = [ "bench/nanobench.cpp" ]
deps = [
":bench",
":common_flags_aa",
":common_flags_config",
":common_flags_gpu",
":common_flags_images",
":experimental_svg_model",
":flags",
":gm",
":gpu_tool_utils",
":skia",
":tool_utils",
":trace",
"modules/skparagraph",
"modules/skshaper",
]
}
test_app("skpinfo") {
sources = [ "tools/skpinfo.cpp" ]
deps = [
":flags",
":skia",
]
}
if (skia_use_ffmpeg) {
test_app("skottie2movie") {
sources = [ "tools/skottie2movie.cpp" ]
deps = [
":flags",
":gpu_tool_utils",
":skia",
"experimental/ffmpeg:video_encoder",
"modules/skottie",
"modules/skottie:utils",
]
}
}
test_app("skpbench") {
sources = [ "tools/skpbench/skpbench.cpp" ]
deps = [
":common_flags_config",
":common_flags_gpu",
":flags",
":gpu_tool_utils",
":skia",
":tool_utils",
]
}
test_app("sktexttopdf") {
sources = [ "tools/using_skia_and_harfbuzz.cpp" ]
deps = [
":skia",
"modules/skshaper",
]
}
test_app("create_test_font") {
sources = [ "tools/fonts/create_test_font.cpp" ]
deps = [ ":skia" ]
assert_no_deps = [
# tool_utils requires the output of this app.
":tool_utils",
]
}
if (skia_use_expat) {
test_app("create_test_font_color") {
sources = [ "tools/fonts/create_test_font_color.cpp" ]
deps = [
":flags",
":skia",
":tool_utils",
]
}
}
test_app("get_images_from_skps") {
sources = [ "tools/get_images_from_skps.cpp" ]
deps = [
":flags",
":skia",
]
}
if (!is_ios && target_cpu != "wasm" && !(is_win && target_cpu == "arm64")) {
test_app("skiaserve") {
sources = [
"tools/skiaserve/Request.cpp",
"tools/skiaserve/Response.cpp",
"tools/skiaserve/skiaserve.cpp",
"tools/skiaserve/urlhandlers/BreakHandler.cpp",
"tools/skiaserve/urlhandlers/ClipAlphaHandler.cpp",
"tools/skiaserve/urlhandlers/CmdHandler.cpp",
"tools/skiaserve/urlhandlers/ColorModeHandler.cpp",
"tools/skiaserve/urlhandlers/DataHandler.cpp",
"tools/skiaserve/urlhandlers/DownloadHandler.cpp",
"tools/skiaserve/urlhandlers/EnableGPUHandler.cpp",
"tools/skiaserve/urlhandlers/ImgHandler.cpp",
"tools/skiaserve/urlhandlers/InfoHandler.cpp",
"tools/skiaserve/urlhandlers/OpBoundsHandler.cpp",
"tools/skiaserve/urlhandlers/OpsHandler.cpp",
"tools/skiaserve/urlhandlers/OverdrawHandler.cpp",
"tools/skiaserve/urlhandlers/PostHandler.cpp",
"tools/skiaserve/urlhandlers/QuitHandler.cpp",
"tools/skiaserve/urlhandlers/RootHandler.cpp",
]
deps = [
":flags",
":gpu_tool_utils",
":skia",
":tool_utils",
"//third_party/libmicrohttpd",
]
}
}
test_app("fuzz") {
sources = [
"fuzz/Fuzz.cpp",
"fuzz/Fuzz.h",
"fuzz/FuzzCanvas.cpp",
"fuzz/FuzzCommon.cpp",
"fuzz/FuzzCommon.h",
"fuzz/FuzzCreateDDL.cpp",
"fuzz/FuzzDrawFunctions.cpp",
"fuzz/FuzzEncoders.cpp",
"fuzz/FuzzGradients.cpp",
"fuzz/FuzzMain.cpp",
"fuzz/FuzzParsePath.cpp",
"fuzz/FuzzPathMeasure.cpp",
"fuzz/FuzzPathop.cpp",
"fuzz/FuzzPolyUtils.cpp",
"fuzz/FuzzRegionOp.cpp",
"fuzz/oss_fuzz/FuzzAndroidCodec.cpp",
"fuzz/oss_fuzz/FuzzAnimatedImage.cpp",
"fuzz/oss_fuzz/FuzzImage.cpp",
"fuzz/oss_fuzz/FuzzImageFilterDeserialize.cpp",
"fuzz/oss_fuzz/FuzzIncrementalImage.cpp",
"fuzz/oss_fuzz/FuzzJSON.cpp",
"fuzz/oss_fuzz/FuzzPathDeserialize.cpp",
"fuzz/oss_fuzz/FuzzRegionDeserialize.cpp",
"fuzz/oss_fuzz/FuzzRegionSetPath.cpp",
"fuzz/oss_fuzz/FuzzSKP.cpp",
"fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp",
"fuzz/oss_fuzz/FuzzSKSL2Metal.cpp",
"fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp",
"fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp",
