Currently, shader effects are applied via layers for non-atomic draw fragments.
This is incorrect, as shaders on layer paints are ignored.
Update to always propagate the shader to leaf node paints.
Change-Id: I59f5a5b874e87827f61844969550600fa39e22a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205931
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This provides a way to re-use the existing basic shaping iterators.
Change-Id: I148dd513dcd01381301e7835672d0d605c1c462b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205933
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This removes a few src/ includes as well, to avoid using private
implementations like we did.
Change-Id: Ic9a21d04a131c30e17dfca6d8ea45bdefd362aa7
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206062
Reviewed-by: Mike Reed <reed@google.com>
Also re-works colors in the JS part to be unsigned,
so there's less chance for oopsies when passing them
to the C++ side.
Change-Id: I3f56d22e873e1407c402606444c50b76dd34ffd4
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204543
Reviewed-by: Mike Reed <reed@google.com>
Two issues:
1) Empirically (per AE's model), only solid layers transform the effect space.
All other layer types implement their effects ignoring the layer xform.
2) Due to the effect deferral mechanism in sksg, shader effects are
sometimes applied with a different transform than intended.
To address #1, tweak the layer builder logic to attach the effects
before/after the transform node, depending on the layer type.
For #2, track the CTM active when the shader effect is attached and undo
any intervening transformations via a local matrix when the shader is
actually applied to SkPaint.
Change-Id: I29b5a4df3b223e7da9dfc36b0d7d40055d192ac0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205922
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce a Skottie JSON extension for controlling vertical text
alignment ("sk_vj"), with a single public value for now: 1 (centered).
Refactor SkottieShaper to handle vertical adjustments based on a VAlign
enum:
kTop - the topmost line is ascent-aligned with the box top
(AE text-box behavior)
kTopBaseline - the topmost line is baseline-aligned with the top box
(AE text-point behavior)
kCenter - the text center is aligned with the box center
("sk_vj": 1, Skottie extension)
Also externalize the vertical adjustment as a text blob offset (instead
of baking into blob glyph offsets).
Change-Id: I29a414d4c6ccfafc534ca7b61f48ef96d8cff86e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205590
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
- move shader factories to their host (e.g. picture->makeShader)
More to do to formally deprecated SkShader::TileMode
Bug: skia:8937
Change-Id: I101e42fb9fba4ab91d028a34888f1fde16fdece4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205589
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This differed from the separate versions in that it snapped to zero.
It was also strictly worse than calling the two separate versions.
Most clients don't need the snapping, so just call the two existing
functions. For clients that need the snapping, call new variants of
each that do snap.
Change-Id: Ia4e09fd9651932fe15caeab1399df7f6281bdc17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205303
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Implement gradient ramp using SG shader effects.
A couple of quirks:
- since the gradient type (linear/radial) is animatiable (?!),
update sksg::ShaderEffect to allow resetting the shader
- gradient ramp doesn't have an assigned/stable JSON effect type,
but the data is present; introduce a name-based effect lookup method
(used as a fallback when the type is not recognized)
Change-Id: I02bbd6c75c3af175b64c1df502aa52b7c0875162
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205342
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Currently, gradients are PaintNode subclasses - which limits their
applicability to leaf DAG nodes.
In order to support generalized gradient/shader effects:
* introduce a new Shader base class
* refactor gradients as Shader subclasses
* introduce ShaderPaint (to support current Gradient-as-paint use)
* introduce ShaderEffect (to support future Gradient-as-effect use)
Tangentially:
* rename SkSGPaintNode.h -> SkSGPaint.h
* consolidate sksg::Color into SkSGPaint.h
Change-Id: I94ba949f4504c09cfde4a4f030d927411fdd66a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205263
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
AE/Lottie allow Bezier control Ys to be outside the [0..1] range.
Update SkCubicMap to do the same.
Bug: skia:8931
Change-Id: I54ee8dbb4e6e0a33a917500523c82fe56c854d4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205002
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
BM 5.5.0 introduced a change in the keyframe format (dropped redundant
start/end value repetitions). This updates the parser to support the
new format.
TBR=reed@google.com
Change-Id: I44efc54b60d08574ab649b0da90336dbd0e40391
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Instead of relying on conservative text blob bounds, update
Shaper::Result::computeBounds() to be more accurate.
Also add a skottie::Shaper unit test.
Change-Id: Icf17afcc814329197825e8d404416b6b7060c79d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204480
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkottieShaper.h was not protected against multiple inclusions in the
same translation unit.
Change-Id: Ie1f5acbcab82b9b1c37868739fb4322c471886cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204421
Auto-Submit: bratell <bratell@opera.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce AE-specific text shaping abstractions, and move the existing
implementation to a separate CU.
Change-Id: I8533ed8d9c59af6d82b3f1ca66a6e1d50a3c33c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203706
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This allows for using non-contiguous input in a future api for shaper.
This change forces cleanup of error handling when doing low level
shaping, which prompts cleaning up the correct shaper code to make the
control flow more obvious.
Bug: skia:8906
Change-Id: If084e0dd88e2f3a9651551ceeff87480e87fb998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203465
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
There's really no big benefit to distinguishing these.
Change-Id: Ib329d32b1fc43e98ba40658cfea37261203ecdb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202801
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Like any normal variable, flags can be made file-scoped static,
and like any normal variable, mostly they should be if they can.
