Commit Graph

1960 Commits

Author SHA1 Message Date
reed
b3f0ec9f99 Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/)
Reason for revert:
speculative revert to try to unblock DEPS roll

Original issue's description:
> change SkDraw and all Blitters to use pixmap instead of bitmap
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c31af44336f5eb4a50e83e76e51962d46c3ed458

TBR=scroggo@google.com,jvanverth@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1164373003
2015-06-08 19:58:07 -07:00
reed
c31af44336 change SkDraw and all Blitters to use pixmap instead of bitmap
BUG=skia:

Review URL: https://codereview.chromium.org/1148793007
2015-06-08 10:47:13 -07:00
robertphillips
63195181d1 Add bigtileimagefilter GM & improvements to toString
This is all the ancillary code from https://codereview.chromium.org/1152553006/ (Fix dst bound reported by SkTileImageFilter).

TBR=reed@google.com, senorblanco@google.com

Review URL: https://codereview.chromium.org/1169713003
2015-06-08 06:21:14 -07:00
robertphillips
270fe6aad5 Revert of Fix dst bound reported by SkTileImageFilter (patchset #3 id:40001 of https://codereview.chromium.org/1152553006/)
Reason for revert:
Blink

Original issue's description:
> Fix dst bound reported by SkTileImageFilter
>
> In the example from the bug we had the filter DAG:
>
> color filter (table)
>     0: xfermode filter (arith)
>         0: tile filter [0,80,34,114] -> [0,80,800,480]
>              0: color filter (table)
>                  0: bitmap src 34x34 -> [0,80,34,114]
>         1: color filter (table)
>              0: picture filter [0, 80, 800, 480]
>
> computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
>
> This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
>
> BUG=493783
>
> Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4e
>
> Committed: https://skia.googlesource.com/skia/+/0be685755f942baea26c66a87226b569fc17e960

TBR=reed@google.com,senorblanco@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=493783

Review URL: https://codereview.chromium.org/1156583004
2015-06-04 11:15:27 -07:00
caryclark
99a69eb152 make test hittestpath random calls deterministic
R=bsalomon@google.com

Review URL: https://codereview.chromium.org/1157943006
2015-06-04 09:27:43 -07:00
halcanary
74015ed78e Add GM that tests clipping annotations
TBR=reed@google.com

BUG=skia:3880

Review URL: https://codereview.chromium.org/1159273003
2015-06-04 07:26:54 -07:00
robertphillips
0be685755f Fix dst bound reported by SkTileImageFilter
In the example from the bug we had the filter DAG:

color filter (table)
    0: xfermode filter (arith)
        0: tile filter [0,80,34,114] -> [0,80,800,480]
             0: color filter (table)
                 0: bitmap src 34x34 -> [0,80,34,114]
        1: color filter (table)
             0: picture filter [0, 80, 800, 480]

computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.

This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.

BUG=493783

Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4e

Review URL: https://codereview.chromium.org/1152553006
2015-06-04 06:53:37 -07:00
robertphillips
a66cc7e1e0 Revert of Fix dst bound reported by SkTileImageFilter (patchset #3 id:40001 of https://codereview.chromium.org/1152553006/)
Reason for revert:
breaking tests

Original issue's description:
> Fix dst bound reported by SkTileImageFilter
>
> In the example from the bug we had the filter DAG:
>
> color filter (table)
>     0: xfermode filter (arith)
>         0: tile filter [0,80,34,114] -> [0,80,800,480]
>              0: color filter (table)
>                  0: bitmap src 34x34 -> [0,80,34,114]
>         1: color filter (table)
>              0: picture filter [0, 80, 800, 480]
>
> computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
>
> This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
>
> BUG=493783
>
> Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4e

TBR=reed@google.com,senorblanco@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=493783

Review URL: https://codereview.chromium.org/1143083006
2015-06-02 10:57:26 -07:00
robertphillips
05be93bbdf Fix dst bound reported by SkTileImageFilter
In the example from the bug we had the filter DAG:

color filter (table)
    0: xfermode filter (arith)
        0: tile filter [0,80,34,114] -> [0,80,800,480]
             0: color filter (table)
                 0: bitmap src 34x34 -> [0,80,34,114]
        1: color filter (table)
             0: picture filter [0, 80, 800, 480]

computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.

This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.

BUG=493783

Review URL: https://codereview.chromium.org/1152553006
2015-06-02 10:52:43 -07:00
bsalomon
993a4216a6 SkImage::NewFromYUVTexturesCopy
Review URL: https://codereview.chromium.org/1149553002
2015-05-29 11:37:25 -07:00
cdalton
6fd158ea47 Implement Porter Duff XP with a blend table
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas. Separates out the dst
read fallback into its own XP.

Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.

