Erwin Coumans
e6918b9cd4
fix CallData::CallStatus
2019-05-06 17:30:07 -07:00
erwincoumans
9f28a27323
Merge pull request #2238 from erwincoumans/master
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fix exceeding shared memory usage, return of member of deleted class.
2019-05-06 17:15:13 -07:00
Erwin Coumans
688df2c60b
fix exceeding shared memory usage, return of member of deleted class.
2019-05-06 17:13:42 -07:00
Tigran Gasparian
ee99abfc45
Fixes bug in getNumUserData in the physics Direct client. This was inconsistent with the shared memory client
2019-05-06 16:26:46 +02:00
Chuyuan Fu
ee10d47b17
fix space
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fix space
2019-05-02 14:15:18 -07:00
Chuyuan Fu
3fb0a7c19b
add set starting position and orientation to softbody
2019-05-01 16:56:40 -07:00
Chuyuan Fu
55f9f1eb89
add LoadSoftbody C API
2019-05-01 16:56:40 -07:00
Erwin Coumans
a1f0685271
Merge remote-tracking branch 'bp/master'
2019-04-27 14:54:44 -07:00
erwincoumans
f71aea0b66
Update PhysicsServerCommandProcessor.cpp
2019-04-27 14:24:01 -07:00
Erwin Coumans
efe73670ef
Merge remote-tracking branch 'bp/master'
2019-04-27 14:19:58 -07:00
erwincoumans
62e01c7a33
Update PhysicsServerCommandProcessor.cpp
2019-04-27 12:21:45 -07:00
Erwin Coumans
ef9570c315
add yapf style and apply yapf to format all Python files
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This recreates pull request #2192
2019-04-27 07:31:15 -07:00
Chuyuan Fu
5b5307cf14
load softbody API
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update warning message
format
2019-04-25 15:40:15 -07:00
Erwin Coumans
72c6ed9abe
fix file caching issue
2019-04-25 07:04:22 -07:00
erwincoumans
e97a7d77af
only report solver analytics if enabled using setPhysicsEngineParameter(reportSolverAnalytics=1)
2019-04-14 18:20:20 -07:00
erwincoumans
5ff52e47d9
report constraint solver analytics data, currently for each island the number of solver iterations used and remaining residual error.
2019-04-11 22:19:02 -07:00
erwincoumans
76918ca26d
Merge remote-tracking branch 'bp/master'
2019-04-03 20:08:05 -07:00
erwincoumans
6951aaf26a
implement PyBullet removeState command. Fixes Issue #2163
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https://github.com/bulletphysics/bullet3/issues/2163
2019-04-03 20:06:40 -07:00
erwincoumans
d88a281802
Merge pull request #2177 from crewmatt/master
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Initializes simulation timestamp to 0 explicitly.
2019-03-26 19:51:43 -07:00
mbennice
fed1a878d7
Replaces ; with ,
2019-03-26 18:14:07 -07:00
Erwin Coumans
c033c8b22f
add missing m_numDofs
2019-03-26 18:13:04 -07:00
Erwin Coumans
4898887265
temporary disable experimental BulletRobotics examples
2019-03-26 15:07:55 -07:00
mbennice
8a96dc67cc
Initializes simulation timestamp to 0 explicitly.
2019-03-26 14:39:01 -07:00
mbennice
8fcb8d0694
Update to bullet formatting
2019-03-17 11:52:56 -07:00
mbennice
d41e449d6f
Adds a timestamp as a physics parameter.
2019-03-14 15:32:45 -07:00
erwincoumans
18918389d3
Merge pull request #2145 from fuchuyuan/addExample
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Add example
2019-03-12 11:06:53 -07:00
Chuyuan Fu
bea2f6e65a
Turn off self-collision for FixJointBoxes example
2019-03-11 13:12:49 -07:00
erwincoumans
4ea907aacf
expose maxJointVelocity through PyBullet.changeDynamics, this Fixes Issue #1890
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bump up PyBullet to version 2.4.8
2019-03-09 09:23:16 -08:00
erwincoumans
32e93d9f91
allow to PyBullet.changeDynamics for all links in maximal coordinate rigid bodies
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change snake.py to use useMaximalCoordinate = True by default
2019-03-08 09:20:32 -08:00
erwincoumans
9408e4f2d0
Expose anisotropic friction, add snake demo. Simple snake slither locomotion from > 15 years ago, thanks to Michael Ewert @ Havok!
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Visit http://www.snakerobots.com to see one of these in the wild
2019-03-07 21:13:00 -08:00
erwincoumans
d7b54b0265
use b3RobotJointInfo instead of b3JointInfo, so it is initialized.
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don't reset the camera in SharedMemoryInProcessPhysicsC_API
2019-03-07 17:55:45 -08:00
erwincoumans
0af0f193ee
reduce size of SharedMemoryStatus by moving state details into shared memory streaming block.
