Commit Graph

196 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
ecaea50739 Add SPVASM test from clspv. 2017-09-29 12:20:57 +02:00
Hans-Kristian Arntzen
aab3107a3f Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
Hans-Kristian Arntzen
db5d49f04a Add SPVASM testing support for HLSL/MSL. 2017-09-29 11:07:11 +02:00
Hans-Kristian Arntzen
cff0fb57dc Add specialization constant work group size test for MSL. 2017-09-29 10:22:19 +02:00
Hans-Kristian Arntzen
825f07c04a Add test for specialization constant workgroup size on HLSL. 2017-09-29 10:21:02 +02:00
Hans-Kristian Arntzen
84f8c9935b Declare work group size constants in HLSL and MSL.
Technically not needed, but it does make compute code easier to read
compared to magical constants being used for work group size.
2017-09-29 10:15:33 +02:00
Hans-Kristian Arntzen
0e4ed4102b Only declare with specialization constant when in Vulkan semantics. 2017-09-28 12:24:04 +02:00
Hans-Kristian Arntzen
3339fd4e87 Fix case when Phi variable is a loop variable.
Need to flush variable to static expression rather than a variable.
2017-09-25 10:15:17 +02:00
Hans-Kristian Arntzen
9aa42a87af Just emit textureSize variants we actually need. 2017-09-20 10:31:56 +02:00
Hans-Kristian Arntzen
1bc5b70752 Add exhaustive image query to HLSL.
Need to strip this down somehow ...
2017-09-20 10:00:13 +02:00
Hans-Kristian Arntzen
7064c54820 Various fixes to texture/image query in GLSL. 2017-09-19 16:08:25 +02:00
James Ross-Gowan
02e6be7288 Fix texture GatherRed/Green/etc. methods for SM 5.0
Unlike GLSL, the component is selected by calling a specific method.
2017-09-12 07:20:01 +10:00
Hans-Kristian Arntzen
eab66fcd55 Update HLSL references. 2017-09-08 09:14:00 +02:00
Hans-Kristian Arntzen
656a7ba1d3 Remove irrelevant test.
The UDIV test was testing invalid SPIR-V and recent SPIRV-Tools errors
out on it.
2017-09-06 10:56:14 +02:00
Hans-Kristian Arntzen
a2229a0327 Add regression test for RMW optimizations. 2017-09-06 09:20:55 +02:00
Hans-Kristian Arntzen
9091eadb0d Support FrexpStruct/ModfStruct. 2017-09-04 10:27:08 +02:00
Hans-Kristian Arntzen
11dfcb6531 Add restrict qualifier for images. 2017-08-29 15:54:22 +02:00
Hans-Kristian Arntzen
d55898ec74 Fix declaration of coherent images. 2017-08-29 15:52:59 +02:00
Hans-Kristian Arntzen
536d888a92 Add test shader for coherent SSBO. 2017-08-28 09:02:08 +02:00
Hans-Kristian Arntzen
e8d2c8e710 Support samplerBuffer as function parameters in HLSL. 2017-08-21 10:26:44 +02:00
Hans-Kristian Arntzen
e8d5d71cad Add sampler buffer support to HLSL. 2017-08-21 10:01:03 +02:00
Hans-Kristian Arntzen
d7f38ab4bf Add support for SPV_KHR_multiview. 2017-08-15 13:28:16 +02:00
Hans-Kristian Arntzen
945425eaa8 Add some access chain tests. 2017-08-15 10:23:04 +02:00
Hans-Kristian Arntzen
af2b233582 Add test for ByteAddressBuffer vs. RWByteAddressBuffer. 2017-08-15 09:39:45 +02:00
Hans-Kristian Arntzen
e2bb5b8959 Add test for compute shader builtins. 2017-08-15 09:35:23 +02:00
Bill Hollings
1e84a379ff Fix issue #245: assignment of flattened input struct.
Emit input struct assignment by assigning member by member from stage_in struct.
Map qualified member name from pointer type, not base type.
Add Comiler::expression_type_id() function, similar to expression_type().
2017-08-12 00:21:13 -04:00
Bill Hollings
77f5812c55 Fix issue #239: compilation of shaders-msl/frag/texture-proj-shadow.frag.