Adds new macros in GrBlend.h to analyze blend formulas both runtime.

Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.

Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.

Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.

Major changes:

 * Uses a reverse subtract blend equation for coverage when srcCoeff=0
   (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
   support dual source blending no longer require a dst copy for
   dst-in and modulate.

 * Sets BlendInfo::fWriteColor to false when the blend does not modify
   the dst. GrGLGpu will now use glColorMask instead of blending for
   these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).

 * Converts all SA blend coeffs to One for opaque inputs, and ISA to
   Zero if there is also no coverage. (We keep ISA around when there
   is coverage because we use it to tweak alpha for coverage.)

 * Abandons solid white optimizations for the sake of simplicity
   (screen was the only mode that previous had solid white opts).

Minor differences:

 * Inconsequential differences in opt flags (e.g. we now return
   kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).

 * Src coeffs when the shader outputs 0.

 * IS2C vs IS2A when the secondary output is scalar.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414

Review URL: https://codereview.chromium.org/1124373002
2015-05-27 15:08:33 -07:00
bsalomon
4ee6bd86c5 Add caps overrides to GMs
Review URL: https://codereview.chromium.org/1158963002
2015-05-27 13:23:23 -07:00
joshualitt
7a9c45c01c real fix for textblob use after gpu free
This patch addresses two issues:
1) Textblobs with abandoned strikes were not properly regenerating.
2) Provided by ericrk - GrTextBlobCache removed blobs from |fCache| during freeAll, but left
potentially released blobs in the |fBlobList|. We now remove these from
|fBlobList| as well.
BUG=skia:

Review URL: https://codereview.chromium.org/1160633002
2015-05-26 12:32:23 -07:00
robertphillips
ea46150344 Split drawing functionality out of GrContext and into new GrDrawContext
This is mainly a mechanical CL. There were some fiddly bits in GrContext.cpp where it no longer had access to the GrDrawTarget (and had to use the new GrDrawContext).

I've converted GrAARectRenderer & GrOvalRenderer into static classes so I could stop allocating them.

Review URL: https://codereview.chromium.org/1151283004
2015-05-26 11:38:03 -07:00
bungeman
c33db93d1b Revert of Implement Porter Duff XP with a blend table (patchset #12 id:220001 of https://codereview.chromium.org/1124373002/)
Reason for revert:
Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert

../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()"

Original issue's description:
> Implement Porter Duff XP with a blend table
>
> Removes the runtime logic used by PorterDuffXferProcessor to decide
> blend coeffs and shader outputs, and instead uses a compile-time
> constant table of pre-selected blend formulas.
>
> Introduces a new blend strategy for srcCoeff=0 that can apply coverage
> with a reverse subtract blend equation instead of dual source
> blending.
>
> Adds new macros in GrBlend.h to analyze blend formulas both runtime.
>
> Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
> longer used.
>
> Adds a GM that verifies all xfermodes, including arithmetic, with the
> color/coverage invariants used by Porter Duff.
>
> Adds a unit test that verifies each Porter Duff formula with every
> color/coverage invariant.
>
> Major changes:
>
>  * Uses a reverse subtract blend equation for coverage when srcCoeff=0
>    (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
>    support dual source blending no longer require a dst copy for
>    dst-in and modulate.
>
>  * Sets BlendInfo::fWriteColor to false when the blend does not modify
>    the dst. GrGLGpu will now use glColorMask instead of blending for
>    these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
>
>  * Converts all SA blend coeffs to One for opaque inputs, and ISA to
>    Zero if there is also no coverage. (We keep ISA around when there
>    is coverage because we use it to tweak alpha for coverage.)
>
>  * Abandons solid white optimizations for the sake of simplicity
>    (screen was the only mode that previous had solid white opts).
>
> Minor differences:
>
>  * Inconsequential differences in opt flags (e.g. we now return
>    kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
>
>  * Src coeffs when the shader outputs 0.
>
>  * IS2C vs IS2A when the secondary output is scalar.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414

TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1153993002
2015-05-22 17:55:26 -07:00
cdalton
9a70920db2 Implement Porter Duff XP with a blend table
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas.

Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.

Adds new macros in GrBlend.h to analyze blend formulas both runtime.

Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.

Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.

Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.

Major changes:

 * Uses a reverse subtract blend equation for coverage when srcCoeff=0
   (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
   support dual source blending no longer require a dst copy for
   dst-in and modulate.

 * Sets BlendInfo::fWriteColor to false when the blend does not modify
   the dst. GrGLGpu will now use glColorMask instead of blending for
   these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).

 * Converts all SA blend coeffs to One for opaque inputs, and ISA to
   Zero if there is also no coverage. (We keep ISA around when there
   is coverage because we use it to tweak alpha for coverage.)