2019-03-06 23:27:59 -08:00
erwincoumans
1bac759a43
Update fileIOPlugin.cpp
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fix check for (zip) file filename
2019-03-01 07:43:06 -08:00
erwincoumans
4d711ed411
Merge remote-tracking branch 'origin/physx' into physx_clean
2019-02-28 17:52:59 -08:00
Pandhariix
4801425910
Use the correct structure in the PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand method
2019-02-28 18:24:32 +01:00
erwincoumans
8e1c1448ab
Expose motor drive torque reporting for motors in spherical joints in getJointStateMultiDof.
2019-02-27 09:54:12 -08:00
erwincoumans
a9996088c8
Implement PyBullet.getCameraImage for PhysX backend.
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PhysX backend, allow arbitrary plane normal, a few other fixes.
2019-02-24 14:09:42 -08:00
erwincoumans
9ecc1cc485
Implement CustomProfilerCallback, hooking up to Bullet profiling
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test dominoes
2019-02-22 09:17:55 -08:00
erwincoumans
71b1191947
texture caching and geometry caching (PhysX) for much faster loading of many same objects, helps benchmarking/comparison.
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add command-line args for PhysX (numCores=..., solver=tgs, )
2019-02-21 19:24:18 -08:00
erwincoumans
3bf27cf8f2
implement rudimentary contact callback. Does PhysX have a way to report ALL contact points, every frame, so we can update contact forces etc, and report all contacts?
2019-02-20 21:38:37 -08:00
erwincoumans
adf31c8f64
remove PhysXClient.*, it was not needed (use PhysicsDirect instead)
2019-02-20 19:57:10 -08:00
erwincoumans
6d224996ef
update to latest PhysX version.
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fix handling commands that are not implemented yet
2019-02-20 19:43:23 -08:00
erwincoumans
33619893c7
fixed failed git merge
2019-02-18 18:34:11 -08:00
erwincoumans
bdf9b10246
more work on pybullet_envs.deep_mimic.
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allow btMultiBody to not wakeup (for some RL experiments)
move deep_mimic motion files to data/motions folder, so we can use the args files unmodified.
2019-02-18 17:57:02 -08:00
erwincoumans
dc8a40f7dc
PyBullet: fix issue with setCollisionFilterGroupMask
2019-02-17 12:02:52 -08:00
Erwin Coumans
f166ca88ea
Merge remote-tracking branch 'bp/master'
2019-02-13 17:09:27 -08:00
erwincoumans
a38093ad61
deal properly with resize/retina in eglPlugin/eglRendererVisualShapeConverter
2019-02-13 14:43:39 -08:00
erwincoumans
b410e44137
fix path issue with URDF2PhysX.cpp/h
2019-02-13 13:21:50 -08:00
erwincoumans
e7e46154bb
Merge pull request #2106 from erwincoumans/master
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fast createMultiBody batch creation, more deep_mimic work
2019-02-12 12:10:10 -08:00
erwincoumans
85ee4c2934
allow batch creation of objects through PyBullet.createMultiBody, see createMultiBodyBatch.py example.
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expose minGraphicsUpdateTimeMs through PyBullet.connect(p.GUI, options="minGraphicsUpdateTimeMs=32000"), by default OpenGL rendering runs at 4000microseconds intervals.
allow a maximum of 128k objects
fix meshScale for PyBullet.createCollisionShape for custom mesh
expose Pybullet.setPhysicsEngineParameter(minimumSolverIslandSize=...), larger minimum batches group solver constraints together in the same island, to reduce calling overhead (even if they are not related)
2019-02-12 10:36:01 -08:00
Tigran Gasparian
d9e36935e6
Adds extra information about the UserData in the notifications.
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When using the USER_DATA_ADDED and USER_DATA_REMOVED notifications, some
more information is necessary than just the user data id, especially
when a user data entry has been removed.
2019-02-12 12:02:20 +01:00
erwincoumans
054c0b8e58
PyBullet+PhysX backend: expose getJointState reading link position/velocity
2019-02-05 10:24:41 -08:00
erwincoumans
42369aa47d
PyBullet.changeDynamics: expose jointDamping
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PyBullet: Implement a few more APIs of PhysX backend, resetJointState and setJointMotorControl2
allow useMaximalCoordinate=True for PhysX loadURDF (only for single rigid bodies, articulations require reduced coordinates at the moment)
2019-02-04 21:06:43 -08:00
erwincoumans
014c68388e
fix createVisualShape.py ray vertical/horizontal and retina scale, fixes Issue 2085
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fix memory leak in removeBody, fixes issue 2086
2019-01-30 15:29:43 -08:00
Erwin Coumans
b257bd731b
PyBullet: allow createVisualShape to pass vertices, indices, normals and uv coordinates. This can be combined with changeVisualShape to set the texture.
2019-01-29 12:03:11 -08:00
erwincoumans
52c8e14646
deal with 1-DOF and 3-DOF joints separately in resetJointState, fixes Issue 2076
2019-01-26 17:53:10 -08:00
erwincoumans
a6244d714e
more PyBullet PhysX preliminary work.
