This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
A pair of coincident lines can generate multiple intersection
points. Path ops is more stable when the intersection T value
is used to recompute the intersection point, but this has
the side-effect of making integral edges intersect at non-integral
values.
While it's worthwhile to fix this, for the moment it is less
disruptive to only worry about keeping intersection values
integral if the original intersection point is integral in
both axes.
Also, fix some debugging code that bit-rotted.
R=msarett@google.com
Change-Id: Iefd27b25d1d21c22b224c174bd59bc6c105033c4
Reviewed-on: https://skia-review.googlesource.com/13721
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
-m, -s, and -w are now vias.
No real need to advertise -h given that if you just run ok with no
arguments it prints the help, but to be friendly accept -h and --help.
Change-Id: Id23936106cfea7d670cf0eb9773a5851055576f1
Reviewed-on: https://skia-review.googlesource.com/13254
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
replayClips has been disabled (broken) for a while.
This CL just attempts to hide the api (will remove
once android's callsite is removed)
Bug: skia:
Change-Id: I35b412addfc0a08ea888a62609888b9b54dce2a6
Reviewed-on: https://skia-review.googlesource.com/11401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit e0ff6ab272.
Reason for revert: a bunch of bots failed.
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This refactors most features out of ok's core into vias:
-w --> a .png dumping via, "png", opening the door to other types
-m/-s --> a filtering via "filter"
Everything now can print a brief help message too.
Change-Id: I9e653aab98fd57182a6d458c7a80052130980284
Reviewed-on: https://skia-review.googlesource.com/10509
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
Reviewed-on: https://skia-review.googlesource.com/10247
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just as deferred and locked crash logging makes crashes easier to read,
so does deferred and locked failure logging make failures easier to read.
Change-Id: I71578d61b0056f8d7e692149762def1f155c0387
Reviewed-on: https://skia-review.googlesource.com/10280
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Didn't know what options would be useful here (path renderers?), so I've
left them default. Obviously we can thread them through TestSrc options.
I now have "841 ok" and no failures on my Linux laptop, though I imagine
the GPU tests are all just no-op'd by the TODO at the bottom of the file.
Change-Id: Id934c0bdb5de96d96f2a391106b5d20116f41979
Reviewed-on: https://skia-review.googlesource.com/10213
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Here's how things work now:
~/skia (tests)> ninja -C out ok; and out/ok test
ninja: Entering directory `out'
[2/2] link ok
112 ok../tests/TestConfigParsing.cpp:336
configs[i]->getBackend().equals(expectedConfigs[i].backend)
211 ok, 1 failed../tests/ShadowUtilsTest.cpp:25 Expected shadow
tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:30 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:36 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:42 Expected shadow tessellation to fail but it did not.
637 ok, 2 failed
Change-Id: I84b108d4fabb538a2674831dd1ca64b149d7d265
Reviewed-on: https://skia-review.googlesource.com/10209
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Plenty TODO remaining.
This can actually kind of run without a test reporter or GrContext:
$ out/ok test
784 ok, 56 crashed
... lots of stack traces ...
Most tests don't use the reporter unless they're going to fail.
Change-Id: I7333e2c63ade5e671ebf60022d19390f1fc1c93a
Reviewed-on: https://skia-review.googlesource.com/10201
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Noticed all these while adding some unit test support to ok.
Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is mostly a demo, and to make sure it's easy.
If I'm thinking right, other non-ct options should Just Work.
Change-Id: I295db0fa04921ccdd766e1870e367594ca802462
Reviewed-on: https://skia-review.googlesource.com/10190
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
lockf() is a simple way to prevent interlaced stack traces when there
are concurrent crashes. After a crashing process rethrows its signal
and dies for real, the OS unlocks the file for other processes.
I tested this by making SkCanvas::drawRRect() crash on Linux:
20-odd GM crashes with interlaced stack traces before, none after.
Change-Id: I99930756b8c85c552eef7c3a77778e4c00d34c42
Reviewed-on: https://skia-review.googlesource.com/10177
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This makes everything a lot more like DM, for the same reason:
it's the best way to make Vias work.
Instead of exposing a canvas, Dsts take a Src to draw. Vias still are
Dsts that wrap Dsts. They do their internal work in draw() then pass a
proxy Src encapsulating that work to the next Dst's draw().
A little refactoring in ok.cpp allows arbitrary chains of Vias.
I removed the guarantee that Src methods are called in strict order.
It's easy enough to make each Src initialize itself as needed.
I moved the .png encoding back to ok.cpp. It seemed weird for Dsts to
have to think about files and paths. One day Dst will want a data()
method for non-image output (.pdf, .skp), and then we'll want ok.cpp to
be the one to coordinate what to write where.
Change-Id: Id4a3674b2d05aef2b5f10e0077df0a8407c07b61
Reviewed-on: https://skia-review.googlesource.com/10175
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Not sure if these simple Src/Dst interfaces will last.
Vias are a little tricky, and some may be impossible.
Change-Id: I42d19b1ee74b51a830bb781f25a888c0b32ba98c
Reviewed-on: https://skia-review.googlesource.com/10174
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Now ok.cpp handles only the high level coordination of Srcs and Dsts,
without having to know or care what they are.
Some minor refactoring to things like Options.
Change-Id: I02df890b26d6d069e980a125b6a1ce1a7067b900
Reviewed-on: https://skia-review.googlesource.com/10173
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I47ac01f0c2c0f2f7b925de09c18d3c8265398c8a
Reviewed-on: https://skia-review.googlesource.com/10117
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e
Reviewed-on: https://skia-review.googlesource.com/10105
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: If752152daabcdb7420fd13863fea4ce49f725aab
Reviewed-on: https://skia-review.googlesource.com/10108
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The 'dont_clip_to_layer' GM does not balance its layers. It calls
saveLayer() 3x but restore() only 2x. This may be a bug in the GM
itself, but I'm not sure so I haven't changed it here.
If ok is writing .pngs, the surface passes ownership of its buffer to an
image snapshot, simply marking it as immutable. Then, when the surface
is destroyed later, it destroys its inner canvas, which restores its
save stack to zero, actually doing some drawing in the case of
unbalanced saveLayer()s. We then call notifyPixelsChanged() and hit an
assert saying "you just wrote some pixels but this buffer was marked
immutable."
DM doesn't show this problem because it's doesn't really use surfaces
and images, just bitmaps. There's no ownership handoff and nothing is
ever immutable, so the condition triggering the assert never comes up.
I'm not really sure where we want to say is the bug:
- SkCanvas can draw in its destructor?
- SkSurface doesn't restore to zero before snapping an image?
- that dont_clip_to_layer should call restore three times?
In any case, this guards against it in ok.
I was using this as a convenient crash to help figure out how to best
save and print stack traces, but now that I've got that worked out we
might as well fix this.
