Commit Graph

4916 Commits

Author SHA1 Message Date
Brian Salomon
efb5f07a77 Remove virtual SkImage_Base::getPlanes
Change-Id: I5b106455cc54dad600e64b3f1bfcd02f5099b75b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-07-30 18:33:50 +00:00
John Stiles
8cc118dce8 Fix mislabeled argument comments.
Once the existing cases are fixed, we can enable bugprone-argument-
comment to allow clang-tidy to verify these for us automatically going
forward. (http://review.skia.org/306848)

Change-Id: I5c21b28bcbdebb6b74c2924cc5f19c48446ecb42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306847
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-30 17:49:50 +00:00
John Stiles
214de11183 Fix DebugCanvas(SkIRect) constructor.
Change-Id: Ie4f24ca0f6bce03b665c8b517c0ed80cc57b0588
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306726
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-29 23:24:21 +00:00
Nathaniel Nifong
7839a2599f A puppeteer test that runs karma-like tests
Change-Id: Iedd98c03ba9d56b64390ffea23a50c945be9aff3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305557
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-29 15:38:56 +00:00
Florin Malita
96d6c6f04d [skottie] Re-enable inval tracking in viewer
This was disabled accidentally at some point.

TBR=

Change-Id: I7d537e519aca983ce2f9b5428820ba87f8113789
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306539
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-07-29 15:21:06 +00:00
John Stiles
34344e20b0 Add missing #includes.
These headers are referenced without being directly #included. This was
noticed during a refactor.

Change-Id: I23420f1f2d02a428721b57d3195dae550effefa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306319
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-07-28 20:12:07 +00:00
John Stiles
afb7870f75 Update Slide::getName to return a const reference.
The Viewer slide list stores the values from repeated calls to
Slide::getName().c_str() in a large list for filtering purposes.
However, the temporary SkString was being destroyed before the list was
complete. This luckily happened to work because SkString's refcounting
behavior kept the internal buffer alive past the lifetime of the
temporary SkString object, but it's not intended to work.

Returning a const-ref to the internal SkString is more efficient, and
gives us long-lived SkStrings to work with.

Change-Id: I958148ba46332f9ec576ac60d0a9b916284c4761
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306256
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-07-28 17:37:01 +00:00
Leon Scroggins III
a4c8098aea Remove gendered language
Bug: chromium:1101491
Bug: b/161896447

Found using

  git grep -wiEIl \ '(he)|(she)|(his)|(hers)|(him)|(her)|(guy)|(guys)'

Change-Id: I6b91853de067fd4c2e84f7ec70275522ce6c8bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306186
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-28 15:02:41 +00:00
Leon Scroggins III
07b0099820 Remove "master" from lua files
Bug: chromium:1101491
Bug: b/161896447

Change-Id: I68f7f0ed65ac94550b167328e70d7bdb25a60189
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305964
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-07-28 13:35:37 +00:00
Leon Scroggins III
1ff07066f9 Remove more references to "master"
Bug: chromium:1101491
Bug: b/161896447

Switch to more inclusive language, like "main", or remove where
simply unnecessary.

Change-Id: I36ef6ec631eb991f54f42b98887333f07c0984c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306060
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-28 13:06:07 +00:00
Mike Klein
d26b3e2d51 rename tools/xsan.blacklist
No real way around using -fsanitize-blacklist,
but we can change the rest.

Bug: 1101491
Change-Id: I3ec84bd2911b6cf6e77eac1c9d565a398bfcde77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305754
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-07-24 18:12:31 +00:00
Kevin Lubick
7c8659256b Inclusive language
Bug: 842296
Change-Id: I4564f96d4f179211df19893270ccc222abcdd446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305439
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-24 13:33:53 +00:00
Brian Salomon
d007281c9a Fix clang 12 Wsuggest-override and Wsuggest-destructor-override
Change-Id: Ic44e24057b95bb014504f02a736fb4341afc8971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-22 01:11:36 +00:00
John Stiles
5933d7d54f Update GrPaint APIs to reflect lack of multiple color processors.
Change-Id: Ic7799b3c5f4294cba9ff72f8c11a2ad285ab189f
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304738
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-07-21 17:09:58 +00:00
Brian Salomon
7e67dcaea6 Rename GrMipMapped GrMipmapped
Change-Id: Ia2cfbca8982b57399b6681cbb4501c2933ab4df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304576
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-07-21 14:06:35 +00:00
Adlai Holler
2940538ecd Reland "Remove more GrContext imports & usage"
This reverts commit 75c5168b41.

Reason for revert: Reverted image-cacherator test, for now

Original change's description:
> Revert "Remove more GrContext imports & usage"
>
> This reverts commit dd1395526d.
>
> Reason for revert: Broke chrome roll
>
> Original change's description:
> > Remove more GrContext imports & usage
> >
> > Sanity is coming soon!
> >
> > Change-Id: I109ebeef9efd7dbf4d76a13e1c05df36d59affbc
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303661
> > Commit-Queue: Adlai Holler <adlai@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,adlai@google.com
>
> Change-Id: I20d770058d4b54193b6cd2fdc9ca5a1e09f84309
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304056
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>

TBR=robertphillips@google.com,adlai@google.com


Change-Id: I940b9f74f7caaa8b4201c241f2a6242b7a24d2a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304062
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-07-21 11:36:05 +00:00
Mike Reed
6d0ab954e9 read/write m44
Inspired by https://skia-review.googlesource.com/c/skia/+/303271

Change-Id: I64816f8db1742d263c8f668a7b44a08f20d82f5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304065
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-07-20 20:45:04 +00:00
Adlai Holler
75c5168b41 Revert "Remove more GrContext imports & usage"
This reverts commit dd1395526d.

Reason for revert: Broke chrome roll

Original change's description:
> Remove more GrContext imports & usage
> 
> Sanity is coming soon!
> 
> Change-Id: I109ebeef9efd7dbf4d76a13e1c05df36d59affbc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303661
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,adlai@google.com

Change-Id: I20d770058d4b54193b6cd2fdc9ca5a1e09f84309
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304056
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-07-20 16:18:04 +00:00
Adlai Holler
dd1395526d Remove more GrContext imports & usage
Sanity is coming soon!

Change-Id: I109ebeef9efd7dbf4d76a13e1c05df36d59affbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303661
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-20 15:17:21 +00:00
Chris Dalton
bde4bb7efe Implement indirect draws with ANGLE's multi draw extension
This also brings indirect draw support to CanvasKit because Emscripten
will expose WEBGL_multi_draw through these extensions.

Bug: skia:10419
Change-Id: Icea3fedb846bb932e7d19f8f4a1e5646e25d4c2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303263
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-07-17 21:18:53 +00:00
Nathaniel Nifong
a237f9ec12 Run both puppeteer tests in a WebGL 1 and 2 configuration.
Change-Id: Iaaef7d1ac96eec1813d3b0340ecabcbec90e3923
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300982
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-17 20:36:37 +00:00
Mike Klein
d58e01b6fc support 16161616 in fm
Everything was pretty much already plumbed through using
SkRasterPipeline, with a few key connections made here.

This support is mostly useful for differentially debugging my CLs
stacked on top of it.

Change-Id: I9c2f2ea6cd8890c057890409f21c7698857c599a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303651
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-07-17 20:35:33 +00:00
Robert Phillips
057c33fe63 Clean up some GrContext uses in the GMs
This is part of the effort to replace GrContext with the GrDirectContext/GrRecordingContext pair.

It also tries out, a bit, the context naming proposal (i.e., rContext and dContext).

Change-Id: Ib4d9881f820a7f8a8c525eba7448b1015526400c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303627
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-17 17:11:20 +00:00
Elliot Evans
d511d9a086 Add Puppeteer perf for release and experimental_simd builds of CanvasKit against SKPs
Adds the command:
  make skps_release_and_SIMD
for perfing builds against a set of SKPs in ~/skps for release and
simd builds of CanvasKit. Also outputs a summary of the perf results
in a table format.

See the document "SIMD CanvasKit Build Performance Testing"
for more details:
https://docs.google.com/document/d/114kdSGPMnOSQCZ7pFgd3MGMn5mIW562RMoXVmD13e0M/edit#

Bug: skia:10453
Change-Id: I311629a1420301dda41f7ec57ce1403b05fd949b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301982
Reviewed-by: Elliot Evans <elliotevans@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-16 17:47:08 +00:00
Mike Reed
13711ebe68 rename SkMipMap to SkMipmap
Change-Id: I1fa8a0482a717847236a30b4851061f4074b7755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-07-15 13:26:13 +00:00
John Stiles
886a904595 Update SkTQSort to use half-open ranges.
C++ algorithms have largely standardized on a [begin, end) half-open
range, as seen in standard library containers. SkTQSort now adheres to
this model, and takes vec.begin() and vec.end() as its inputs.

To avoid confusion between inclusive and half-open ranges inside the
implementation, internal helper functions now take "left" and "count"
arguments instead of "left"/"right" or "begin"/"end". This avoids any
ambiguity.

(Although performance was not the main goal, this CL appears to
slightly improve our sorting benchmark on my machine.)

Change-Id: I5e96b6730be96cf23d001ee0915c69764b2c024a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302579
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-14 22:13:59 +00:00
Brian Osman
a7685b2343 Runtime effects: Allow null children
Two related things:
1) SkRuntimeEffect will allow null child shaders when calling
   makeshader. This will produce a GrSkSLFP with null FP children.
   Fix some code that assumed that children were non-null.
2) Change the input color passed to any children to be the SkSLFP's
   input color, rather than the default (white). This lets nullptr
   children in runtime effect have the desired behavior (they are the
   paint color or similar, depending on context).

Change-Id: Iabffc50b0a893a56403c5240f32a5da6a88d81f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301980
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-14 21:33:57 +00:00
John Stiles
df07800f95 Include the SkTSort header only where it is used.
Change-Id: If51be35205b40c4a22979a4b49b031126af1dde7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302500
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-14 14:19:06 +00:00
Robert Phillips
f4f8011aef Add Context factories to GrDirectContext
In order to stage the transition from GrContext to GrDirectContext, both
of them will have to have the factories for a while.

This CL also removes all internal uses of the old (GrContext) factories.

Change-Id: Ibe1edd0818ea23a0d54257c55f35f12526047ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-14 12:40:46 +00:00
John Stiles
6e9ead9166 Revert "Remove custom SkSort algorithms."
This reverts commit 70474c1cb0.

Reason for revert: bot build failure

Original change's description:
> Remove custom SkSort algorithms.
> 
> SortBench shows that SkTQSort and SkTHeapSort are inferior to std::sort.
> The difference is small on randomized inputs, but quite significant for
> semi-ordered inputs (forward/backward/repeated). There doesn't seem to
> to be any compelling advantage to SkTQSort.
> 
> Nanobench results: https://screenshot.googleplex.com/9JOLV1d6Z0u
> 
> (These performance numbers are from an optimized build my local machine;
> it's possible that we might see different results on the test bots.)
> 
> Change-Id: Iaf19563041547eae7de2953be249129108f093b1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302295
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: I1126dd4cda95716dac225ad32d5b0e5cf3f09421
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302447
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-07-14 00:25:05 +00:00
John Stiles
70474c1cb0 Remove custom SkSort algorithms.
SortBench shows that SkTQSort and SkTHeapSort are inferior to std::sort.
The difference is small on randomized inputs, but quite significant for
semi-ordered inputs (forward/backward/repeated). There doesn't seem to
to be any compelling advantage to SkTQSort.

Nanobench results: https://screenshot.googleplex.com/9JOLV1d6Z0u

(These performance numbers are from an optimized build my local machine;
it's possible that we might see different results on the test bots.)

Change-Id: Iaf19563041547eae7de2953be249129108f093b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302295
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-13 23:35:20 +00:00
Robert Phillips
1a57857fb6 Retract GrContext.h from headers
GrContext is going away. These #includes have been letting it slip in
where it shouldn't.

Change-Id: Idbf24aeba4454d272ad3ebc8ea0d75ae4d9e6e10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301978
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-13 20:03:58 +00:00
Brian Osman
3b5a4fac1e Use stable sort for Viewer's help screen
Fixes flickering help text

Change-Id: I61159e6946125e9e2ce7be3f8f8f6103473855be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302266
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-07-13 17:25:56 +00:00
Robert Phillips
b27b38b089 Miscellaneous removal of GrContext usages
Change-Id: I558471002db93a09b8fd5dfa2f0929a0139295bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301976
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-13 14:10:54 +00:00
Brian Osman
31890e2c37 Viewer: Don't steal focus when the shader error window appears
Makes editing shaders (in the SkSL or Particles slides) tolerable.
Previously, every intermediate state (that didn't compile) would force
you to stop and click back in the code window.

Change-Id: Ibc12b8d697a6b5073e24020daa143a4047a5da31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301984
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2020-07-13 13:56:52 +00:00
Mike Reed
609ea210e2 more cleanup after removing volatile from bitmap
Change-Id: I3d7b2f59a5657640c3d60f5a2f6e1277d7593096
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302038
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-07-12 19:37:29 +00:00
Herb Derby
411e7aa8b1 move GrAtlasTextOp creation to GrRenderTargetContext
The op creation is no self contained, which means that it handles
taking the clip. For random op testing, this means that some times
no op is created for blobs that are entirely off screen. This
results in a nullptr op. The random op test has been adjust accordingly.

Change-Id: I619ffb315b7ad7c834b3e85d7120fe2cdb90c56a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301583
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-10 20:01:29 +00:00
Robert Phillips
ed65339084 Update the sk_app WindowContext to hold a GrDirectContext
This CL is working towards replacing GrContext with the GrDirectContext/
GrRecordingContext pair.

Change-Id: Id4488e1280d76a16c37d58bd8d29fb7f8dde6b1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301940
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-10 18:27:03 +00:00
Mike Klein
77482cb335 add Sk- prefix to SkOSLibrary functions
Just refactored names.  Looking at adding SkCloseDynamicLibrary too.

Change-Id: Ibc3ad556386dad3e80bf91bd9ee46e9b9fe68c4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301900
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-10 16:55:03 +00:00
Chris Dalton
b490eb2c51 Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface
This is how we will implement indirect draws in ANGLE and WebGL.
Emscripten will expose WEBGL_multi_draw through this extension.

Bug: skia:10419
Change-Id: I3fc56b130b06cdcc05a25be69878b398b8820f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-07-10 16:39:53 +00:00
Ben Wagner
525e87682c Fix Op tests when default typeface is empty.
While testing on Linux with a configuration like

skia_enable_fontmgr_custom_directory=false
skia_enable_fontmgr_custom_embedded=false
skia_enable_fontmgr_custom_empty=true
skia_enable_gpu=true
skia_use_fontconfig=false
skia_use_freetype=true
skia_use_system_freetype2=false

the default typeface will be an empty typeface with no glyphs. This of
course leads to many test failures, which is fine.

However, this also leads to crashes when testing GPU Ops since the Op
factories may return nullptr to indicate no-op but the callers of those
factories currently do not expect nullptr or handle it as a no-op.

Change the callers of Op factories to treat nullptr as no-op.

Change-Id: I9eb1dfca4a8a9066a9cfb4c902d1f52d07763667
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301586
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-07-10 14:04:53 +00:00
Chris Dalton
e29f9e2187 Reland "Make glPatchParameteri required when tessellation is supported"
This is a reland of 7d7cd2b178

Original change's description:
> Make glPatchParameteri required when tessellation is supported
> 
> Chrome started wrangling this entrypoint in the following CL:
> 
> https://chromium-review.googlesource.com/c/chromium/src/+/2253344
> 
> Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: I4d37973892c589d7fcffc1baf3285aa3ad97a21d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300922
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-07-09 21:16:35 +00:00
Greg Daniel
bc486b8d59 Fix vulkan extensions in test setup.
At least locally after an Nvidia driver update I am seeing both of the
buffer address extensions reported by the driver. It is illegal in
vulkan to enable both of them on the device, so we remove the EXT
version if we have both.

Change-Id: I7b3046c5fd27ba071ce9e1c58c478eaf4d2a82b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301553
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-07-09 19:37:00 +00:00
Brian Osman
68870aa5d1 Add heap usage of SkSL::Compiler to nanobench output
This will let us track a new metric that measures the heap usage of
constructing a default compiler object. I anticipate adding similar
stats about the heap usage from compiling simple vs. complex SkSL.

Change-Id: Idb814c0b5d210d00a06ce5dc7147437aabcba1bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301359
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-07-09 00:05:28 +00:00
Robert Phillips
2a4acf328c Remove all internal uses of (and deprecate) SkSurface::getContext
We are replacing GrContext with the GrDirectContext/GrRecordingContext
pair. This starts making that change visible to clients (and weaning
Skia off of GrContext).

