These sites don't necessarily need the full power of a GrRenderTarget object. This is a clean up for switching over to GrRenderTargetProxys.
Review URL: https://codereview.chromium.org/1486923004
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78b
Review URL: https://codereview.chromium.org/1040453002
Reason for revert:
Busted Chromium builds:
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:17: error: no type
named 'Peeker' in 'SkImageDecoder'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
~~~~~~~~~~~~~~~~^
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:51: error: unknown
type name 'Peeker'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
Original issue's description:
> Add SkPngChunkReader.
>
> This class allows a client of SkCodec to read chunks in the data
> stream that are not recognized by libpng. This is used by Android
> to specify ninepatch data.
>
> Taken from SkImageDecoder::Peeker. Modify the name of the class
> and its method to be more specific to their use. Make
> SkImageDecoder::Peeker a subclass of the new class, to help stage
> the change in Android.
>
> Add a test to verify that it works.
>
> BUG=skia:4574
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78bTBR=djsollen@google.com,reed@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4574
Review URL: https://codereview.chromium.org/1472863003
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Review URL: https://codereview.chromium.org/1040453002
There may be other (better?) ways to enable this. For example, if we queried the device *before* we init our root DeviceCM, we wouldn't need this flag in InitFlags, since the device already has a virtual to opt-in ...
BUG=skia:
Review URL: https://codereview.chromium.org/1458153003
The new key for the distance field path cache will contain an
SkStrokeRec. This change guarantees that we don't have any hidden
padding that has garbage values, thereby preventing apparently
equal keys from hashing to two different values. This also has
the nice effect of reducing the size of SkStrokeRec from 24 bytes
to 16 bytes.
Review URL: https://codereview.chromium.org/1465773003
Add helper to track when a round rect was added to a path,
and then return the SkRRect specification that describes it.
Move the implementation for SkPath::RawIter to SkPathRef so it can be used there as well.
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1461763004
DebugWriteToStderr isn't defined for Android. I'm not sure if I just didn't test compiling for Android or if this is due to a change in the base library.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1438773003
Extend the SkPath API to allow specifying the contour starting point.
This will allow removing the explicit cubic code from Blink/Path.
BUG=chromium:315277
R=reed@google.com,caryclark@google.com
Review URL: https://codereview.chromium.org/1452203002
This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1447113002
This will expose the BitmapRegionDecoder API as a public include
and move the implementation to src.
This makes this code more naturally exposed in Android and easier
to test in DM and nanobench.
BUG=skia:
Review URL: https://codereview.chromium.org/1438873002
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
We were doing it on Windows, now do it everywhere.
This just changes the backend. We could think about another step to actually
replacing all our sk_atomic_... with std atomic stuff.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
TBR=reed@google.com
Only deleting from include/...
Review URL: https://codereview.chromium.org/1441773002
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples
Original issue's description:
> Implement stencil clipping in mixed sampled render targets
>
> This change enables multisampled clipping for mixed sampled
> render targets. Previously clipping in mixed samples config
> behaved the same as in the gpu config.
>
> In order to retrofit non-MSAA draw methods, programmable sample
> locations are used in order to colocate all samples at (0.5, 0.5).
> Requires support for NV_sample_locations.
>
> BUG=skia:4399
>
> Committed:
> https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16
BUG=skia:
Review URL: https://codereview.chromium.org/1415873011
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.
Original issue's description:
> Fix setColocatedSampleLocations on ES and GL < 4.5
>
> Updates setColocatedSampleLocations to use glFramebufferParameteri
> when
> the DSA version glNamedFramebufferParameteri is not present.
>
> BUG=skia:
>
> Committed:
> https://skia.googlesource.com/skia/+/98cad6219b430eddf5528473311279f21dbd2e10
BUG=skia:
Review URL: https://codereview.chromium.org/1420883007
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.
Original issue's description:
> Fix mixed samples stencil clip
>
> Fixes rendering bugs and nondeterminism in gm.
>
> Before, mixed samples stencil clip would try to infer whether the draw
> wanted co-centered sample locations from within GrGLGpu, which caused
> various errors. This change reworks it so the draw itself can request
> the co-centered sample locations when it knows it will need them.
>
> Also reduces framebuffer binds by moving the code that enables
> GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
>
> Committed: https://skia.googlesource.com/skia/+/14184d5567b58085b6d8a6375796d405056f7f73TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1407063011
Fixes rendering bugs and nondeterminism in gm.
Before, mixed samples stencil clip would try to infer whether the draw
wanted co-centered sample locations from within GrGLGpu, which caused
various errors. This change reworks it so the draw itself can request
the co-centered sample locations when it knows it will need them.
Also reduces framebuffer binds by moving the code that enables
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
Review URL: https://codereview.chromium.org/1431593006
Quits requiring EXT_raster_multisample and
NV_sample_mask_override_coverage for mixed samples support. This will
allow platforms without those latter extensions (i.e. Chrome) to still
use mixed samples for path rendering. Also moves the mixed samples cap
out of shader caps, since it no longer denotes shader functionality.
BUG=skia:
Review URL: https://codereview.chromium.org/1410383011
There seem about a zillion possible ways to slice this.
This adds and uses SkMallocPixelRef::ZeroedPRFactory.
I'm not married to it.
This appears to clear up a hot spot in the benchmark referenced in this bug:
BUG=516426
I'm not confident enough on Windows to declare that definitively yet.
It probably helps all other non-opaque layers too. Possibly significantly.