Change-Id: Id6d397f534dd1b50219e0d3078c989a4910883a6
Reviewed-on: https://skia-review.googlesource.com/10140
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This seems to work pretty nicely for each engine in the expected case of
few crashes. The serial and thread engines just dump the first crash
stack to stderr before dying, while the fork engine saves all crashes to
a temporary file, then prints that to stderr once everything's finished.
I'm not sold on this TLS solution as being the best way to know what
was running when we crashed, but it's better than printing nothing.
Change-Id: I0aca66529301b1ad9bd51ec728848817586c606d
Reviewed-on: https://skia-review.googlesource.com/10102
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This runs much faster. Very good idea.
Change-Id: I088aa9588c069a17e4745be55c2397114ee8a2bc
Reviewed-on: https://skia-review.googlesource.com/10053
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I9d01656a9d9b7aa3ab352dd4c168b26da620a903
Reviewed-on: https://skia-review.googlesource.com/9978
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
* Translate to python, use multiprocessing to make it wun in reasonanble time.
* Fix three headers.
* Move one header.
Change-Id: I0b26f912bb8086ec158d1c0bae76b923ec6121a4
Reviewed-on: https://skia-review.googlesource.com/8490
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
BUG=skia:
Change-Id: I053cce7c05c74860cbace00cd94ea4b96e9a482c
Reviewed-on: https://skia-review.googlesource.com/9889
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Allow evaluation choice of Lazy or Eager evaluation for SkDeferredCanvas.
Eager is used for drawing to a non-recording canvas to reduce the number of
all operations.
Lazy is used for drawing to a recording canvas to reduce the amount decode/encode
that happens.
R=reed@google.com
Change-Id: I7837c4f6e5911c153e0796162e1170edbc34839e
Reviewed-on: https://skia-review.googlesource.com/9839
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The current code creates an SkFILEStream and then reads all the bytes
from it into an SkData. Instead, let the SkData just mmap the file.
Change-Id: I79e3550a84e6f54ccbbd7284f5cda81ce1fa9221
Reviewed-on: https://skia-review.googlesource.com/9877
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This changes the names of several shorthand names for gpu configs to be prefixed either with "gl" or "gles" and makes the bots only use such configs. It adds some missing named configs.
Change-Id: Iea4e0e2ddafe0ac08e623111a15be7335156957c
Reviewed-on: https://skia-review.googlesource.com/9833
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
BUG=skia:
Change-Id: I03a8a1b1ed9bd2483ddd8e231ba54dc10753b454
Reviewed-on: https://skia-review.googlesource.com/9836
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The fix was to release the array of vertices in the picturerecorder
destructor (where we also release textblobs etc.
This reverts commit 1eb3fef136.
BUG=skia:
Change-Id: I3bf4acd6ad209205b0832a3cb7f94cd89dfcefc5
Reviewed-on: https://skia-review.googlesource.com/9826
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 14583e11fd.
Reason for revert: leaking
Direct leak of 499104 byte(s) in 2112 object(s) allocated from:
#0 0x1e195f0 in operator new(unsigned long) (/b/swarm_slave/w/irazbR79/out/Debug/dm+0x1e195f0)
#1 0x3142b0a in SkVertices::Builder::init(SkCanvas::VertexMode, int, int, SkVertices::Sizes const&) (/b/swarm_slave/w/irazbR79/out/Debug/dm+0x3142b0a)
Original change's description:
> More SkVertices implementation work
>
> - change virtuals to take const SkVertices*, as we do for TextBobs and Images
> - override onDrawVerticesObject in recording canvases
> - deserialize raw-vertices into SkVertices object
>
> Possibly a follow-on would intercept the raw-form directly in canvas,
> and remove the virtual, and only support the object form.
>
> BUG=skia:6366
>
> Change-Id: I57a932667ccb3b3b004beb802ac3ae6898e3c6e0
> Reviewed-on: https://skia-review.googlesource.com/9633
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6366
Change-Id: I40bb7a20698ef6aa0a9ef71a3d6ac4c1473e081c
Reviewed-on: https://skia-review.googlesource.com/9825
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- change virtuals to take const SkVertices*, as we do for TextBobs and Images
- override onDrawVerticesObject in recording canvases
- deserialize raw-vertices into SkVertices object
Possibly a follow-on would intercept the raw-form directly in canvas,
and remove the virtual, and only support the object form.
BUG=skia:6366
Change-Id: I57a932667ccb3b3b004beb802ac3ae6898e3c6e0
Reviewed-on: https://skia-review.googlesource.com/9633
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also disables use of small distance fields in Android framework.
Change-Id: I1ba40ce85aa34d067608587e1fbe1d42e8a42868
Reviewed-on: https://skia-review.googlesource.com/9731
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Also avoid asserting when untagged images are being transformed.
BUG=skia:
Change-Id: If712f39b5f588b2bc3dc318a5b782badb7662ccf
Reviewed-on: https://skia-review.googlesource.com/9695
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We never adopt render targets (just borrow them).
BUG=skia:
Change-Id: Ie899b814a7a81339a8735bbd7ad9facc66e580d7
Reviewed-on: https://skia-review.googlesource.com/9525
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
One of SkImageCacherator, GrBitmapTextureMaker, GrImageTextureMaker, GrTextureAdjuster, GrTextureProducer or SkImage has to take the first step. This is probably the least odd of the options.
Change-Id: Ie167034553451f4b3633a5a1548dbd4d75839b3d
Reviewed-on: https://skia-review.googlesource.com/9488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work.
Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef
Reviewed-on: https://skia-review.googlesource.com/9481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
On Windows, we need to reconstruct the window to allow setting a new
pixel format with a different sample count.
Added some code that maintains window size/position across these changes.
Previously, just cycling through backends would cause the window to move,
as the "default" position would cycle across the screen. Now it's pinned.
BUG=skia:
Change-Id: Iecbe7a490577382043ffe5a88c910b4c0be2ed5c
Reviewed-on: https://skia-review.googlesource.com/9085
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 91b961d33d.
Reason for revert: need to update caller in android
Original change's description:
> remove SkClipVisitor
>
> With new device clipping, this is unsupported on SkCanvas
>
> BUG=skia:
>
> Change-Id: I39443f213be1005b8b9208d604e4bfb31cbda424
> Reviewed-on: https://skia-review.googlesource.com/9349
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I22df0c66ec564ca32355179d2ee5ea14bff7b1d5
Reviewed-on: https://skia-review.googlesource.com/9456
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Eliminates a UI oddity on Windows when cycling through backends.
BUG=skia:
Change-Id: I83f0325054def80bb9b6e5a9886461f8aad215ae
Reviewed-on: https://skia-review.googlesource.com/9453
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I6699d00c5412ed9d9bf14b032a08b06b1c766bce
Reviewed-on: https://skia-review.googlesource.com/9398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously this could only be turned on at runtime.
