Use an inline function that does a normal shift. When built for the sanitizer, add casts so that the shift is unsigned.
Also make a few fixes to do unsigned shifts or avoid the shift altogether; and add an argument spec to some macros.
R=reed@google.com,mtklein@google.com
BUG=skia:4633
Review URL: https://codereview.chromium.org/1503423003
Make each filter responsible for expanding its destination
bounds. Previously, we were using a union of all
intermediate bounds sizes via join() calls in many image
filters' computeFastBounds(), due to the fact that those
filters could only produce bitmaps the same size as their
inputs. Now, we compute optimal bounds for each filter as
follows:
1) Pass the (unmodified) clip bounds to the root node
of the DAG in the first recursive call to onFilterImage()
as the Context's fClipBounds.
2) Reverse-map the clip: when recursing up the DAG in
filterInput[GPU](), apply filter-specific expansion to the
clip by calling calling onFilterNodeBounds(... kReverse).
This allows upstream nodes to have a clip that respects the
current node's requirements. This is done via helper
function mapContext().
3) Forward-map the source bitmap: just prior to applying
the crop rect in applyCropRect(), we determine the filter's
preferred bounds by mapping the source bitmap bounds
forwards via onFilterNodeBounds(..., kForward).
NOTE: GMs affected by this change:
fast_slow_blurimagefilter: fast and slow paths now produce the same result
spritebitmap: drawSprite() and drawBitmap() paths now produce the same result
filterfastbounds: fast bounds are optimized; all drop-shadow results now appear
apply-filter: snug and not-snug cases give same results
dropshadowimagefilter: drawSprite() results now show shadows
draw-with-filter: no artifacts on erode edges; blur edges no longer clipped
displacement, imagefiltersbase, imagefiltersclipped, imagefilterscropexpand, imagefiltersscaled, matriximagefilter,
resizeimagefilter, localmatriximagefilter, testimagefilters: fixed incorrect clipping
imagefilterstransformed, morphology: no artifacts on erode edges
BUG=skia:1062,skia:3194,skia:3939,skia:4337,skia:4526
Review URL: https://codereview.chromium.org/1308703007
- Update SkCodec's dox to point out that some of the data must be
read twice in order to decode
- Add an accessor that reports how much is needed for reading twice
- Make SkCodec default to use peek()
If an input stream supports peek()ing, peek() instead of reading.
This way the stream need not implement rewind()
- Make SkCodec use read() + rewind() as a backup
So that streams without peek() implemented can still function
properly (assuming they can rewind).
- read everything we may need to determine the format once
In SkCodec::NewFromStream, peek()/read() 14 bytes, which is enough
to read all of the types we support. Pass the buffer to each subtype,
which will have enough info to determine whether it is the right
type. This simplifies the code and results in less reading and
rewinding.
- NOTE: SkWbmpCodec needs the following number of bytes for the header
+ 1 (type)
+ 1 (reserved)
+ 3 (width - bytes needed to support up to 0xFFFF)
+ 3 (height - bytes needed to support up to 0xFFFF)
= 8
- in SkWebpCodec, support using read + rewind as a backup if peek does
not work.
A change in Android will add peek() to JavaInputStreamAdapter.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1472123002
Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.
Add SkImageEncoder::CreatePixelSerializer() to return a
PixelSerializer that calls into SkImageEncoder::EncodeData.
SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.
Review URL: https://codereview.chromium.org/1507123002
If the stream can peek less than requested, peek that amount. Return
the number of bytes peeked.
This simplifies crrev.com/1472123002. For a stream that is smaller than
14 bytes, it can successfully peek, meaning the client will not need to
fall back to read() + rewind(), which may fail if the stream can peek
but not rewind.
This CL revives code from patch set 3 of crrev.com/1044953002, where I
initially introduced peek() (including tests).
Add a test for SkFrontBufferedStream that verifies that peeking does
not make rewind() fail (i.e. by reading past the internal buffer).
BUG=skia:3257
Review URL: https://codereview.chromium.org/1490923005
These sites don't necessarily need the full power of a GrRenderTarget object. This is a clean up for switching over to GrRenderTargetProxys.
Review URL: https://codereview.chromium.org/1486923004
Reason for revert:
BUG=skia:4609
skbug.com/4609
Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.
Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1486153002
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.
No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448883002
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448873002
The wbmp version of SkImageDecoder will support decoding an image where
the second byte can be masked away with 0x9F. Prior to this CL, SkCodec
checked that the entire byte was zero. The SkCodec implementation
appears to be more correct (at least according to Wikipedia [1]), but
it also means we could regress if someone was using an image that did
not quite fit the specification.
[1] https://en.wikipedia.org/wiki/Wireless_Application_Protocol_Bitmap_Format
BUG=skia:3257
Review URL: https://codereview.chromium.org/1473673005
Much of the Skia code dealing with clip bounds does not handle
overflow, so if we start doing any math on these rects, the code will
break. Use explicit reasonable values instead.