Change-Id: I00cc9bf208499984de855a1646229bd7557fc925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300706
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-08 16:09:27 +00:00
Nathaniel Nifong
d463a9d4fb [canvaskit] Fix first frame measurement
Change-Id: I4bb7f8550ee1dc73bfdc3e2e8f7138ac0c86e7a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301296
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Nathaniel Nifong <nifong@google.com>
2020-07-08 14:38:38 +00:00
Robert Phillips
d5f3c98166 Update DDL test harness to use GrDirectContexts
Before I start updating this to support relocatable DDLs I felt I
should clean it up a bit.

Change-Id: I640d15a40164b33c4c2d7378e37d39fe7d3ff313
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300926
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-08 12:33:27 +00:00
Nathaniel Nifong
1436d7278c Move frame measurement code into shared location
Change-Id: Ib083773a9f9efbe337daa05146ef85259c0fdc35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300174
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-07 21:53:25 +00:00
Jim Van Verth
275f419a60 Add D3D support for MSAA
Change-Id: I7f9122bb99fea952a67fa47aaada789037438152
Bug: skia:10476
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300906
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-07 20:34:15 +00:00
Adlai Holler
e3ad527e3f Add a convenience to downcast contexts into GrDirectContext
This pattern of needing a safe downcast will continue to grow as we
add more explicit use of GrDirectContext and it's causing long ternary
operations that span multiple lines.

Change-Id: I9e2ebe5156e4245524a52d7c92ed3a8509e53151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300901
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-07 18:13:50 +00:00
Florin Malita
cf5e35f721 Use ContextInfo::directContext() in skottie2movie.cpp
TBR=
Change-Id: I3ed43328f84d4172407b40c32f5d331fa3b221d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300821
Reviewed-by: Florin Malita <fmalita@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
2020-07-07 12:39:22 +00:00
John Stiles
6fc05d8b37 Allow system key equivalents to work again.
The changes in http://review.skia.org/300182 caused cmd-Q to stop
working normally in Viewer, because the Mac window would report that it
had processed all key equivalents. This prevented the NSApp from
handling key equivalents in the menu bar. This CL now forwards on all
key equivalents to the system for processing (even as it passes them to
ImGui), allowing cmd-Q to work again.

This CL also simplifies the pattern for updating modifier keys slightly.

Change-Id: I2285839b41dd361e34694eccbc6d581662b24648
Bug: skia:10338
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300651
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-07-06 19:02:24 +00:00
Brian Osman
609f1597e4 Remove most GrCoordTransform code
All coord transforms were identity, so this enshrines that
knowledge, then transitively removes a large amount of code.

Bug: skia:10416
Change-Id: Iae4af9ca21590bced1ce9fce3ab807f6cceaebd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300234
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-07-06 18:50:33 +00:00
Robert Phillips
6d344c3069 Update unit tests to accept GrDirectContext
This CL makes it explicit that the unit tests always get a direct context.

It is mainly a mechanical CL.

Change-Id: I49e0628851d9c81eb47386ef978edf905c6469d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299866
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-06 15:45:12 +00:00
Robert Phillips
7b4e43c522 Update final set of tools to take GrDirectContext
This updates skiaserve, fm, and the fuzzer

Change-Id: Ia1b447b79723eeab73da11755d28f7ab443d5fbb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300263
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-06 12:48:03 +00:00
Robert Phillips
00f78de600 Update additional tools to take a GrDirectContext
GM was updated in:
https://skia-review.googlesource.com/c/skia/+/300172 (Make GM::onGpuSetup take a GrDirectContext)

This CL updates: skpbench, nanobench, and some testing infrastructure.

Only minor changes were made to the unit tests as they will be updated
en masse in a follow up cl.

Change-Id: Ieffc98865d4c9fc73e292d3c807ed4ae2081745a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300220
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 20:42:25 +00:00
Robert Phillips
b87b39b7a2 Make GM::onGpuSetup take a GrDirectContext
This should, hopefully, clarify the role of onGpuSetup vis a vis onDraw.

The remaining tools are updated in:
https://skia-review.googlesource.com/c/skia/+/300220/ (Update remaining tools to GrDirectContext)

Change-Id: I19d6eec4d16cb9ebad8924763a18225cc871f0f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300172
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 19:25:55 +00:00
Robert Phillips
b7bfbc299a Move GrRecordingContext.h and GrDirectContext.h into include/gpu
External clients will need access to these classes once GrContext
goes away.

This is a purely mechanical CL.

Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 17:32:14 +00:00
Brian Salomon
832936beeb Remove workaround for not calling SkImage release proc
Also rename release proc

Change-Id: Id1900f6428466e71e14f612256e89e4c1248e6cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-07-01 17:06:24 +00:00
Robert Phillips
f8f45d91b2 Make asDirectContext public
External clients will eventually have to call this to get access
to a direct context from an SkCanvas or SkSurface (which will
only have 'recordingContext' accessors).

Bug: skia:10441
Change-Id: I10e34081277b685fa59d03e1fce1887f3524e0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300178
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 16:30:03 +00:00
John Stiles
d2f870c911 Fix modifier key handling in OS X to allow command-keys to work.
A variety of modifier key handling issues are addressed in this CL:
- Added a skui::Key for the Super key (this is ImGui's name for command)
- Added OS X event handling for `flagsChanged` (sent when modifier keys
  are pressed)
- OS X manually tracks modifier key state and sends key-up and key-down
  events to the ImGuiLayer as necessary
- OS X does not send key-up events when hotkeys are pressed, so these
  are manually synthesized and sent to ImGui (otherwise hotkeys are
  repeated forever)
- Replaced hardcoded Virtual Key valus in OS X code with named constants
- Our custom bitmask type was lacking the ability to XOR

This CL does NOT enable the OS X clipboard; this uses the ImGui internal
clipboard.

Change-Id: I76b55215858bfb6441dbef18ad638426fa8bc073
Bug: skia:10338
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300182
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-07-01 16:07:03 +00:00
Jim Van Verth
e381036051 Fix D3D debug clang build.
Adds in the GR_D3D_CALL_ERRCHECK utility macro to avoid this in the
future.

Change-Id: I68112bcccbd8cb9d55ae02e99de954269d0ac4bd
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-01 14:39:53 +00:00
John Stiles
ab9578e9c6 Update ImGui to latest stable version (1.77).
Also added various sk_app headers to BUILD.gn for ease of access.

Change-Id: I99646c8f3906e00ca95f8e583319cb9b873c66ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300037
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-01 02:29:22 +00:00
Robert Phillips
9eb0002b47 Double down on abandoned being publicly accessible on contexts
abandoned() is publicly accessible on GrContext. Since
GrRecordingContext is taking its place in many locations, make its
abandoned() call also publicly accessible.

This CL also removes abandoned() from GrContextPriv since it is
publicly accessible.

Change-Id: I72bdae369d06e34ec3f99a18a0feb72e2ae67666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299876
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-06-30 20:01:51 +00:00
Greg Daniel
ce9f016ed3 Remove unused GrFlushFlags.
This also adds back default flush() calls which simply do a flush
without any submit.

Change-Id: Ia8c92bbdecd515d871abfa6364592f502e98656b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298818
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-06-30 19:39:31 +00:00
Robert Phillips
44333c58f6 Make asDirectContext return a GrDirectContext
Change-Id: I373658d68582adc9728f3a75d84178a365f5b798
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299877
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-06-30 18:48:17 +00:00
Ben Wagner
41abd4f5cc Remove SkWhitelistTypefaces.
This was originally added to reduce the size of the large skp set by
reducing the number of fonts fully serialized. At the time all fonts
were fully serialized into all skps. Oddly enough this was actually a
blacklist of fonts which should never be fully serialized. The list was
easy to get out of date (it needed to be regenerated whenever the
container the Chromium html to skp conversion ran in was updated) and
unclear how to use well (the user would need to replay the skps in said
container to get mostly correct playback).

Since that time, it is now possible for the user to specify how to
serialize typefaces. In addition, further flexibility is now provided
though serialization and deserialization procs provided to the recorder
so that the user can have even greater control over individual
recordings, so if this is needed again there are cleaner ways to write
it without globals. Also, Cluster Telemetry doesn't really capture skps
this way anymore so this code isn't really being used.

In the future should such a mechanism be required, it would probably be
best to first create a base image of fonts to use as system fonts and
then set up the container which captures the skps to use exactly those
system fonts. Then all system fonts can avoid serialization and the font
collection and setup (or possibly just base container) can be shared for
playback.

Change-Id: I27412a8fd35b89af293b4151ea8cecc2b1bc7226
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299838
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-30 14:54:53 +00:00
Adlai Holler
f19bbb52b2 Finish the DDL sk_sp migration
This will not be landed until chrome CL 2269958 lands.

Bug: skia:10425
Change-Id: I2a5081201ca3faed5232e8540086bd4c6f865767
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299292
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-29 16:49:54 +00:00
Florin Malita
65513a9834 Tweak scripts to fix CK builds with python 3
- print -> print()
- xrange() gone in 3, but range() works similarly - if somewhat
  less efficient in 2
- read() returns strings in python 2 vs. bytes in 3

Change-Id: Ia720551832ef75edbf9235b80a06e2ffa3ddf4b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299444
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-29 12:59:05 +00:00
Jim Van Verth
b29a1a6653 Fix D3D dynamic buffer reuse.
This is a temporary fix to handle an issue where we try to map a
dynamic buffer when it's in use in a previous command list.

Change-Id: Ibc6b071508c11ea394a320b326645ecc4b22105a
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299392
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-26 20:58:23 +00:00
Robert Phillips
98c39ba497 Make use of backend texture creation finished procs in YUV GMs
Although not necessary this, at least, demonstrates how we expect these callbacks to be used.

Change-Id: I67c81e5cf882fbf2511729ede29f6ae9af389d52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297862
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-26 19:52:53 +00:00
Adlai Holler
562c8dbd2c Move the DDL unreffing to task destructor and update tests
Bug: skia:10425
Change-Id: If7f7bdfb21d4c3eefcb7d1a0d68e590f6bf97b0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299384
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-26 18:57:50 +00:00
Brian Salomon
63a0a758ce Reland "Add async rescale and read APIs to SkImage."
This reverts commit 1caf3789f8.

Makes the image GMs detect an abandoned context just like the surface
GMs.

Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 18:17:21 +00:00
Brian Salomon
1caf3789f8 Revert "Add async rescale and read APIs to SkImage."
This reverts commit 7ac9b5fdb6.

Reason for revert: abandon context bots breaking

Original change's description:
> Add async rescale and read APIs to SkImage.
> 
> These function the same as the already existing
> SkSurface APIs.
> 
> Bug: skia:10431
> 
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 17:13:22 +00:00
Robert Phillips
e922953cab Adjust how GM::gpuSetup is handled in the tools
Change-Id: I7a49ff49030b4c8aba1f0798a3742641030fe44f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298710
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-26 15:37:30 +00:00
Brian Salomon
7ac9b5fdb6 Add async rescale and read APIs to SkImage.
These function the same as the already existing
SkSurface APIs.

Bug: skia:10431

Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-26 15:25:10 +00:00
Robert Phillips
d26d25ed67 Make gpuSetup draw a error message on failure
Since gpuSetup can preempt draw's execution it needs to draw the error message too.

This is pulled out of the gpuSetup refactoring.

Change-Id: Iafe06d924fc1b694c59aa3100e9fbe95c4773222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299140
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-26 13:50:35 +00:00
Adlai Holler
7580ad47b7 Add an sk_sp API for DDLs with a macro for staging
Chromium CL 2261229 adds the temporary opt-out.

Bug: skia:10425
Change-Id: I54f32f9389b31f8f83124ab1ea3f16f58cf248e8
Depends-On: Ie090d0cdcc4f6aeee1a845cecf699f4e2f7bd617
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298509
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-25 13:13:58 +00:00
Brian Salomon
9a5acc5a2d Add another make_get_error_with_random_oom valgrind suppression
First one worked for me locally, second one should work for bots.

Change-Id: Ib22e3507b910089a2516fab8dd41dfbc22d5862f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298822
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2020-06-24 22:15:33 +00:00
Greg Daniel
632db1c742 Revert "Make glPatchParameteri required when tessellation is supported"
This reverts commit 7d7cd2b178.

Reason for revert: breaking chrome roll

Original change's description:
> Make glPatchParameteri required when tessellation is supported
> 
> Chrome started wrangling this entrypoint in the following CL:
> 
> https://chromium-review.googlesource.com/c/chromium/src/+/2253344
> 
> Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=kjlubick@google.com,csmartdalton@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I569f2a16de156c5b2e819cb2a45ea942ca2cdec7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298819
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-24 20:48:42 +00:00
John Stiles
38b7d2f223 Add support for magenta highlights on shader mouseover in Metal.
Change-Id: Ia449e2cfd8b1153e7ab1cd7ad1916550aecf55ef
Bug: skia:10428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298744
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-24 16:55:53 +00:00
Brian Salomon
24069ebd23 Add GrContext::oomed() and implement for GL and VK.
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.

Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-24 16:04:06 +00:00
John Stiles
03b92cd667 Fix crash in Viewer when attempting to view shaders in Metal.
Change-Id: Ia19063f13e74d7dc2f1ead1fad20ad6828a3648d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298742
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-24 15:34:53 +00:00
Robert Phillips
900630c7cd Add GM::gpuSetup call in fm
I have a more complete fix in the works but this should unblock fm users.

Change-Id: I0af40f801f7d6d8c02b077b2e6b8ff2b875a4ad8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-24 15:16:56 +00:00
Robert Phillips
c23b732da6 Update viewer to call the gpuSetup GM entry point
Change-Id: Ic2562d985e144f25dcbb5cf40fafc86a33fb76c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Trevor Barton <trevor.barton@sydstu.catholic.edu.au>
Reviewed-by: Kobi Robinson <kobi.robinson@sydstu.catholic.edu.au>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-24 13:43:59 +00:00
Chris Dalton
7d7cd2b178 Make glPatchParameteri required when tessellation is supported
Chrome started wrangling this entrypoint in the following CL:

https://chromium-review.googlesource.com/c/chromium/src/+/2253344

Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-06-23 18:45:41 +00:00
Robert Phillips
f105d38d10 Update image_from_yuv_textures GM for *ooprddl configs
Change-Id: I01bd7f19457be16f081334bacec2d9b0b7141283
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297716
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-23 13:10:02 +00:00
Stephen White
362db5828f DawnTestContext: print validation errors with SkDebugf.
This helps to diagnose errors in DM tests.

Change-Id: Ib585e6e78c1d0a03493befe970558e6f9c9731a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298136
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@google.com>
2020-06-22 19:27:17 +00:00
Brian Salomon
0f39699192 Reland "Make it easier to test rectangle textures by using createBackendTexture."
This is a reland of 4e37751693

Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
> 
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
> 
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
> 
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Change-Id: Ibf6921c97278c9f0f71c46883cfbaa04f229affa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-22 16:13:04 +00:00
Michael Ludwig
553db62fde Reland "Centralize geometry processor vertex shader transform code"
This is a reland of 0426947243

Original change's description:
> Centralize geometry processor vertex shader transform code
> 
> GrGLSLGeometryProcessors no longer have to call emitTransforms() in
> their onEmitCode() function. Instead, the GpArgs struct allows them to
> set a GrShaderVar that holds the computed or explicitly provided local
> coordinates in the vertex shader.
> 
> The base GrGLSLGeometryProcessor now automatically uses that to collect
> all of the transforms that can then be lifted out of FPs to the vertex
> shader, and base their computation on the GP provided local coordinate.
> 
> As part of this, there is no more built-in magic concatenation of a
> local matrix / inverse view matrix to these coordinate transforms. GP
> implementations that relied on this now manage their own uniform for this
> matrix and compute the local coordinate before assigning to GpArgs.
> 
> The base GrGLSLGeometryProcessor is updated to provide helpers for this
> pattern.
> 
> Bug: skia:10396
> Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:10396
Change-Id: If1347bcacb7c405a66f9d4c5b0059e9d735b3f9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298062
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-22 14:52:05 +00:00
Greg Daniel
b57765532b Don't submit vk command buffer in updateBackendTexture.
So apparently I did all the work to allow us to not submit in
updateBackendTexture, but then I never actually removed the submit...

Bug: chromium:1087124
Change-Id: Id08a9c5e116cff57dbbeada74186f94da6e28656
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297866
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-06-20 13:13:03 +00:00
Michael Ludwig
ce86910dd8 Revert "Centralize geometry processor vertex shader transform code"
This reverts commit 0426947243.

