Bug: skia:
Change-Id: I1fd78b495e2f087096ad5b5db36c15a16514409c
Reviewed-on: https://skia-review.googlesource.com/43160
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Avoids the need for MSAA cubic borders by chopping up the cubic
geometry and crossing the inflections points and loop intersections
with lines and quadratic(s) instead. This allows us to render the
remaining cubic segments with simple hulls and analytic AA, giving
better image quality and performance.
Bug: skia:
Change-Id: If371229f575ee0286c325c230a116d602a9d38ce
Reviewed-on: https://skia-review.googlesource.com/41883
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Creates a GrCCPRGeometry class that chops contours up into simple
segments that ccpr can render, and rewrites the GPU buffer creation to
be able to handle arbitrary lengths of ccpr geometry.
Bug: skia:
Change-Id: Iaa173a02729e177b0ed7ef7fbb9195d349be689d
Reviewed-on: https://skia-review.googlesource.com/41963
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Otherwise, creating a new thread pool each frame could be a major bottleneck.
Somehow, creating new thread pool each frame is good for measuring FPS, so
that behavior is maintained when fMeasureFPS is true. I'm still doing
experiments with my own schedulers. Once they get more stable, I'll probably
apply their changes to the SkExecutor.
Bug: skia:
Change-Id: Iead96034e0d0abdebb5069dec41215990f71f693
Reviewed-on: https://skia-review.googlesource.com/41845
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reduce path validation interfaces,
deferring the harder work of rewriting
the callers until later.
R=reed@google.com,enne@chromium.org
Change-Id: Iea56f1cd1be93bb1d96b50836a9bd3cd4872ad23
Reviewed-on: https://skia-review.googlesource.com/37541
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Adrienne Walker <enne@chromium.org>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Enough ccpr-specific geometry code is in flight that it feels like it
should have its own file.
Bug: skia:
Change-Id: I99ef620a7dc35178cf774b3a4ec6159d46f401c7
Reviewed-on: https://skia-review.googlesource.com/39162
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.
Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The artifacts previously thought to require msaa can be handled by
(1) converting near-linear quadratics into lines, and (2) ensuring all
quadratic segments are monotonic with respect to the vector of their
closing edge [P2 -> P0].
No. 1 was already in effect.
No. 2 is implemented by this change.
Now we only fall back on soft msaa for the two corner pixels.
This change also does some generic housekeeping in the quadratic
processor.
Bug: skia:
Change-Id: Ib3309c2ed86d3d8bec5f451125a69326e82eeb1c
Reviewed-on: https://skia-review.googlesource.com/29721
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I71cf04b12be95a54b7fb47d048ba1f8672ed9a8f
Reviewed-on: https://skia-review.googlesource.com/27760
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
In a future world where GrSurface no longer has an origin it will be
useful for the GrPipeline to be holding the GrRenderTargetProxy (which will
still have an origin).
Change-Id: I743a8cc07b6b92f8116227fb77b7c37da43cde8a
Reviewed-on: https://skia-review.googlesource.com/26804
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This was being triggered at viewer startup, while initalizing the slide
list (and then again when switching to the slide). Removing it
declutters startup, particularly if you're trying to debug raster
drawing code.
Bug: skia:
Change-Id: If21cdd10b0dbda74f4a845031ae3e33f7305a1d7
Reviewed-on: https://skia-review.googlesource.com/22742
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
... faster and more accurate than using SkTableColorFilter
todo: update blink after this lands
Bug:737981
Change-Id: I55b5c60dd23b9d2cbe9d60f83c74be1a8f3dcfcf
Reviewed-on: https://skia-review.googlesource.com/21368
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also fixes some state issues in SampleApp.
Change-Id: I854754e8b547f7e62aa90914520aaaa20095f965
Reviewed-on: https://skia-review.googlesource.com/20975
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:6764
Change-Id: If0b9dba6e2bbd15ab7d94e271a0c577ca5fcf729
Reviewed-on: https://skia-review.googlesource.com/20021
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: Ib9bd9083da1d8a9fa90ae7c710386e6903541fd5
Reviewed-on: https://skia-review.googlesource.com/18148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
(instead of finishing enque before draw). The highlight is that we can now
achieve 9x speedup compared to 5x in all our previous approaches
(including multi-picture draw).
The schedulers here are experimental. I'd like to move on to try initializing
once for each draw before further polishing and optimizing the schedule
mechanism.
