Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4
Reviewed-on: https://skia-review.googlesource.com/7520
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I7ac33faa59bcad25b0580193af965a8525eb18e7
Reviewed-on: https://skia-review.googlesource.com/7360
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Eventually ops can use this to hold their ops and create GrPipelines at flush time.
For now it is used by GrPipelineBuilder.
Change-Id: I0db3892032f2d07238e4c847a790678b3aab456f
Reviewed-on: https://skia-review.googlesource.com/7132
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This does not change the public API.
BUG=skia:6119
Change-Id: Ibdcd2f8611bc2eec332d8a65e5d51246b89a0a90
Reviewed-on: https://skia-review.googlesource.com/7083
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ie014184469b217132b0307b5a9ae40c0c60e5fc9
Reviewed-on: https://skia-review.googlesource.com/6921
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ifd194fd009196b8bee2dd83328bbe698586d72f4
Reviewed-on: https://skia-review.googlesource.com/6965
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit f2956459f7.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This improves memory usage when the content contains frequently changing clips implemented as masks.
BUG=chromium:676459
Change-Id: I06ea5f9fe1cff9564ea136bad9fe97f6ecd77ad9
Reviewed-on: https://skia-review.googlesource.com/6629
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
GrRenderTargetOpList now stores the IDs along side each op.
This should put us closer to using proxy IDs and not forcing early render target instantiation as many comments point towards.
Change-Id: I1ee82b01a0818a80d2bcac39fdf3a4ee7dccecc9
Reviewed-on: https://skia-review.googlesource.com/6403
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I68670e5ceb06716e9928ee58485d63e157c7aca7
Reviewed-on: https://skia-review.googlesource.com/6345
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: Id29c47cb4bec6a6d70d6514d18fa4ab9bd31b1e2
Reviewed-on: https://skia-review.googlesource.com/6200
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Don't know why I thought this had to be so complicated before.
BUG=skia:6053
Change-Id: Ie714fed1cb47e9add166d4227d3d31f95eba2411
Reviewed-on: https://skia-review.googlesource.com/6121
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ib8fd96d0569274ef781366eb900ed8ee839ae9bd
Reviewed-on: https://skia-review.googlesource.com/6109
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch to linear probing - this allows delete to rearrange elements to fill in empty slots
* NULL -> nullptr
Change-Id: I741c2f3bb2734bf638d0c0a78c6cc549f563a5d9
Reviewed-on: https://skia-review.googlesource.com/5980
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 398487a850.
Reason for revert: See if this is causing the roll failure
Original change's description:
> Add a deferred copy surface (take 2)
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
>
> Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
> Reviewed-on: https://skia-review.googlesource.com/5939
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1ef40f0d5fb0bca62031f94f10eb18acd753e913
Reviewed-on: https://skia-review.googlesource.com/6024
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
Reviewed-on: https://skia-review.googlesource.com/5939
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 4431de6af9.
Reason for revert: ANGLE errors (at the very least)
Original change's description:
> Add a deferred copy surface
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
> Reviewed-on: https://skia-review.googlesource.com/5773
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I61408d9e306b9b1ab32f93ab086e95184e12857f
Reviewed-on: https://skia-review.googlesource.com/5938
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The more I look at std::unordered_map and co., the less I like them.
I think we might want to bet on SkTHash*.
As a simple first improvement, add move support.
Next comes shrinking, and then I'll start moving over SkTDynamicHash users.
BUG=skia:6053
Change-Id: Ifdb5d713aab66434ca271c7f18a0cbbb0720099c
Reviewed-on: https://skia-review.googlesource.com/5943
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
Reviewed-on: https://skia-review.googlesource.com/5773
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL reverts https://skia-review.googlesource.com/c/5148/ (Fix gpu blurring on platforms that "useDrawInsteadOfClear") (all the worstCaseWidth/Height stuff) and adds a new GrRenderTargetContext entry point (absClear) to specify clears that can't be discarded or altered.
