skia2/bench/nanobench.cpp

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/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <ctype.h>
#include "nanobench.h"
#include "AndroidCodecBench.h"
#include "Benchmark.h"
#include "BitmapRegionDecoderBench.h"
#include "CodecBench.h"
#include "CodecBenchPriv.h"
#include "ColorCodecBench.h"
#include "CrashHandler.h"
#include "GMBench.h"
#include "ProcStats.h"
#include "RecordingBench.h"
#include "ResultsWriter.h"
#include "SKPAnimationBench.h"
#include "SKPBench.h"
#include "SkAndroidCodec.h"
#include "SkAutoMalloc.h"
#include "SkBBoxHierarchy.h"
#include "SkBitmapRegionDecoder.h"
#include "SkCanvas.h"
#include "SkCodec.h"
#include "SkCommonFlags.h"
Add config options to run different GPU APIs to dm and nanobench Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd Review URL: https://codereview.chromium.org/1490113005
2015-12-23 09:33:00 +00:00
#include "SkCommonFlagsConfig.h"
#include "SkCommonFlagsGpuThreads.h"
#include "SkCommonFlagsPathRenderer.h"
#include "SkData.h"
#include "SkDebugfTracer.h"
#include "SkEventTracingPriv.h"
#include "SkGraphics.h"
#include "SkLeanWindows.h"
#include "SkOSFile.h"
#include "SkOSPath.h"
#include "SkPictureRecorder.h"
#include "SkSVGDOM.h"
#include "SkScan.h"
#include "SkString.h"
#include "SkSurface.h"
#include "SkTaskGroup.h"
#include "SkThreadUtils.h"
#include "SkTraceEvent.h"
#include "Stats.h"
#include "ThermalManager.h"
#include "ios_utils.h"
#include <stdlib.h>
extern bool gSkForceRasterPipelineBlitter;
#ifndef SK_BUILD_FOR_WIN32
#include <unistd.h>
#endif
#if SK_SUPPORT_GPU
#include "gl/GrGLDefines.h"
#include "GrCaps.h"
#include "GrContextFactory.h"
#include "gl/GrGLUtil.h"
#include "SkGr.h"
using sk_gpu_test::GrContextFactory;
using sk_gpu_test::TestContext;
std::unique_ptr<GrContextFactory> gGrFactory;
#endif
struct GrContextOptions;
static const int kAutoTuneLoops = 0;
#if !defined(__has_feature)
#define __has_feature(x) 0
#endif
static const int kDefaultLoops =
#if defined(SK_DEBUG) || __has_feature(address_sanitizer)
1;
#else
kAutoTuneLoops;
#endif
static SkString loops_help_txt() {
SkString help;
help.printf("Number of times to run each bench. Set this to %d to auto-"
"tune for each bench. Timings are only reported when auto-tuning.",
kAutoTuneLoops);
return help;
}
static SkString to_string(int n) {
SkString str;
str.appendS32(n);
return str;
}
DECLARE_bool(undefok);
DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
DEFINE_int32(ms, 0, "If >0, run each bench for this many ms instead of obeying --samples.");
DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
DEFINE_double(overheadGoal, 0.0001,
"Loop until timer overhead is at most this fraction of our measurments.");
DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
DEFINE_int32(gpuFrameLag, 5, "If unknown, estimated maximum number of frames GPU allows to lag.");
DEFINE_string(outResultsFile, "", "If given, write results here as JSON.");
DEFINE_int32(maxCalibrationAttempts, 3,
"Try up to this many times to guess loops for a bench, or skip the bench.");
DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
DEFINE_string(clip, "0,0,1000,1000", "Clip for SKPs.");
DEFINE_string(scales, "1.0", "Space-separated scales for SKPs.");
DEFINE_string(zoom, "1.0,0", "Comma-separated zoomMax,zoomPeriodMs factors for a periodic SKP zoom "
"function that ping-pongs between 1.0 and zoomMax.");
DEFINE_bool(bbh, true, "Build a BBH for SKPs?");
update picture recording benchmarks to allow comparison with SkLiteRecorder Here's a demo. The new code is still looking 2-3x faster. ~/skia (bench) $ r nanobench --match nytimes --config nonrendering --ms 2000 curr/maxrss loops min median mean max stddev samples config bench 19/26 MB 2 146µs 147µs 151µs 422µs 9% 6615 nonrendering desk_nytimes.skp 20/26 MB 4 46.6µs 46.9µs 48.2µs 204µs 10% 10370 nonrendering keymobi_nytimes_com_.skp ~/skia (bench) $ r nanobench --match nytimes --config nonrendering --ms 2000 --lite curr/maxrss loops min median mean max stddev samples config bench 19/26 MB 2 73.8µs 76.9µs 78.7µs 417µs 14% 12702 nonrendering desk_nytimes.skp 20/26 MB 5 18.5µs 18.7µs 19.3µs 137µs 12% 20713 nonrendering keymobi_nytimes_com_.skp Here's a quick performance diff, where <1x means --lite is faster: top25desk_wikipedia__1_tab_.skp 285us -> 364us 1.27x top25desk_games_yahoo_com.skp 302us -> 329us 1.09x tabl_mozilla.skp 241us -> 260us 1.08x desk_chalkboard.skp 321us -> 313us 0.98x tabl_gamedeksiam.skp 383us -> 367us 0.96x top25desk_pinterest.skp 375us -> 281us 0.75x keymobi_reddit_com_r_programmin.skp 258us -> 142us 0.55x desk_nytimes.skp 149us -> 77.9us 0.52x keymobi_worldjournal_com_.skp 201us -> 104us 0.52x top25desk_blogger.skp 112us -> 55us 0.49x top25desk_sports_yahoo_com_.skp 186us -> 89.6us 0.48x desk_googlespreadsheet.skp 206us -> 97.5us 0.47x top25desk_google_com_search_q_c.skp 192us -> 89.8us 0.47x keymobi_wikipedia__1_tab_.skp 170us -> 79.3us 0.47x keymobi_wikipedia__1_tab____del.skp 170us -> 78.2us 0.46x desk_unicodetable.skp 6.25ms -> 2.87ms 0.46x desk_carsvg.skp 138us -> 63.3us 0.46x top25desk_answers_yahoo_com.skp 133us -> 60.7us 0.46x top25desk_espn.skp 108us -> 49.2us 0.45x top25desk_plus_google_com_11003.skp 361us -> 162us 0.45x desk_espn.skp 99.4us -> 44.5us 0.45x tabl_worldjournal.skp 103us -> 45.6us 0.44x desk_ugamsolutions.skp 56.2us -> 24.8us 0.44x top25desk_facebook.skp 82.7us -> 35.7us 0.43x keymobi_cuteoverload_com.skp 213us -> 91.9us 0.43x top25desk_linkedin.skp 61.3us -> 26.3us 0.43x top25desk_news_yahoo_com.skp 153us -> 65.6us 0.43x desk_gmailthread.skp 64.9us -> 27.8us 0.43x keymobi_androidpolice_com_2012_.skp 167us -> 71.3us 0.43x top25desk_amazon_com.skp 77.5us -> 33.1us 0.43x desk_wowwiki.skp 129us -> 54.1us 0.42x top25desk_weather_com.skp 113us -> 47.1us 0.42x keymobi_facebook_com_barackobam.skp 95.2us -> 39.6us 0.42x keymobi_shop_mobileweb_ebay_com.skp 31.5us -> 13.1us 0.42x keymobi_amazon_com_gp_aw_s_ref_.skp 46.1us -> 18.9us 0.41x keymobi_mobile_news_sandbox_goo.skp 90.7us -> 37us 0.41x top25desk_google_com__hl_en_q_b.skp 52.4us -> 21.4us 0.41x keymobi_answers_yahoo_com_quest.skp 96.5us -> 39.3us 0.41x tabl_pravda.skp 126us -> 51.2us 0.41x keymobi_nytimes_com_.skp 46.9us -> 19us 0.4x keymobi_ftw_usatoday_com_2014_0.skp 119us -> 48.2us 0.4x top25desk_youtube_com.skp 162us -> 65.3us 0.4x keymobi_news_yahoo_com.skp 58.1us -> 23.2us 0.4x keymobi_boingboing_net.skp 58.8us -> 23.4us 0.4x keymobi_techcrunch_com.skp 26.3us -> 10.4us 0.39x keymobi_plus_google_com_app_bas.skp 26.9us -> 10.4us 0.38x keymobi_google_co_uk_search_hl_.skp 35.1us -> 13.4us 0.38x keymobi_pinterest.skp 26.2us -> 10us 0.38x keymobi_deviantart_com_.skp 67.1us -> 25.4us 0.38x tabl_gmail.skp 10.3us -> 3.86us 0.38x top25desk_ebay_com.skp 65.6us -> 24.5us 0.37x keymobi_m_youtube_com_watch_v_9.skp 57.9us -> 21.6us 0.37x top25desk_wordpress.skp 138us -> 51.3us 0.37x keymobi_gsp_ro.skp 17us -> 6.34us 0.37x top25desk_techcrunch_com.skp 93.6us -> 34.7us 0.37x keymobi_cnn_com_2012_10_03_poli.skp 232us -> 85.5us 0.37x keymobi_cnn_com.skp 30.5us -> 11.1us 0.37x keymobi_baidu_com_s_wd_barack_o.skp 39.3us -> 14.3us 0.36x keymobi_online_wsj_com_home_pag.skp 50.3us -> 18.3us 0.36x keymobi_digg_com.skp 54.8us -> 19.5us 0.36x keymobi_wowwiki_com_world_of_wa.skp 39.4us -> 14us 0.36x keymobi_theverge_com_2012_10_28.skp 102us -> 