Commit Graph

1012 Commits

Author SHA1 Message Date
Yuqian Li
654ca8a340 Reland "Exercise the threaded backend in test bots"
This reverts commit ea51393ba9.

Reason for revert: try again after many fixes of the threaded backend

Original change's description:
> Revert "Exercise the threaded backend in test bots"
>
> This reverts commit a39991ebd7.
>
> Reason for revert: Random bots timeout
>
> Original change's description:
> > Exercise the threaded backend in test bots
> >
> > We can't draw everything correctly now, but it's at least not crashing.
> >
> > The draw_to_canvas is modified by adding flush because now the raster
> > canvas also needs flush like GPU canvases because of the threaded
> > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > and that's why it was not crashing.)
> >
> >
> > Bug: skia:
> > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > Reviewed-on: https://skia-review.googlesource.com/118886
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/119100
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:7838
Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
Reviewed-on: https://skia-review.googlesource.com/121680
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-23 23:22:46 +00:00
Greg Daniel
57bf4a3dbf When creating testing backendTexture take colorspace into account.
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-04-19 15:02:34 +00:00
Robert Phillips
c186e17a6b Add handling to ViaDDL for images that are too large to be uploaded in one go
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled.

Bug: skia:7762
Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93
Reviewed-on: https://skia-review.googlesource.com/121892
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-04-17 20:57:01 +00:00
Robert Phillips
a479f96daf Get ViaDDL working with Vulkan
Change-Id: Iab5ab689529227d2c8a6dbea89e555b73622a99c
Reviewed-on: https://skia-review.googlesource.com/118989
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-04-11 11:20:02 +00:00
Brian Osman
ea176c608f Remove scanlineOrder switch statements that always do the same thing
I think these date back to GIF codec having a third value of this enum
that meant "interlaced" ?

Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746
Reviewed-on: https://skia-review.googlesource.com/119146
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-06 19:59:44 +00:00
Yuqian Li
ea51393ba9 Revert "Exercise the threaded backend in test bots"
This reverts commit a39991ebd7.

Reason for revert: Random bots timeout

Original change's description:
> Exercise the threaded backend in test bots
> 
> We can't draw everything correctly now, but it's at least not crashing.
> 
> The draw_to_canvas is modified by adding flush because now the raster
> canvas also needs flush like GPU canvases because of the threaded
> backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> and that's why it was not crashing.)
> 
> 
> Bug: skia:
> Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> Reviewed-on: https://skia-review.googlesource.com/118886
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/119100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 16:59:14 +00:00
Yuqian Li
a39991ebd7 Exercise the threaded backend in test bots
We can't draw everything correctly now, but it's at least not crashing.

The draw_to_canvas is modified by adding flush because now the raster
canvas also needs flush like GPU canvases because of the threaded
backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
and that's why it was not crashing.)


Bug: skia:
Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
Reviewed-on: https://skia-review.googlesource.com/118886
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 14:32:43 +00:00
Ben Wagner
1861e88cad Via*::draw to finish before checking.
Currently Via*::draw checks against the reference
immediately, before the sink is completely finished. This causes
via-gl to fail, since GPUSink::onDraw does not even create the
target pixmap until after drawing the Src into the canvas. This puts off
the actual check against the reference until after the sink is finished,
allowing via-gl to work as expected.

Change-Id: If1a19cc73f184b836e3421a03966db0ee9918fbe
Reviewed-on: https://skia-review.googlesource.com/118627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-04-05 16:15:33 +00:00
Robert Phillips
e47f0a0f16 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-28 17:21:24 +00:00
Ben Wagner
6ce482aed4 Remove include/svg from public.bzl includes.
It's strange to include it since public.bzl currently excludes all of
the source files that define the symbols declared in the headers in this
directory.

This also fixes the two files which needed to put some of these includes
behind the SK_XML macro. The public.bzl never defines the SK_XML macro,
so there is no need to ever have the include/svg directory on the
include path, even for DM.

Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4
Reviewed-on: https://skia-review.googlesource.com/116547
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-27 16:36:29 +00:00
Robert Phillips
cc47335ded Fix flushing of context in ViaDDL
Change-Id: I9f84f4081861e2789b45787405e0f1a5aa87824d
Reviewed-on: https://skia-review.googlesource.com/116546
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 16:02:44 +00:00
Robert Phillips
33f02edb14 Switch DDL rendering to be a Via in DM (take 2)
This will let us also render the GMs via DDLs.

TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 12:37:44 +00:00
Robert Phillips
f14e833392 Revert "Switch DDL rendering to be a Via in DM"
This reverts commit bd2e2a0caf.

Reason for revert: 

Build-Debian9-Clang-x86_64-Debug-MSAN

In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
    const int fNumDivisions;

Original change's description:
> Switch DDL rendering to be a Via in DM
> 
> This will let us also render the GMs via DDLs.
> 
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com

Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-26 20:58:14 +00:00
Robert Phillips
bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
Brian Salomon
49edccd775 Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take SkColorType
Bug: skia:6718
Change-Id: Iefec5be49bf7450426c5ddb668f5525876f8ec2d
Reviewed-on: https://skia-review.googlesource.com/116194
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-23 20:44:50 +00:00
Hal Canary
327ef03a01 dm: fix unused-private-field error when skia_use_expat=false
Change-Id: I309aa420a7900c048c34873ede618f123719823c
Reviewed-on: https://skia-review.googlesource.com/115928
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-22 17:39:25 +00:00
Brian Salomon
5fba7ad39a Support GL_RGB textures and render targets.
Bug= skia:7533

Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717
Reviewed-on: https://skia-review.googlesource.com/108188
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-22 14:49:44 +00:00
Florin Malita
3fae0f3625 [skottie] Simplify DM output
Tweak the Skottie DM strip to facilitate diffing against Lottie results:

  * remove timestamps
  * remove grid
  * always use 200x200 tiles (and a 1000x1000 bitmap size)

TBR=
Change-Id: I870aaa5e19c44f74ee05a8ce72f32d70a26058ef
Reviewed-on: https://skia-review.googlesource.com/114680
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-20 15:08:48 +00:00
Brian Salomon
53706774a7 Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorType
Bug: skia:6718
Change-Id: I8289c54ca9a5f89d10dc0b0dfe750d4fd1da0b64
Reviewed-on: https://skia-review.googlesource.com/115102
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-19 20:12:05 +00:00
Greg Daniel
7278d68cac Add DoneProc to Promise Images
This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.

Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-03-16 19:27:46 +00:00
Robert Phillips
7f4419696b Make CreateBackendFormatFromTexture shared code
TBR=bsalomon@google.com
Change-Id: I19e6e6c8dc32ba584738545d443de092e4987a5a
Reviewed-on: https://skia-review.googlesource.com/114374
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 16:51:36 +00:00
Robert Phillips
7e6dafdfed Prepare ddl skp rendering for prime time
Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829
Reviewed-on: https://skia-review.googlesource.com/114289
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 11:48:16 +00:00
Robert Phillips
e4aae34f4f Provide promise images when rendering SKPs w/ DDL
Change-Id: I8014693eefb3c7811a1fc0354ee8441c90c97328
Reviewed-on: https://skia-review.googlesource.com/113213
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-14 15:00:12 +00:00
Leon Scroggins III
0118e9756d Remove calls to computeOutputColor- Type and Space
Bug: b/70846442
Test: I5110881203c000474116a94a48f2afc9a9b62001

These methods were already called by the client. The client may have
further overridden the SkColorType (and therefore the SkColorSpace), so
respect their final decision on both.

Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b
Reviewed-on: https://skia-review.googlesource.com/114062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-03-13 15:42:52 +00:00
Brian Salomon
b07fd4d7fb Add GPUSink getters to suppress unused field warnings in no gpu build.
Change-Id: Iab66cf3a8fd1d3008f62d832cdb7f9a65b2077f7
Reviewed-on: https://skia-review.googlesource.com/113420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 19:30:15 +00:00
Brian Salomon
26102cb604 Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 18:20:40 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Robert Phillips
0c4b7b1f2f Move internal calls from GrContext to GrContextPriv
A mechanical bulk move just to get these out of the public API.

TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-06 14:23:45 +00:00
Bryce Thomas
95a7b76a44 dm: support printing specific page of mskp to SVG
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config pdf --verbose

The SVG equivalent partially works, although only outputs the first page:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg --verbose

This CL adds support for passing extended options to SVG.  Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output.  The new syntax is as follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg[page=2] --verbose

The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.

BUG=skia:7601

Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-02 22:20:19 +00:00
Yuqian Li
b8b6253df6 Add threaded backend sink to DM. Fix a scheduler bug.
The bug is spotted by the new sink. I'd expect more bugs to be revealed
and fixed using the new sink.

Bug: skia:
Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588
Reviewed-on: https://skia-review.googlesource.com/109720
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-02-25 16:36:24 +00:00
Florin Malita
1022f74375 [skottie] Nested animation support
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).

This is a custom extension (not supported in BM/Lottie).

Also make skottie::Animation ref-counted, to facilitate sharing.

TBR=

Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-23 19:15:26 +00:00
Ben Wagner
483c772cfd Add nativeFonts flag to Viewer.
This moves DMFontMgr and several related files which are tightly related
to fonts into tools/fonts, moves some flags around to prevent
duplication, and adds the nativeFonts handling to Viewer.

Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2
Reviewed-on: https://skia-review.googlesource.com/108904
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-02-21 03:31:14 +00:00
Dongwon Kang
0c7861ff0c Start thread pool in skia_dm on Android.
Android media framework is expected to be run with the background
thread pool for handling binder RPC calls.

Test: skia_dm does not hang with heif files.
Bug: 65463215 Bug: 72869975
Change-Id: I2333d5a13d6145e9468464fa93807851e3a17bc8
Reviewed-on: https://skia-review.googlesource.com/108141
Reviewed-by: Chong Zhang <chz@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-20 15:31:43 +00:00
Mike Klein
c7278ad1d9 register SIGTERM handler in DM
This should make it clear when we are terminated, and print out our
memory usage on the way out the door.

There's no way to register a handler for SIGKILL, so if we're being cut
down that way, we'll have to restructure DM quite a bit internally to
spawn processes instead of threads.  The parent process should be able
to at least notice that child processes have been SIGKILL'd.

(This would be nice anyway, so one crash doesn't ruin our whole run.)

Here's a demo with a slightly hacked up DM to make the demo easy:

    ~/skia (sig↑1|✔) $ ninja -C out dm; and out/dm
    ninja: Entering directory `out'
    [2/2] link dm
    my pid is 65360

    We have been politely asked to die by Terminated: 15 (15).
    Currently using 11MB RAM, peak 11MB.
    fish: 'and out/dm' terminated by signal SIGTERM (Polite quit request)

Bug: skia:7614

Change-Id: Ie43be78fa766433a9d7cf391d78801d4355e635c
Reviewed-on: https://skia-review.googlesource.com/107720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-02-16 15:46:36 +00:00
Mike Reed
7fcfb62199 move a bunch of helpers from SkImageInfo.h into priv
Bug: skia:
Change-Id: I8c91cfdb89e4f22448d1201d391556fe43d86dca
Reviewed-on: https://skia-review.googlesource.com/105289
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-02-09 20:38:32 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Mike Klein
ac568a934f 1010102, 101010x, 888x in sw
Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.

We don't want the 101010's in lowp, but 888x should be fine.

After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.

Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers?  Seems like we want to
allocate layers as 8888?

Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-30 22:02:20 +00:00
Florin Malita
d3c1b84a6e [skottie] Render DM frames out-of-order
To exercise non-monotonic animator progrssions.

TBR=

Change-Id: I53aead5b11adf59d33c9ca4065976996bd09a1e2
Reviewed-on: https://skia-review.googlesource.com/100900
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-27 18:02:15 +00:00
Mike Klein
c8f740168f remove obsolete DM test configs
ViaSingletonPictures simulates a load pattern that Blink no longer produces.

I don't even remember what Via2ndPic and ViaTwice are meant to test,
but I imagine they're quite obsolete.

There was a lingering reference to ViaMojo, which otherwise doesn't exist.

Bug: skia:7544

Change-Id: I033fd344314054ad66c363e5dbd0a373be188069
Reviewed-on: https://skia-review.googlesource.com/88780
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-26 20:30:40 +00:00
Mike Klein
8f11d4dcaf eliminate SK_BUILD_FOR_WIN32
SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.

Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007

Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
2018-01-26 19:52:04 +00:00
Mike Klein
5340b3fc43 allow 4444 sw surfaces
c.f. https://skia-review.googlesource.com/c/skia/+/92681

Change-Id: I0e73ee7fd7b6a6c122121fcaddb7abe2af0b8042
Reviewed-on: https://skia-review.googlesource.com/99301
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-24 19:05:40 +00:00
Florin Malita
54f65c473f Skotty -> Skottie
Change-Id: If8b6516024c69b0fc256208874f6666a4e70e12c
Reviewed-on: https://skia-review.googlesource.com/95241
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-17 14:15:36 +00:00
Mike Klein
515bda6811 support gray8 destinations on CPU
- fill in a couple switches to allow software to rasterize gray8
 - add a gray8 config to DM so we can test it
 - enable this config on some bots

Today we draw gray8 using SkRasterPipeline, loading it as {g,g,g,1}
and storing using the same fixed luma math as SkLumaColorFilter.
One day it'd be nice to use the color space's luma vector if present.

Can we support this on GPU?

Change-Id: I4ee661c8bd5f33f5db2433ffb6e1bc2483af8397
Reviewed-on: https://skia-review.googlesource.com/92681
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-09 22:19:58 +00:00
Florin Malita
df2713c447 [skotty] Minor tools tweaks
* fix "show inval" persistency in SkottySlide
  * add frame-stamp to DM film strip

TBR=
Change-Id: I965b28fa25b4d6ddfa1ddf80f5f9187dff3f943c
Reviewed-on: https://skia-review.googlesource.com/92941
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-09 22:06:48 +00:00
Florin Malita
4932807824 [skotty,sksg] Initial image support
TBR=
Change-Id: Ib3c918b1d746e4f190ae05708681f2d5519afdb2
Reviewed-on: https://skia-review.googlesource.com/91980
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-08 18:11:31 +00:00
Florin Malita
124d5afbff [skotty] Speculative g3 DM build fix
Disable Skotty support in G3 for now.

TBR=
Change-Id: Ic64f62bc21e9d4a531cdfa2495710edc1ba531f8
Reviewed-on: https://skia-review.googlesource.com/90029
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 22:20:40 +00:00
Florin Malita
fc043dcd55 [skotty] Add Json DM source
Generates a filmstrip with evenly distributed frames for a Skotty animation.

TBR=
Change-Id: Ia89e0d65d59fd5ab4ef221a231e9b3e0c033828a
Reviewed-on: https://skia-review.googlesource.com/90025
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 18:44:29 +00:00
Mike Reed
e7a58321bb make InternalOnly_ functions actually private
Bug: skia:
Change-Id: Id06ad4283a0cd9835b3349c783b705b30435855a
Reviewed-on: https://skia-review.googlesource.com/87980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-20 19:32:36 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Mike Klein
6613cc5186 GOOGLE3 -> SK_BUILD_FOR_GOOGLE3
This is more consistent with our other SK_BUILD_FOR_... macros,
and less likely to collide with other preprocessor logic.

(Luckily, this was defined in public.bzl, so we can do this
all in one CL in the Skia repo.)

Change-Id: I5f232888288c9c53fad445545d983d0fb0b4add8
Reviewed-on: https://skia-review.googlesource.com/86940
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-19 14:42:16 +00:00
Hal Canary
d7b3845f3d SkQP: make_gmkb, gm_knowledge (GM Knowledgebase)
Add a real implementation for gm_knowledge.h  This depends on
the presence of files in the form $GMK_DIR/foo/{max,min}.png

The implementation also writes out failures in a report directory.

Add a utility: experimental/make_gmkb which is a stand-alone
go executable that generates the foo/{max,min}.png data.

tools/skqp/README.md has instructions on running SkQP.

Also: add SkFontMgrPriv.h

Change-Id: Ibe1e9a7e7de143d14eee3877f5f2d2d8713f7f49
Reviewed-on: https://skia-review.googlesource.com/65380
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-15 17:23:48 +00:00
Mike Reed
a4daf19319 Moving extra options/parameters into PDFMetadata
Bug: skia:
Change-Id: I29aa69e5765a7f8ba05b0361912d1f5276d77de3
Reviewed-on: https://skia-review.googlesource.com/84501
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-14 21:20:27 +00:00
Brian Osman
36703d9d36 Push much of the SkColorSpace_Base interface up to SkColorSpace
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.

Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-12 19:34:29 +00:00
Mike Reed
0933bc9b67 Revert "Revert "resources: remove most uses of GetResourcePath()""
This reverts commit cca2300559.

Reason for revert: think I guessed wrong about g32 -- unreverting

Original change's description:
> Revert "resources: remove most uses of GetResourcePath()"
> 
> This reverts commit 5093a539de.
> 
> Reason for revert: google3 seems broken
> 
> Original change's description:
> > resources: remove most uses of GetResourcePath()
> > 
> > Going forward, we will standardize on GetResourceAsData(), which will
> > make it easier to run tests in environments without access to the
> > filesystem.
> > 
> > Also: GetResourceAsData() complains when a resource is missing.
> > This is usually an error.
> > 
> > Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> > Reviewed-on: https://skia-review.googlesource.com/82642
> > Reviewed-by: Hal Canary <halcanary@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>
> 
> TBR=halcanary@google.com,scroggo@google.com
> 
> Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/83001
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=halcanary@google.com,scroggo@google.com,reed@google.com

Change-Id: I5a46e4de61186a8a5eb9cacd3275e24e311d5a07
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/82942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-09 01:27:50 +00:00
Mike Reed
cca2300559 Revert "resources: remove most uses of GetResourcePath()"
This reverts commit 5093a539de.

Reason for revert: google3 seems broken

Original change's description:
> resources: remove most uses of GetResourcePath()
> 
> Going forward, we will standardize on GetResourceAsData(), which will
> make it easier to run tests in environments without access to the
> filesystem.
> 
> Also: GetResourceAsData() complains when a resource is missing.
> This is usually an error.
> 
> Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> Reviewed-on: https://skia-review.googlesource.com/82642
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,scroggo@google.com

Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-08 21:09:19 +00:00
Hal Canary
5093a539de resources: remove most uses of GetResourcePath()
Going forward, we will standardize on GetResourceAsData(), which will
make it easier to run tests in environments without access to the
filesystem.

Also: GetResourceAsData() complains when a resource is missing.
This is usually an error.

Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
Reviewed-on: https://skia-review.googlesource.com/82642
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-08 19:30:48 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Leon Scroggins III
c8037dc5ed Reland "Hide SkEncodedInfo"
This partially reverts commit
1793e7bb46.

