Commit Graph

109 Commits

Author SHA1 Message Date
borenet
e33985a56d Revert "Add support for EGL on linux"
This reverts commit 1cea736c32.

Caused segfaults on all Android devices

R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:

Author: borenet@google.com

Review URL: https://codereview.chromium.org/599493003
2014-09-24 05:31:07 -07:00
derekf
1cea736c32 Add support for EGL on linux
Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix

R=bsalomon@google.com, djsollen@google.com

Author: derekf@osg.samsung.com

Review URL: https://codereview.chromium.org/543363004
2014-09-23 15:17:36 -07:00
junov
f23809101e Adding support for GL_CHROMIUM_copy_texture, part 1
Part 1 of 2. This change just adds the gl API entrypoint
so that the chromium/ganesh bindings can set it. Once
the chromium part is landed, we will add full support for
the extension

BUG=crbug.com/415100
R=bsalomon@google.com

Author: junov@chromium.org

Review URL: https://codereview.chromium.org/594663002
2014-09-23 07:30:09 -07:00
cdalton
149b3ec2b1 Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and begins
detecting support for this method in GrGLPathRendering.

BUG=skia:2939
R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/570733002
2014-09-17 09:19:18 -07:00
bsalomon
49f085dddf "NULL !=" = NULL
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/544233002
2014-09-05 13:34:00 -07:00
cdalton
c7103a104f Wrap NV_path_rendering API with GrGLPathRendering
Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.

BUG=skia:
R=bungeman@google.com, bsalomon@google.com, kkinnunen@nvidia.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/444223002
2014-08-11 14:05:05 -07:00
joshualitt
bab82ed05b Pretty print of shaders
BUG=skia:
R=bsalomon@chromium.org, senorblanco@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/437593004
2014-08-08 09:41:42 -07:00
joshualitt
c863ab07c2 Cleanup of context initialization
Cleanup context initialization on linux

BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/422323003
2014-08-07 13:48:50 -07:00
bungeman
760ba8d392 Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering"
This reverts commit 5672da0fa5.

This appears to be blocking the Skia roll by causing failures in the blink layout tests on the canvas-lost-gpu-context.html test.

The bisect for this can be seen at:

https://codereview.chromium.org/449473002/

Original issue's description:
> Adds a GrGLPathRendering class that wraps the NV_path_rendering
> extension and manages its various API versions. It also provides
> backup implementations when certain NVpr methods from later API
> versions are not present on the current system.
>
> Committed: https://skia.googlesource.com/skia/+/5672da0fa54f31c9727568e9dd5fe82c6e1585bc
2014-08-06 11:15:50 -04:00
cdalton
5672da0fa5 Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.

R=bsalomon@google.com, kkinnunen@nvidia.com, markkilgard@gmail.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/437473002
2014-08-04 11:19:11 -07:00
cdalton
c8f5204667 Incorporate glStencilThenCover* nvpr methods
Adds the glStencilThenCover* nvpr methods to GrGLInterface and starts
using them. When drawing multible paths, this will make it so we only
have to send the index/transform data once. It will also allow the
driver to save time internally.

The glStencilThenCover* methods are a newer addition, so they aren't
available on every driver. In the event that they are not present, we
emulate them using the existing glStencil*/glCover* methods.

BUG=skia:
R=markkilgard@gmail.com, bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/423173004
2014-07-29 15:25:51 -07:00
bsalomon
944bcf0acb Some fixes around GrContext::abandonContext:
Fix debug crash when GrResourceCache is destroyed after GrContext is abandoned while GrTextures are in the exlusive list.

Notify debug GL context that GL resources are expected to remain undeleted when context is destroyed after being abandoned.

Stop leaking program cache entries when context is abandoned.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/422323002
2014-07-29 08:01:52 -07:00
cdalton
8dd90cb1fd Add IsPath to GrGLInterface
This will be used by path ranges.

BUG=skia:
R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/403563002
2014-07-17 09:28:36 -07:00
kkinnunen
32b9a3b02e Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-07-02 22:56:36 -07:00
bsalomon
9245b7ee76 When performing offscreen rendering on windows, attempt to use a pbuffer context.
A pbuffer context is less likely to have a blocking SwapBuffers (due to vsync).

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/336863009
2014-07-01 07:20:11 -07:00
kkinnunen
80549fcdd5 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-30 06:36:31 -07:00
rmistry
05ead8afe5 Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/)
Reason for revert:
Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details.

