Commit Graph

1019 Commits

Author SHA1 Message Date
Leon Scroggins III
07a722cdcf Add SkAndroidCodec::computeSampledSize
Bug: b/63909536

Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.

computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
  previously may have resulted in ImageDecoder decoding to a larger
  size and then scaling it. (example found in tests: dog.jpg is
  180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
  method resulted in using sampleSize of 7 and downscaling the resulting
  25 x 25 image.)
- recompute the sampleSize based on the size returned by
  getSampledDimensions.

Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-16 21:23:08 +00:00
Kevin Lubick
4f0f933579 Add Android ASAN bot
It should work on 32 and 64 bit android running M or newer.

Bug: skia:
Change-Id: I7e6d4000f4fee8f2704b84b7174174dd0e68d21c
Reviewed-on: https://skia-review.googlesource.com/93700
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-01-12 19:57:33 +00:00
Leon Scroggins III
7a10b332a3 Add an SkDrawable for animated images (e.g. GIF)
Bug: b/63909536

SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.

The API lets the client set the time value, and decodes to match that
time.

TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching

Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android

Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-12 19:36:11 +00:00
Mike Klein
98e38e2ac5 Revert "Revert "fix legacy makeRasterImage()""
This reverts commit ef29e42ef3.

Reason for revert: probably not either roll.

Original change's description:
> Revert "fix legacy makeRasterImage()"
> 
> This reverts commit 7c4ca04336.
> 
> Reason for revert: layout, cereal tests?
> 
> Original change's description:
> > fix legacy makeRasterImage()
> > 
> > Passing the color space down into SkImage_Lazy ends up triggering a
> > SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> > ignore (tf(r)*a) to have any hope of working with the legacy backend.
> > 
> > This fix in turn needs another little extension of another old hack in
> > SkImage_Gpu for makeNonTextureImage() to keep working there.
> > 
> > Bug: skia:7479
> > 
> > Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> > Reviewed-on: https://skia-review.googlesource.com/93380
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> 
> TBR=mtklein@chromium.org,brianosman@google.com
> 
> Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7479
> Reviewed-on: https://skia-review.googlesource.com/93820
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com

Change-Id: Ic9b48d311cca152ab2e620363dd4528ed382eb88
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93960
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-01-12 16:00:00 +00:00
Mike Klein
ef29e42ef3 Revert "fix legacy makeRasterImage()"
This reverts commit 7c4ca04336.

Reason for revert: layout, cereal tests?

Original change's description:
> fix legacy makeRasterImage()
> 
> Passing the color space down into SkImage_Lazy ends up triggering a
> SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> ignore (tf(r)*a) to have any hope of working with the legacy backend.
> 
> This fix in turn needs another little extension of another old hack in
> SkImage_Gpu for makeNonTextureImage() to keep working there.
> 
> Bug: skia:7479
> 
> Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> Reviewed-on: https://skia-review.googlesource.com/93380
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93820
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-01-12 12:52:48 +00:00
Pirama Arumuga Nainar
68c3fac8ce Specify "resources" in skia_nanobench's data
Doing so installs packages the resource directory during a 'tests'
build.  This lets us run skia_nanobench in the internal test infra,
which doesn't have access to the source tree.

Test: Check that all files in "resources" is packaged during 'make tests
dist' in an Android tree.

Change-Id: Ia547cf09087e5795bdd825d0d48f179086a9ca4a
Reviewed-on: https://skia-review.googlesource.com/93060
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stephen Hines <srhines@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2018-01-11 19:32:44 +00:00
Mike Klein
7c4ca04336 fix legacy makeRasterImage()
Passing the color space down into SkImage_Lazy ends up triggering a
SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
ignore (tf(r)*a) to have any hope of working with the legacy backend.

This fix in turn needs another little extension of another old hack in
SkImage_Gpu for makeNonTextureImage() to keep working there.

Bug: skia:7479

Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
Reviewed-on: https://skia-review.googlesource.com/93380
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-01-11 19:17:31 +00:00
Mike Reed
d284949b59 restore intersect methods to use old-style empty-checks on their inputs
Bug introduced when we made isEmpty check for int32_t width/height

Bug:800804
Change-Id: I59799c88fb02f176c1545dd0edae050b510df079
Reviewed-on: https://skia-review.googlesource.com/93302
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-10 20:39:33 +00:00
Mike Reed
1af6daa832 add flag for flutter
Bug: skia:
Change-Id: I73b6045aa17c7a38fcbd3245be926a5097d165ee
Reviewed-on: https://skia-review.googlesource.com/92684
Reviewed-by: Mike Reed <reed@google.com>
2018-01-09 21:43:49 +00:00
Mike Klein
042827980b fix x86 Android builds
After tinkering with libstdc++ -> libc++, looks like we need this
warning again.  We already turn it on in Android's own x86 builds;
see gn_to_bp.py for that.

Change-Id: I7b7a76d1c22dd3f3b7712e9ce89b78d9a229a302
Reviewed-on: https://skia-review.googlesource.com/92360
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-08 23:48:21 +00:00
Mike Klein
21b620c37b switch android builds to libc++
All other options are going away real soon now.

Change-Id: I57051fdabc2b0fd18fd133c9fb345ffa5a46e5db
Reviewed-on: https://skia-review.googlesource.com/92300
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-08 22:52:41 +00:00
Chris Dalton
383a2ef6ed CCPR: Rename GrCCPR* -> GrCC*
Also runs clang-format on the files that don't have special shader
builder styling.

Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-08 22:51:11 +00:00
Robert Phillips
1afd4cdb08 Add GrProxyProvider
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.

Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-08 19:05:31 +00:00
Mike Reed
bd3a0cce99 Revert "Revert "remove unused SkCurveMeasure""
This reverts commit 4d1d8bcf6d.

Reason for revert: will try a manual roll to update static_initializers.gni

Original change's description:
> Revert "remove unused SkCurveMeasure"
> 
> This reverts commit 065c2e827e.
> 
> Reason for revert: change static initializer count?
> 
> Original change's description:
> > remove unused SkCurveMeasure
> > 
> > Bug: skia:
> > Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> > Reviewed-on: https://skia-review.googlesource.com/91702
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> 
> TBR=reed@google.com
> 
> Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/91343
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I7e6dfc5841b089dff047cd1d78dcebb722cdf8a4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 18:24:57 +00:00
Mike Reed
4d1d8bcf6d Revert "remove unused SkCurveMeasure"
This reverts commit 065c2e827e.

Reason for revert: change static initializer count?