36.4us 0.36x tabl_digg.skp 105us -> 37.4us 0.36x top25desk_google_com_calendar_.skp 67.2us -> 23.7us 0.35x keymobi_wordpress.skp 65.3us -> 23us 0.35x desk_css3gradients.skp 56.4us -> 19.8us 0.35x top25desk_mail_google_com_mail_.skp 119us -> 41.6us 0.35x desk_googlehome.skp 8.2us -> 2.85us 0.35x top25desk_docs___1_open_documen.skp 23.8us -> 8.22us 0.35x keymobi_mlb_com_.skp 18.6us -> 6.3us 0.34x keymobi_slashdot_org_.skp 33us -> 11us 0.33x desk_tiger8svg.skp 96.2us -> 32us 0.33x top25desk_twitter.skp 124us -> 40.7us 0.33x keymobi_bing_com_search_q_sloth.skp 17.3us -> 5.55us 0.32x keymobi_linkedin.skp 6.78us -> 1.99us 0.29x top25desk_booking_com.skp 291us -> 83.2us 0.29x keymobi_blogger.skp 19.3us -> 5.47us 0.28x keymobi_sfgate_com_.skp 83.3us -> 23us 0.28x desk_jsfiddlebigcar.skp 10.8us -> 2.95us 0.27x keymobi_theverge_com.skp 22us -> 5.27us 0.24x desk_mapsvg.skp 1.15us -> 216ns 0.19x keymobi_iphone_capitolvolkswage.skp 121us -> 22.3us 0.18x desk_wikipedia.skp 1.36us -> 244ns 0.18x desk_pokemonwiki.skp 1.35us -> 243ns 0.18x desk_samoasvg.skp 1.39us -> 241ns 0.17x desk_tigersvg.skp 1.41us -> 241ns 0.17x keymobi_booking_com_searchresul.skp 129us -> 19.7us 0.15x Some spot testing makes it look like everything that's not a giant speedup can be made so by tweaking my (arbitrarily set) maximum size for the free list. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220273002 Review-Url: https://codereview.chromium.org/2220273002
2016-08-08 13:56:22 +00:00
DEFINE_bool(lite, false, "Use SkLiteRecorder in recording benchmarks?");
DEFINE_bool(mpd, true, "Use MultiPictureDraw for the SKPs?");
DEFINE_bool(loopSKP, true, "Loop SKPs like we do for micro benches?");
DEFINE_int32(flushEvery, 10, "Flush --outResultsFile every Nth run.");
DEFINE_bool(resetGpuContext, true, "Reset the GrContext before running each test.");
DEFINE_bool(gpuStats, false, "Print GPU stats after each gpu benchmark?");
DEFINE_bool(gpuStatsDump, false, "Dump GPU states after each benchmark to json");
DEFINE_bool(keepAlive, false, "Print a message every so often so that we don't time out");
DEFINE_string(useThermalManager, "0,1,10,1000", "enabled,threshold,sleepTimeMs,TimeoutMs for "
"thermalManager\n");
DEFINE_bool(csv, false, "Print status in CSV format");
DEFINE_string(sourceType, "",
"Apply usual --match rules to source type: bench, gm, skp, image, etc.");
DEFINE_string(benchType, "",
"Apply usual --match rules to bench type: micro, recording, piping, playback, skcodec, etc.");
DEFINE_bool(forceRasterPipeline, false, "sets gSkForceRasterPipelineBlitter");
#if SK_SUPPORT_GPU
DEFINE_pathrenderer_flag;
#endif
static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
static SkString humanize(double ms) {
if (FLAGS_verbose) return SkStringPrintf("%llu", (uint64_t)(ms*1e6));
return HumanizeMs(ms);
}
#define HUMANIZE(ms) humanize(ms).c_str()
bool Target::init(SkImageInfo info, Benchmark* bench) {
if (Benchmark::kRaster_Backend == config.backend) {
this->surface = SkSurface::MakeRaster(info);
if (!this->surface) {
return false;
}
}
return true;
}
bool Target::capturePixels(SkBitmap* bmp) {
SkCanvas* canvas = this->getCanvas();
if (!canvas) {
return false;
}
bmp->allocPixels(canvas->imageInfo());
if (!canvas->readPixels(*bmp, 0, 0)) {
SkDebugf("Can't read canvas pixels.\n");
return false;
}
return true;
}
#if SK_SUPPORT_GPU
struct GPUTarget : public Target {
explicit GPUTarget(const Config& c) : Target(c), context(nullptr) { }
TestContext* context;
void setup() override {
this->context->makeCurrent();
// Make sure we're done with whatever came before.
this->context->finish();
}
void endTiming() override {
if (this->context) {
this->context->waitOnSyncOrSwap();
}
}
void fence() override {
this->context->finish();
}
bool needsFrameTiming(int* maxFrameLag) const override {
if (!this->context->getMaxGpuFrameLag(maxFrameLag)) {
// Frame lag is unknown.
*maxFrameLag = FLAGS_gpuFrameLag;
}
return true;
}
bool init(SkImageInfo info, Benchmark* bench) override {
uint32_t flags = this->config.useDFText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag :
0;
SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
this->surface = SkSurface::MakeRenderTarget(gGrFactory->get(this->config.ctxType,
this->config.ctxOverrides),
SkBudgeted::kNo, info,
this->config.samples, &props);
this->context = gGrFactory->getContextInfo(this->config.ctxType,
this->config.ctxOverrides).testContext();
if (!this->surface.get()) {
return false;
}
if (!this->context->fenceSyncSupport()) {
SkDebugf("WARNING: GL context for config \"%s\" does not support fence sync. "
"Timings might not be accurate.\n", this->config.name.c_str());
}
return true;
}
void fillOptions(ResultsWriter* log) override {
const GrGLubyte* version;
if (this->context->backend() == kOpenGL_GrBackend) {
const GrGLInterface* gl =
reinterpret_cast<const GrGLInterface*>(this->context->backendContext());
GR_GL_CALL_RET(gl, version, GetString(GR_GL_VERSION));
log->configOption("GL_VERSION", (const char*)(version));
GR_GL_CALL_RET(gl, version, GetString(GR_GL_RENDERER));
log->configOption("GL_RENDERER", (const char*) version);
GR_GL_CALL_RET(gl, version, GetString(GR_GL_VENDOR));
log->configOption("GL_VENDOR", (const char*) version);
GR_GL_CALL_RET(gl, version, GetString(GR_GL_SHADING_LANGUAGE_VERSION));
log->configOption("GL_SHADING_LANGUAGE_VERSION", (const char*) version);
}
}
};
#endif
static double time(int loops, Benchmark* bench, Target* target) {
SkCanvas* canvas = target->getCanvas();
if (canvas) {
canvas->clear(SK_ColorWHITE);
}
bench->preDraw(canvas);
double start = now_ms();
canvas = target->beginTiming(canvas);
bench->draw(loops, canvas);
if (canvas) {
canvas->flush();
}
target->endTiming();
double elapsed = now_ms() - start;
bench->postDraw(canvas);
return elapsed;
}
static double estimate_timer_overhead() {
double overhead = 0;
for (int i = 0; i < FLAGS_overheadLoops; i++) {
double start = now_ms();
overhead += now_ms() - start;
}
return overhead / FLAGS_overheadLoops;
}
static int detect_forever_loops(int loops) {
// look for a magic run-forever value
if (loops < 0) {
loops = SK_MaxS32;
}
return loops;
}
static int clamp_loops(int loops) {
if (loops < 1) {
SkDebugf("ERROR: clamping loops from %d to 1. "
"There's probably something wrong with the bench.\n", loops);
return 1;
}
if (loops > FLAGS_maxLoops) {
SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
return FLAGS_maxLoops;
}
return loops;
}
static bool write_canvas_png(Target* target, const SkString& filename) {
if (filename.isEmpty()) {
return false;
}
if (target->getCanvas() &&
kUnknown_SkColorType == target->getCanvas()->imageInfo().colorType()) {
return false;
}
SkBitmap bmp;
if (!target->capturePixels(&bmp)) {
return false;
}
SkString dir = SkOSPath::Dirname(filename.c_str());
if (!sk_mkdir(dir.c_str())) {
SkDebugf("Can't make dir %s.\n", dir.c_str());
return false;
}
SkFILEWStream stream(filename.c_str());
if (!stream.isValid()) {
SkDebugf("Can't write %s.\n", filename.c_str());
return false;
}
if (!SkEncodeImage(&stream, bmp, SkEncodedImageFormat::kPNG, 100)) {
SkDebugf("Can't encode a PNG.\n");
return false;
}
return true;
}
static int kFailedLoops = -2;
static int setup_cpu_bench(const double overhead, Target* target, Benchmark* bench) {
// First figure out approximately how many loops of bench it takes to make overhead negligible.