 * Abandons solid white optimizations for the sake of simplicity
   (screen was the only mode that previous had solid white opts).

Minor differences:

 * Inconsequential differences in opt flags (e.g. we now return
   kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).

 * Src coeffs when the shader outputs 0.

 * IS2C vs IS2A when the secondary output is scalar.

BUG=skia:

Review URL: https://codereview.chromium.org/1124373002
2015-05-22 11:36:57 -07:00
reed
5a72c42952 remove unused SkBitmap::scrollRect API
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1154623002
2015-05-21 15:46:20 -07:00
mtklein
7005a57c54 Add PlusMergesAA GM
C.f. https://crrev.com/1156453002/

BUG=skia:

Review URL: https://codereview.chromium.org/1149103003
2015-05-21 10:33:09 -07:00
kkinnunen
b4a797f3aa Move font loading in gm tests and benches out of constructors
Constructing the gm tests and benches causes many calls to font loads.
This is visible as profiling samples in fontconfig and freetype on Linux
for all profiling runs of nanobench. This complicates analysis of
test-cases that are suspected of being slow due to font-related issues.

Move the font loading to GM::onOnceBeforeDraw and Benchmark::onPreDraw.
This way the code is not executed if the testcase does not match the
nanobench --match filter. This way the samples in font-related code are
more easy to identify as legitimate occurances caused by the testcase.

This should not cause differences in timings, because:
* Benchmark::preDraw / onPreDraw is defined to be run outside the timer
* GM::runAsBench is not enabled for any of the modified testcases. Also
  nanobench untimed warmup round should run the onOnceBeforeDraw.
  (and there are other GM::runAsBench gms already doing loading in
   onOnceBeforeDraw).

Changes the behavior:
In TextBench:
Before, the test would report two different gms with the same name if
the color emoji font was not loaded successfully.
After, the test always reports all tests as individual names.

Generally:
The errors from loading fonts now print inbetween each testcase, as
opposed to printing during construction phase. Sample output:
( 143/145 MB  1872) 14.7ms	8888 gm  quadclosepathResource /fonts/Funkster.ttf not a valid font.
( 160/160 MB  1831) 575µs	8888 gm  surfacenewResource /fonts/Funkster.ttf not a valid font.
( 163/165 MB  1816) 12.5ms	8888 gm  linepathResource /fonts/Funkster.ttf not a valid font.
( 263/411 MB  1493) 118ms	8888 gm  typefacestyles_kerningResource /fonts/Funkster.ttf not a valid font.
( 374/411 MB  1231) 7.16ms	565 gm  getpostextpathResource /fonts/Funkster.ttf not a valid font.
( 323/411 MB  1179) 4.92ms	565 gm  stringartResource /fonts/Funkster.ttf not a valid font.
( 347/493 MB   917) 191ms	565 gm  patch_gridResource /fonts/Funkster.ttf not a valid font.
( 375/493 MB   857) 23.9ms	gpu gm  clipdrawdrawCannot render path (0)
( 393/493 MB   706) 2.91ms	unit test  ParsePath------ png error IEND: CRC error
( 394/493 MB   584) 166ms	gpu gm  hairmodesResource /fonts/Funkster.ttf not a valid font.
Resource /fonts/Funkster.ttf not a valid font.
Resource /fonts/Funkster.ttf not a valid font.
...

Review URL: https://codereview.chromium.org/1144023002
2015-05-21 06:15:28 -07:00
bungeman
41868fe562 Font variations.
Multiple Master and TrueType fonts support variation axes.
This implements back-end support for axes on platforms which
support it.

Committed: https://skia.googlesource.com/skia/+/05773ed30920c0214d1433c07cf6360a05476c97

Committed: https://skia.googlesource.com/skia/+/3489ee0f4fa34f124f9de090d12bdc2107d52aa9

Review URL: https://codereview.chromium.org/1027373002
2015-05-20 09:21:04 -07:00
caryclark
612f70d5fa handle large conic strokes better
A stroked conic computes the outset quad's control point by
computing the intersection of the quad's endpoints. If the
the denominator used to compute the scale factor for the
control point is small, check to see if the numerator is also
small so that the division stays bounded.

Also clean up error returns and internal function calls to
simplify the code.

Additionally, remove comic max curvature (unimplemented) and call
extrema functions instead to handle cases where the conic is degenerate
or is a line.