Original change's description:
> remove unused SkCurveMeasure
> 
> Bug: skia:
> Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> Reviewed-on: https://skia-review.googlesource.com/91702
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 13:19:26 +00:00
Mike Reed
065c2e827e remove unused SkCurveMeasure
Bug: skia:
Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
Reviewed-on: https://skia-review.googlesource.com/91702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-05 22:32:14 +00:00
Greg Daniel
8982dc1a4c Add GrResourceProviderPriv and expose GrGpu in it
Bug: skia:
Change-Id: Iad965ecf33c9dc75c4f068d547698d973f52eb94
Reviewed-on: https://skia-review.googlesource.com/91440
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-01-05 19:03:04 +00:00
Kevin Lubick
4284613cfe Enable conditional-uninitialized flag
Bug: skia:7462
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Change-Id: I1c0a09984bf28a5c620a89af56040f018bae6310
Reviewed-on: https://skia-review.googlesource.com/90941
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-01-05 18:03:25 +00:00
Mike Reed
4c79ecf2f4 cubic-map for non-linear t
Bug: skia:
Change-Id: I248864bd853361c1abfc2d8af61a27ab27a49a91
Reviewed-on: https://skia-review.googlesource.com/38882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-05 17:58:21 +00:00
Chris Dalton
90e8fb1d98 Reland "CCPR: Initial semi-optimized vertex shader Impl"
This is a reland of e3877ce5ce
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
> 
> TBR=bsalomon@google.com
> 
> Bug: skia:
> Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
> Reviewed-on: https://skia-review.googlesource.com/89120
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: skia:
Change-Id: I1d194853540e64df9c7b55ceb388a5d2f32bc258
Reviewed-on: https://skia-review.googlesource.com/90963
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-01-04 23:51:34 +00:00
Kevin Lubick
511c5d45dd Re-enable 3 clang warnings
Bug: skia:7462
Change-Id: Iba0af2f0ff8ef646f93a0e2ced083d99020a38c9
Reviewed-on: https://skia-review.googlesource.com/90842
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-01-04 21:25:56 +00:00
Florin Malita
c75e2401a8 [sksg] Refine invalidation logic
We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.

E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.

To accomplish this, we refine the invalidation state:

  1) self invalidation == the node itself was invalidated, and its bounds updates
     yield damage.
  2) descendant invalidation == the node has some (self-)invalidated descendant,
     but its own bounds are not contributing damage.

Also:

  * hoist the bounding box invalidation logic into the base class (Node::revalidate)
    and update to respect the states described above.
  * remove (now-redundant) GeometryNode bbox logic.
  * update revalidation methods to return the node bbox instead of void

TBR=
Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-04 00:59:20 +00:00
Hal Canary
3c36ef6be9 SkFloatToDecimal moved to src/utils
This change stages SkFloatToDecimal() for possible re-use by pdfium.

Change-Id: Iedc0c78c8a633f0b0973365d2d8b540b5443590d
Reviewed-on: https://skia-review.googlesource.com/90400
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-01-03 19:59:31 +00:00
Ben Wagner
314d7c267f Add Win UBSAN jobs.
Bug: skia:2679
Change-Id: Ia462af01b9832da90206b9e9be2278cb48c6c502
Reviewed-on: https://skia-review.googlesource.com/86401
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2018-01-03 17:36:19 +00:00
Mike Reed
7c9c9e4239 update pipe for lattice and shadowrec
- move some lattice routines into shared helper (SkCanvasPriv)

Bug: skia:
Change-Id: Ibbb80dd7461c7fd3082a0220604ab42cbb8815be
Reviewed-on: https://skia-review.googlesource.com/90540
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-03 15:30:29 +00:00
Brian Osman
a99d982e0d Add FASTLINK to windows builds
From my local testing, this brings incremental link times back where
they were before switching to Z7 (55s -> 15s). It also speeds up full
builds times by a similar margin (so no real impact on per-translation
unit build time).

https://blogs.msdn.microsoft.com/vcblog/2016/10/05/faster-c-build-cycle-in-vs-15-with-debugfastlink/

Bug: skia:
Change-Id: I83a3b8a3d6492eb9a6bd7fe8b6893b2dd6970b06
Reviewed-on: https://skia-review.googlesource.com/89800
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-12-31 14:55:39 +00:00
Florin Malita
cda4e94b0d Add a bench for comparing complex clip strategies
Clip consisting of a union of |n| circles.

Comparing mask (2x saveLayer + srcIn) vs. clipPath approaches.

MBP numbers:

! -> high variance, ? -> moderate variance
    micros   	bench
    233.05 !	clip_strategy_mask_100	gl
    207.61 !	clip_strategy_mask_10	gl
    210.41 ?	clip_strategy_mask_5	gl
    219.10 ?	clip_strategy_mask_1	gl
    115.56 ?	clip_strategy_path_100	gl
    113.29 !	clip_strategy_path_10	gl
    102.36 ?	clip_strategy_path_5	gl
      6.37 ?	clip_strategy_path_1	gl

    361.06 !	clip_strategy_mask_100	8888
    328.97 !	clip_strategy_mask_10	8888
    316.72 !	clip_strategy_mask_5	8888
    325.84 !	clip_strategy_mask_1	8888
    368.54 !	clip_strategy_path_100	8888
    306.99 !	clip_strategy_path_10	8888
    298.71 !	clip_strategy_path_5	8888
    191.00 !	clip_strategy_path_1	8888

TBR=

Change-Id: I945c12e2e35b9847af06342473e56272e2041e21
Reviewed-on: https://skia-review.googlesource.com/72521
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-12-24 17:12:42 +00:00
Chris Dalton
d23c7c45dc Revert "CCPR: Initial semi-optimized vertex shader Impl"
This reverts commit e3877ce5ce.

Reason for revert: Intel crashing again

Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
> 
> TBR=bsalomon@google.com
> 
> Bug: skia:
> Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
> Reviewed-on: https://skia-review.googlesource.com/89120
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I2485db30397958722a07c5992c748ab69365ebb6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/89300
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-22 19:05:26 +00:00
Chris Dalton
e3877ce5ce CCPR: Initial semi-optimized vertex shader Impl
TBR=bsalomon@google.com

Bug: skia:
Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
Reviewed-on: https://skia-review.googlesource.com/89120
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-22 18:42:05 +00:00
Ethan Nicholas
7461a4abe0 converted YUVEffect to SkSL
Bug: skia:
Change-Id: I1875e44417a0a583c4f35ee4d46856a34ba55245
Reviewed-on: https://skia-review.googlesource.com/88580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-12-22 14:06:45 +00:00
Florin Malita
4aa4441186 Initial scene graph (SkSG)
Sketching a thin (as in close-to-skia-semantics) scene graph API, focused on
external animation, inval tracking and minimal repaint.

Only a few concrete classes/features so far:

* Rect/Color/Transform/Group
* basic inval tracking
* a trivial animated sample with inval visualization

Pretty much everything (especially naming) is volatile, so treat accordingly.

The interesting bits to review are likely in Node.{h,cpp} for inval and
SampleSGInval.cpp for usage.

Initial class hierarchy:

  * Node: invalidation/ancestors tracking
  |
   -- * RenderNode: onRender(SkCanvas)
  |   |
  |    -- * Draw (concrete): rendering a [geometry, paint] tuple
  |   |
  |    -- * Group (concrete): grouping multiple RenderNodes
  |   |
  |    -- * EffectNode: single-descendant effect wrapper
  |       |
  |        -- * Transform (concrete): transform effect
  |
   -- * PaintNode: onMakePaint()
  |   |
  |    -- * Color (concrete): SkColor paint wrapper
  |
   -- * GeometryNode: onComputeBounds(), onDraw(SkCanvas, SkPaint)
      |
       -- * Rect (concrete): SkRect wrapper

TBR=

Change-Id: Iacf9b773c181a7582ecd31ee968562f179d1aa1b
Reviewed-on: https://skia-review.googlesource.com/85502
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-21 20:56:32 +00:00
Brian Osman
2871436b2a Revert "CCPR: Initial semi-optimized vertex shader Impl"
This reverts commit a8f6aef13d.