"fuzz/oss_fuzz/FuzzSVG.cpp",
"fuzz/oss_fuzz/FuzzSkDescriptorDeserialize.cpp",
Add SkRuntimeEffect Fuzzer The major improvement is that now the fuzzer is able to execute the sksl code (before it just compiled it). The fuzzer will reserve 256 bytes for providing uniforms to the shader; meanwhile, the fuzzer will read the remaining bytes as sksl code to create SkRuntimeEffect. It then creates a shader and executes it by painting the shader on a canvas. The code was tested locally with afl-fuzz, and the execution speed was around 700/sec. An alternative implementation would have been using Fuzz.h to read bytes; I decided to go with sk_sp<SkData> since it has a comparable format to other binary fuzzer and meets all the functionality in this fuzzer. For future changes, there are 2 important improvements to the implementation: 1) Current shader does not have children shaders; thus, makeShader() will fail if the SkSL ever tries to use an 'in shader'. As pointed out in patchset 11, after creating the runtime effect, effect->children().count() will tell you how many children it's expecting (how many 'in shader' variables were declared). When you call makeShader(), the second and third arguments are a (C-style) array of shader pointers, and a count (which must match children().count()). Some helpful examples can be SkRTShader::CreateProc in SkRuntimeEffect.cpp, make_fuzz_shader in FuzzCanvas.cpp. 2) In this fuzzer, after creating the paint from a shader, the paint can be drawn on either GPU canvas or CPU, so a possible way is to use SkSurface::MakeRenderTarget to create GPU canvas and use a byte to determine which canvas it will be drawn on. Change-Id: Ib0385edd0f5ec2f23744aa517135a6955c53ba38 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300618 Commit-Queue: Zepeng Hu <zepenghu@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-10 13:36:20 +00:00
"fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp",
"fuzz/oss_fuzz/FuzzTextBlobDeserialize.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
]
deps = [
":flags",
":gpu_tool_utils",
":skia",
"modules/skottie:fuzz",
]
}
test_app("pathops_unittest") {
sources = pathops_tests_sources + [
rebase_path("tests/skia_test.cpp"),
rebase_path("tests/Test.cpp"),
]
deps = [
":flags",
":gpu_tool_utils",
":skia",
":tool_utils",
]
}
test_app("dump_record") {
sources = [ "tools/dump_record.cpp" ]
deps = [
":flags",
":skia",
]
}
test_app("skdiff") {
sources = [
"tools/skdiff/skdiff.cpp",
"tools/skdiff/skdiff_html.cpp",
"tools/skdiff/skdiff_main.cpp",
"tools/skdiff/skdiff_utils.cpp",
]
deps = [
":skia",
":tool_utils",
]
}
test_app("skp_parser") {
sources = [ "tools/skp_parser.cpp" ]
deps = [
":skia",
":tool_utils",
]
}
if (!is_win) {
source_set("skqp_lib") {
check_includes = false
testonly = true
if (!is_official_build) {
configs -= [ "//gn:warnings" ]
}
public_configs = [ ":skia_private" ]
defines =
[ "SK_SKQP_GLOBAL_ERROR_TOLERANCE=$skia_skqp_global_error_tolerance" ]
sources = [
"dm/DMGpuTestProcs.cpp",
"tools/skqp/src/skqp.cpp",
"tools/skqp/src/skqp_model.cpp",
]
deps = [
":gm",
":skia",
":tests",
":tool_utils",
]
}
test_app("skqp") {
sources = [ "tools/skqp/src/skqp_main.cpp" ]
include_dirs = [ "//" ]
lib_dirs = []
deps = [ ":skqp_lib" ]
}
test_app("jitter_gms") {
sources = [ "tools/skqp/jitter_gms.cpp" ]
deps = [
":gm",
":skia",
":skqp_lib",
]