Change-Id: I1b626584fba17fcf8ff64135dd93f98c7f40821d
Reviewed-on: https://skia-review.googlesource.com/9445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With new device clipping, this is unsupported on SkCanvas
BUG=skia:
Change-Id: I39443f213be1005b8b9208d604e4bfb31cbda424
Reviewed-on: https://skia-review.googlesource.com/9349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is to support the preFlush callbacks
Change-Id: I8513ea08b6516681566eceafa789b2ee7925ebce
Reviewed-on: https://skia-review.googlesource.com/9199
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I0cc82fe826b81a082b579f60af3d9ef35d5fe351
Reviewed-on: https://skia-review.googlesource.com/9407
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I42674abfb7ee764f676100ac0e84cc0f07620bec
Reviewed-on: https://skia-review.googlesource.com/9396
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previous failure was failure to detect that the clip wasn't wide-open when
optimizing for retain-vs-discard in copy-on-write. gm:copy_on_write_retain
detected this. Now fixed by adding new method to SkBaseDevice.h
This reverts commit 27d07f0acb.
BUG=skia:6214
Change-Id: I532d16ec075a4525c2a550b1157bcec695dd8efd
Reviewed-on: https://skia-review.googlesource.com/9341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This is currently done in GrOpList. However, it can trigger resource creation, which in turn can trigger a flush. In the future flushing may destroy the op list.
Change-Id: I21cb1e10060bf31c95431c0511fcfff637cd6498
Reviewed-on: https://skia-review.googlesource.com/9304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:6242
Change-Id: I696de8eac61aebaf5cb07d8874bde3c7bd470277
Reviewed-on: https://skia-review.googlesource.com/9299
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit c77e33f73d.
Reason for revert: breaks isClipRect
- this CL inspected the conservative clip for this, which is (by definition) a rect
- probably need to query the device for this info
Original change's description:
> Remove SkDraw from device-draw methods, and enable device-centric clipping.
>
> BUG=skia:6214
>
> Change-Id: I593900724310d09133ae4791ef68d38c43762fc2
> Reviewed-on: https://skia-review.googlesource.com/8806
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=bsalomon@google.com,halcanary@google.com,msarett@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6214
Change-Id: I9090cbbb9f45b2dd204d9fdc187de2ff714b93f6
Reviewed-on: https://skia-review.googlesource.com/9172
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
BUG=skia:
Change-Id: Ief7516c1505f8e447f83121ed4ba75b9fa9ba75b
Reviewed-on: https://skia-review.googlesource.com/8976
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I4324b65bc50a3dfd90372459899870d5f1952fdc
Reviewed-on: https://skia-review.googlesource.com/9120
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These values were left uninitialized, leading to problems with the GUI
in raster configs.
BUG=skia:
Change-Id: Ia8c16112e53b74daf66941d2923327c9732cf432
Reviewed-on: https://skia-review.googlesource.com/9114
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I was getting sporadic failures from XInitImage (causing the raster
backend to not draw anything).
BUG=skia:
Change-Id: Ied79f2b5354d89c146aca64d70fde8cf9f3ab62e
Reviewed-on: https://skia-review.googlesource.com/9102
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I3314013538792c2aa82cc49f3f072aab2cdc4a55
Reviewed-on: https://skia-review.googlesource.com/9079
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
Re-land of https://skia-review.googlesource.com/c/8529/
BUG=skia:
Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I626aa6a1571311600a6208c42a8c3e9509d037de
Reviewed-on: https://skia-review.googlesource.com/9078
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Fixes a bug in Windows shared context creation, and makes the API
less fiddly.
BUG=skia:
Change-Id: Ia32b2e3b4816e0b8d7e9be92c22a182ca1393177
Reviewed-on: https://skia-review.googlesource.com/8965
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also removes fWidth and fHeight from Window and instead
calls into WindowContent to get these values.
BUG=skia:
Change-Id: I72ee506004b7da73db9abb607a3bc82edfcf7d43
Reviewed-on: https://skia-review.googlesource.com/8795
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
The whole idea of immediate mode GUIs is to put your GUI code and the
resulting action close together. Unfortunately, for actions that tear
down the backend (possibly freeing the surfaces we're drawing to), we
can't do that. So defer that action until the next frame (really, the
next idle). Only required when an action might call setDisplayParams.
BUG=skia:
Change-Id: I3eb95fdb462526cb6d95819612ad2725c6f1050b
Reviewed-on: https://skia-review.googlesource.com/8953
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9ad1f92e2f.
Reason for revert: Breaking lots of bots
Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
>
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
>
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
>
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
>
> BUG=skia:
>
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
BUG=skia:
Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds radio buttons for switching among legacy, sRGB and F16.
Also adds a list of primaries you can pick from, as well as
a gamut diagram showing the primaries. The primaries can be
dragged around to alter the working space.
BUG=skia:
Change-Id: Ibd8c67dfe085594c0d7462f0efe4d79d73999919
Reviewed-on: https://skia-review.googlesource.com/8311
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
android now updated.
This reverts commit e005edd3a5.
BUG=skia:6250
Change-Id: If08d344cdd863fde1d9955dc3fab671a83be0f73
Reviewed-on: https://skia-review.googlesource.com/8815
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I9a9bff1c950aaeda095ee49b4860c6fee04ea731
Reviewed-on: https://skia-review.googlesource.com/8887
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
BUG=skia:
Change-Id: Id532233537d18e6185a83681188aa73527b212a1
Reviewed-on: https://skia-review.googlesource.com/8842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.
Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:
Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Valgrind has tipped over from seeing the keep-alive thread as possibly
leaked to seeing it as definitely leaked. We can suppress both.
An alternative here is "all" or to just remove the line. For the moment
I think this is best, as we're still excluding indirect leaks this way.
I'd want to think a bit whether it made sense for the keep-alive thread
to indirectly leak anything, so I'd like it to fail if it comes up.
Change-Id: Ib28790a1d84a0a9061fdb6de48569ca8ea51b52a
Reviewed-on: https://skia-review.googlesource.com/8764
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I4bc11042dd1dbf1eabd40af206027bc65acc3186
Reviewed-on: https://skia-review.googlesource.com/8444
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Fixes loading a Sample as first slide.
Adds char input.
Adds --slide and --list options.
Change-Id: I34b66818e3673fcfdc649443e7d9dfb74b478062
Reviewed-on: https://skia-review.googlesource.com/8445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I0ab76132b9e21544ed3dfb87bd7adc91c4c4e656
Reviewed-on: https://skia-review.googlesource.com/8387
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I960ded854e6bc7cdee029a7393cac2a686c41754
Reviewed-on: https://skia-review.googlesource.com/8308
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Made it a separate ImGui window (rather than part of the debug window).
Bring it up with 'z'. Draggable/resizable. Variable zoom scale. Enjoy.
BUG=skia:
Change-Id: I949ab398126c892c8d353aaebcc8403765f42841
Reviewed-on: https://skia-review.googlesource.com/8357
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2aeae78a2c.