BUG=skia:
Review URL: https://codereview.chromium.org/1479563002
The crop rect should be applied to the union of the input bounds, not
to the src input's bounds. These are often the same, since the saveLayer
offscreen size is computed as the union of all the required bounds, but
is not correct if the input primitive is not used (e.g., if all inputs
are connected to SkImageSources). But this will change as we
move to more accurate intermediate bounds computations (getting rid of the join() hacks as described in skbug.com/3194).
Since we can't know this without actually processing the inputs,
split SkMergeImageFilter processing into:
- filter all inputs
- applyCropRect to the union'ed bounds
- allocate the destination
- do the merge
BUG=3194
Review URL: https://codereview.chromium.org/1475793002
Use DEF_GPUTEST_FOR_*_CONTEXT macros to obtain the
test GPU context.
Makes changing the context -related classes easier,
since not all tests need to be changed.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1454663002
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78b
Review URL: https://codereview.chromium.org/1040453002
Reason for revert:
Busted Chromium builds:
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:17: error: no type
named 'Peeker' in 'SkImageDecoder'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
~~~~~~~~~~~~~~~~^
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:51: error: unknown
type name 'Peeker'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
Original issue's description:
> Add SkPngChunkReader.
>
> This class allows a client of SkCodec to read chunks in the data
> stream that are not recognized by libpng. This is used by Android
> to specify ninepatch data.
>
> Taken from SkImageDecoder::Peeker. Modify the name of the class
> and its method to be more specific to their use. Make
> SkImageDecoder::Peeker a subclass of the new class, to help stage
> the change in Android.
>
> Add a test to verify that it works.
>
> BUG=skia:4574
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78bTBR=djsollen@google.com,reed@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4574
Review URL: https://codereview.chromium.org/1472863003
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Review URL: https://codereview.chromium.org/1040453002
Remove GrContextFactory::getGLContext, it is problematic:
It has the bug of not checking for the context type.
It also is error-prone, since the GL context is not made
current, but it is callers may assume it is current.
It is also not used very much.
Clients can use GrContextFactory::getContextInfo.
BUG=skia:
Review URL: https://codereview.chromium.org/1455093003
Simplifying a series of rects with very large bounds
triggers a coincidence bug where, after one of the
intersection points that marks a coincident range
has been deleted, it is referenced.
Both the deletion and reference is (probably) happening
in the SkOpCoincidence::AddExpanded() phase of
HandleCoincidence(), and may signify a bug that could
happen with usable input data, but I haven't been
able to determine that.
For now, abort the Simplify() when the erroneous
condition is detected.
TBR=reed@google.com
BUG=558281
Review URL: https://codereview.chromium.org/1463923002
SkNx_cast() can cast between any of our vector types,
provided they have the same number of elements.
Any types should work with the default implementation,
and we can drop in specializations as needed, like the
SSE and NEON Sk4f -> Sk4i I included here as an example.
To make this work, I made some internal name changes:
SkNi<N,T> -> SkNx<N, T>
SkNf<N> -> SkNx<N, float>
User aliases (Sk4f, Sk16b, etc.) stay the same.
We can land this first (it's PS1) if that makes things easier.
BUG=skia:
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1464623002
Add support for feeding the tests with contexts directly to the unit
test framework.
This fixes the problem where tests are more complex than needed just in
order to run the test code with multiple backends.
Also makes it possible to change the logic how contexts are
created. Instead of direct numbering, the different testable contexts
may be generated from filtered cross-product of context options. For
example: currently NVPR is a type of context. However, it could be also
an on/off feature of any context. In order to test this kind of context,
the enumeration can not be just of context type. It's simpler
to move the enumeration out of the tests.
A test targeting both normal and GPU backends would look like:
static void test_obj_behavior(skiatest::Reporter* reporter,
SkObj* obj, [other params] ) {
... test with obj and param ..
}
DEF_TEST(ObjBehavior, reporter) {
for (auto& object : generate_object) {
for (auto& other_param : generate_other_variant) {
test_obj_behavior(reporter, object, other_param);
}
}
}
#if SK_SUPPORT_GPU
DEF_GPUTEST_FOR_ALL_CONTEXTS(ObjBehavior_Gpu, reporter, context) {
for (auto& object : generate_gpu_object) {
for (auto& other_param : generate_other_variant) {
test_obj_behavior(reporter, object, other_param);
}
}
}
#endif
Uses the feature in SurfaceTests as an example.
Moves SkSurface -related tests from ImageTest to SurfaceTest.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1446453003
Add helper to track when a round rect was added to a path,
and then return the SkRRect specification that describes it.
Move the implementation for SkPath::RawIter to SkPathRef so it can be used there as well.