}
}
if (is_fuchsia) {
# Build a package repository for skqp on Fuchsia.
group("skqp_repo") {
testonly = true
deps = [ "//build/fuchsia/skqp:skqp_repo" ]
}
}
if (is_android) {
shared_library("libskqp_app") {
configs += [ ":skia_private" ]
if (!is_official_build) {
configs -= [ "//gn:warnings" ]
}
testonly = true
sources = [ "tools/skqp/src/jni_skqp.cpp" ]
deps = [
":skia",
":skqp_lib",
":tool_utils",
]
libs = [ "android" ]
}
}
if (is_android && skia_use_gl) {
test_app("skottie_android") {
is_shared_library = true
sources = [ "platform_tools/android/apps/skottie/skottielib/src/main/cpp/native-lib.cpp" ]
libs = []
deps = [
":skia",
"modules/skottie",
"modules/sksg:samples",
"//third_party/oboe",
]
}
}
test_app("list_gms") {
sources = [ "tools/list_gms.cpp" ]
deps = [
":gm",
":skia",
]
}
test_app("list_gpu_unit_tests") {
sources = [
"dm/DMGpuTestProcs.cpp",
"tools/list_gpu_unit_tests.cpp",
]
deps = [
":skia",
":tests",
]
}
test_lib("sk_app") {
public_deps = [
":gpu_tool_utils",
":skia",
]
sources = [
"tools/sk_app/Application.h",
"tools/sk_app/CommandSet.cpp",
"tools/sk_app/CommandSet.h",
"tools/sk_app/DisplayParams.h",
"tools/sk_app/RasterWindowContext.h",
"tools/sk_app/Window.cpp",
"tools/sk_app/Window.h",
"tools/sk_app/WindowContext.cpp",
"tools/sk_app/WindowContext.h",
]
libs = []
frameworks = []
if (is_android) {
sources += [
"tools/sk_app/android/RasterWindowContext_android.cpp",
"tools/sk_app/android/WindowContextFactory_android.h",
"tools/sk_app/android/Window_android.cpp",
"tools/sk_app/android/Window_android.h",
"tools/sk_app/android/main_android.cpp",
"tools/sk_app/android/surface_glue_android.cpp",
"tools/sk_app/android/surface_glue_android.h",
]
libs += [ "android" ]
} else if (is_linux) {
sources += [
"tools/sk_app/unix/RasterWindowContext_unix.cpp",
"tools/sk_app/unix/WindowContextFactory_unix.h",
"tools/sk_app/unix/Window_unix.cpp",
"tools/sk_app/unix/Window_unix.h",
"tools/sk_app/unix/keysym2ucs.c",
"tools/sk_app/unix/keysym2ucs.h",
"tools/sk_app/unix/main_unix.cpp",
]
libs += [
"GL", # Used by raster window context, so cannot be behind skia_use_gl.