BUG=skia:
Change-Id: I18b1373ecf4a153ca8c0f290ab8b1d00770426da
Reviewed-on: https://skia-review.googlesource.com/5484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 8e7432b7f9.
Reason for revert: <INSERT REASONING HERE>
external/skia/bench/../tools/android/SkAndroidSDKCanvas.h:103:36: error: C++ requires a type specifier for all declarations
void onClipRect(const SkRect&, ClipOp, ClipEdgeStyle) override;
Original change's description:
> remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS
>
>
> switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
>
> BUG=skia:
>
> Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
> Reviewed-on: https://skia-review.googlesource.com/5714
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: If26ea91d7464615e43c1d3d2f726e337ff56b55c
Reviewed-on: https://skia-review.googlesource.com/5721
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
switch over to SkClipOps now that SK_SUPPORT_LEGACY_CLIP_REGIONOPS is gone
BUG=skia:
Change-Id: Ifdc8b3746d508348a40cc009a4e529a1cb3c405d
Reviewed-on: https://skia-review.googlesource.com/5714
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090
Reviewed-on: https://skia-review.googlesource.com/5392
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=666707
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5089
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I3bebfdf635d541d92fb84236f0f6fae2da39d691
Reviewed-on: https://skia-review.googlesource.com/5089
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Platforms that "useDrawInsteadOfClear" take a different path in
GrRenderTargetContext::internalClear. The different path involves
a lot of comparisons of the drawn rect with the bounds of the RenderTarget. Since the RenderTargets are now deferred (and the instantiated version might be larger than the proxied size) case must be taken in prematurely optimizing away clears and draws.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5148TBR=bsalomon@google.com
Change-Id: If63b6393fb66328175bc92de211e7242e903f25e
Reviewed-on: https://skia-review.googlesource.com/5148
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This lets copy-to-texture to be treated like copy-to-rt.
To match current behavior, though, copies to texture are
still executed immediately (forcing a flush).
Once MDB is enabled, copies to texture will be deferred.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093
Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367
Reviewed-on: https://skia-review.googlesource.com/5093
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650
Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This removes a reason to call accessRenderTarget on the GrRenderTargetContext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4583
Change-Id: I6e8a53ffd5c1fea80f542b70e05744e2991f70f8
Reviewed-on: https://skia-review.googlesource.com/4583
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I think GrSurfaceDesc is still the most compact way to communicate the deferred GrSurface's settings to the Proxy but this CL, at least, reduces where it is used.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4559
Change-Id: Ica599c28a5aef1ed4094f47a4ac119e2d204d652
Reviewed-on: https://skia-review.googlesource.com/4559
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This class does not appear to have any external users, and Skia probably
does not want anyone depending on it. It also clutters up include/core
with an 'uninteresting' utility class.
Change-Id: I7de9468500ecffd0b722f222932e4f8b6637925b
Reviewed-on: https://skia-review.googlesource.com/4522
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
Even with a modest cache, we're going to get nearly 100% hit rate
for typical usage scenarios. I'm hoping to avoid the special case
caching of sRGB -> destination, and just rely on the more general
mechanism.
Yes, this is yet-another cache class. I wanted to use one of many
that are laying around, but couldn't find a good fit. On the plus
side, it's not much code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3726
Change-Id: I943be5c99f0d691a87ffe8c5bc3067a8eb491fc2
Reviewed-on: https://skia-review.googlesource.com/3726
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In some build configurations (I think, GN, GCC 6, Debug) I get a warning that i is used unintialized. This likely has something to do with GCC correctly seeing that the SkTCast construction there is illegal aliasing, and perhaps thus "doesn't happen". Might be that if the SkTCast gets inlined, it decides its implementation is secretly kosher, and so Release builds don't see this. None of this happens with the GCCs we have on the bots... too old?