R=reed@google.com, fmalita@chromium.org
BUG=skia:3843

Review URL: https://codereview.chromium.org/1144883003
2015-05-19 11:05:37 -07:00
joshualitt
b8c241ad09 Preliminary attempt to remove batch tracker
BUG=skia:

Committed: https://skia.googlesource.com/skia/+/cbfe91d82500f4ae8c3ff7bd74b3021a4b89fd84

Review URL: https://codereview.chromium.org/1139723004
2015-05-19 08:23:30 -07:00
joshualitt
d3a560fa80 Revert of Preliminary attempt to remove batch tracker (patchset #3 id:40001 of https://codereview.chromium.org/1139723004/)
Reason for revert:
breaking bots

Original issue's description:
> Preliminary attempt to remove batch tracker
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/cbfe91d82500f4ae8c3ff7bd74b3021a4b89fd84

TBR=robertphillips@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1132323003
2015-05-19 07:15:28 -07:00
joshualitt
cbfe91d825 Preliminary attempt to remove batch tracker
BUG=skia:

Review URL: https://codereview.chromium.org/1139723004
2015-05-19 06:49:32 -07:00
robertphillips
2e5b4c52c5 Fix GrAARectRenderer's handling of unsorted nested rects
What is going on here is that, after the mapPoints in fillAANestedRects, devInside was upside down so the isEmpty check was always firing. I don't see why we need to avoid having devInside sorted.

BUG=488103

Review URL: https://codereview.chromium.org/1135753004
2015-05-19 04:35:39 -07:00
reed
2ba21a08d4 add GM to test extractAlpha
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1142123003
2015-05-18 12:57:56 -07:00
robertphillips
465706820d Revert of Font variations. (patchset #26 id:500001 of https://codereview.chromium.org/1027373002/)
Reason for revert:
Appears to be breaking  Linux ARM bots:

FAILED:
/usr/local/google/home/mosaic-role/slave/repo_clients/chromium_tot/chromium/src/../../prebuilt/toolchain/armv7a/bin/armv7a-cros-linux-gnueabi-g++
... -o obj/third_party/skia/src/ports/skia_library.SkFontHost_FreeType.o
../../third_party/skia/src/ports/SkFontHost_FreeType.cpp:37:31: fatal error:
freetype/ftmm.h: No such file or directory
 #include FT_MULTIPLE_MASTERS_H
                               ^
compilation terminated.

Original issue's description:
> Font variations.
>
> Multiple Master and TrueType fonts support variation axes.
> This implements back-end support for axes on platforms which
> support it.
>
> Committed: https://skia.googlesource.com/skia/+/05773ed30920c0214d1433c07cf6360a05476c97
>
> Committed: https://skia.googlesource.com/skia/+/3489ee0f4fa34f124f9de090d12bdc2107d52aa9

TBR=reed@google.com,mtklein@google.com,djsollen@google.com,halcanary@google.com,bungeman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1139123008
2015-05-15 11:30:41 -07:00
bungeman
3489ee0f4f Font variations.
Multiple Master and TrueType fonts support variation axes.
This implements back-end support for axes on platforms which
support it.

Committed: https://skia.googlesource.com/skia/+/05773ed30920c0214d1433c07cf6360a05476c97

Review URL: https://codereview.chromium.org/1027373002
2015-05-14 14:18:03 -07:00
joshualitt
88c23fc6e8 remove color from GrGeometryProcessor
BUG=skia:

Review URL: https://codereview.chromium.org/1140983002
2015-05-13 14:18:07 -07:00
bungeman
5ae1312c9f Revert of Font variations. (patchset #21 id:400001 of https://codereview.chromium.org/1027373002/)
Reason for revert:
Mac failing to build due to CFNumberType in Chromium Canary.

Original issue's description:
> Font variations.
>
> Multiple Master and TrueType fonts support variation axes.
> This implements back-end support for axes on platforms which
> support it.
>
> Committed: https://skia.googlesource.com/skia/+/05773ed30920c0214d1433c07cf6360a05476c97

TBR=reed@google.com,mtklein@google.com,djsollen@google.com,halcanary@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1128913008
2015-05-13 12:16:41 -07:00
bungeman
05773ed309 Font variations.
Multiple Master and TrueType fonts support variation axes.
This implements back-end support for axes on platforms which
support it.

Review URL: https://codereview.chromium.org/1027373002
2015-05-13 10:57:10 -07:00
reed
80ea19ca4b Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/)
Reason for revert:
android patched, blink has rolled

Original issue's description:
> Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
>
> Reason for revert:
> need to wait for Blink roll (and patch android)
>
> Original issue's description:
> > stop calling SkScalarDiv
> >
> > BUG=skia:
> > TBR=
> >
> > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a
>
> TBR=
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/2629697933b5cc975e45d2a45c48f803fc6cbcec

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1135693003
2015-05-12 10:37:34 -07:00
reed
2629697933 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert:
need to wait for Blink roll (and patch android)

Original issue's description:
> stop calling SkScalarDiv
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a

TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1138263002
2015-05-12 10:28:06 -07:00
reed
67d71c8982 stop calling SkScalarDiv
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1135053002
2015-05-12 09:47:22 -07:00
joshualitt
1107e901c9 Fix blur on large glyphs in runs < SkGlyphCache::max
BUG=skia:

Review URL: https://codereview.chromium.org/1135113002
2015-05-11 14:52:12 -07:00
joshualitt
e4cee1f283 fix for cached textblobs look garbled
BUG=skia:

Review URL: https://codereview.chromium.org/1135813007
2015-05-11 13:04:28 -07:00
robertphillips
2a974625c5 Fix convex-lineonly-paths GM so it plays nice with SampleApp
Review URL: https://codereview.chromium.org/1131273002
2015-05-08 07:08:13 -07:00
bsalomon
e64eb570a5 Iterate over instanced draws in GrGpu rather than above GrBatchTarget
Review URL: https://codereview.chromium.org/1127273007
2015-05-07 11:35:55 -07:00
robertphillips
e40d397259 Isolate GrBufferAllocPools inside GrBatchTarget
This CL refactors the location of the GrBufferAllocPools so they reside entirely inside the GrBatchTarget. This is in preparation for making them use scratch resources.

Review URL: https://codereview.chromium.org/1131553002
2015-05-07 09:51:43 -07:00
bsalomon
cb8979d088 Move DrawInfo out from GrDrawTarget and rename to GrVertices.
Review URL: https://codereview.chromium.org/1124733004
2015-05-05 09:51:38 -07:00
bsalomon
b5238a7571 Start on simplifying generateGeometry() overrides
Committed: https://skia.googlesource.com/skia/+/f28381c6866cad92af8ebe5b9d2db074613b1963

Review URL: https://codereview.chromium.org/1122673002
2015-05-05 07:49:49 -07:00
bsalomon
8415abe44c Revert of Start on simplifying generateGeometry() overrides (patchset #10 id:160001 of https://codereview.chromium.org/1122673002/)
Reason for revert:
Breaking bots

Original issue's description:
> Start on simplifying generateGeometry() overrides
>
> Committed: https://skia.googlesource.com/skia/+/f28381c6866cad92af8ebe5b9d2db074613b1963

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1124633003
2015-05-04 11:41:42 -07:00
bsalomon
f28381c686 Start on simplifying generateGeometry() overrides
Review URL: https://codereview.chromium.org/1122673002
2015-05-04 11:27:45 -07:00
bsalomon
ed0bcad9c8 Move instanced index buffer creation to flush time
Committed: https://skia.googlesource.com/skia/+/ab622c7b8cc8c39f0a594e4392b9e31b7e1ddb26

Review URL: https://codereview.chromium.org/1116943004
2015-05-04 10:36:43 -07:00
bsalomon
d8ed1b64a6 Revert of Move instanced index buffer creation to flush time (patchset #6 id:100001 of https://codereview.chromium.org/1116943004/)
Reason for revert:
messed up caching, recreating index buffers all the time.

Original issue's description:
> Move instanced index buffer creation to flush time
>
> Committed: https://skia.googlesource.com/skia/+/ab622c7b8cc8c39f0a594e4392b9e31b7e1ddb26

TBR=joshualitt@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1126613003
2015-05-04 10:09:24 -07:00
reed
71a6cbfc58 remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConical
This CL derived from https://codereview.chromium.org/1114243005/

BUG=skia:

Review URL: https://codereview.chromium.org/1117423003
2015-05-04 08:32:51 -07:00
bsalomon
ab622c7b8c Move instanced index buffer creation to flush time
Review URL: https://codereview.chromium.org/1116943004
2015-05-04 08:09:30 -07:00
joshualitt
99c7c07e0f Move bounds to GrBatch
BUG=skia:

Review URL: https://codereview.chromium.org/1121463002
2015-05-01 13:43:30 -07:00
bsalomon
d309e7aa0e This replaces the texture creation/caching functions on GrContext with a GrTextureProvider interface. The goal is to pass this narrowly focused object in places that currently take a GrContext but don't need and shouldn't use its other methods. It also has an extended private interface for interacting with non-texture resource types.
Review URL: https://codereview.chromium.org/1107973004
2015-04-30 14:18:54 -07:00
bungeman
3ffa126066 Move resource fonts to common location.
Move resource fonts to resources/fonts, add a destortable font for
testing, and clean up how the tests create fonts from resources.

R=joshualitt@google.com

Review URL: https://codereview.chromium.org/1120823002
2015-04-30 17:12:58 -04:00
egdaniel
29bee0fe65 Make XPFragmentBuilder only Builder with access to DstCopy.
Plus a bunch of renaming.