2019-01-25 10:14:54 -08:00
Erwin Coumans
7df6adb9f8
fix compilation, make travis CI happy
2019-01-23 19:58:19 -08:00
erwincoumans
43d3cdfa38
make Travis CI pass
2019-01-23 19:34:21 -08:00
erwincoumans
66f4b276ec
fix compile issue
2019-01-23 19:25:12 -08:00
erwincoumans
587500dc16
remove auto (no C++11)
2019-01-23 18:23:09 -08:00
erwincoumans
899e3274e8
fix more compile issues
2019-01-23 17:44:49 -08:00
erwincoumans
5da375b93c
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2019-01-23 17:35:55 -08:00
erwincoumans
e637b24237
remove Rand.* and <random> (no C++11)
2019-01-23 17:35:45 -08:00
Erwin Coumans
a174b42c02
fix compile issues
2019-01-23 16:33:06 -08:00
Erwin Coumans
7b99810e4e
fix case sensitive include header name
2019-01-23 12:50:44 -08:00
erwincoumans
ae8e83988b
Add preliminary PhysX 4.0 backend for PyBullet
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Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng
Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py)
Fix related to TinyRenderer object transforms not updating when using collision filtering
2019-01-22 21:08:37 -08:00
erwincoumans
32282fece0
Merge pull request #2043 from crashcover/NUM_USER_COLLISION_SHAPES
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initialize m_numUserCollisionShapes correctly for b3InitRemoveBodyCom…
2019-01-04 07:55:26 -08:00
Andreas Daeubler
0fe086cca2
initialize m_numUserCollisionShapes correctly for b3InitRemoveBodyCommand
2019-01-04 08:42:47 +01:00
Erwin Coumans
0963eb3597
malloc -> new
2019-01-03 17:41:21 -08:00
Erwin Coumans
19aafd5221
PyBullet: handle the switch from fixed base to floating base when changing mass from zero to non-zero
2019-01-03 17:35:12 -08:00
Erwin Coumans
bf9efffa4b
Increase mesh allocation for vertices/indices in PyBullet.createCollisionShape
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See createMesh.py for an example.
The data has to fit in shared memory, hence the limit on Mac is lower than Windows and Linux:
#ifdef __APPLE__
#define B3_MAX_NUM_VERTICES 8192
#define B3_MAX_NUM_INDICES 32768
#else
#define B3_MAX_NUM_VERTICES 131072
#define B3_MAX_NUM_INDICES 524288
#endif
2019-01-03 16:19:28 -08:00
erwincoumans
9c4136da16
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2018-12-19 20:15:40 -08:00
erwincoumans
8e8c3fb315
few fixes in inverse dynamics
2018-12-19 20:15:30 -08:00
Erwin Coumans
e3c03401c8
PyBullet: fixed a few more file leaks
2018-12-04 19:58:24 +01:00
Erwin Coumans
d4db50f668
PyBullet: fix some file leaks.
2018-12-04 19:37:25 +01:00
erwincoumans
69321a9ee6
allow textured cube/sphere from URDF 'box' and 'sphere' visual primitive, when using
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texUid = p.loadTexture("tex256.png")
p.changeVisualShape(cube ,-1, textureUniqueId = texUid)
See also https://github.com/bulletphysics/bullet3/issues/2012
2018-11-29 15:41:32 -08:00
erwincoumans
dc642c6e65
fix previous commit related to dofcount in inverse dynamics
2018-11-27 19:38:19 -08:00
erwincoumans
192d27743a
enable pybullet.calculateInverseDynamics for floating bodies
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Using calculateInverseDynamics with zero target acceleration allows to compute the non-linear dynamics forces (coriolis/gyroscopic) and/or gravity force.
2018-11-27 08:49:56 -08:00
erwincoumans
cf48697fcf
PyBullet on Windows: disable harmless warning of not being able to connect to shared memory server.
2018-11-24 11:57:01 -08:00
Erwin Coumans
bded2968ea
add PyBullet.rotateVector method
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add missing walk humanoid3d_walk.txt
2018-11-19 10:10:33 -08:00
erwincoumans
f9f8d0fbb0
example for fileIOPlugin.py loading SDF and its assets from a single zipfile,
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also show how to disable file caching (used in the fileIOPlugin)
2018-11-17 14:11:01 -08:00
erwincoumans
9e99f5cdbc
Expose PyBullet.calculateVelocityQuaternion, getAxisAngleFromQuaternion, getQuaternionFromAxisAngle, getDifferenceQuaternion
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Add preparation for DeepMimic humanoid environment, replicating parts of https://github.com/xbpeng/DeepMimic
Loading humanoid.urdf and applying motion action: examples/pybullet/gym/pybullet_envs/mimic/humanoid.py
Loading MotionCapture data: examples/pybullet/gym/pybullet_envs/mimic/motion_capture_data.py
Little test: examples/pybullet/gym/pybullet_envs/mimic/humanoid_test.py
2018-11-16 17:29:03 -08:00
erwincoumans
7dd524075c
Implement btMultiBodySphericalJointMotor, able to track a quaternion position target.