Reason for revert: It looks like this is breaking the android roll
out/target/product/angler/obj/SHARED_LIBRARIES/libandroid_runtime_intermediates/android_graphics_Canvas.o frameworks/base/core/jni/android_graphics_Canvas.cpp"
frameworks/base/core/jni/android_graphics_Canvas.cpp:178:15: error: incomplete type 'SkRegion' named in nested name specifier
Original change's description:
> IWYU
>
> BUG=skia:
>
> Change-Id: Ib6b4d52841dbe3fa69a86ddb6b97d6a5d0f004ee
> Reviewed-on: https://skia-review.googlesource.com/8231
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: If979c3dd9dc3fe08ac450ced113b3d1e9a86f02a
Reviewed-on: https://skia-review.googlesource.com/8346
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: I7f467c094fb0bcb983bd86d07cb9bd7be34666b3
Reviewed-on: https://skia-review.googlesource.com/8332
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Code and docs are at: https://github.com/ocornut/imgui
ImGui is an open source immediate mode GUI library that's
lightweight and fairly simply to integrate. Widget functions
return their state, and the library emits vertex and index
data to render everything. It's got a huge set of built-in
widgets and really robust layout control.
For the initial integration, I had to fix up event handling
in the viewer's app framework (to get mouse wheel and more
keys, etc...).
The new viewer 'Debug' window is toggled with the space bar.
For this change, I've added one feature to that window: the
slide picker. It's got a list of all slides, with filtering
support, and the ability to click to switch slides.
I also included the ImGui 'Demo' window (toggled with 'g').
This is nicely laid out, and includes examples of pretty
much everything the library can do. It also serves as good
documentation - find something that looks like what you want,
and then go look at the corresponding code (all of it is in
imgui_demo.cpp).
I have other CLs with other features (like directly editing
the primaries of the working color space), but I wanted to
land this chunk first, then start adding more features.
Other than adding new debugging features, there are few
more outstanding work items:
1) Raster doesn't render the GUI correctly, due to non-
invertible pos -> UV matrices. Florin is working on that.
2) Touch inputs aren't being routed yet, so the GUI isn't
usable on Android yet. Might also be tough to work with,
given the size.
3) ImGui has clipboard integration (that's why it wants
the C, X, and V keys), but we need to wire it up to the
OS' clipboard functions.
4) Draw commands can carry a void* payload to support
drawing images (using whatever mechanism the engine has).
I'd like to set that up (probably using SkImage*), which
makes it really easy to add visualization of off-screen
images in GMs, etc...
BUG=skia:
Change-Id: Iac2a63e37228d33141cb55b7e4d60bf11b7e9ae1
Reviewed-on: https://skia-review.googlesource.com/7702
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Measure the time taken for animation and flush. Exclude UI and stats logic
from the timing. Use stacked bars to visualize the breakdown of time
within a frame.
BUG=skia:
Change-Id: I7ef84442a68147f02f65b6aa4452768fd3314de2
Reviewed-on: https://skia-review.googlesource.com/8227
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We need libandroid in all scenarios, not just vulkan.
Also, the logic for making an off-screen surface was
wrong - causing us to try and make one in legacy mode.
BUG=skia:
Change-Id: I5ef2e3e2d46de96e9824f6a12a13f6310ea04f81
Reviewed-on: https://skia-review.googlesource.com/8252
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
It appears that the top-level function named has switched to just "main"
Change-Id: I33a18a8d433867e759312d09e5b258f934f495a4
Reviewed-on: https://skia-review.googlesource.com/8194
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
WindowContext still supports color spaces, but not other color
types. Any off-screen rendering is the app's responsibility.
This change also adds (working) F16 support to viewer. Note that
the previous 10-bit and FP16 support in WindowContext was broken.
There was no code to push the off-screen canvas to the window.
If you ever made it to the unreachable off-screen code path in
createSurface, it would have simply stopped drawing.
The decision to limit the window's gamut to sRGB is mostly driven
by my desire to add real-time editing of gamut. This design lets
us do that, without tearing down and rebuilding the window for
every change. An application could still supply a different gamut
via setDisplayParams and render directly to the back buffer with
proper color correction.
BUG=skia:
Change-Id: I94df35c7a42faee396009acc83683e40bb3c284d
Reviewed-on: https://skia-review.googlesource.com/8153
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I8755fd7a316d284627e25f88e02b69e2f67f9622
Reviewed-on: https://skia-review.googlesource.com/8126
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
The weird foo_mains are no longer needed when we build with GN.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm-Debug-iOS
Change-Id: Iae50696741e0dc277d96dda4968a1ae41cb17c8a
Reviewed-on: https://skia-review.googlesource.com/8064
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Delete files only used by GYP, and files that used GYP. Neither can
possibly be actively used. Beyond that, just a couple doc tweaks.
Change-Id: I0220d7226e7bb9ed7c54a7d8f2906a718313c521
Reviewed-on: https://skia-review.googlesource.com/8062
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It's reporting numbers rather too large to be plausible.
Change-Id: I09a32ebcf6d5c9cbab18d2099cfd394efe650b24
Reviewed-on: https://skia-review.googlesource.com/8055
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadMini4-GPU-GX6450-arm-Release
Change-Id: I7beadad742bc9444491c7a315a827297a636d70d
Reviewed-on: https://skia-review.googlesource.com/8049
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Generate targets for dm and nanobench from ninja and add them to the
generated Android.bp file.
Remove nanobenchAndroid and SkAndroidSDKCanvas. These rely on HWUI
internals and are currently unused.
Update gyp file references to removed files, just in case.
Change-Id: Ic6ae18a70bfd0c33804e7996d077f2081dfdfe07
Reviewed-on: https://skia-review.googlesource.com/7635
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
* Use `/usr/bin/env python` patten: more robust on non-standard systems.
* Factor out status line, make formatting clearer.
* Alwyas call `git remote set-url origin $repo` since it is quick.
* Find `fetch-gn` script more robustly.
* `--help` works again.
* handling deps_os better
* check to see that directories don't include each other
Change-Id: I06806226e2c263147723c6326c09c5e385abc68d
Reviewed-on: https://skia-review.googlesource.com/7646
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833
Reviewed-on: https://skia-review.googlesource.com/7561
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit bfd97c5935.
Reason for revert: Windows bots crashing.
Original change's description:
> Remove sentinal GLContext used in early days of Vulkan in our tools
>
> I've ran this through multiple variations of dm and nanobench on Linux
> and no longer see any crash/hangs. I forget what the original repo case
> for the bug was, but I'm at least not seeing it now with updated drivers.
>
> BUG=skia:
>
> Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18
> Reviewed-on: https://skia-review.googlesource.com/7441
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I94a16b2b13d09182232061b0aebd0d58df96db8a
Reviewed-on: https://skia-review.googlesource.com/7453
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I've ran this through multiple variations of dm and nanobench on Linux
and no longer see any crash/hangs. I forget what the original repo case
for the bug was, but I'm at least not seeing it now with updated drivers.
BUG=skia:
Change-Id: I6b7129a4c4d67938baa35d2e2c720cb078fc4c18
Reviewed-on: https://skia-review.googlesource.com/7441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Hope that's right... nothing but the Android roll builds this code.
