This generic parsing will allow us to later remove kInherit and
"inherit" parsing from all other specific SVG types.
Also convert "filter" presentation attribute to new-style parsing
for compatibility with the setter.
Change-Id: Id917e12d77cdefb1a8f1404cac1e0c4e486d8b53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335660
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
This CL adds a new SkSVGProperty<T,B> class and uses it instead of
SkTLazy for the presentation attributes. Ideally this will form the
foundation for improvements to our presentation attribute parsing
as well as correctness for inherited/non-inherited properties.
Change-Id: Ie1cdb3db9674c55376e127cc1a8b8cb303a1bd13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334837
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit b776a105e5.
Reason for revert: This will be the first step of a staged change.
Original change's description:
> Some testing images in Google3 look slightly different with this change. Need to change them, too.
>
> Revert "Roll back #10487 fix (so now spaces always resolved in the main font)"
>
> This reverts commit ff5d8700b3.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Roll back #10487 fix (so now spaces always resolved in the main font)
> >
> > Bug: skia:10715
> > Change-Id: I06bb881998d00228c79a218967eda6468cbc5bed
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334053
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Julia Lavrova <jlavrova@google.com>
>
> TBR=bungeman@google.com,jlavrova@google.com
>
> Change-Id: Icc1f262f60fa2ec9b4425ce3088b5eaac9313374
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10715
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334158
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
TBR=bungeman@google.com,jlavrova@google.com
Change-Id: I0f2f46fc21eec795026ea98696f68112915f7979
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10715
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334159
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Drawing to a Premul Raster Surface and then copying out Unpremul pixels
was 15x slower. Drawing to an Unpremul Raster surface was a little
slower than the previous RasterDirect surface.
Out of an abundance of caution, I'm going back to the way things were.
We can revisit drawing to a Raster surface in the future.
This also adds better error handling to the SkottieFrames test which
thankfully caught this regression.
Bug: skia:10717
Change-Id: Ib8b9d490c92e013c3311adb1d08de5fa0fc0351c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334356
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This also refactors some internal names to be more consistent
with the normal naming convention.
Bug: skia:10717
Change-Id: I69a0d95aaca359e121b3ff84002d0b5f7cadb260
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334041
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
The only caller is CanvasKit, and SkAnimatedImage already has getBounds
(from SkDrawable) which does the same thing, except it returns
SkScalars. It also takes scaling and cropping into account, which
CanvasKit does not use, and in a future commit, it will consider
orientation. Switch CanvasKit to use getBounds.
Change-Id: Ia956f91d241641aec450f3aba99583e95a3ff386
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333222
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Revert "Roll back #10487 fix (so now spaces always resolved in the main font)"
This reverts commit ff5d8700b3.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Roll back #10487 fix (so now spaces always resolved in the main font)
>
> Bug: skia:10715
> Change-Id: I06bb881998d00228c79a218967eda6468cbc5bed
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334053
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
TBR=bungeman@google.com,jlavrova@google.com
Change-Id: Icc1f262f60fa2ec9b4425ce3088b5eaac9313374
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10715
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334158
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Introduce a Builder helper and plumb the client-provided SkFontMgr for
font resolution.
Also clean up some of the legacy SkSVGDom factories.
Bug: skia:10840
Change-Id: I6e1eabe7c257cb75dfdb5bf67054f93f25769027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333577
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
- Added new SVG_OPTIONAL_ATTR macro for lazy properties
- Added SkSVGIRI type -- we need explicit types now to be able to
dispatch via the templated parse function
- Converted several attribute parse functions to templated version
Change-Id: I270d35983083f368e36afd96a62c768161d49942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333518
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Requested by Flutter. This adds about 80k of code size
due in large part to the brotli decoding logic.
This also updates the check_deps error to point at
a doc on how to create a new GOB mirror.
Brotli version is 1.0.9; the latest as of today.
Change-Id: I1580cb2189ff1205a9bffca3d887ff2b98a4042e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333218
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
- Plumbing to store filter results by id and resolve them as inputs
when referenced
- Added implementation of feComposite filter
- Added call to resolve input in feColorMatrix
- Bugfix to SkSVGFilterType operator==
The tests filters-color-01-b and filters-composite-03-b should now be
passing.
Bug: skia:10841
Change-Id: I2cd099c60ac21710f25184806c5cc537656b42af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332723
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Supporting this filter will also allow us to start implementing and
testing the filter result DAG via the filters-color-01-b test. That test
is one of the simplest that involves filter result storage, so it's a
good candidate to start with.
Bug: skia:10841
Change-Id: Id8317ccfb78031cc6af83c9f3e3f382dcb6dee98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332599
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This makes both APIs have the same arguments with the two
source coordinates first and all the destination params
(image info, optional buffer, optional rowBytes) after.
Bug: skia:10717
Change-Id: I483e4f33f24e226793db6113d5ba5b1955cd892e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332622
Reviewed-by: Mike Reed <reed@google.com>
- remove the custom-func SkSVGAttributeParser::parse version and always
dispatch via SkSVGAttributeParser::parse<T>(T*) - this should
avoid adding any other parse helper declarations in the future
- relocate the turbulence parse helpers to SkSVGAttributeParser (while
keeping the definition in SkSVGFETurbulence.cpp)
- update ParseResult initialization to use move semantics
Change-Id: I8ed9811671a6fbc5971f9d1f14e7b9c07da7dec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332540
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.
Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
One significant source of boilerplate in the SVG frontend is the
plumbing to ensure type safety all the way down from the XML layer to
the SkSVGNode layer. This is mostly an artifact of the top-down parsing
approach currently used by the SkDOM -> SkSVGDom building process.
One way to help remove some boilerplate is to perform attribute parsing
bottom-up, where each SVG node knows how to parse and populate its own
attribute values from a string-valued KV pair.
Additionally, bottom-up parsing allows us to support the case of the
same SVG attribute name having different meanings on different nodes
(e.g. the "type" attribute has different meaning on <feTurbulence>
versus <feColorMatrix>).
This CL adds some initial work to start us down that road, and ports the
attributes previously added for <feTurbulence> to use the new code path.