Hide SkEncodedInfo

Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 19:28:08 +00:00
Leon Scroggins
1793e7bb46 Revert "Hide SkEncodedInfo"
This reverts commit c6f7a4ffa9.

Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.

Original change's description:
> Hide SkEncodedInfo
> 
> Bug: skia:7353
> Bug: skia:6839
> 
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
> 
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
> 
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
> 
> Switch conversionSupported to use an SkColorType, which is enough info.
> 
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
> 
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
> 
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com

Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 15:38:22 +00:00
Leon Scroggins III
c6f7a4ffa9 Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 00:52:42 +00:00
Mike Klein
aa73b96760 clean up SkDeferredCanvas
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.

Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-27 21:31:26 +00:00
Brian Salomon
dcfca431e3 Use GrContextFactories that produce a single GrContext in unit tests.
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.

Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.

In tests that use GrContextFactory the factory instance is moved to the inner loop.

Modifies gpucts and skia_test to not use persistent GrContextFactories.

Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-15 22:03:07 +00:00
Brian Osman
0387d35f59 Add SkColorSpace_Base::makeColorSpin
This is a utility that creates a version of an existing XYZ color space
that performs our color spin operation. Assigning this to a source remaps
RGB to GBR. Assigning it to a destination does the opposite (RGB to BRG).

Bug: skia:
Change-Id: I3528698220bd32aa01dcd3db225e60f151a4b5bd
Reviewed-on: https://skia-review.googlesource.com/71280
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-11-14 16:33:34 +00:00
Hal Canary
ccafca0054 DM: hide DM:FontMgr behind a factory
Change-Id: I4dc745479ceb1d5ca1ddb4a0904f342576e4562c
Reviewed-on: https://skia-review.googlesource.com/71240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-11-14 16:24:44 +00:00
Mike Klein
0c5fdcb189 streamline GDI bots
- Replace build-time GDI support in all of Skia
   with run-time GDI support only in DM.

 - Make the GDI bots NativeFont bots paralelling
   the other NativeFonts bots.

Change-Id: I424b20f6983d8a8ba8574650efefea2b8776bbe2
Reviewed-on: https://skia-review.googlesource.com/70721
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-13 18:47:11 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Mike Klein
cb6940bf42 DM FontMgr updates
- return nullptr for the various makeFromFoo() that we can't support,
    and tweak a few unit tests to bail out early when they do

  - create FontStyleSet and SkTypefaces once

  - abort early from FontHostStream if we can't openStream()

  - implement SkTestTypeface::onCreateFamilyNameIterator()
    with SkOTUtils::LocalizedStrings_SingleName() so FontNames passes

  - pin out-of-range glyph IDs to zero in SkTestTypeface

Change-Id: Iac53265e331fc1c5c507513af3ab299063e6610a
Reviewed-on: https://skia-review.googlesource.com/69501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-10 15:30:57 +00:00
Mike Klein
3186821c7e add a SkFontMgr to DM that returns portable fonts
Controlled by --[no]nativeFonts, and still defaults to native fonts.

Change-Id: Ib2879e69fadb63ddb5a17a7e4ae227941893b8cf
Reviewed-on: https://skia-review.googlesource.com/67806
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-06 21:21:42 +00:00
Leon Scroggins III
0cbc10f94e Make SkImageGeneratorCG apply encoded origin
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG

SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes

SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin

DMSrcSink.cpp:
- Call MakeFromEncodedCG

SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap

Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-03 15:29:34 +00:00
Brian Osman
5b7e470a5b Use color filter to undo GBR (actually BRG)
This allows the via to work with GPU (where we don't render to N32).

Change-Id: I42e8457731a5ee51d14f7092eebd6efe72decd84
Reviewed-on: https://skia-review.googlesource.com/65822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-31 21:03:14 +00:00
Mike Klein
b7ea3da8cf Revert "gbr- has been brg- this whole time..."
This reverts commit 5b9a037bf4.

Reason for revert: 

I got confused in here somewhere and everything is drawing wrong.

Original change's description:
> gbr- has been brg- this whole time...
> 
> Rewrite things to make that a little clearer.
> 
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation.  A green pixel ends up in channel 0, which would
> naively draw as red without rotation.  A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
> 
> So this transformation is:
> 
>    r -> b
>    g -> r
>    b -> g
> 
> i.e. rgb_to_brg
> 
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-31 17:42:16 +00:00
Mike Klein
5b9a037bf4 gbr- has been brg- this whole time...
Rewrite things to make that a little clearer.

A red pixel ends up in channel 2, what would naively draw as blue
without a rotation.  A green pixel ends up in channel 0, which would
naively draw as red without rotation.  A blue pixel ends up in channel
1, which would naively draw as green without this rotation.

So this transformation is:

   r -> b
   g -> r
   b -> g

i.e. rgb_to_brg

Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-10-31 16:43:24 +00:00
Mike Klein
1b36115023 make color rotating a little less pointlessly slow
Change-Id: Ic9e6cfe82dd22ac01be7a51724efa4c00399cfef
Reviewed-on: https://skia-review.googlesource.com/65320
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 19:27:03 +00:00
Robert Phillips
ec32534729 Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
This reverts commit fc28138c04.

Reason for revert: Suppression have landed for failing tests

Original change's description:
> Revert "Fix GrDefaultPathRender inversely wound path bug"
> 
> This reverts commit 511a9d4999.
> 
> Reason for revert: vulkan
> 
> Original change's description:
> > Fix GrDefaultPathRender inversely wound path bug
> > 
> > Bug: 769898
> > Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> > Reviewed-on: https://skia-review.googlesource.com/64065
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 769898
> Reviewed-on: https://skia-review.googlesource.com/65201
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I3a3543c46b3192f1ffd31a5566cf337dc03561a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 18:02:59 +00:00
Mike Klein
03141d25cf remove SkThread, using std::thread instead
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 16:45:29 +00:00
Robert Phillips
fc28138c04 Revert "Fix GrDefaultPathRender inversely wound path bug"
This reverts commit 511a9d4999.

Reason for revert: vulkan

Original change's description:
> Fix GrDefaultPathRender inversely wound path bug
> 
> Bug: 769898
> Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> Reviewed-on: https://skia-review.googlesource.com/64065
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65201
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 15:58:03 +00:00
Robert Phillips
511a9d4999 Fix GrDefaultPathRender inversely wound path bug
Bug: 769898
Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
Reviewed-on: https://skia-review.googlesource.com/64065
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-30 11:47:28 +00:00
Chris Dalton
7a0ebfc033 Add a tooling flag for path mask caching
Adds the flag and a disables caching on the CCPR bots.

Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-13 22:31:12 +00:00
Hal Canary
b6c5e5b956 DM: move skiatest functions into separate file.
Motivation: allows reuse.

Change-Id: I5732305a213acd83de4ba4e84e0ae27d094cf649
Reviewed-on: https://skia-review.googlesource.com/57241
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-10-10 12:34:22 +00:00
Chris Dalton
38ace8a133 Revert "Attempt both GL and GLES for GPU unit tests"
This reverts commit 454818b80a.

Reason for revert:  the GPU unit tests on Chromebook that this change enabled are not surprisingly broken.

Original change's description:
> Attempt both GL and GLES for GPU unit tests
> 
> The hardcoded logic was not all inclusive and caused Chromebooks to
> not run GPU unit tests.
> 
> Bug: skia:
> Change-Id: I7688adab314d12234ee03363609a1c4bf8f2edb5
> Reviewed-on: https://skia-review.googlesource.com/55561
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: I48a6fdf0b21d3f3a795d9cf20564208f7c35ff5b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/55960
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-05 18:58:35 +00:00
Chris Dalton
454818b80a Attempt both GL and GLES for GPU unit tests
The hardcoded logic was not all inclusive and caused Chromebooks to
not run GPU unit tests.

Bug: skia:
Change-Id: I7688adab314d12234ee03363609a1c4bf8f2edb5
Reviewed-on: https://skia-review.googlesource.com/55561
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-10-05 17:54:13 +00:00
Mike Reed
f0ffb8943b Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 5a2e50edc5.

Bug: skia:
Change-Id: I8d28b5c07d90130e5a1653923740eaf189ecb954
Reviewed-on: https://skia-review.googlesource.com/53900
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-03 20:03:35 +00:00
Mike Reed
5a2e50edc5 Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"""
This reverts commit cd284c5323.

Reason for revert:

assert fired in SkMallocPixelRef.cpp:61: fatal error: "assert(info.computeByteSize(rowBytes) == info.getSafeSize(rowBytes))"

google3 thinks it was from surface_rowbytes

Original change's description:
> Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
> 
> This reverts commit 809cbedd4b.
> 
> Bug: skia:
> Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
> Reviewed-on: https://skia-review.googlesource.com/52665
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I41e3f7a3f791cc8183291847e783ed8a53bc91d2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/53802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-10-02 13:44:18 +00:00
Mike Reed
cd284c5323 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
This reverts commit 809cbedd4b.

Bug: skia:
Change-Id: I680d8daeeeeb15526b44c1305d8fb0c6bfa38e1d
Reviewed-on: https://skia-review.googlesource.com/52665
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-10-02 12:55:37 +00:00
Jim Van Verth
809cbedd4b Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 88757dacd4.

Reason for revert: Still seems to be failing Chromium "telemetry_perf_unittests (with patch) on Android" on android_n5x_swarming_rel.

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Now with legacy behavior for allocpixels
> 
> This was reverted, so the current CL is a "fix" on top of ...
> https://skia-review.googlesource.com/c/skia/+/50980
> 
> Related update to Chrome (in preparation for this change)
> https://chromium-review.googlesource.com/c/chromium/src/+/685719
> 
> Bug: skia:
> Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
> Reviewed-on: https://skia-review.googlesource.com/51341
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I827a0ca1d1e3909e648fde3342cdb8601d34da8d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52381
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-27 23:15:07 +00:00
Mike Reed
88757dacd4 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Now with legacy behavior for allocpixels

This was reverted, so the current CL is a "fix" on top of ...
https://skia-review.googlesource.com/c/skia/+/50980

Related update to Chrome (in preparation for this change)
https://chromium-review.googlesource.com/c/chromium/src/+/685719

Bug: skia:
Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
Reviewed-on: https://skia-review.googlesource.com/51341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-09-27 14:36:07 +00:00
Greg Daniel
f46633f8af Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
This reverts commit 98a6216b18.

Reason for revert: breaking the chrome roll. Looks like they may be writing data to create an image across all the row bytes and thus writing to unalloced data on the last row. Link to example failing bot:
 https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/539960

Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
> 
> Previously we had size_t and uint64_t variations.
> 
> The new (simpler) API always..
> - returns size_t, or 0 if the calculation overflowed
> - returns the trimmed size (does not include rowBytes padding for the last row)
> 
> Bug: skia:
> Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
> Reviewed-on: https://skia-review.googlesource.com/50980
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=mtklein@google.com,herb@google.com,scroggo@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I726f6ab1b36b14979ba6f37105e0a469b3f0dbc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/51262
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-09-26 20:08:07 +00:00
Mike Reed
98a6216b18 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Previously we had size_t and uint64_t variations.

The new (simpler) API always..
- returns size_t, or 0 if the calculation overflowed
- returns the trimmed size (does not include rowBytes padding for the last row)

Bug: skia:
Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
Reviewed-on: https://skia-review.googlesource.com/50980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-09-26 17:07:16 +00:00
Jim Van Verth
32bbf377e6 Fix TSAN issue with atlas expansion.
Removes SkString-related malloc from DM crash handler, and adds null check in ProxyRefTest.

Bug: skia:3550
Change-Id: I143c532b5d231a426b1a96b854e1effd6379b673
Reviewed-on: https://skia-review.googlesource.com/48440
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 17:46:59 +00:00
Yuqian Li
a81b62674a Fix SkASSERT for convex paths with DAA
As DAA does not chop edges at Y extrema, it's valid for convex edges to
have only one edge (e.g., a single cubic edge with the valley shape \_/).

This wasn't an issue for production because DAA is never called for
convex paths by default.

Bug=skia:7015
Change-Id: Iac79801d6a24188970ef6f7bf723494a25d92a1e
Reviewed-on: https://skia-review.googlesource.com/42942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-09-07 14:30:01 +00:00
Brian Osman
e5756eccc4 Output encoded PNGs when gltestthreading or serialize fails
For configs that compare results of two drawing methods, it's helpful to
know how the two images differed. This takes both images, PNG encodes them
(at maximum compression settings), then base64 encodes them into data URIs
so they can be viewed directly from the logs.

These kinds of failures are typically very rare, and currently happen
infrequently due to flaky GMs - we don't want to be using this kind of
facility all the time.