Instead use memcpy() here, which is well defined to do what we intended.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2758
Change-Id: Iaf5c75fbd852193b0b861bf5e71450502511d102
Reviewed-on: https://skia-review.googlesource.com/2758
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
skpbench is a benchmarking suite for skps that aims to generate 100%
repeatable results. The initial commit consists of three parts:
skpbench
A minimalist program whose sole purpose is to open an skp file,
benchmark it on a single config, and exit. No tiling, looping, or
other fanciness is used; it just draws the skp whole into a size-
matched render target and syncs the GPU after each draw.
Limiting the entire process to a single config/skp pair helps to keep
the results repeatable.
skpbench.py
A wrapper to execute the skpbench binary with various configs and skps.
It also monitors the output in order to filter out and re-run results
with an unacceptable stddev.
In the future this script will lock down and monitor clocks and
temperatures.
parseskpbench.py
A utility for parsing skpbench output into a spreadsheet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2341823002
Review-Url: https://codereview.chromium.org/2341823002
HWUI skips transparent rects when drawing.
When skia draws using bilerp, we will blend
transparent rects with neighboring rects and might
draw a bit of a smudge.
This CL adds the option to skip rects, allowing us
to have compatible behavior with the framework.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2305433002
Review-Url: https://codereview.chromium.org/2305433002
SkPDFFont:
* inline some one-line methdods.
- SkPDFFont::typeface()
- SkPDFFont::fontInfo()
- SkPDFFont::firstGlyphID()
- SkPDFFont::lastGlyphID()
- SkPDFFont::getFontDescriptor()
* de-virtualize some methods:
- SkPDFFont::getType()
- SkPDFFont::multiByteGlyphs()
* Constructor takes more arguments:
fontType, multiByteGlyphs
* re-order fields (pointers before shorts)
* use sk_sp<T> more, T* less
SkAdvancedTypefaceMetrics:
* SkAdvancedTypefaceMetrics::fFont now a uint8_t
* other enumes are sized.
* SkAdvancedTypefaceMetrics::fStyle now big enough.
* remove use of SkTBitOr, replaced with fancy templates
No public API changes.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2246903002
Review-Url: https://codereview.chromium.org/2246903002
Reading extern values meant these couldn't be compile-time constants.
math.h has INFINITY, which is macro that is supposed to expand to float +inf.
On MSVC it seems it's natively a double, so we cast just to make sure.
There's nan(const char*) in math.h for NaN too, but I don't trust that
to be compile-time evaluated. So instead, we keep reinterpreting a bit pattern.
I did try to write
static constexpr float float_nan() { ... }
and completely failed. constexpr seems a bit too restrictive in C++11 to make
it work, but Clang kept telling me, you'll be able to do this with C++14.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2233853002
Review-Url: https://codereview.chromium.org/2233853002
About 9x faster than Murmur3 for long inputs.
Most of this is a mechanical change from SkChecksum::Murmur3(...) to SkOpts::hash(...).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2208903002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review-Url: https://codereview.chromium.org/2208903002
AtomicTest was the only use of sk_atomic_add().
AtomicInc64 bench was the only use of sk_atomic_inc(int64_t*).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2183473005
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Release-TSAN-Trybot
Review-Url: https://codereview.chromium.org/2183473005
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).
This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:
* Passing coord transforms through the texel buffer.
* Sending FP uniforms through instanced vertex attribs.
* Using instanced rendering for more draws (stencil writes,
drawAtlas, etc.).
* Adding more shapes to the instance processor’s repertoire.
* Batching draws that have mismatched scissors (analyzing draw
bounds, inserting clip planes, etc.).
* Bindless textures.
* Uber shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
Review-Url: https://codereview.chromium.org/2066993003
Reason for revert:
This caused static initializer regressions in Chromium (crbug.com/625728).