Reason for revert: Looks to failing on ANGLE bots

Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
> 
> Bug: skia:
> Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
> Reviewed-on: https://skia-review.googlesource.com/86820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: Ic5a73434cba4246a72790db2c27d06e7a50f389a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/88220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-20 22:15:48 +00:00
Chris Dalton
a8f6aef13d CCPR: Initial semi-optimized vertex shader Impl
Bug: skia:
Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
Reviewed-on: https://skia-review.googlesource.com/86820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-20 20:59:46 +00:00
Mike Reed
b60c5ebf04 remove unused willPlayBackBitmaps from picture
and SkPictureAnalyzer

Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-12-20 20:27:06 +00:00
Ethan Nicholas
297d6efe85 converted GrRRectBlurEffect to SkSL
Bug: skia:
Change-Id: Ifd192db07e02d69d445277a361760ce4a452f603
Reviewed-on: https://skia-review.googlesource.com/87441
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-12-20 19:56:36 +00:00
Brian Salomon
5c6ac64516 Revert "Revert "move homogenous with stride to matrixpriv""
This reverts commit de71572f65.

Revert "Revert "Transform vertices for distance field glyphs on CPU.""

This reverts commit f226e66d75.

Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-19 20:23:06 +00:00
Jim Van Verth
744cbb3888 Fix alpha contribution to tonal color.
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.

Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-12-19 19:27:06 +00:00
Greg Daniel
f226e66d75 Revert "Transform vertices for distance field glyphs on CPU."
This reverts commit 0215e39d7e.

Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm  dftext_blob_pers

Original change's description:
> Transform vertices for distance field glyphs on CPU.
> 
> This allows batching of DF draws with different view matrices.
> 
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
> 
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
> 
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-12-18 21:50:26 +00:00
Eric Karl
aae533e418 Revert "Remove SkImage deferred texture image data APIs."
This reverts commit 4f5e1d4ff3.

Reason for revert: Unfortunately, we need this in Chrome for a bit longer. Working on understanding why the new path led to regressions. Will re-land this once the new path sticks.

Original change's description:
> Remove SkImage deferred texture image data APIs.
> 
> These APIs existed for Chrome. Chrome is no longer using them.
> 
> Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
> Reviewed-on: https://skia-review.googlesource.com/81021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ic9f683f262f2e1d0469156360f5ffaee977ca44a
Reviewed-on: https://skia-review.googlesource.com/86280
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
2017-12-15 23:57:41 +00:00
Brian Salomon
0215e39d7e Transform vertices for distance field glyphs on CPU.
This allows batching of DF draws with different view matrices.

For perspective matrices this means the transformed position vertex
attribute must have w values. Currently, non-perspective DF draws still
use 2 component positions, though this could be changed in the future.
Consequently, perspective draws can batch with other perspective draws
but not non-perspective draws.

Adds a GM to test batching and reusing the same blobs with both perspective
and non-perspective matrices.

Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
Reviewed-on: https://skia-review.googlesource.com/79900
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-12-15 17:06:08 +00:00
Mike Klein
67a86d50f3 Try /Z7 on Windows builds.
Right now /FS and /Zi together serialize debug information
into .pdb files through another process.

I tried just dropping /FS, so that each cl.exe instance
writes to the .pdb file directly, but the bots don't like that.

Instead, let's try switching /Zi to /Z7, to embed debug information
directly into the object file instead of alongside in a .pdb.

This is all about trying to improve build times.

https://docs.microsoft.com/en-us/cpp/build/reference/z7-zi-zi-debug-information-format
https://docs.microsoft.com/en-us/cpp/build/reference/fs-force-synchronous-pdb-writes

Change-Id: If636f8fa21c639eff81d9c335c5223908c0fdcea
Reviewed-on: https://skia-review.googlesource.com/85661
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-15 14:34:38 +00:00
Mike Klein
2b4bc3c316 Don't set /GS- on Windows builds.
I'm not sure why we're setting this... it disables buffer overrun
protection.  That seems like something we'd like on all test bots,
not just the Debug ones.

https://docs.microsoft.com/en-us/cpp/build/reference/gs-buffer-security-check

Change-Id: I0bc3ec146812b4ad3d1d39488caf6e78633830fc
Reviewed-on: https://skia-review.googlesource.com/85660
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-12-15 14:11:08 +00:00
Derek Sollenberger
9a72ae1eac Suppress warnings of unused variables.
Prepare to compile with default -Werror.

Bug: b/66996870
Change-Id: I2dbff68e7482085683adb6b9d214e1af009e7479
Reviewed-on: https://skia-review.googlesource.com/85004
Reviewed-by: Stephen Hines <srhines@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-12-14 19:13:08 +00:00
Mike Klein
c38cce63b3 make SkColorSpace_New real
Some interesting things are starting to fall out already,
like the fact that I needed to add a gamma_dst stage to
be able to draw into gamma-transfer-fn destinations.

I've also had to pass an SkAlphaType through to the linearize
functions so that they can maintain premul invariants.  I'm not
sure this is actually a good idea... if you can, please double-
check my logic at SkRasterPipeline.cpp:128?

If it's correct logic, I'm going to need to do it all over the place.
But I imagine you don't do this and somehow get away with it.

Change-Id: I42cd9b161b54287d674225103ad9e19f8b388959
Reviewed-on: https://skia-review.googlesource.com/84680
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-12-14 19:02:17 +00:00
Pirama Arumuga Nainar
de2b95ea97 Turn on PGO for skia_nanobench, skia_dm
These libraries link libskia statically and hence need to do/use PGO
instrumentation whenever libskia is instrumented.

Test: Build skia_nanobench with ANDROID_PGO_INSTRUMENT=skia
Bug: skia:
Change-Id: I6b3e64f98f28c7236b47a46c213230ad1c6b95fc
Reviewed-on: https://skia-review.googlesource.com/84609
Reviewed-by: Stephen Hines <srhines@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Pirama Arumuga Nainar <pirama@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-12-14 18:47:07 +00:00
Brian Osman
19c026e3b8 Remove SkClampRange (unused)
Bug: skia:
Change-Id: I57fbdd39079a92e803902524a7950dd5f571639c
Reviewed-on: https://skia-review.googlesource.com/84961
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-14 16:38:31 +00:00
Ethan Nicholas
2d5f9b3d58 converted GrMagnifierEffect to SkSL
Bug: skia:
Change-Id: I6dc14ac66d5b911117e71fa23fef49a897082781
Reviewed-on: https://skia-review.googlesource.com/71342
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-13 20:01:40 +00:00
Robert Phillips
e42edcc8ef Add stubbed out GrContext
This CL mainly just:
   stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
   adds a method to create a stubbed out GrContext that has a GrStubGpu
      - the stubbed out GrContext isn't quite ready for prime time yet

Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-13 18:24:30 +00:00
Hal Canary
a4935104a5 resources: optionally link them into our binary
To enable, set skia_embed_resources=true in args.gn.

Also add *-EmbededResouces bots.