Bug: skia:7011
Change-Id: Ib6c271cb8f6cd657cf6ca8ccfee97d0193b4e6ed
Reviewed-on: https://skia-review.googlesource.com/43240
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-07 13:15:11 +00:00
Mike Klein
022cfa258d Add FIFO thread pool, use it for most things.
We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.

But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.

This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.

Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-09-01 16:19:47 +00:00
Brian Osman
195c05b6d5 Move several GrContextOptions fields behind GR_TEST_UTILS
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:35:27 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Brian Osman
f1942de288 Suppress file output for the gltestthreading config
Bug: skia:
Change-Id: Icd905ea7e60a05bc3903eb85d111dcf73ce2c4dd
Reviewed-on: https://skia-review.googlesource.com/40690
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 19:09:26 +00:00
Brian Osman
f9810666bd Threaded generation of software paths
Re-land of: https://skia-review.googlesource.com/36560

All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 15:27:42 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Brian Salomon
87ae989569 Revert "Threaded generation of software paths"
This reverts commit 76323bc061.

Reason for revert: Breaking NUC bots in threaded gm comparison:

https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10



Original change's description:
> Threaded generation of software paths
> 
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
> 
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
> 
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
> 
> Original:
>     https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
>     https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
>     https://screenshot.googleplex.com/GHjD0U3C34q.png
> 
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-24 21:34:38 +00:00
Brian Osman
76323bc061 Threaded generation of software paths
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png

Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-24 15:22:57 +00:00
Brian Osman
f21aa04dca Plumb GrContextOptions to GPU sinks in DM
We were ignoring the path renderer flag when drawing GMs or SKPs.

Bug: skia:
Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d
Reviewed-on: https://skia-review.googlesource.com/36861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-21 23:07:08 +00:00
Leon Scroggins III
1dc8ecbf5f Stop BRD-decoding non-opaque to 565 sink
review.skia.org/34361 accidentally started attempting to decode images
with transparency to a 565 sink. BRD helpfully decodes to N32 instead,
rather than failing. We don't need to test this here, and it draws to a
565 sink, resulting in incorrect images in Gold.

Change-Id: I9585b2c0c4526e5f33667bd8f57003449e735372
Reviewed-on: https://skia-review.googlesource.com/35707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 18:02:31 +00:00
Leon Scroggins III
0741818e7a Move calls to conversion_possible to SkCodec
Move common code into the base class, so subclasses need not call
conversion_possible.

Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.

API Changes:
- SkAndroidCodec:
  - Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
  - Add opaque() helper
- SkBitmapRegionDecoder:
  - Remove unused conversionSupported

(Split off from skia-review.googlesource.com/c/25746)

Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-08-17 16:09:31 +00:00
Chris Dalton
ecf78acaa0 Blacklist svgparse_* svgs on non-8888
This also required extending the blacklist argument to support
negative matching and wildcards.

Bug: skia:6918
Change-Id: I915e305c75fe23fc3e11c2dd3e91570967da0aaa
Reviewed-on: https://skia-review.googlesource.com/31444
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2017-08-15 23:30:28 +00:00
Mike Klein
135a1b10fe upstream cr/165303354
The only interesting difference here is that I've just skipped
cd_Documents() on Google3 iOS builds rather than adding a new target to
BUILD.  We don't run the binary so it's kind of moot what directory it'd
run in.

Change-Id: I1994e0283d24bcc505fa9b2b7b58307eafa5be92
Reviewed-on: https://skia-review.googlesource.com/34742
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-15 22:00:57 +00:00
Ben Wagner
f28d472bc5 Fix dm when --config not specified.
Broken by https://skia-review.googlesource.com/c/32862.

Change-Id: I711057da08793902b50e98b67af9107ac9ead8d2
Reviewed-on: https://skia-review.googlesource.com/33663
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-14 14:27:25 +00:00
Ben Wagner
32fa510414 Abort dm/nanobench on bad configs.
Adjust the configs specified by recipes to avoid the new error.

Change-Id: I23e31355e2faaab919d92abdb37a6f70cd2da1ff
Reviewed-on: https://skia-review.googlesource.com/32862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-08-11 13:12:26 +00:00
Mike Reed
bdc3afa577 simplify gm matrices
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.

Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-08-08 12:43:19 +00:00
Brian Osman
d0677bc44f Add missing newline to initial DM output
Bug: skia:
Change-Id: I505e5c339947e9fc8bbec6acefc48ee9f47c96d2
Reviewed-on: https://skia-review.googlesource.com/30581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-03 16:53:38 +00:00
Robert Phillips
eaa90b2a1a Roll ANGLE
cce8965d2c..878c8b1e5e

ANGLE now crashes (on program compilation) if there isn't a flush between uses of different flavors of ANGLE context (e.g., angle_gl_es2 vs. angle_gl_es3).

Change-Id: If59b6ec683e682db5214bb002a70863cee5fe013
Reviewed-on: https://skia-review.googlesource.com/28865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-01 17:08:03 +00:00
Yuqian Li
df60e369a8 New analytic AA scan converter using delta (I call it DAA for now)
DAA is:

1. Much simpler than AAA.
   SkScan_AAAPath.cpp is about 1700 lines.
   SkScan_DAAPath.cpp is about 300 lines.
   The whole DAA CL is only about 800 lines.

2. Much faster than AAA for complicated paths.
   The speedup applies to GL backend (including ccpr)!
   Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
     AAA-raster: 33ms
     DAA-raster: 21ms
     AAA-gl:     30ms
     DAA-gl:     20ms
     AAA-ccpr:   18ms
     DAA-ccpr:   12ms
   My linux desktop doesn't have SSE3 so the speedup is smaller
   (~25% for Chart). I believe that DAA is so fast that I can enable
   it for any paths (AAA is not enabled by default for complicated
   paths because it is slow; hence our older supersampling scan
   converter is used for stroking on Chart for AAA-xxx config.)

3. The SkCoverageDelta is suitable for threaded backend with
   out-of-order concurrent scan conversion as commented in the source
   code. Maybe we can also just send deltas to GPU.

4. Similar to most analytic path renderers, the quality is on the best
   ground-truth level, unless there are intersections within a pixel.
   The intersections look good to my eyes although theoretically that
   could be arbitrary far from the ground truth (see my AAA slides).