Change-Id: I2973cfab96891475d05ebf1228117626ca48ef4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331477
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This ties the caps to the compiler instance, paving the way for
pre-optimizing the shared code. Most of the time, the compiler is
created and owned the GPU instance, so this is fine. For runtime
effects, we now use the shared (device-agnostic) compiler instance
for the first compile, even on GPU. It's configured with caps that
apply no workarounds. We pass the user's SkSL to the backend as
cleanly as possible, and then apply any workarounds once it's part
of the full program.
Bug: skia:10905
Bug: skia:10868
Change-Id: Ifcf8d7ebda5d43ad8e180f06700a261811da83de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331493
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This had previously been incompletely exposed. This does so
properly, by returning a JSArray of JSObjects with the metrics.
I am purposely not exposing fLineMetrics until that is explicitly
requested, as it looks complicated.
Bug: skia:10614
Change-Id: If3a2154e8ee39d8adcf416b4513b33a955c2482f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331359
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
This will let clients have faster access to the drawn data
and give them control about calling Canvas2D.putImageData.
Bug: skia:10565
Change-Id: Ia3da7867be3f671ab20fdb182ec758b77c0f63b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331316
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This was the simplest one to start with. I need to add support for the
"filter effect subregion" in order to handle tile stitching property,
so this isn't quite complete. But I believe this is enough for the
basic filters-turb-01-f test to pass, which gives us a baseline for
further filter work.
Summary of changes:
- Added attribute type and parsing for SVG integer datatype
- Added new node class for feTurbulence
- Added several new properties and parsing for feTurbulence
Bug: skia:10841
Change-Id: I8c877a5e1a837bfd527782253062eeb58febdde6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330621
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Prior to rendering a node, check the filter presentation attribute and
create a new canvas layer with a corresponding SkImageFilter set.
Also added the computation of the filter effect region and added a naive
(and incomplete) construction of the image filter DAG for a
<filter> element.
Bug: skia:10841
Change-Id: Ie94299757e059c39540ad316cddf438df5726d97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330619
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
There are currently many tests skipped, but many more pass.
This changes the built binary to have a lot of debugging logic
in it so we should be able to get backtraces on those crashes
more easily when debugging.
gmtests.html was removed as it was superceded by run-wasm-gm-tests
and make run_local.
Bug: skia:10812, skia:10869
Change-Id: I72ab34d3db83a654dc8829831b3ecb795fe23d43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329170
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Added:
- SkSVGFilter: This corresponds to a <filter> element. Also added some
of the attributes of this element.
- SkSVGFe: This will be the base class of all <fe*> elements.
- SkSVGFilterContext: This will hold the contextual mapping of string id
-> image filter result, for constructing pipelines.
Bug: skia:10841
Change-Id: I15a29d39411a6255ab4e11f022baa10554b2bce6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330618
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
It turns out that "userSpaceOnUse | objectBoundingBox" can be specified
as the unit type for multiple elements, such as clips, masks, filters
etc. and is not specific to gradients.
The full list:
https://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBoxUnits
Bug: skia:10842
Change-Id: I995d588862fb43b9f130f0455d7af8de47046af4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330616
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Currently only works properly when filling rects, since that is the only
node that implements bounds computation with this CL.
Summary of changes:
- Scale gradient coords by object bounds when units are
kObjectBoundingBox.
- Make fGradientUnits protected instead of private.
- Change default value of fGradientUnits to kObjectBoundingBox, which
is the default according to the spec.
- Change SkSVGNode::onObjectBoundingBox to take a full render context
instead of length context.
- Implement bounds computation for SkSVGRect, SkSVGContainer and
SkSVGUse.
Bug: skia:10842
Change-Id: I2e999985e67644e50da7f681fde190bcf4823eec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329223
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
This adds an Init() which should be called before any resources
are loaded or GMs/Tests are called.
This also adds a little helper in compile.sh for building only
a single GM, which can make local development faster given the
fact that emsdk doesn't do its final compilation/linking in
parallel.
Bug: skia:10812
Change-Id: I1a8932549b9ae951c153c0d49927bdc933c29657
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329358
Reviewed-by: Ben Wagner <bungeman@google.com>
A couple of render-time decisions require knowledge of object bounding
boxes, such as gradients (whose default coordinate space is
"objectBoundingBox". This CL adds the current node being rendered to the
render context so that it can be accessed down-stack (for example, when
gradients are being resolved and added to the paint as Skia shaders).
Each node will overload the bounds computation, for now it just returns
empty bounds for all nodes. TBD if we want to cache bounds somewhere,
either inside the node object or in a separate cache.
Bug: skia:10842
Change-Id: I40061ffedcb840e4dd28dba6351421f5b4fc904b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329221
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
The few we omit fail to compile or link.
Bug: skia:10812
Change-Id: I660d64b6f9bfe63949a12506d29e9a8d73898e6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328377
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This fixes the aspect ratio for pretty much all tests.
Since we're going to rebaseline everything, also have dm use a white
background (to match other user agents).
Bug: skia:10842
Change-Id: Iab2afd61560af540539c216d1c3673f19fe0fe51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328982
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
To load in the resources, we have the Node JS script
find all files in the provided resources directory and serve
that as a JSON file (the HTML JS can't list files easily).
The HTML JS reads that file, then loads all those files as
ArrayBuffers.
After the testing WASM and the resources all load, we pre-load
them into the WASM memory, assigned with their name. This is
just a map of name -> SkData. The WASM code can't (easily)
make fetch calls, so rather than load these resources on demand
like we would in a real file system, we pre-load them all
and serve them from RAM. For simplicity (and consistency with
the known_hashes), this map is a global.
Finally, to connect the resources to the GMs, we overwrite the
gResourceFactory (defined in ResourceFactory.h) which is used
by tools/Resources.cpp to load any resource file (in theory).
One more change is to write some progress steps to window._log
so it can be read by puppeteer and dumped to disk to aid in
debugging.
Bug: skia:10812
Change-Id: Ie22c7f4b8d7cbbd18173b4e2ed755105c1b45249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328901
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Specifying gradientUnits will allow gradient coordinates to be specified
relative to object bounding boxes, as seen in test 'coords-units-01-b'.
Not yet used with this CL.
Bug: skia:10842
Change-Id: I6038cf3995a94c7e3a7ac73ad8305872353a403c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328977
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
We just make a global set of known png digests and expect that the test
harness will load this with the appropriate data.