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1461763004
- Fold Or, Or3, Or4 into one flexible Or.
- Fold Pattern1...Pattern7 into one flexible Pattern.
- Rename Star Greedy
Still fighting with a flexible get<N>() method instead of first, second, third, etc.
BUG=skia:
Review URL: https://codereview.chromium.org/1465443002
For oval paths, GrPath ignores the point order and only uses the bounds
when building its key. This is problematic because
1) point order is important when dashing
2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
to the cached SkPath - which is not the case for ovals with different
directions/different point order.
With this CL we no longer use the reduced oval key when dashing, and
instead fall through to the more general path cases. The assert is
adjusted to accommodate "equivalent" ovals (when not dashing).
Also re-enabled & updated the GpuDrawPath unit test (disabled in
https://codereview.chromium.org/1456463003/, presumably due to the use
of uninitialized SkRects).
R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
Review URL: https://codereview.chromium.org/1457073002
Reason for revert:
Causes failures on Android and Win8:
...
( 137/1245MB 9) 73.9ms unit test GpuLayerCachec:\0\build\slave\workdir\build\skia\include\private\skuniqueptr.h:164: failed assertion "get() != pointer()"
Caught exception 2147483651 EXCEPTION_BREAKPOINT
...
Original issue's description:
> Fix NVPR assert for equivalent ovals
>
> For oval paths, GrPath ignores the point order and only uses the bounds
> when building its key. This is problematic because
>
> 1) point order is important when dashing
> 2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
> to the cached SkPath - which is not the case for ovals with different
> directions/different point order.
>
> With this CL we no longer use the reduced oval key when dashing, and
> instead fall through to the more general path cases. The assert is
> adjusted to accommodate "equivalent" ovals (when not dashing).
>
> Also re-enabled & updated the GpuDrawPath unit test (disabled in
> https://codereview.chromium.org/1456463003/, presumably due to the use
> of uninitialized SkRects).
>
> R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
>
> Committed: https://skia.googlesource.com/skia/+/f9b1577d763988ebc043ddabf80674f71571ecffTBR=bsalomon@google.com,cdalton@nvidia.com,robertphillips@google.com,fmalita@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1461913002
For oval paths, GrPath ignores the point order and only uses the bounds
when building its key. This is problematic because
1) point order is important when dashing
2) GrStencilAndCoverPathRenderer asserts that the lookup SkPath is equal
to the cached SkPath - which is not the case for ovals with different
directions/different point order.
With this CL we no longer use the reduced oval key when dashing, and
instead fall through to the more general path cases. The assert is
adjusted to accommodate "equivalent" ovals (when not dashing).
Also re-enabled & updated the GpuDrawPath unit test (disabled in
https://codereview.chromium.org/1456463003/, presumably due to the use
of uninitialized SkRects).
R=bsalomon@google.com,robertphillips@google.com,cdalton@nvidia.com
Review URL: https://codereview.chromium.org/1457073002
The general SkImage features seem to be tested in
ImageTest instead of SurfaceTest.
Helps in reviewing further reformatting of SurfaceTest.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1452123002
- streamline the testing down to just byte multiplies
(that's always where the blend algorithms vary)
- add another approximate multiply (x*y+255)>>8
- add another variant of the perfect multiply, ((x*y+128)*257)>>16
I've realized ((x*y+128)*257)>>16 might be just as fast in SSE/NEON
as our current (x*y+x)>>8 approximation. Good to be testing it here.
BUG=skia:
Review URL: https://codereview.chromium.org/1453043005
This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1447113002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380e
Review URL: https://codereview.chromium.org/1441533003
Reason for revert:
Speculative revert for leaks based on ASAN bot (and some local valgrind testing)
Original issue's description:
> Update testing frameworks/tests for MDB
>
> This CL:
>
> Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
> Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
> Updates the ProgramUnitTest to use multiple drawTargets
> Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
>
> BUG=skia:4094
>
> Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380eTBR=joshualitt@chromium.org,joshualitt@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4094
Review URL: https://codereview.chromium.org/1450513002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Review URL: https://codereview.chromium.org/1441533003
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
Unit tests added to check all color types in SkOneShotDiscardablePixelref
SkResourceCacheTest seems to have been allways using default Heap Allocator.
Fixed so that it uses private (not global that is) SkDiscardableMemory.
BUG=skia:4355
Review URL: https://codereview.chromium.org/1426753006
- remove float -> int conversion, keeping float -> byte
- remove support for doubles
I was thinking of specializing Sk8f for AVX. This will help keep the complexity down.
This may cause minor diffs in radial gradients: toBytes() rounds where castTrunc() truncated. But I don't see any diffs in Gold.
https://gold.skia.org/search2?issue=1411563008&unt=true&query=source_type%3Dgm&master=false
BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1411563008