Reason for revert: unblock chrome roller

Original change's description:
> Centralize geometry processor vertex shader transform code
> 
> GrGLSLGeometryProcessors no longer have to call emitTransforms() in
> their onEmitCode() function. Instead, the GpArgs struct allows them to
> set a GrShaderVar that holds the computed or explicitly provided local
> coordinates in the vertex shader.
> 
> The base GrGLSLGeometryProcessor now automatically uses that to collect
> all of the transforms that can then be lifted out of FPs to the vertex
> shader, and base their computation on the GP provided local coordinate.
> 
> As part of this, there is no more built-in magic concatenation of a
> local matrix / inverse view matrix to these coordinate transforms. GP
> implementations that relied on this now manage their own uniform for this
> matrix and compute the local coordinate before assigning to GpArgs.
> 
> The base GrGLSLGeometryProcessor is updated to provide helpers for this
> pattern.
> 
> Bug: skia:10396
> Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I203b7c72591d39b159e0405716fe8cdc28b083af
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297917
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-20 00:37:45 +00:00
Michael Ludwig
0426947243 Centralize geometry processor vertex shader transform code
GrGLSLGeometryProcessors no longer have to call emitTransforms() in
their onEmitCode() function. Instead, the GpArgs struct allows them to
set a GrShaderVar that holds the computed or explicitly provided local
coordinates in the vertex shader.

The base GrGLSLGeometryProcessor now automatically uses that to collect
all of the transforms that can then be lifted out of FPs to the vertex
shader, and base their computation on the GP provided local coordinate.

As part of this, there is no more built-in magic concatenation of a
local matrix / inverse view matrix to these coordinate transforms. GP
implementations that relied on this now manage their own uniform for this
matrix and compute the local coordinate before assigning to GpArgs.

The base GrGLSLGeometryProcessor is updated to provide helpers for this
pattern.

Bug: skia:10396
Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-19 20:26:05 +00:00
Florin Malita
579e63af00 [skrive] Reset the node system
Tacking another hierarchy on top of SkSG doesn't work well.

Let's start fresh.

TBR=
Change-Id: Ieb379b57e1a77df3c62048d3be7e81e1429f9b23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297807
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-19 20:00:55 +00:00
Derek Sollenberger
96f8db0323 Revert "Make it easier to test rectangle textures by using createBackendTexture."
This reverts commit 4e37751693.

Reason for revert: breaking some mac test bots

Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
> 
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
> 
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
> 
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ia14c60ae996757369f1711ec0851e199cbbd4157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297812
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2020-06-19 19:14:39 +00:00
Brian Salomon
4e37751693 Make it easier to test rectangle textures by using createBackendTexture.
Also allows internal creation of rectangle textures, only used by unit
tests currently.

Previously GrContext::createBackendTexture() would ignore the request
for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
supported and always fails for EXTERNAL.

Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-19 17:50:18 +00:00
Greg Daniel
d4928d03e2 Implement flush finish proc support for d3d backend.
This also adds a GPUTEST_FOR_D3D_CONTEXT macro to help with debugging
tests.

Change-Id: I72db01d148755c3bbbbb4d948d441a31dcf9482b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297717
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-19 16:28:33 +00:00
Kevin Lubick
df4e3ab185 HTML typo egde => edge
Same problem was in infra repo:
https://skia-review.googlesource.com/c/buildbot/+/297738
https://skia-review.googlesource.com/c/buildbot/+/132921

Change-Id: I686e293aaf2a6c09f388eef864d3ea143ca2f69e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297719
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-19 15:12:06 +00:00
Brian Osman
f847f3106c In SkSLSlide, directly use Viewer's shader error handler
With the CPU backend, there is no GrContext on the canvas, so we were
sending errors to the default handler (SkDebugf + assert), so editing
shaders was impossible. Now they fail gracefully (and produce a popup
window with the message).

Change-Id: I29bad24f201be59ba1cec45f446a433c01cf86dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297461
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-18 19:24:02 +00:00
Ravi Mistry
346f8e0989 Change URL in skia_css3gradients_desktop.py
NoTry: true
Bug: skia:10390
Change-Id: I8afbf6303d9f42966456174381fa56909d9b1f53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296732
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-06-18 15:36:18 +00:00
Brian Osman
c85f1fa20f Support viewing/changing backend shaders in Viewer
Previously, all backends allowed the SkSL to be edited, and GL allowed
GLSL to be edited. Now any backend's source can be seen, and they can
all be edited (other than SPIR-V). Tested with HLSL and SPIRV. I don't
have a Mac available, but MSL should work, too.

Change-Id: Ia2a11bb5922dd49a5f25840e48384e0246a28b69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-16 21:03:53 +00:00
Robert Phillips
889d613875 Add GM::gpuSetup step
In order to emulate OOP-R's behavior, GM needs to pass GPU-backed resources to a DDL recorder.

This change allows GMs to create GPU resources first (in onGpuSetup w/ a direct context) and then use them in onDraw (with only a GrRecordingContext).


Change-Id: Ifa3002af73eb9926f653fb4c4bf4542c0749d658
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-16 18:31:55 +00:00
Robert Phillips
5f0cda4ad4 Refine VkYcbcrSamplerHelper to only hold backend memory for YCbCr textures
This arrangement allows the backend texture to outlive the YCbCr SkImage.

Change-Id: I34939d05bf1091c8efcacb687dc1900729d4cbe5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296478
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-16 14:05:30 +00:00
Robert Phillips
762cb4ea46 Add option to DDL test harness to better match OOP-R behavior
Change-Id: I043613c127dbfa1ebb7dcf5eab7b996afb676b61
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296449
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-16 12:30:41 +00:00
Greg Daniel
9efe386978 Add SkSurface flush call that takes a GrBackendSurfaceMutableState.
This new api will eventually replace the version that takes an

SkSurface::BackendAccess.
Change-Id: I48cd013725e14027f386b0b111223459944ac44a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295567
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-12 20:40:54 +00:00
John Stiles
616da104ab Allow printf-style formatting to be used in SK_ABORT.
(This is a simple reland of
    https://skia-review.googlesource.com/c/skia/+/293272
and is functionally unchanged, but needed to be reconstructed
manually because JavaInputStreamAdaptor.cpp was deleted.)

SK_ABORT was already using SkDebugf to print the error message to the
console, so all the moving parts were there. This CL just adds a
mechanism for the calling code to pass in arguments.

Added a use case to demonstrate usage--when an allocation fails, the
requested size is now shown in the error message.

Change-Id: If8600a9febad15b7c8b7a04479a1d92442521f21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294705
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-12 20:26:34 +00:00
John Stiles
30212b7941 Fix implicit fallthroughs throughout Skia.
This CL is not fully comprehensive; for instance, it does not contain
fixes for backends that don't compile on Mac. But it does resolve the
vast majority of cases that trigger -Wimplicit-fallthrough.

A few minor bugs were found and fixed, but none that were likely to
affect normal operation.

Change-Id: I43487602b0d56200ce8b42702e04f66390d82f60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295916
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-11 22:29:53 +00:00
Robert Phillips
85aa42820e Move VkYcbcrSamplerHelper's context functionality into VkTestHelper
This should make the YCbCr sampler helper usable in a GM (with a normal Vk context).

Change-Id: I75451f6ca934f7b59c48349c77234856d0946a12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295766
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-11 19:39:21 +00:00
Robert Phillips
0d6ce7cc13 Split VulkanTestHelper out into its own files
The aim here is to unify VkTestHelper with the VkYcbcrSamplerHelper's context creation code. AFAICT they have a ~90% overlap.

Change-Id: Iba8d1482b8c1d7164682f90e19d2183d8cfe45d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295583
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-11 13:49:33 +00:00
Nathaniel Nifong
cd0df4f7cd Add a basic readme to help the uninitiated build and run skpbench
Change-Id: Ib276f960f385c88392bca90924a9a42752e585ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295603
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-06-11 13:27:03 +00:00
Kevin Lubick
51891392d8 [canvaskit] Add benchmarks on SKPs
For each skp in the corpus, we start a fresh instance of
Chromium (via puppeteer), draw the skp and measure that time.
This process is repeated a fixed amount of repetitions
and the median, the average, and the std deviation is reported
to perf (as well as the individual datapoints as an FYI).

Importantly (and something we'll need to change about
SkottieFrames), we measure the average time between frames
after unlocking the framerate. This ensures we account for
the time needed by the GPU to actually draw (flush() returns
after the GPU has all the instructions, but not necessarily
has been able to draw).

This implementation is very similar to the SkottieFrames
code; a notable deviation is the repetitions are handled
outside of the html, i.e. a new chrome window per run.

I explored using content_shell, but noticed that requires
building Chromium, which our infrastructure is not set up
to do well.

Change-Id: I14fdbdc951604d3fdf06e81a4be7e614d0e53c03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295079
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-06-10 20:11:00 +00:00
Robert Phillips
ae413d8b81 Move VkYcbcrSamplerHelper to its own files
The intent is to reuse this helper to create a YCbCr GM.

Change-Id: I4d6af42745dbf845e28753bec670ad4a75c393b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295443
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-10 16:39:17 +00:00
Brian Osman
9e4e4c7e97 Reland "Switch persistent cache to use SkReadBuffer/SkWriteBuffer"
These are much safer than SkReader32/SkWriter32 (they do validation and
ensure we never read past the end of the buffer).

Where we used to just assert that the contents of the cache were valid,
we now validate everything, and fail gracefully by discarding the cache
contents if it's corrupted or invalid.

Reland includes a new skipByteArray API. The previous technique for
reading into an std::string relied on data(), which doesn't return a
writeable pointer until the C++17 standard library.

Bug: skia:9402
Change-Id: I3b88efbf8ca590c8ad4f8164f7c07eee12696ec6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-10 14:55:37 +00:00
Mike Reed
90e82904b5 Revert "Switch persistent cache to use SkReadBuffer/SkWriteBuffer"
This reverts commit 5fa11d4040.

Reason for revert: breaking some compiles..

https://chromium-swarm.appspot.com/task?id=4cb41acadb936310

Original change's description:
> Switch persistent cache to use SkReadBuffer/SkWriteBuffer
> 
> These are much safer than SkReader32/SkWriter32 (they do validation and
> ensure we never read past the end of the buffer).
> 
> Where we used to just assert that the contents of the cache were valid,
> we now validate everything, and fail gracefully by discarding the cache
> contents if it's corrupted or invalid.
> 
> Bug: skia:9402
> Change-Id: Ib893681f97f9413c28744f11075dc2e392364db6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294998
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: Iabea26cde82043e3f3a23cde81503ea3abdd8398
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9402
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295394
Reviewed-by: Mike Reed <reed@google.com>
2020-06-10 00:19:45 +00:00
Brian Osman
5fa11d4040 Switch persistent cache to use SkReadBuffer/SkWriteBuffer
These are much safer than SkReader32/SkWriter32 (they do validation and
ensure we never read past the end of the buffer).

Where we used to just assert that the contents of the cache were valid,
we now validate everything, and fail gracefully by discarding the cache
contents if it's corrupted or invalid.

Bug: skia:9402
Change-Id: Ib893681f97f9413c28744f11075dc2e392364db6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294998
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-09 22:34:03 +00:00
Florin Malita
45cd20004c [skrive] Initial artboard plumbing
"Artboards" are top-level Rive containers (similar to AE compositions),
holding the scene graphics and related animations.

Artboard properties:

  - name
  - width/height (size)
  - translation (position)
  - origin (anchor point for transforms?)
  - (background) color
  - clip contents flag

Plumb artboard parsing + background rendering, and hook into viewer.

TBR=
Change-Id: Ib188245ce41a76197cf9e0937689adf8243826d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295244
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-09 19:58:38 +00:00
Greg Daniel
8a6e53ad22 Disable support for sample locations in vulkan.
Bug: skia:10346
Change-Id: Ie741fcf84a8c71d663f240d49c35fdbc5cb812e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295088
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-09 17:05:27 +00:00
Stephen White
37a46d2536 Dawn: fix for crash on GrContextFactory_sharedContexts unit test.
Like Vulkan, Dawn requires "early abandon", so that the wgpu::Device is
freed before the dawn_native::Instance which created it.

Bug: skia:10334
Change-Id: I72346b724868790ede69c3cb09641e9054ef738e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294602
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-06-05 18:00:44 +00:00
Brian Osman
43f443f086 Fix caching of GL program binaries
Our "header" reading and writing code didn't agree, so we always failed
to recognize cached program binaries. The asserts in the testing sink
failed to notice, because we did get a 100% cache hit rate, but we
immediately discarded the data we received.

We now also check that we didn't insert anything into the cache, as a
proxy for doing any shader compile work. That change, plus the tweak to
set cached=false when the header fields are invalid (like we do if we
encounter problems further in the blob) detected the problem. Adding the
version tag to the start of the encoded blob fixes the test, and means
that program binary caching is actually working again.

This code still looks (and is) fragile. The next CL is going to rewrite
things to use SkReadBuffer and SkWriteBuffer, make the parsing code less
brittle, and give us a more robust way to detect failure anywhere in the
stream.

Bug: skia:9402
Change-Id: I0329f088e0afce3998494d91ef2206e5eb9cac42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294599
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-05 15:54:19 +00:00
Geoff Lang
c3320be506 Reland "Request specific ANGLE context versions."
This is a reland of 8eeff5ccf3

Original change's description:
> Request specific ANGLE context versions.
> 
> Using the ANGLE_create_context_backwards_compatible extension, request
> explicit ANGLE context versions to make sure test coverage of context
> versions matches Chrome.
> 
> BUG=skia:10309
> 
> Change-Id: Ifa4a36851a0517b369d094e5707348a20eaf3879
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293339
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Auto-Submit: Geoff Lang <geofflang@google.com>

Bug: skia:10309
Change-Id: Ida0f226a693354211f35c391bdc0b5bb285a2d3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293761
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-04 12:49:20 +00:00
Herb Derby
64aa5138c7 Remove SkAtlasTextTarget
I can find no references to SkAtlasTextTarget in AOSP or in Chromium.
With google3 CL/314226466 there are no more uses in Google3.

Change-Id: I60b5f06fc17c0e4f8d008886c96645475e3d48e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293839
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-06-04 03:52:35 +00:00
Stephen White
64c8b811b5 Dawn: fix memory corruption in DawnTestContext.
Move the dawn_native::Instance ownership from DawnTestContextImpl to
DawnTestContext (its parent class), which owns the wgpu::Device.

dawn_native::Instance must outlive any wgpu::Devices created from it.

Bug: skia: 10311
Change-Id: Iedc4ed94f03b61d5e43cd5c93eb68e24bc4474e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293852
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-06-03 18:40:49 +00:00
Brian Salomon
392780277b Remove submit from async read pixels. User must submit.
Bug: chromium:1087118

Change-Id: Iab152ac483787fbdcca448aee0c4b9d2b354a92b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292840
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-02 16:55:04 +00:00
Greg Daniel
aa9d99ff6b Add support for vk image sharing mode and handle queues xfers correctly.
Change-Id: I9dbe6020d67cc452c9cbbdeace68f1d01275b419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293559
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-06-02 15:58:28 +00:00
Joe Gregorio
e8121e57ab Revert "Request specific ANGLE context versions."
This reverts commit 8eeff5ccf3.

Reason for revert: Breaking the Win10 ANGLE bots. https://status.skia.org/repo/skia?commit_label=author&filter=search&search_value=ANGLE

Original change's description:
> Request specific ANGLE context versions.
> 
> Using the ANGLE_create_context_backwards_compatible extension, request
> explicit ANGLE context versions to make sure test coverage of context
> versions matches Chrome.
> 
> BUG=skia:10309
> 
> Change-Id: Ifa4a36851a0517b369d094e5707348a20eaf3879
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293339
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Auto-Submit: Geoff Lang <geofflang@google.com>

TBR=bsalomon@google.com,geofflang@google.com

Change-Id: I5be9651bdc5d72fd02049f3280f11fc32213c231
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10309
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293536
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-06-02 12:27:06 +00:00
Geoff Lang
8eeff5ccf3 Request specific ANGLE context versions.
Using the ANGLE_create_context_backwards_compatible extension, request
explicit ANGLE context versions to make sure test coverage of context
versions matches Chrome.

BUG=skia:10309

Change-Id: Ifa4a36851a0517b369d094e5707348a20eaf3879
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293339
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Geoff Lang <geofflang@google.com>
2020-06-01 22:42:40 +00:00
John Stiles
7a8e394496 Revert "Allow printf-style formatting to be used in SK_ABORT."
This reverts commit 67e50a6b5c.