Remove unsupported sampler1DShadow from shaders-msl/frag/texture-proj-shadow.frag.
Improve error message response from unsupported depth texture formats.
Fix several integer cast warnings in unrelated code.
Run ./format_all.sh on unrelated files.
2017-08-11 14:54:58 -04:00
Bill Hollings
730257cf67 Merge upstream 2017-08-10 17:27:01 -04:00
Hans-Kristian Arntzen
744d0405b0 Preserve arguments with inout unless complete writes are made. 2017-08-09 17:06:41 +02:00
Hans-Kristian Arntzen
48ccde3779 Support OpConstantNull. 2017-08-03 14:32:29 +02:00
Hans-Kristian Arntzen
a4fafa0607 Fix edge-case where do/while body is a dominator.
Shows up quite a lot in inlined code, should get more test coverage in
this area ...
2017-08-02 11:58:24 +02:00
Hans-Kristian Arntzen
f337e50844 Remove MSL textureProj test shader. Need to sort it out later. 2017-07-31 10:16:07 +02:00
Hans-Kristian Arntzen
cbcaca5a39 Fix textureProj with shadow on GLSL. 2017-07-31 10:05:32 +02:00
Hans-Kristian Arntzen
24c35e3fb3 Merge pull request #235 from KhronosGroup/hlsl-spec-constant
Declare specialization constants in HLSL.
2017-07-30 06:32:20 +02:00
Hans-Kristian Arntzen
98c76eed69 Declare specialization constants in HLSL. 2017-07-29 22:13:27 +02:00
Hans-Kristian Arntzen
dbaaf1b69e Add test for default member names. 2017-07-29 21:58:37 +02:00
Hans-Kristian Arntzen
955319aa66 Update test files. 2017-07-29 21:47:28 +02:00
Hans-Kristian Arntzen
6ff9007311 Fix unary enclosures. 2017-07-24 10:17:19 +02:00
Hans-Kristian Arntzen
c8d60914c4 Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
Hans-Kristian Arntzen
df6aa0e609 Support SampleCmpLevelZero on cubes as well. 2017-07-24 09:28:24 +02:00
Bill Hollings
5f42746389 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-06-30 19:11:46 -04:00
Bill Hollings
f591bc0d4a CompilerMSL enhancements.
Support BuiltInFragDepth.
Emit interface block for StorageClassUniformConstant.
Throw exception when output or fragment input structs contain matrix or array.
Dynamically created interface structs sorted by location number instead of alphabetically.
Add Compiler::is_array() function.
2017-06-30 19:10:46 -04:00
Hans-Kristian Arntzen
ecf56cff2b Add support for SM5.1 ConstantBuffer<T>. 2017-06-30 10:34:21 +02:00
David Srbecky
77b5b4446b Always make a copy when handling OpCompositeInsert
The modified object might not be mutable (e.g. shader input).

Added a test for the case when this happens.
2017-06-26 18:32:53 +01:00
Hans-Kristian Arntzen
ad2b7c05e7 Implement workaround for textureLod on 2D array shadow.
This does not exist in GLSL, but it exists in HLSL if LOD == 0.0.
2017-06-23 09:45:42 +02:00
Hans-Kristian Arntzen
a1f5453519 Assign block locations to members in MSL. 2017-06-21 09:55:46 +02:00
Hans-Kristian Arntzen
de33d89074 Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
Hans-Kristian Arntzen
620da7b943 Add basic support for : register() declaration in HLSL. 2017-06-17 10:15:32 +02:00
Bill Hollings
1f83856366 CompilerMSL add support for MSL specialization function constants.
CompilerMSL add emit_custom_functions() function.
CompilerMSL restrict use of as_type<> cast to necessary conditions.
CompilerMSL refactor get_declared_struct_member_size() and
get_declared_struct_member_alignment() functions, and remove
unnecessary get_declared_type_size() functions.
Add test shaders-msl/vulkan/frag/spec-constant.vk.frag.
2017-06-15 15:24:22 -04:00
Bill Hollings
ba245697f1 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-06-01 10:20:00 -04:00