double bench_plus_overhead = 0.0;
int round = 0;
int loops = bench->calculateLoops(FLAGS_loops);
if (kAutoTuneLoops == loops) {
while (bench_plus_overhead < overhead) {
if (round++ == FLAGS_maxCalibrationAttempts) {
SkDebugf("WARNING: Can't estimate loops for %s (%s vs. %s); skipping.\n",
bench->getUniqueName(), HUMANIZE(bench_plus_overhead), HUMANIZE(overhead));
return kFailedLoops;
}
bench_plus_overhead = time(1, bench, target);
}
}
// Later we'll just start and stop the timer once but loop N times.
// We'll pick N to make timer overhead negligible:
//
// overhead
// ------------------------- < FLAGS_overheadGoal
// overhead + N * Bench Time
//
// where bench_plus_overhead ~=~ overhead + Bench Time.
//
// Doing some math, we get:
//
// (overhead / FLAGS_overheadGoal) - overhead
// ------------------------------------------ < N
// bench_plus_overhead - overhead)
//
// Luckily, this also works well in practice. :)
if (kAutoTuneLoops == loops) {
const double numer = overhead / FLAGS_overheadGoal - overhead;
const double denom = bench_plus_overhead - overhead;
loops = (int)ceil(numer / denom);
loops = clamp_loops(loops);
} else {
loops = detect_forever_loops(loops);
}
return loops;
}
static int setup_gpu_bench(Target* target, Benchmark* bench, int maxGpuFrameLag) {
// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
int loops = bench->calculateLoops(FLAGS_loops);
if (kAutoTuneLoops == loops) {
loops = 1;
double elapsed = 0;
do {
if (1<<30 == loops) {
// We're about to wrap. Something's wrong with the bench.
loops = 0;
break;
}
loops *= 2;
// If the GPU lets frames lag at all, we need to make sure we're timing
// _this_ round, not still timing last round.
for (int i = 0; i < maxGpuFrameLag; i++) {
elapsed = time(loops, bench, target);
}
} while (elapsed < FLAGS_gpuMs);
// We've overshot at least a little. Scale back linearly.
loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
loops = clamp_loops(loops);
// Make sure we're not still timing our calibration.
target->fence();
} else {
loops = detect_forever_loops(loops);
}
// Pretty much the same deal as the calibration: do some warmup to make
// sure we're timing steady-state pipelined frames.
for (int i = 0; i < maxGpuFrameLag - 1; i++) {
time(loops, bench, target);
}
return loops;
}
#if SK_SUPPORT_GPU
#define kBogusContextType GrContextFactory::kGL_ContextType
#define kBogusContextOverrides GrContextFactory::ContextOverrides::kNone
#else
#define kBogusContextType 0
#define kBogusContextOverrides 0
#endif
static void create_config(const SkCommandLineConfig* config, SkTArray<Config>* configs) {
#if SK_SUPPORT_GPU
if (const auto* gpuConfig = config->asConfigGpu()) {
if (!FLAGS_gpu) {
SkDebugf("Skipping config '%s' as requested.\n", config->getTag().c_str());
return;
}
const auto ctxType = gpuConfig->getContextType();
const auto ctxOverrides = gpuConfig->getContextOverrides();
const auto sampleCount = gpuConfig->getSamples();
const auto colorType = gpuConfig->getColorType();
auto colorSpace = gpuConfig->getColorSpace();
if (const GrContext* ctx = gGrFactory->get(ctxType, ctxOverrides)) {
GrPixelConfig grPixConfig = SkImageInfo2GrPixelConfig(colorType, colorSpace,
*ctx->caps());
int supportedSampleCount = ctx->caps()->getSampleCount(sampleCount, grPixConfig);
if (sampleCount != supportedSampleCount) {
SkDebugf("Configuration '%s' sample count %d is not a supported sample count.\n",
config->getTag().c_str(), sampleCount);
return;
}
} else {
SkDebugf("No context was available matching config '%s'.\n",
config->getTag().c_str());
return;
}
Config target = {
gpuConfig->getTag(),
Benchmark::kGPU_Backend,
colorType,
kPremul_SkAlphaType,
sk_ref_sp(colorSpace),
sampleCount,
ctxType,
ctxOverrides,
gpuConfig->getUseDIText()
};
configs->push_back(target);
return;
}
#endif
#define CPU_CONFIG(name, backend, color, alpha, colorSpace) \
if (config->getTag().equals(#name)) { \
if (!FLAGS_cpu) { \
SkDebugf("Skipping config '%s' as requested.\n", \
config->getTag().c_str()); \
return; \
} \
Config config = { \
SkString(#name), Benchmark::backend, color, alpha, colorSpace, \
0, kBogusContextType, kBogusContextOverrides, false \
}; \
configs->push_back(config); \
return; \
}
CPU_CONFIG(nonrendering, kNonRendering_Backend,
kUnknown_SkColorType, kUnpremul_SkAlphaType, nullptr)
CPU_CONFIG(a8, kRaster_Backend,
kAlpha_8_SkColorType, kPremul_SkAlphaType, nullptr)
CPU_CONFIG(8888, kRaster_Backend,
kN32_SkColorType, kPremul_SkAlphaType, nullptr)
CPU_CONFIG(565, kRaster_Backend,
kRGB_565_SkColorType, kOpaque_SkAlphaType, nullptr)
auto srgbColorSpace = SkColorSpace::MakeSRGB();
CPU_CONFIG(srgb, kRaster_Backend,
kN32_SkColorType, kPremul_SkAlphaType, srgbColorSpace)
auto srgbLinearColorSpace = SkColorSpace::MakeSRGBLinear();
CPU_CONFIG(f16, kRaster_Backend,
kRGBA_F16_SkColorType, kPremul_SkAlphaType, srgbLinearColorSpace)
#undef CPU_CONFIG
SkDebugf("Unknown config '%s'.\n", config->getTag().c_str());
}
// Append all configs that are enabled and supported.
void create_configs(SkTArray<Config>* configs) {
SkCommandLineConfigArray array;
ParseConfigs(FLAGS_config, &array);
for (int i = 0; i < array.count(); ++i) {
create_config(array[i].get(), configs);
}
// If no just default configs were requested, then we're okay.
if (array.count() == 0 || FLAGS_config.count() == 0 ||
// If we've been told to ignore undefined flags, we're okay.