Bug: skia:
Change-Id: Idc3d030d475af9645c24c5372ff62b9a402206cc
Reviewed-on: https://skia-review.googlesource.com/17826
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.
Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ie01859eafbde292fe7f5228512c4134acf6d452b
Reviewed-on: https://skia-review.googlesource.com/18265
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
In some samples (whose frame time is really really small),
the fps number jumps so fast that I can hardly see even
the first digit of the number. This problem will become
more severe for threaded backend which substantially lowers
the frame time. Taking an average over a long time would
give me a much more stable fps number.
Bug: skia:
Change-Id: Ie6052b4735d9410d5e644331bf025b5bf9f40323
Reviewed-on: https://skia-review.googlesource.com/17823
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Change-Id: I889a3f508407178c457f675c321880d869caf9ea
Reviewed-on: https://skia-review.googlesource.com/17717
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I1f80931513f7d2268b358fb38c86dd331f32f064
Reviewed-on: https://skia-review.googlesource.com/17394
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Icddc82a095aa698bdba9004641acdc411392632f
Reviewed-on: https://skia-review.googlesource.com/17044
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded.
Bug: skia:
Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b
Reviewed-on: https://skia-review.googlesource.com/17031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I116bec82783d297e91ef061217b5e61f7ff16a76
Reviewed-on: https://skia-review.googlesource.com/16371
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I948eceb2c58dc50468993dba54c209f18e440e48
Reviewed-on: https://skia-review.googlesource.com/15873
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is mostly to simplify and reduce redundant calculations.
Change-Id: I895bd43fbc9defd812969870c2145f9f19d69a6b
Reviewed-on: https://skia-review.googlesource.com/15462
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also enables mouse support in Viewer.
Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
for geometric shadows.
This matches the analytic shadow approach better, and
is color space invariant.
Also includes cleanup in SampleAndroidShadows.
Bug: skia:6546
Change-Id: I7a7cd060420dae741f967334c8b19542a14f0bcf
Reviewed-on: https://skia-review.googlesource.com/15228
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9ff301bf91.
Reason for revert: need to update G3, Flutter.
Original change's description:
> Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).
Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
* Handles case where blur is greater than
corner radius.
* Speeds up shader by avoiding a divide.
* Tweaks shadow sample to be more MD-ish.
Bug: skia:
Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a
Reviewed-on: https://skia-review.googlesource.com/14141
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit d4a338f4d0.
Reason for revert: Looks like I missed something I was supposed to delete in Android.
Original change's description:
> Delete copyTo(Allocator), hide copyTo() behind flag
>
> Replace uses of copyTo() in Skia.
>
> Bug: skia:6464
> Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
> Reviewed-on: https://skia-review.googlesource.com/14502
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=msarett@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4d252940cc6a2462b030007055ea6c229471fc6e
Reviewed-on: https://skia-review.googlesource.com/14602
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
* Fix spot shadow placement for SkSpotShadowMaskFilter.
* Make sure we don't try to render an oval as a plain RRect
due to floating point error.
* Use fast path for uncached circles.
* Make sure ShadowMaskFilters can handle near-circles.
Change-Id: Ia9967a00a6e1c980a1c0a7ba8248f09fde61a3b7
Reviewed-on: https://skia-review.googlesource.com/13969
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I1972f85f593828c982ea08143e1ed7eb70345eaa
Reviewed-on: https://skia-review.googlesource.com/10296
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
BUG=skia:
Change-Id: I882b6563c735796f3a4dcd19f6c79e7efd8306ae
Reviewed-on: https://skia-review.googlesource.com/10505
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I5ca9bbd43919e3f65ea940847c68f85cc78dfeda
Reviewed-on: https://skia-review.googlesource.com/10130
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Prep work for adding perspective support.
Bug: skia:
Change-Id: Id07d3050afb3f0d001b885e482adb8d03125b619
Reviewed-on: https://skia-review.googlesource.com/10167
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This silences a new warning in clang 5.0
Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Allow evaluation choice of Lazy or Eager evaluation for SkDeferredCanvas.
Eager is used for drawing to a non-recording canvas to reduce the number of
all operations.
Lazy is used for drawing to a recording canvas to reduce the amount decode/encode
that happens.
R=reed@google.com
Change-Id: I7837c4f6e5911c153e0796162e1170edbc34839e
Reviewed-on: https://skia-review.googlesource.com/9839
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
BUG=skia:
Change-Id: I653ff55bc1164ddae4b03967f2f54bb5fece5a33
Reviewed-on: https://skia-review.googlesource.com/9722
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds examples of circular reveal and XY tilt.