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Expose this btMultiBodySphericalJointMotor through PyBullet.setJointMotorControlMultiDof
Expose PyBullet.getQuaternionSlerp
Improve PyBullet.setJointMotorControlMultiDof
Improve humanoidMotionCapture.py with slerp and using setJointMotorControlMultiDof
Expose btMultiBody::spatialTransform
Fix btMultiBody::setupPlanar from DeepMimic codebase
Add support for multidof joints in btMultiBody::compTreeLinkVelocities, thanks to DeepMimic codebase @xbpeng
2018-11-13 14:32:18 -08:00
erwincoumans
17219f84c6
make setJointPosMultiDof and setJointVelMultiDof argument const.
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add PyBullet.resetJointStateMultiDof / getJointStateMultiDof, for preliminary support for spherical and planar joints
2018-11-10 14:26:31 -08:00
erwincoumans
49b098854e
PyBullet: avoid calling syncBodies for each DOF in pdControl.
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Allow PD_CONTROL in setJointMotorControlArray.
2018-11-07 09:29:19 -08:00
Erwin Coumans
882252f8c0
move global from btMultiBody into dynamicsWorld.getSolverInfo
2018-11-05 10:50:03 -08:00
Erwin Coumans
ac18c95ea1
fix some race conditions
2018-11-05 10:04:19 -08:00
Erwin Coumans
f6ea2a7379
fix a potential data race condition.
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remove createObstacleCourse programmatic creation part until we can steam vertices/indices.
2018-11-01 10:20:54 -07:00
erwincoumans
750133694c
Disable btQuickprof.h profiling by default. We use custom profiling functions, see b3ChromeUtilsStartTimings.
2018-11-01 08:19:50 -07:00
Erwin Coumans
438e082b33
PyBullet: remove a potential race condition
2018-11-01 07:27:37 -07:00
Erwin Coumans
8e82de1b00
add rudimentary MuJoCo mjcf xml to ROS URDF file, based on
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pybullet_utils.urdfEditor
2018-10-31 11:02:19 -07:00
erwincoumans
c80e2816ad
PyBullet: Use fileIOPlugin in processRestoreStateCommand
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PyBullet: Report debug information in case of failure in restoreState.
2018-10-29 12:08:34 -07:00
erwincoumans
35790c36c2
fix renamed variable m_rootPath->m_pathPrefix
2018-10-29 10:56:55 -07:00
erwincoumans
078887c4d7
PyBullet fileIOPlugin: don't add equal fileIO interface twice (based on identical fileIOType and pathPrefix)
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loadBullet goes through fileIOPlugin
2018-10-29 10:25:40 -07:00
erwincoumans
ee76873689
eglPlugin: remove visual shape for removeBody.
2018-10-28 21:08:57 -07:00
erwincoumans
bdda7af8d7
Use the kF_UseGjkConvexCastRaytest for more accurate picking
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fix upAxis in some demos
2018-10-27 11:38:38 -07:00
erwincoumans
a44df2b0a6
PyBullet: allow to pass vertices (for convex) and vertices+indices (for concave) to createCollisionShape
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See createObstacleCourse.py for an example use. At the moment a limit of 1024 vertices and 1024 indices.
Will be lifted once we implement the streaming version (soon).
2018-10-26 10:18:51 -07:00
Erwin Coumans
84870739af
Merge remote-tracking branch 'bp/master'
2018-10-22 08:03:47 -07:00
Erwin Coumans
a198459b09
reduce back to 128, some internal build has too limited stack size.
2018-10-22 07:40:45 -07:00
Tigran Gasparian
6512a67422
Uses btCollisionBody::isActive instead of btMultiBody::isAwake to
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determine whether to send transform changed notifications.
2018-10-22 14:06:58 +02:00
erwincoumans
c291fe5584
PyBullet/BulletRobotics: increase max #degree of freedom from 128 to 256.
2018-10-21 20:05:29 -07:00
Erwin Coumans
2d224cf319
revert backward compabitility in API
2018-10-20 19:44:39 -07:00
erwincoumans
01a8a36933
fix example
2018-10-20 16:13:48 -07:00
erwincoumans
ed49edc1af
PyBullet change API (since it was broken): pybullet_changeVisualShape with textureUniqueId ==-1 will clear the texture
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b3InitUpdateVisualShape doesn't take textureUniqueId by default. new API b3UpdateVisualShapeTexture to change texture (-1 will clear texture)
PyBullet/BulletRobotics: allow to reset the textureUniqueId to -1, to clear a texture
PyBullet/BulletRobotics: save all texture handles
2018-10-20 15:56:56 -07:00
Erwin Coumans
9a9386b6a7
allow empty filename in CNS fileIO
2018-10-20 14:16:31 -07:00
erwincoumans
399ff55153
fix typo in previous commit
2018-10-16 19:02:12 -07:00
erwincoumans
8825b39f6c
fix potential memory leak in previous commit related to InMemoryFileIO class.