Change-Id: Ia69b26e926a3ad4676a4fa021894432ea2104538
Reviewed-on: https://skia-review.googlesource.com/82626
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-12-11 22:06:38 +00:00
Brian Osman
5c54892412 Filter Windows SDK and Compiler directories
This avoids bugs when other directories (like the Driver SDK) show up in
those folders.

Bug: skia:7395
Change-Id: Iee316a7daf8d71223b999de736d63e1dc7fa31f7
Reviewed-on: https://skia-review.googlesource.com/83542
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-11 20:26:08 +00:00
Zhizhou Yang
e18b77972b Turn on PGO for Skia on Android
This patch is to turn on PGO for skia on Android, which will provide a
performance improvement of 7.6% for hwui when applied PGO for both.

The patch specified a skia.profdata file, which locates in internal
google_data/pgo_profile directory, to work as the profile to feed PGO.
This profdata can be re-collected with PGO build system support.

PGO can be turned off by setting ANDROID_PGO_NO_PROFILE_USE environment
variable or set variable to false.

Test: Build skia successfully and verified the performance improvement
on device through benchmark.

BUG=skia:

Change-Id: I826f417569b2853630f6d4fcce236b5bc36547fa
Reviewed-on: https://skia-review.googlesource.com/82880
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Reck <jreck@google.com>
2017-12-11 19:20:08 +00:00
Brian Salomon
3d6801eeee Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.

Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.

Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.

Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-11 17:54:38 +00:00
Ben Wagner
3f39bf8fe5 Add Goma support in gn_flavor.
Using full paths in skia.h causes "file not found" with Goma. All other
Builds seem fine without the path, so I changed find_headers.py to use
the basename.

Change-Id: Ib520e91a92ebffe36a736eb53f643d359f5bb2ce
Reviewed-on: https://skia-review.googlesource.com/79360
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-12-08 20:09:18 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Brian Salomon
f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00
Brian Osman
852ca318a1 Updated MSVC toolchain to 2017, and further refactored GN
'windk' is no longer a thing. There are two separate variables to point
at your compiler (win_vc), and SDK (win_sdk).

'msvc' is no longer a thing, either. By default, we look for 2017 and
then 2015 (in the default locations). If neither is located, use an
assert to let users know they should set win_vc. Then, detect if win_vc
points at a 2017 or 2015 installation, and configure it automatically.

Because the toolchain is now 2017, update the GN files to handle building
x86 in that configuration. In fact, we only support x86 builds (with 2017
or 2015) using the toolchain assets. Keep a 2015 toolchain around as a
new asset, so we can add bot coverage.

Docs-Preview: https://skia.org/?cl=81841
Bug: skia:
Change-Id: I8c68a6f949e54c0e798a219450bbb9406f8dc6ac
Reviewed-on: https://skia-review.googlesource.com/81841
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-08 01:46:30 +00:00
Jim Van Verth
4e5029744d Allow different identities for iOS code signing
Docs-Preview: https://skia.org/?cl=81340
Bug: skia:
Change-Id: I9a0e52ba4ce3c0c4b40cc65ce6b26bd3cebdbe4d
Reviewed-on: https://skia-review.googlesource.com/81340
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-07 20:42:00 +00:00
Mike Klein
15f46c3c1f quiet down Mac linker warnings
Change-Id: I9a2a061e7a021587441f3f39427306309e0341e8
Reviewed-on: https://skia-review.googlesource.com/82042
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-07 20:03:40 +00:00
Greg Daniel
afb7ec7a40 Revert "Revert "Add define to use customize vulkan header.""
This reverts commit b351817588.

Reason for revert: Relanding with android fixes

Original change's description:
> Revert "Add define to use customize vulkan header."
>
> This reverts commit a492eb0e1f.
>
> Reason for revert: Breaking Android roll (b/c builds tools?)
>
> Original change's description:
> > Add define to use customize vulkan header.
> >
> > Bug: skia:
> > Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
> > Reviewed-on: https://skia-review.googlesource.com/81121
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: I80a685bf88af909865f274ffc61686be57e8c313
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/81740
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ia701e884bfa3799dc73002f892feb2ecafe9da12
Reviewed-on: https://skia-review.googlesource.com/81742
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-12-07 18:29:39 +00:00
Brian Salomon
20b1572912 Delete GLBench and subclasses
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 18:09:29 +00:00
Brian Salomon
4f5e1d4ff3 Remove SkImage deferred texture image data APIs.
These APIs existed for Chrome. Chrome is no longer using them.

Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
Reviewed-on: https://skia-review.googlesource.com/81021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 13:13:20 +00:00
Mike Klein
409506c4c9 Only look for WinSDK when building _for_ Windows
(Not when we're merely building _on_ Windows.)

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Win-Clang-arm64-Release-Android

Change-Id: I7ab7663fcac6e3631ebe82f440927a077d476528
Reviewed-on: https://skia-review.googlesource.com/81483
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-06 23:12:59 +00:00
Brian Osman
5f87262595 Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"
This is a reland of 6da1d32c16
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
> 
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
> 
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
> 
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:
Change-Id: Ide0d6bd3413c4fe7a8bada7d3d32bdba9709d11b
Reviewed-on: https://skia-review.googlesource.com/81501
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-12-06 22:32:59 +00:00
Ravi Mistry
f5ab269a9d Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"
This reverts commit 6da1d32c16.

Reason for revert:
Caused Build-Win-Clang-arm64-Release-Android to fail.
Eg: https://chromium-swarm.appspot.com/task?id=3a467f1ddd15fb10&refresh=10

Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
> 
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
> 
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
> 
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,borenet@google.com,bungeman@google.com,brianosman@google.com

Change-Id: Id044114fc685d570741e3f5ed003c4be2ffa84a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-12-06 21:51:30 +00:00
Mike Reed
fadbfcd4ab upgrade SkReadBuffer to always validate
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-06 21:33:00 +00:00
Brian Osman
6da1d32c16 Always use the Win 10 SDK, and optionally detect/use the latest version
For bot toolchain builds, we were already using the Win 10 SDK. Local
2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
we always use the Win 10 SDK exclusively.

This adds two new GN arguments: win_sdk, which points at the top level
Windows 10 SDK directory, and win_sdk_version, which can be used to
pin to a specific version. (Otherwise we use a script to detect the
most recent version).

Bug: skia:
Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
Reviewed-on: https://skia-review.googlesource.com/81304
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-06 21:02:09 +00:00
Mike Klein
0554d497f8 add SkVptr()
I was wondering how feasible using this to make downcasts safe would be.
These tests would need to build and pass on all our bots, at least.

Change-Id: I1753ba58841bf6c17d6ac3af7374518356e1bb05
Reviewed-on: https://skia-review.googlesource.com/81180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-06 19:37:27 +00:00
Brian Osman
d34c4a3727 Add win_toolchain_version to support MSVC 2017 Updates
To make this simpler in the future, add a python script that finds the
most recent 2017 toolchain, and use that. If/when we update the bot
toolchain, this will be even more helpful, because the Chromium toolchain
isn't perfectly in sync with the general update channel, so people are
likely to have a newer/older release locally.

Note that explicitly setting win_toolchain_version in your GN args
suppresses the python script, so you can choose to build with whatever
version you need.