Relevant build logs here:
Linux:
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/21849
Mac:
https://build.chromium.org/p/chromium/builders/Mac/builds/17350
Relevant lines from the error log:
Linux:
# InstanceProcessor.cpp GrUniqueKey::GenerateDomain()
# InstanceProcessor.cpp gr_instanced::kShapeBufferDomain
FAILED linux-release-64/sizes/nacl_helper-si/initializers: actual 8, expected 7, better lower
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower
Mac:
FAILED mac-release/sizes/chrome-si/initializers: actual 2, expected 0, better lower
Original issue's description:
> Begin instanced rendering for simple shapes
>
> Adds a module that performs instanced rendering and starts using it
> for a select subset of draws on Mac GL platforms. The instance
> processor can currently handle rects, ovals, round rects, and double
> round rects. It can generalize shapes as round rects in order to
> improve batching. The instance processor also employs new drawing
> algorithms, irrespective of instanced rendering, that improve GPU-side
> performance (e.g. sample mask, different triangle layouts, etc.).
>
> This change only scratches the surface of instanced rendering. The
> majority of draws still only have one instance. Future work may
> include:
>
> * Passing coord transforms through the texel buffer.
> * Sending FP uniforms through instanced vertex attribs.
> * Using instanced rendering for more draws (stencil writes,
> drawAtlas, etc.).
> * Adding more shapes to the instance processor’s repertoire.
> * Batching draws that have mismatched scissors (analyzing draw
> bounds, inserting clip planes, etc.).
> * Bindless textures.
> * Uber shaders.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
>
> Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
NOTREECHECKS=true
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:
Review-Url: https://codereview.chromium.org/2123693002
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).
This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:
* Passing coord transforms through the texel buffer.
* Sending FP uniforms through instanced vertex attribs.
* Using instanced rendering for more draws (stencil writes,
drawAtlas, etc.).
* Adding more shapes to the instance processor’s repertoire.
* Batching draws that have mismatched scissors (analyzing draw
bounds, inserting clip planes, etc.).
* Bindless textures.
* Uber shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
Review-Url: https://codereview.chromium.org/2066993003
Ensures that ".get()" always returns null when a container is empty.
Also ensures consistent assert behavior for array counts.
There are still differences in that the malloc variants take a size_t
and the arrays take an int, and that SkAutoSTMalloc defaults to the
stack-allocated buffer wheras the other containers default to null.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2084213003
Review-Url: https://codereview.chromium.org/2084213003
On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%. To test I ran this on an SSD with files hot in their caches:
$ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
ninja -C out/Release -t clean && \
time ninja -C out/Release
Before: 159 wall / 3367 cpu
159 wall / 3368 cpu
After: 137 wall / 2860 cpu
136 wall / 2863 cpu
I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
TBR=reed@google.com
No public API changes.
Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a
Review-Url: https://codereview.chromium.org/2045633002
$ git grep -l '<windows.h>' include src
include/private/SkLeanWindows.h
$ git grep -l SkLeanWindows.h | grep '\.h$'
include/ports/SkTypeface_win.h
include/utils/win/SkHRESULT.h
include/utils/win/SkTScopedComPtr.h
include/views/SkEvent.h
src/core/SkMathPriv.h
src/ports/SkTypeface_win_dw.h
src/utils/SkThreadUtils_win.h
src/utils/win/SkWGL.h
The same for `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002
CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng
Review-Url: https://codereview.chromium.org/2041943002
Reason for revert:
Appears to have broken the ARMv7 aspect of the Google3 roll in bizarre seemingly-unrelated ways.
Original issue's description:
> Move immintrin/arm_neon includes to where they are used.
>
> On my Mac (so, immintrin), this improves compile time, both wall and cpu,
> by about 16%. To test I ran this on an SSD with files hot in their caches:
>
> $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
> ninja -C out/Release -t clean && \
> time ninja -C out/Release
>
> Before: 159 wall / 3367 cpu
> 159 wall / 3368 cpu
>
> After: 137 wall / 2860 cpu
> 136 wall / 2863 cpu
>
> I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
> That made no signficant difference, so I've kept immintrin for its simplicity.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> TBR=reed@google.com
> No public API changes.