2018-10-16 18:31:17 -07:00
erwincoumans
b0a3b1b962
add missing header <string.h>
2018-10-14 15:12:53 -07:00
erwincoumans
b5e475aec3
enable planar reflection in MinitaurGymEnv
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enable follow cam in other Gym locomotion environments
add testing assets for multi-material obj files -> sdf conversion.
Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
2018-10-14 15:10:19 -07:00
erwincoumans
c1e20c448f
Implement InMemoryFile for memory caching for fileIO plugin.
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Support SDF loading through fileIO plugin.
Replace strcspn by C code (not crossplatform)
Add flag for loadURDF to use color from MTL file (instead from URDF link material)
pybullet.URDF_USE_MATERIAL_COLORS_FROM_MTL and pybullet.URDF_USE_MATERIAL_TRANSPARANCY_FROM_MTL
2018-10-14 12:54:34 -07:00
erwincoumans
ad10da57c5
more initial work on fileIOPlugin
2018-10-11 17:00:17 -07:00
erwincoumans
a24c1436af
state 2 of FileIO plugin: adding/removing FileIO types, search through all registered FileIO types.
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(not enabled by default yet)
Example:
fileIO = p.loadPlugin("fileIOPlugin")
print("fileIO=",fileIO)
p.executePluginCommand(fileIO,"e:/develop/bullet3/data/plane.zip", [p.AddFileIOAction,p.ZipFileIO])
p.executePluginCommand(fileIO,"e:/develop/bullet3/data/test2.zip", [p.AddFileIOAction,p.ZipFileIO])
planeId = p.loadURDF("plane.urdf")
duckId = p.loadURDF("duck_vhacd.urdf",[0,0,1])
2018-10-11 14:39:31 -07:00
erwincoumans
f792a5951a
move zipfFileIO into own header
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route loadTextureFile from fileIO plugin
fix B3_ENABLE_FILEIO_PLUGIN logic
2018-10-11 10:58:14 -07:00
erwincoumans
bb305c6ebc
allow to provide rayCastBatch in local 'from'/'to' with a parent/link index, b3RaycastBatchSetParentObject
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If parentObjectUniqueId provided, convert local from/to into world space coordinates
AddUserDebugLins: don't block when replacing an item
Fix examples/pybullet/examples/inverse_kinematics.py
2018-10-10 23:31:50 -07:00
Erwin Coumans
74fca2418b
fix egl plugin build, with fileIO changes
2018-10-09 08:00:31 -07:00
erwincoumans
dba239fe8d
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
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A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
erwincoumans
c0e38cd921
Merge pull request #1896 from jviereck/jviereck_add_lateral_contact_info
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Adding support for lateral friction to getContactPoints()
2018-10-06 15:27:14 -07:00
bla
83c3094086
Merge remote-tracking branch 'bp/master'
2018-10-05 19:42:26 -07:00
erwincoumans
2c13e70d1a
make projective textures work in DIRECT+eglPlugin (see examples/pybullet/examples/projective_texture.py)
2018-10-05 19:24:44 -07:00
erwincoumans
111ffc784d
Use 2560x2048 as default window/framebuffer size for eglPlugin.
2018-10-05 18:28:37 -07:00
erwincoumans
40d7e292f2
fix depth image for eglPlugin, also fix setRGBA color for eglPlugin.
2018-10-05 18:25:51 -07:00
erwincoumans
67954a873e
Merge pull request #1917 from erwincoumans/master
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reverse ER_SEGMENTATION_MASK to ER_NO_SEGMENTATION_MASK so segmentation
2018-10-04 18:41:16 -07:00
Erwin Coumans
24ca5afe95
reverse ER_SEGMENTATION_MASK to ER_NO_SEGMENTATION_MASK so segmentation
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mask is rendered by default
2018-10-04 14:14:24 -07:00
Wenlong Lu
24f5b819cf
fix a memory leak
2018-10-02 10:58:23 -07:00
erwincoumans
8aff1fbd49
removed flags from loadURDF command. The flags are already available in m_data->m_flags in BulletUrdfImporter.cpp
2018-10-02 08:39:47 -07:00
bla
0f8b8388a6
eglPlugin, one more fix, remove graphics instances at resetAll
2018-10-02 08:13:51 -07:00
erwincoumans
da37f1d559
add glViewport after call to startRendering (some renderers call glViewport)
2018-10-02 07:49:13 -07:00
erwincoumans
c9bd997acf
Merge pull request #1910 from WenlongLu/create_status
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Two minor updates for PhysicsServerCommandProcessor
2018-10-01 18:53:13 -07:00
bla
7cd962467e
fix EGL issue related to glViewport in startRender method
2018-10-01 18:51:02 -07:00
Wenlong Lu
085984f003
update complete status for removing collision shape
2018-10-01 17:54:23 -07:00
Wenlong Lu
167520a5e6
pass plane constant
2018-10-01 17:38:24 -07:00
Erwin Coumans
42ae4e81a8
apply clang-format (on Mac, slightly different than running it on Windows)
2018-09-30 11:43:57 -07:00
erwincoumans
5bcd43711a
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
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PyBullet Allow OpenGL/EGL hardware to render segmentation mask. Use pybullet.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX or pybullet.ER_SEGMENTATION_MASK
PyBullet.removeBody fix indexing bug (use foundIndex, not i)
PyBullet bump up version to 2.2.3
2018-09-30 07:10:40 -07:00
erwincoumans
00ed0dce24
Merge pull request #1900 from crewmatt/master
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Update URDF Importer to process Sensor elements.
