Commit Graph

48 Commits

Author SHA1 Message Date
bsalomon@google.com
e8c701cbf5 Add filters to organize the VS project. Remove unused Gr files.
Review URL http://codereview.appspot.com/4243064/

git-svn-id: http://skia.googlecode.com/svn/trunk@904 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-08 18:19:05 +00:00
reed@google.com
27a1e77858 add LF at end of file (ancient warning appeased)
git-svn-id: http://skia.googlecode.com/svn/trunk@901 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-08 15:34:06 +00:00
bsalomon@google.com
bf4338cb3b Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpath uninit warnings
Review URL http://codereview.appspot.com/4247055/


git-svn-id: http://skia.googlecode.com/svn/trunk@895 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-04 22:48:25 +00:00
reed@google.com
6f8f292aa7 add origin to device
used for interpreting the clipstack when a device is a layer



git-svn-id: http://skia.googlecode.com/svn/trunk@894 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-04 22:27:10 +00:00
bsalomon@google.com
5aaa69e433 Fixups for clipstack, convexity test for paths.
Review URL http://codereview.appspot.com/4250056/

git-svn-id: http://skia.googlecode.com/svn/trunk@891 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-04 20:29:08 +00:00
bsalomon@google.com
d302f1401b Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
git-svn-id: http://skia.googlecode.com/svn/trunk@878 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-03-03 13:54:13 +00:00
bsalomon@google.com
27847dedd9 Fix line endings in Gr files and set svn eol style to LF
git-svn-id: http://skia.googlecode.com/svn/trunk@832 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-22 20:59:41 +00:00
bsalomon@google.com
ffca400ef6 Make a separate path renderer object. Move enum types to GrTypes.h
Review URL http://codereview.appspot.com/4167067/



git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-22 20:34:01 +00:00
reed@google.com
aff86f3fe3 can't use this in STATIC_ASSERT on windows
git-svn-id: http://skia.googlecode.com/svn/trunk@820 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-18 21:07:35 +00:00
bsalomon@google.com
2c3b51f22b Moving GrGLIRect to include directory to fix build break using make files. (At some point we need to move many of the non-public headers to src)
git-svn-id: http://skia.googlecode.com/svn/trunk@814 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-18 16:20:14 +00:00
bsalomon@google.com
8895a7a0e2 Reduce glGets for stencil bits.
Clean up GL vs Gr rect conventions for viewport and scissor.

Review URL: http://codereview.appspot.com/4185056/

git-svn-id: http://skia.googlecode.com/svn/trunk@813 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-18 16:09:55 +00:00
bsalomon@google.com
3723a484af Clean up geterror / log macros and globals for debugging. disable geterror in chrome by default.
Review URL: http://codereview.appspot.com/4170058/

git-svn-id: http://skia.googlecode.com/svn/trunk@810 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-17 21:47:25 +00:00
bsalomon@google.com
c6cf72381b Hide alloc size vs content size below API
Remove old gl shaders class
Move texture matrix to sampler class

git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-17 16:43:10 +00:00
bsalomon@google.com
86afc2ae27 Batch consecutive draw rects.
Review URL: http://codereview.appspot.com/4178057/

git-svn-id: http://skia.googlecode.com/svn/trunk@800 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-16 16:12:19 +00:00
bsalomon@google.com
1c13c9668a Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
rietveld issue 4188049

git-svn-id: http://skia.googlecode.com/svn/trunk@786 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-14 16:51:21 +00:00
bsalomon@google.com
1b7c1b6fa8 Remove debugging printf that was accidentally left in 783.
git-svn-id: http://skia.googlecode.com/svn/trunk@784 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-11 14:45:11 +00:00
bsalomon@google.com
7acdb8e1d2 git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-b0007b416f81 2011-02-11 14:07:02 +00:00
bsalomon@google.com
d16983b31f Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config.
git-svn-id: http://skia.googlecode.com/svn/trunk@754 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-02 22:42:20 +00:00
bsalomon@google.com
4333323006 Make enabling static rect VB configurable by user config file.
git-svn-id: http://skia.googlecode.com/svn/trunk@753 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-02 19:24:54 +00:00
bsalomon@google.com
0748f217ba Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion.
git-svn-id: http://skia.googlecode.com/svn/trunk@751 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-01 22:56:16 +00:00
bsalomon@google.com
6f7fbc9fbb Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts.
Adds optional matrix parameters to GrContext drawRect and drawRectToRect so that non-axis-aligned matrices can be drawn using these functions.

codereview Issue 4105049

git-svn-id: http://skia.googlecode.com/svn/trunk@749 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-01 19:12:40 +00:00
reed@google.com
02a7e6c117 fix slow performance on desktops by uping our max-texture-dim from 512 to
whatever the gpu itself broadcasts.



git-svn-id: http://skia.googlecode.com/svn/trunk@742 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-28 21:21:49 +00:00
reed@google.com
e42e8452aa work around framebuffer_blit confusion on linux -- better fix on the way
git-svn-id: http://skia.googlecode.com/svn/trunk@737 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-26 17:20:51 +00:00
reed@google.com
9341bb6f46 fix linux gpu build (don't need egl.h)
-This line, and those below, will be ignored--