>
> Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164aTBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2046213002
On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%. To test I ran this on an SSD with files hot in their caches:
$ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
ninja -C out/Release -t clean && \
time ninja -C out/Release
Before: 159 wall / 3367 cpu
159 wall / 3368 cpu
After: 137 wall / 2860 cpu
136 wall / 2863 cpu
I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
TBR=reed@google.com
No public API changes.
Review-Url: https://codereview.chromium.org/2045633002
- remove dead code
- rewrite float -> int converters
The strategy for the new converters is:
- convert input to double
- floor/ceil/round in double space
- pin that double to [SK_MinS32, SK_MaxS32]
- truncate that double to int32_t
This simpler strategy does not work:
- floor/ceil/round in float space
- pin that float to [SK_MinS32, SK_MaxS32]
- truncate that float to int32_t
SK_MinS32 and SK_MaxS32 are not representable as floats:
they round to the nearest float, ±2^31, which makes the
pin insufficient for floats near SK_MinS32 (-2^31+1) or
SK_MaxS32 (+2^31-1).
float only has 24 bits of precision, and we need 31.
double can represent all integers up to 50-something bits.
An alternative is to pin in float to ±2147483520, the last
exactly representable float before SK_MaxS32 (127 too small).
Our tests test that we round as floor(x+0.5), which can
return different numbers than round(x) for negative x.
So this CL explicitly uses floor(x+0.5).
I've updated the tests with ±inf and ±NaN, and tried to
make them a little clearer, especially using SK_MinS32
instead of -SK_MaxS32.
I have not timed anything here. I have never seen any of these
methods in a profile.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2012333003
Review-Url: https://codereview.chromium.org/2012333003
It's always nice to kill off a synchronization primitive.
And while less terse, I think this new code reads more clearly.
... and, SkOncePtr's tests were the only thing now using sk_num_cores()
outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review-Url: https://codereview.chromium.org/1953533002
Still slowly working through all the SK_DECLARE_STATIC_FOO macros.
SkOncePtr is complicating things by having SkOncePtr delete its pointer
and SkBaseOncePtr not. Simplify things by removing SkOncePtr, leaving
only the leaky SkBaseOncePtr.
We replace SkOncePtr<T> instead with SkOnce and T. In most cases this
did not need to be a pointer, and in some cases here we're even saving
a few bytes by replacing SkOncePtr<T> with SkOnce and a T.
The dependency map of SK_DECLARE_STATIC_FOO is:
SkBaseMutex -> SkBaseSemaphore -> SkBaseOncePtr
They're intertwined enough that I think I've got to do all three in one
next CL.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1939503002
Review-Url: https://codereview.chromium.org/1939503002
The VC++ STL with 2015u2 now provides a complete std::is_function.
Also, Skia is no longer using skstd::is_function.
Review-Url: https://codereview.chromium.org/1929343002
Reason for revert:
bust the roll
Original issue's description:
> SkOnce: 2 bytes -> 1 byte
>
> This uses the same logic we worked out for SkOncePtr to reduce
> the memory footprint of SkOnce from a done byte and lock byte
> to a single 3-state byte:
>
> - NotStarted: no thread has tried to run fn() yet
> - Active: a thread is running fn()
> - Done: fn() is complete
>
> Threads which see Done return immediately.
> Threads which see NotStarted try to move to Active, run fn(), then move to Done.
> Threads which see Active spin until the active thread moves to Done.
>
> This additionally fixes a too-weak memory order bug in SkOncePtr,
> and adds a big note to explain.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904483003
>
> Committed: https://skia.googlesource.com/skia/+/df02d338be8e3c1c50b48a3a9faa582703a39c07TBR=herb@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1898413004
This uses the same logic we worked out for SkOncePtr to reduce
the memory footprint of SkOnce from a done byte and lock byte
to a single 3-state byte:
- NotStarted: no thread has tried to run fn() yet
- Active: a thread is running fn()
- Done: fn() is complete
Threads which see Done return immediately.