2018-09-28 17:06:27 -07:00
mbennice
6655bd60c8
Update stb_image.h import
2018-09-27 14:09:00 -07:00
mbennice
7485999254
Clang Format Change
2018-09-27 10:00:39 -07:00
mbennice
30d4c4136a
Piping through the flag to parse sensors
2018-09-27 09:49:59 -07:00
Wenlong Lu
8cdb514ffb
missed one
2018-09-26 17:46:39 -07:00
Wenlong Lu
2681f5cd9f
add const qualifiers to all double* inputs in PhysicsClientC_API
2018-09-26 17:24:40 -07:00
mbennice
f79b04357f
Update URDF Importer to process sensor elements.
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Update the URDF Importer to add sensors as 0 mass 0 inertia elements
attached by a fixed joint. This way their states can be read as links.
2018-09-26 16:35:22 -07:00
Wenlong Lu
3c0e57e025
add const qualifier to double [] inputs
2018-09-26 15:02:22 -07:00
erwincoumans
c1ba89a01c
Fix eglPlugin
2018-09-24 08:06:28 -07:00
Julian Viereck
219dfc757a
Adding support for lateral friction to getContactPoints()
2018-09-24 10:03:43 -04:00
erwincoumans
ab8f16961e
Code-style consistency improvement:
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Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00
erwincoumans
b73b05e9fb
add getClosestPoints.py example.
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allow to perform a getClosestPoints query with a collisionShape and world transform (position, orientation) that isn't part of the world.
(use createCollisionShape to create it)
add optional removeCollisionShape, for collision shapes only used in a query (and not used to create a body)
2018-09-22 14:18:21 -07:00
erwincoumans
cdf8c908ad
add getClosestPoints.py example.
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allow to perform a getClosestPoints query with a collisionShape and world transform (position, orientation) that isn't part of the world.
(use createCollisionShape to create it)
2018-09-22 13:17:09 -07:00
erwincoumans
64a7a3d82f
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2018-09-21 17:33:31 -07:00
erwincoumans
278454ae17
allow to disable self-collision for a link-pair
2018-09-21 17:33:13 -07:00
Erwin Coumans
350adb5c7c
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2018-09-21 09:56:25 -07:00
Erwin Coumans
47efe66017
disable eglPlugin from setup.py / pip pybullet on Windows and Mac (only enable on Linux)
2018-09-21 09:55:57 -07:00
erwincoumans
616192f80a
use grpc port -1 by default in PyBullet. add grpcClient.py and grpcServer.py
2018-09-20 09:07:47 -07:00
erwincoumans
0b08881ab8
wait until a frame is rendered, when using the COV_ENABLE_SINGLE_STEP_RENDERING command (Windows and Linux only)
2018-09-15 14:22:31 -07:00
erwincoumans
81f6a63490
Merge branch 'master' of https://github.com/erwincoumans/bullet3
2018-09-14 17:17:20 -07:00
erwincoumans
e6d74580c1
add single step rendering feature:
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while (1):
stepSimulation()
pybullet.configureDebugVisualizer(pybullet.COV_ENABLE_SINGLE_STEP_RENDERING, 1)
disable single step using
pybullet.configureDebugVisualizer(pybullet.COV_ENABLE_SINGLE_STEP_RENDERING, 0)
2018-09-14 17:17:11 -07:00
Erwin Coumans
b0971b4beb
fix our internal build
2018-09-13 10:20:38 -07:00
erwincoumans
9553892770
PyBullet / BulletRobotics:
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Implement collisionFilterPlugin, use setCollisionFilterPair to enable or disable collision detection between specific pairs of objects.
Also, expose setCollisionFilterGroupMask as PyBullet API and in urdf using the tag <collision group="1" mask="2"/>.
See examples/pybullet/examples/collisionFilter.py for an example.
PyBullet default: Lower the warmstarting factor, for maximal coordinates rigid bodies for more stable simulation.
Add btCollisionWorld::refreshBroadphaseProxy to easier recreate the broadphase proxy without adding/removing objects to the world.
2018-09-12 19:30:49 -07:00
erwincoumans
2a3a60ac64
Merge pull request #1874 from erwincoumans/master
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more egl plugin fixes, create stb_image_write.cpp (instead of magic defines in various source files)
2018-09-11 14:14:40 -07:00
Tigran Gasparian
58699258dd
Change b3GetLinkState to use numLinks in status handle
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Changes the b3GetLinkState function to use numLinks from the
SharedMemoryStatus returned from RequestActualState instead of the
cached number of link value returned by b3GetNumJoints.