Bug: skia:
Change-Id: Iaf6d0dd9be2623472118c3ad27b20023a205d67c
Reviewed-on: https://skia-review.googlesource.com/81162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-06 19:15:55 +00:00
Mike Reed
60691a5127 add serial procs to pictures
Bug: skia:7380
Change-Id: Ic1b7e437316c7913711cf5cb119e3fe904cd2c05
Reviewed-on: https://skia-review.googlesource.com/76980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-05 20:33:18 +00:00
Leon Scroggins III
c8037dc5ed Reland "Hide SkEncodedInfo"
This partially reverts commit
1793e7bb46.

Hide SkEncodedInfo

Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 19:28:08 +00:00
Chris Dalton
a32a3c32c3 Add analytic clip FPs that read from the CCPR atlas
Bug: skia:7190
Change-Id: Ie31d368f52910e6917efdeb1b024370b06fc11ee
Reviewed-on: https://skia-review.googlesource.com/77160
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-05 18:06:18 +00:00
Mike Klein
f32b27d2e4 remove mips support and bots
The NDK has deprecated mips and mips64:
https://developer.android.com/ndk/guides/abis.html

Might as well clean this up now while I remember.

Change-Id: Ie4b2334c75208082067cc16fe355d0349c7e0904
Reviewed-on: https://skia-review.googlesource.com/80560
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2017-12-05 17:19:45 +00:00
Leon Scroggins
1793e7bb46 Revert "Hide SkEncodedInfo"
This reverts commit c6f7a4ffa9.

Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.

Original change's description:
> Hide SkEncodedInfo
> 
> Bug: skia:7353
> Bug: skia:6839
> 
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
> 
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
> 
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
> 
> Switch conversionSupported to use an SkColorType, which is enough info.
> 
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
> 
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
> 
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com

Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 15:38:22 +00:00
Leon Scroggins III
c6f7a4ffa9 Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 00:52:42 +00:00
Chris Dalton
d1ec4105f7 Fix ANGLE build with extended clang warnings
Add newline-eof to the list of ignroed warnings.
Fix shadowed fields.

Bug: skia:
Change-Id: I4985ce2495194a7f805af98c4f42c44691086e36
Reviewed-on: https://skia-review.googlesource.com/79681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 20:54:40 +00:00
Chris Dalton
1ef80942b3 turn on extended Clang warnings on Windows too
Plus some small rearrangements of the various warning lists.

Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 19:29:51 +00:00
Robert Phillips
7ffbcf909d Add unit test for SkDeferredDisplayLists (take 2)
Change-Id: I76a4c77d5b9418cb7fe677bd55ba32a2e336924d
Reviewed-on: https://skia-review.googlesource.com/79820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-04 18:37:29 +00:00
Ben Wagner
bee6cacc54 Merge UBSAN_float_cast_overflow into ASAN.
The new check was a different config while we fixed the errors. Most
errors are now fixed, and merging these will help with running both on
the CQ.

No-Try: true
Change-Id: I5804ecea84a8dbbaacf6a4ea96e2af9505641d49
Reviewed-on: https://skia-review.googlesource.com/79323
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 17:08:09 +00:00
Robert Phillips
8172c0a24a Revert "Add unit test for SkDeferredDisplayLists"
This reverts commit 8458a2807b.

Reason for revert: ??
Original change's description:
> Add unit test for SkDeferredDisplayLists
> 
> Change-Id: I015094145cb0af6cfe368c570a5d5280c11c8f28
> Reviewed-on: https://skia-review.googlesource.com/78660
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Iec3abb18d3ed41fcfbec72bc2de14603f659f8ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/79720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-04 14:38:15 +00:00
Robert Phillips
8458a2807b Add unit test for SkDeferredDisplayLists
Change-Id: I015094145cb0af6cfe368c570a5d5280c11c8f28
Reviewed-on: https://skia-review.googlesource.com/78660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-04 14:00:14 +00:00
Brian Salomon
6574921253 Revert "Revert "Fix rendering of drrects with small circular inner rrects.""
This reverts commit ec727c981d.

Change-Id: Id3164619016d58b2bcc0b8af606215653f553fce
Reviewed-on: https://skia-review.googlesource.com/79422
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-01 21:25:39 +00:00
Brian Salomon
ec727c981d Revert "Fix rendering of drrects with small circular inner rrects."
This reverts commit 096074af2c.

Reason for revert: failing processor validation test

Original change's description:
> Fix rendering of drrects with small circular inner rrects.
> 
> Previously when the inner rrect was a circle with a radius of 1 we would
> cause a inf * 0 in the shader which would lead to the shape not rendering.
> 
> This change also makes concentric circle drrects draw as stroked circles.
> 
> bug: chromium:789262
> 
> Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
> Reviewed-on: https://skia-review.googlesource.com/79141
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ie9b9c81380c0f98a6fc6c6dc350ec56402c4ff2b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/79264
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-01 20:53:10 +00:00
Brian Salomon
096074af2c Fix rendering of drrects with small circular inner rrects.
Previously when the inner rrect was a circle with a radius of 1 we would
cause a inf * 0 in the shader which would lead to the shape not rendering.

This change also makes concentric circle drrects draw as stroked circles.

bug: chromium:789262

Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
Reviewed-on: https://skia-review.googlesource.com/79141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-01 20:00:09 +00:00
Yuqian Li
9b50d9dd2b Try to bypass the false-positive clang thread analysis warning
This is identical to 70221 except for 3 lines inside SkFlexibleTaskGroup2D::work
to bypass the false-positive warning. We cannot reproduce the error the android
roller generated so we'll have to try and see.

The detailed warning can be found in:
https://skia-review.googlesource.com/c/skia/+/78720

TBR: mtklein@google.com
Bug: skia:
Change-Id: I3e2f414581dbd1398482cf45cf4f43eaf0535651
Reviewed-on: https://skia-review.googlesource.com/79321
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-12-01 19:39:51 +00:00
Leon Scroggins III
6d892f58bf Add comments explaining use of "-Wno-over-aligned"
Follow up to I04a5b013dd0ec8f162046388e89cf08cb9476bab

Change-Id: I5ab77564fe867ad1fef48fb322ff75869c025776
Reviewed-on: https://skia-review.googlesource.com/79040
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-01 15:14:19 +00:00
Leon Scroggins
8a90c4da1c Revert "Renaming and refactoring to prepare for init-once threaded backend"
This reverts commit 07a42411f8.

Reason for revert: This looks to be breaking the Android roll. See https://googleplex-android-review.googlesource.com/c/platform/external/skia/+/3295488

external/skia/src/core/SkTaskGroup2D.cpp:73:28: error: releasing mutex 'rowData.fMutex' that was not held [-Werror,-Wthread-safety-analysis]
            rowData.fMutex.unlock();


Original change's description:
> Renaming and refactoring to prepare for init-once threaded backend
> 
> Bug: skia:
> Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
> Reviewed-on: https://skia-review.googlesource.com/70221
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,herb@google.com,liyuqian@google.com

Change-Id: I701e6c62f6f437a6a285953b45b2e58cf7f0b6e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/78720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-30 21:27:59 +00:00
Leon Scroggins III
74663e722e Add "-Wno-over-aligned" to Android.bp for x86 Android
Speculative fix for Android roll, broken here: ag/3293969.

We used to make an exception for this warning on Skia builds, until I
disabled it in https://skia-review.googlesource.com/c/skia/+/60530,
because it no longer seemed necessary: Turning on most warnings without
this exception in Android framework builds, as I did in
https://skia-review.googlesource.com/55703 did not break Android.