Reason for revert: roller complains about LICENSE issue. cl/314177415

Original change's description:
> Allow printf-style formatting to be used in SK_ABORT.
> 
> SK_ABORT was already using SkDebugf to print the error message to the
> console, so all the moving parts were there. This CL just adds a
> mechanism for the calling code to pass in arguments.
> 
> Added a use case to demonstrate usage--when an allocation fails, the
> requested size is now shown in the error message.
> 
> Change-Id: I42f141151fb57a399c086926249816833f349ddb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>

TBR=djsollen@google.com,bungeman@google.com,herb@google.com,johnstiles@google.com

Change-Id: I7a2e98bcda82bbe6edfa3d00057586754df0ee71
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293342
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-01 19:32:08 +00:00
John Stiles
67e50a6b5c Allow printf-style formatting to be used in SK_ABORT.
SK_ABORT was already using SkDebugf to print the error message to the
console, so all the moving parts were there. This CL just adds a
mechanism for the calling code to pass in arguments.

Added a use case to demonstrate usage--when an allocation fails, the
requested size is now shown in the error message.

Change-Id: I42f141151fb57a399c086926249816833f349ddb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293272
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-06-01 18:49:37 +00:00
Adlai Holler
33dbd65611 Pass file and line number when asserting single owner
Working on debugging some multithreading and when a bot fails single owner, currently we get the unhelpful message "GrSingleOwner.h:33" with no backtrace. With this at least we get the real function.

Bug: skia:10305
Change-Id: I201ae96839bf9c043d009abc44a6ba784a9b9742
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293246
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-01 17:10:40 +00:00
Stephen White
f40cef851c Dawn: fix Device leak in DawnTestContext.
The C WGPUDevice returned by CreateDevice needs an Acquire call to
ensure it's correctly refcounted.

Bug: skia:10291

Change-Id: If5d917165b5846bea1472f24aa12db2db7f3a9e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292958
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-06-01 15:38:40 +00:00
Elliot Evans
b437d7b5e4 Add puppeteer perf for performance degredation related to transforming a complex path. Translations
and rotations both have an effect on cache usage. Snapping translations to integer coordinations
reduces cache usage. Opacity of path painting does not have an effect on cache usage.

Bug: skia:10272
Change-Id: Id5d5f08cb43645c9ec44b9d8e5e96643041727c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292280
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-29 20:17:14 +00:00
Robert Phillips
5dbcca5634 Update DDL test harness to better match OOP-R
OOP-R, on the gpu thread, creates the DDL, pre-compiles its shaders, draws it, flushes and then deletes the DDL. This process triggered a bug (cf. https://skia-review.googlesource.com/c/skia/+/292818 and crbug.com/1056730).

Prior to this CL all the programs were compiled and only at the end was any work flushed - thus it was likely that the bound program would be reset to the correct value when rendering.

With this CL, the addition of the flush right before the DDL deletion, makes it more likely that the wrong program will be bound when rendering begins.

Change-Id: I60479bd429e132d8652bbffde6c8b71094be6225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292257
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-05-29 15:58:05 +00:00
Michael Ludwig
7c12e28cf4 Reland "GrClips provided as pointers to GrRTC"
This reverts commit 074414fed5.

Reason for revert: updated to guard against nullptr before calling
quickContains(rrect).

Original change's description:
> Revert "GrClips provided as pointers to GrRTC"
>
> This reverts commit 226b689471.
>
> Reason for revert: Breaks Android roller
>
> Original change's description:
> > GrClips provided as pointers to GrRTC
> >
> > A null clip represents no high-level clipping is necessary (the implicit
> > clip to the render target's logical dimensions is fine).
> >
> > This also removes GrNoClip and GrFixedClip::Disabled() since they are
> > replaced with just nullptr.
> >
> > By allowing nullptr to represent no intended clipping, it makes it easier
> > to require GrClip and GrAppliedClip objects to know about the dimensions
> > of the device. If we required a non-null clip object to represent no
> > clipping, we'd have to have an instance for each device based on its
> > size and that just became cumbersome.
> >
> > Bug: skia:10205
> > Change-Id: Ie30cc71820b92d99356d393a4c98c8677082e761
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290539
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I42c4828bcf016ee3d30d5c20b771be96e125817b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10205
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292856
> Reviewed-by: Weston Tracey <westont@google.com>
> Commit-Queue: Weston Tracey <westont@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com,westont@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:10205
Change-Id: I5715a4de3b7c8847b73020dc4937d3816d879803
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292876
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-05-29 15:09:54 +00:00
Brian Salomon
c0d88a12d1 Remove SkSurface::MakeFromBackendTextureAsRenderTarget from public API
Still some more work to do to remove internal usage.


Bug: skia:9832
Change-Id: Id0403d92debc26af2002630a4dfcf960c9343260
Docs-Preview: https://skia.org/?cl=292719
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292719
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-05-29 15:09:52 +00:00
Weston Tracey
074414fed5 Revert "GrClips provided as pointers to GrRTC"
This reverts commit 226b689471.

Reason for revert: Breaks Android roller

Original change's description:
> GrClips provided as pointers to GrRTC
> 
> A null clip represents no high-level clipping is necessary (the implicit
> clip to the render target's logical dimensions is fine).
> 
> This also removes GrNoClip and GrFixedClip::Disabled() since they are
> replaced with just nullptr.
> 
> By allowing nullptr to represent no intended clipping, it makes it easier
> to require GrClip and GrAppliedClip objects to know about the dimensions
> of the device. If we required a non-null clip object to represent no
> clipping, we'd have to have an instance for each device based on its
> size and that just became cumbersome.
> 
> Bug: skia:10205
> Change-Id: Ie30cc71820b92d99356d393a4c98c8677082e761
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290539
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I42c4828bcf016ee3d30d5c20b771be96e125817b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10205
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292856
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Weston Tracey <westont@google.com>
2020-05-29 12:55:44 +00:00
Chris Dalton
3e7d511de3 Add svg parsing to CanvasKit viewer.html
Also enables ccpr and makes flags parsing more robust.

Change-Id: Ia98467403de87423a63167681b2ee635b0fa593a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292690
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-28 20:39:43 +00:00
Michael Ludwig
226b689471 GrClips provided as pointers to GrRTC
A null clip represents no high-level clipping is necessary (the implicit
clip to the render target's logical dimensions is fine).

This also removes GrNoClip and GrFixedClip::Disabled() since they are
replaced with just nullptr.

By allowing nullptr to represent no intended clipping, it makes it easier
to require GrClip and GrAppliedClip objects to know about the dimensions
of the device. If we required a non-null clip object to represent no
clipping, we'd have to have an instance for each device based on its
size and that just became cumbersome.

Bug: skia:10205
Change-Id: Ie30cc71820b92d99356d393a4c98c8677082e761
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290539
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-05-28 18:55:13 +00:00
Chris Dalton
f3242c44cf Add an skp loader to CanvasKit viewer
The new loader works by checking for a "slide" flag, and if it ends in
".skp", then we treat the slide name as a URL and try to pull it in with
an HTTP request and parse it as an SkPicture.

It is the user's responsibility to copy or link skps into their
canvaskit server directory.

Change-Id: Iaafa84300d36d2d5a0bb29c47761ec67076c0f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292204
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-05-28 17:29:28 +00:00
Nigel Tao
3ab9b1f8e9 Add convert-to-nia command-line program
Together with similar programs in other repositories, this helps find
disagreements between Chromium's, Skia's and Wuffs' image decoders.

Change-Id: I9a0d8aabb47b1d5bd29f9139755e76bf56ab4bbe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290618
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2020-05-28 15:08:08 +00:00
Mike Reed
4348097fd4 tell gms when they are being run in viewer
Motivated here: https://skia-review.googlesource.com/c/skia/+/291696

Change-Id: I7388c20fafc27684d55c1493a96fc3b5ccd88bea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292314
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-27 21:26:58 +00:00
Kevin Lubick
41fe8bc350 [canvaskit] Fix width/height API
Change-Id: I2c4e2e847de15c135fef24456903ff5ff819213d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292239
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-27 14:44:01 +00:00
Mike Reed
fd9745eee9 SkDrawLooper has not been supported by Skia for a while. Update dox and remove examples
Change-Id: I7ff5d06f85b5100947089c4376d98a2ab144a016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292076
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-27 01:22:06 +00:00
Mike Reed
1f60733fb3 Revert "Revert "move onto new factories for SkMatrix""
This reverts commit c80ee456ad.

fix: update flutter's gn file to add guard

Change-Id: Iac5171c8475d9a862d06255dab1c6f38f10de2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:58:39 +00:00
Mike Reed
c80ee456ad Revert "move onto new factories for SkMatrix"
This reverts commit 046c2b7d90.

Reason for revert: need to update/guard flutter

Original change's description:
> move onto new factories for SkMatrix
> 
> Just rename, no functional changes expected.
> 
> Change-Id: Id77ab1cf6b1cab35087a7c56000750912cf47383
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290831
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ic74f177128913374b8c60b4df88f04cf72fbacb3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291359
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-05-21 16:05:20 +00:00
Mike Reed
046c2b7d90 move onto new factories for SkMatrix
Just rename, no functional changes expected.

Change-Id: Id77ab1cf6b1cab35087a7c56000750912cf47383
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290831
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-05-21 15:04:09 +00:00
Kevin Lubick
4ad6b50df3 [canvaskit] Fix some other usages of .ready
Leftover from https://skia-review.googlesource.com/c/skia/+/291182

Change-Id: I7350839d43299846e9e9cbc58425013eb063b041
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291356
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-21 14:52:53 +00:00
Florin Malita
67ff541ac1 [skottie] Add support for embedded fonts (glyph paths)
Parse embedded fonts into SkCustomTypefaces, and pass down the text
animation pipeline.  Things seem to mostly work for Latin examples.

Most existing Lottie files come with embedded fonts (the option is
enabled by default), so to minimize disruption only use the new
feature as a fallback for typefaces which cannot be resolved otherwise.

Also introduce a builder flag to prioritize embedded fonts over native
(kPreferEmbeddedFonts), and plumb in existing tools for testing.

Change-Id: Ia2a659f76e354fea6081b0f2e0dce1d8bdf63c52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291180
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-05-21 01:27:34 +00:00
Greg Daniel
f83baf230c Fix D3d window context after submit change.
Change-Id: Ifec54ef7948707f0d9811bc0b865223ad02822b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291181
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-05-20 21:44:41 +00:00
Greg Daniel
49de1031d4 Reland "Remove deprecated flush calls."
This reverts commit 5e6d789ce4.

Reason for revert: Relanding with fix landed in chrome

Original change's description:
> Revert "Remove deprecated flush calls."
> 
> This reverts commit d8fd0bf574.
> 
> Reason for revert: chrome roll
> 
> Original change's description:
> > Remove deprecated flush calls.
> > 
> > Bug: skia:10118
> > Change-Id: I13758b5416784c296b8b5be9f3228230ac1be05f
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290540
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com
> 
> Change-Id: I49d35cdb258e632f645974c5ec62075d3392efe0
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10118
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290834
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:10118
Change-Id: Ie24d7845a4ad75f95afe59037ea80a9f38082f13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290918
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-20 15:48:46 +00:00
Greg Daniel
5e6d789ce4 Revert "Remove deprecated flush calls."
This reverts commit d8fd0bf574.

Reason for revert: chrome roll

Original change's description:
> Remove deprecated flush calls.
> 
> Bug: skia:10118
> Change-Id: I13758b5416784c296b8b5be9f3228230ac1be05f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290540
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I49d35cdb258e632f645974c5ec62075d3392efe0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10118
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290834
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-19 20:58:40 +00:00
Greg Daniel
781c2de9b2 Revert "Another missed flush call fix."
This reverts commit 2d3d45a625.

Reason for revert: reverting base CL for chrome roll

Original change's description:
> Another missed flush call fix.
> 
> TBR:bsalomon@google.com
> Change-Id: Ia9891916d41c2550b82e2e7222ec24bde7a939b6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290896
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Iac0c9b82f0a7e7748db3ef6d8724786e15b94db5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290832
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-19 20:53:38 +00:00
Greg Daniel
2d3d45a625 Another missed flush call fix.
TBR:bsalomon@google.com
Change-Id: Ia9891916d41c2550b82e2e7222ec24bde7a939b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290896
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-19 20:29:40 +00:00
Ben Wagner
dde503476e Correct TestTypeface::onCharsToGlyphs signature.
This is a trivial change which makes no practical difference except for
removing the green squiggle from Visual Studio and allow it to
understand that this is actually a real implementation of the
declaration.

Change-Id: I7b8542e801ee1cfd8a1698d5bf4adc092640dae1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290828
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-05-19 19:55:25 +00:00
Greg Daniel
d8fd0bf574 Remove deprecated flush calls.
Bug: skia:10118
Change-Id: I13758b5416784c296b8b5be9f3228230ac1be05f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290540
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-05-19 18:01:24 +00:00
Adlai Holler
e5c379d3a1 Reland "Update skpbench to let the gpu thread run alongside the recording threads"
This reverts commit 2403a1001b.

Reason for revert: Fixed bot failure

Original change's description:
> Revert "Update skpbench to let the gpu thread run alongside the recording threads"
>
> This reverts commit ca06ce48f1.
>
> Reason for revert: It is dying on a bot with the error:
> skpbench.py: error: unrecognized arguments: --ddlNumRecordingThreads c:\b\s\w\ir\skp
>
> Original change's description:
> > Update skpbench to let the gpu thread run alongside the recording threads
> >
> > Bug: skia:10176
> > Change-Id: Ibadd52b86abfd2802b9b3f31c86ab573554601db
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289883
> > Commit-Queue: Adlai Holler <adlai@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,adlai@google.com
>
> Change-Id: Iec316410563f0fe1d06f44bcfa58f6790c547f98
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10176
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290117
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,adlai@google.com


Bug: skia:10176
Change-Id: I1b57c91ed60b093440191274d1acb72d9e0c3b37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290443
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-05-18 15:12:47 +00:00
Brian Osman
28590d54f5 Add 'shader' as an alias for 'fragmentProcessor'
Change-Id: I2d95c63de18125e6258709b48b03abd7904b7537
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278596
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-05-15 13:52:15 +00:00
Robert Phillips
2403a1001b Revert "Update skpbench to let the gpu thread run alongside the recording threads"
This reverts commit ca06ce48f1.

Reason for revert: It is dying on a bot with the error:
skpbench.py: error: unrecognized arguments: --ddlNumRecordingThreads c:\b\s\w\ir\skp

Original change's description:
> Update skpbench to let the gpu thread run alongside the recording threads
> 
> Bug: skia:10176
> Change-Id: Ibadd52b86abfd2802b9b3f31c86ab573554601db
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289883
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,adlai@google.com

Change-Id: Iec316410563f0fe1d06f44bcfa58f6790c547f98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290117
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-05-15 12:19:27 +00:00
Adlai Holler
ca06ce48f1 Update skpbench to let the gpu thread run alongside the recording threads
Bug: skia:10176
Change-Id: Ibadd52b86abfd2802b9b3f31c86ab573554601db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289883
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-14 21:13:16 +00:00
Greg Daniel
0a2464f51f Update internal skia uses to use flushAndSubmit and submit calls.
Bug: skia:10118
Change-Id: Ieb7c0eece56d3d9df56ecb52e00e76c01f038de8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289888
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-05-14 20:26:44 +00:00
Jim Van Verth
682a2f4de6 Add Direct3D swapchain support
Change-Id: I4d4025fb842eb937785509bc7947f85f28a98ab8
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288551
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-05-14 14:23:02 +00:00
Eric Boren
3101370f0b [infra] chrome_release_branch: maintain the last 3 branches
Change-Id: I2402394fa02d2e2e0957fe55e7c9088ddfeffcc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289483
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-05-13 18:13:13 +00:00
Adlai Holler
8e82123bef DDLTileHelper: Use SkAutoTArray instead of raw pointer
Noticed this while poking around.

Change-Id: Ibc371cc3dcf2ed4b1e029ec74b16bb41a4b8e592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289017
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-12 16:26:05 +00:00
Adlai Holler
684838f1f5 Mark SkStringPrintf as SK_PRINTF_LIKE
Change-Id: I3d2ee8dca1d2e962794ce8c3c391779bff357f0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288762
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-05-12 15:22:14 +00:00
John Stiles
00ee8f58aa Fix format specifier in skpbench.
`zu` is the expected specifier for a size_t. `li` can cause errors in
the Android build.

Change-Id: Ie418c9e8778a629acf47ae58a2720fd11a732c87
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287896
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-05-06 20:57:14 +00:00
Florin Malita
fbddfbb9f3 [skottie] Introduce an external layer API
Add support for external precomp Skottie layers.  This allows embedders
to seamlessly mix custom/Lottie content.