"X11",
]
} else if (is_win) {
sources += [
"tools/sk_app/win/RasterWindowContext_win.cpp",
"tools/sk_app/win/WindowContextFactory_win.h",
"tools/sk_app/win/Window_win.cpp",
"tools/sk_app/win/Window_win.h",
"tools/sk_app/win/main_win.cpp",
]
} else if (is_mac) {
sources += [
"tools/sk_app/mac/RasterWindowContext_mac.mm",
"tools/sk_app/mac/WindowContextFactory_mac.h",
"tools/sk_app/mac/Window_mac.h",
"tools/sk_app/mac/Window_mac.mm",
"tools/sk_app/mac/main_mac.mm",
]
frameworks += [
"QuartzCore.framework",
"Cocoa.framework",
"Foundation.framework",
]
} else if (is_ios) {
sources += [
"tools/sk_app/ios/RasterWindowContext_ios.mm",
"tools/sk_app/ios/WindowContextFactory_ios.h",
"tools/sk_app/ios/Window_ios.h",
"tools/sk_app/ios/Window_ios.mm",
"tools/sk_app/ios/main_ios.mm",
]
frameworks += [ "QuartzCore.framework" ]
}
if (skia_use_gl) {
sources += [ "tools/sk_app/GLWindowContext.cpp" ]
sources += [ "tools/sk_app/GLWindowContext.h" ]
if (is_android) {
sources += [ "tools/sk_app/android/GLWindowContext_android.cpp" ]
} else if (is_linux) {
sources += [ "tools/sk_app/unix/GLWindowContext_unix.cpp" ]
} else if (is_win) {
sources += [ "tools/sk_app/win/GLWindowContext_win.cpp" ]
if (skia_use_angle) {
sources += [ "tools/sk_app/win/ANGLEWindowContext_win.cpp" ]
}
} else if (is_mac) {
sources += [ "tools/sk_app/mac/GLWindowContext_mac.mm" ]
} else if (is_ios) {
sources += [ "tools/sk_app/ios/GLWindowContext_ios.mm" ]
}
}
if (skia_use_vulkan) {
sources += [ "tools/sk_app/VulkanWindowContext.cpp" ]
sources += [ "tools/sk_app/VulkanWindowContext.h" ]
if (is_android) {
sources += [ "tools/sk_app/android/VulkanWindowContext_android.cpp" ]
} else if (is_linux) {
sources += [ "tools/sk_app/unix/VulkanWindowContext_unix.cpp" ]
libs += [ "X11-xcb" ]
} else if (is_win) {
sources += [ "tools/sk_app/win/VulkanWindowContext_win.cpp" ]
}
}
if (skia_use_metal) {
sources += [ "tools/sk_app/MetalWindowContext.mm" ]
sources += [ "tools/sk_app/MetalWindowContext.h" ]
if (is_mac) {
sources += [ "tools/sk_app/mac/MetalWindowContext_mac.mm" ]
} else if (is_ios) {
sources += [ "tools/sk_app/ios/MetalWindowContext_ios.mm" ]
}
}
if (skia_use_direct3d) {
sources += [ "tools/sk_app/win/D3D12WindowContext_win.cpp" ]
}
if (skia_use_dawn) {
sources += [ "tools/sk_app/DawnWindowContext.cpp" ]
sources += [ "tools/sk_app/DawnWindowContext.h" ]
if (is_linux) {
if (dawn_enable_vulkan) {
sources += [ "tools/sk_app/unix/DawnVulkanWindowContext_unix.cpp" ]
defines = [ "VK_USE_PLATFORM_XCB_KHR" ]
libs += [ "X11-xcb" ]
}
} else if (is_win) {
if (dawn_enable_d3d12) {
sources += [ "tools/sk_app/win/DawnD3D12WindowContext_win.cpp" ]
}
} else if (is_mac) {
if (dawn_enable_metal) {
sources += [ "tools/sk_app/mac/DawnMTLWindowContext_mac.mm" ]
}
}
}
deps = [ ":tool_utils" ]
if (is_android) {
deps += [ "//third_party/native_app_glue" ]
}
if (skia_use_gl && skia_use_angle) {
deps += [ "//third_party/angle2" ]
}
}
if (!skia_use_vulkan && (is_mac || is_linux || is_win)) {
test_app("fiddle_examples") {
sources = [
"tools/fiddle/all_examples.cpp",
"tools/fiddle/examples.cpp",
"tools/fiddle/examples.h",
]
if (is_win) {
cflags = [
"/wd4756", # Overflow in constant arithmetic
"/wd4305", # truncation from 'double' to 'float'
]
}
deps = [
":skia",
":skia.h",
"modules/skottie",
"modules/skshaper",
]