This CL converts most flags to be static, if only so that the
ones that do cross files stand out more clearly, and so that
there's more examples of static flags through the codebase for
people to ape.
Change-Id: Ibb5ddd7aa09fce073d0996ac3ef0487b078b7d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202800
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I0326eb9cc1e1e38b0fdc417567987a595f9021d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202310
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.
And git clang-format.
Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Camera layers introduce a top-level 3d camera/view matrix based on their
transform properties:
* position - camera location
* point of interest (stored as anchor point by BM) - camera direction
* rotation - camera orientation
The perspective degree is controlled by a "zoom" camera property (which
corresponds to the view distance), and the composition dimensions.
Current limitations:
* single camera track/layer
* affects all layers (not just 3d-tagged layers)
* parent layer transforms are likely not applied correctly
Bug: skia:
Change-Id: Ifc1b8b699ff09fa13b4804d18546b444d02e81c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201651
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This allows us to remove certain interfaces at compile time.
This replaces most (all?) of the cases where it was
if (gl) else [implicit gles] to be explicitly
if (gl) else if (gles)
in preparation for adding a WebGL standard.
For consistency, I tried to check first for GL, then for
GLES, which involved re-arranging a few if blocks.
PS 3 removes about 1.2KB (0.4 KB gzipped) from CanvasKit by
removing the GrGLInterface related checks from
GrGlInterface::validate()
PS 8 removes a total of 6.0 KB (2.6 KB gzipped) from
GrGlInterface::validate() and GrGlCaps::*
Bug: skia:8378
Change-Id: Ia91b732d888907f5d94b0eac8ca023084999fa7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
- Break up example into two pages
- Deprecate SkCanvas.flush()
- add build flag that helps with certain GPU's webgl support
Bug: skia:
Change-Id: I49b1dbfecc10265a14ef4cbe54f7e8f0306e12ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201649
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This adds the pieces needed to accomplish this, and
although clients could do it, I figured it would be
nice to expose as a universal tool (on TextBlob).
Bug: skia:
Change-Id: Id5d61744973de2da75049d33d40e1dc442c2442c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201601
Reviewed-by: Ben Wagner <bungeman@google.com>
`gn check` passes. We will work towards removing `check_includes = false`.
Change-Id: I0ab396fadaf31a166921bdea334b2cfedca23dcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/195363
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
AE supports two text layout modes [1]:
* point text: text is laid out on an infinite line, starting at the given position,
and observing explicit line breaks only; in this case the text baseline is at the
given position.
* paragraph (box) text: text is laid out within the given box, using line breaks to
fit.
This CL implements the latter mode, in addition to the already supported point mode:
- parse & plumb the text box info
- update the text adapter logic to use SkShaper's width-constrained shaping mode
- tangentially, fix sksg::TextBlob's bounds computation
[1] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html
Bug: skia:8849
Change-Id: Ifdb34e39eef84d10fd75870aef785e3ee960a19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201387
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This should also trim down code size since WebGL should never want
GrGLMakeAssembledGLInterface only GrGLMakeAssembledGLESInterface
Bug: skia:
Change-Id: I9246d467847eeb91517c56075077b3e26c4ee336
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201223
Reviewed-by: Nathaniel Nifong <nifong@google.com>
As long as I'm updating the image, update Chrome from 68 to 72
Bug: skia:8844
Change-Id: Ia62ffb062b2c137c89f6e4eb3be30c22ca375bae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200508
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This will hopefully help with flakiness.
Bug: skia:8810
Change-Id: Id2fa9abcc0e95f0cf8b08557215766b4f9c57478
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200047
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
This fixes a subtle bug with correlated behavior, where the spawn and
update affectors would get the same sequence of random values, leading
to confusing patterns.
Bug: skia:
Change-Id: Ieaace68bfe92281ec81497a8c6ce0108df996a4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199251
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Drop setter, only keep the parameterized constructor.
Change-Id: I31517df23688b8bd7485bf70c9c055cd1c87edcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198245
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: If9d8a22a770e4125391d0fbd263521f6bdb7725d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198246
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I99913987ec5de044ecc9302335771f59d85126dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198243
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Remove SkAnimTimer from the module interface entirely.
Clean up some other SkParticleEffect methods. Simplify
VisitTypes to just visit all of them, it's easier for
the client to do any filtering.
In the slide, make the UI far nicer. Load all files in
a given directory, and allow editing (and saving) them
all at once, or adding a new entry. Support multiple
playing effects, with a draggable handle to set the
position.
Bug: skia:
Change-Id: I0bec4077f9135bc122569f1410bebc96d5439480
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197243
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I5bf08e8007b59b5e21005f5004d698e53b99ffe6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197849
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I499262277ac1c8d92a39a66f6e846e248b102aef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197767
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
All curves (and path affectors) are driven by an SkParticleValue. The
value can derive its value from the current defaults (age of particle
or effect), or explicitly choose the other one, a random value, or any
other particle value. Values can be range adjusted and support repeat,
clamp, and mirror tiling.
Also fixed some more issues related to resource path in the slide GUI.
Bug: skia:
Change-Id: I4755018d5b57ae2d5ec400d541055ca4fb542978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196760
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie6485a11bb57fecef470d727dcf3b4fe5dff0b90
Reviewed-on: https://skia-review.googlesource.com/c/195582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added explicit Linear segment type, merge math evaluation helpers for
scalar and color curves. Add logic to visitFields that cuts down on the
serialized size of simple curves, and makes the GUI easier to work with.