General flow:

  * embedders register a PrecompInterceptor callback with
    the animation builder
  * at build time, Skottie invokes the callback for each pre-composed
    layer
    - the returned ExternalLayer implementation is used instead of the
      Lottie layer payload
    - (a nullptr value signals Skottie to use the usual Lottie payload)
  * at render time, ExternalLayer::render() is called to defer content
    rendering to the embedder

Also implement a sample PrecompInterceptor which attempts to substitute
precmp layers matching a given pattern with external Lottie animations:

   precomp_name: "__foo.json"  -> Animation("foo.json")

This new mechanism is a generalization of (and supersedes) the old
NestedAnimation hack - so we can remove that.

Change-Id: Id80fe11881c62b8717c2476117c7c03ad5300eef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288130
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-05-06 20:31:14 +00:00
Jim Van Verth
28d920a916 Fix OpenGL MSAA on Catalina.
Catalina requires that we call [NSOpenGLContext clearCurrentContext]
when tearing down contexts. We were doing it in the GLWindowContext
destructor, but not when switching for MSAA.

Bug: skia:10134
Change-Id: I81be962419ca4afa724ab3f896081af4bbedda3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288157
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-05-06 19:55:04 +00:00
John Stiles
5daaa7f0f9 Limit the Viewer MSAA options to the context's max sample count.
Selecting an MSAA option that the context does not support can cause
issues, so prevent those options from being displayed.

This fix was suggested by jvanverth@ during his review of
https://skia-review.googlesource.com/c/skia/+/287976

Bug: skia:10134
Change-Id: If8c35786da83e6ace336328281d7005cc75cf301
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288096
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-05-06 19:54:44 +00:00
John Stiles
31964fd155 Qualify local constant strings with static, and remove unused strings.
Change-Id: Icd317eb1b260e9640473e8a201a204a6e49bc002
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287916
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-05-06 17:36:44 +00:00
Greg Daniel
c1ad77cf48 Add finisehd proc to backend texture creation.
The callback lets the caller know when the data uploads to the texture
from the create call are finished. This is important since the caller
cannot delete the backend texture till the gpu is finished on vulkan
and d3d.

This change also removes the hard sync in vulkan during creation.

Change-Id: I660d142219474e22b1337d2b0c81cda66fe18a4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286517
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-05-06 16:50:33 +00:00
Chris Dalton
de5003768b Remove SkPath::RawIter from tests/tools/samplecode
Change-Id: I66c1b4aee9b07a4db294ed0cd82d01f3097c6acb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287857
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-06 16:31:53 +00:00
Chris Dalton
c69d47954d Remove SkPath::RawIter from docs and examples
Change-Id: Ibfcc596855f35a1d08d85e602c7ef7ab9c39a315
Docs-Preview: https://skia.org/?cl=287893
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287893
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-06 14:00:59 +00:00
Jim Van Verth
517af96936 Fix colorspace in Viewer for Metal
Change-Id: Id8394acf854f1c069c5fde449ede225b2d81968b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288056
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-05-06 13:00:19 +00:00
John Stiles
e1d9b10f9a Add missing NSOpenGLPFAMultisample attribute to the OpenGL pixel format.
According to the documentation at
https://developer.apple.com/documentation/appkit/nsopenglpfamultisample
this attribute is necessary to enable MSAA antialiasing.

(Unfortunately, even with this change, MSAA is still not working
properly in OpenGL.)

Change-Id: I1f59a4659d4891fc239ab4c56df7b134f0f5f2a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287996
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-05-06 12:44:29 +00:00
Chris Dalton
8d3eb24f2e Delete ToolUtils::set_path_pt
This can be done more simply with SkPathRef::Editor::writablePoints.

Change-Id: Icef31bf3a6cc2c8c4ef6da36167c574c73a0d944
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/287497
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-05-04 19:00:57 +00:00
Jim Van Verth
a1c140afed Remove linear filter from Metal layer.
Metal layer was using linear filter which was introducing blur.
Changed to nearest filter.

Bug: skia:10172
Change-Id: Ia69d6c9a56f9a2f69b5e98fd9941be52ec01b7d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286616
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-05-01 20:22:53 +00:00
Kevin Lubick
5443bb32a2 [canvaskit] Start a generic puppeteer perfing system.
IMPORTANT LESSON: when bringing in node (and possibly other
executables) via CIPD, add them to the path in gen_tasks_logic
so the parent executable (the task driver itself) has the right
PATH set. Otherwise, the subprocesses it spawns might grab the
wrong version because of how golang handles environments of
subprocesses.

This is starting as a fork of Skottie WASM. I hope to have a more unified
system for creating and running benchmarks.

Overall overview:
gen_tasks_logic.go creates a task in task.json that compiles
CanvasKit and the task drivers and then executes our task
(i.e. perf_puppeteer.go)

perf_puppeteer runs a node program (perf-with-puppeteer.js)
that uses puppeteer to execute benchmarking code on an
html page (canvaskit-skottie-frames-load.html).

I needed to update the node package so npm could be updated from
3.x to 6.14.4 so it knew about `npm ci`. This may not have been
entirely necessary, given the problems of executing the correct
npm (see important lesson above), but it hasn't broken things
further, so more up-to-date is probably a good thing.

Suggested Review Order:
 - canvaskit-skottie-frames-load.html (note it is similar to
   skottie-wasm-perf.html, but it waits for a button click
   to start animating and records times from the main JS thread
   itself)
 - perf-with-puppeteer.js (similar to skottie-wasm-perf.js, but
   has some things made optional [e.g. tracing])
 - perf_puppeteer_test.go (shows the inputs/outputs of various steps)
 - perf_puppeteer.go
 - Everything else.


Change-Id: I380e81b825f36682c257664d488267edaf36369e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285783
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-05-01 19:23:08 +00:00
Robert Phillips
9a30ee09b0 Add BGR_10A2 support to Ganesh (take 2)
This is no different from the first try but a Chrome-side bug fix has landed:

https://chromium-review.googlesource.com/c/chromium/src/+/2173388 (Map RGBA/BGRA_1010102 to their correct SkColorType equivalents)

TBR=bsalomon@google.com
Bug: 1068416
Change-Id: Ic6ee758b0f0537d83262b0d708f9b7b15a4cb1c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-30 15:25:20 +00:00
Mike Klein
dc976a96ea update skstd
- Lots of skstd::foo is now std::foo since C++14.
- Get rid of SK_WHEN(cond,T); std::enable_if_t<cond,T> is pithy enough.
- Move SkBitmaskEnum.h contents into sknonstd.

Change-Id: Ie5dc459405b1ff55e5b3ac57e70df7edd7cf38c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286315
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-30 15:05:43 +00:00
Adlai Holler
5ba50afeed Replace skstd::exchange with std::exchange
Change-Id: Id8065e4ff7299c12b1469468dab278b771c0382d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286277
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-30 11:14:20 +00:00
Mike Klein
e42af16143 add --stats to start with the stats overlay on
Change-Id: Ibc0a47258009a24bf7d9b378c9e21729b13d0216
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286027
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-04-29 13:22:22 +00:00
Robert Phillips
a50ce3c983 Revert "Add BGR_10A2 support to Ganesh"
This reverts commit 44fc53b7f5.

Reason for revert: Test to see if this is causing the linux-rel MediaColorTest.Yuv420pHighBitDepth failure on the Chrome roll

Original change's description:
> Add BGR_10A2 support to Ganesh
> 
> Bug: 1068416
> Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,robertphillips@google.com

Change-Id: I0ad0197ebd8de9b8761f84ba808c9f90891b9238
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 1068416
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285958
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-28 22:30:46 +00:00
Mike Klein
1e0884d07a add --dylib to viewer
This JIT mode helps debugging and profiling by shelling out to an
external assembler then loading its results back in via dlopen(),
so you can see coherent function profiles and not just every
instruction as its own line in the profile.

It's very slow, so viewer will stutter for a second or two before
drawing goes smooth again.  We can paper over this by using the
interpreter while these compiles are in progress, but I haven't hooked
that up yet.

Change-Id: I23e74d65a1a3a6d89649733296db8217be306438
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285864
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-28 20:42:49 +00:00
Robert Phillips
44fc53b7f5 Add BGR_10A2 support to Ganesh
Bug: 1068416
Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-28 17:07:57 +00:00
Robert Phillips
11c6767a17 Create DDL for final composition step in DDL test harness
Besides better matching Viz's behavior this also reduces a lot of choppiness in the composition RenderTask DAG.

In the previous approach DDL draws and compositing draws would be interleaved resulting in a lot of render target swaps.

This necessitated some reorganization bc I wanted to reuse PromiseImageCallbackContext to manage the tiles' promiseImages.

Change-Id: I513bf060a69ff2bfe0e7b82ae72f149dfede632e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-24 12:16:34 +00:00
Chris Dalton
ed6e82796b Add a flag for suppressing tessellation shaders
Change-Id: Ic29618c5eac9b3eed92ce0321162745645240d6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285142
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-23 18:35:48 +00:00
Lepton Wu
710bd4f969 SkQP: Fix broken run_skqp_exe
This fixes several issues:

* sysopen.py was moved to bin/sysopen in previous CL. Change to
use os.system to run it

* "adb push" doesn't follow symlinks.

* SkQP added a new commandline flag for rendertests file.

* The report path was wrong in old code.

Bug: skia:10156
Change-Id: I821a49c49bffe588f34d1216d9406c97ae5a903b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284524
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Auto-Submit: Lepton Wu <lepton@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-04-21 18:39:45 +00:00
Lepton Wu
1ba00c7121 Allow empty rendertests commandline flags.
When it's empty, just use default rendertests file.

Bug: skia:10156
Change-Id: I406d381570bbd6b348e6364d649d39af5817a56e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284523
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Auto-Submit: Lepton Wu <lepton@chromium.org>
2020-04-21 14:52:54 +00:00
Lepton Wu
e59f718fc2 SkQP: Fix document about running as native executable
Bug: skia:10156
Change-Id: Ic0d89ef4bf01ccadb23a5d123c578dc772bc945a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284522
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Auto-Submit: Lepton Wu <lepton@chromium.org>
2020-04-21 14:48:54 +00:00
Mike Reed
7d45a7ac9c rm unneeded SK_SUPPORT_LEGACY_DIDCONCAT44
Change-Id: I65cec59749f0e7f5fb13675293720afecffa6a80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284321
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-20 20:44:35 +00:00
Robert Phillips
f95e2f42a8 Handle mipmap creation failure in DDL test harness
SkMipMap::Build fails surprisingly often. Fall back to unmipped promise images in that case.

The prior approach created the mipMaps too late (i.e., at backendTexture creation time) for the test harness to change its mind about the mip status of a promise image. This approach moves the mipmap creation earlier - to when the PromiseImageInfos are created (i.e., at SKP deflation time).

Change-Id: Id3c67a44cc84da7ee76d02f4d44d7f27ce8e39d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284136
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-20 14:11:50 +00:00
Brian Salomon
414782d132 Disable testing of D3D9 ANGLE backend on NVIDIA
Bug: skia:10149

Change-Id: Ia9b0bf2ed2042ba75088409612f6b091c5052ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-04-17 17:28:35 +00:00
Robert Phillips
8472a3d01c Update DDL test harness to use backendTextures to back tiles (take 2)
This better matches Chrome's use of DDLs.

With path, image, and text draws stripped out, here is the perf impact of this change:

           before CL   after CL
w/ DDLs      7.792      1.038
w/o DDLs     0.800      0.876

This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.

This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.

TBR=bsalomon@google.com

Bug: 1056730
Change-Id: Ic04d322cad96df845e75437211208495862c6555
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283866
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-17 14:39:44 +00:00
Robert Phillips
4e3ceb96b8 Fix up GPUDDLSink for Vulkan
Change-Id: If38afff3d07f51fd0f5a989c2f59e3c788086f8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284099
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-16 20:17:12 +00:00
Robert Phillips
4508eb992b Make all SkImages mipmapped w/in the DDL testing harness
When timing DDL performance with SKPs, if the mipmapping requirements of a given SkImage are gotten wrong at record time, the mipmaps will keep getting regenerated over and over again. This CL works around the problem by just creating all promise images as mipmapped. A better (but longer term solution) would be to examine the actual draw ops w/in an SKP.

Even more aggressively, we may want to disable mipmap regeneration w/in DDLs.

For desk_nytimes.skp on Windows/gl we have:

           before CL   after CL
w/ DDLs      7.999       3.136
w/o DDLs     1.953       1.863

This perf improvement won't be seen by Chrome since, presumably, they're creating their backend textures w/ the correct mipmappedness. Additionally, they, hopefully, aren't recording the same DDL over and over again (with incorrect mipmappedness).

Bug: 1056730
Change-Id: I8bf9dc9e64bc77159a04d89e5e3ac398e98beaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283677
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-16 14:49:40 +00:00
Mike Klein
484b63b1a5 report all test errors in fm
Change-Id: Ifa25a44a75c6c193a8bd0780bda0f016fe3cbc31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283675
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-04-15 18:10:46 +00:00
Robert Phillips
9ff1d841f6 Revert "Update DDL test harness to use backendTextures to back tiles"
This reverts commit 7ae9d2fca6.

Reason for revert: Triggering Vulkan Debug layer errors

Original change's description:
> Update DDL test harness to use backendTextures to back tiles
> 
> This better matches Chrome's use of DDLs.
> 
> With path, image, and text draws stripped out, here is the perf impact of this change:
> 
>            before CL   after CL
> w/ DDLs      7.792      1.038
> w/o DDLs     0.800      0.876
> 
> This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.
> 
> This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.
> 
> TBR=bsalomon@google.com
> Change-Id: Ice3993ca125fce37804e58c353c265cf659dbe2f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283456
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ife023ede0774ec2cce4c0d6e7708c036347ebf54
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283648
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-15 16:22:17 +00:00
Robert Phillips
7ae9d2fca6 Update DDL test harness to use backendTextures to back tiles
This better matches Chrome's use of DDLs.

With path, image, and text draws stripped out, here is the perf impact of this change:

           before CL   after CL
w/ DDLs      7.792      1.038
w/o DDLs     0.800      0.876

This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces.

This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces.

TBR=bsalomon@google.com
Change-Id: Ice3993ca125fce37804e58c353c265cf659dbe2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-04-15 16:07:47 +00:00
Mike Klein
45d9cc86b3 remove i16x2 ops
These are neat but mostly just a distraction for now.
I've left all the assembly in place and unit tested
to make putting these back easy when we want to.

Change-Id: Id2bd05eca363baf9c4e31125ee79e722ded54cb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283307
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-04-13 19:08:11 +00:00
John Stiles
f61ee1ecac Fix assertion in ImGui::NewFrame if getBackbufferSurface returns null.
Previously, in cases where the backbuffer was null, we would call layer->onPrePaint (which starts a new frame with ImGui::NewFrame) without a matching call to layer->onPaint (which calls ImGui::Render). This causes the ImGui frame counter to go out of sync, which leads to an assertion when NewFrame is next called.

(The backbuffer can become null if unsupported settings are used, e.g. a MSAA setting above the maximum supported by your GPU.)

Change-Id: I1b8fbaa1bf78ad5e1aa41fd04eda6be206c952b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283196
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-04-13 14:16:52 +00:00
Brian Osman
95c26efc90 Pure SkSL RNG for particles
Change-Id: I2cb6255a553852a292427d6dc9ef8c5ed7f8286d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252926
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-10 17:20:07 +00:00
Greg Daniel
bb776c11a6 Remove vulkan validation layer workaround.
New SDK is out and fixes the underlying issue. Removing workaround as
anyone can just update to the newest SDK.

Change-Id: I75ebde05edc75d98a8b4b1228e75a39bb22670a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282850
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-04-10 16:16:07 +00:00
Corentin Wallez
e2c5bcf868 Remove the dependency on Dawn's SwapChainUtils.
This is not part of the public API of Dawn and will be unnecessary once
Dawn move to "surface based swapchains". DawnD3D12WindowContext didn't
need the include so all that's needed is copying the helper in
DawnMTLWindowContext.

Change-Id: I8d0682b6b0801dc311ad4c7d73d4c07e575ecf4e
Bug: chromium:1064305
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282496
Reviewed-by: Zhenyao Mo <zmo@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
2020-04-09 20:31:30 +00:00
Tyler Denniston
31dc48138c Sort viewer slides by filename when traversing a directory.
Main motivation for this was convenience when rendering directories of
external files (e.g. --svgs) as readdir() does not guarantee any
ordering.

Change-Id: I78dced834e5a3edde4a5e8e0e65ad946c7d3a3fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282617
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-04-09 16:15:06 +00:00
Florin Malita
d532bdbc86 [svg] Adjust container size on Viewer window resize
It's nice to be able to resize the SVG container on the fly.

Change-Id: I6624e6151aaff7e2a7f6eb07e84aee88c4a2e408
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282418
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
2020-04-09 12:16:34 +00:00
Mike Klein
5492a0c8d0 stifle leaks in terminator_CreateDevice()
We think this is the driver's problem and not ours, right?