Original issue's description:
> Support using OpenGL ES context on desktop
>
> Support using OpenGL ES context on desktop for unix and Android platforms. This
> is mainly useful in development.
>
> Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
> possible parameters for the flag are "gl" and "gles".
>
> Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/351583002
2014-06-23 06:13:46 -07:00
rmistry
c986b1fd28 Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)
Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
2014-06-23 06:06:36 -07:00
kkinnunen
4a995dfff2 Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-06-22 23:32:33 -07:00
kkinnunen
74fc727dc8 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-22 22:56:54 -07:00
krajcevski
37d20f7532 Add support for glCompressedTexSubImage2D
R=bsalomon@google.com, robertphillips@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/329213002
2014-06-11 10:38:48 -07:00
commit-bot@chromium.org
160b478eed Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
BUG=skia:2402

Committed: http://code.google.com/p/skia/source/detail?r=14533

R=robertphillips@google.com, djsollen@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/243413002

git-svn-id: http://skia.googlecode.com/svn/trunk@14564 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-05 12:32:37 +00:00
djsollen@google.com
53b614b567 Revert of Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. (https://codereview.chromium.org/243413002/)
Reason for revert:
This is firing an assert on many of the Android debug bots

Original issue's description:
> Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
>
> BUG=skia:2402
>
> Committed: http://code.google.com/p/skia/source/detail?r=14533

git-svn-id: http://skia.googlecode.com/svn/trunk@14541 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 17:44:34 +00:00
commit-bot@chromium.org
f9deb8a15d Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData.
BUG=skia:2402
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/243413002

git-svn-id: http://skia.googlecode.com/svn/trunk@14533 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 15:08:18 +00:00
commit-bot@chromium.org
f66967243c Use EXT_direct_state_access for path matrix manipulation
Use EXT_direct_state_access for path matrix manipulation when using
NV_path_rendering extension. This makes Chromium command buffer
integration easier, since the current matrix mode does not need to be
exposed as state and fewer function calls and enums are needed.

BUG=chromium:344330
R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/245963009

git-svn-id: http://skia.googlecode.com/svn/trunk@14374 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-25 06:21:30 +00:00
commit-bot@chromium.org
0a6fe71f1b Use fixed function pipeline only when drawing paths
Use fixed function pipeline only when drawing paths. Previously FF
vertex shader was used when drawing normal geometry if path rendering
was enabled.

This is required to make Chromium integration easier. This way
fixed function vertex shading, including vertexshader-less programs,
need not be implemented in the Chromium command buffer.

Removes FF TexGen functionality, as it is not used anymore. Likewise
removes the fixedFunctionSupport GL capability flag.

BUG=chromium:344330
R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/212753002

git-svn-id: http://skia.googlecode.com/svn/trunk@14334 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-23 19:26:26 +00:00
commit-bot@chromium.org
beb8b3a4da Add GL_CHROMIUM_map_sub functions to GrGLInterface and bit to GrGLCaps.
BUG=skia:2402
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/231773003

git-svn-id: http://skia.googlecode.com/svn/trunk@14199 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-15 15:37:51 +00:00
bsalomon@google.com
a34bb60c4e Add GL_ARB_invalidate_subdata functions to GrGLInterface.
BUG=skia:1541
R=egdaniel@google.com

Review URL: https://codereview.chromium.org/217503003

git-svn-id: http://skia.googlecode.com/svn/trunk@14004 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-01 13:07:29 +00:00
commit-bot@chromium.org
f535561b3b Cleanup GrGLInterface after Chromium changes
Depends on landing https://codereview.chromium.org/143263014

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/149533002

git-svn-id: http://skia.googlecode.com/svn/trunk@13630 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-28 20:28:50 +00:00
commit-bot@chromium.org
0714360591 Add SK_API to GrGLExtensions
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/177653007

git-svn-id: http://skia.googlecode.com/svn/trunk@13574 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-25 02:14:57 +00:00
commit-bot@chromium.org
6ebfbf9968 Use vertex buffer objects instead of client side arrays in fixed-function codepaths
Pass vertices to the fixed-function shaders in vertex buffer object
stored at attribute 0. This is specified in OpenGL Compatibility
Profile Section 10.8.2 (Transferring Vertices With Vertex Attribute
Zero).

This makes future integration to Chromium command buffer better, since
the command buffer already has code for vertex buffer objects but not
vertex arrays.

Delete unused function pointers related to fixed-function codepaths.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/130423013

git-svn-id: http://skia.googlecode.com/svn/trunk@13557 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-24 12:05:02 +00:00
commit-bot@chromium.org
a3baf3be0e Add hooks for GL_EXT_debug_marker in gpu
BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/174123003

git-svn-id: http://skia.googlecode.com/svn/trunk@13538 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 18:45:30 +00:00
commit-bot@chromium.org
d8ed85101e Turn NVPR on by default (but off in tools).
BUG=skia:2042

Committed: http://code.google.com/p/skia/source/detail?r=13164

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/144003006

git-svn-id: http://skia.googlecode.com/svn/trunk@13176 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-24 20:49:44 +00:00
halcanary@google.com
68c74884d0 Revert "Turn NVPR on by default (but off in tools)."
This reverts commit 83d81c96de.

Broke Windows build.  Autorevert didn't work.