So I don't forget, I profiled this:
out/Release/performance_browser_tests.exe --gtest_filter=TabCapturePerformanceTest.Performance/2 --single-process
No diffs:
https://gold.skia.org/search2?issue=1430593007&unt=true&query=source_type%3Dgm&master=falseTBR=reed@google.com
Review URL: https://codereview.chromium.org/1430593007
Make the struct passed to SkAndroidCodec::getAndroidPixels const. This
matches SkCodec, and makes sense, since it is not used as an output.
Brought up in crrev.com/1417583009
Review URL: https://codereview.chromium.org/1411693005
Updates setColocatedSampleLocations to use glFramebufferParameteri when
the DSA version glNamedFramebufferParameteri is not present.
BUG=skia:
Review URL: https://codereview.chromium.org/1415503008
This allows internal Gr texture creation code to succeed for extraneous textures while running the bleed GM. This means we can turn on the shader variants.
Review URL: https://codereview.chromium.org/1418473004
Use DumpStackTrace in SkASSERT in GOOGLE3.
There are extra assertions enabled in debug mode that cause RecordDraw_TextBounds to fail.
New include causes a naming conflict with global name "base".
Corresponding internal cl/106495354
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1423013004
Logically this CL:
Moves the PathRendererChain from GrContext to GrDrawManager
- this was needed to untangled the Path-Chain/Renderer header mess
- this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain
- this also entailed re-adding freeGpuResources to the GrDrawingMgr
Moves the CanDrawArgs struct up stack
Removes the GrPipelineBuilder from the CanDrawArgs struct
Review URL: https://codereview.chromium.org/1407883004
Motivation: This will be easier than adding a friend every time I want
to create a one-off SkCanvas subclass or SkRemote::Encoder subclass.
See also: SkPath::Iter.
Review URL: https://codereview.chromium.org/1411723005
Reason for revert:
Logic may be incorrect
Original issue's description:
> Fix ClipMaskManager's SW-fallback logic
>
>
> 'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
>
> Committed: https://skia.googlesource.com/skia/+/5c3ea4cd3921e8904d4f201bcdedfd5b8a726542TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1426443008
'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
Review URL: https://codereview.chromium.org/1421533007
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-CrOS_Link-Trybot
Review URL: https://codereview.chromium.org/1422513003
Reason for revert:
broke chromeos
Original issue's description:
> SkTime::GetNSecs()
>
> - Move high-precision wall timers from tools/timer to SkTime.
> - Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
> - Delete unused tools/timer code.
>
> I have no idea what's going on there in src/animator.
> I don't intend to investigate.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420923003
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Review URL: https://codereview.chromium.org/1422513003
As we use this more and more, we end up with more and more inline copies.
On my desktop, this makes Skia ~16K smaller.
Boy perf trybots would be neat.
BUG=skia:
Review URL: https://codereview.chromium.org/1415133003
We will implement this API using SkCodecs.
SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).
BUG=skia:
Review URL: https://codereview.chromium.org/1406223002
Passing &SkGoodHash to SkTHashMap and SkTHashSet doesn't guarantee that it's actually instantiated. Using a functor does.
BUG=skia:
Review URL: https://codereview.chromium.org/1405053002
This method is different from MatrixFilter, in that MatrixFilter does not require a pre-existing
filter, but LocalM does. Also change the comment to be more general, as there is no promise that
we return a different subclass, and certainly not a specific subclass.
This pattern of obj->newWithModifiers() also more closely matches the pattern in SkImage (newSubset).
BUG=skia:
Review URL: https://codereview.chromium.org/1402133002
At draw time, this filter simply concatenates the given matrix to the
CTM, and recurses on its input. The matrix is thus applied to any
upstream filter parameters and crop rects.
BUG=skia:
Review URL: https://codereview.chromium.org/1392833005
Fix a crash in dm when run with Chromium command buffer driver.
Also removes glCopyTextureCHROMIUM, it does not seem to be used.
This is removed on the grounds that it would need similar change,
if it was used. The variable fCopyTextureCHROMIUM does not seem to
be populated in the Chromium side, either.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1389213004
This CL allows the SkScanlineDecoder to decode partial
scanlines.
This is a first step in efficiently implementing subsetting
in SkScaledCodec.
BUG=skia:4209
Review URL: https://codereview.chromium.org/1390213002
Result:
- clients can get a filtered version of an image without having to setup a temp drawing environment
- for some cases, the process is more efficient even than (deprecated) drawSprite, since there is no need to draw/copy the result
Impl:
- made Proxy virtual so we don't need to have an existing device to use it
This, in conjunction with LocalMatrixImageFilter, should allow us to simplify and optimize ApplyImageFilter() in cc/output/gl_renderer.cc
BUG=skia:
Review URL: https://codereview.chromium.org/1390913005
Rather than implementing some sort of "fill" in every
SkCodec subclass for incomplete images, let's make the
parent class handle this situation.
This includes an API change to SkCodec.h
SkCodec::getScanlines() now returns the number of lines it
read successfully, rather than an SkCodec::Result enum.
getScanlines() most often fails on an incomplete input, in
which case it is useful to know how many lines were
successfully decoded - this provides more information than
kIncomplete vs kSuccess. We do lose information when the
API is used improperly, as we are no longer able to return
kInvalidParameter or kScanlineNotStarted.
Known Issues:
Does not work for incomplete fFrameIsSubset gifs.
Does not work for incomplete icos.
BUG=skia:
Review URL: https://codereview.chromium.org/1332053002
per-glyph GPU path object, but rather store a key for looking it up in
the resource cache. This allows the cache to purge glyphs when needed.
Also indirectly fixes a memory leak that was introduced with nvpr text
blobs.
BUG=skia:
Review URL: https://codereview.chromium.org/1374853004