FLAGS_undefok ||
// Otherwise, make sure that all specified configs have been created.
array.count() == configs->count()) {
return;
}
SkDebugf("Invalid --config. Use --undefok to bypass this warning.\n");
exit(1);
}
// disable warning : switch statement contains default but no 'case' labels
#if defined _WIN32
#pragma warning ( push )
#pragma warning ( disable : 4065 )
#endif
// If bench is enabled for config, returns a Target* for it, otherwise nullptr.
static Target* is_enabled(Benchmark* bench, const Config& config) {
if (!bench->isSuitableFor(config.backend)) {
return nullptr;
}
SkImageInfo info = SkImageInfo::Make(bench->getSize().fX, bench->getSize().fY,
config.color, config.alpha, config.colorSpace);
Target* target = nullptr;
switch (config.backend) {
#if SK_SUPPORT_GPU
case Benchmark::kGPU_Backend:
target = new GPUTarget(config);
break;
#endif
default:
target = new Target(config);
break;
}
if (!target->init(info, bench)) {
delete target;
return nullptr;
}
return target;
}
#if defined _WIN32
#pragma warning ( pop )
#endif
static bool valid_brd_bench(sk_sp<SkData> encoded, SkColorType colorType, uint32_t sampleSize,
uint32_t minOutputSize, int* width, int* height) {
std::unique_ptr<SkBitmapRegionDecoder> brd(
SkBitmapRegionDecoder::Create(encoded, SkBitmapRegionDecoder::kAndroidCodec_Strategy));
if (nullptr == brd.get()) {
// This is indicates that subset decoding is not supported for a particular image format.
return false;
}
if (sampleSize * minOutputSize > (uint32_t) brd->width() || sampleSize * minOutputSize >
(uint32_t) brd->height()) {
// This indicates that the image is not large enough to decode a
// minOutputSize x minOutputSize subset at the given sampleSize.
return false;
}
// Set the image width and height. The calling code will use this to choose subsets to decode.
*width = brd->width();
*height = brd->height();
return true;
}
static void cleanup_run(Target* target) {
delete target;
#if SK_SUPPORT_GPU
if (FLAGS_abandonGpuContext) {
gGrFactory->abandonContexts();
}
if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) {
gGrFactory->destroyContexts();
}
#endif
}
static void collect_files(const SkCommandLineFlags::StringArray& paths, const char* ext,
SkTArray<SkString>* list) {
for (int i = 0; i < paths.count(); ++i) {
if (SkStrEndsWith(paths[i], ext)) {
list->push_back(SkString(paths[i]));
} else {
SkOSFile::Iter it(paths[i], ext);
SkString path;
while (it.next(&path)) {
list->push_back(SkOSPath::Join(paths[i], path.c_str()));
}
}
}
}
class BenchmarkStream {
public:
BenchmarkStream() : fBenches(BenchRegistry::Head())
, fGMs(skiagm::GMRegistry::Head())
, fCurrentRecording(0)
, fCurrentPiping(0)
, fCurrentScale(0)
, fCurrentSKP(0)
, fCurrentSVG(0)
, fCurrentUseMPD(0)
, fCurrentCodec(0)
, fCurrentAndroidCodec(0)
, fCurrentBRDImage(0)
, fCurrentColorImage(0)
, fCurrentColorType(0)
, fCurrentAlphaType(0)
, fCurrentSubsetType(0)
, fCurrentSampleSize(0)
, fCurrentAnimSKP(0) {
collect_files(FLAGS_skps, ".skp", &fSKPs);
collect_files(FLAGS_svgs, ".svg", &fSVGs);
if (4 != sscanf(FLAGS_clip[0], "%d,%d,%d,%d",
&fClip.fLeft, &fClip.fTop, &fClip.fRight, &fClip.fBottom)) {
SkDebugf("Can't parse %s from --clip as an SkIRect.\n", FLAGS_clip[0]);
exit(1);
}
for (int i = 0; i < FLAGS_scales.count(); i++) {
if (1 != sscanf(FLAGS_scales[i], "%f", &fScales.push_back())) {
SkDebugf("Can't parse %s from --scales as an SkScalar.\n", FLAGS_scales[i]);
exit(1);
}
}
if (2 != sscanf(FLAGS_zoom[0], "%f,%lf", &fZoomMax, &fZoomPeriodMs)) {
SkDebugf("Can't parse %s from --zoom as a zoomMax,zoomPeriodMs.\n", FLAGS_zoom[0]);
exit(1);
}
if (FLAGS_mpd) {
fUseMPDs.push_back() = true;
}
fUseMPDs.push_back() = false;
// Prepare the images for decoding
if (!CollectImages(FLAGS_images, &fImages)) {
exit(1);
}
if (!CollectImages(FLAGS_colorImages, &fColorImages)) {
exit(1);
}
// Choose the candidate color types for image decoding
fColorTypes.push_back(kN32_SkColorType);
if (!FLAGS_simpleCodec) {
fColorTypes.push_back(kRGB_565_SkColorType);
fColorTypes.push_back(kAlpha_8_SkColorType);
fColorTypes.push_back(kGray_8_SkColorType);
}
}
static sk_sp<SkPicture> ReadPicture(const char* path) {
// Not strictly necessary, as it will be checked again later,
// but helps to avoid a lot of pointless work if we're going to skip it.
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, SkOSPath::Basename(path).c_str())) {
return nullptr;
}
std::unique_ptr<SkStream> stream = SkStream::MakeFromFile(path);
if (!stream) {
SkDebugf("Could not read %s.\n", path);
return nullptr;
}
return SkPicture::MakeFromStream(stream.get());
}
static sk_sp<SkPicture> ReadSVGPicture(const char* path) {
SkFILEStream stream(path);
if (!stream.isValid()) {
SkDebugf("Could not read %s.\n", path);
return nullptr;
}
sk_sp<SkSVGDOM> svgDom = SkSVGDOM::MakeFromStream(stream);
if (!svgDom) {
SkDebugf("Could not parse %s.\n", path);
return nullptr;
}
// Use the intrinsic SVG size if available, otherwise fall back to a default value.
static const SkSize kDefaultContainerSize = SkSize::Make(128, 128);
if (svgDom->containerSize().isEmpty()) {
svgDom->setContainerSize(kDefaultContainerSize);
}
SkPictureRecorder recorder;
svgDom->render(recorder.beginRecording(svgDom->containerSize().width(),
svgDom->containerSize().height()));
return recorder.finishRecordingAsPicture();
}
Benchmark* next() {
std::unique_ptr<Benchmark> bench;
do {
bench.reset(this->rawNext());
if (!bench) {
return nullptr;
}
} while(SkCommandLineFlags::ShouldSkip(FLAGS_sourceType, fSourceType) ||
SkCommandLineFlags::ShouldSkip(FLAGS_benchType, fBenchType));
return bench.release();
}
Benchmark* rawNext() {
if (fBenches) {
Benchmark* bench = fBenches->factory()(nullptr);
fBenches = fBenches->next();
fSourceType = "bench";
fBenchType = "micro";
return bench;
}
while (fGMs) {
std::unique_ptr<skiagm::GM> gm(fGMs->factory()(nullptr));
fGMs = fGMs->next();
if (gm->runAsBench()) {
fSourceType = "gm";
fBenchType = "micro";
return new GMBench(gm.release());
}
}
// First add all .skps as RecordingBenches.