Bug: skia:10812
Change-Id: I8e1fc987d36cc57386167410514803f8c3b90a69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328379
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
This reverts commit d6cf56fd34.
TBR=
Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Step one is to make it private -- only skottie needs it at the moment
Stpe two is to modify pathops to use builders, and then we can likely
remove it shrinkToFit entirely (since builder.snapshot() is already snug).
bug: skia:9000
Change-Id: I9126bcb6fc2094fbeede2acb1f211b0ab771feba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 6fc4106a9d.
Reason for revert: Blocking the Android roll
Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com
Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There should be no functional changes.
I also address some forgotten changes to canvaskit-wasm-tests.ts
from CLs last week.
Bug: skia:10717
Change-Id: If02f60813af0aa42acd637639e40f4d6d0b38bd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327157
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.
As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.
Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
The semantics of `vector::reserve` and `SkTArray::reserve` were not the
same. SkTArray::reserve takes a delta over the current array size,
whereas vector takes a total array size. This could lead to subtle
errors with over- or under-reservation, hurting performance.
This CL renames `SkTArray::reserve` to `SkTArray::reserve_back` to give
the SkTArray behavior a distinct (hopefully easily understandable) name,
leaving its functionality as-is.
Change-Id: Icbd3114bb317fd5f307f393c02ae6fb6f83764e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326956
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Next step is to add the following task:
Test-Ubuntu18-EMCC-Golo-GPU-QuadroP400-wasm-Release-All-WasmGMTests_WebGL2
Bug: skia:10812
Change-Id: Ibe45b7205cebd30f0e7904ea6d93a01ea3df87fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324617
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
These were uncovered during the recent documentation fiesta.
This also adds a test for the previously untested
CanvasKit.Path.MakeFromOp API.
Bug: skia:10717
Change-Id: Icd3d31ec0f8d61bd399e76abdbf7b5c6395c4d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324626
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This removes a little bit of hackery in paragraph bindings
that was needed to work around rtti and virtual methods
and embind.
Bug: skia:10794
Change-Id: I5ed15e805105bed866b9d6ebc0de1f70823d35ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324057
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Selecting only graphemes that are fully inside the
[start:end) range. Hopefully, it's a temporary
solution to simplify SkParagraph vs TxtLib comparison.
Change-Id: Iebc74fb4ae20c232bfae762a04e45f0979cf6236
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322438
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Of note, I had to explicitly export _malloc and _free, since
we use those directly in the binding layer.
Code size change:
-20k on JS (-1k compressed)
-21k on WASM (-15k compressed)
Bug: skia:10419, skia:10794
Change-Id: Id7670b6fcbf1524ad3155a863db51eb49aa24811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323979
Reviewed-by: Kevin Lubick <kjlubick@google.com>
In this CL, I forked compile.sh and created a new gm_bindings.cpp.
I also moved viewer.html into wasm_tools and created a gmtests.html
for testing out the bindings locally.
Right now there is only one gm file compiled in. I plan in a followup
CL to have some way to generate the list of cpp files that need to
be compiled in from gms.gni. I was unable to get it to work with
simply linking the lib_gm.gni, probably due to the same issue with
Registry that csmartdalton@ ran into when adding viewer.html
and the associated bindings.
Suggested reviewing order:
- gmtests.html to get a sense of how the test flow works.
- gm_bindings.cpp to make sure I setup the contexts/GMs correctly.
- compile_gm.sh to see how the gms are compiled in.
- The remaining files in any order.
When I tested this locally, the bleed_downscale digest was
exactly the same (pixel for pixel, byte for byte) as a known
digest in Gold, so I'm fairly confident in how things work.
Change-Id: I2babef848ca60f7db74e4adf27b8952a66bdeee1
Bug: skia:10812
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322956
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is a massive breaking change for all existing users of CanvasKit.
It will be (one of the only) changes in 0.19.0 to make the transition
easier.
Suggested reviewing order:
- index.d.ts (to see type changes). Notice SkPicture still has Sk
prefix, but no other types do (this felt "right" since Sk is
part of the name of the type, but I can be swayed on this).
- canvaskit-wasm-tests.ts
- tests/*.spec.js
- interface.js and helper.js
- html examples
- markdown files
Change-Id: I3b3d3815df2078f986893df3c70101d6248c117d
Docs-Preview: https://skia.org/?cl=322617
Bug: skia:10717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322617
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
I don't think we need the extra bin folder; we should be
able to declare our types all in index.d.ts.
This also checks in the package-lock.json, now that we
have devDependencies to run those type checks.
`make typecheck` runs the typecheck tests.
The tsconfig.json and tslint.json were created following
the instructions at https://github.com/microsoft/dtslint
and using the DefinitelyTyped rules.
Bug: skia:10717
Change-Id: I7f943e9cfa264496e0d8932018ab1749702ab2c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322957
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Also rm extra space in CK binding.
Change-Id: I3ec50d24cf77ed7773bd0f9c7a6a141221ecd063
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323104
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Adds a new helper that creates a GrBackendRenderTarget using
GrGpu and then wraps it in a SkSurface. Uses the SkSurface
release proc to delete the BERT using GrGpu.
Upgrades GrGpu::createTestingOnlyBackendRenderTarget to create MSAA
buffers.
Updates many tests/tool to call sites to use the helper instead of
SkSurface::MakeFromBackendTextureAsRenderTarget.
Adds syncToCpu bool to SkSurface:: and GrContext::flushAndSubmit.
Bug: skia:9832
Change-Id: I73a8f0ce09dc6523729af0814464c6b6657fda06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293683
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This should be it. Caught up with 0.18.0
Change-Id: Ibe846d756601e42e315ab510807abd4bbd9cf30d
Bug: skia:10717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322323
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The docs on the C++ side are not complete in some areas, so
these docs are incomplete as well.
Bug: skia:10717
Change-Id: I1cbb559ab5c8b3973686b85f420ccd9752eaa24d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322321
Reviewed-by: Kevin Lubick <kjlubick@google.com>
0.18.1 should add docs
0.19.0 should remove Sk prefix
Change-Id: I21ef6e0735186bffc215a5855d3d53f405bde0fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322318
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This adds docs or stubs for everything that is on the main CanvasKit
object.
Paragraph, Particles, and Skottie will be their own CLs.
Bug: skia:10717
Change-Id: I0f5027d73b2ac7d127f3a03a8f1aaa15f694ae38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321789
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Paragraph will be its own CL.