}
}
# sk_app can work without GL but viewer always runs raster through a GL window context.
if (skia_use_gl) {
test_app("viewer") {
is_shared_library = is_android
sources = [
"tools/viewer/AnimTimer.h",
"tools/viewer/BisectSlide.cpp",
"tools/viewer/GMSlide.cpp",
"tools/viewer/ImGuiLayer.cpp",
"tools/viewer/ImageSlide.cpp",
"tools/viewer/ParticlesSlide.cpp",
"tools/viewer/SKPSlide.cpp",
"tools/viewer/SampleSlide.cpp",
"tools/viewer/SkRiveSlide.cpp",
"tools/viewer/SkSLSlide.cpp",
"tools/viewer/SkottieSlide.cpp",
"tools/viewer/SlideDir.cpp",
"tools/viewer/StatsLayer.cpp",
"tools/viewer/SvgSlide.cpp",
"tools/viewer/TouchGesture.cpp",
"tools/viewer/TouchGesture.h",
"tools/viewer/Viewer.cpp",
"tools/viewer/Viewer.h",
]
libs = []
deps = [
":common_flags_gpu",
":experimental_svg_model",
":flags",
":gm",
":gpu_tool_utils",
":samples",
":sk_app",
":skia",
":tool_utils",
":trace",
"experimental/skrive",
"modules/audioplayer",
"modules/particles",
"modules/skottie",
"modules/skottie:utils",
"modules/sksg:samples",
"//third_party/imgui",
]
if (skia_use_experimental_xform) {
deps += [ ":experimental_xform" ]
sources += [ "gm/xform.cpp" ]
}
if (skia_use_vulkan) {
deps += [
"//third_party/spirv-tools:spvtools",
#spvtools depends on this but doesn't deps it in. Looks like upstream bug
#that we replicated in our third_party/spirv-tools/BUILD.gn
"//third_party/spirv-tools:spvtools_val",
]
}
}
}
if (skia_use_gl && !skia_use_angle && (is_linux || is_win || is_mac)) {
test_app("HelloWorld") {
sources = [ "example/HelloWorld.cpp" ]
libs = []
deps = [
":flags",
":gpu_tool_utils",
":sk_app",
":skia",
":tool_utils",
]
}
}
if (skia_use_gl && (is_linux || is_mac || is_ios)) {
test_app("SkiaSDLExample") {
sources = [ "example/SkiaSDLExample.cpp" ]
libs = []
deps = [
":gpu_tool_utils",
":skia",
"//third_party/libsdl",
]
}
}
if (skia_qt_path != "" && (is_win || is_linux || is_mac)) {
action_foreach("generate_mocs") {
script = "gn/call.py"
sources = [ "tools/mdbviz/MainWindow.h" ]
outputs = [ "$target_gen_dir/mdbviz/{{source_name_part}}_moc.cpp" ]
args = [
"$skia_qt_path" + "/bin/moc",
"{{source}}",
"-o",
"gen/mdbviz/{{source_name_part}}_moc.cpp",
]
}
action_foreach("generate_resources") {
script = "gn/call.py"
sources = [ "tools/mdbviz/resources.qrc" ]
outputs = [ "$target_gen_dir/mdbviz/{{source_name_part}}_res.cpp" ]
args = [
"$skia_qt_path" + "/bin/rcc",
"{{source}}",
"-o",
"gen/mdbviz/{{source_name_part}}_res.cpp",
]
}
test_app("mdbviz") {
if (is_win) {
# on Windows we need to disable some exception handling warnings due to the Qt headers
cflags = [ "/Wv:18" ] # 18 -> VS2013, 19 -> VS2015, 1910 -> VS2017
}
sources = [
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/mdbviz/MainWindow.cpp",
"tools/mdbviz/Model.cpp",
"tools/mdbviz/main.cpp",
# generated files
"$target_gen_dir/mdbviz/MainWindow_moc.cpp",
"$target_gen_dir/mdbviz/resources_res.cpp",