The cached value can be outdated when a new body is added and
SyncBodyInfo isn't used, while using the value in the status is always
up-to-date.
2018-09-11 14:44:06 +02:00
erwincoumans
5b1588fc3f
fix createProtobufs.bat script
2018-09-10 23:32:51 -07:00
Erwin Coumans
9fa3e44539
fixes related to egl plugin
2018-09-10 23:31:54 -07:00
Erwin Coumans
3b0a44e1be
fix createProtobufs.sh script
2018-09-10 23:24:00 -07:00
erwincoumans
684a9f6a99
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
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move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
2018-09-10 23:18:34 -07:00
Erwin Coumans
f26d4fdc4c
pybullet eglPlugin: fix Mac OSX build
2018-09-10 08:55:47 -07:00
bla
8f711462e0
fix setup.py to work better on Windows and Linux (with default eglPlugin static built-in,
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just use pybullet.loadPlugin("eglRendererPlugin") before loading/creating any objects.
use end/startRendering (swap buffers) before the rendering in the eglPlugin
2018-09-09 22:58:08 -07:00
erwincoumans
9698c3d600
PyBullet setup.py: only enable BT_USE_EGL on Linux, but allow to run the eglPlugin on Windows and Mac as well (using their default opengl window).
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postpone the 'loadPlugin' for static eglPlugin, so that the init and exit happen in the same thread.
When you don't call unloadPlugin, the program may crash when exiting in SHARED_MEMORY_SERVER mode.
2018-09-09 21:08:47 -07:00
erwincoumans
7369005402
pybullet, use eglPlugin statically instead of dynamic loading an Extension -DSTATIC_EGLRENDERER_PLUGIN
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Fix compile errors of pybullet on Windows.
2018-09-09 15:23:26 -07:00
erwincoumans
adb5c049c7
Thanks to @dchichkov for some of the fixes in the eglRendererPlugin!
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Rename tinyRenderer -> eglRenderer in the eglRendererPlugin.
Allow to run the eglRendererPlugin to run on Windows (not in EGL mode but Win32OpenGLWindow mode)
Here is a script I tested on Windows:
~~~~~~~~~~~~
mport pybullet as p
import time
p.connect(p.DIRECT)
plugin = p.loadPlugin("e:/develop/bullet3/bin/pybullet_eglRendererPlugin_vs2010_x64_debug.dll","_eglRendererPlugin")
print("plugin=",plugin)
p.setGravity(0,0,-10)
p.loadURDF("plane.urdf",[0,0,-1])
p.loadURDF("r2d2.urdf")
pixelWidth = 320
pixelHeight = 220
while (1):
p.stepSimulation()
viewMatrix = [1.0, 0.0, -0.0, 0.0, -0.0, 0.1736481785774231, -0.9848078489303589, 0.0, 0.0, 0.9848078489303589, 0.1736481785774231, 0.0, -0.0, -5.960464477539063e-08, -4.0, 1.0]
projectionMatrix = [1.0825318098068237, 0.0, 0.0, 0.0, 0.0, 1.732050895690918, 0.0, 0.0, 0.0, 0.0, -1.0002000331878662, -1.0, 0.0, 0.0, -0.020002000033855438, 0.0]
#img_arr = p.getCameraImage(pixelWidth, pixelHeight, viewMatrix,projectionMatrix, shadow=1,lightDirection=[1,1,1])#,renderer=pybullet.ER_BULLET_HARDWARE_OPENGL)
img_arr = p.getCameraImage(pixelWidth, pixelHeight, shadow=1,lightDirection=[1,1,1])#,renderer=pybullet.ER_BULLET_HARDWARE_OPENGL)
#print("img_arr=",img_arr)
time.sleep(1)
~~~~~~~~~~~~~
2018-09-09 13:37:49 -07:00
erwincoumans
dc7feb9027
Merge remote-tracking branch 'bp/master'
2018-09-09 10:48:58 -07:00
erwincoumans
233a7083d1
Merge pull request #1790 from BlGene/egl-plugin
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OpenGL render plugin
2018-09-09 09:27:15 -07:00
erwincoumans
63f4a63e15
since parent collision is always disabled by default for self-collision, we add a new flag
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URDF_USE_SELF_COLLISION_INCLUDE_PARENT, to force self-collision between direct parent/child (not recommended in general)
2018-09-08 14:46:43 -07:00
Erwin Coumans
7376c26e4b
remove gl libs from openvr
2018-09-07 16:06:42 -07:00
erwincoumans
5164f2f9a7
remove pre-build proto/grpc files (they differ for each platform and proto/grpc version)
2018-09-07 15:44:33 -07:00
erwincoumans
0efc67841d
allow pybullet to connect to GRPC server. (need to use flag --enable_grpc in premake build system)
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add grpcPlugin, it can work in GUI, SHARED_MEMORY_SERVER, DIRECT and other modes.