Threads which see NotStarted try to move to Active, run fn(), then move to Done.
Threads which see Active spin until the active thread moves to Done.
This additionally fixes a too-weak memory order bug in SkOncePtr,
and adds a big note to explain.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904483003
Review URL: https://codereview.chromium.org/1904483003
SkTArray cannot currently contain move only elements because its swap
currently requires the SkTArray to be copyable. This makes SkTArray
movable and makes its swap move instead of copy.
Review URL: https://codereview.chromium.org/1904663004
The API and implementation are very much simplified.
You may not want to bother reading the diff.
As is our trend, SkOnce now uses <atomic> directly.
Member initialization means we don't need SK_DECLARE_STATIC_ONCE.
SkSpinlock already works this same way.
All uses of the old API taking an external bool* and Lock* were pessimal,
so I have not carried this sort of API forward. It's simpler, faster,
and more space-efficient to always use this single SkOnce class interface.
SkOnce weighs 2 bytes: a done bool and an SkSpinlock, also a bool internally.
This API refactoring opens up the opportunity to fuse those into a single
three-state byte if we'd like.
No public API changes.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1894893002
Review URL: https://codereview.chromium.org/1894893002
This enables removing the more complicated atomic shims from SkAtomics.h.
TBR=reed
This doesn't actually change any API.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Release-TSAN-Trybot
Review URL: https://codereview.chromium.org/1867863002
The C++ standard library uses the name "release" for the operation we call "detach".
Rewriting each "detach(" to "release(" brings us a step closer to using standard library types directly (e.g. std::unique_ptr instead of SkAutoTDelete).
This was a fairly blind transformation. There may have been unintentional conversions in here, but it's probably for the best to have everything uniformly say "release".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1809733002
Review URL: https://codereview.chromium.org/1809733002
The 'element_type' typedef is to play nice with std::pointer_traits.
The full complement of operators and swap to match unique_ptr so that
sk_sp can be properly compared to nullptr and used with standard
containers.
Update to 'reset' so that calling 'unref' is the last operation.
This also adds tests for these changes, and sets the fPtr to nullptr
in debug for easier bug finding.
Review URL: https://codereview.chromium.org/1773453002
- Use std::atomic directly.
- No more need for SkPODSpinlock or SK_DECLARE_STATIC_SPINLOCK.
Now simple code like this works as you'd hope:
static SkSpinlock gLock;
That is, it starts unlocked and there's no static initializer.
std::atomic_flag would make this terser and standard-guaranteed,
but ATOMIC_FLAG_INIT caused not-yet-implemented errors on MSVC 2013.
The generated code for this approach is identical.
It appears the implicit constructor is constexpr when all the member
initializers are. I'm hoping this way of producing constexpr constructors
without typing "constexpr" gives us a way to eliminate more SkFoo / SkBaseFoo
distinctions and SK_DECLARE_STATIC_FOO. This was certainly the easiest.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1734383002
Review URL: https://codereview.chromium.org/1734383002
When compiling skstd::unique_ptr::compressed_base with the vc++ in
some intermediate service pack versions of Visual Studio 2013 the
compiler will crash with an internal compiler error. In the interest of
reducing headaches, work around this issue in skstd::unique_ptr until
std::unique_ptr can be used.
BUG=skia:4564
Review URL: https://codereview.chromium.org/1636503002
Found and tested in mingw Firefox build. There are two problems:
- GCC doesn't support __vectorcall calling convention, so its usage needs to be #ifdefed
- GetProcAddress returns FARPROC type (a function pointer) and GCC requires an explicit cast to void*
Review URL: https://codereview.chromium.org/1589933002
SkTLogic.h contains implemenetations of is_empty, is_class, decay,
decay_t, add_lvalue_reference, add_rvalue_reference, and
add_rvalue_reference_t. The declaration of is_class is only used by
is_empty. The current implementation of is_empty will not work
correctly with 'final'. The current implementation of
add_lvalue_reference does not support clarifications in c++17. No Skia
code is currently using decay, decay_t, add_rvalue_reference, and
add_rvalue_reference_t. In addition, there are no known issues with
any of these in ::std with any supported compiler.