Remove the curve plot from the GUI. It was incorrect (wrong points at
cubic handle locations), not terribly helpful, and difficult to
maintain.
Bug: skia:
Change-Id: I190cb5d118b1f4b910984e4df50ee3351c8be895
Reviewed-on: https://skia-review.googlesource.com/c/195884
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The other generator was never used (or useful). String-based serialization
of enums is quite helpful, though.
Bug: skia:
Change-Id: Ic9d58f8d20cfe7aba47722bd74f1e6f8f0f219e5
Reviewed-on: https://skia-review.googlesource.com/c/195368
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Add particle "frame" enum, to allow effects relative to local, world,
or velocity. Remove the "orient along velocity" and replace with a much
more general orientation affector (angle curve + frame). Add an angular
velocity affector to mirror the behavior of the linear velocity affector.
Bug: skia:
Change-Id: Ibbaaeb352c9547d00d81c7916d00148dd65ed2b9
Reviewed-on: https://skia-review.googlesource.com/c/195361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This should severely cut down on the virtual call overhead when running
affectors. It also switches to model of "for each affector, do each
particle", rather than "for each particle, do each affector". This is
going to be an I$ improvement, and (if we ever care), make it possible
to do wide-mode threading of the affectors on disjoint blocks of
particles.
Bug: skia:
Change-Id: Ia4e8e8d461dba4e303c45766ea2b4ece1bca9196
Reviewed-on: https://skia-review.googlesource.com/c/195123
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Flag is helpful while editing things (and could be a useful property to
animate, as well). The curve change fixes a bug where the stable generator
gets out of phase if all segments of a curve don't use the same options.
Bug: skia:
Change-Id: Ie151e775aee22957e79fa88feaafad72b6c781ff
Reviewed-on: https://skia-review.googlesource.com/c/195120
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Introduce sksg::BlendModeEffect and use to wrap Skottie layers based on
their "bm" property.
Depending on the presence of non-trivial layer blend modes and the nature
of the destination buffer (fully transparent vs. unknown/pre-filled), we
may now need to render animation frames into a separate layer for correct
compositing.
Track the presence of non-trivial layer blend modes such that we only incur
this extra layer overhead when needed. Also allow clients to pass a "drawing
to fully transparent buffer" hint such that we can avoid the extra layer even
when blend modes are present.
Change-Id: Iaf645878666da4349d0bef8890bbecad23a0aa9b
Reviewed-on: https://skia-review.googlesource.com/c/194840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This should allow shaper to run on the no-deps bot.
Change-Id: I2515875d4e9b428681c20877630b904c3229ecc5
Reviewed-on: https://skia-review.googlesource.com/c/194420
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Generalize sksg::TintColorFilter into GradientColorfilter, to support
multiple color interpolation ranges.
Keep the two-color/single-matrix (tint) specialization, and use a table
color filter for the general case.
Change-Id: Idf42833462127c29fb69fe94337a1d1478b77dd9
Reviewed-on: https://skia-review.googlesource.com/c/194024
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Adjust reference frame for affector to be consistent (so angles are
counted clockwise from "up" in both local and world modes).
Bug: skia:
Change-Id: I643e1484bc0a58d1f1c0cfe35ac2ab37dc2ea409
Reviewed-on: https://skia-review.googlesource.com/c/194189
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Depends on https://skia-review.googlesource.com/c/skia/+/186870
It's optional at build time, which is good given that
it adds about 2MB of uncompressed size (from 4.3 MB to 6.4 MB)
Bug: skia:
Change-Id: I5f54ad628b735c3bc880e917394fb27d16849ebe
Reviewed-on: https://skia-review.googlesource.com/c/187924
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This should have some slightly better, more minified JS and other
bugfixes
Bug: skia:
Change-Id: I7c5367b6650267ec8bafcc5de9e351bd8788392b
Reviewed-on: https://skia-review.googlesource.com/c/193582
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Introduce a TintColorFilter scene graph node, and hook into Skottie.
Change-Id: I350dec9ebcdc0bfc68d2874703112f1b20b51d75
Reviewed-on: https://skia-review.googlesource.com/c/193662
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Move to a model that only needs floats, and puts the age in the
SkParticleState struct. Add a better test case for spawn affector
animation, to verify that things are still working.
Bug: skia:
Change-Id: I97d99de5f5d4cb302b76116e67ecc93368fb1677
Reviewed-on: https://skia-review.googlesource.com/c/193580
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- Collapsed the per-particle data into a single struct, and
use that to communicate with drawables, too. Let the drawables
manage allocation of xforms, colors, etc. Helpful for non-atlas
drawables, and just to keep the effect code simpler.
- Having all of the params in a single struct allows us to move
the remaining animated behaviors into affectors (color/frame).
- Added SkColorCurve, which works like SkCurve for SkColor4f.
Use that to create a color affector (rather than simple
start/end colors in the effect params).
- Also put the stable random in SkParticleState. This is going
to be necessary if/when we change affectors to operate on all
particles (rather than one at a time). Still need to move t
value into the particle struct (or eval it from the lifetime
params on demand).
Change-Id: Icf39116acbfd5d6e8eb91e9affbd8898d106211d
Reviewed-on: https://skia-review.googlesource.com/c/193473
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The interface here is not ideal, but there will need to be some build
clean-up before it can be changed.