BUG=skia:

Review URL: https://codereview.chromium.org/1110033004
2015-04-29 11:54:42 -07:00
bungeman
c64239a466 Remove system call in DW for default font.
The last user of the GDI default font in DW is
onMatchFamilyStyleCharacter and it doesn't appear to actually need
to use it. This change removes a system call, making things a bit
faster, as well as eliminating a call blocked in the sandbox.

BUG=chromium:459056

Review URL: https://codereview.chromium.org/1107283003
2015-04-29 08:15:31 -07:00
bsalomon
fcabe429a4 Do circular clipping in normalized space
BUG=skia:426217

Review URL: https://codereview.chromium.org/1110173002
2015-04-28 12:43:01 -07:00
jvanverth
cfc18867d9 Use GLSLCaps for creating processor keys and GLSL-specific programs
Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.

BUG=skia:

Review URL: https://codereview.chromium.org/1109863004
2015-04-28 08:48:20 -07:00
robertphillips
db3f8cdb59 Fix memory deletion error in "convex-lineonly-paths" GM
TBR=humper@google.com

Review URL: https://codereview.chromium.org/1110153002
2015-04-28 08:13:51 -07:00
robertphillips
7272935744 Add new GM/bench for line-only convex paths
BUG=472723

Review URL: https://codereview.chromium.org/1112603002
2015-04-28 07:42:04 -07:00
mtklein
1113da72ec Mike's radial gradient CL with better float -> int.
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)

This looks quite launchable.  radial_gradient3, min of 100 samples:
  N5:  985µs -> 946µs
  MBP: 395µs -> 279µs

On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?

BUG=skia:

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.8-Clang-Arm7-Debug-Android-Trybot,Build-Ubuntu-GCC-Arm7-Release-Android_NoNeon-Trybot

Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec

Review URL: https://codereview.chromium.org/1109643002
2015-04-27 12:08:01 -07:00
mtklein
8d3e9dff3f Revert of Mike's radial gradient CL with better float -> int. (patchset #7 id:120001 of https://codereview.chromium.org/1109643002/)
Reason for revert:
compile failures.

Original issue's description:
> Mike's radial gradient CL with better float -> int.
>
> patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)
>
> This looks quite launchable.  radial_gradient3, min of 100 samples:
>   N5:  985µs -> 946µs
>   MBP: 395µs -> 279µs
>
> On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?
>
> BUG=skia:
>
> CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/abf6c5cf95e921fae59efb487480e5b5081cf0ec

TBR=reed@google.com,robertphillips@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1109883003
2015-04-27 11:21:16 -07:00
mtklein
abf6c5cf95 Mike's radial gradient CL with better float -> int.
patch from issue 1072303005 at patchset 40001 (http://crrev.com/1072303005#ps40001)

This looks quite launchable.  radial_gradient3, min of 100 samples:
  N5:  985µs -> 946µs
  MBP: 395µs -> 279µs

On my MBP, most of the meat looks like it's now in reading the cache and writing to dst one color at a time.  Is that something we could do in float math rather than with a lookup table?

BUG=skia:

CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Debug-Trybot,Test-Android-GCC-Nexus9-CPU-Denver-Arm64-Debug-Trybot

Review URL: https://codereview.chromium.org/1109643002
2015-04-27 11:13:53 -07:00
tfarina
567ff2f614 Cleanup: Remove unnecessary double-semicolons.
The entries were found by the following command line:

$ find . -regex ".*\.[cChH]\(pp\)?" | xargs git grep -e ';;' --and --not
-e 'for *(.*;;'

Which is a combination of http://stackoverflow.com/a/3858879 and
http://gitster.livejournal.com/27674.html

BUG=None
R=mtklein@google.com

Review URL: https://codereview.chromium.org/1088763005
2015-04-27 07:01:45 -07:00
reed
3d9005c028 add GM to show bad banding in raster for radial gradients
BUG=427508
TBR=

Review URL: https://codereview.chromium.org/1061753009
2015-04-23 10:30:27 -07:00
reed
8f76cb905a new GM to test clipping cubics
BUG=skia:3716
TBR=caryclark@google.com

Review URL: https://codereview.chromium.org/1096433009
2015-04-22 17:38:23 -07:00
bsalomon
c6534a28a6 Make pixel_snap GMs incur less platform-specific variation
Review URL: https://codereview.chromium.org/1080393009
2015-04-22 11:34:46 -07:00
bsalomon
87cbcf3f86 Add GM to test non-AA pixel snapping for points, lines, rects.
Review URL: https://codereview.chromium.org/1070213003
2015-04-22 08:51:38 -07:00
reed
4912437891 adjust GM to have a final opaque bg, to make it easier to triage
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1085333003
2015-04-20 09:10:31 -07:00
reed
7e4186acce add GM to test imagefilters + xfermodes
draws incorrectly as is, but will be fixed by https://codereview.chromium.org/1091173003

BUG=skia:3741

Review URL: https://codereview.chromium.org/1088773004
2015-04-20 07:27:15 -07:00
halcanary
a8448bc3df PDF: Correctly embed JPEG images directly into PDF output.
We only embed images with YUV planes.  That should only grab the
subset of color JPEGs supported by PDF.