The implementations of is_function and is_convertible are commented to
note why they are still present.
Review URL: https://codereview.chromium.org/1567123006
SkTLogic.h specifies a number of declarations now found in
<type_traits>. This removes some of these declarations from SkTLogic.h
in favor of the ::std versions. These declarations are fairly safe to
change as the implementations are striaght forward and no known stl
implementations are known to have issues with them.
Review URL: https://codereview.chromium.org/1565283003
This replaces an existing incomplete implementation. This also makes
it easier to update the current use in the future when switching to
<type_traits>.
Review URL: https://codereview.chromium.org/1555153002
SkUtility.h and SkTLogic.h implement a number of type traits now
available through <type_traits> and <utility>. This removes SkUtility.h,
replacing it with <utility>, and moves a number of traits in
SkTLogic.h to use the std:: equivelents. This change only uses C++11
parts of the standard library; SkTLogic.h will continue to provide
C++14 and beyond for now in the skstd namespace.
The changes to SkTLogic.h are being done gradually so that safe changes
may be landed confidently, with more risky changes in the future.
Review URL: https://codereview.chromium.org/1561683002
Make SkAutoTMalloc's interface look more like SkAutoMalloc:
- add free(), which does what you expect
- make reset() return a pointer fPtr
No public API changes (SkAutoTMalloc is in include/private)
BUG=skia:2148
Review URL: https://codereview.chromium.org/1516833003
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
We were doing it on Windows, now do it everywhere.
This just changes the backend. We could think about another step to actually
replacing all our sk_atomic_... with std atomic stuff.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
TBR=reed@google.com
Only deleting from include/...
Review URL: https://codereview.chromium.org/1441773002
As we use this more and more, we end up with more and more inline copies.
On my desktop, this makes Skia ~16K smaller.
Boy perf trybots would be neat.
BUG=skia:
Review URL: https://codereview.chromium.org/1415133003
Passing &SkGoodHash to SkTHashMap and SkTHashSet doesn't guarantee that it's actually instantiated. Using a functor does.
BUG=skia:
Review URL: https://codereview.chromium.org/1405053002
We landed this originally with lazily-correct sequentially-consistent memory
order. It turns out that's regressed performance, we think particularly when
recording paths. We also think there's no need for anything but relaxed memory
order here.
We should see this chart go down if all goes well: https://perf.skia.org/#4329
There are also Chrome performance charts to watch in the linked bug.
BUG=chromium:537700
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Release-TSAN
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1393833003
- use C++11 features ({} init, move constructors) to eliminate the need
for explicit constructors
- collapse RECORD0...RECORD8 into just one RECORD macro
- explicitly tag record types instead of using member detectors.
Removing member detectors makes this code significantly less fragile.
This exposes a few places where we didn't really think through what to do
with SkDrawable. I've marked them TODO for now.
BUG=skia:
Review URL: https://codereview.chromium.org/1360943003
This implementation improves performance of SkMutex acquire / release pair from 42ns -> 13 ns.
SkSharedMutex and SkSpinlock have the same performance.
It also removes specialized windows and linux/mac code.
BUG=skia:
Review URL: https://codereview.chromium.org/1359733002
SkOncePtr<T[]> is identical to SkOncePtr<T> except we'll default to delete[]
for cleanup.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1311893010
Reason for revert:
Breaks Chrome roll.
obj/skia/ext/skia_chrome.skia_memory_dump_provider.o
does not have -I include/private on its include path, but transitively includes SkMessageBus.h.
Original issue's description:
> Port uses of SkLazyPtr to SkOncePtr.
>
> This gives SkOncePtr a non-trivial destructor that uses std::default_delete
> by default. This is overrideable, as seen in SkColorTable.
>
> SK_DECLARE_STATIC_ONCE_PTR still just leaves its pointers hanging at EOP.