BUG=skia:6119
Change-Id: I9e7e7729e1d74249e985bc185cb4936f70a75544
Reviewed-on: https://skia-review.googlesource.com/9540
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also cleans up some of the MaskFilter code to make it
more correct.
BUG=skia:6119
Change-Id: I93016bcdd9c55fcb2d1dc8776428a72eb563d67a
Reviewed-on: https://skia-review.googlesource.com/9116
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
android now updated.
This reverts commit e005edd3a5.
BUG=skia:6250
Change-Id: If08d344cdd863fde1d9955dc3fab671a83be0f73
Reviewed-on: https://skia-review.googlesource.com/8815
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.
BUG=skia:
Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Fixes loading a Sample as first slide.
Adds char input.
Adds --slide and --list options.
Change-Id: I34b66818e3673fcfdc649443e7d9dfb74b478062
Reviewed-on: https://skia-review.googlesource.com/8445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I960ded854e6bc7cdee029a7393cac2a686c41754
Reviewed-on: https://skia-review.googlesource.com/8308
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 2aeae78a2c.
Reason for revert: It looks like this is breaking the android roll
out/target/product/angler/obj/SHARED_LIBRARIES/libandroid_runtime_intermediates/android_graphics_Canvas.o frameworks/base/core/jni/android_graphics_Canvas.cpp"
frameworks/base/core/jni/android_graphics_Canvas.cpp:178:15: error: incomplete type 'SkRegion' named in nested name specifier
Original change's description:
> IWYU
>
> BUG=skia:
>
> Change-Id: Ib6b4d52841dbe3fa69a86ddb6b97d6a5d0f004ee
> Reviewed-on: https://skia-review.googlesource.com/8231
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: If979c3dd9dc3fe08ac450ced113b3d1e9a86f02a
Reviewed-on: https://skia-review.googlesource.com/8346
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
BUG=skia:6119
Change-Id: I5b5d4298ee21bdcc2cc9ce1fae0826cd56752c2f
Reviewed-on: https://skia-review.googlesource.com/8081
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit fdb1bdf1aa.
Reason for revert: Breaking the roll (see e.g. https://codereview.chromium.org/2652833006)
Original change's description:
> Add geometric implementation for ambient shadows
>
> BUG=skia:6119
>
> Change-Id: I3140522f223c35fc059a33b593064897485dff7c
> Reviewed-on: https://skia-review.googlesource.com/7273
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6119
Change-Id: I307f6084c40e5ba305c38d15b6b433465295553c
Reviewed-on: https://skia-review.googlesource.com/7480
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
BUG=skia:6119
Change-Id: I3140522f223c35fc059a33b593064897485dff7c
Reviewed-on: https://skia-review.googlesource.com/7273
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
A trivial change but it does better indicate the nature of the method
Change-Id: I44a0e77dba28df892f4200496d78797ed5fd37df
Reviewed-on: https://skia-review.googlesource.com/7331
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SampleApp doesn't have (can't easily get) an image, so I couldn't use
the new helper function there. It's probably still worth having?
BUG=skia:
Change-Id: I60c208ff958076015a9539359921b9aff68f25c8
Reviewed-on: https://skia-review.googlesource.com/7129
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Planning to remove this API entirely, as it's not really needed. There is
one remaining call-site that requires a bigger change, so I want to land
these first.
BUG=skia:
Change-Id: I6c6ae88202291c4896c1ba8f47824596ac8a150f
Reviewed-on: https://skia-review.googlesource.com/7105
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:6119
Change-Id: I8318cf2758042ffd0c81c5fa74240acbf7bea61f
Reviewed-on: https://skia-review.googlesource.com/6999
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The only difference is that we now also put the guard flag
SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't
get that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I134bb76cebd6fffa712f438076668765321bba3b
Reviewed-on: https://skia-review.googlesource.com/6992
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit b46fff60bc.
Reason for revert: possible chromium cc unit tests failure
Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13
Reviewed-on: https://skia-review.googlesource.com/6981
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.
BUG=skia:
TBR=reed@google.com,caryclark@google.com
Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
This reverts commit 89a0e72287.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
>
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
>
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
>
> BUG=skia:
>
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
BUG=skia:
Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 8e7432b7f9.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The path contains a cubic with a very tight curve.
Split the cubic into pieces so that the individual
curves are better behaved.
Use both inflections and max curvature to
potentially split cubics. Since this may require
a bit of work, preflight to ignore cubics that
monotonically change in x and y.