Change-Id: Ib86099deaaa5a67a480d6dc0eece8552e58aae1c
Reviewed-on: https://skia-review.googlesource.com/7428
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
(actually fixes undefined result in getClipBounds)
future CLs
- update all callers to new apis
- move/rename virtuals
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=7400
Change-Id: I45b93014e915c0d1c36d97d948c9ac8931f23258
Reviewed-on: https://skia-review.googlesource.com/7400
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d2eb581ebc.
Reason for revert: broke Google3 MSAN run of dm
Original change's description:
> offset angle check edge in common
>
> When curves cross, their intersection points may be nearby, but not exactly the same.
> Sort the angles formed by the crossing curves when all angles don't have the same
> origin.
>
> This sets up the framework to solve test case that currently fail (e.g., joel6) but
> does not fix all related test cases (e.g., joel9).
>
> All older existing test cases, including extended tests, pass.
>
> Rework the test framework to better report when tests expected to produce failing
> results now pass.
>
> Add new point and vector operations to support offset angles.
>
> TBR=reed@google.com
> BUG=skia:6041
>
> Change-Id: I67c651ded0a25e99ad93d55d6a35109b3ee3698e
> Reviewed-on: https://skia-review.googlesource.com/6624
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
>
TBR=caryclark@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6041
Change-Id: I43db0808522ac44aceeb4f70e296167ea84a3663
Reviewed-on: https://skia-review.googlesource.com/7373
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
When curves cross, their intersection points may be nearby, but not exactly the same.
Sort the angles formed by the crossing curves when all angles don't have the same
origin.
This sets up the framework to solve test case that currently fail (e.g., joel6) but
does not fix all related test cases (e.g., joel9).
All older existing test cases, including extended tests, pass.
Rework the test framework to better report when tests expected to produce failing
results now pass.
Add new point and vector operations to support offset angles.
TBR=reed@google.com
BUG=skia:6041
Change-Id: I67c651ded0a25e99ad93d55d6a35109b3ee3698e
Reviewed-on: https://skia-review.googlesource.com/6624
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
A trivial change but it does better indicate the nature of the method
Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df
Reviewed-on: https://skia-review.googlesource.com/7331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: Ic5b2b07fb3f408edf1f2b982235424c22795fe50
Reviewed-on: https://skia-review.googlesource.com/7187
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
https://skia.org/?cl=6994
Change-Id: Icac009bdef49f38ae7b8f082ffda6408481a03cd
Reviewed-on: https://skia-review.googlesource.com/6994
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The only difference is that we now also put the guard flag
SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't
get that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I134bb76cebd6fffa712f438076668765321bba3b
Reviewed-on: https://skia-review.googlesource.com/6992
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit b46fff60bc.
Reason for revert: possible chromium cc unit tests failure
Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13
Reviewed-on: https://skia-review.googlesource.com/6981
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Add support in SKIA debugger for SkCanvas.drawImageLattice calls.
Test: Tested with an SKP from android settings app.
Change-Id: I3f39f353dca8a3a2854241e7ef995d4d8c635f3e
Reviewed-on: https://skia-review.googlesource.com/6882
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
I missed updating this tool.
BUG=skia:
Change-Id: If5c79f0c41dd829ce8f952106660100ce4accca0
Reviewed-on: https://skia-review.googlesource.com/6963
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit 89a0e72287.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
>
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
>
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
>
> BUG=skia:
>
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
BUG=skia:
Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: Ie7d4fac3024b361a281f456fec2b3a837e2bfe43
Reviewed-on: https://skia-review.googlesource.com/6881
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Also add ANGLE ES3 predefined configs.
BUG=skia:
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
Change-Id: Ib7394afa961da1afe91c6dfefe08528273d3087c
Reviewed-on: https://skia-review.googlesource.com/6698
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 151d3b18fa.
Reason for revert: broken bots
Original change's description:
> Get latest ANGLE as of January 6, 2017
>
> Also add ANGLE ES3 predefined configs.
>
> BUG=skia:
>
> Change-Id: I28d87b0676395d047e49bbb926db330f76cf17bd
> Reviewed-on: https://skia-review.googlesource.com/6683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I8e893761308044abbeabf52fc8f0fc83d84b98b1
Reviewed-on: https://skia-review.googlesource.com/6687
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Also add ANGLE ES3 predefined configs.
BUG=skia:
Change-Id: I28d87b0676395d047e49bbb926db330f76cf17bd
Reviewed-on: https://skia-review.googlesource.com/6683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We sort to display Bench results in an ascending order, but we're doing this while iterating through the bench vector. This is probably undefined, and really screws up the sample distribution in practice. Slow benches run more often.
Instead, copy the results of the benches to a new Result vector to sort and display. Each bench now gets its fair share of samples.
Change-Id: I4ead0d9d69af271c9971eedb35604a4b3bca0784
Reviewed-on: https://skia-review.googlesource.com/6623
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I had the thought that going through each bench in the same order is a bias we can avoid, however slight.
Change-Id: I2ef1a6f57c4d121883250d65ea2e98ebe834925d
Reviewed-on: https://skia-review.googlesource.com/6622
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This code involves Skia having knowledge of HWUI internals and
causes problems with various build systems. It is also not
currently being used and is therefore expendable.
Change-Id: I7b6a37fa4c9afcefbc6a957b49e7735da872ff14
Reviewed-on: https://skia-review.googlesource.com/6597
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Instead use std::unique_ptr to manage GrOp lifetime.
Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This forces all of our testing tools to run with the discrete GPU in
laptop systems that have that option.
BUG=skia:
Change-Id: Ibd7629d6de5f063cdf219b3c7469210af5085d90
Reviewed-on: https://skia-review.googlesource.com/6474
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 9bcda719e8.
Reason for revert: No idea why the bots failed with the original CL. Putting it back in.
Original change's description:
> Revert "Fix issue in SkDebugCanvas where filter canvas prevents GrOp bounds from drawing"
>
> This reverts commit 4bf98e7e80.
>
> Reason for revert: Seems to have caused some compile bots to break-
> https://chromium-swarm.appspot.com/task?id=333c47cadb764f10&refresh=10
>
> Original change's description:
> > Fix issue in SkDebugCanvas where filter canvas prevents GrOp bounds from drawing
> >
> > Change-Id: I3446bfc42c4cf521916a03aa0f367cd38b4fd370
> > Reviewed-on: https://skia-review.googlesource.com/6401
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> >
>
> TBR=bsalomon@google.com,bungeman@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I0a73fe8c13967233dec950c317693d13d738722a
> Reviewed-on: https://skia-review.googlesource.com/6408
> Commit-Queue: Ravi Mistry <rmistry@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
>
TBR=bsalomon@google.com,bungeman@google.com,rmistry@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iad544f883804d13f04640498b4b63f735d33840e
Reviewed-on: https://skia-review.googlesource.com/6409
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This reverts commit 4bf98e7e80.