>
> BUG=skia:
>
> No public API changes.
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/a1254acdb344174e761f5061c820559dab64a74cTBR=herb@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1334523002
This gives SkOncePtr a non-trivial destructor that uses std::default_delete
by default. This is overrideable, as seen in SkColorTable.
SK_DECLARE_STATIC_ONCE_PTR still just leaves its pointers hanging at EOP.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1322933005
This change regularizes Skia's type traits so that when <type_traits>
can finally be used the transition is easier. Various traits are
renamed to match <type_traits> and placed in the skstd namespace.
Current users of these traits are updated.
Review URL: https://codereview.chromium.org/1317593004
The motivation for this was to remove SK_OFFSETOF from SkTypes, but
this CL is mostly about cleaning up our use of offsetof generally.
SK_OFFSETOF is removed to SkTypes and added to the two places it is
actually used (for the non standard behavior of finding the offset of
fields in types which are not standard layout).
Older versions of gcc required POD for offsetof to be used without
warning. Newer versions require the more relaxed standard layout.
Now that we no longer build on older versions of gcc, remove the
old warning suppressions.
PODMatrix is renamed to AggregateMatrix. SkMatrix is already POD
(trivial and standard layout). The PODMatrix name implies that the
POD-ness is needed for the offsetof, but it is actually the aggregate
attribute which is needed for compile time constant initialization.
This makes it more obvious that this can be revisited after we can
rely on constexpr constructors.
This also adds skstd::declval since this allows removal of existing
awkward code which casts a constant to a pointer to find the size of
a field.
TBR=reed@google.com
No API change, only removes unused macro.
Review URL: https://codereview.chromium.org/1309523003
SkTemplates.h contains a number of Skia specific utilities which are
not designed for external use. In addition to reducing the external
support burden, this will allow Skia to freely refactor this file.
Review URL: https://codereview.chromium.org/1272293004
Renames Sk4pxXfermode.h to SkXfermode_opts.h,
and refactors it a tiny bit internally.
This moves xfermode optimization from being "compile-time everywhere but NEON"
to simply "runtime everywhere". I don't anticipate any effect on perf or
correctness.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1264543006
With this new arrangement, the benefits of inlining sk_memset16/32 have changed.
On x86, they're not significantly different, except for small N<=10 where the inlined code is significantly slower.
On ARMv7 with NEON, our custom code is still significantly faster for N>10 (up to 2x faster). For small N<=10 inlining is still significantly faster.
On ARMv7 without NEON, our custom code is still ridiculously faster (up to 10x) than inlining for N>10, though for small N<=10 inlining is still a little faster.
We were not using the NEON memset16 and memset32 procs on ARMv8. At first blush, that seems to be an oversight, but if so it's an extremely lucky one. The ARMv8 code generation for our memset16/32 procs is total garbage, leaving those methods ~8x slower than just inlining the memset, using the compiler's autovectorization.
So, no need to inline any more on x86, and still inline for N<=10 on ARMv7. Always inline for ARMv8.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1270573002
This reverts commit d12e6ffa5c.
Our Chrome roll canaries are failing with the dreaded
Ninja-says-there's-more-work-to-do message. I will break this up
smaller (if possible) and try again tomorrow.
BUG=skia:4126
Review URL: https://codereview.chromium.org/1258293004 .
include/views/SkOSWindow_Win.h includes it.
To move SkTHash.h to include/private, SkChecksum.h needs to go there too. To move SkChecksum.h to include/private, SkTLogic needs to go there too.
This adds a bunch of -Iinclude/private to tools.gyp I missed in the last CL.
No public API changes.
TBR=reed@google.com
BUG=skia:4126
Review URL: https://codereview.chromium.org/1260613006
Some of this is transitive, like SkRecords.h used by SkMiniRecorder.h
used by (public) SkPictureRecorder.h.
BUG=skia:
Review URL: https://codereview.chromium.org/1217293004