Only one of the three tests referred to by the bug
below repro'd. Use path.dumpHex() instead of
path.dump() to capture the crashing data.
TBR=reed@google.com
BUG=skia:6041
Change-Id: I29a264f87242cacc7c421e7685b90aca81621c74
Reviewed-on: https://skia-review.googlesource.com/5702
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Helpful for reproducing DM failures from this config, and
comparing the results of out-of-gamut colors between gpu
and raster.
BUG=skia:
Change-Id: I6f091ea47c40ac594bc9e1254bbdd01ac13796d2
Reviewed-on: https://skia-review.googlesource.com/5510
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The code in views and samplecode wasn't being compiled in. Expand the
scope of the SK_ANGLE define to fix that. Add some missing deps too.
BUG=skia:
Change-Id: Id7b584457a21f171efc2339fb969c550379295e5
Reviewed-on: https://skia-review.googlesource.com/5575
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Also, no more SkImageEncoder class.
SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS now only guards some
old API shims.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5006
Change-Id: I3797f584f3e8e12ade10d31e8733163453725f40
Reviewed-on: https://skia-review.googlesource.com/5006
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
(re-land 248ff02 & 2cb6cb7, with changes)
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
Change-Id: I47d451e50be4d5c6c130869c7fa7c2857243d9f0
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-on: https://skia-review.googlesource.com/5186
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
- Hide SkImageEncoder class in private header.
- SkImageEncoder::Type becomes SkEncodedImageFormat
- SkEncodedFormat becomes SkEncodedImageFormat
- SkImageEncoder static functions replaced with
single function EncodeImage()
- utility wrappers for EncodeImage() are in
sk_tool_utils.h
TODO: remove link-time registration mechanism.
TODO: clean up clients use of API and flip the flag.
TODO: implement EncodeImage() in chromeium/skia/ext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4909
Change-Id: Ib48b31fdc05cf23cda7f56ebfd67c841c149ce70
Reviewed-on: https://skia-review.googlesource.com/4909
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h
Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534
Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 8240750718.
Reason for revert: Breaking WebView (chromium:663959)
Original change's description:
> Change SkCanvas to *not* inherit from SkRefCnt
>
> Definitely tricky for classes like SkNWayCanvas, where the caller (today)
> need not pay attention to ownership of the canvases it gave the NWay
> (after this CL, the caller *must* managed ownership)
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
>
> DOCS_PREVIEW= https://skia.org/?cl=4441
>
> Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
> Reviewed-on: https://skia-review.googlesource.com/4441
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=djsollen@google.com,mtklein@google.com,halcanary@google.com,robertphillips@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I5e3b3e876b7d2c09833cf841801321033b6b968b
Reviewed-on: https://skia-review.googlesource.com/4687
Commit-Queue: Heather Miller <hcm@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Include cmath in a few source files which use signbit and a relying on
magic to happen to use it.
Also Fix nuttiness in SampleClip. No need to #define single character
identifiers.
Change-Id: Iae3352d0cab9aaa6c37d6424f064b3d86fa2e011
Reviewed-on: https://skia-review.googlesource.com/4626
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Definitely tricky for classes like SkNWayCanvas, where the caller (today)
need not pay attention to ownership of the canvases it gave the NWay
(after this CL, the caller *must* managed ownership)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4441
DOCS_PREVIEW= https://skia.org/?cl=4441
Change-Id: Ib1ac07a3cdf0686d78e7aaa4735d45cc90bea081
Reviewed-on: https://skia-review.googlesource.com/4441
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
It is moved to src/utils. It is almost a tool, but has two uses in
src/ports.
The existing SkOSFile.cpp is left empty for the time being since it is
mentioned in Chromium's BUILD.gn for Skia.
Change-Id: I3bb7f7c4214359eb6ab906bfe76737d20bf1d6c7
Reviewed-on: https://skia-review.googlesource.com/4536
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Our internal definition is (and will continue to be) that anything with
a color space is gamma correct. F16 is irrelevant (whether or not we
choose to support untagged F16). This makes these helpers less than
helpful, and lets us remove them from (public) API.
API change is just removal (of unused functions).
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4228
Change-Id: Ia84a423548bfee14a3ba4a43d6d5b8c4686fb5ff
Reviewed-on: https://skia-review.googlesource.com/4228
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit a70558e2bb.