Change-Id: Ic4d55634405f4c8d9c194e4e6f368287c9669dcd
Reviewed-on: https://skia-review.googlesource.com/c/193036
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: Idded82304a1f1d7f26f13d6c2faa1ff6f2832bbf
Reviewed-on: https://skia-review.googlesource.com/c/193372
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I6fe50ef0f783a9093090037c4b22af1400c0136e
Reviewed-on: https://skia-review.googlesource.com/c/193363
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I8efcbb09dce2cb0e4f33a10e4ff2148058c6fbc5
Reviewed-on: https://skia-review.googlesource.com/c/193362
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This makes a user check some postconditions of shaping.
Change-Id: Ifa34bbb9bd8baf18c830d58d99eee9c82811125a
Reviewed-on: https://skia-review.googlesource.com/c/193038
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Added a simpler circle drawable, moved drawing code out so that frame
calculation is handled by the drawable. Fixed all the sample effects,
including some size adjustments to better create the intended effect.
Bug: skia:
Change-Id: I60af9cd6262ff98352ca8ceaf6768aef9c7e164c
Reviewed-on: https://skia-review.googlesource.com/c/193029
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Editing curves is still cumbersome, but that's fine.
Visualization is just for feedback (and imgui's path
renderer is a little wonky), but this helps a bit.
Bug: skia:
Change-Id: I3dace6d822d472314513bb1ad72bcea1e8991b77
Reviewed-on: https://skia-review.googlesource.com/c/192828
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Converted all linear force stuff into a single affector,
used at either spawn or update time appropriately.
The new affector can either set or adjust velocity.
- Converted lifetime to a curve.
- Removed SkRangedFloat, initial velocity params, etc.
Looks like a large addition, but that's mostly down to the
JSON getting bigger. There's a net reduction in LoC.
Bug: skia:
Change-Id: Iac7417f15f96d0313efd08c4b26dc3250b80fa77
Reviewed-on: https://skia-review.googlesource.com/c/192102
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Need and 'in range' operator.
Change-Id: I57cd6631376a6e857054b4712a70b2aa75a53223
Reviewed-on: https://skia-review.googlesource.com/c/192823
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
It isn't used anymore.
Change-Id: I4079ff9944aa2483a0cd42130d0e69fb98935731
Reviewed-on: https://skia-review.googlesource.com/c/192820
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This allows for SkTypefaces not backed by OpenType data to get minimal
shaping through HarfBuzz.
Change-Id: I0e4d69627500e0aff40c8989d3734597bfa1f8d6
Reviewed-on: https://skia-review.googlesource.com/c/192681
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Still some code hanging on from optimizing for SkTextBlob.
Bug: skia:8420
Change-Id: I947a9ff691fb1fbcb82934c5597e5db11c12f013
Reviewed-on: https://skia-review.googlesource.com/c/192683
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Effects now have a duration, and can be played looped
or one-shot. Added a second list of affectors that are
applied at spawn vs. update.
Effects grab and store the SkRandom at construction,
so it no longer needs to be passed to update().
Bug: skia:
Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a
Reviewed-on: https://skia-review.googlesource.com/c/191722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This supports arrays of any type, and removes all of the special case
code for arrays of SkReflected objects. (This is extracted from my
rewrite of SkCurve, which needed something like this to work).
Bug: skia:
Change-Id: I55ab942f7922335dca0685d28b3b122bc4d53daa
Reviewed-on: https://skia-review.googlesource.com/c/192620
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
New tests that use skshaper should hide behind SK_USING_SKSHAPER define.
Change-Id: Ifcd726d931e3eb1ff209085a63e8129c9cd5596d
Reviewed-on: https://skia-review.googlesource.com/c/192026
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
In the event that no fallback font can be found to handle a character,
just keep using the current font.
Change-Id: I93c852dc8ee5eaa868e48a5ce3e8298a642b15c7
Reviewed-on: https://skia-review.googlesource.com/c/191661
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This adds a new "Particles" slide to viewer, that allows
editing, loading, and saving particle effects. All of the
particle system code is in modules/particles.
There are many rough edges and some not-yet-finished changes
to generalize the model[1]. A rough overview:
- SkReflected.h implements a lightweight reflection system
for classes derived from SkReflected. Adding a new class
involves deriving from SkReflected, adding a macro to the
class declaration, and implementing visitFields(), which
simply calls a virtual on an SkFieldVisitor for each field.
Currently, emitters and affectors use this mechanism.
- SkParticleSerialization.h demonstrates two useful field
visitors - for serializing to and from JSON. The driver
code that uses those is directly in ParticlesSlide.
- SkParticleData.h and SkCurve.h define a variety of helper
types for talking about particles, both for parameterizing
individual values, and communicating about the state of a
particle among the effect, affectors, and emitters.
- SkParticleEffect.h defines the static data definition of
an effect (SkParticleEffectParams), as well as a running
instance of an effect (SkParticleEffect). The effect has
simple update() and draw() methods.
- ParticlesSlide.cpp adds a third field visitor to generate
GUIs for interactively editing the running effect.
---
1: The critical change I'd like to make is to remove all
special case behavior over time and at spawn (setting sprite
frames, size over time, color over time, etc...). Integration
is the only fixed function behavior. Everything else is driven
by two lists of affectors. One is applied at spawn time, using
the effect's lifetime to evaluate curves. This allows spawning
particles with different colors as the effect ages out, for
example. The second list is applied every frame to update
existing particles, and is driven by the particle's lifetime.