Reason for revert: Seems to have caused some compile bots to break-
https://chromium-swarm.appspot.com/task?id=333c47cadb764f10&refresh=10
Original change's description:
> Fix issue in SkDebugCanvas where filter canvas prevents GrOp bounds from drawing
>
> Change-Id: I3446bfc42c4cf521916a03aa0f367cd38b4fd370
> Reviewed-on: https://skia-review.googlesource.com/6401
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,bungeman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0a73fe8c13967233dec950c317693d13d738722a
Reviewed-on: https://skia-review.googlesource.com/6408
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Change-Id: Ib831b9a6bcf4f37c0f077b26f68b1cefef81bb73
Reviewed-on: https://skia-review.googlesource.com/6351
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I68670e5ceb06716e9928ee58485d63e157c7aca7
Reviewed-on: https://skia-review.googlesource.com/6345
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These are often used as inputs when testing image filters, and we need
tagged inputs to test the color pipeline. To avoid changing legacy mode
results, rasterize the bitmaps in legacy, but tag the output.
BUG=skia:
Change-Id: I55e2c0e0061b3f50b1caa18c19ba4fcf92cdf902
Reviewed-on: https://skia-review.googlesource.com/6280
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
This intermediary change only exists to make the actual class rename change readable on gerrit due to gerrit not recognizing file renames correctly.
Change-Id: I919f84837fb17191ca49f00f82e56330f84766da
Reviewed-on: https://skia-review.googlesource.com/6190
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Visualizations for gamma curves were added.
Tool now outputs at the end following 9 ='s a list of all output images.
BUG=skia:
Change-Id: Id934c4c8cceec68291527554c2c951be08593ef5
Reviewed-on: https://skia-review.googlesource.com/6085
Commit-Queue: Robert Aftias <raftias@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Pathops is very well exercised with winding paths,
but less so with xor (even odd) paths.
Rewrite the xor main loop to look like the winding
one to take advantage of the latter's bug fixes.
TBR=reed@google.com
BUG=skia:6041
Change-Id: Ied8d522254a327b1817b54f0abbf4414f5fab7da
Reviewed-on: https://skia-review.googlesource.com/6228
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Change-Id: Ie21e18b631daa24e70df630b9f910213f62bdbdf
Reviewed-on: https://skia-review.googlesource.com/6164
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit ada12ab055.
Reason for revert: Google3 needs it:
https://test.corp.google.com/ui#id=OCL:142184832:BASE:142184975:1481839118985:32fde8ef
Original change's description:
> Remove all KTX support
>
> It is untested and unused.
>
> Change-Id: I010ff4ad942738f362d42a99af4edbbb1cb0cd71
> Reviewed-on: https://skia-review.googlesource.com/6142
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,robertphillips@google.com,scroggo@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1ea2f9487eb2212efbfcc514122792b70c9e8737
Reviewed-on: https://skia-review.googlesource.com/6181
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
It is untested and unused.
Change-Id: I010ff4ad942738f362d42a99af4edbbb1cb0cd71
Reviewed-on: https://skia-review.googlesource.com/6142
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SkOpAngle::alignmentSameSide()
Shifting an edge to align it for angle sorting may move a compared edge to the opposite side.
For lines that are shifted, check to see if this is so.
class SkOpContourBuilder
If the path contains a pair of lines that cancel, skip them as early as possible.
While not strictly necessary, this optimization is cheap and makes debugging much easier.
SkOpEdgeBuilder::walk()
case SkPath::kCubic_Verb:
If max curvature or inflections break a cubic into pieces, make sure that the pieces are
large enough to process. If not, add the broken piece back to a neighbor.
Correct debugging that had gone stale.
Add active span debugging cache so only changes are shown.
TBR=reed@google.com
BUG=skia:6401
Change-Id: I766f77e4fb9b76537cf5464961addb103114f5db
Reviewed-on: https://skia-review.googlesource.com/5764
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Tool will now check for and output all unsuccessfully parsed ICC
profiles in input sksp images if --testColorCorrectionSupported is set
as a flag. All ICC-aware codecs had to be slightly modified in order to
expose this information, as the logic for accessing the ICC profiles is
all within the codecs. If --writeFailedImages is set, it will also
output all images whoses ICC profiles were not supported.
TBR=reed@google.com
BUG=skia:
Change-Id: Ic310d82bdebf92f8d3bc0ad3dcc688136b6de377
Reviewed-on: https://skia-review.googlesource.com/5355
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Robert Aftias <raftias@google.com>
Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5
Reviewed-on: https://skia-review.googlesource.com/5704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I1b3aee2c16075bc481d96052a82f3b3da82061fe
Reviewed-on: https://skia-review.googlesource.com/5699
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Fixes a bad merge.
This reverts commit 073285c059.
Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 3944484020.
Reason for revert: Merges badly with a recent change. Will rebase and reland.
Original change's description:
> Reland "Remove antialiasing control from GrPaint."
>
> This contains fixes for GLPrograms test and mixed samples rendering.
>
> This reverts commit 419d81eed4.
>
> BUG=skia:
>
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This contains fixes for GLPrograms test and mixed samples rendering.
This reverts commit 419d81eed4.
BUG=skia:
Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 8e7432b7f9.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The path contains a cubic with a very tight curve.
Split the cubic into pieces so that the individual
curves are better behaved.
Use both inflections and max curvature to
potentially split cubics. Since this may require
a bit of work, preflight to ignore cubics that
monotonically change in x and y.
Only one of the three tests referred to by the bug
below repro'd. Use path.dumpHex() instead of
path.dump() to capture the crashing data.
TBR=reed@google.com
BUG=skia:6041
Change-Id: I29a264f87242cacc7c421e7685b90aca81621c74
Reviewed-on: https://skia-review.googlesource.com/5702
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I9c82483c4ac0dc140fb1e5e3650d6ff1e5917e99
Reviewed-on: https://skia-review.googlesource.com/5646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444
Review-Url: https://codereview.chromium.org/2539993002
Reason for revert:
Command Buffer, too...
Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
> Committed: https://skia.googlesource.com/skia/+/1aeb78c5d978b35b256525b711edd942bce01444TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2546783005
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64e
Review-Url: https://codereview.chromium.org/2539993002
Reason for revert:
ANGLE tests are failing
Original issue's description:
> Two (related) changes here:
>
> 1) Our older iOS devices failed our sRGB tests, due to precision issues
> with alpha. At this point, we only test on iPadMini 4, and that appears
> not to have any problems.
>
> 2) iOS devices still don't have the sRGB texture decode extension. But,
> some clients have no interest in mixing legacy/color-correct rendering,
> and would like to use sRGB on these devices. This GrContextOptions flag
> enables sRGB support in those cases.
>
> Adjust the test code to produce sRGB capable contexts on these devices,
> but only for configs that have a color space. (See comment).