example script to start server from pybullet:
import pybullet as p
p.connect(p.GUI)
#if statically linked plugin
id = p.loadPlugin("grpcPlugin")
#dynamics loading the plugin
#id = p.loadPlugin("E:/develop/bullet3/bin/pybullet_grpcPlugin_vs2010_x64_debug.dll", postFix="_grpcPlugin")
#start the GRPC server at hostname, port
if (id>=0):
p.executePluginCommand(id, "localhost:1234")
Only in DIRECT mode, since there is no 'ping' you need to call to handle RCPs:
numRPC = 10
while (1):
p.executePluginCommand(id, intArgs=[numRPC])
2018-09-05 17:58:14 -07:00
Erwin Coumans
31b06f508a
only add notifications if there is a plugin that needs them
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call the 'reportNotifications' in GRPC server main
2018-09-04 19:24:31 -07:00
Erwin Coumans
18b782847d
make GRPC work on Linux,
2018-09-04 16:56:34 -07:00
Erwin Coumans
51f9a6fd0d
make grpc work on Mac OSX with premake
2018-09-04 14:49:12 -07:00
erwincoumans
710e660763
Merge pull request #1855 from erwincoumans/master
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more work on grpc/proto/pybullet.proto
2018-09-04 12:11:03 -07:00
erwincoumans
c4842220a8
Merge pull request #1852 from RanTig/remove-visual-shape
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Removes visual shape data when a body gets removed.
2018-09-04 09:42:48 -07:00
erwincoumans
9b66074949
add some missing GRPC files
2018-09-04 09:10:57 -07:00
erwincoumans
9e2f6c7935
more GRPC work
2018-09-03 23:13:15 -07:00
Tigran Gasparian
93145f3979
Adding space to make compiler happy.
2018-09-03 10:37:22 +02:00
erwincoumans
23e84ca9b6
more work on proto/pybullet.proto
2018-09-01 13:49:56 -07:00
Tigran Gasparian
9799f356de
.
2018-08-31 15:35:35 +02:00
Tigran Gasparian
f132b4d16b
Only make the change for Linux, since OSX doesn't have dlmopen()
2018-08-31 15:33:08 +02:00
Tigran Gasparian
c062bfc2d5
Removes visual shape data when a body gets removed.
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Problem description:
When you add a body, remove it and then add a new
body, the body id may be reused by Bullet.
Because the visual shape data was not being removed when a body was
removed, requesting the visual shape data for a 'recycled' body id
results in both the visual shape data of the new body as well as the old
one.
Removing the visual shape data when the body gets removed fixes this.
Changes the btAlignedObjectArray for visual shapes to a hashmap, so
that removing is faster. Additionally, functions like getNumVisualShape
don't perform a linear search anymore.
2018-08-31 15:12:28 +02:00
Tigran Gasparian
6036c027bf
Uses dlmopen() instead of dlopen() in b3PluginManager.cpp. This allows plugins to be loaded in a separate namespace, avoiding symbol conflicts.
2018-08-31 10:53:46 +02:00
Erwin Coumans
40a15053bd
add createProtobufs.sh script for Mac/Linux (only tested on Mac so far)
2018-08-30 10:09:00 -07:00
Max Argus
c1d6c6b07d
clean test scripts
2018-08-30 13:24:25 +02:00
Max Argus
e15fb0866c
rendertest + parallel pip + no debug for plugin
2018-08-30 13:24:25 +02:00
Max Argus
35b30359e3
nearly working
2018-08-30 13:24:25 +02:00
Max Argus
5f71aa859f
wip
2018-08-30 13:24:25 +02:00
Max Argus
21462d1c02
update GLIR camera
2018-08-30 13:24:25 +02:00
Max Argus
05f82e8867
egl plugin working
2018-08-30 13:24:25 +02:00
Max Argus
f80f0c76a4
added egl plugin commit
2018-08-30 13:24:25 +02:00
erwincoumans
4f7dfc2069
Add preliminary GRPC server for PyBullet and BulletRobotics.
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Will add GRPC client and PyBullet GRPC server plugin.
Will cover most/all SharedMemoryCommand/SharedMemoryStatus messages.
Run the server, then test using the pybullet_client.py
2018-08-29 21:12:13 -07:00
Erwin Coumans
72c48870b0
after picking in a multibody demo, allow sleeping for rigid bodies
2018-08-26 18:07:28 -07:00
Erwin Coumans
186ddb81d8
fix tab/space issue in Python file
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fix determinism issue introduced in previous commit
2018-08-26 17:17:42 -07:00
Erwin Coumans
6ab6cf0bdb
test if different broadphase maintains determinism
2018-08-26 16:49:17 -07:00
Erwin Coumans
ff43cea263
Fix some deactivation issues with btMultiBodyDynamicsWorld, should also improve performance for PyBullet with larger worlds
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(even when sleeping is disabled, islands are split)
2018-08-26 16:14:36 -07:00