This allows particles to change color after being spawned, for
example.
With a small set of affectors using a single expressive curve
primitive (keyframed list of cubic curve segments), we can
have affectors that update color, size, velocity, position,
sprite frame, etc., and implement many complex behaviors.
Bug: skia:
Change-Id: Id9402bef22825d55d021c5a2f9e5e41791aabaf4
Reviewed-on: https://skia-review.googlesource.com/c/181404
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This essentially resurects the old SkTextBox code into a primitive
shaper.
Change-Id: Ia4d1a5ab3d1c7d410962b49ac3891298655c7dc4
Reviewed-on: https://skia-review.googlesource.com/c/191562
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
will flesh out more over time.
Bug: skia:
Change-Id: If5eaf0a7c404b9209b93871eb3ac3d74da8c65dd
Reviewed-on: https://skia-review.googlesource.com/c/191003
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Introduce RenderNode::nodeAt(const SkPoint&) as the entry point for the hit-testing API.
This is backed by a onNodeAt() virtual, which gets dispatched throughout the render DAG,
and normally stops at the first leaf Draw node in encounters.
To support the implementation, introduce a GeometryNode::contains(const SkPoint&) API.
This is backed by a onContains() virtual, overridden in each concrete geometry class.
Expose nodeAt() on sksg::Scene, and add some basic unit tests.
Change-Id: I0c8abd9d1e51ecf2d8b4dd699f325cd636e21084
Reviewed-on: https://skia-review.googlesource.com/c/191296
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Image filters cannot let descendent damage pass through, as they may
transform their inputs arbitrarily.
Introduce the notion of "damage override" SG nodes (nodes which block
descendent damage and replace it with their own), and update
ImageFilterEffect to opt in for this behavior.
Also make InvalidationController damage dispatch optional (such that we
don't accumulate inval rects unnecessarily).
TBR=
Change-Id: Ie9f7d32ecdcc77dbe6ea009aed9ce269b3649a04
Reviewed-on: https://skia-review.googlesource.com/c/191005
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit 1f43a4359d.
Reason for revert: Android build failures.
Original change's description:
> [skottie] Add drop shadow support
>
> Introduce the machinery required for general image filters in SkSG +
> a concrete drop shadow image filter effect.
>
> Wire it all up with Skottie to support drop-shadow layer effects.
>
> Change-Id: I98e9669852f58ba6481439a7fda4a56ec6c59b8a
> Reviewed-on: https://skia-review.googlesource.com/c/190426
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: I31d38ed4d4a15b77d1d1218b2677a891978332cb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/190981
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce the machinery required for general image filters in SkSG +
a concrete drop shadow image filter effect.
Wire it all up with Skottie to support drop-shadow layer effects.
Change-Id: I98e9669852f58ba6481439a7fda4a56ec6c59b8a
Reviewed-on: https://skia-review.googlesource.com/c/190426
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This is useful, for example, when trying to test a hardware feature
that isn't supported in the current context.
Bug: skia:8731
Change-Id: I9a363159300c92e4039bfd05400238c27002efb1
Reviewed-on: https://skia-review.googlesource.com/c/189133
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Update the text adapter to shape using SkShaper.
Bug: skia:
Change-Id: Ie6ea579a1f58b2f6ba6101dcdfad8ae9809de808
Reviewed-on: https://skia-review.googlesource.com/c/183387
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This informs HarfBuzz when we are at the beginning or end of a
paragraph so that it can handle a few rules in a special way.
Change-Id: I66a306f1ff7ddb2c1546b0fd9c0cee94cb9f7006
Reviewed-on: https://skia-review.googlesource.com/c/189850
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
There are currently two consistent ways to do line breaking. The 'ok'
way where the entire line is shaped and the resulting glyphs broken
into lines based on hopeful cluster breaks. This has the one nice
property of preserving all shaping done by the font. The 'correct' way
is to shape to each break opportunity and pick the best one, then
continue to do so for each line. This has the nice property of not
shaping incorrectly.
Fortunately, the actual implementation can be hidden behind a common
interface. Keep both of them to ensure this continues to be the case.
Change-Id: I68086731c9c2eea00b26f1447e3ec17aba799ab3
Reviewed-on: https://skia-review.googlesource.com/c/156641
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
For targets that depend on ICU, only define if `skia_use_icu` is set.
Move declare_args/skia_use_icu into skia.gni. Other variables that need
to work like that can move there later.
icu/BUILD.gn defines SK_USING_THIRD_PARTY_ICU if needed.
SkShaper_harfbuzz.cpp SkPDFSubsetFont.cpp respects
SK_USING_THIRD_PARTY_ICU when calling SkLoadICU().
sfntly/BUILD.gn, harfbuzz/BUILD.gn, icu/icu.gni uses $_src variable to
reduce verbosity. icu/icu.gni adds more headersto sources.
Change-Id: I9e000b9b19902d9f5c0c64e989bf42466aa8a299
Reviewed-on: https://skia-review.googlesource.com/c/189304
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Bug: skia:8731
Change-Id: If73216bd427a1ce773fa41044a45c1bbd7ea08e9
Reviewed-on: https://skia-review.googlesource.com/c/189124
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Geometry effects (trim-path, etc) are sensitive to the SkPath conversion
direction and starting point.