>
> BUG=skia:4148
>
> Committed: https://skia.googlesource.com/skia/+/9db12d2341f3f8722c8b90b11dd4cce138a8a64eTBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2547603002
1) Our older iOS devices failed our sRGB tests, due to precision issues
with alpha. At this point, we only test on iPadMini 4, and that appears
not to have any problems.
2) iOS devices still don't have the sRGB texture decode extension. But,
some clients have no interest in mixing legacy/color-correct rendering,
and would like to use sRGB on these devices. This GrContextOptions flag
enables sRGB support in those cases.
Adjust the test code to produce sRGB capable contexts on these devices,
but only for configs that have a color space. (See comment).
BUG=skia:4148
Review-Url: https://codereview.chromium.org/2539993002
Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd
Reviewed-on: https://skia-review.googlesource.com/5411
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also, no more SkImageEncoder class.
SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS now only guards some
old API shims.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5006
Change-Id: I3797f584f3e8e12ade10d31e8733163453725f40
Reviewed-on: https://skia-review.googlesource.com/5006
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is a temporary workaround to allow removal of GrBatch::renderTarget().
Change-Id: Ic14710a369802064cf6446e8191a98ea3595556d
Reviewed-on: https://skia-review.googlesource.com/5342
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
NewFromEncoded returns nullptr if the resourceData is null or empty.
BUG=skia:
Change-Id: I8812b92b8664ebf5e5cf5cdd8b3bfb29963ed454
Reviewed-on: https://skia-review.googlesource.com/5314
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
(re-land 248ff02 & 2cb6cb7, with changes)
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
Change-Id: I47d451e50be4d5c6c130869c7fa7c2857243d9f0
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-on: https://skia-review.googlesource.com/5186
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4909
Change-Id: Ib48b31fdc05cf23cda7f56ebfd67c841c149ce70
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/https://skia-review.googlesource.com/c/4796/
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838
Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
We already generate skia.h to include all public headers for Fiddle.
This just includes it with -Wunused-parameter turned on as an error.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4901
Change-Id: Ia55a901c09a3c9c9d6d35a43259431dba3532ed9
Reviewed-on: https://skia-review.googlesource.com/4901
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- emits the timings as numbers instead of strings.
- moves 'bench_type' and 'source_type' into the key.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4823
Change-Id: Ibf98891e21c5d4c8a794c207e60d0df78d8a063c
Reviewed-on: https://skia-review.googlesource.com/4823
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit c73a1ecbed.
Reason for revert: ANGLE and CommandBuffer failures
Original change's description:
> Support decoding images to multiple formats, depending on usage
>
> Our codec generator will now preserve any asked-for color space, and
> convert the encoded data to that representation. Cacherator now
> allows decoding an image to both legacy (nullptr color space), and
> color-correct formats. In color-correct mode, we choose the best
> decoded format, based on the original properties, and our backend's
> capabilities. Preference is given to the native format, when it's
> already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
> linear F16, and fall back to sRGB when that's not an option.
>
> BUG=skia:5907
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
>
> Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
> Reviewed-on: https://skia-review.googlesource.com/4438
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=mtklein@google.com,bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1818f937464573d601f64e5a1f1eb43f5a778f4e
Reviewed-on: https://skia-review.googlesource.com/4832
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
Reviewed-on: https://skia-review.googlesource.com/4438
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Appends the clock and unit to the result type (e.g. "accum_cpu_ms").
- Removes the "options" key.
- Adds "bench_type" and "source_type" keys to the properties.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4737
Change-Id: I2fd27eac4f42f443131fef6b1774f20e60571cd5
Reviewed-on: https://skia-review.googlesource.com/4737
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 238b820369.
Reason for revert: breaks 32-bit bots, iOS bots, Google3 roll, -ASAN bot.
Original change's description:
> Always build the ANGLE test code. Always build ANGLE on windows and linux.
>
> Make ANGLE test code independent of having ANGLE lib. Make ANGLE test code not include EGL headers.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4040
>
> DOCS_PREVIEW= https://skia.org/?cl=4040
>
> Change-Id: I7b857e9785246743f53fb969647b1162ce7419ab
> Reviewed-on: https://skia-review.googlesource.com/4040
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,mtklein@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I19bab8c93baebf032f8a4cefbedfe7359317e806
Reviewed-on: https://skia-review.googlesource.com/4758
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
(1) Compile tool with GN.
(2) Rename tool to colorspaceinfo.
(3) Support both images and icc profiles as input.
(4) Print out information on transfer fn in addition to gamut.
TODO: Output graphs of the three transfer fn curves.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4721
Change-Id: I2e75139685ea41446d3ae6f9803c8068ea05661a
Reviewed-on: https://skia-review.googlesource.com/4721
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650
Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
When we opt into Lua, this builds SampleLua into SampleApp, and the lua_app and lua_pictures tools.
I've tested this builds with and without skia_use_system_lua on my Mac laptop and Linux desktop.
I've made lua_pictures.cpp's flags static to avoid conflicts with flags in SkCommonFlags.cpp.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4699
DOCS_PREVIEW= https://skia.org/?cl=4699
Change-Id: I8176fd51d8a38746e7d730cfcce66da42b9a015a
Reviewed-on: https://skia-review.googlesource.com/4699
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 8240750718.
Reason for revert: Breaking WebView (chromium:663959)
Original change's description:
> Change SkCanvas to *not* inherit from SkRefCnt
>
> Definitely tricky for classes like SkNWayCanvas, where the caller (today)
> need not pay attention to ownership of the canvases it gave the NWay
> (after this CL, the caller *must* managed ownership)
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
>
> DOCS_PREVIEW= https://skia.org/?cl=4441
>
> Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
> Reviewed-on: https://skia-review.googlesource.com/4441
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,halcanary@google.com,robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5e3b3e876b7d2c09833cf841801321033b6b968b
Reviewed-on: https://skia-review.googlesource.com/4687
Commit-Queue: Heather Miller <hcm@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Adds skiaperf.py for formatting skpbench.py outputs for Skia Perf.
Also renames parseskpbench.py to sheet.py.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4657
Change-Id: I758678e1c589b15ec2d07c43e4921663e919b47b
Reviewed-on: https://skia-review.googlesource.com/4657
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Replaces the confusing --path flag with a positional argument that
gives the path to the skpbench binary.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4635
Change-Id: I2b5eeca61ec85e7fe45fd3370625eddf34a2fd0e
Reviewed-on: https://skia-review.googlesource.com/4635
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Definitely tricky for classes like SkNWayCanvas, where the caller (today)
need not pay attention to ownership of the canvases it gave the NWay
(after this CL, the caller *must* managed ownership)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
DOCS_PREVIEW= https://skia.org/?cl=4441
Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
Reviewed-on: https://skia-review.googlesource.com/4441
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
It is moved to src/utils. It is almost a tool, but has two uses in
src/ports.
The existing SkOSFile.cpp is left empty for the time being since it is
mentioned in Chromium's BUILD.gn for Skia.