BUG=skia:3180

Review URL: https://codereview.chromium.org/1025773002
2015-04-17 13:27:24 -07:00
joshualitt
523ed6c0c1 adding new gm to rotate, translate, and scale textblobs
this is to test distance field caching and regen of texture blobs on scale.

BUG=skia:

Review URL: https://codereview.chromium.org/1097563002
2015-04-17 09:01:05 -07:00
mtklein
4afe21e864 add a GM to demo the blend bug
BUG=skia:3739

Review URL: https://codereview.chromium.org/1094863003
2015-04-17 06:32:13 -07:00
mtklein
6ef68ab2cd Don't serialize anything for SkEmptyShader.
BUG=skia:3735

Review URL: https://codereview.chromium.org/1097433002
2015-04-16 07:59:12 -07:00
Brian Salomon
6318016469 widen output png size of bmp_filter_quality_repeat
BUG=skia:

Review URL: https://codereview.chromium.org/1097443002
2015-04-16 10:46:18 -04:00
bsalomon
8cf1d95487 Add GM that tests bmp filter qualities with repeat mode
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1086203002
2015-04-16 06:54:28 -07:00
bsalomon
bed83a66f5 Don't draw if SkShader::asNewFragmentProcessor fails.
BUG=chromium:473156

Review URL: https://codereview.chromium.org/1089063002
2015-04-15 14:18:34 -07:00
joshualitt
ddb714b09a remove randomness in dstreadshuffle
BUG=skia:

Review URL: https://codereview.chromium.org/1085443005
2015-04-15 08:08:28 -07:00
joshualitt
9e36c1a930 Start canonicalizing color for all A8 textblobs
BUG=skia:

Review URL: https://codereview.chromium.org/1076593002
2015-04-14 12:17:27 -07:00
robertphillips
f5ac972207 Add GM to exercise high quality anisotropic scaling
High quality anisotropic is an interesting edge case for the gpu backend. For scales that are both minimizing and maximizing Ganesh falls back to MipMaps which can turn out too blurry.

BUG=472864

Review URL: https://codereview.chromium.org/1058133003
2015-04-14 08:19:01 -07:00
halcanary
86e5ab6338 GM: add fadefilter gm
BUG=470083

Review URL: https://codereview.chromium.org/1081173002
2015-04-14 06:25:19 -07:00
reed
9aeb2a1068 always layout w/ same bounds
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1085453002
2015-04-11 19:29:51 -07:00
reed
ffab15f60e use anon namespace to avoid (silent) collisions between local test classes
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1079813002
2015-04-11 19:29:31 -07:00
joshualitt
d0b5c33fda Adding draw looper gm for textblobs
BUG=skia:

Review URL: https://codereview.chromium.org/1067853002
2015-04-10 06:17:26 -07:00
senorblanco
16b254a200 Change some more GMs to clear to opaque black, not transparent black.
N.B.: this will change results on the bots for all the tests modified.

BUG=skia:3319

Review URL: https://codereview.chromium.org/1077763002
2015-04-09 11:13:24 -07:00
robertphillips
e275fdf812 Add GM to repro crbug.com/472795
This CL also adds a new parameter to SkBitmapSource which gives the user control of the filter quality.

BUG=472795

Review URL: https://codereview.chromium.org/1072603002
2015-04-09 06:47:12 -07:00
senorblanco
aad8b27ec6 Use opaque black not transparent black as imagefilter GM background.
For some reason, GM's are now being composited against white
in some modes, where the alpha used to be ignored (or composited
against black, I'm not sure which). At any rate, it doesn't
make much sense to have alpha in the result anyway, so let's clear to
opaque black instead of transparent black and avoid the problem.

This is a trial balloon for bitmapsource and pictureimagefilter.
If all goes well, I'll make this change more widely.

R=scroggo
BUG=skia:3319

Review URL: https://codereview.chromium.org/1074513002
2015-04-08 12:36:08 -07:00
joshualitt
eef5b3eb12 BUG=skia:
Review URL: https://codereview.chromium.org/1031423002
2015-04-03 08:07:26 -07:00
bsalomon
c9c3e62b4e Add constant color GrFP.
Committed: https://skia.googlesource.com/skia/+/dfbbec436cbcacc3270d4b28357c8393e67d6494

Review URL: https://codereview.chromium.org/978713002
2015-04-02 11:12:09 -07:00
bsalomon
599ea40cec Revert of Add constant color GrFP. (patchset #10 id:180001 of https://codereview.chromium.org/978713002/)
Reason for revert:
Revert while investigating assertions.