I'm not sure why Skia's waterfall did not show the problem, but this
should fix it on the Android framework side.

TBR=mtklein@chromium.org

Change-Id: I04a5b013dd0ec8f162046388e89cf08cb9476bab
Reviewed-on: https://skia-review.googlesource.com/78580
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-30 20:08:38 +00:00
Yuqian Li
07a42411f8 Renaming and refactoring to prepare for init-once threaded backend
Bug: skia:
Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
Reviewed-on: https://skia-review.googlesource.com/70221
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-11-30 19:35:08 +00:00
Chris Dalton
706a6ff60c Add "lazy" texture proxies
Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.

Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-30 15:37:12 +00:00
Brian Osman
ede860e91c Delete even more unused views code
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-29 18:12:35 +00:00
Jim Van Verth
329c5a6d82 Bundle resources and skps directories into iOS app.
Will bundle resources/ for viewer (and skps/ if
that directory exists in the main Skia directory).
Also updates file code on iOS to fall back to bundle directory.

Docs-Preview: https://skia.org/?cl=76803
Bug: skia:7339
Change-Id: I244f67559c866451a6d02c3f1c4948d89457ec84
Reviewed-on: https://skia-review.googlesource.com/76803
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-11-29 17:06:25 +00:00
Brian Salomon
29f9ed4dcc Revert "Revert "Make PathGeoBuilder use consistent iterators.""
This reverts commit b451321324.

Bug: chromium:788500
Change-Id: I6028b20770009b703f76ce2d9b451c561eaa705a
Reviewed-on: https://skia-review.googlesource.com/77582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-29 16:18:45 +00:00
Brian Salomon
b451321324 Revert "Make PathGeoBuilder use consistent iterators."
This reverts commit 9c8a16bb1e.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Make PathGeoBuilder use consistent iterators.
> 
> Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
> 
> Bug: chromium:788500
> Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
> Reviewed-on: https://skia-review.googlesource.com/76961
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I18005ea2d7ba88c66334f110a5a74c6d82e4ab90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:788500
Reviewed-on: https://skia-review.googlesource.com/77440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-29 13:30:06 +00:00
Brian Salomon
9c8a16bb1e Make PathGeoBuilder use consistent iterators.
Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.

Bug: chromium:788500
Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
Reviewed-on: https://skia-review.googlesource.com/76961
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-29 13:07:28 +00:00
Hal Canary
9b491b23bb SkPDF: fix fTextScaleX error
BUG=skia:7315
Change-Id: Ic613cb6fb8faed5b0840db4f500940bd6823de66
Reviewed-on: https://skia-review.googlesource.com/76981
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-11-28 20:48:37 +00:00
Mike Klein
9c1c892af7 drop 32-bit Android NDK builds down to API 16
Change-Id: I40ded57601da605a1393ce56589455909f66ad00
Reviewed-on: https://skia-review.googlesource.com/77020
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-28 20:36:38 +00:00
Jim Van Verth
443a913b8f Add create_bundle support for GN
Docs-Preview: https://skia.org/?cl=75383
Bug: skia:7339
Change-Id: I985734e8b7b5af21a82cb8ee59acbfb5ff1d3ff7
Reviewed-on: https://skia-review.googlesource.com/75383
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-11-28 15:29:07 +00:00
Mike Klein
aa73b96760 clean up SkDeferredCanvas
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.

Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-27 21:31:26 +00:00
Mike Klein
c9bc81434a Handle null colorspace in SkToSRGBColorFilter.
This was uncovered by the linked fuzzer issue.

I haven't looked hard at it, but I'd guess it's fuzzed an ICC profile
into one that can't be deserialized, and we get a null in CreateProc().

We could probably restrict the null check to just CreateProc(), but
putting it in Make() and asserting in the constructor feels cozy.

BUG=chromium:787718

Change-Id: Ic4b1dad28c00ee5870f22093eedbf34686c32120
Reviewed-on: https://skia-review.googlesource.com/76080
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-27 18:00:56 +00:00
Hal Canary
dfaa057c15 SkPDF: less tolerance for small circles
BUG=chromium:772953
Change-Id: I9452ac8ad66ab8be26a9388f8c85a1f0e61bd392
Reviewed-on: https://skia-review.googlesource.com/75960
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-11-27 14:59:45 +00:00
Jim Van Verth
c02cb8a86c Revert "Use int when possible to calculate atlas indices in shaders."
This reverts commit 999ec57291.

Reason for revert: Causing issues with NexusPlayer Vulkan.

Original change's description:
> Use int when possible to calculate atlas indices in shaders.
> 
> On certain iOS devices half has a mantissa of only 10 bits, which is not
> enough to perform the floating point trickery to get the lower bits
> out of the "texture coordinates". Instead we use int if available, and
> float if not available.
> 
> Also re-enables multitexturing for iOS and adds a sample which
> stresses the issue.
> 
> Bug: skia:7285
> Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
> Reviewed-on: https://skia-review.googlesource.com/71181
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7285
Reviewed-on: https://skia-review.googlesource.com/74001
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-11-20 22:11:39 +00:00
Ethan Nicholas
e9d172af84 converted ConstColorProcessor to SkSL
Bug: skia:
Change-Id: Ic3b18f82c1ab940637fb26dec1cf376dd859b35d
Reviewed-on: https://skia-review.googlesource.com/73720
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-20 20:34:38 +00:00
Jim Van Verth
999ec57291 Use int when possible to calculate atlas indices in shaders.
On certain iOS devices half has a mantissa of only 10 bits, which is not
enough to perform the floating point trickery to get the lower bits
out of the "texture coordinates". Instead we use int if available, and
float if not available.

Also re-enables multitexturing for iOS and adds a sample which
stresses the issue.

Bug: skia:7285
Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
Reviewed-on: https://skia-review.googlesource.com/71181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-11-20 18:07:08 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Ethan Nicholas
be0a042dcf converted Premul / Unpremul to SkSL
Bug: skia:
Change-Id: I4944badbb530e17b9ff7cca389f943e0b5982e01
Reviewed-on: https://skia-review.googlesource.com/72983
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-17 20:11:36 +00:00
Brian Salomon
55ad774812 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context.""
This reverts commit 1e09e461d2.

Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-17 16:22:56 +00:00
Brian Osman
1e09e461d2 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."
This reverts commit 5627d65146.

Reason for revert: Google3

Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
> 
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
> 
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 22:31:39 +00:00
Ethan Nicholas
8dca18ac7b converted GrAARectEffect to SkSL
Bug: skia:
Change-Id: I08254806fe7cb97dab21c5625aa16dd34aea9468
Reviewed-on: https://skia-review.googlesource.com/72120
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-16 21:54:38 +00:00
Ethan Nicholas
3bc00fe810 fix Housekeeper-PerCommit bot
Bug: skia:
Change-Id: I393fa79c6c34b5d0b8d66b87749789644c6ee1e4
Reviewed-on: https://skia-review.googlesource.com/72740
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-16 19:18:53 +00:00
Ethan Nicholas
7970765f7d Switched SkSL from using raw strings back to STRINGIFY
Stringify was stripping the comments from the strings, whereas raw
strings preserve them, which led to an increase in executable
size. The only effect of this change is to strip the comments back
out.