Introduce SkSG{Rect,RRect) direction and initial point attributes, and
update Skottie to initialize these according to the AE model.
TBR=
Bug: skia:8303, skia:8328, skia:8299
Change-Id: I5ec82d747e015067c7fc416c9eded6eea73d759a
Reviewed-on: https://skia-review.googlesource.com/c/185689
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Preps for building in Chromium & G3.
Change-Id: I4eb802f27aac7d3652c3b3ce427dcc758d6c31fe
Reviewed-on: https://skia-review.googlesource.com/c/185000
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Refactor the scene graph transform hierarchy to support 4x4 matrices:
* rename current Transform to TransformEffect (operates as a render tree effect)
* introduce a new Transform abstract base class, to replace current Matrix
* refactor existing Matrix as a Transform specialization
* introduce a new Matrix44 Transform specialization
* refactor the existing composition helper (ComposedMatrix) as Concat,
a Transform specialization (using composition instead of Matrix inheritance)
Change-Id: Ic3c1b499e10a0a229a7a76d4bef3dbc6a8b49194
Reviewed-on: https://skia-review.googlesource.com/c/182666
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
ToCmds/MakePathFromCmds taken from PathKit, as were the tests
for those methods.
Bug: skia:
Change-Id: I9c52c04fe61e8934543a10f84ebf8b01b449f7f4
Reviewed-on: https://skia-review.googlesource.com/c/181565
Reviewed-by: Kevin Lubick <kjlubick@google.com>
I think this would only commonly happen for cases which files aren't
being loaded (debug asmjs), but could happen if multiple ready() calls
are made (which is discouraged).
Bug: skia:
Change-Id: If848aad8603f997661502563136ac590cc9a6d5a
Reviewed-on: https://skia-review.googlesource.com/c/181409
Reviewed-by: Kevin Lubick <kjlubick@google.com>
trying to reduce casts at call-sites
Bug: skia:
Change-Id: I7c74cfd89111f7a197cbb1d77b499e2adc193579
Reviewed-on: https://skia-review.googlesource.com/c/180363
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This should make reproducing certain fuzzes easier between oss-fuzz
and a typical dev's desktop.
This was the most straight-forward way I could think of to
accomplish this. An ideal solution would "compile" a set of
fonts that was not the test set and embed it, but I lack the
domain knowledge to craft such a set.
If this method works ok, we can explore making the font set
more robust and varied.
Bug: 818769
Change-Id: I03eb2bc316caf7aec3ffa88e59ff29d76c8557ec
Reviewed-on: https://skia-review.googlesource.com/c/177800
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Tweak SkShaper to call out for each line, instead of bundling everything
as a text blob.
Change-Id: Ic522f88afcf31cefd873dc8b5cde1ac2e107c64f
Reviewed-on: https://skia-review.googlesource.com/c/176592
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Add a MarkerObserver interface (to replace the current
AnnotationObserver), and update CustomPropertyManager to intercept both
properties and markers.
TBR=
Change-Id: If79de419066916bc596316f0a551c75564069239
Reviewed-on: https://skia-review.googlesource.com/c/173766
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
To facilitate demo code consolidation, introduce a custom property
manager which filters for node names starting with '$' and treats all
properties sharing the same name unitarily.
Update the Colorize GM to use this new helper.
Also revisit the PropertyObserver interface:
* aliases for client-facing value types
* introduce a new (decomposed) TransformPropertyValue, to replace component-wise setters
* consolidate the PropertyHandle interface to only expose get()/set()
Bug: skia:
Change-Id: I9aa9ee80c1fb57bbfbacab0fc3f017da909b24d9
Reviewed-on: https://skia-review.googlesource.com/c/173220
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Made addPath take one more arg to allow for append/expand
(which makes emulating the HTML canvas easier).
Add Gold test for various lineTo/pathTo, etc.
Make CanvasKit.Color() choose a better value for alpha
when omitted (was 0, should be 1).
Add some parsing logic to deal with colors/font sizes.
Fonts are going to be rather complex it seems.
Moves some arc-related logic to the JS side, (although
this should preserve the behavior of CanvasKit.arc() to
behave like the Canvas implementation)
Make Examples and tests to a side-by-side comparison to
HTML canvas where applicable.
Add a Changelog for PathKit. There was a bug (I thought), but
turns out I was wrong. The Changelog will be for future
bug fixes.
Bug: skia:
Change-Id: I1bd603fdb518232604b098e24543e3453015b504
Reviewed-on: https://skia-review.googlesource.com/c/170446
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: Ie7966e22282ef25861cc775bd0904c113ded76c1
Reviewed-on: https://skia-review.googlesource.com/c/171523
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Consolidate some helpers under skottie_utils, and update all related
tools to support animated images.
TBR=
Change-Id: If08e97143a11d9a414f3230a49ab4284c508b9d0
Reviewed-on: https://skia-review.googlesource.com/c/169342
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit 6bd19df9fa.
Restores original CL, but adds guards for flutter.
Bug: skia:
Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
Reviewed-on: https://skia-review.googlesource.com/c/169345
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This should make the logs in the bots more actionable by showing
the error and trace.
This also fixes the API change causing mysterious red.