Change-Id: I2c94ee904c7ca4844a5e91291b10b0efa8ce3806
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282298
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-08 15:28:48 +00:00
Mike Klein
869ec6a5e6 backup plan for ASAN bots
I can't reproduce the leak locally on my workstation.

Change-Id: I54b23b9d040467fabe99af9a3a2d2a0615aac6e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282072
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-07 18:41:47 +00:00
Mike Reed
a735ad98db stage changing didCocnat44 virtual
SK_SUPPORT_LEGACY_DIDCONCAT44

Change-Id: Ie208c245d7121fddc693a7d3c5d6866441c27433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-07 15:50:57 +00:00
Greg Daniel
dcd2964e6f Ignore incorrect vulkan valdiation error.
Change-Id: Idcc598af6b3859d33b674402c973438ddfdd632b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282038
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-04-07 14:41:47 +00:00
Robert Phillips
e19babf996 Remove GrAtlasManager.h from all other .h files
Having GrAtlasManager.h in GrContextPriv.h was needlessly propagating dependence on that header.

Change-Id: Idf5836f1e217ecd2da91f751b488a63a884c02ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281739
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-04-07 12:43:46 +00:00
Chris Dalton
5846ff3c7a Make glDraw*BaseInstance non-optional when extension(s) are present
TBR=michaelludwig@google.com

Change-Id: Ie9fc5eb6aee8cffde5d17a01fc816a1c49d02e9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281881
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-07 04:02:07 +00:00
Chris Dalton
afbf2aa737 Revert "Reland "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""""
This reverts commit 0a51aa55f8.

Reason for revert: chrome

Original change's description:
> Reland "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"""
> 
> This is a reland of 47d03f6ee5
> 
> Original change's description:
> > Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""
> > 
> > This is a reland of d84b691950
> > 
> > Original change's description:
> > > Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
> > > 
> > > This is a reland of e8c963d474
> > > 
> > > Original change's description:
> > > > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> > > > 
> > > > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > > > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > 
> > > Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> > > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > 
> > Change-Id: I9240c5cc6e58ce196be393c649bbdd86560602f0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281077
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> 
> Change-Id: Id9e3aacaa7c693bef74454aeccbebf367c047fd3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281632
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I227b4f0ec8704bd62f22965ff75aeb337786dbdc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281870
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-06 22:27:42 +00:00
Chris Dalton
0a51aa55f8 Reland "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"""
This is a reland of 47d03f6ee5

Original change's description:
> Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""
> 
> This is a reland of d84b691950
> 
> Original change's description:
> > Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
> > 
> > This is a reland of e8c963d474
> > 
> > Original change's description:
> > > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> > > 
> > > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > 
> > Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> Change-Id: I9240c5cc6e58ce196be393c649bbdd86560602f0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281077
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: Id9e3aacaa7c693bef74454aeccbebf367c047fd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281632
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-06 18:43:10 +00:00
Mike Klein
4067a9429a the return of bit_clear
bit_clear is at least useful as a special case for select(),
which helps with code readability.

Add is_NaN() and use these all together in sweep gradient.

Change-Id: I57a54f8956f85e0db0662b33f8446b8dc7342d8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281685
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-05 16:44:16 +00:00
Chris Dalton
bddf60b423 Revert "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"""
This reverts commit 47d03f6ee5.

Reason for revert: Chrome GL interface not setting up properly

Original change's description:
> Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""
> 
> This is a reland of d84b691950
> 
> Original change's description:
> > Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
> > 
> > This is a reland of e8c963d474
> > 
> > Original change's description:
> > > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> > > 
> > > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > 
> > Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> Change-Id: I9240c5cc6e58ce196be393c649bbdd86560602f0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281077
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I7df1d60d5b33c84179dbe5391b49a84413cc9ec2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281570
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-03 18:28:54 +00:00
Mike Klein
cca2acfb77 remove little-used bit_clear() and bytes()
bit_clear() is just another bit_and(),
and bytes() is a way of expression pshufb
that we never really use (yet).

Can always add them back later, but there's
some extra complexity to think about for each
that I'd like to not think about now:

  - common sub-expression elimination between bit_and and bit_clear
  - large constant management JIT'ing bytes

Change-Id: I3a54afa963231fec1d5de949acc647e3430ed0d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281557
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-03 18:16:54 +00:00
Chris Dalton
47d03f6ee5 Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""
This is a reland of d84b691950

Original change's description:
> Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
> 
> This is a reland of e8c963d474
> 
> Original change's description:
> > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> > 
> > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Change-Id: I9240c5cc6e58ce196be393c649bbdd86560602f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281077
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-04-02 20:48:31 +00:00
Brian Salomon
8afde5f395 Rename outputView->writeView and outputSwizzle->writeSwizzle
Change-Id: Ib09550201bc1556e04555fc7dc9408ab469684a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280964
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-02 15:06:16 +00:00
Mike Klein
a01c6b0b59 reformat GN files
Change-Id: I2d19c4f0ff1439dcd923a3064eb3ba78432a5113
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281043
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-04-01 23:23:03 +00:00
Michael Ludwig
b14b144458 Revert "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""
This reverts commit d84b691950.

Reason for revert: seems like chrome's glInterface is maybe not setup correctly. Crashing on intel gpu chrome bots: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8884195221041295328/+/steps/trace_test_on__intel-hd-630-ubuntu-stable__GPU_on_Linux__retry_shards_with_patch__on_linux-intel-stable/0/stdout

snippet: 
Crash reason:  SIGABRT
Crash address: 0x3e8000050b0
Process uptime: not available

Thread 0 (crashed)
 0  libc.so.6 + 0x43ed7
    rax = 0x0000000000000000   rdx = 0x0000000000000000
    rcx = 0x00007ff964c3ced7   rbx = 0x00002cc73685ddc0
    rsi = 0x00007fffb9128960   rdi = 0x0000000000000002
    rbp = 0x00007fffb9128bb0   rsp = 0x00007fffb9128960
     r8 = 0x0000000000000000    r9 = 0x00007fffb9128960
    r10 = 0x0000000000000008   r11 = 0x0000000000000246
    r12 = 0x0000000000000048   r13 = 0x0000000000000000
    r14 = 0x000000000000006c   r15 = 0x0000000000000000
    rip = 0x00007ff964c3ced7
    Found by: given as instruction pointer in context
 1  chrome!GrGLGpu::drawElementsInstancedBaseVertexBaseInstance(GrPrimitiveType, int, unsigned int, void const*, int, int, unsigned int)::$_81::operator()() const + 0x33
    rbp = 0x00007fffb9128bc0   rsp = 0x00007fffb9128bc0
    rip = 0x000055c5c1db6923
    Found by: previous frame's frame pointer
 2  chrome!drawElementsInstancedBaseVertexBaseInstance [GrGLGpu.cpp : 2306 + 0x5]
    rbp = 0x00007fffb9128c10   rsp = 0x00007fffb9128bd0
    rip = 0x000055c5c1db68b6
    Found by: call frame info
 3  chrome!onDrawIndexed [GrGLOpsRenderPass.cpp : 144 + 0x16]

Original change's description:
> Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
> 
> This is a reland of e8c963d474
> 
> Original change's description:
> > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> > 
> > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I1d2617f077676b6f36bb723615d527e4aa4b3efe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281057
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-01 21:55:43 +00:00
Chris Dalton
d84b691950 Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
This is a reland of e8c963d474

Original change's description:
> Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> 
> Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-01 18:41:53 +00:00
Jim Van Verth
9aa9a683d3 Implement local version of gr_cp and use for GrD3DTextureResourceInfo.
Bug: skia:9935
Change-Id: I4c2d70f69e30f78caca0f49629880565f178f495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280609
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-01 16:06:17 +00:00
Mike Reed
0f5e7581a0 can we remove these entirely?
Change-Id: I3dbf9c25e6e0025cc1686789a089420ebce72bbd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280191
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-01 12:13:54 +00:00
Michael Ludwig
7800453ed2 Revert "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
This reverts commit e8c963d474.

Reason for revert: assert failures: https://logs.chromium.org/logs/skia/4b4b7fcb2ff3fe11/+/steps/dm/0/stdout

Original change's description:
> Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> 
> Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: Ic760a56ca9d112e924baf7e833adb09b371928b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280817
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-03-31 22:34:17 +00:00
Ben Wagner
507e486219 Revert "Enable deprecated-copy-dtor warning."
This reverts commit e990fcc4b0.

Reason for revert: Build-Win-Clang-x86_64-Release-Shared

Original change's description:
> Enable deprecated-copy-dtor warning.
> 
> In C++11 a user declared destructor still requires the compiler to
> implicitly default the copy constructor and copy assignment operator,
> but this is deprecated. Note that a user declared destructor suppresses
> the move constructor and move assignment operator; a user declared
> destructor exists if any '~Foo' method declaration appears inside
> 'class Foo' (even if defaulted); if the copy and move operations are the
> same then copy operations that take 'const Foo&' will do fine double
> duty as move operations.
> 
> Clang seems to have an issue with this warning, in that it does not
> appear to distinguish between compiler defaulted and user defaulted
> destructors. As a result, it does not always warn when it should.
> There may yet be places in the code where a move operation is desired
> but may be suppressed because the implicitly defaulted  moves are not
> declared because a destructor has been declared.
> 
> This wraps dawn and shaderc configs in 'third_party' so that their
> headers will be included through '-isystem' in order to avoid the
> warnings generated by including their headers.
> 
> Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,bungeman@google.com

Change-Id: Icd6a2487637d21fcf7c4c7ab7cba7a8adfda5afd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:32:07 +00:00
Ben Wagner
e990fcc4b0 Enable deprecated-copy-dtor warning.
In C++11 a user declared destructor still requires the compiler to
implicitly default the copy constructor and copy assignment operator,
but this is deprecated. Note that a user declared destructor suppresses
the move constructor and move assignment operator; a user declared
destructor exists if any '~Foo' method declaration appears inside
'class Foo' (even if defaulted); if the copy and move operations are the
same then copy operations that take 'const Foo&' will do fine double
duty as move operations.

Clang seems to have an issue with this warning, in that it does not
appear to distinguish between compiler defaulted and user defaulted
destructors. As a result, it does not always warn when it should.
There may yet be places in the code where a move operation is desired
but may be suppressed because the implicitly defaulted  moves are not
declared because a destructor has been declared.

This wraps dawn and shaderc configs in 'third_party' so that their
headers will be included through '-isystem' in order to avoid the
warnings generated by including their headers.

Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:15:07 +00:00
Chris Dalton
e8c963d474 Use glDraw.*BaseInstance calls to avoid deferred buffer binding
Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-31 21:09:57 +00:00
Brian Osman
01e6d17fe8 Stop including SkCanvas.h from GrTypesPriv.h
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.

Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-03-30 20:43:34 +00:00
Sean Gilhuly
695f57da6c Roll Dawn and add dependencies
Add Dawn's dependencies shaderc and glslang, and roll SPIRV. Update the
BUILD.gn files to match upstream changes.

Bug: skia:9939, chromium:1064563
Change-Id: Ie9720806efe823312da10f7911688f12cad0713e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278770
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
2020-03-30 18:52:06 +00:00
Chris Dalton
80f865fa6d Use GL_ANGLE_base_vertex_base_instance
Adds the ANGLE extension to our list of options for
glDraw*BaseInstance.

Removes glDrawElementsInstancedBaseInstance since this method is not
supported by the ANGLE extension.

Change-Id: Ifd25324feeaad55a4d141b5064bcd8e059948ef7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280388
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-30 17:59:05 +00:00
Mike Klein
34b93045c6 don't run clang-tidy on third_party
This doesn't usually come up because third_party/ is mostly
only C code and clang-tidy only runs on C++ code, but it's
starting to matter as we roll in Dawn.

Change-Id: I52c64cd55281989dad837d6573c38e8b380861a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280329
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-30 15:26:32 +00:00
Chris Dalton
0a22b1e656 Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer
Change-Id: I3598ecab2e56b37a8d08b9da186c27f3cf709bfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279245
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 17:37:23 +00:00
Brian Salomon
df1bd6dd0a Remove texture swizzle from GrSurfaceProxy.
Bug: skia:9556


Change-Id: I2c450c51e1a0987aacebdfcf32ef76cd31f0e80b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279656
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-27 17:01:07 +00:00
Florin Malita
bb7d95f0f0 [skottie] Cleanup: relocate Animator base class out of SkSG
Decouple animator semantics from the scene graph.

No functional changes, just shuffling code around.

TBR=
Change-Id: I9a4592c424d2f8eb45b1b5f3e1f4b885cfaff9f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-26 20:50:10 +00:00
Chris Dalton
ccbf54ad50 Add glDraw*BaseInstance functions to GrGLInterface
Change-Id: I3f36fc0bdbc1d25e3da0e29be215a19acba6ed0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279407
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-26 18:12:29 +00:00
Ben Wagner
b3b4eba714 Include system headers last.
In particular, X.h has "#define None 0L".

Change-Id: I25f0becc9debd2d18a1735c7f573c7b1ca2b4c8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279406
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-26 18:07:49 +00:00
Chris Dalton
17dc41870a Rename CPU tessellation to "triangulation"
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".

Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-26 16:21:39 +00:00
Mike Reed
862818b291 add --skvm and '!' to viewer to toggle using skvm blitters
Change-Id: I71b81e89a871d9bd96534f1fb8b88fe25045685c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278417
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-21 19:31:11 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Brian Salomon
6cafe73da9 Remove MoltenVK support
We haven't tested this in a while. Use the Metal backend instead.

Change-Id: Ic06bf4faff99950bd24e41bdea03962db99cfeee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277612
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-19 12:23:23 +00:00
Jim Van Verth
d29d885c88 Reland "Set up eGPU/discrete support for MacOS."
This is a reland of 1c3bea4593

Original change's description:
> Set up eGPU/discrete support for MacOS.
> 
> Pulled out of https://skia-review.googlesource.com/c/skia/+/271319.
> 
> For Metal, will default to an eGPU or discrete GPU if one is available.
> For GL, will attempt to use a Radeon eGPU, and will fallback
> if one can't be found.
> 
> Change-Id: I0a1efb3afca612ac75be56f633d811dda68f9d10
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277516
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Change-Id: I1f9dcbf82465533ae8bce96b5cc73a7c627071a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277696
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-18 19:27:41 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Kevin Lubick
4765da43c5 Add fiddle example for MakeLinear
See live at https://fiddle.skia.org/c/4dbc499d0c9fdf7e732e512d90039acd

Change-Id: I06920e61b902c37c9c00ce3addd3e7cbf1c880bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277602
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-03-18 17:53:11 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Robert Phillips
4f93c573e2 Update AAHairlineOp to surface its programInfos at record time
This CL is interesting bc the AAHairlineOp is the first one that requires multiple programInfos.
Correspondingly, it is also the first one that shares a pipeline between said multiple programInfos.

Bug: skia:9455
Change-Id: I2369abbdeaf4eac2bc9547ad36631beba29bd641
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277203
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-18 14:36:18 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Greg Daniel
c2b7d47fdd Revert "Set up eGPU/discrete support for MacOS."
This reverts commit 1c3bea4593.

Reason for revert: breaking ios build

Original change's description:
> Set up eGPU/discrete support for MacOS.
> 
> Pulled out of https://skia-review.googlesource.com/c/skia/+/271319.
> 
> For Metal, will default to an eGPU or discrete GPU if one is available.
> For GL, will attempt to use a Radeon eGPU, and will fallback
> if one can't be found.
> 
> Change-Id: I0a1efb3afca612ac75be56f633d811dda68f9d10
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277516
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I84c64793cc305a415f54ff0496d4ec410a94687f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277579
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-18 01:04:58 +00:00
Jim Van Verth
1c3bea4593 Set up eGPU/discrete support for MacOS.
Pulled out of https://skia-review.googlesource.com/c/skia/+/271319.

For Metal, will default to an eGPU or discrete GPU if one is available.
For GL, will attempt to use a Radeon eGPU, and will fallback
if one can't be found.

Change-Id: I0a1efb3afca612ac75be56f633d811dda68f9d10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277516
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-17 21:44:58 +00:00
Kevin Lubick
d8add5c960 Add fiddle demonstrating alpha when used on saveLayer
Change-Id: I4ba2d911a035871512f26201d561d64e9580556b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277465
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-03-17 18:44:24 +00:00
Chris Dalton
765ed36ad4 Delete GrOpsRenderPass::drawMeshes
Everyone is responsible to set up their own scissor and textures now.