5. For simple paths, such as circle, triangle, rrect, etc., DAA is
   slower than AAA. But DAA is faster than our older supersampling
   scan converter in most cases. As those simple paths usually don't
   constitute the bottleneck of a picture (skp or svg), I strongly
   recommend use DAA.

6. DAA also heavily favors blitMask so it may work quite well with
   SkRasterPipeline and SkRasterPipelineBlitter.

Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.

Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 21:55:19 +00:00
Mike Reed
ede7bac43f use unique_ptr for codec factories
Will need guards for android (at least)

Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 15:35:23 +00:00
Mike Klein
b323a5ed1f sprinkle more tracing in GM, tests, and ok, and add TRACE_FUNC
Change-Id: I562d438bd65e9fd900cfc6831f971b4af25c8ae6
Reviewed-on: https://skia-review.googlesource.com/26361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-24 20:02:07 +00:00
Brian Osman
bc8150feef Faster, thread-safe implementation
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-24 17:13:05 +00:00
Mike Klein
97d6a7af80 Don't write .pdfs in DM on the bots.
They take a long time to upload, and we don't do anything with them.

BUG=skia:6821

Change-Id: I16c5fc423953fa3e9d0dcb184ecbbe23f3918357
Reviewed-on: https://skia-review.googlesource.com/26142
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-24 15:48:12 +00:00
Hal Canary
c7d295ecf7 DM: excercise other SkPDF raster dpis
Change-Id: Ia50661a8391da526d509adbe2d7203866c140b1c
Reviewed-on: https://skia-review.googlesource.com/25321
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-07-20 20:23:54 +00:00
Brian Osman
53136aa93f First stab at JSON event tracer
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".

There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
  produces a JSON file for chrome://tracing.

All three modes work in DM, nanobench, and Viewer.

Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-20 20:11:22 +00:00
Mike Klein
45c16fa82c convert over to 2d-mode
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
 [√] convert compile to 2d also, remove 1d run/compile
 [√] convert all call sites
 [√] no diffs

Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-07-20 19:50:32 +00:00
Derek Sollenberger
edfe3dfb47 Add option to ignore SIGINT when running DM on Android.
Bug: skia:6856
Change-Id: Iaaad2c22988cf8058304b7396c7d24eacd2f3edb
Reviewed-on: https://skia-review.googlesource.com/24745
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-07-20 16:28:06 +00:00
Brian Salomon
dcbb9d90db Add SkDebugf trace event handler.
Also adds more trace events to GPU backend.

Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-19 15:41:34 +00:00
Mike Reed
086a427b0c guard references to SkColorTable
Bug: skia:6828
Change-Id: I0c8c78e70b118f51cb59dc45675e4ddcd4776108
Reviewed-on: https://skia-review.googlesource.com/24260
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-07-18 15:50:43 +00:00
Brian Salomon
ce5ee602ed Add support for GL 565 and 4444 configs to test tools
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-17 17:09:08 +00:00
Greg Daniel
2811aa25f1 Add metal config to tools
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-14 13:57:34 +00:00
Mike Reed
304a07c6c9 remove references to kIndex_8_SkColorType from our tools/tests
Bug: skia:6828
Change-Id: Ib5049c28c11b7320bece20f5a0a886de8b2a4343
Reviewed-on: https://skia-review.googlesource.com/22728
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-12 20:25:44 +00:00
Leon Scroggins
571b30f611 Reland "Remove support for decoding to kIndex_8"
Original change's description:
> > Remove support for decoding to kIndex_8
> > 
> > Fix up callsites, and remove tests that no longer make sense.
> > 
> > Bug: skia:6828
> > Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> > Reviewed-on: https://skia-review.googlesource.com/21664
> > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > Commit-Queue: Leon Scroggins <scroggo@google.com>
> 
> TBR=djsollen@google.com,scroggo@google.com
> 
> Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6828
> Reviewed-on: https://skia-review.googlesource.com/22120
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Bug: skia:6828
Change-Id: I36ff5a11c529d29e8adc95f43b8edc6fd1dbf5b8
Reviewed-on: https://skia-review.googlesource.com/22320
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-11 18:00:31 +00:00
Leon Scroggins
8321f7585b Revert "Remove support for decoding to kIndex_8"
This reverts commit 742a3e298f.

Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorPtr = colorPtr;
    ~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
    codecOptions.fColorCount = colorCount;
    ~~~~~~~~~~~~ ^

Original change's description:
> Remove support for decoding to kIndex_8
> 
> Fix up callsites, and remove tests that no longer make sense.
> 
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,scroggo@google.com

Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 19:51:59 +00:00
Leon Scroggins III
742a3e298f Remove support for decoding to kIndex_8
Fix up callsites, and remove tests that no longer make sense.

Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-10 17:06:48 +00:00
Leon Scroggins III
674a1848ae Add SkCodec::Result indicating error in the data
Previously, SkGifCodec treated an error in the LZW data as incomplete,
since we can still draw the partially decoded image. But a client doing
incremental decodes needs to distinguish this from truly incomplete
data. In the case of an error, the client should not attempt to provide
more data and decode again.

Add kErrorInInput, and return it when SkGifCodec sees a fatal error.
Treat it the same as kIncompleteInput when it comes to filling and DM.

Bug: skia:6825
Change-Id: Ic6ce3a62c0b065ed34dcd8006309e43272a3db9f
Reviewed-on: https://skia-review.googlesource.com/21530
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
2017-07-06 16:49:36 +00:00
Mike Reed
7c26ca770b add --forceRasterPipeline to dm, (already in nanobench)
Bug: skia:
Change-Id: I0e5f7dd2aaa03340687cdfe5578c8697088cd714
Reviewed-on: https://skia-review.googlesource.com/21532
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-06 14:32:15 +00:00
Leon Scroggins III
bace7a940a Remove CodecSrc::kIndex8_Always_DstColorType
We have removed support for drawing Index8, so stop testing it in DM.

Bug: skia: 6828
Change-Id: Ib2c4d3ebd371be704151a9f956c0ca2aaf2926a6
Reviewed-on: https://skia-review.googlesource.com/21525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-07-05 17:49:10 +00:00
Mike Klein
e9f187bd04 always touch verbose.log, even if --verbose
This lets us run bots that upload images with --verbose.

Today we're getting away with --verbose on some bots because they happen
to skip upload.

Change-Id: If915a65987b43c945263ada7751bf36aedff605a
Reviewed-on: https://skia-review.googlesource.com/20834
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-26 17:50:30 +00:00
Mike Klein
03a95ad622 remove DM status thread
Let's see if this helps iOS?