Bug: 784880
Change-Id: Icf2f9cf522cb890179f2e481a3504e8171732705
Reviewed-on: https://skia-review.googlesource.com/72524
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-16 17:52:42 +00:00
Brian Salomon
5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
Vladimir Levin
70fb479ae6 Ensure that removing last extension from GrGLExtension doesn't assert.
This patch fixes an assert that triggers when removing the last
extension in the list, since the index operator goes out of bounds.

Added a test that fails without the code changes and passes with the
changes.

R=bsalomon@chromium.org

Change-Id: I0d561b150899c178f638dde088af773fddf112d9
Reviewed-on: https://skia-review.googlesource.com/72000
Commit-Queue: Vladimir Levin <vmpstr@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-15 20:25:42 +00:00
Brian Salomon
559f556d9d Remove support for image load/store
This isn't used and has become a maintenance burden.

Change-Id: I5f3af8f91e5c4f073fe4ea30e0a7f1f61efeea47
Reviewed-on: https://skia-review.googlesource.com/70640
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-15 20:06:12 +00:00
Ethan Nicholas
aae47c878b sksl enum support
Bug: skia:
Change-Id: I4d505b31cf8b59de12bcdbca410aafc085977ba9
Reviewed-on: https://skia-review.googlesource.com/68621
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-13 14:36:40 +00:00
Herb Derby
66498bc416 Try 2 for Gauss filter calculation
Originally reviewed at:
https://skia-review.googlesource.com/c/skia/+/67723

Change-Id: Ie62d81f818899f3a79df888c1594d3fbccf6d414
Reviewed-on: https://skia-review.googlesource.com/69681
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-11-10 19:58:57 +00:00
Mike Klein
10d66cc3f8 move Sk{Test,Random}ScalerContext to tools
There's no need for Skia users to link this test code.

Change-Id: I9d6ef2a053d0cf5cb916aa254389ca819c48bae1
Reviewed-on: https://skia-review.googlesource.com/69922
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-10 17:02:20 +00:00
Robert Phillips
193de5d7ea Preemptively disable upcoming Skia features in Flutter/Fuchsia
Change-Id: I8be706846fecde704a29ba1dda0d7329046980b4
Reviewed-on: https://skia-review.googlesource.com/69840
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-10 13:52:57 +00:00
Herb Derby
66918078bb Revert "Gauss filter calculation"
This reverts commit 53ec7dc7cb.

Reason for revert: Segv on very specific machines.

Original change's description:
> Gauss filter calculation
> 
> Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
> Reviewed-on: https://skia-review.googlesource.com/67723
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I15164809d081dee0076e815b40fbfdbc6374cfba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/69641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-11-09 22:39:57 +00:00
Herb Derby
53ec7dc7cb Gauss filter calculation
Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
Reviewed-on: https://skia-review.googlesource.com/67723
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-09 20:18:17 +00:00
Chris Dalton
bbfd5161ed Don't use analytic clip FPs when drawing to stencil
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.

Bug: skia:7190
Change-Id: I44140a5823f8683ec08244bdf9d369f51fa05dd9
Reviewed-on: https://skia-review.googlesource.com/68362
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-07 21:30:44 +00:00
Chris Dalton
428e568fd8 Revert "Don't use analytic clip FPs when drawing to stencil"
This reverts commit 4c92d4aa3e.

Reason for revert: Chromecast bot failure

Original change's description:
> Don't use analytic clip FPs when drawing to stencil
> 
> It doesn't make sense to multiply by coverage when drawing to stencil.
> This could theoretically work with FPs that discard and/or modify
> the sample mask, but for the time being an analytic FP means one that
> calculates a coverage value.
> 
> Bug: skia:7190
> Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
> Reviewed-on: https://skia-review.googlesource.com/67423
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com

Change-Id: Ie5bd4852c201e47daee0920f5644141bee2d8a46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7190
Reviewed-on: https://skia-review.googlesource.com/68400
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-07 18:24:15 +00:00
Chris Dalton
4c92d4aa3e Don't use analytic clip FPs when drawing to stencil
It doesn't make sense to multiply by coverage when drawing to stencil.
This could theoretically work with FPs that discard and/or modify
the sample mask, but for the time being an analytic FP means one that
calculates a coverage value.

Bug: skia:7190
Change-Id: Ic40cf6c19c377cba80bad458993582f5cc07022a
Reviewed-on: https://skia-review.googlesource.com/67423
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-11-07 17:28:34 +00:00
Ethan Nicholas
14efcbf349 converted LumaColorFilterEffect to sksl
Bug: skia:
Change-Id: I208984ec9ad357249ee1b2fe28477f1450b4b69d
Reviewed-on: https://skia-review.googlesource.com/67848
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-07 14:55:18 +00:00
Brian Salomon
18923f9a2e Make GrAtlasTextBlob return to caller when a flush is required during subrun tessellation.
The old code used a helper object in the tessellation code that called flush() on GrAtlasTextOp.
A confusing aspect of this was that the pre-flush vertex data generated for the sub run was copied
to the op's vertex buffer after flush() had already recorded the draw that read the data.

The new code adds a tessellator nested helper class to GrAtlasTextBlob. The helper exits early if
a flush is required, the op performs the flush, and then the helper is invoked again until
tessellation is complete.

This also changes the blob object to use char* instead of unsigned char* for its vertex pointers.

Change-Id: I31bed251435f13b2172e6f5829ba437b882dd44d
Reviewed-on: https://skia-review.googlesource.com/67856
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-11-07 01:56:36 +00:00
Mike Klein
e95a62faa0 add some lowp gradient stages
I was originally going to add these to help test a lowp dither, but
after looking at diffs I don't think lowp dither is a good idea.

Non-dithered lowp gradients look fine to me so far.

I'd have done conics, but they scare me.

Change-Id: I8f5e75aec726983186214845ca38cfa0d54496b3
Reviewed-on: https://skia-review.googlesource.com/66460
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-11-03 12:31:59 +00:00
Mike Klein
2afe7873d8 add a GM to demo dither
Change-Id: Idbed35f2c5a1420b66b68725761a7ceea8cdd3ba
Reviewed-on: https://skia-review.googlesource.com/66461
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-02 13:59:51 +00:00
Robert Phillips
a097173bb1 Add a GM to test out odd matrix draws (take 2)
TBR=bsalomon@google.com
Bug: skia:7075
Change-Id: I87efa058916fe0305b57eb4dd14b479e8a8d2c6d
Reviewed-on: https://skia-review.googlesource.com/65507
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-31 16:58:05 +00:00
Robert Phillips
9d15b07dc4 Revert "Add a GM to test out odd matrix draws"
This reverts commit 761f44853f.

Reason for revert: preabandonContext failures

Original change's description:
> Add a GM to test out odd matrix draws
> 
> Bug: skia:7075
> Change-Id: I90c15bf019161abc5dab78e0af20ef15ff1395d9
> Reviewed-on: https://skia-review.googlesource.com/64761
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I9ecb2e2dcd74685e2c707c04bb52279e1d5cc55c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7075
Reviewed-on: https://skia-review.googlesource.com/65740
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-31 16:13:55 +00:00
Robert Phillips
761f44853f Add a GM to test out odd matrix draws
Bug: skia:7075
Change-Id: I90c15bf019161abc5dab78e0af20ef15ff1395d9
Reviewed-on: https://skia-review.googlesource.com/64761
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-31 14:51:14 +00:00
Robert Phillips
ec32534729 Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
This reverts commit fc28138c04.