]
lib_dirs = [ "$skia_qt_path/lib" ]
libs = [
"Qt5Core.lib",
"Qt5Gui.lib",
"Qt5Widgets.lib",
]
include_dirs = [
"$skia_qt_path/include",
"$skia_qt_path/include/QtCore",
"$skia_qt_path/include/QtWidgets",
]
deps = [
":generate_mocs",
":generate_resources",
":skia",
]
}
}
Strengthen is_official_build, update docs. This makes is_official_build turn off all development targets and features in Skia, including building third-party dependencies from source. This will intentionally break some external users, who will find themselves no longer able to find third-party headers or link against third-party libraries. These users have been building with our testing third-party dependencies unknowingly. They'll need to either explicitly turn back on building each dependency from source (skia_use_system_foo=false) or disable that dependency entirely (skia_use_foo=false). is_skia_standalone is now basically !is_official_build, so I've propagated that through, removing is_skia_standalone. In a few places we were using it as a stand-in for defined(ndk), so I've just written defined(ndk) there. Duh. gn_to_bp: is_offical_build's new strength also makes gn_to_bp.py simpler to write. In spirit, Android builds are official Skia builds that also build DM and nanobench. It seems that SkJumper (src/jumper/*) is (unintentionally) enabled on Android. Switching to an is_official_build would have disabled that. But as that accidental launch seems to have gone fine, I've kept it explicitly enabled. In the end, no changes to Android.bp or its SkUserConfig.h. The -Mini builder no longer needs to explicitly disable tools. CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-x86_64-Release-Mini Change-Id: Id06e53268a5caf55c6046ada354a0863c3031c73 Reviewed-on: https://skia-review.googlesource.com/9190 Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-03 14:21:30 +00:00
if (is_android && defined(ndk) && ndk != "") {
copy("gdbserver") {
sources = [ "$ndk/$ndk_gdbserver" ]
outputs = [ "$root_out_dir/gdbserver" ]
}
}
if (skia_use_opencl) {
test_app("hello-opencl") {
sources = [ "tools/hello-opencl.cpp" ]
deps = [ "//third_party/opencl" ]
}
}
executable("cpu_modules") {
sources = [ "tools/cpu_modules.cpp" ]
deps = [
":skia",
"modules/particles",
]
}
if (skia_use_gl && skia_use_icu && skia_use_harfbuzz) {
test_app("editor") {
is_shared_library = is_android
deps = [ "modules/skplaintexteditor:editor_app" ]
}
}
executable("image_diff_metric") {
sources = [ "tools/image_diff_metric.cpp" ]
deps = [ ":skia" ]
}
group("modules_testonly") {
testonly = true
deps = []
if (target_cpu == "wasm") {
deps += [ "modules/canvaskit:viewer_wasm" ]
}
}
if (skia_build_fuzzers) {
template("libfuzzer_app") {
output_dir = root_build_dir
executable(target_name) {
check_includes = false
forward_variables_from(invoker, "*", [ "is_shared_library" ])
configs += [ ":skia_private" ]