Reason for revert:
cmd /c c:\b\s\w\ireutzd9\t\depot_tools\win_toolchain\vs_files\95ddda401ec5678f15eeed01d2bee08fcbc5ee97/win_sdk/bin/SetEnv.cmd /x86 && c:\b\s\w\ireutzd9\t\depot_tools\win_toolchain\vs_files\95ddda401ec5678f15eeed01d2bee08fcbc5ee97/VC/bin/amd64_x86/cl.exe /nologo /showIncludes /FC @obj/samplecode/SampleApp.SampleApp.obj.rsp /c ../../../samplecode/SampleApp.cpp /Foobj/samplecode/SampleApp.SampleApp.obj /Fd"obj/SampleApp_c.pdb"
c:\b\work\skia\include\views\skoswindow_win.h(18): fatal error C1083: Cannot open include file: 'EGL/egl.h': No such file or directory
I think this is restricted to just 32-bit Windows builds?
Original change's description:
> Add SampleApp support to GN-win
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4062
>
> Change-Id: I88b10748b49adbf57f247b51eec1b9ca86377800
> Reviewed-on: https://skia-review.googlesource.com/4062
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,jvanverth@google.com,caryclark@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iba39bab6d3a07a437a86343599e51485d8f4ce93
Reviewed-on: https://skia-review.googlesource.com/4070
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
I also had to cut it down to just a global atomic bool... as a field in a global singleton accessed through instance(), it's very hard to make threadsafe.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2937
Change-Id: If80be987906dd521fbe644d1d0d577009f06d0e3
Reviewed-on: https://skia-review.googlesource.com/2937
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8c
Review-Url: https://codereview.chromium.org/2339273002
Reason for revert:
Killing Mac
Original issue's description:
> SkFontData to use smart pointers.
>
> The SkFontData type is not exposed externally, so any method which uses
> it can be updated to use smart pointers without affecting external
> users. Updating this first will make updating the public API much
> easier.
>
> This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
> std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
> appears that no one outside Skia is currently using SkStream::NewfromFile
> so this is a good time to update it as well.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
>
> Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8cTBR=mtklein@chromium.org,halcanary@google.com,mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2343933002
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Review-Url: https://codereview.chromium.org/2339273002
Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002
Review-Url: https://codereview.chromium.org/2270823002
Changes the Android shadow sample to use stroked roundrects when
we can (mainly if stroked geometry area < fill geometry area).
Also changes the setup for the overstroke geometry so that it computes
the correct distance to the outer edge.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2283003003
Review-Url: https://codereview.chromium.org/2283003003
Bug description:
If you updated the view without changing frames (such as moving around the
cursor with 'z' (pixel zoom) on) the window would turn gray.
This was because I left the drawShadowedPicture call inside of the "if-updated"
case inside of SampleShadowing's onDrawContent handler.
If nothing changed and onDrawContent is called, we still need to update the
given canvas's fLights (there is no guarantee of whether the canvas (or its
fLights) has been updated or not), and then draw the shadowed picture.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2245923002
Review-Url: https://codereview.chromium.org/2245923002
With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.
Review-Url: https://codereview.chromium.org/2212493002
Lessons learned
1. ImageShader (correctly) always compresses (typically via PNG) during serialization. This has the surprise results of
- if the image was marked opaque, but has some non-opaque pixels (i.e. bug in blitter or caller), then compressing may "fix" those pixels, making the deserialized version draw differently. bug filed.
- 565 compressess/decompresses to 8888 (at least on Mac), which draws differently (esp. under some filters). bug filed.
2. BitmapShader did not enforce a copy for mutable bitmaps, but ImageShader does (since it creates an Image). Thus the former would see subsequent changes to the pixels after shader creation, while the latter does not, hence the change to the BlitRow test to avoid this modify-after-create pattern. I sure hope this prev. behavior was a bug/undefined-behavior, since this CL changes that.
BUG=skia:5595
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2195893002
Review-Url: https://codereview.chromium.org/2195893002
SkMatrix::scale and ::rotate take a point around which to scale or rotate.
Canvas lacks these helpers, so the code to rotate a canvas around a
point has been duplicated many times. Factor all of these
implementations into SkCanvas::rotate.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142033002
Review-Url: https://codereview.chromium.org/2142033002
- When the stroke width gets too big the raster algorithm produces
incorrect output
- This also causes the GPU path to produce incorrect output if the width
is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer
(which is the renderer used for this specific geometry)
- Other non-convex geometries probably also produce strange results
BUG=skia:5405,skia:5406
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002
Review-Url: https://codereview.chromium.org/2060903002