Bug: skia:
Change-Id: I38df2bb4557041f8bdfefcae5c8d95b58e770033
Reviewed-on: https://skia-review.googlesource.com/c/168180
Reviewed-by: Kevin Lubick <kjlubick@google.com>
To support wacky explicit AE line breaking:
* add sksg::TextBlob (SG node backed by externally-built text blobs)
* add skottie::TextAdapter logic to handle \r line breaks and construct
the blob explicitly
Change-Id: I2eed9adf28a8c3c1f7de5bbec3d32abd7ddbd484
Reviewed-on: https://skia-review.googlesource.com/c/167384
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This also does some clean up to how we name enums - the caps felt a bit
obnoxious. CAPS are reserved now for constants (like colors).
Small bug fix with leaking memory on discrete path effects
This also adds a few more things from PathKit
Bug: skia:
Change-Id: Iad7e21ac36d35a36a8b255dc82b1dcc886344db1
Reviewed-on: https://skia-review.googlesource.com/c/166804
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This this is enough to get Fuchsia going?
Change-Id: Id6577ee6b4e3c2cbae5ec8c42f3e004712ea477c
Reviewed-on: https://skia-review.googlesource.com/c/163442
Reviewed-by: Sanjay Chouksey <sanjayc@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Mostly const-relax to allow moving. Also add an r-val overload for
Node attribute setters.
Change-Id: I15e5eeee95b7c2a460844fec5a5d312d59b612ca
Reviewed-on: https://skia-review.googlesource.com/c/163168
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Also make a CPU only and GPU only build (although
the latter still has a lot of CPU logic).
Bug: skia:
Change-Id: I857c2300021c2adb5344865c28e4ad3e8d332954
Reviewed-on: https://skia-review.googlesource.com/c/162022
Reviewed-by: Kevin Lubick <kjlubick@google.com>
We have a similar ingestion strategy to Gold.
I tried to use something off the shelf like benchmark.js
but passing the PathKit context into the benchmarks was
non-trivial. Plus, making a basic benchmarking tool
ended up being not too hard.
We should be able to re-use the docker container/aggregator
for CanvasKit too.
Bug: skia:
Change-Id: I613dfc58ea57c31cf71566a8ac55f8df9272ad25
Reviewed-on: https://skia-review.googlesource.com/c/161620
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Also, it turns out layer effect properties are keyed by their
index in the property array, and not by "ty". Update the
implementation to reflect this.
Change-Id: I72c6cf83f60ee1f8240222c7e2be2d567555a772
Reviewed-on: https://skia-review.googlesource.com/c/161840
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
With the switch to ImageAsset, I forgot to update the default/local
resource loader.
TBR=
Change-Id: I1ab898a896162718df04094a31648bf8e876d91b
Reviewed-on: https://skia-review.googlesource.com/c/161546
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Add a callback mechanism for passing opaque/external annotation string
dictionaries to the embedder.
Change-Id: I2b053d6697cdd51a310ced687e2ba454ab39a24a
Reviewed-on: https://skia-review.googlesource.com/c/160900
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Building CanvasKit uses very similar logic to PathKit, so there
was a fair amount of copy/paste/customize.
Fixes the name of skia.js/wasm -> canvaskit.js/wasm and
adds a package.json to formally track versions.
Also move PathKit helper scripts to align better.
Docs-Preview: https://skia.org/?cl=160463
Bug: skia:
Change-Id: Ie75b30592dcc4d520dca41f6f5579006aaa8849b
Reviewed-on: https://skia-review.googlesource.com/c/160463
Reviewed-by: Eric Boren <borenet@google.com>
It's not otherwise virtual, so this'll make it a pointer smaller.
Just happened to notice this when debugging WASM bindings with Kevin.
Change-Id: I9fc051048a9c9cd65927be5a7bbf3fd19ea7df33
Reviewed-on: https://skia-review.googlesource.com/c/159301
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Extend the image asset provider API to support animated/multi-frame images.
Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).
Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Add a skottie::Logger interface, allowing clients to register for log events
from the animation builder.
Convert existing log messages to the new machinery.
Change-Id: If9083f89b27f197bfc0d8d81860bbacb6b764be3
Reviewed-on: https://skia-review.googlesource.com/c/158580
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Of note, it is very important for the -DSK_RELEASE/-DSK_DEBUG
to match between libskia.a and the WASM bindings, otherwise
things like SKDEBUGCODE are sometimes compiled in and sometimes
not, which can cause headaches like sizeof() mismatching between
.cpp files and .h files.
Bug: skia:
Change-Id: Id6ef58c44a7c10014a243b36708e0891514f6008
Reviewed-on: https://skia-review.googlesource.com/158341
Reviewed-by: Mike Klein <mtklein@google.com>
More general ResourceProvider font loading API:
1) font name argument
2) invoked unconditionally (regardless of whether an URL is present)
This provides more font control to the embedder.
Change-Id: I95557c75c2e0fe41ff68ee1b6cec8929405a74fc
Reviewed-on: https://skia-review.googlesource.com/157424
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Introduce a PropertyObserver to receive property notifications for layer
and shape nodes.
Properties are communicated using strongly-typed "handles", which act
as impedance adapters between the AE/BM model and the internal Skottie
model.
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Id155076faa8595f6b4d81672559f01c2e0c7455a
TBR=
Reviewed-on: https://skia-review.googlesource.com/156626
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit 7903957247.