Bug: skia:10717
Change-Id: I5c0d0ff40b500ec8f8eb74e7a44402a9e9548f8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321519
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This also includes matrices (which I'm reminded I want to test with
TypedArrays and make optional).
Bug: skia:10717
Change-Id: I0f6565a46b766c1f81c28dfc1229d403bff32e69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321118
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This is the object with the most APIs by far.
Some APIs are stubbed out temporarily and will be given more
detail in a follow-up CL.
Bug: skia:10717
Change-Id: Iff5d4269303e7102ad79de90f20640918f403ff4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320770
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Auto-resizing and vertical alignment require a non-empty text box. But
currently, the presence of the text box is used to discriminate between
point text [1] and paragraph text [2].
In order to support auto-scaling and v-alignment for point text, we must
decouple the text mode encoding from the text box:
* introduce and explicit LinebreakPolicy property for skottie::Shaper,
and use it to control line breaking instead of the text box presence
* by default, the line breaking policy is initialized per existing
AE/BM semantics: non-empty text box -> paragraph mode,
empty box -> point mode
* the policy can be overridden via the PropertyObserver APIs to enable
point mode auto-resizing and vertical alignment
[1] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html#enter_point_text
[2] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html#enter_paragraph_text
Change-Id: I007144283a31a2faa579d7eec82af72af3d540cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321788
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
I noticed it was broken and untested when writing docs.
Change-Id: I5254b7bd50fde8a361c72ccbd7380809d31ccc08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321464
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Subpixel and slight hinting also make a big difference.
Change-Id: I1b942caf20dbdcf8bebc3504695c673fbe7e4392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319791
Reviewed-by: Ben Wagner <bungeman@google.com>
Note: I intend to make shaping.html live in demos.skia.org, but
that is hard to verify it works until the APIs land.
Change-Id: I3af1cf8ded316f616d05ee60198393ed9c9a284f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319130
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Mike Reed <reed@google.com>
We don't want to be polluting the global namespace with external values,
especially when the typical/recommended way to use the Compiler is with
a single long-lived instance. Force client code to manage ownership (the
only non-unit-test case was already doing this), and pass external
values to convertProgram, so they can be added to the Program's symbol
table.
Change-Id: If4c1db5e48a62e2cf4333b8d80420f2dfede27ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319125
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
If we have removed any in error, we are happy to add them
back in upon request.
Bug: skia:10717
Change-Id: Ic7be83d6205866e12a9488be83034f15450eb098
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This allows paint to be used (instead of the less-desirable
drawDrawable impl).
Bug: skia:10717
Change-Id: Id132e7b2bc189303e866f66d90f389bc29c02fb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316840
Reviewed-by: Nathaniel Nifong <nifong@google.com>
We had several defines around the code base that were not
very descriptive. Additionally, we had a patch of extra
runtime restrictions living in oss-fuzz that were applied
when fuzzing over there for some fuzzers.
This has all be consolidated and controlled via the defines
documented in site/dev/testing/fuzz.md
As such, we can remove one of the patches that is in oss-fuzz,
taking us closer to being able to fuzz in the CI/CQ.
PS 1 renames existing fuzz defines to the new schema.
PS 2-3 backports skia.diff from oss-fuzz and changes those
definitions to have the _GREATLY modifier.
PS 5+ further condenses the defines so that there is one
define for gating the runtime checks.
Change-Id: Ia4ad96f30c1e9620a2123b510e97c6f501a2e257
Docs-Preview: https://skia.org/?cl=316443
Bug: skia:10713
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316443
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Plumb layer size information and add machinery for retrieving layer
content as an SkPicture.
Implement the effect in SkSL.
Current limitations:
* displacement source layer must be above (on top in stacking order)
of the target layer
* if animated, the displacement layer timeline (in/out points) must
fully cover the target layer timeline
* Hue/Sat/Lightness selectors are not supported at the moment
These will be addressed in follow-up CLs.
Note: Bodymovin does not export hidden layers by default; if the
displacement source layer is hidden, one should select the "Hidden"
export option.
Change-Id: I11a5c760a9df1e75835a51371f60d5b798e7e38a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314798
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
In case the default font family is not there.
Bug: skia:10701
Change-Id: Ie1155d820bfcc25870bedcd0310b0e779d55e942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316087
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Can't really cache (x, y) in the picture - it's coming from the paint
Change-Id: I4ff9abe19dcd5394b40af427dfab03e8c38fba0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315648
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
I added 3 tests, one using the drawRect API naively,
one using drawRect with a Malloc'd array, and one using
the drawRect4f.
rough local measurements:
- [baseline with tip of tree code]: 50ms
- naive drawRect: 40ms
- drawRect with malloc: 28ms
- drawRect4f: 27ms
I also tried the benchmarks locally with taking in paint
as a const reference. I did not see any changes, but that
could just be small sample size. I plan to land the code
as is for now, collect a bit of data in Perf and then try
landing the const reference stuff and see if we get
something measurable.
To aid this, I added in a helper list of tests to only run
some benchmarks easily.
Change-Id: I2d8c5296e93f05be45fc12059955fb9d9e339d83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315143
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This is a reland of bdc214a50e
The CPU version of SkottieWasm is timing out for reasons unknown,
but the GPU version is happy. I think we can get rid of the CPU
version of the job since it has been more or less superseded by
the SkottieFrames one (and the latter is more stable).
Original change's description:
> [canvaskit] Change SkRects to be arrays, not objects.
>
> This changes several APIs, so there are lots of breaking
> notes in the Changelog.
>
> This made the "draw 100 colored regions" benchmark about
> 20% faster (1ms -> .8ms).
>
> In theory, rendering should stay the same.
>
> Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: I674aba85ecfb30b72e94cbaf89b2d97bfae3b7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315142
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 370de72763.
Reason for revert: Unrelated to breakage
Original change's description:
> Revert "[canvaskit] Replace RRect objects with TypedArrays."
>
> Revert submission 314622
>
> Reason for revert: breaking wasm bots
> Reverted Changes:
> Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
> Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
> I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
>
> Change-Id: I3912ffeb446b497e4e03a6260e51cae1e664bd83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314894
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=kjlubick@google.com,michaelludwig@google.com,nifong@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: I9b1e38fd36f635146b3b518142bbc4626007700f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315141
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Mechanically updated via Xcode "Replace Regular Expression":
typedef (.*) INHERITED;
-->
using INHERITED = $1;
The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.
Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: I3912ffeb446b497e4e03a6260e51cae1e664bd83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314894
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: Ie6e4c57ba412ca9ff8e4446b06681b51029da2d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314893
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: I295791532a2d27bff41f706fa8ed37e0499c27d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314892
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
I added 3 tests, one using the drawRect API naively,
one using drawRect with a Malloc'd array, and one using
the drawRect4f.
rough local measurements:
- [baseline with tip of tree code]: 50ms
- naive drawRect: 40ms
- drawRect with malloc: 28ms
- drawRect4f: 27ms
I also tried the benchmarks locally with taking in paint
as a const reference. I did not see any changes, but that
could just be small sample size. I plan to land the code
as is for now, collect a bit of data in Perf and then try
landing the const reference stuff and see if we get
something measurable.
To aid this, I added in a helper list of tests to only run
some benchmarks easily.
Change-Id: I790b2d6fc32c125a4d371768fffb19ab22633d4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314622
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This changes several APIs, so there are lots of breaking
notes in the Changelog.
This made the "draw 100 colored regions" benchmark about
20% faster (1ms -> .8ms).
In theory, rendering should stay the same.
Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This is about 2.5x faster.
Will try to do the same for Rects in a followup CL.
Change-Id: Ia1ba1381435f4eee2fcf4f0cc2738e3306edd5f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312304
Reviewed-by: Nathaniel Nifong <nifong@google.com>
(and from the sources, too)
Change-Id: I9d8ff51c91aad4b770b1f183c04734d31252b851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313148
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Note: The polarity of the staging flag is inverted from usual because
a G3 dependency with no SkUserConfig.h relies on the legacy API.
Once this lands, we will migrate them and others, then remove the
staging API. The inverted staging flag is kind of nice, actually - I may
use that pattern in the future. It means less total CLs and it's just as
easy to flip the bit on or off during debugging.
Bug: skia:104662
Change-Id: I48cba1eeae3e2e6f79918c6d243e0666e68ec71b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Refactor the shape repeater using a custom render node (instead of
duplicating per-instance SG nodes).
In the process, fix several issues:
* scale was not being composed correctly
* start/end opacity were being ignored
* non-atomic fragments were being drawn in wrong stacking order
Change-Id: I06cd3606806d1a46852a8557b27c09eb44abdadd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313209
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
There is no more 'inout half4 color'. Effects return their output color.
If an effect wants the input color, it must use the (already existing)
approach of sampling a nullptr input shader.
The change is guarded for Chromium (so we can update their runtime color
filters in skia_renderer.cc).
For the GPU backend, FPs can now override usesExplicitReturn to indicate
that their emitCode will generate a return statement. If that's true,
then writeProcessorFunction doesn't inject the automatic return of the
output color, and emitFragProc will *always* wrap that FP in a helper
function, even as a top-level FP. GrSkSLFP opts in to this behavior, so
that the user-supplied return becomes the actual return in the FP's
emitCode.
Adapting the skvm code to this wasn't too bad: It looks fragile (what
happens if there are multiple returns?), but that's not really possible
today, without varying control flow.
Bug: skia:10613
Change-Id: I205b81fd87dd32bab30b6d6d5fc78853485da036
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310756
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Id2f3ed80c76c4c409afdd2fa86c9b8e7fd1266ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312485
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Uncaught (in promise) ReferenceError: OffscreenCanvas is not defined
at Object.a.MakeWebGLCanvasSurface
Change-Id: I896007cd5534cd009a8bc7254078bcf5686c5ff0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312401
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Currently we use a hard-coded name prefix ('$') and the properties are
"namespaced" (the tree hierarchy is part of the key name).
This doesn't work well for most clients looking to test property
manipulation, as they would rather handle similarly named props in
bulk.
E.g. instead of
precomp1.layer1.Group1.COLOR_01
precomp1.layer1.Group1.COLOR_02
precomp1.layer2.Group1.COLOR_01
precomp1.layer2.Group2.COLOR_02
the UI should simply present
COLOR_01
COLOR_02
To support this, introduce a new operation mode for
CustomPropertyManager (kCollapseProperties), and keep the old behavior
around as kNamespacedProperties.
Also drop filtering for markers as anyone interested in markers would
want to see all of them.
Plumb these options all the way into CK (to be added to the player
later).
Change-Id: I57ec78c669f3870939d48fbfc492b97f63ea600d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312301
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This saves about 15kb of wasm code size (4kb gzipped), 11kb
of JS code size (2kb gzipped) and about 10ms
when creating a new surface (~35ms -> 25ms in a local test).
This also gates the webgl code more strongly (off unless you
really request it), since the headers won't be available
except in an emscripten environment.
Change-Id: I303f6c342c72e7cfe29be241f55ae8f5631a3f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311916
Reviewed-by: Brian Salomon <bsalomon@google.com>
This removes about 5 kb of wasm code size (2 kb gzipped),
20 kb of js code size (4kb gzipped).
I think I can remove getproc (which is a somewhat large
function made up of a lot of string data) with some clever
adjustments of macros in a follow-on CL.
Change-Id: If3a4b30681e13abddea8e84d62297e90316ed7cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311817
Reviewed-by: Chris Dalton <csmartdalton@google.com>
There was a break that was solved by adding -lGL to our link
steps. I discovered a few extra flags to aid in debugging builds
and I've left those in (they aren't too noisy IMO).
This changes the base dockerfile to use the official emscripten one.
Code size delta for full build is +5 kb
For future reference, emsdk decides which "library JS" files to
pull in using a83ba99d60/tools/building.py (L1553)
Those JS files live in src (e.g. a83ba99d60/src/library_html5_webgl.js (L222))
and define functions that the C++ code can call.
I'd like to follow-up on what -lEGL is doing.
Also, since the new image no longer has depot_tools, we need
to make docker/skia-wasm-release/Dockerfile install it.
Change-Id: I5a38e61e5080e9c4cb1e0a7e031509bcb107ff86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311726
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 7f1117e886.