sources += [
"fuzz/Fuzz.cpp",
"fuzz/FuzzCommon.cpp",
]
deps += [
":flags",
":gpu_tool_utils",
":skia",
]
defines = [ "SK_BUILD_FOR_LIBFUZZER" ]
if (skia_use_libfuzzer_defaults) {
cflags = [ "-fsanitize=fuzzer" ]
ldflags = [ "-fsanitize=fuzzer" ]
}
testonly = true
}
}
libfuzzer_app("region_deserialize") {
sources = [ "fuzz/oss_fuzz/FuzzRegionDeserialize.cpp" ]
deps = []
}
libfuzzer_app("image_filter_deserialize") {
include_dirs = [
"tools",
"tools/fonts",
]
sources = [
"fuzz/oss_fuzz/FuzzImageFilterDeserialize.cpp",
"tools/Resources.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [ ":experimental_svg_model" ]
}
libfuzzer_app("region_set_path") {
sources = [ "fuzz/oss_fuzz/FuzzRegionSetPath.cpp" ]
deps = []
}
libfuzzer_app("textblob_deserialize") {
include_dirs = [
"tools",
"tools/fonts",
]
sources = [
"fuzz/oss_fuzz/FuzzTextBlobDeserialize.cpp",
"tools/Resources.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [ ":experimental_svg_model" ]
}
libfuzzer_app("path_deserialize") {
sources = [ "fuzz/oss_fuzz/FuzzPathDeserialize.cpp" ]
deps = []
}
libfuzzer_app("image_decode") {
sources = [ "fuzz/oss_fuzz/FuzzImage.cpp" ]
deps = []
}
libfuzzer_app("animated_image_decode") {
sources = [ "fuzz/oss_fuzz/FuzzAnimatedImage.cpp" ]
deps = []
}
libfuzzer_app("api_create_ddl") {
include_dirs = [
"include",
"include/gpu",
]
sources = [
"fuzz/FuzzCreateDDL.cpp",
"fuzz/oss_fuzz/FuzzAPICreateDDL.cpp",
"tools/Resources.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"//third_party/libpng",
]
}
libfuzzer_app("api_draw_functions") {
sources = [
"fuzz/FuzzDrawFunctions.cpp",
"fuzz/oss_fuzz/FuzzDrawFunctions.cpp",
]
deps = []
}
libfuzzer_app("api_gradients") {
sources = [
"fuzz/FuzzGradients.cpp",
"fuzz/oss_fuzz/FuzzGradients.cpp",
]
deps = []
}
libfuzzer_app("api_image_filter") {
include_dirs = [
"tools",
"tools/debugger",
]
sources = [
"fuzz/FuzzCanvas.cpp",
"fuzz/oss_fuzz/FuzzAPIImageFilter.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
]
deps = [ "//third_party/libpng" ]
}
libfuzzer_app("api_path_measure") {
sources = [
"fuzz/FuzzPathMeasure.cpp",
"fuzz/oss_fuzz/FuzzPathMeasure.cpp",
]
deps = []
}
libfuzzer_app("api_pathop") {
sources = [
"fuzz/FuzzPathop.cpp",
"fuzz/oss_fuzz/FuzzPathop.cpp",
]
deps = []
}
libfuzzer_app("api_raster_n32_canvas") {
include_dirs = [
"tools",
"tools/debugger",
"tools/fonts",
]
sources = [
"fuzz/FuzzCanvas.cpp",
"fuzz/oss_fuzz/FuzzRasterN32Canvas.cpp",
"tools/Resources.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"//third_party/libpng",
]
}
if (skia_use_gl) {
libfuzzer_app("api_mock_gpu_canvas") {
include_dirs = [
"tools",
"tools/debugger",
"tools/fonts",
]
sources = [
"fuzz/FuzzCanvas.cpp",
"fuzz/oss_fuzz/FuzzMockGPUCanvas.cpp",
"tools/LsanSuppressions.cpp",
"tools/Resources.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"//third_party/libpng",
]
}
}
libfuzzer_app("api_null_canvas") {