while (fCurrentRecording < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentRecording++];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
continue;
}
SkString name = SkOSPath::Basename(path.c_str());
fSourceType = "skp";
fBenchType = "recording";
fSKPBytes = static_cast<double>(pic->approximateBytesUsed());
fSKPOps = pic->approximateOpCount();
update picture recording benchmarks to allow comparison with SkLiteRecorder Here's a demo. The new code is still looking 2-3x faster. ~/skia (bench) $ r nanobench --match nytimes --config nonrendering --ms 2000 curr/maxrss loops min median mean max stddev samples config bench 19/26 MB 2 146µs 147µs 151µs 422µs 9% 6615 nonrendering desk_nytimes.skp 20/26 MB 4 46.6µs 46.9µs 48.2µs 204µs 10% 10370 nonrendering keymobi_nytimes_com_.skp ~/skia (bench) $ r nanobench --match nytimes --config nonrendering --ms 2000 --lite curr/maxrss loops min median mean max stddev samples config bench 19/26 MB 2 73.8µs 76.9µs 78.7µs 417µs 14% 12702 nonrendering desk_nytimes.skp 20/26 MB 5 18.5µs 18.7µs 19.3µs 137µs 12% 20713 nonrendering keymobi_nytimes_com_.skp Here's a quick performance diff, where <1x means --lite is faster: top25desk_wikipedia__1_tab_.skp 285us -> 364us 1.27x top25desk_games_yahoo_com.skp 302us -> 329us 1.09x tabl_mozilla.skp 241us -> 260us 1.08x desk_chalkboard.skp 321us -> 313us 0.98x tabl_gamedeksiam.skp 383us -> 367us 0.96x top25desk_pinterest.skp 375us -> 281us 0.75x keymobi_reddit_com_r_programmin.skp 258us -> 142us 0.55x desk_nytimes.skp 149us -> 77.9us 0.52x keymobi_worldjournal_com_.skp 201us -> 104us 0.52x top25desk_blogger.skp 112us -> 55us 0.49x top25desk_sports_yahoo_com_.skp 186us -> 89.6us 0.48x desk_googlespreadsheet.skp 206us -> 97.5us 0.47x top25desk_google_com_search_q_c.skp 192us -> 89.8us 0.47x keymobi_wikipedia__1_tab_.skp 170us -> 79.3us 0.47x keymobi_wikipedia__1_tab____del.skp 170us -> 78.2us 0.46x desk_unicodetable.skp 6.25ms -> 2.87ms 0.46x desk_carsvg.skp 138us -> 63.3us 0.46x top25desk_answers_yahoo_com.skp 133us -> 60.7us 0.46x top25desk_espn.skp 108us -> 49.2us 0.45x top25desk_plus_google_com_11003.skp 361us -> 162us 0.45x desk_espn.skp 99.4us -> 44.5us 0.45x tabl_worldjournal.skp 103us -> 45.6us 0.44x desk_ugamsolutions.skp 56.2us -> 24.8us 0.44x top25desk_facebook.skp 82.7us -> 35.7us 0.43x keymobi_cuteoverload_com.skp 213us -> 91.9us 0.43x top25desk_linkedin.skp 61.3us -> 26.3us 0.43x top25desk_news_yahoo_com.skp 153us -> 65.6us 0.43x desk_gmailthread.skp 64.9us -> 27.8us 0.43x keymobi_androidpolice_com_2012_.skp 167us -> 71.3us 0.43x top25desk_amazon_com.skp 77.5us -> 33.1us 0.43x desk_wowwiki.skp 129us -> 54.1us 0.42x top25desk_weather_com.skp 113us -> 47.1us 0.42x keymobi_facebook_com_barackobam.skp 95.2us -> 39.6us 0.42x keymobi_shop_mobileweb_ebay_com.skp 31.5us -> 13.1us 0.42x keymobi_amazon_com_gp_aw_s_ref_.skp 46.1us -> 18.9us 0.41x keymobi_mobile_news_sandbox_goo.skp 90.7us -> 37us 0.41x top25desk_google_com__hl_en_q_b.skp 52.4us -> 21.4us 0.41x keymobi_answers_yahoo_com_quest.skp 96.5us -> 39.3us 0.41x tabl_pravda.skp 126us -> 51.2us 0.41x keymobi_nytimes_com_.skp 46.9us -> 19us 0.4x keymobi_ftw_usatoday_com_2014_0.skp 119us -> 48.2us 0.4x top25desk_youtube_com.skp 162us -> 65.3us 0.4x keymobi_news_yahoo_com.skp 58.1us -> 23.2us 0.4x keymobi_boingboing_net.skp 58.8us -> 23.4us 0.4x keymobi_techcrunch_com.skp 26.3us -> 10.4us 0.39x keymobi_plus_google_com_app_bas.skp 26.9us -> 10.4us 0.38x keymobi_google_co_uk_search_hl_.skp 35.1us -> 13.4us 0.38x keymobi_pinterest.skp 26.2us -> 10us 0.38x keymobi_deviantart_com_.skp 67.1us -> 25.4us 0.38x tabl_gmail.skp 10.3us -> 3.86us 0.38x top25desk_ebay_com.skp 65.6us -> 24.5us 0.37x keymobi_m_youtube_com_watch_v_9.skp 57.9us -> 21.6us 0.37x top25desk_wordpress.skp 138us -> 51.3us 0.37x keymobi_gsp_ro.skp 17us -> 6.34us 0.37x top25desk_techcrunch_com.skp 93.6us -> 34.7us 0.37x keymobi_cnn_com_2012_10_03_poli.skp 232us -> 85.5us 0.37x keymobi_cnn_com.skp 30.5us -> 11.1us 0.37x keymobi_baidu_com_s_wd_barack_o.skp 39.3us -> 14.3us 0.36x keymobi_online_wsj_com_home_pag.skp 50.3us -> 18.3us 0.36x keymobi_digg_com.skp 54.8us -> 19.5us 0.36x keymobi_wowwiki_com_world_of_wa.skp 39.4us -> 14us 0.36x keymobi_theverge_com_2012_10_28.skp 102us -> 36.4us 0.36x tabl_digg.skp 105us -> 37.4us 0.36x top25desk_google_com_calendar_.skp 67.2us -> 23.7us 0.35x keymobi_wordpress.skp 65.3us -> 23us 0.35x desk_css3gradients.skp 56.4us -> 19.8us 0.35x top25desk_mail_google_com_mail_.skp 119us -> 41.6us 0.35x desk_googlehome.skp 8.2us -> 2.85us 0.35x top25desk_docs___1_open_documen.skp 23.8us -> 8.22us 0.35x keymobi_mlb_com_.skp 18.6us -> 6.3us 0.34x keymobi_slashdot_org_.skp 33us -> 11us 0.33x desk_tiger8svg.skp 96.2us -> 32us 0.33x top25desk_twitter.skp 124us -> 40.7us 0.33x keymobi_bing_com_search_q_sloth.skp 17.3us -> 5.55us 0.32x keymobi_linkedin.skp 6.78us -> 1.99us 0.29x top25desk_booking_com.skp 291us -> 83.2us 0.29x keymobi_blogger.skp 19.3us -> 5.47us 0.28x keymobi_sfgate_com_.skp 83.3us -> 23us 0.28x desk_jsfiddlebigcar.skp 10.8us -> 2.95us 0.27x keymobi_theverge_com.skp 22us -> 5.27us 0.24x desk_mapsvg.skp 1.15us -> 216ns 0.19x keymobi_iphone_capitolvolkswage.skp 121us -> 22.3us 0.18x desk_wikipedia.skp 1.36us -> 244ns 0.18x desk_pokemonwiki.skp 1.35us -> 243ns 0.18x desk_samoasvg.skp 1.39us -> 241ns 0.17x desk_tigersvg.skp 1.41us -> 241ns 0.17x keymobi_booking_com_searchresul.skp 129us -> 19.7us 0.15x Some spot testing makes it look like everything that's not a giant speedup can be made so by tweaking my (arbitrarily set) maximum size for the free list. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220273002 Review-Url: https://codereview.chromium.org/2220273002
2016-08-08 13:56:22 +00:00
return new RecordingBench(name.c_str(), pic.get(), FLAGS_bbh, FLAGS_lite);
}
// Add all .skps as PipeBenches.
while (fCurrentPiping < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentPiping++];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
continue;
}
SkString name = SkOSPath::Basename(path.c_str());
fSourceType = "skp";
fBenchType = "piping";
fSKPBytes = static_cast<double>(pic->approximateBytesUsed());
fSKPOps = pic->approximateOpCount();
return new PipingBench(name.c_str(), pic.get());
}
// Then once each for each scale as SKPBenches (playback).
while (fCurrentScale < fScales.count()) {
while (fCurrentSKP < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentSKP];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
fCurrentSKP++;
continue;
}
while (fCurrentUseMPD < fUseMPDs.count()) {
if (FLAGS_bbh) {
// The SKP we read off disk doesn't have a BBH. Re-record so it grows one.