BUG=skia:6748

Change-Id: Iec67eacef0058dfb79c0223a955a22c676a35278
Reviewed-on: https://skia-review.googlesource.com/20683
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-06-23 19:47:47 +00:00
Florin Malita
93323eb401 Enable SVG DM sources for vector sinks
SVG->SKP is a useful/valid case.

Change-Id: I81fd7b8d5e422b4dbf55f59eca9e9471ab578180
Reviewed-on: https://skia-review.googlesource.com/20153
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-06-16 20:04:14 +00:00
Greg Daniel
a5cb781c17 Revert "Revert "Add API for flushing surfaces with gpu semaphores""
This reverts commit 7292231905.

This change relands the original plus the follow on change:
https://skia-review.googlesource.com/20059.

Additionally it adds a blacklist for the mac intel bots which
don't see to respect the added fences on the GPU.

Original change's description:
> Revert "Add API for flushing surfaces with gpu semaphores"
> 
> This reverts commit 66366c6978.
> 
> Reason for revert: Failing test on mac bots
> 
> Original change's description:
> > Add API for flushing surfaces with gpu semaphores
> > 
> > BUG=skia:
> > 
> > Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> > Reviewed-on: https://skia-review.googlesource.com/11488
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Forrest Reiling <freiling@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com
> 
> Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/20063
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I4dc6c0e1deb0398eeb165a34f0a26af7a58259f1
Reviewed-on: https://skia-review.googlesource.com/20141
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-16 14:22:34 +00:00
Greg Daniel
7292231905 Revert "Add API for flushing surfaces with gpu semaphores"
This reverts commit 66366c6978.

Reason for revert: Failing test on mac bots

Original change's description:
> Add API for flushing surfaces with gpu semaphores
> 
> BUG=skia:
> 
> Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
> Reviewed-on: https://skia-review.googlesource.com/11488
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Forrest Reiling <freiling@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com,freiling@google.com

Change-Id: I75633a2732d2d48b1926f9ad818a9f1a9196d211
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/20063
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-06-15 21:55:03 +00:00
Greg Daniel
66366c6978 Add API for flushing surfaces with gpu semaphores
BUG=skia:

Change-Id: Ia4bfef784cd5f2516ceccafce958be18a86f91d1
Reviewed-on: https://skia-review.googlesource.com/11488
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Forrest Reiling <freiling@google.com>
2017-06-15 19:49:18 +00:00
Matt Sarett
8db74f1f1d Revert "Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType""
This reverts commit 81c83a7db4.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
> 
> This reverts commit b6f4767294.
> 
> Reason for revert: This breaks CTS tests in Android.  Doh.
> 
> Original change's description:
> > Do not return Index8 from SkAndroidCodec::computeOutputColorType
> > 
> > Given that this is the only known use of Index8 color type,
> > this is essentially an experimental delete.
> > 
> > Bug: skia:6620
> > Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> > Reviewed-on: https://skia-review.googlesource.com/10586
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
> 
> TBR=msarett@google.com,scroggo@google.com,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6620
> 
> Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
> Reviewed-on: https://skia-review.googlesource.com/19084
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>

TBR=msarett@google.com,scroggo@google.com,reviews@skia.org,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:6620
Change-Id: I7e4e3a5ec068102244ad3a0259aa6aded4f12f36
Reviewed-on: https://skia-review.googlesource.com/19802
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-14 13:22:43 +00:00
Mike Klein
13b6afd148 DM: use SkPngEncoder
Change-Id: If1360bee50c8c360e4b1edf09c8a39aa32a59eb9
Reviewed-on: https://skia-review.googlesource.com/19520
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-12 20:45:49 +00:00
Matt Sarett
6a0feba05b Add clamp before drawing F16->8888 in DMSrcSink ColorCodecSrc
Verified that this fixes the wrongness of a few of the colorImage
diffs in Gold.

Bug: skia:6738
Change-Id: Icf0b7573ccb87268b480d7cc0a6cfe6fa8ae73f7
Reviewed-on: https://skia-review.googlesource.com/19271
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-09 15:30:19 +00:00
Matt Sarett
81c83a7db4 Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
This reverts commit b6f4767294.

Reason for revert: This breaks CTS tests in Android.  Doh.

Original change's description:
> Do not return Index8 from SkAndroidCodec::computeOutputColorType
> 
> Given that this is the only known use of Index8 color type,
> this is essentially an experimental delete.
> 
> Bug: skia:6620
> Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> Reviewed-on: https://skia-review.googlesource.com/10586
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>

TBR=msarett@google.com,scroggo@google.com,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6620

Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
Reviewed-on: https://skia-review.googlesource.com/19084
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-08 18:45:45 +00:00
Matt Sarett
b6f4767294 Do not return Index8 from SkAndroidCodec::computeOutputColorType
Given that this is the only known use of Index8 color type,
this is essentially an experimental delete.

Bug: skia:6620
Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
Reviewed-on: https://skia-review.googlesource.com/10586
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-08 13:28:29 +00:00
Leon Scroggins III
33deb7ed4d Make SkCodec more flexible about its required frame
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.

- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque

Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.

Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.

Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)

TODO: Share code for decoding prior frames between GIF and WEBP

Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-07 20:15:17 +00:00
Robert Phillips
3ea1798829 Remove ImmediateFlush mode
Change-Id: I7db113e66d81516b2beb5eefeddf488d9bfed2e5
Reviewed-on: https://skia-review.googlesource.com/18488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-02 17:35:18 +00:00
Mike Klein
761d27c4d7 update SkRasterPipeline::run() to also take y
y isn't used yet.  This is just a warmup that updates the callers.

Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e
Reviewed-on: https://skia-review.googlesource.com/18381
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-01 17:05:13 +00:00
Mike Klein
2048c3ed3e wait for DM status thread to exit on iOS
CQ_INCLUDE_TRYBOTS=skia.primary:Test-iOS-Clang-iPadPro-GPU-GT7800-arm64-Debug,Test-iOS-Clang-iPhone6-GPU-GX6450-arm64-Debug,Test-iOS-Clang-iPhone7-GPU-GT7600-arm64-Debug

Change-Id: I0e7491a6aaad08e969ceaabae49cbda718ea4be8
Reviewed-on: https://skia-review.googlesource.com/18065
Reviewed-by: Stephan Altmueller <stephana@google.com>
2017-05-26 20:01:00 +00:00