Reason for revert: Suppression have landed for failing tests

Original change's description:
> Revert "Fix GrDefaultPathRender inversely wound path bug"
> 
> This reverts commit 511a9d4999.
> 
> Reason for revert: vulkan
> 
> Original change's description:
> > Fix GrDefaultPathRender inversely wound path bug
> > 
> > Bug: 769898
> > Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> > Reviewed-on: https://skia-review.googlesource.com/64065
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 769898
> Reviewed-on: https://skia-review.googlesource.com/65201
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I3a3543c46b3192f1ffd31a5566cf337dc03561a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 18:02:59 +00:00
Mike Klein
03141d25cf remove SkThread, using std::thread instead
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 16:45:29 +00:00
Robert Phillips
fc28138c04 Revert "Fix GrDefaultPathRender inversely wound path bug"
This reverts commit 511a9d4999.

Reason for revert: vulkan

Original change's description:
> Fix GrDefaultPathRender inversely wound path bug
> 
> Bug: 769898
> Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> Reviewed-on: https://skia-review.googlesource.com/64065
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65201
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 15:58:03 +00:00
Brian Salomon
943ed7910f Remove deferred upload types from GrDrawOp.h.
This is motivated by exposing these to an upcoming atlas text rendering API that doesn't use ops.

Change-Id: Id034dd43d13bc96fe1350fc6d8f699477bb74a05
Reviewed-on: https://skia-review.googlesource.com/65060
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-30 15:30:09 +00:00
Robert Phillips
511a9d4999 Fix GrDefaultPathRender inversely wound path bug
Bug: 769898
Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
Reviewed-on: https://skia-review.googlesource.com/64065
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-30 11:47:28 +00:00
Ethan Nicholas
d608c09ac5 Re-land "converted OverdrawColorFilter to SkSL"
This reverts commit 2d3cac58fc.

Bug: skia:
Change-Id: I6607d419f6b30c3e17b52ec5ce67d489bd1ad1dc
Reviewed-on: https://skia-review.googlesource.com/64080
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-10-26 14:58:27 +00:00
Ethan Nicholas
2d3cac58fc Revert "converted OverdrawColorFilter to SkSL"
This reverts commit 8aa4dc9052.

Reason for revert: strncmp getting mad

Original change's description:
> converted OverdrawColorFilter to SkSL
> 
> Bug: skia:
> Change-Id: Idcc0502758df1e60ed131a168b5c9a65a4d834a1
> Reviewed-on: https://skia-review.googlesource.com/63840
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

Change-Id: Ib78d7c878c4597918d059bddb4d61f6a7f59a511
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/63561
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-10-25 21:05:05 +00:00
Ethan Nicholas
8aa4dc9052 converted OverdrawColorFilter to SkSL
Bug: skia:
Change-Id: Idcc0502758df1e60ed131a168b5c9a65a4d834a1
Reviewed-on: https://skia-review.googlesource.com/63840
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-25 20:19:18 +00:00
Chris Dalton
c17bf32a1b Convert geometry shaders to operate in Skia device space
Defers the transformation to normalized window coordinates until after
the geometry shader. Merges vertex and a geometry shader builders into
a single compilation unit with a common base class.  Updates CCPR
geometry shaders accordingly.

Bug: skia:
Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5
Reviewed-on: https://skia-review.googlesource.com/62980
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-25 15:59:18 +00:00
Brian Salomon
f3569f0f6d Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conversion.
This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext.

Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025
Reviewed-on: https://skia-review.googlesource.com/63304
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-24 20:43:02 +00:00
Ethan Nicholas
cc3057784b preliminary SkSL Metal backend
Bug: skia:
Change-Id: I03e839fb4f1061bc6d1b1b72d54fd39ca7bd7b84
Reviewed-on: https://skia-review.googlesource.com/51245
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-10-24 14:47:01 +00:00
Brian Osman
9dd4ae1a7a Support cc_wrapper with MSVC toolchain
Bug: skia:
Change-Id: I0433105c4a0e064e5cc228b7f6bec1ef3c66909c
Reviewed-on: https://skia-review.googlesource.com/62744
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-23 16:34:29 +00:00
Leon Scroggins III
53418dbb6a Remove "-Wno-over-aligned" from x86 Android builds
We now build without requiring disabling this warning. Came up in
https://android-review.googlesource.com/498211

Bug: b/66996870
Change-Id: Ife596240507b3c055d2fabd08330828f8a5dbb9c
Reviewed-on: https://skia-review.googlesource.com/60530
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-10-17 21:15:20 +00:00
Chris Dalton
6a3dbeed00 Refactor CCPR coverage shaders for a vertex impl
Decouples geometry generation and analytic coverage. This paves the
way for a vertex shader implementation.

TBR=egdaniel@google.com

Bug: skia:
Change-Id: I2a183401bfe70b9f14b9b1cf035de6020a2135fa
Reviewed-on: https://skia-review.googlesource.com/60103
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-16 20:08:41 +00:00
Ethan Nicholas
823994624a converted GrRectBlurEffect to SkSL
Bug: skia:
Change-Id: I3a8e16fd2792e6fb5711815d8aad46ae30c2872e
Reviewed-on: https://skia-review.googlesource.com/59163
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-16 16:58:41 +00:00
Eric Boren
d6365e5fb8 Revert "Refactor CCPR coverage shaders for a vertex impl"
This reverts commit e501033bbd.

Reason for revert: Broke several bots

Original change's description:
> Refactor CCPR coverage shaders for a vertex impl
> 
> Decouples geometry generation and analytic coverage. This paves the
> way for a vertex shader implementation.
> 
> Bug: skia:
> Change-Id: I23b79d4397db22bd8fc063b8dfca58ab00037292
> Reviewed-on: https://skia-review.googlesource.com/59200
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I314bf03fa6cbeceb1c527d4d9464147b2e8464c6
Reviewed-on: https://skia-review.googlesource.com/59821
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2017-10-16 12:53:14 +00:00
Chris Dalton
e501033bbd Refactor CCPR coverage shaders for a vertex impl
Decouples geometry generation and analytic coverage. This paves the
way for a vertex shader implementation.

Bug: skia:
Change-Id: I23b79d4397db22bd8fc063b8dfca58ab00037292
Reviewed-on: https://skia-review.googlesource.com/59200
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-10-15 04:13:06 +00:00
Mike Reed
ce4a389aa8 remove dead code -- older than min picture version
Bug: skia:
Change-Id: I9bd3ed23debb4d0cbfff5417f34daf64b101ca2d
Reviewed-on: https://skia-review.googlesource.com/59602
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-13 17:00:48 +00:00
Ben Wagner
d40b3b0af1 Make SkTypeface::Style and FromOldStyle private.
These are no longer used outside of Skia, so make them private.

Change-Id: I735bb39c10553885cc6051aebddeff150ba4caa9
Reviewed-on: https://skia-review.googlesource.com/59180
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-13 15:49:18 +00:00