TBR=bsalomon@google.com,robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
BUG=skia:2042

Review URL: https://codereview.chromium.org/146863003

git-svn-id: http://skia.googlecode.com/svn/trunk@13169 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-24 16:04:09 +00:00
commit-bot@chromium.org
83d81c96de Turn NVPR on by default (but off in tools).
BUG=skia:2042
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/144003006

git-svn-id: http://skia.googlecode.com/svn/trunk@13164 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-24 14:38:13 +00:00
commit-bot@chromium.org
c72425ae36 Move GrGLInterface function pointers into a nested struct
BUG=skia:2042
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/133073009

git-svn-id: http://skia.googlecode.com/svn/trunk@13130 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-21 16:09:18 +00:00
commit-bot@chromium.org
7322893af0 Adding SK_API to SkGLContextHelper and SkNullGLContext for use in blink unit test component build
BUG=skia:
R=bsalomon@chromium.org

Author: junov@chromium.org

Review URL: https://codereview.chromium.org/141813002

git-svn-id: http://skia.googlecode.com/svn/trunk@13119 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-17 16:59:03 +00:00
commit-bot@chromium.org
90313cc36a Move GrGLExtensions from GrGLContextInfo to GrGLInterface
BUG=skia:2042
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/140823003

git-svn-id: http://skia.googlecode.com/svn/trunk@13118 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-17 15:05:38 +00:00
commit-bot@chromium.org
92b7884e88 Remove GR_GL_IGNORE_ES3_MSAA.s
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/140933005

git-svn-id: http://skia.googlecode.com/svn/trunk@13115 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-16 20:49:46 +00:00
commit-bot@chromium.org
cc190eb6f3 Allow GrGLInterface factories in Chromium to continue to compile.
BUG=skia:2042
TBR=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/136573003

git-svn-id: http://skia.googlecode.com/svn/trunk@13112 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-16 18:49:01 +00:00
commit-bot@chromium.org
9e90aed5de Rename GrGLBinding->GrGLStandard, no longer a bitfield
BUG=skia:2042
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/133413003

git-svn-id: http://skia.googlecode.com/svn/trunk@13108 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-16 16:35:09 +00:00
commit-bot@chromium.org
a3b15ed037 Make GrGLInterface be context-specific on all platforms
BUG=skia:2042
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/137753005

git-svn-id: http://skia.googlecode.com/svn/trunk@13097 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-15 19:32:03 +00:00
robertphillips@google.com
f5a76839b9 Updated GLintptr and GLsizeiptr to be the appropriate types on 64 bit Windows (Take 2)
https://codereview.chromium.org/118533003/



git-svn-id: http://skia.googlecode.com/svn/trunk@12781 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-19 19:37:10 +00:00
robertphillips@google.com
01a2f1cbad Revert r12758 (Updated GLintptr and GLsizeiptr to be the appropriate types on 64 bit Windows (Take 2) - https://codereview.chromium.org/118533003) due to Chromium-side compilation issues
git-svn-id: http://skia.googlecode.com/svn/trunk@12762 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-18 23:56:59 +00:00
commit-bot@chromium.org
0ef335ac81 Updated GLintptr and GLsizeiptr to be the appropriate types on 64 bit Windows (Take 2)
Requires changes from https://codereview.chromium.org/99053007/ before this can be rolled in Chromium DEPS. If this begins breaking the build due to an early roll, please contact bajones@chromium.org before reverting.

BUG=326382
R=bsalomon@chromium.org
TBR=bsalomon@chromium.org

Author: bajones@chromium.org

Review URL: https://codereview.chromium.org/118533003

git-svn-id: http://skia.googlecode.com/svn/trunk@12758 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-18 21:09:21 +00:00
robertphillips@google.com
3cf7e93b67 Revert r12694 (Updated GLintptr and GLsizeiptr to be the appropriate types on 64 bit Windows - https://codereview.chromium.org/111403003) due to Chromium-side compilation errors
git-svn-id: http://skia.googlecode.com/svn/trunk@12707 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-17 15:13:55 +00:00
commit-bot@chromium.org
6ed67789c5 Updated GLintptr and GLsizeiptr to be the appropriate types on 64 bit Windows
BUG=326382
R=reed@google.com, bsalomon@google.com

Author: bajones@chromium.org

Review URL: https://codereview.chromium.org/111403003

git-svn-id: http://skia.googlecode.com/svn/trunk@12694 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-16 19:47:16 +00:00
bungeman@google.com
0d9e3da8bb Use lowercase windows.h in includes to fix Windows cross compilation using mingw.
While it doesn't matter on Windows, mingw on case-sensitive OSes uses all lower case filenames for platform include files. I found the problem in SkCondVar.h from Mozilla checkout of skia sources, but the patch contains a fix for the whole skia tree.

R=bungeman@google.com

Review URL: https://codereview.chromium.org/99173003

git-svn-id: http://skia.googlecode.com/svn/trunk@12461 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-03 15:23:37 +00:00
commit-bot@chromium.org
aae7c2a5b7 Export GrGLCreateNullInterface for use in Chromium compositor unit tests.
R=bsalomon@google.com

Author: mvujovic@adobe.com

Review URL: https://codereview.chromium.org/86353002

git-svn-id: http://skia.googlecode.com/svn/trunk@12386 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-25 20:39:27 +00:00
commit-bot@chromium.org
d3baf20dd1 Added support for Chrome's gpu command buffer extension BindUniformLocation.
R=bsalomon@google.com, bsalomon

Author: skaslev@chromium.org

Review URL: https://codereview.chromium.org/62163004

git-svn-id: http://skia.googlecode.com/svn/trunk@12178 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-07 22:06:08 +00:00