M    trunk/gpu/include/GrGLConfig.h


git-svn-id: http://skia.googlecode.com/svn/trunk@736 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-26 17:11:51 +00:00
reed@google.com
8752ad7b2d close quotes on #error
git-svn-id: http://skia.googlecode.com/svn/trunk@734 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-26 04:55:57 +00:00
reed@google.com
c921843d85 fixes for some warnings:
- #if of something that was not defined
- explicit constructor call for baseclass in copy-constructor of subclass

http://code.google.com/p/skia/issues/detail?id=112



git-svn-id: http://skia.googlecode.com/svn/trunk@727 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-25 19:05:12 +00:00
reed@google.com
664a843e8b chrome always assumes BGRA for its textures
git-svn-id: http://skia.googlecode.com/svn/trunk@724 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-25 15:24:55 +00:00
bsalomon@google.com
7d34d2eecc Increase number of stages from 1 to 2
Move GrTextContext from stage 0 to stage 1 so it doesn't conflict with GrPaint (allow textured text)
Switch to dynamically generated shaders



git-svn-id: http://skia.googlecode.com/svn/trunk@721 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-24 17:41:47 +00:00
bsalomon@google.com
5782d712ff Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.


git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-21 21:03:59 +00:00
reed@google.com
bf858b7ef0 update chrome-specific glconfig (should make versions of this for mac/win/linux)
git-svn-id: http://skia.googlecode.com/svn/trunk@715 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 19:04:04 +00:00
reed@google.com
ba8efc8447 add experimental custom GL header for chrome
git-svn-id: http://skia.googlecode.com/svn/trunk@714 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 17:35:08 +00:00
bsalomon@google.com
42ab7ea76e Cleanup including of GL headers and provide way to include custom headers, extension getter.
git-svn-id: http://skia.googlecode.com/svn/trunk@713 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 17:19:40 +00:00
reed@google.com
117cc39f63 document new (temporary) build flags
git-svn-id: http://skia.googlecode.com/svn/trunk@711 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-19 13:19:27 +00:00
reed@google.com
01804b44f9 add getter/setter for TextureCache, so that clients can make their budget
decisions at runtime or per-context, rather than just at compile-time. Leaving
in the default values as is.



git-svn-id: http://skia.googlecode.com/svn/trunk@709 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 21:50:41 +00:00
reed@google.com
63100f9e36 add GR_BUILD_CHROME for now. hopefully we can replace it with other,
non-chrome-specific refactoring to accomodate those differences.



git-svn-id: http://skia.googlecode.com/svn/trunk@708 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 21:32:14 +00:00
bsalomon@google.com
2e7b43d33c Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 20:57:22 +00:00
bsalomon@google.com
3f3ffd6ad9 Fix stencil format array.
git-svn-id: http://skia.googlecode.com/svn/trunk@703 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 17:14:52 +00:00
bsalomon@google.com
ed3a06804f Fix BGRA on ES Issue 109.
git-svn-id: http://skia.googlecode.com/svn/trunk@702 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-18 16:54:04 +00:00
bsalomon@google.com
8531c1cea2 Towards issue #106
Adds notion of texture multiple stages but currently just uses 1.


git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-13 19:52:45 +00:00
reed@google.com
8195f67427 rename DrawState to DrState -- MS decided to #define DrawState, complicating
our (compiler) lives :(



git-svn-id: http://skia.googlecode.com/svn/trunk@689 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-12 18:14:28 +00:00
bsalomon@google.com
2fbc7fa460 Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.

git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 16:34:41 +00:00
reed@google.com
1fcd51e6b2 add template macro to "safely" perform casts w/o breaking strict-aliasing
fix aliasing warnings



git-svn-id: http://skia.googlecode.com/svn/trunk@674 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 15:50:27 +00:00
bsalomon@google.com
e9557f946e Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO).
Other minor changes:
Add commented out GL logging define to GrUserConfig
Remove dead GrGpuD3D9 file from xcode proj



git-svn-id: http://skia.googlecode.com/svn/trunk@663 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 20:59:40 +00:00
reed@google.com
37df17d164 fix build for linux
partial impl for GPU on linux (need getProcAddress and SkEGLContext)



git-svn-id: http://skia.googlecode.com/svn/trunk@661 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 20:20:51 +00:00
bsalomon@google.com
da96ea01fe Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
git-svn-id: http://skia.googlecode.com/svn/trunk@659 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 16:53:57 +00:00
bsalomon@google.com
ef152364cb Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile).
git-svn-id: http://skia.googlecode.com/svn/trunk@656 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 16:04:36 +00:00
reed@google.com
873cb1e23b add gpu to the default makefile
move skia-gpu files into skia/src/gpu



git-svn-id: http://skia.googlecode.com/svn/trunk@653 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 15:00:45 +00:00
reed@google.com
ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00