Change-Id: I3bb7f7c4214359eb6ab906bfe76737d20bf1d6c7
Reviewed-on: https://skia-review.googlesource.com/4536
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Remove subdir thing for Linux. It's incorrect.
Make the script able to take extra GN args.
Default to a custom gn output dir for the command buffer build.
Default to a release build of the command buffer.
Document that the script overwrites the gn args on each run.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2472343003
Review-Url: https://codereview.chromium.org/2472343003
"Remove SkAutoTDelete." did not run trybots on these specific bots.
Change-Id: Ibfa731df387a90a78187b88c75483800981a691c
Reviewed-on: https://skia-review.googlesource.com/4387
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This doesn't create any apps or bundles or sign anything, but it all compiles and links.
Note the awkward transitional hack I used to make each tool's tool_main() serve as the real main() again when built with GN, while keeping the existing setup with GYP. Fun...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4350
Change-Id: I632753d5d8e5848380854f413bf5905d676bfcf4
Reviewed-on: https://skia-review.googlesource.com/4350
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Our internal definition is (and will continue to be) that anything with
a color space is gamma correct. F16 is irrelevant (whether or not we
choose to support untagged F16). This makes these helpers less than
helpful, and lets us remove them from (public) API.
API change is just removal (of unused functions).
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4228
Change-Id: Ia84a423548bfee14a3ba4a43d6d5b8c4686fb5ff
Reviewed-on: https://skia-review.googlesource.com/4228
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
Need to attach the sRGB color space to the surface to get past validation.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3905
Change-Id: Icce1c8cf35c31023c116cbcddf8848c4c92cd212
Reviewed-on: https://skia-review.googlesource.com/3905
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Now that we're declaring flags statically per-tool, we were only
setting the value on one of them (randomly) in the linked list.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3881
Change-Id: I448cb7f42ee01a16daa65986b14aee9f1a2a3588
Reviewed-on: https://skia-review.googlesource.com/3881
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
This test has nearly coincident lines that are missorted.
The underlying bug is caused when a pair of curves
are coincident when reduced to line segments, but the
end points aren't detected.
The error was generated by running nanobench over all svg
sample data with the distance field patch installed.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2440043003
Review-Url: https://codereview.chromium.org/2440043003
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot;master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN-Trybot
Change-Id: I27a714388b8ded7dfc968e322b0a587205f575f1
Reviewed-on: https://skia-review.googlesource.com/3731
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3724
Change-Id: Ic3d6efcb331ac3947026476e357e76214f2ccdf8
Reviewed-on: https://skia-review.googlesource.com/3724
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All small stuff:
- printf doesn't go to the Visual Studio console, SkDebugf does;
- the Windows console can't show an ellipsis;
- overwriting the console line is a little different on Windows.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3664
Change-Id: I0175afd6d0147feaff8ff6edae2b35a7435c25f5
Reviewed-on: https://skia-review.googlesource.com/3664
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: Ia0c10db49905fc5a3bdf424c38576e1a6cf09ecf
Reviewed-on: https://skia-review.googlesource.com/3606
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3584
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Change-Id: Ic70002d13261d22d374f0fd29e2f8dd3c783d552
Reviewed-on: https://skia-review.googlesource.com/3584
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A pair of cubics may be difficult to sort if the tangents suggest
one sort but the midpoints suggest a different one. When in this
gray area, and when the cumulative sort of all the angles fails to
resolve, reverse the sort to break the tie.
Before, when tiger8 was run through the signed distance field
generated directly from the path data, the simplify call might
hang since the angle could not be resolved. If the endless loop
is detected, and if there is no tie to break, just fail instead.
TBR=reed@google.com
BUG=skia:5131
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2426753002
Review-Url: https://codereview.chromium.org/2426753002
Debugger is the last user of the deprecated SkPaintFilterCanvas
constructor. Stop using it and remove the constructor.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3268
Change-Id: I3e9180d48abdf86cb2c05bd8d95acabcdaa70427
Reviewed-on: https://skia-review.googlesource.com/3268
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is an artificially small color space, for testing rendering with
values that fall outside of [0,1]. All of the saturated sRGB colors used
in our tests will end up landing outside of [0,1] in this space, so we can
verify that nothing that crashes, or produces wildly incorrect results.
Of course, many GMs *do* produce wildly incorrect results, but I need
to catalog all of those and start figuring out why.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3532
Change-Id: Idb44ee6250f2d7198e634755cd2b1f3bc8f15412
Reviewed-on: https://skia-review.googlesource.com/3532
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Review-Url: https://codereview.chromium.org/2381033002
I really wanted this today, so I got it working again.
Change-Id: I1a37d48d4806198b55c59d1df5ff15a03500195f
Reviewed-on: https://skia-review.googlesource.com/3383
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
This one function takes MSVC about 2 minutes to compile with optimization turned on, and roughly doubles my clean build wall time on a Z840 (186s before this change -> 95s after).
It's test-only, so who really cares how fast it is?
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3254
Change-Id: I1318024caee281f3f8d44c05258b2bd4bd4eb695
Reviewed-on: https://skia-review.googlesource.com/3254
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should turn on the basics: optimization, debug symbols, disabled RTTI.
Release builds compile monobench, and cl.exe isn't happy with 1.0/0.0 there, so I swapped that into infinity().
Also, gn format I skipped last time.
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86_64-Debug-GN-Trybot,Build-Win-MSVC-x86_64-Release-GN-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3252
Change-Id: I8718d583e3fba4496b789eb25971462b972a5425
Reviewed-on: https://skia-review.googlesource.com/3252
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Prints thermal trip points that have been exceeded when a
HardwareException is raised, and verbosity is set to debug. This can
help us correlate thermal trip points with throttling and detect
future throttling before it occurs.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2408893002
Review-Url: https://codereview.chromium.org/2408893002
In 32-bit land, VkFence is uint64_t, so reinterpret_cast (between two
identical integral types) is illegal.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3143
Change-Id: Iba9507f5678f647710f4abd35023c192bf6eed66
Reviewed-on: https://skia-review.googlesource.com/3143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will fix the Vulkan orientation when the screen is rotated by having
the compositor do the corrections for us. However, it is suggested in the
Android Vulkan docs that for power reasons it may be better for the app
to get the needed rotation off of the VkAndroidSurface and then manually
adjust for this rotation in the rendering without the compositor doing any
corrections. This is something we can look into a later date as it would
require sending some info back from the VulkanWindowContext back to Skia
about what Matrix should be applied.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3052
Change-Id: I4d3d620ffcc77e607fce8d06b869c2912a61400c
Reviewed-on: https://skia-review.googlesource.com/3052
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reason for revert:
Broke bots
Original issue's description:
> Explicit control in tools of ANGLE frontend and backend
>
> Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
>
> This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
>
> Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
>
> BUG=skia:5804
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
>
> Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49TBR=brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5804
Review-Url: https://codereview.chromium.org/2384483003
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Review-Url: https://codereview.chromium.org/2381033002