Original issue's description:
> Add constant color GrFP.
>
> Committed: https://skia.googlesource.com/skia/+/dfbbec436cbcacc3270d4b28357c8393e67d6494

TBR=egdaniel@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1055023002
2015-04-02 08:33:54 -07:00
reed
c6e13d7342 pass legal premul values to bitmap -- do we still need this GM?
BUG=skia:

Review URL: https://codereview.chromium.org/1052083004
2015-04-02 05:43:09 -07:00
senorblanco
d0d37cace0 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.

For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c

Review URL: https://codereview.chromium.org/1034733002
2015-04-02 04:54:57 -07:00
rmistry
82973dbf4f Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Spoke to Stephen about this. Reverting because failing debug builds:

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/51
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/54

Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer().  This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter, SkMatrixConvolutionImageFilter,
> SkMatrixImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> For the SkMatrixConvolutionImageFilter, it seems the
> GLSL clamp() function occasionally returns values outside
> the clamped range, resulting in access of garbage
> texels even in GL_NEAREST. The fix here is to clamp to a
> rect inset by half a texel. There was also a bug in
> the unpremultiply step when fConvolveAlpha is false.
>
> For SkMatrixImageFilter, the fix was to make the generic
> draw path be more careful about when to use texture domain.
> If the bitmap already has a texture, use texture domain
> if the srcRect is smaller than the entire texture (not
> the entire bitmap).
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
>
> Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c

TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532

Review URL: https://codereview.chromium.org/1057693002
2015-04-01 15:53:13 -07:00
bsalomon
dfbbec436c Add constant color GrFP.
Review URL: https://codereview.chromium.org/978713002
2015-04-01 14:54:57 -07:00
senorblanco
46112cf2a7 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.

For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

Review URL: https://codereview.chromium.org/1034733002
2015-04-01 14:17:14 -07:00
rmistry
7c0273f107 Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #27 id:510001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Looks like this change is causing layout test failures which is blocking Skia's DEPS roll into Chromium:
https://codereview.chromium.org/1050563002/
https://codereview.chromium.org/1043133005/
https://codereview.chromium.org/1048273002/

Reverting to see if this fixes the DEPS roll.

Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer().  This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641

TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532

Review URL: https://codereview.chromium.org/1057443003
2015-04-01 04:19:45 -07:00
senorblanco
f5f8518fe0 Implement approx-match support in image filter saveLayer() offscreen.
Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer().  This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.

The fix is three-fold:

1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().

For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.

N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.

BUG=skia:3532

Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9

Review URL: https://codereview.chromium.org/1034733002
2015-03-31 08:35:16 -07:00
cdalton
d3e919123d Fix variable names in xfermodes2 gm test
BUG=skia:

Review URL: https://codereview.chromium.org/1041913002
2015-03-30 07:52:57 -07:00
mtklein
871ad7a13e Use a black background in imagefiltersgraph so 8888 and 565 look similar.
BUG=skia:

Review URL: https://codereview.chromium.org/1041773003
2015-03-27 12:33:46 -07:00
robertphillips
1d24b8dfe9 Add matrix constructing helpers to SkMatrix
Review URL: https://codereview.chromium.org/1034273002
2015-03-26 19:57:08 -07:00
caryclark
54359294a7 cumulative pathops patch
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.

Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.

Unify t and point values so that small intervals can be eliminated in one pass.

Break cubics up front to eliminate loops and cusps.

Make the Simplify and Op code more regular and eliminate arbitrary differences.

Add a builder that takes an array of paths and operators.

Delete unused code.

BUG=skia:3588
R=reed@google.com

Review URL: https://codereview.chromium.org/1037573004
2015-03-26 07:52:43 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
reed
b67eb2f9b9 Revert "Revert of impl colormatrix w/ floats (patchset #7 id:120001 of https://codereview.chromium.org/967943002/)"
disabled for the momment -- need to understand arm64 glitches

This reverts commit 374a4c3b74.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1028403002
2015-03-24 04:13:45 -07:00
reed
374a4c3b74 Revert of impl colormatrix w/ floats (patchset #7 id:120001 of https://codereview.chromium.org/967943002/)
Reason for revert:
Arm64 seems to be having glitches :(

See gm:colormatrix on Arm64/TegraK1/Nexus9

last square should be all white, but it has stripes

Original issue's description:
> impl colormatrix w/ floats
>
> this needs to land first https://codereview.chromium.org/1031713003
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7971def11be91ed08eae7107b372322d24e67544

TBR=mtklein@google.com,caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1030743003
2015-03-23 18:52:57 -07:00