SkRTreeFactory factory;
SkPictureRecorder recorder;
pic->playback(recorder.beginRecording(pic->cullRect().width(),
pic->cullRect().height(),
&factory,
0));
pic = recorder.finishRecordingAsPicture();
}
SkString name = SkOSPath::Basename(path.c_str());
fSourceType = "skp";
fBenchType = "playback";
return new SKPBench(name.c_str(), pic.get(), fClip, fScales[fCurrentScale],
fUseMPDs[fCurrentUseMPD++], FLAGS_loopSKP);
}
fCurrentUseMPD = 0;
fCurrentSKP++;
}
while (fCurrentSVG++ < fSVGs.count()) {
const char* path = fSVGs[fCurrentSVG - 1].c_str();
if (sk_sp<SkPicture> pic = ReadSVGPicture(path)) {
fSourceType = "svg";
fBenchType = "playback";
return new SKPBench(SkOSPath::Basename(path).c_str(), pic.get(), fClip,
fScales[fCurrentScale], false, FLAGS_loopSKP);
}
}
fCurrentSKP = 0;
fCurrentSVG = 0;
fCurrentScale++;
}
// Now loop over each skp again if we have an animation
if (fZoomMax != 1.0f && fZoomPeriodMs > 0) {
while (fCurrentAnimSKP < fSKPs.count()) {
const SkString& path = fSKPs[fCurrentAnimSKP];
sk_sp<SkPicture> pic = ReadPicture(path.c_str());
if (!pic) {
fCurrentAnimSKP++;
continue;
}
fCurrentAnimSKP++;
SkString name = SkOSPath::Basename(path.c_str());
sk_sp<SKPAnimationBench::Animation> animation(
SKPAnimationBench::CreateZoomAnimation(fZoomMax, fZoomPeriodMs));
return new SKPAnimationBench(name.c_str(), pic.get(), fClip, animation.get(),
FLAGS_loopSKP);
}
}
for (; fCurrentCodec < fImages.count(); fCurrentCodec++) {
fSourceType = "image";
fBenchType = "skcodec";
const SkString& path = fImages[fCurrentCodec];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
sk_sp<SkData> encoded(SkData::MakeFromFileName(path.c_str()));
std::unique_ptr<SkCodec> codec(SkCodec::MakeFromData(encoded));
if (!codec) {
// Nothing to time.
SkDebugf("Cannot find codec for %s\n", path.c_str());
continue;
}
while (fCurrentColorType < fColorTypes.count()) {
const SkColorType colorType = fColorTypes[fCurrentColorType];
SkAlphaType alphaType = codec->getInfo().alphaType();
if (FLAGS_simpleCodec) {
if (kUnpremul_SkAlphaType == alphaType) {
alphaType = kPremul_SkAlphaType;
}
fCurrentColorType++;
} else {
switch (alphaType) {
case kOpaque_SkAlphaType:
// We only need to test one alpha type (opaque).
fCurrentColorType++;
break;
case kUnpremul_SkAlphaType:
case kPremul_SkAlphaType:
if (0 == fCurrentAlphaType) {
// Test unpremul first.
alphaType = kUnpremul_SkAlphaType;
fCurrentAlphaType++;
} else {
// Test premul.
alphaType = kPremul_SkAlphaType;
fCurrentAlphaType = 0;
fCurrentColorType++;
}
break;
default:
SkASSERT(false);
fCurrentColorType++;
break;
}
}
// Make sure we can decode to this color type and alpha type.
SkImageInfo info =
codec->getInfo().makeColorType(colorType).makeAlphaType(alphaType);
const size_t rowBytes = info.minRowBytes();
SkAutoMalloc storage(info.getSafeSize(rowBytes));
const SkCodec::Result result = codec->getPixels(
info, storage.get(), rowBytes);
switch (result) {
case SkCodec::kSuccess:
case SkCodec::kIncompleteInput:
return new CodecBench(SkOSPath::Basename(path.c_str()),
encoded.get(), colorType, alphaType);
case SkCodec::kInvalidConversion:
// This is okay. Not all conversions are valid.
break;
default:
// This represents some sort of failure.
SkASSERT(false);
break;
}
}
fCurrentColorType = 0;
}
// Run AndroidCodecBenches
const int sampleSizes[] = { 2, 4, 8 };
for (; fCurrentAndroidCodec < fImages.count(); fCurrentAndroidCodec++) {
fSourceType = "image";
fBenchType = "skandroidcodec";
const SkString& path = fImages[fCurrentAndroidCodec];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
sk_sp<SkData> encoded(SkData::MakeFromFileName(path.c_str()));
std::unique_ptr<SkAndroidCodec> codec(SkAndroidCodec::MakeFromData(encoded));
if (!codec) {
// Nothing to time.
SkDebugf("Cannot find codec for %s\n", path.c_str());
continue;
}
while (fCurrentSampleSize < (int) SK_ARRAY_COUNT(sampleSizes)) {
int sampleSize = sampleSizes[fCurrentSampleSize];
fCurrentSampleSize++;
if (10 * sampleSize > SkTMin(codec->getInfo().width(), codec->getInfo().height())) {
// Avoid benchmarking scaled decodes of already small images.
break;
}
return new AndroidCodecBench(SkOSPath::Basename(path.c_str()),
encoded.get(), sampleSize);
}
fCurrentSampleSize = 0;
}
// Run the BRDBenches
// We intend to create benchmarks that model the use cases in
// android/libraries/social/tiledimage. In this library, an image is decoded in 512x512
// tiles. The image can be translated freely, so the location of a tile may be anywhere in
// the image. For that reason, we will benchmark decodes in five representative locations
// in the image. Additionally, this use case utilizes power of two scaling, so we will
// test on power of two sample sizes. The output tile is always 512x512, so, when a
// sampleSize is used, the size of the subset that is decoded is always
// (sampleSize*512)x(sampleSize*512).
// There are a few good reasons to only test on power of two sample sizes at this time:
// All use cases we are aware of only scale by powers of two.
// PNG decodes use the indicated sampling strategy regardless of the sample size, so
// these tests are sufficient to provide good coverage of our scaling options.
const uint32_t brdSampleSizes[] = { 1, 2, 4, 8, 16 };
const uint32_t minOutputSize = 512;
for (; fCurrentBRDImage < fImages.count(); fCurrentBRDImage++) {
fSourceType = "image";
fBenchType = "BRD";
const SkString& path = fImages[fCurrentBRDImage];
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path.c_str())) {
continue;
}
while (fCurrentColorType < fColorTypes.count()) {
while (fCurrentSampleSize < (int) SK_ARRAY_COUNT(brdSampleSizes)) {
while (fCurrentSubsetType <= kLastSingle_SubsetType) {
sk_sp<SkData> encoded(SkData::MakeFromFileName(path.c_str()));
const SkColorType colorType = fColorTypes[fCurrentColorType];
uint32_t sampleSize = brdSampleSizes[fCurrentSampleSize];
int currentSubsetType = fCurrentSubsetType++;
int width = 0;
int height = 0;
if (!valid_brd_bench(encoded, colorType, sampleSize, minOutputSize,
&width, &height)) {
break;
}
SkString basename = SkOSPath::Basename(path.c_str());
SkIRect subset;
const uint32_t subsetSize = sampleSize * minOutputSize;
switch (currentSubsetType) {
case kTopLeft_SubsetType:
basename.append("_TopLeft");
subset = SkIRect::MakeXYWH(0, 0, subsetSize, subsetSize);
break;
case kTopRight_SubsetType:
basename.append("_TopRight");
subset = SkIRect::MakeXYWH(width - subsetSize, 0, subsetSize,
subsetSize);
break;
case kMiddle_SubsetType:
basename.append("_Middle");
subset = SkIRect::MakeXYWH((width - subsetSize) / 2,
(height - subsetSize) / 2, subsetSize, subsetSize);
break;
case kBottomLeft_SubsetType:
basename.append("_BottomLeft");
subset = SkIRect::MakeXYWH(0, height - subsetSize, subsetSize,
subsetSize);
break;
case kBottomRight_SubsetType:
basename.append("_BottomRight");
subset = SkIRect::MakeXYWH(width - subsetSize,
height - subsetSize, subsetSize, subsetSize);
break;
default:
SkASSERT(false);
}
return new BitmapRegionDecoderBench(basename.c_str(), encoded.get(),
colorType, sampleSize, subset);
}
fCurrentSubsetType = 0;
fCurrentSampleSize++;
}
fCurrentSampleSize = 0;
fCurrentColorType++;
}
fCurrentColorType = 0;
}
while (fCurrentColorImage < fColorImages.count()) {
fSourceType = "colorimage";
fBenchType = "skcolorcodec";
const SkString& path = fColorImages[fCurrentColorImage];
fCurrentColorImage++;
sk_sp<SkData> encoded = SkData::MakeFromFileName(path.c_str());
if (encoded) {
return new ColorCodecBench(SkOSPath::Basename(path.c_str()).c_str(),
std::move(encoded));
} else {
SkDebugf("Could not read file %s.\n", path.c_str());
}
}
return nullptr;
}
void fillCurrentOptions(ResultsWriter* log) const {
log->configOption("source_type", fSourceType);
log->configOption("bench_type", fBenchType);
if (0 == strcmp(fSourceType, "skp")) {
log->configOption("clip",
SkStringPrintf("%d %d %d %d", fClip.fLeft, fClip.fTop,
fClip.fRight, fClip.fBottom).c_str());
SkASSERT_RELEASE(fCurrentScale < fScales.count()); // debugging paranoia
log->configOption("scale", SkStringPrintf("%.2g", fScales[fCurrentScale]).c_str());
if (fCurrentUseMPD > 0) {
SkASSERT(1 == fCurrentUseMPD || 2 == fCurrentUseMPD);
log->configOption("multi_picture_draw", fUseMPDs[fCurrentUseMPD-1] ? "true" : "false");
}
}
if (0 == strcmp(fBenchType, "recording")) {
log->metric("bytes", fSKPBytes);
log->metric("ops", fSKPOps);
}
}
private:
enum SubsetType {
kTopLeft_SubsetType = 0,
kTopRight_SubsetType = 1,
kMiddle_SubsetType = 2,
kBottomLeft_SubsetType = 3,
kBottomRight_SubsetType = 4,
kTranslate_SubsetType = 5,
kZoom_SubsetType = 6,
kLast_SubsetType = kZoom_SubsetType,
kLastSingle_SubsetType = kBottomRight_SubsetType,
};
const BenchRegistry* fBenches;
const skiagm::GMRegistry* fGMs;
SkIRect fClip;
SkTArray<SkScalar> fScales;
SkTArray<SkString> fSKPs;
SkTArray<SkString> fSVGs;
SkTArray<bool> fUseMPDs;
SkTArray<SkString> fImages;
SkTArray<SkString> fColorImages;
SkTArray<SkColorType, true> fColorTypes;
SkScalar fZoomMax;
double fZoomPeriodMs;
double fSKPBytes, fSKPOps;
const char* fSourceType; // What we're benching: bench, GM, SKP, ...
