effectively chopping off the top row of pixels when we computed a blur.
git-svn-id: http://skia.googlecode.com/svn/trunk@358 2bbb7eff-a529-9590-31e7-b0007b416f81
and if legal, returns the new width which will be used to compute a modulated alpha.
git-svn-id: http://skia.googlecode.com/svn/trunk@352 2bbb7eff-a529-9590-31e7-b0007b416f81
Detect when we no longer have a valid range for chopping due to finite float
precision, and just return a degenerate cubic at the end.
git-svn-id: http://skia.googlecode.com/svn/trunk@341 2bbb7eff-a529-9590-31e7-b0007b416f81
(like gradients) to support predithering. If they do, then they would suppress
kConstInY16, since they no longer are const.
The blitters now check for each flag separately, so we don't have to give up
const-in-Y in the 32bit case, since in that mode we don't care about dithering.
git-svn-id: http://skia.googlecode.com/svn/trunk@339 2bbb7eff-a529-9590-31e7-b0007b416f81
lock pixels when we extract alpha
disabling hinting when linear-text is set
git-svn-id: http://skia.googlecode.com/svn/trunk@333 2bbb7eff-a529-9590-31e7-b0007b416f81
- copyTo() now preserves isOpaqueness, and BitmapCopyTest tests it
- bitmap shader doesn't claim to have shadespan16 if dithering is on, since its
sampler doesn't auto-dither (note that gradients do auto-dither in their
16bit sampler)
- blitter setup just relies on the shader to report if its 16bit sampler can be
called (allowing gradients to say yes regardless of dither, but bitmaps to say
no if dithering is on)
git-svn-id: http://skia.googlecode.com/svn/trunk@331 2bbb7eff-a529-9590-31e7-b0007b416f81
- smulbb is only on ARMv5TE and above (p316, ARM Architecture Reference Manual)
- an empty clobber list causes a compiler error with my compiler, gcc-4.3.2
Patch by Joel Stanley <joel@jms.id.au>
Review URL: http://codereview.appspot.com/96165
git-svn-id: http://skia.googlecode.com/svn/trunk@329 2bbb7eff-a529-9590-31e7-b0007b416f81
all slides
add beforeChild/afterChild methods for parents to wack the canvas before/after
it draws. These are called after the std child-view translate and clip, unlike
beforeChildren/afterChildren
git-svn-id: http://skia.googlecode.com/svn/trunk@324 2bbb7eff-a529-9590-31e7-b0007b416f81
perspective case when affine would have been enough (and lots faster).
git-svn-id: http://skia.googlecode.com/svn/trunk@323 2bbb7eff-a529-9590-31e7-b0007b416f81
fix bug in quad loop of fill_sequential where we were going one quad too far.
git-svn-id: http://skia.googlecode.com/svn/trunk@322 2bbb7eff-a529-9590-31e7-b0007b416f81
operator==, given that we may be padded and not know how to init those pad bytes
git-svn-id: http://skia.googlecode.com/svn/trunk@321 2bbb7eff-a529-9590-31e7-b0007b416f81
(somewhat) than their scale counterparts, but are also numerically exact for
any size bitmaps. The scale versions, because they operate in a scaled 65535
space, are not always exact for large images (due to SK_Fixed1 / width) loss of
bits
git-svn-id: http://skia.googlecode.com/svn/trunk@320 2bbb7eff-a529-9590-31e7-b0007b416f81
Because the underlying mask extends a pixel to the left and right (or
top and bottom on vertical LCDs), the requested pixel can actaully be
one pixel outside the bounds, thus this assertion is incorrect.
http://codereview.appspot.com/105077
git-svn-id: http://skia.googlecode.com/svn/trunk@312 2bbb7eff-a529-9590-31e7-b0007b416f81
- remove neon-specific functions that were not faster than the C version
- move the neon filter function to its own header, so it could be use in more places
git-svn-id: http://skia.googlecode.com/svn/trunk@309 2bbb7eff-a529-9590-31e7-b0007b416f81