include_dirs = [
"tools",
"tools/debugger",
"tools/fonts",
]
sources = [
"fuzz/FuzzCanvas.cpp",
"fuzz/oss_fuzz/FuzzNullCanvas.cpp",
"tools/Resources.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"//third_party/libpng",
]
}
libfuzzer_app("api_svg_canvas") {
include_dirs = [
"include",
"include/svg",
]
sources = [
"fuzz/FuzzCanvas.cpp",
"fuzz/oss_fuzz/FuzzAPISVGCanvas.cpp",
"tools/Resources.cpp",
"tools/UrlDataManager.cpp",
"tools/debugger/DebugCanvas.cpp",
"tools/debugger/DebugLayerManager.cpp",
"tools/debugger/DrawCommand.cpp",
"tools/debugger/JsonWriteBuffer.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"//third_party/libpng",
]
}
libfuzzer_app("png_encoder") {
sources = [
"fuzz/FuzzEncoders.cpp",
"fuzz/oss_fuzz/FuzzPNGEncoder.cpp",
]
deps = []
}
libfuzzer_app("jpeg_encoder") {
sources = [
"fuzz/FuzzEncoders.cpp",
"fuzz/oss_fuzz/FuzzJPEGEncoder.cpp",
]
deps = []
}
libfuzzer_app("webp_encoder") {
sources = [
"fuzz/FuzzEncoders.cpp",
"fuzz/oss_fuzz/FuzzWEBPEncoder.cpp",
]
deps = []
}
libfuzzer_app("skottie_json") {
sources = [
"modules/skottie/fuzz/FuzzSkottieJSON.cpp",
"tools/Resources.cpp",
"tools/fonts/TestFontMgr.cpp",
"tools/fonts/TestSVGTypeface.cpp",
"tools/fonts/TestTypeface.cpp",
]
deps = [
":experimental_svg_model",
"modules/skottie:skottie",
]
}
libfuzzer_app("skjson") {
sources = [ "fuzz/oss_fuzz/FuzzJSON.cpp" ]
deps = []
}
libfuzzer_app("api_polyutils") {
sources = [
"fuzz/FuzzPolyUtils.cpp",
"fuzz/oss_fuzz/FuzzPolyUtils.cpp",
]
deps = [ ":skia" ]
}
libfuzzer_app("android_codec") {
sources = [ "fuzz/oss_fuzz/FuzzAndroidCodec.cpp" ]
deps = []
}
libfuzzer_app("image_decode_incremental") {
sources = [ "fuzz/oss_fuzz/FuzzIncrementalImage.cpp" ]
deps = []
}
libfuzzer_app("sksl2glsl") {
sources = [ "fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp" ]
deps = []
}
libfuzzer_app("sksl2spirv") {
sources = [ "fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp" ]
deps = []
}
libfuzzer_app("sksl2metal") {
sources = [ "fuzz/oss_fuzz/FuzzSKSL2Metal.cpp" ]
deps = []
}
libfuzzer_app("sksl2pipeline") {
sources = [ "fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp" ]
deps = []
}
libfuzzer_app("skdescriptor_deserialize") {
sources = [ "fuzz/oss_fuzz/FuzzSkDescriptorDeserialize.cpp" ]
deps = []
}
libfuzzer_app("svg_dom") {
sources = [ "fuzz/oss_fuzz/FuzzSVG.cpp" ]
deps = [ ":experimental_svg_model" ]
}
libfuzzer_app("skruntimeeffect") {
sources = [ "fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp" ]
deps = []
}
libfuzzer_app("skp") {
sources = [ "fuzz/oss_fuzz/FuzzSKP.cpp" ]
deps = []
}
}
}
if (is_ios && skia_use_metal && !skia_enable_flutter_defines) {
group("minimal_ios_mtl_skia_app") {
deps = [ "experimental/minimal_ios_mtl_skia_app" ]
}
}
if (is_ios && skia_enable_skottie && !skia_enable_flutter_defines) {
group("skottie_ios") {
deps = [ "tools/skottie_ios_app" ]
}
}