const char* fBenchType; // How we bench it: micro, recording, playback, ...
int fCurrentRecording;
int fCurrentPiping;
int fCurrentScale;
int fCurrentSKP;
int fCurrentSVG;
int fCurrentUseMPD;
int fCurrentCodec;
int fCurrentAndroidCodec;
int fCurrentBRDImage;
int fCurrentColorImage;
int fCurrentColorType;
int fCurrentAlphaType;
int fCurrentSubsetType;
int fCurrentSampleSize;
int fCurrentAnimSKP;
};
// Some runs (mostly, Valgrind) are so slow that the bot framework thinks we've hung.
// This prints something every once in a while so that it knows we're still working.
static void start_keepalive() {
struct Loop {
static void forever(void*) {
for (;;) {
static const int kSec = 1200;
#if defined(SK_BUILD_FOR_WIN)
Sleep(kSec * 1000);
#else
sleep(kSec);
#endif
SkDebugf("\nBenchmarks still running...\n");
}
}
};
static SkThread* intentionallyLeaked = new SkThread(Loop::forever);
intentionallyLeaked->start();
}
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
initializeEventTracingForTools();
#if defined(SK_BUILD_FOR_IOS)
cd_Documents();
#endif
SetupCrashHandler();
SkAutoGraphics ag;
SkTaskGroup::Enabler enabled(FLAGS_threads);
#if SK_SUPPORT_GPU
GrContextOptions grContextOpts;
grContextOpts.fGpuPathRenderers = CollectGpuPathRenderersFromFlags();
grContextOpts.fExecutor = GpuExecutorForTools();
gGrFactory.reset(new GrContextFactory(grContextOpts));
#endif
if (FLAGS_veryVerbose) {
FLAGS_verbose = true;
}
if (kAutoTuneLoops != FLAGS_loops) {
FLAGS_samples = 1;
FLAGS_gpuFrameLag = 0;
}
if (!FLAGS_writePath.isEmpty()) {
SkDebugf("Writing files to %s.\n", FLAGS_writePath[0]);
if (!sk_mkdir(FLAGS_writePath[0])) {
SkDebugf("Could not create %s. Files won't be written.\n", FLAGS_writePath[0]);
FLAGS_writePath.set(0, nullptr);
}
}
std::unique_ptr<ResultsWriter> log(new ResultsWriter);
if (!FLAGS_outResultsFile.isEmpty()) {
#if defined(SK_RELEASE)
log.reset(new NanoJSONResultsWriter(FLAGS_outResultsFile[0]));
#else
SkDebugf("I'm ignoring --outResultsFile because this is a Debug build.");
return 1;
#endif
}
if (1 == FLAGS_properties.count() % 2) {
SkDebugf("ERROR: --properties must be passed with an even number of arguments.\n");
return 1;
}
for (int i = 1; i < FLAGS_properties.count(); i += 2) {
log->property(FLAGS_properties[i-1], FLAGS_properties[i]);
}
if (1 == FLAGS_key.count() % 2) {
SkDebugf("ERROR: --key must be passed with an even number of arguments.\n");
return 1;
}
for (int i = 1; i < FLAGS_key.count(); i += 2) {
log->key(FLAGS_key[i-1], FLAGS_key[i]);
}
const double overhead = estimate_timer_overhead();
SkDebugf("Timer overhead: %s\n", HUMANIZE(overhead));
SkTArray<double> samples;
if (kAutoTuneLoops != FLAGS_loops) {
SkDebugf("Fixed number of loops; times would only be misleading so we won't print them.\n");
} else if (FLAGS_quiet) {
SkDebugf("! -> high variance, ? -> moderate variance\n");
SkDebugf(" micros \tbench\n");
} else if (FLAGS_ms) {
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\tsamples\tconfig\tbench\n");
} else {
SkDebugf("curr/maxrss\tloops\tmin\tmedian\tmean\tmax\tstddev\t%-*s\tconfig\tbench\n",
FLAGS_samples, "samples");
}
SkTArray<Config> configs;
create_configs(&configs);
#ifdef THERMAL_MANAGER_SUPPORTED
int tmEnabled, tmThreshold, tmSleepTimeMs, tmTimeoutMs;
if (4 != sscanf(FLAGS_useThermalManager[0], "%d,%d,%d,%d",
&tmEnabled, &tmThreshold, &tmSleepTimeMs, &tmTimeoutMs)) {
SkDebugf("Can't parse %s from --useThermalManager.\n", FLAGS_useThermalManager[0]);
exit(1);
}
ThermalManager tm(tmThreshold, tmSleepTimeMs, tmTimeoutMs);
#endif
if (FLAGS_keepAlive) {
start_keepalive();
}
gSkUseAnalyticAA = FLAGS_analyticAA;
New analytic AA scan converter using delta (I call it DAA for now) DAA is: 1. Much simpler than AAA. SkScan_AAAPath.cpp is about 1700 lines. SkScan_DAAPath.cpp is about 300 lines. The whole DAA CL is only about 800 lines. 2. Much faster than AAA for complicated paths. The speedup applies to GL backend (including ccpr)! Here's the frame time of 'SampleApp --slide Chart' on macbook pro: AAA-raster: 33ms DAA-raster: 21ms AAA-gl: 30ms DAA-gl: 20ms AAA-ccpr: 18ms DAA-ccpr: 12ms My linux desktop doesn't have SSE3 so the speedup is smaller (~25% for Chart). I believe that DAA is so fast that I can enable it for any paths (AAA is not enabled by default for complicated paths because it is slow; hence our older supersampling scan converter is used for stroking on Chart for AAA-xxx config.) 3. The SkCoverageDelta is suitable for threaded backend with out-of-order concurrent scan conversion as commented in the source code. Maybe we can also just send deltas to GPU. 4. Similar to most analytic path renderers, the quality is on the best ground-truth level, unless there are intersections within a pixel. The intersections look good to my eyes although theoretically that could be arbitrary far from the ground truth (see my AAA slides). 5. For simple paths, such as circle, triangle, rrect, etc., DAA is slower than AAA. But DAA is faster than our older supersampling scan converter in most cases. As those simple paths usually don't constitute the bottleneck of a picture (skp or svg), I strongly recommend use DAA. 6. DAA also heavily favors blitMask so it may work quite well with SkRasterPipeline and SkRasterPipelineBlitter. Finally, please check https://skia-review.googlesource.com/c/22420/ which accelerate DAA by specializing blitCoverageDeltas for SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%) speedup. But I couldn't figure out how to reduce the duplicate code so I don't intend to land it. Bug: skia: Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c Reviewed-on: https://skia-review.googlesource.com/19666 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 15:26:31 +00:00
gSkUseDeltaAA = FLAGS_deltaAA;