Change-Id: Ic3547f00c0e7908409631951de4b7237b9bce23b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-17 15:05:54 +00:00
Brian Osman
1facd5e8d1 Make persistent cache serialization safer
Add a version tag at the start, reject any cache blobs without it

Bug: chromium:1062018
Change-Id: I18bb668e6b836e1247640e9286a69a3e745babfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-17 13:52:47 +00:00
Chris Dalton
eb694b767c Rename GrMesh to GrSimpleMesh
Change-Id: Ib164ff3ec41cb798385f2feea8ad09c037dbc30d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276837
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-16 16:18:30 +00:00
Mike Klein
cff6396875 begin refactoring SkTDynamicHash and SkTMultiMap
The biggest mismatch between these and SkTHash{Map,Set,Table}
is the old ones provide Iter and ConstIter, the new ones foreach().

This CL,

   - adds foreach() methods to the old types,
   - replaces all uses of ConstIter with foreach(),
   - replaces most uses of Iter with foreach(),

I'm leaving one spot using Iter to walk the table and remove its
elements for its own CL... it'll be a little more complicated to get
that right.

From there it should be straightforward to turn SkTDynamicHash
into a thin wrapper over an SkTHashTable.

Bugs: skia:9703
Change-Id: Ia6ba87c35b89585c42b5b9f118f4cbf3abd04f0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277098
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-16 14:06:30 +00:00
Mike Reed
5929535315 add draw-via-serialize mode to viewer
'$' lets you see what the serialized version looks like. Helps diagnose
failures in dm/fm

Change-Id: I0c3acdeb6e7f170f5caeba1c0516b449eb7402ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276756
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-12 18:36:27 +00:00
Robert Phillips
2669a7b74a More programInfo cleanup
This CL moves the boiler-plate implementation of onPrePrepareDraws up to GrMeshDrawOp. This, unfortunately, required the addition of a 'programInfo' virtual but that may go away in the future.


The only GrMeshDrawOp-derived classes left are:
  AAHairlineOp - which has 3 programInfos
  AAFlatteningConvexPathOp - which has >=1 mesh (but just 1 programInfo)
  GrAtlasTextOp - which has inline uploads
  SmallPathOp - which, maybe, has inline uploads
  TextureOp - which has chaining

Bug: skia:9455
Change-Id: Id10f70e764054134751545ad38b99f0a0778de76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-12 18:29:37 +00:00
Michael Ludwig
b0cee9bf9a Remove drawBitmap et al. from SkDevice
SkCanvas keeps its non-exotic drawBitmap calls for now but they
immediately wrap the bitmap in SkImage::MakeFromBitmap. This will
add a copy for mutable bitmaps, but this can be worked around by using
images directly (preferred), or marking the bitmap as immutable. In
practice, mutable bitmaps do not seem to be widely used so this is
deemed acceptable for now.

Several GMs are updated to mark the bitmaps as immutable in order to
avoid pixel churn in how CPU vs. GPU mipmaps are generated. As we move
towards explicit mipmap generation, this distinction will become less
critical, so I'm just avoiding it for now. See skbug.com/9337 for mipmap
proposal. The image diffs encountered in this CL directly related to
generating mipmaps for bitmaps already cached on the GPU vs. not on the
GPU yet.

It was decided to copy if mutable vs. never copying the bitmap because
it preserves the image guarantees the devices and canvas' rely on,
and imposing the need to inspect an image for mutability is undesired.

Bug: skia:10037, skia:9337
Change-Id: If152e6cae1e155ccf6bd2cd755895f3c7a0135a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276004
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-12 15:28:00 +00:00
Robert Phillips
4133dc4e0b Clean up programInfo creation in GrMeshDrawOp-derived Ops
This CL:
  Renames the existing createProgramInfo method to onCreateProgramInfo and makes it a virtual on GrMeshDrawOp

  Moves the non-virtual createProgramInfo (helper) calls to GrMeshDrawOp

  Changes onCreateProgramInfo to not return a ProgramInfo*. This is setting up to handle ops that create >1 programInfo (e.g., AAHairlineOp)

This CL leaves the following 8 ops in need of an onCreateProgramInfo implementation:

AAHairlineOp
AAFlatteningConvexPathOp
GrAtlasTextOp
GrShadowRRectOp
SmallPathOp
GrTextureOp
PrimitiveProcessorTest::Op
VertexColorSpaceBench::Op

Bug: skia:9455
Change-Id: Id7e2b8a40cac86ede6bf3c0e544da5500ff47d8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276403
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-12 13:00:40 +00:00
Ravi Mistry
1b7f846d09 Add wrapper script to call tool to bulk abandon Gerrit CLs
Makes it easy to invoke https://skia-review.googlesource.com/c/buildbot/+/275096
from the Skia repo

Change-Id: If94d506d86a2b4319c7e0a7c830d5dab27916c10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275693
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-03-11 18:50:57 +00:00
Mike Reed
fdf94044ff Remove exotic legacy bitmap drawing entry points: Nine, Lattice
follow-ups:
- remove associated virtuals in canvas

Change-Id: I3efa7a88ed0905ebf080712993e7f43148df36dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276282
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-11 13:11:47 +00:00
Mike Reed
121c2afb99 clipShader -- raster implementation
1. pass shader+op down to device
2. bitmapdevice pass it down to rasterclip
3. rasterclip only ever stores at most one shader
   - if there is a ctm, fold that into (another) shader
   - if the op is difference, invert the sense of alpha
   - if there was a previous shader, compose with it
4. pass through to rasterpipelineblitter
5. it prepends the colorPipeline with the clipShader, and stashes its
   results in a buffer (fClipShaderBuffer)
6. in each blit, scale/lerp from the buffer before storing the result

Change-Id: I07c7a8a20b9ae95cdcc9954237d115e63819f7c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275798
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-10 18:43:21 +00:00
Brian Osman
2e19af063b Revert "Move interpreter disassemble to out-of-line member of ByteCode"
This reverts commit 1b0124fec6.

Reason for revert: Check generated files bot is unhappy.

Original change's description:
> Move interpreter disassemble to out-of-line member of ByteCode
> 
> Now it returns a string (rather than just calling printf).
> 
> Adds GUI view of particle effect byte code (for fun), and fixes the
> unit tests that called ByteCodeFunction::disassemble, which wasn't
> doing anything.
> 
> Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com

Change-Id: I478a93769a3e1a72a339853d6d41865dba8bbe66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-07 17:44:05 +00:00
Brian Osman
1b0124fec6 Move interpreter disassemble to out-of-line member of ByteCode
Now it returns a string (rather than just calling printf).

Adds GUI view of particle effect byte code (for fun), and fixes the
unit tests that called ByteCodeFunction::disassemble, which wasn't
doing anything.

Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 22:16:11 +00:00
Brian Osman
bd4f872d69 Handle runtime effect shader errors better
- Expose shader error handler on GrBaseContextPriv
- Use that to report errors that happen during (late) SkSL conversion
- Remove various asserts. We expect these functions not to fail, but
  they absolutely can for any kind of error that gets past the first
  compile in SkRuntimeEffect::Make. We'll still make a GLSLFP, but it
  won't inject any code, so the resulting shader will *also* fail to
  compile. Injecting our own errors first gives the user a better idea
  what's actually broken.
- SkSLSlide also reports errors via the error handler now, too.

Change-Id: I4b871cdaa5e3217b042ebf000bb7474afaeab04c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275679
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 21:32:31 +00:00
Robert Phillips
24a8e9e170 Reland "Update skpbench's DDL timing"
This reverts commit f35dfabe40.

Reason for revert: 

Relanding - usage of the flag has been removed from the bots in:

https://skia-review.googlesource.com/c/skia/+/275688 (Remove bot to record DDL creation time)

Original change's description:
> Revert "Update skpbench's DDL timing"
> 
> This reverts commit 6f0124ad68.
> 
> Reason for revert: need to remove flag on bots first
> 
> Original change's description:
> > Update skpbench's DDL timing
> > 
> > Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> > 
> > Bug: skia:9455
> > Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,robertphillips@google.com
> 
> Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9455
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I18446e385edb7827fae89541a03545194fe84f6a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275691
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:26:50 +00:00
Robert Phillips
e690d9b60c Remove bot to record DDL creation time
This option is being removed in:

https://skia-review.googlesource.com/c/skia/+/275496 (Update skpbench's DDL timing)

Change-Id: Ibdb0c3c04d38503a97add94286d252b664a0eda5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275688
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:20:50 +00:00
Robert Phillips
f35dfabe40 Revert "Update skpbench's DDL timing"
This reverts commit 6f0124ad68.

Reason for revert: need to remove flag on bots first

Original change's description:
> Update skpbench's DDL timing
> 
> Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> 
> Bug: skia:9455
> Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 19:14:10 +00:00
Robert Phillips
6f0124ad68 Update skpbench's DDL timing
Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).

Bug: skia:9455
Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 18:46:41 +00:00
Mike Klein
491df6ba72 remove SkTLS
- used for debug lock tracking in SkFont*
  - used for debug logging in SkPathOps
  - genuine use in GLTestContext_cmd_buf?
    switched that to thread_local
  - keep empty SkTLS_{pthread,win}.cpp until
    references to them can be cleaned up

Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:01 +00:00
Greg Daniel
456f9b5fe9 Reland "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit f6ed96d1c2.

Reason for revert: google3 change landed

Original change's description:
> Revert "Move GrGpuResource GrSurface and GrTexture into src."
> 
> This reverts commit e5a06ce678.
> 
> Reason for revert: Need to make change in google3 first
> 
> Original change's description:
> > Move GrGpuResource GrSurface and GrTexture into src.
> > 
> > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> > before this can land.
> > 
> > Bug: skia:7966
> > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7966
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 19:16:21 +00:00
Robert Phillips
6eb5cb96fc Clean up for DDL program pre-compilation
This CL:
  1) Fixes a GrTexture access in GrTextureEffect that was blocking pre-compilation

  2) Adds program pre-compilation to the DDL Via - which would've caught the GrTextureEffect problem on the bots

  3) Adds some #if'ed out code for collecting program pre-compilation stats

Bug: skia:9455
Change-Id: Ibcb07ae855b7a644e1f22c3427a928f116ab300d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-05 19:11:37 +00:00
Tyler Denniston
0cfcd1c9bb Add command line argument to specify the rendertests file.
Change-Id: I53a8c2f168108fa5003c54ffece67fc20c38bb09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275137
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Commit-Queue: John Rosasco <rosasco@google.com>
2020-03-05 17:51:12 +00:00
Greg Daniel
f6ed96d1c2 Revert "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit e5a06ce678.

Reason for revert: Need to make change in google3 first

Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
> 
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
> 
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 01:46:51 +00:00
Greg Daniel
e5a06ce678 Move GrGpuResource GrSurface and GrTexture into src.
Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
before this can land.

Bug: skia:7966
Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-04 23:01:31 +00:00
Mike Klein
cb50b117e3 get rid of troublesome Op::round
We really only need to_unorm(),
and that's fine with trunc(mad(x, scale, 0.5)).

Change-Id: I1561c678501963a9ae53c22994fc906159fc7199
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275075
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-04 22:26:01 +00:00
Robert Phillips
b58098f34c Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp (take 2)
This CL also incidentally adds:

1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.

2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper

Bug: skia:9455
Change-Id: I88ce51c585b1458ee79a9aaa7024190e9f19198c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274506
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-03 13:48:41 +00:00
Mike Reed
a2cf8ae420 switch to virtual with no bones
Bug: skia:9984
Change-Id: I89d8f5f227690c71be875b5a7718aba0ad058650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274504
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-03 13:35:00 +00:00
Robert Phillips
b43cfa4d3f Revert "Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp"
This reverts commit d3606518fa.

Reason for revert: DDL3 bots are red

Original change's description:
> Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp
> 
> This CL also incidentally adds:
> 
> 1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.
> 
> 2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper
> 
> Bug: skia:9455
> Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I6e44ba3bc47df27479af9344af946e27f0a2e937
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274505
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 20:50:54 +00:00
Robert Phillips
d3606518fa Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp
This CL also incidentally adds:

1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.

2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper

Bug: skia:9455
Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 20:26:10 +00:00
Ravi Mistry
4c0ffe7820 [Tree Status] Update all references in Skia repo to tree-status
* Mainly updates to documentation.
* Fix some comments in PRESUBMIT.py.
* Delete tools/lua/trigger_ct_lua. It has not worked in many years.

Bug: skia:9962
Change-Id: If6f58f173f2c8bd3fc9bdfc4db440f42489fee08
Docs-Preview: https://skia.org/?cl=274597
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274597
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-03-02 18:43:49 +00:00
Robert Phillips
ac6156cf23 Standardize behavior of ops that implement onPrePrepare
Each such op now has a base createProgramInfo method along with a helper version that just takes a flushState.

This CL also makes GrSimpleMeshDrawOpHelper::CreateProgramInfo a chokepoint for programInfo allocation.

Bug: skia:9455
Change-Id: Ibbf0e9cd6f24453e1b87a5e072a30248811a1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274054
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 15:55:32 +00:00
Robert Phillips
ce97857f5b Add GrSimpleMeshDrawOpHelper::CreateProgramInfo
This helper method can be used by the MeshDrawOps to (pre-)create their GrProgramInfos.

Bug: skia:9455
Change-Id: I41b7c2aefc0f633a1d32996c7f0cce3d11f8fcb1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273815
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-28 19:26:56 +00:00
Ravi Mistry
262796edeb Exclude G3 trybot for non-master branches
Change-Id: Iddbaa02fc2761f4dafbfd875864a425270f88384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274042
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-02-28 18:25:17 +00:00
Robert Phillips
fad1e0f47b Rename 'dstView' to 'outputView' to avoid confusion w/ 'dstProxyView'
This is just a simple clean up from a CL request.

Change-Id: Ibc09e19aeb8a160e4e4e03573fcf56cb1d58525b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-28 15:38:20 +00:00
Robert Phillips
6c59fe4110 Add a GrSimpleMeshDrawOpHelper CreatePipeline method that doesn't require a GrFlushState
This CL also adds helper functions (i.e., createPipeline and createPipelineWithStencil) to better encapsulate pipeline creation.

This is a first step towards making GrSimpleMeshDrawOpHelper surface its GrProgramInfos.

Bug: skia:9455
Change-Id: Ic6cc7a01383e42436305358a9b193958d862786c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-27 21:15:41 +00:00
Jim Van Verth
8ec13300cd Fill in more D3DCaps
Bug: skia:9935
Change-Id: Id8b851afdd97f8405dbb405e3f142f86dbe1de31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273003
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-26 18:26:45 +00:00
Stephen White
6e8ceeea33 Dawn backend: update to accommodate recent Skia changes.
"Lift calls for setting dynamic state to Ganesh level" (https://skia-review.googlesource.com/c/skia/+/271976)
"Update nanobench and skpbench to use flush API for gpu syncing" (https://skia-review.googlesource.com/c/skia/+/272456)

Change-Id: I3026a5d6649ecd45b421c89e80cf065ce22f156e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-02-26 17:15:36 +00:00
Robert Phillips
19f466d399 Adds gpu stats for program cache
With the addition of the DDL program pre-compilation we need to know how it is working.

This CL also fixes some threading bugs.

Bug: skia:9455
Change-Id: I20da58a7f1b19685687fae1d159d4e0db8a4964d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-26 16:11:56 +00:00
Mike Klein
a121fb6860 renable SkM44.h checks
Change-Id: Id133cb4c97931fb6a8c7d1d6d6b0bb09cbd47d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273486
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-26 14:54:55 +00:00
Mike Reed
7f5e3c7e43 Reland "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
This reverts commit 1eff9dce5b.

Reason for revert: breaks housekeeper -- don't know why

Original change's description:
> Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
> 
> This reverts commit 09a73000ea.
> 
> include/private/SkM44.h is gone, so we can undo this hack
> 
> Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I9ce1d7ca55f5464b3ece16cd0d7060e4d402960e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273409
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-26 06:03:14 +00:00
Mike Reed
1eff9dce5b Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
This reverts commit 09a73000ea.

include/private/SkM44.h is gone, so we can undo this hack

Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-26 05:36:56 +00:00
Julia Lavrova
9b906ce536 Revert "remove private copy of SkM44.h"
This reverts commit f8ef81b35e.

Reason for revert: Build broken

Original change's description:
> remove private copy of SkM44.h
> 
> Change-Id: Ifd47b929bafd40d190722366a0c1e2b856220ab3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272836
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I0da4ad43d5eaf5813ec489bc9117d4b8fc2b930e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273330
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-25 23:00:54 +00:00
Mike Reed
f8ef81b35e remove private copy of SkM44.h
Change-Id: Ifd47b929bafd40d190722366a0c1e2b856220ab3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272836
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-25 19:51:17 +00:00
Jim Van Verth
03b8ab225f Reland "Create D3D device and queue"
This is a reland of 29dc430f43

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-24 17:41:55 +00:00
Greg Daniel
02497d4016 Update nanobench and skpbench to use flush API for gpu syncing.
This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts

Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-02-24 17:21:35 +00:00
Robert Phillips
1cec4d5e3d Add a program iterator to SkDeferredDisplayList
Bug: skia:9455
Change-Id: I201218174b5d6efb72f7c06766a49f6711325bd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272530
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-24 14:03:06 +00:00
Leandro Lovisolo
16656fc96c Revert "Create D3D device and queue"
This reverts commit 29dc430f43.

Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
2020-02-21 22:49:12 +00:00
Robert Phillips
4d5594dff1 Move SkDeferredDisplayList.h into include\core (take 2)
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 21:26:02 +00:00
Jim Van Verth
29dc430f43 Create D3D device and queue
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-21 19:49:52 +00:00
Robert Phillips
305033b6e8 Revert "Move SkDeferredDisplayList.h into include\core"
This reverts commit ad3b2c9886.

Reason for revert: clang

Original change's description:
> Move SkDeferredDisplayList.h into include\core
> 
> Clients will need official access to this class for the compilation iterator.
> 
> This CL also hides some of the cruft we don't want exposed.
> 
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 18:38:31 +00:00
Robert Phillips
ad3b2c9886 Move SkDeferredDisplayList.h into include\core
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-21 18:23:11 +00:00
Mike Reed
09a73000ea Skip rewriting headers that reference SkM44.h until we can remove the private copy of it
Change-Id: I4c390fa4e2eae71203c688433569a7afb5e02642
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272535
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 17:04:37 +00:00
Greg Daniel
5725e9b554 When glSync is not available on android fake it out with EGL for our tests.
Change-Id: Ie1c98f1927146cce938204c2ea60899887a3bcea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271746
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-20 19:49:34 +00:00
Robert Phillips
7b0ed557a9 Start precompiling DDL shaders
This is through a private API but it, at least, connects things end-to-end.

Bug: skia:9455
Change-Id: Ib34d49c5c4e4cfa5fa599afc5c967fcadc3de10e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268627
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-20 18:08:13 +00:00
Robert Phillips
291f3405f3 Add new gpu sink for DDLs
Having this as a sink rather than a Via allows us to do more aggressive things with threads and shared contexts.

Change-Id: I3ca1076686fa4f53387c12a9506e01910c1bc3e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-20 13:51:07 +00:00
Jim Van Verth
d2d4c5e8c5 Add GrD3DGpu and GrD3DCaps.
With this, can specify d3d config for dm and it will create a GrContext
with GrD3DGpu (stubbed in).

Bug: skia:9935
Change-Id: I0b8635bc541c61833b08b60a9f6e1341d1373090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271743
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-19 20:44:14 +00:00
Florin Malita
f0d5ea1ae7 Clip-only tiling in Viewer
Use clipping for tile isolation, instead of separate surface.

Change-Id: I8ae09ef25962fe877d54b1154ab9b5bf9a5f5a1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271859
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-19 14:54:39 +00:00
Mike Klein
a9609ea8c5 turn on -Wreturn-std-move-in-c++11
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of

    return foo;

to

    return std::move(foo);

These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.

Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor.  You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.

This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>.  Those types don't match exactly,
so RVO and NRVO don't come into play.  They've always been going through
move constructors, and that's not changed here, just made explicit.

There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.

That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad.  But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor.  So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.

So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability.  I don't really hold any
hope out that we'll become compatible with those older compilers.

Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 23:55:35 +00:00
Jim Van Verth
b01e12b716 Start adding D3D backend
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-18 20:14:15 +00:00
Mike Reed
3eaed8d009 fix clang-tidy warnings
unused declaration
passing std::move() to const&

These are triggering warnings in google3

Change-Id: I12cebd0a8fd218e7755718fed7acec7908d386a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271138
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-15 16:32:46 +00:00
Robert Phillips
923181b6e3 Improve DDLPromiseImageHelper
Split apart creation of the callback contexts and the backend textures
   This allows the texture upload to be done separately on the
   gpu-thread

Add a backendFormat member to the promise image callback context
   This allows the promise images to be created in CreatePromiseImages
   before the backend textures have been created (i.e., the backend
   textures can now be created on the gpu-thread so we have no
   guarantee they will be available when the SKP is being reinflated
   w/ promise images)

Change-Id: I1e21385e450a5ef27dd6950d9d6aee737aa7515d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270939
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-14 19:17:10 +00:00
Robert Phillips
a865a3aedb Improve DDLTileHelper
TileData now gets a pointer to the final surface
   This allows the tile to, once rendered, compose itself into
   the final surface

DDLTileHelper now stores the TileData in a dumb array
   SkTArray is overkill and, since TileData*s are being doled
   out to threads, we never want reallocation

Added DDLTileHelper::kickOffThreadedWork
   The old code only performed DDL creation in parallel. This
   entry point also replays the DDLs and composes them into the
   final surface in parallel

Change-Id: I66e02ef7f8291b4d402e22bee0ad3546e930609e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270796
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-14 18:48:50 +00:00
Greg Daniel
3a36511f21 Remove origin from GrSurfaceProxy.
Bug: skia:9556
Change-Id: Ic95a3a6b11e1ff8a6f6b2f5c5aeb9037b72aae90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270840
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-14 16:52:58 +00:00
Robert Phillips
edf3f38b56 Add makeNotCurrent to TestContext
I find this useful for managing which context is active on threads.

Change-Id: I655955a2351f273751681f080190ca684d29db4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-13 18:40:52 +00:00
Mike Klein
f7eb0544a8 basic, untested BGR 1010102 and 101010x
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...

The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.

_Now_ no diffs between RGB/BGR 1010102 and 101010x.

No GPU support.

Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-11 21:44:57 +00:00
herb
660317f6a7 Move scaler context fallback to GDI
The GDI Typeface is the only one that can fail to make a
scaler context. Move all the logic to the GDI specific code.

Change-Id: I50a0a58529bb44625068244e6ae27e54bccd9f67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269913
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-11 19:50:27 +00:00
Brian Salomon
5dd64f37d1 Fix fiddle after change to remove GrSurfaceDesc.
Broken by:
https://skia-review.googlesource.com/c/skia/+/269374

Bug: skia:9891
Change-Id: I9ebe6d0303fc1f868c0c0498c3492047bbd63c7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269901
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-02-10 19:48:24 +00:00
Joe Gregorio
9a37fb6284 [fiddle] Add more logging for setup_backend_objects failures.
Bug: skia:9891
Change-Id: I4d721f8dca8c83b3707719bda613d0306ef49a92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-02-10 16:31:49 +00:00
Brian Osman
7353dc5490 Change SkSL main() from (float x, float y) to (float2 p)
Change-Id: Id046199edd63535ef07e1dfa65fbc7c0f8cefd00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269371
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 20:19:13 +00:00
Brian Salomon
a56a746b7e Remove GrSurfaceDesc
Replace with SkISize.
Also change some const SkISize& params to just SkISize.

Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-07 19:48:13 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Jim Van Verth
3a17a32305 Reset current context on Mac GLContext destruction.
Looks like the OS now holds on to the current GL context and doesn't
release it unless explicitly told to.

Bug: skia:9885
Change-Id: Ic7bc6860ec96d88e278682b7f2f67e1ac365d27b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269369
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
2020-02-07 18:20:28 +00:00
Brian Osman
87e3bef6f8 Reland "Switch runtime SkSL to always sample at explicit coords"
This reverts commit d4bf54eac6.

Change-Id: I65bfea4d880de29394e25d44d781fd18508fe337
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 14:39:29 +00:00
Mike Klein
81d35a72ae rm SkPreConfig.h and SkPostConfig.h
We treat them as part of SkTypes.h, so let's just merge them in?

Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-06 19:16:43 +00:00
Brian Osman
aba642c6ac Remove SkScalarClampMax and SkScalarPin
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-06 18:29:51 +00:00
Brian Osman
7f36405ea3 Remove SkMin32/SkMax32
Use std::max and std::min instead

Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 17:31:51 +00:00
Brian Osman
116b33e8ab Remove SkMaxScalar and SkMinScalar
Use std::max and std::min instead

Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 15:43:22 +00:00
Hal Canary
9d9312b308 decs/examples: Support more fiddle types: offscreen, srgb
Change-Id: I606eb7dfbce04147bfc6e287bb2c75051a44a076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264692
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-01-30 16:31:58 +00:00
Nathaniel Nifong
d0a0c59c80 Return summaries of all layers for display
Bug: skia:9752
Change-Id: I1012f4cda1c28d446269f0a3f212ccf80f17c194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267439
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-01-29 20:55:49 +00:00
Stephen White
f03c116021 Roll dawn and adjust for new SwapChain API.
Split GrDawnImageInfo into GrDawnTextureInfo and GrDawnRenderTargetInfo.
The former holds only a wgpu::Texture, and the latter holds only a
wgpu::TextureView. This split is necessary because Dawn SwapChains now
vend TextureViews, not Textures.

The TextureView held by GrDawnRenderTargetInfo is always 1-mip, since
it's a requirement for rendering to a texture in Dawn.

Change-Id: Id6e99b5e4bf18f97e939170856a665e2038253ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254810
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-28 18:26:44 +00:00
Brian Salomon
d4bf54eac6 Revert "Switch runtime SkSL to always sample at explicit coords"
This reverts commit b1e9971eb7.

Reason for revert: crbug_905548 GM drawing incorrect
before: https://gold.skia.org/img/images/32964364a8ac12af5a68bf95c24fb90c.png
after : https://gold.skia.org/img/images/0918b58c93c770c20cf475c37a70b528.png

Original change's description:
> Switch runtime SkSL to always sample at explicit coords
> 
> Change-Id: I4647d0f4a098acf399e1add1d87ca0752d0fdf90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266381
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com

Change-Id: I0fb892148a424d5928878a49e3ccd5bfb9485b23
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-27 17:50:56 +00:00
Brian Osman
b1e9971eb7 Switch runtime SkSL to always sample at explicit coords
Change-Id: I4647d0f4a098acf399e1add1d87ca0752d0fdf90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-27 15:31:05 +00:00
Brian Salomon
8675bcbaf9 Add support for GL_NV_fence.
Will be used for YUV420 readback on ANGLE ES 2 contexts in Chrome.

Marks the functions as required as Chrome now adds inits these on
GrGLInterface.

Bug: 1040643
Change-Id: I5504d4c9209874991592c9f86aaf7987c316aa40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265602
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-24 01:53:33 +00:00
Greg Daniel
b58a3c7331 Remove fConfig from GrSurfaceDesc.
Bug: skia:6718
Change-Id: I586e10c828d5d0a0b3e46d8efd7400991b98d5c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265978
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-23 15:53:36 +00:00
Mike Klein
31bfa83f91 add --dylib to fm
Change-Id: I1b75e703123d90712b001921d5b1e132238076fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265823
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-22 18:05:04 +00:00
Brian Salomon
87c314210a Add functions for GL_NV_fence to GrGLInterface.
Also add macro for ALL_COMPLETED

We plan to use this with ANGLE ES2 contexts.

Change-Id: I6c967fa9b9aefc41c31cd806aece8533f846f940
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-22 16:02:45 +00:00
Greg Daniel
47c20e81bc Pass swizzle into createProxy instead of inferring from GrPixelConfig.
This whole change is basically work that will all get reverted shortly
when GrSurfaceProxy no longer stores swizzle. But for now this helps
get rid of a use of pixel config.

Bug: skia:6718
Change-Id: If911360a8a9d2c52a58b5795386484634885b3f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265579
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-21 20:58:32 +00:00
Nathaniel Nifong
ce5ad452f6 Don't apply android device clip restriction, only show the viz of it.
Bug: skia:9758
Change-Id: I4bd45075791a0c33096901cd94555b2898c7b6fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265142
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-21 14:03:39 +00:00
Chris Dalton
84c8787702 Add a --scale flag to skpbench
Change-Id: Idd7698b59e09bdcc688ae3601d9ec343c37592d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264881
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-16 22:29:31 +00:00
Mike Klein
b147aceed7 DCI-P3 -> Display P3 in Skia
This keeps an alias so code keeps building.

Bug: skia:9792
Change-Id: If8575468d929d2ca28bc2f9e82de27291fb19aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264691
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-16 21:24:16 +00:00
Hal Canary
8800042f69 docs/examples: REG_FIDDLE_ANIMATED
I also added the `get_examples.py` script which pulls down new fiddles.

Change-Id: I953e461685a4d118ac4e425453e47d665a485aa2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264570
Commit-Queue: Hal Canary <halcanary@skia.org>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-01-15 19:02:25 +00:00
Mike Klein
2a57e79921 add --skvm to nanobench and fm
This might be easier than building with SK_USE_SKVM_BLITTER defined.

Change-Id: I72c1f361195bacf5a14e6633dd49e9a5ad721cff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264383
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-14 21:53:28 +00:00
Hal Canary
d8cf3f0258 [minor] tools/skottie_ios_app/Skia*Context: remember to cast
This will make a client builder happy.

Change-Id: Ia7b79768dc7ba9806d854740d1f7c4b2c02fa845
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264417
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-14 20:05:17 +00:00
Hal Canary
6c8422c671 add more docs/examples from named fiddles.
ignore offscreen, srgb, and animated fiddles for now.

Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-14 19:22:26 +00:00
Hal Canary
118df7cf62 skottie_ios_app: Add OpenGL.
- Consolidate Skottie logic into SkottieViewController class that no longer
    knows about which backend we use.

  - Abstract out SkiaViewController interdace which SkottieViewController
    implements.

  - Create three classes SkiaGLView, SkiaUIView, and SkiaMtkView, which all
    accept SkiaViewController objects but override GLKView, UIView, and
    MTKView.

  - SkAnimationDraw and SkTimeKeeper now SkiaViewController
    implementation details, no longer shared in headers.

Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: I96ff2911d63da7d5327c81f91996b2a1b12c4419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261178
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2020-01-14 16:16:32 +00:00
Greg Daniel
3912a4b1da Update GrSurface/RenderTargetContexts to take and store GrSurfaceProxyViews.
Bug: skia:9556
Change-Id: Ie1aed1b16c237e9c9d1b582ac4ff02fdaaad238f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263205
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-14 15:31:07 +00:00
Nathaniel Nifong
12b2c27038 fix msan issue by init all new members
Change-Id: If90044b99e4d8e4be3366579518faa5abc96bd31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263706
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-14 14:52:37 +00:00
Greg Daniel
f6d60d32a7 On ARM disable blend when src-over has src with alpha of 1.
Change-Id: Ibb8ed86b8753718dfd12a24ad9497f79093eea40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-13 15:27:53 +00:00
Chris Dalton
0a1923e507 Disable QCOM_tiled_rendering while we wait for test devices
There are devices that advertise this extension but don't actually
provide the GL entrypoints. This is causing live crashes.

Bug: flutter:47164
Bug: flutter:47804
Change-Id: Idded47e8dbd4462463ad91a62b06b0df3245f0c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263809
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-11 06:04:56 +00:00
Mike Reed
a3a704afa3 Override didTranslate, and add virtual for didScale
This completes pushing through the new virtual didConcat44() to our
subclasses, and introduces didScale() for future optimizations. We
don't call didScale yet, until external subclasses are also updated.

This was derived from https://skia-review.googlesource.com/c/skia/+/263349

bug: skia: 9768
Change-Id: Ia26b48e76e323037082e8f2ee83673c26b99ebed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-11 02:11:26 +00:00
Nathaniel Nifong
ba80f359af Revert "Reland "Add vis of android device clip restriction, fix regular clip vis on gpu""
This reverts commit 17175f9ed9.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Reland "Add vis of android device clip restriction, fix regular clip vis on gpu"
> 
> This reverts commit 66f7ca63b1.
> 
> Reason for revert: Attempt initializing all new members
> 
> Original change's description:
> > Revert "Add vis of android device clip restriction, fix regular clip vis on gpu"
> > 
> > This reverts commit aac8e44d5c.
> > 
> > Reason for revert: Attempted fix didn't work, still producing red on tree.
> > 
> > Original change's description:
> > > Add vis of android device clip restriction, fix regular clip vis on gpu
> > > 
> > > Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> > > Commit-Queue: Nathaniel Nifong <nifong@google.com>
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > 
> > TBR=kjlubick@google.com,nifong@google.com
> > 
> > Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> TBR=jvanverth@google.com,kjlubick@google.com,nifong@google.com
> 
> Change-Id: I5acc8a1f0b06e0490125077596d2c6366856d49c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263703
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>

TBR=jvanverth@google.com,kjlubick@google.com,nifong@google.com

Change-Id: If19f5ceb60c83846baf417f898f57f9dfa2eb59d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263707
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-10 19:11:21 +00:00