Reason for revert: Seems like Clang gets stuck allocating registers on ARM,
[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)
Original change's description:
> remove sksl interpreter guards
>
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
>
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is only used by particles, benchmarks, and tests,
and should be swept away by dead code elimination otherwise.
Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
For now this relies on system libs and requires explicit opt-in
(skia_use_sfml=true).
[1] https://www.sfml-dev.org/
TBR=
Change-Id: Iff89efdb4494f79530d0d41dee80ff38d4e75671
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310065
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Objects in the symbol table are intentionally constant. However, when
converting "ExternalValue" AST nodes into symbols via symbol table
lookup, IRGenerator::convertIdentifier was casting away constness
because ExternalValueReference held a non-const pointer. Fixing this
involved significant ripple-effect additions of "const" throughout the
ExternalValue class and its subclasses.
These changes generally appear to be benign, but one interesting edge
case is `ExternalValue::write`, which intuitively does not seem to make
sense as a const method. However, invoking `write` should not alter the
ExternalValue object itself; rather, it is intended to alter the
*external value* that is being referenced. (In practice, nothing invokes
write() anyway except for one unit test, which continues to pass.)
This issue was discovered while converting casts to `as<T>()` calls.
Change-Id: I8ff6a477e475833d2a99c72f1c79c766b57767ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
To my surprise, this even works with homegrown smart pointers (such as
SkTLazy).
https://clang.llvm.org/extra/clang-tidy/checks/readability-redundant-smartptr-get.html
Find and remove redundant calls to smart pointer’s .get() method.
Examples:
ptr.get()->Foo() ==> ptr->Foo()
*ptr.get() ==> *ptr
*ptr->get() ==> **ptr
if (ptr.get() == nullptr) ... => if (ptr == nullptr) ...
Change-Id: I8ff541e0229656b4d8e875c8053a7e6138302547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310976
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/bugprone-suspicious-string-compare.html
Find suspicious usage of runtime string comparison functions.
This check is valid in C and C++.
Checks for calls with implicit comparator and proposed to
explicitly add it:
if (strcmp(...)) // Implicitly compare to zero
if (!strcmp(...)) // Won't warn
if (strcmp(...) != 0) // Won't warn
Checks that compare function results (i,e, strcmp) are compared to valid
constant. The resulting value is
< 0 when lower than,
> 0 when greater than,
== 0 when equals.
A common mistake is to compare the result to 1 or -1:
if (strcmp(...) == -1) // Incorrect usage of the returned value.
Additionally, the check warns if the results value is implicitly cast
to a suspicious non-integer type. It’s happening when the returned
value is used in a wrong context:
if (strcmp(...) < 0.) // Incorrect usage of the returned value.
Change-Id: I001b88d06cc4f3eb5846103885be675f9b78e126
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310761
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Relocate under modules/audioplayer and package as a standalone
component.
Change-Id: If9dc72bb0abe170049a514c9931186703a3c138a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310058
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html
Adds override (introduced in C++11) to overridden virtual functions and
removes virtual from those functions as it is not required.
virtual on non base class implementations was used to help indicate to
the user that a function was virtual. C++ compilers did not use the
presence of this to signify an overridden function.
Change-Id: If66d8919358f72a4035190caf8d7569268037a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310160
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Looking at audio layer support for Skottie, we need an API to
externalize audio asset loading and playback.
Similar approach to the other resource types for loading, but in
addition we also delegate playback control to the embedder.
First thought: keep it really simple and just emit seek() events.
Positive |t|s for track playback, negative for track off.
The embedder needs to implement state menagement (playing/not-playing)
and optional synchronization (if animation playback is not real time).
Change-Id: I54d1c2c39d0c38dd926f7c93764bde6695cb3fe2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309317
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/performance-unnecessary-copy-initialization.html
Finds local variable declarations that are initialized using the copy
constructor of a non-trivially-copyable type but it would suffice to
obtain a const reference.
The check is only applied if it is safe to replace the copy by a const
reference. This is the case when the variable is const qualified or when
it is only used as a const, i.e. only const methods or operators are
invoked on it, or it is used as const reference or value argument in
constructors or function calls.
Change-Id: I1261410deccd8ea64e85edec53fbd5360940e587
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308759
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
SkArenaAlloc has three fields that are used only for reset. Make a
subclass called SkArenaAllocWithReset which has the three
fields, and has the reset functionality.
An example of a reset() that is used instead of using a better scope
is PathOpsAngleAfter in PathOpsAngleTest.cpp.
Change-Id: Ie1965d128dfb7df9e022f4d18460d3f75f33e1a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307348
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/readability-const-return-type.html
`const` on a non-pointer/reference return type typically doesn't add
value and can have negative side effects. (i.e., returning a
`const std::string` isn't meaningfully different from returning a
`std::string`, but can sometimes inhibit move-related optimizations.)
In Skia's case, the priv() functions are a notable exception where const
return types are intentional and valuable. These calls have been marked
with NOLINT to exclude them from the check.
This check does not affect pointer and reference returns, where
constness is important.
Change-Id: I86cab92332f164e5ab710b4127182eec99831d7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308564
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We already expose frame-index-based seek methods, makes sense to also
allow querying the in/out points.
Change-Id: I3b805f6df3484c8bdc7cd6c81e54b5073710e222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308598
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).
Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a 'Create' and returns a reference. Be sure to release the
reference.
Bug: skia:10542
Change-Id: If4ed7a37a43efe5f8f17a4a15a0f82cdae7d9276
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307795
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Previously one could not color text with paints, even though TextStyle's foregroundColor and
backgroundColor fields are SkPaints. Canvaskit only exposed these as colors in order to allow
SimpleTextStyle to be a value object that would not have to be deleted by the user.
CanvasKit.Paint is a bound SkPaint. I wanted to allow a user to pass a paint to be used
in a text style without alterting SimpleTextStyle's status as a value-object.
So I've added a new bound method, pushPaintStyle which acts just like pushStyle but allows
a foreground and background paint to be supplied which are used to override the existing paints.
The user is responsible for deleting these paints.
Sorry for the kludgy design, if you have got a more elegant way, I'm open to suggestions.
Change-Id: Ib78464171346fe9f717f6d5b9d9428b1d0278498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307596
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The MultiFrameImageAsset helper can be flagged to decode lazy images
upfront (to avoid run-time decoding and resource cache interactions).
But when pre-decoding is enabled, MultiFrameImageAsset yields a
different SkImage for every request - *even for static images*.