New analytic AA scan converter using delta (I call it DAA for now) DAA is: 1. Much simpler than AAA. SkScan_AAAPath.cpp is about 1700 lines. SkScan_DAAPath.cpp is about 300 lines. The whole DAA CL is only about 800 lines. 2. Much faster than AAA for complicated paths. The speedup applies to GL backend (including ccpr)! Here's the frame time of 'SampleApp --slide Chart' on macbook pro: AAA-raster: 33ms DAA-raster: 21ms AAA-gl: 30ms DAA-gl: 20ms AAA-ccpr: 18ms DAA-ccpr: 12ms My linux desktop doesn't have SSE3 so the speedup is smaller (~25% for Chart). I believe that DAA is so fast that I can enable it for any paths (AAA is not enabled by default for complicated paths because it is slow; hence our older supersampling scan converter is used for stroking on Chart for AAA-xxx config.) 3. The SkCoverageDelta is suitable for threaded backend with out-of-order concurrent scan conversion as commented in the source code. Maybe we can also just send deltas to GPU. 4. Similar to most analytic path renderers, the quality is on the best ground-truth level, unless there are intersections within a pixel. The intersections look good to my eyes although theoretically that could be arbitrary far from the ground truth (see my AAA slides). 5. For simple paths, such as circle, triangle, rrect, etc., DAA is slower than AAA. But DAA is faster than our older supersampling scan converter in most cases. As those simple paths usually don't constitute the bottleneck of a picture (skp or svg), I strongly recommend use DAA. 6. DAA also heavily favors blitMask so it may work quite well with SkRasterPipeline and SkRasterPipelineBlitter. Finally, please check https://skia-review.googlesource.com/c/22420/ which accelerate DAA by specializing blitCoverageDeltas for SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%) speedup. But I couldn't figure out how to reduce the duplicate code so I don't intend to land it. Bug: skia: Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c Reviewed-on: https://skia-review.googlesource.com/19666 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 15:26:31 +00:00
if (FLAGS_forceDeltaAA) {
gSkForceDeltaAA = true;
}
if (FLAGS_forceAnalyticAA) {
gSkForceAnalyticAA = true;
}
if (FLAGS_forceRasterPipeline) {
gSkForceRasterPipelineBlitter = true;
}
int runs = 0;
BenchmarkStream benchStream;
while (Benchmark* b = benchStream.next()) {
std::unique_ptr<Benchmark> bench(b);
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getUniqueName())) {
continue;
}
if (!configs.empty()) {
log->bench(bench->getUniqueName(), bench->getSize().fX, bench->getSize().fY);
bench->delayedSetup();
}
for (int i = 0; i < configs.count(); ++i) {
#ifdef THERMAL_MANAGER_SUPPORTED
if (tmEnabled && !tm.coolOffIfNecessary()) {
SkDebugf("Could not cool off, timings will be throttled\n");
}
#endif
Target* target = is_enabled(b, configs[i]);
if (!target) {
continue;
}
// During HWUI output this canvas may be nullptr.
SkCanvas* canvas = target->getCanvas();
const char* config = target->config.name.c_str();
if (FLAGS_pre_log || FLAGS_dryRun) {
SkDebugf("Running %s\t%s\n"
, bench->getUniqueName()
, config);
if (FLAGS_dryRun) {
continue;
}
}
TRACE_EVENT2("skia", "Benchmark", "name", TRACE_STR_COPY(bench->getUniqueName()),
"config", TRACE_STR_COPY(config));
target->setup();
bench->perCanvasPreDraw(canvas);
int maxFrameLag;
int loops = target->needsFrameTiming(&maxFrameLag)
? setup_gpu_bench(target, bench.get(), maxFrameLag)
: setup_cpu_bench(overhead, target, bench.get());
if (runs == 0 && FLAGS_ms < 1000) {
// Run the first bench for 1000ms to warm up the nanobench if FLAGS_ms < 1000.
// Otherwise, the first few benches' measurements will be inaccurate.
auto stop = now_ms() + 1000;
do {
time(loops, bench.get(), target);
} while (now_ms() < stop);
}
if (FLAGS_ms) {
samples.reset();
auto stop = now_ms() + FLAGS_ms;
do {
samples.push_back(time(loops, bench.get(), target) / loops);
} while (now_ms() < stop);
} else {
samples.reset(FLAGS_samples);
for (int s = 0; s < FLAGS_samples; s++) {
samples[s] = time(loops, bench.get(), target) / loops;
}
}
#if SK_SUPPORT_GPU
SkTArray<SkString> keys;
SkTArray<double> values;
bool gpuStatsDump = FLAGS_gpuStatsDump && Benchmark::kGPU_Backend == configs[i].backend;
if (gpuStatsDump) {
// TODO cache stats
bench->getGpuStats(canvas, &keys, &values);
}
#endif
bench->perCanvasPostDraw(canvas);
if (Benchmark::kNonRendering_Backend != target->config.backend &&
!FLAGS_writePath.isEmpty() && FLAGS_writePath[0]) {
SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], config);
pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getUniqueName());
pngFilename.append(".png");
write_canvas_png(target, pngFilename);
}
if (kFailedLoops == loops) {
// Can't be timed. A warning note has already been printed.
cleanup_run(target);
continue;
}
Stats stats(samples);
log->config(config);
log->configOption("name", bench->getName());
benchStream.fillCurrentOptions(log.get());
target->fillOptions(log.get());
log->metric("min_ms", stats.min);
log->metrics("samples", samples);
#if SK_SUPPORT_GPU
if (gpuStatsDump) {
// dump to json, only SKPBench currently returns valid keys / values
SkASSERT(keys.count() == values.count());
for (int i = 0; i < keys.count(); i++) {
log->metric(keys[i].c_str(), values[i]);
}
}
#endif
if (runs++ % FLAGS_flushEvery == 0) {
log->flush();
}
if (kAutoTuneLoops != FLAGS_loops) {
if (configs.count() == 1) {
config = ""; // Only print the config if we run the same bench on more than one.
}
SkDebugf("%4d/%-4dMB\t%s\t%s\n"
, sk_tools::getCurrResidentSetSizeMB()
, sk_tools::getMaxResidentSetSizeMB()
, bench->getUniqueName()
, config);
} else if (FLAGS_quiet) {
const char* mark = " ";
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
if (stddev_percent > 5) mark = "?";
if (stddev_percent > 10) mark = "!";
SkDebugf("%10.2f %s\t%s\t%s\n",
stats.median*1e3, mark, bench->getUniqueName(), config);
} else if (FLAGS_csv) {
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
SkDebugf("%g,%g,%g,%g,%g,%s,%s\n"
, stats.min
, stats.median
, stats.mean
, stats.max
, stddev_percent
, config
, bench->getUniqueName()
);
} else {
const char* format = "%4d/%-4dMB\t%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n";
const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
SkDebugf(format
, sk_tools::getCurrResidentSetSizeMB()
, sk_tools::getMaxResidentSetSizeMB()
, loops
, HUMANIZE(stats.min)
, HUMANIZE(stats.median)
, HUMANIZE(stats.mean)
, HUMANIZE(stats.max)
, stddev_percent
, FLAGS_ms ? to_string(samples.count()).c_str() : stats.plot.c_str()
, config
, bench->getUniqueName()
);
}
#if SK_SUPPORT_GPU
if (FLAGS_gpuStats && Benchmark::kGPU_Backend == configs[i].backend) {
GrContext* context = gGrFactory->get(configs[i].ctxType,
configs[i].ctxOverrides);
context->printCacheStats();
context->printGpuStats();
}
#endif
if (FLAGS_verbose) {
SkDebugf("Samples: ");
for (int i = 0; i < samples.count(); i++) {
SkDebugf("%s ", HUMANIZE(samples[i]));
}
SkDebugf("%s\n", bench->getUniqueName());
}
cleanup_run(target);
}
}
SkGraphics::PurgeAllCaches();
log->bench("memory_usage", 0,0);
log->config("meta");
log->metric("max_rss_mb", sk_tools::getMaxResidentSetSizeMB());
#if SK_SUPPORT_GPU
// Make sure we clean up the global GrContextFactory here, otherwise we might race with the
// SkEventTracer destructor
gGrFactory.reset(nullptr);
#endif
return 0;
}