This means that e.g. each image layer precomp instance gets its own
copy of the data. Bad bad bad.
Update MultiFrameImageAsset to cache the last frame, and reuse when
backed by a static image.
Change-Id: I65431e7ccf4a64f0055f935f9823c33402d1bb2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306938
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
the BUILD_DIR in compile.sh was not being set properly prior to this
change, resulting in build output in the `skia/out/canvaskit_wasm`
directory instead of the `skia/out/canvaskit_wasm_experimental_simd`
directory.
Change-Id: Idb599d4885a16c10848e4c90954e778f63065c45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306299
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This reverts commit 143646297e.
Reason for revert: Have to fix it and reland again
Original change's description:
> Revert "Attach whitespaces to the neighbor unresolved blocks"
>
> This reverts commit 131c5ad6f1.
>
> Reason for revert: Blocking the G3 roll
>
> Original change's description:
> > Attach whitespaces to the neighbor unresolved blocks
> >
> > Fix the situation when an unresolved {arabic} text is broken into
> > many small runs by resolved english spaces.
> >
> > Bug: skia:10487
> > Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
> > Commit-Queue: Julia Lavrova <jlavrova@google.com>
> > Reviewed-by: Ben Wagner <bungeman@google.com>
>
> TBR=bungeman@google.com,jlavrova@google.com
>
> Change-Id: Iaa338dd5fb5c9962df2ee32bafbc089da0e2b8a1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10487
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305797
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bungeman@google.com,robertphillips@google.com,jlavrova@google.com
Bug: skia:10487
Change-Id: If8a85254fd536f465d80766de0406053d90c96a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306062
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
While doing a refactor, Clang issued some warnings about having copy-
constructors without assignment operators in some TextStyle classes.
Rewrote the code to minimize custom constructor/copy/assignment methods,
favoring C++11 member initialization syntax instead.
Change-Id: I4f0361ce38d4b0ada346b0ede4fcad4e2b686d67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305959
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
These missing includes were discovered when attempting a refactor.
Change-Id: I8aad5610de2337de6e55885b5868e606c1514eaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305997
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BM can now export inline fonts, encoded as data-uris.
Extend our DataURIResourceProviderProxy helper to also intercept and
decode inline typefaces.
Change-Id: Iaf1be9db2fd32383af78bc351b1228fe6b3b64bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305685
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 131c5ad6f1.
Reason for revert: Blocking the G3 roll
Original change's description:
> Attach whitespaces to the neighbor unresolved blocks
>
> Fix the situation when an unresolved {arabic} text is broken into
> many small runs by resolved english spaces.
>
> Bug: skia:10487
> Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,jlavrova@google.com
Change-Id: Iaa338dd5fb5c9962df2ee32bafbc089da0e2b8a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10487
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305797
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fix the situation when an unresolved {arabic} text is broken into
many small runs by resolved english spaces.
Bug: skia:10487
Change-Id: I3a739501c0fb7e0fc845e68392e1d214df9302db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304000
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Although deprecated, loadFont is still in use - we should proxy it for
now.
Change-Id: Iccef76d4ba394d08fc61c7471def8dee470db695
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305516
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Spread/choke operates as a compression of the alpha channel towards the
low bits.
Change-Id: I82aec1321b60f7f75a79e8280e761d4629f6c923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305183
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Change-Id: Ie55e876638246a444c32b169ed3830cd7b0fbab3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic44e24057b95bb014504f02a736fb4341afc8971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In this CL:
- Modify modules/canvaskit/gpu.js to support the use of OffscreenCanvas.
- Add a CanvasKit demos.skia.org demo for CanvasKit in a Web Worker.
Change-Id: I8c26bd94f2aa5b3c09cf149b056b910b0e4cd602
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304320
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Elliot Evans <elliotevans@google.com>
These changes were supposed to land yesterday, but I forgot.
Change-Id: I46aca428482f9812c1b025f9735ebe2c0ac02bf1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304602
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Assorted bugfixes for the non-analytical mask code path.
1) SkSG modulatePaint() should only override the blend mode when
one is specified (!= kSrcOver).
2) Some modes (notably intersect) require touching pixels outside the
mask draw geometry. These modes must be applied as a layer.
Introduce an explicit layer node in SkSG, and inject for masks which
require it.
Also refactor Subtract to use more natural blend and pathops modes,
instead of always inverting geometry.
TBR=
Change-Id: I412168d1ff61eb8e59907babe8f0e091f6fffacf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303997
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This also makes the effects deserialization available via compile flag.
Change-Id: Ib6692499a619205ac480a8823ce7de12c0a5a723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303596
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Sksg::Merge needs to preserve the fill type of the first path appended
in the stack.
Theoretically, one could append multiple paths with different fill types
using sksg::Merge, but in practice Skottie should never do that (append
mode with invertible shape only used for the very first mask in a stack).
TBR=
Change-Id: Ie9ac9187cc1c8baaae2bef439313a7700407f04a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303582
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Adds the command:
make skps_release_and_SIMD
for perfing builds against a set of SKPs in ~/skps for release and
simd builds of CanvasKit. Also outputs a summary of the perf results
in a table format.
See the document "SIMD CanvasKit Build Performance Testing"
for more details:
https://docs.google.com/document/d/114kdSGPMnOSQCZ7pFgd3MGMn5mIW562RMoXVmD13e0M/edit#
Bug: skia:10453
Change-Id: I311629a1420301dda41f7ec57ce1403b05fd949b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301982
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Difference [1]:
The mask is added to the masks above it in the stacking order. In
areas where the mask does not overlap the masks above it, the mask
operates as it would alone on the layer. In areas where the mask
overlaps the masks above it, the influence of the mask is subtracted
from the masks above it.
^ sure sounds like XOR
[1] https://helpx.adobe.com/after-effects/using/alpha-channels-masks-mattes.html#mask_modes
Bug: skia:10502
TBR=
Change-Id: I8aea937224cfadce54c4fc1d014b63d00efdbec4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303025
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.
This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.
Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
AE appears to use the center of the shape bounding box.
TBR=
Change-Id: I965175dcc28cc9a8903b959a42b108d72767ef28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302639
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This reverts commit 73923522fd.
Reason for revert: breaks Perf-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-Puppeteer_RenderSKP perhaps?
Original change's description:
> Enable effects deserialization except for npm build
>
> Enable skia picture effect deserialization in all flavours of build
> except for "npm" variant. If you don't have effect deserialzation enabled
> then when you try to deserialize a skp into SkPicture using canavskit
> it will simply ignore all the shaders/ effects.
>
> On npm build effects are still being dropped if you use skia picture
> this is being done intentially to not increase the size of canvaskit wasm and
> js files.
>
> https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!searchin/skia-discuss/gradient$20canvaskit%7Csort:date/skia-discuss/hiCxK-VkK4o/i9zO-tm7AQAJ
>
> Change-Id: Iff27f829cd72d23cafaddeade5c37de412f9ce19
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301676
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,sunilmur@amazon.com
Change-Id: Ic14bcdbe16761971d685fc088666d02af99b31fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302021
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Observed semantics:
-- operates on cubic Bezier path representation
-- moves vertices towards the shape center, and control points in the
opposite direction, based on the specified amount
-- the center is determined as the vertex average
-- the amount is specified as a fraction of the transition to center
(0 -> noop, 1 -> fully collapesed to center)
-- negative and extranormal amount values are allowed
(invert direction/extrapolate)
TBR=
Change-Id: I7da81a5fe5cffd0e50bd94e6b448565b0b04ed86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301582
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
AE allows selecting the paint order when both fill & stroke are present.
The CL also fixes some text stroke issues: stroke width not parsed
correctly and not actually used on the paint.
Change-Id: Iec27bb65d09f689365e43b801d3844106780572b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301857
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Dealing with it for now; should not be allowed in the first place!
Change-Id: I52141d0543d60342c45813d35264c7ee49f1e972
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301298
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Two issues:
1) For static keyframes (start_value == end_value) AE yields horizontal
orientation (0 tangent). We technically have the same logic in
Skottie, but our value deduplication logic interferes: the two
consecutive equal values are consolidated, and the result ends up
holding the spatial lerp info for the next frame => our hold frames
auto-orient for the beginning of the next keyframe.
Fix: skip value deduplication when spatial lerp is present.
2) The very last keyframe is always static and holds no spatial info.
AE retains the orientation of the previous frame, but Skottie yields
0 tangent.
Fix: the easiest way to accomplish AE semantics is to detect when
we're dealing with the last keyframe, and swap with the previous
keyframe with an adjust weight of 1 (to select the end value). This
produces the same lerp result (because keyframed values are always
contiguous) and also respects the orientation of the prev frame.
TBR=
Change-Id: Id661f7804533e95b747722457489a7ef759572a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301176
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Previously, doing an official build of Skia with Vulkan and particles
enabled would succeed in compiling all of skia.lib, then fail to find
Vulkan headers for two particle .cpp files (that reach GrVkVulkan.h
via SkSL headers).
Bug: skia:10469
Change-Id: Ia5bdb7df25e7259e43cef3e6ff9719a8c8452022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301002
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Unlike other shape path effects, merge paths disables the rendering of
any preceding paints - it only extracts the merged geometry from the
stack.
Update the shape layer attacher logic to suppress paints under merge
paths.
TBR=
Change-Id: I414134839de9eaa4b0f828d8dc6d4721620242bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300897
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Based on SkPathOps for now.
Change-Id: Id27c8a235cbd4ab5083735b67cf5d2635ee16cfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300497
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
AE allows animating the line spacing text property [1].
Observed semantics:
- spacing is applied as an offset to all fragments in a line
- for selector/partial coverage, the spacing for a given line
is the average of the computed spacing for each fragment
- spacing is cumulative (applies to all lines following)
Plumb the new animator prop ("ls") and expand the existing line
tracking logic to also apply computed spacing offsets.
(also requires a Bodymovin update to export the line spacing property)
[1] https://helpx.adobe.com/after-effects/using/animating-text.html#text_animator_properties
Change-Id: I5517acea8dbc1b2fbae09cb0874f1e53cd2acb90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300377
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Dash, trim, round, transform and upcoming offset have a lot in common.
Introduce a GeometryEffect base class to consolidate.
TBR=
Change-Id: Ib5556e6ebe416685c624d53ba8591e118aa4f0d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300496
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Two issues:
1) mask shaders are ignored of drawImage; force application via a layer
2) visibility control clashes with layer controller; force a
transparent shader for now
TBR=
Change-Id: Ic9a86c87db043745fa9f829ef36706525570a3be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299874
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.
Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.
Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.
Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
Rename a few variables to make existing issues apparent. Also fix
potential divide by zero.
Change-Id: I071c4958f6eb2dcb79d34b4be95f57a4bbcb7b32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298750
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
https://skia-review.googlesource.com/c/skia/+/297896 draws
several paths with over 1000 points (one has ~250k) and
was pretty slow. We already had a way to provide a flat(ish)
array of all the verbs, points and weights mushed together
(although that should be cleaned up to prefer taking a 1d
array).
This adds an additional way to provide multiple verbs,
points, (and optionally weights, if conics are used) to CanvasKit.
This makes things dramatically faster because of batch copying
the values between JS and WASM (or using Malloc).
Additionally, the above CL revealed a need to be able to
use a subsection of a Malloc'd array efficiently. Thus,
I added subarray as a method of the Malloc object, which
can be used effectively as a pointer (i.e. no copying).
Change-Id: I2c1d26b25118fb9949e878b1b519d93efcfa5019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297841
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This reverts commit 6499e7fb4c.
Reason for revert: G3 roll
Original change's description:
> [skottie] skottie_tool updates
>
> 1) plumb a precomp interceptor to support nested animations, following
> the same naming pattern as viewer and dm
>
> 2) clear background with white instead of transparent, to match other
> tools
>
> TBR=
> Change-Id: Ic1d1f8c6493a3ca98a9b75f5e2aa2230a46f54d9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298139
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@google.com>
TBR=fmalita@chromium.org,fmalita@google.com
Change-Id: Ibd320e9f7f30004e80ff4d2b2012a18703910842
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298337
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
1) plumb a precomp interceptor to support nested animations, following
the same naming pattern as viewer and dm
2) clear background with white instead of transparent, to match other
tools
TBR=
Change-Id: Ic1d1f8c6493a3ca98a9b75f5e2aa2230a46f54d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298139
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>