Reason for revert: breaking SAN bots
Original change's description:
> [skottie] Initial property setters
>
> Introduce a PropertyObserver to receive property notifications for layer
> and shape nodes.
>
> Properties are communicated using strongly-typed "handles", which act
> as impedance adapters between the AE/BM model and the internal Skottie
> model.
>
> Bug: skia:
> Change-Id: Ieb9be1ff843673f1f4fe900d3774c36956b7c941
> Reviewed-on: https://skia-review.googlesource.com/156186
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: Ic737766e305bb8dff10a817fa37f16fdfa051c93
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/156620
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Introduce a PropertyObserver to receive property notifications for layer
and shape nodes.
Properties are communicated using strongly-typed "handles", which act
as impedance adapters between the AE/BM model and the internal Skottie
model.
Bug: skia:
Change-Id: Ieb9be1ff843673f1f4fe900d3774c36956b7c941
Reviewed-on: https://skia-review.googlesource.com/156186
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Sets up a fake web font loader which serves a local/resource font to
the sample text animation.
Also rename resources/skotty/skotty_* -> resources/skottie/skottie_*.
Change-Id: I4af5b24fc3cc5c63c78801979f9be56744047134
Reviewed-on: https://skia-review.googlesource.com/155881
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Web fonts are quite common in Lottie text assets. Expand the
ResourceProvider interface to allow loading of external (web) font data.
Fonts are passed back to Skottie as opaque SkData, and instantiated
using SkFontMgr::makeFromData().
Change-Id: Ia4c994bd60e6a3bd47c90172c267ed5f897a38e4
Reviewed-on: https://skia-review.googlesource.com/155601
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
PS1 reverts commit 6c8d242b14.
PS2 uses an SkMutex for thread safety.
Change-Id: I9318f92cc028844b3dc5a99a00282c2762057895
Reviewed-on: https://skia-review.googlesource.com/155060
Reviewed-by: Mike Klein <mtklein@google.com>
Use sk_ieee_float_divide to silence UBSAN.
(note: the result is already checked to be finite)
Bug: skia:10041
Change-Id: I97d1d6f84926b7162ed636be7afd052ca42d8e81
Reviewed-on: https://skia-review.googlesource.com/155165
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Matrix nodes are most often not composed outside of the DAG. Split into
a basic Matrix class and a (private) ComposedMatrix subclass.
TBR=
Bug: skia:8340
Change-Id: I3c182e10ae5fa20d0639c1031523dba3956b75bb
Reviewed-on: https://skia-review.googlesource.com/153883
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Replace sksg::Group::shrink_to_fit() with a factory accepting an
externally-built children array.
This provides more control for clients (e.g. reserve() instead of
shrink_to_fit()).
Change-Id: Iad587435e0e9da15251a9d3bc2510ca945950b5d
Reviewed-on: https://skia-review.googlesource.com/152861
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Pulling this off requires deferring the group creation until after we've
resolved all the draws. Doable, but somewhat tricky due to the
interaction with the dangling/uncommitted animator logic.
TBR=
Bug: skia:8340
Change-Id: Id00c841152bd80330751db45f6b26462efc844a5
Reviewed-on: https://skia-review.googlesource.com/152860
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Most of the time when doing fallback there is a simple ping pong between
the requested font and a given fallback font. Use the fallback entry as
a cache of one. This greatly speeds up the example layout.
In the future more work will be done on caching.
Change-Id: I3efe819d6d08d096715cf505cc8d894a282a745b
Reviewed-on: https://skia-review.googlesource.com/151100
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Skia's containers grow too aggressively, stick to STL containers for
reduced head overhead.
Also introduce Group::shrink_to_fit() to be used when clients know they
are done adding children to a group.
TBR=
Bug: skia:8340
Change-Id: I842db2e80c7cfb65a462e4859af6e63496863a5c
Reviewed-on: https://skia-review.googlesource.com/151161
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Only initialize a default font manager when needed.
Change-Id: I3473804d426f1f4981f3727d3539303fb670cdd1
Reviewed-on: https://skia-review.googlesource.com/150840
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkTArray is not a good choice for tigh allocations:
- its minimum allocation count is 8
- reserve(sz) doesn't adjust capacity to the exact value, but padds
the same way as normal growth (max(sz, 8, 50%))
- no shrink_to_fit() function to trim unneeded capacity
Since keyframed properties with a small number of frames are quite
common in Lottie, this adds significant heap overhead.
Switch to std::vector(), reserve() to the estimated frame count and
shrink_to_fit() when done parsing.
Bug: skia:8340
Change-Id: Id575e2da2fd17537948c2b38485a8accdb9f7a8b
Reviewed-on: https://skia-review.googlesource.com/150905
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
On the demo page, we use the skia-cdn bucket to hopefully
have better performance than unpkg.
Additionally, on the demo page, we default to using the
WASM version if supported by the browser.
Docs-Preview: https://skia.org/?cl=150904
Bug: skia:8216
Change-Id: I901016e95b8d66803053680691aac4d314821d18
Reviewed-on: https://skia-review.googlesource.com/150904
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
The -Lottie bot runs with --nonativeFonts so, for some animations that
request a specific font (e.g. Helvetica), this would fail, but not
fallback to an actual font manager.
This makes sure we at least have some text, even if it's the "wrong"
font.
Bug: skia:8298
Change-Id: Ibce7fda5b0a82fc3a708ab1cf5a7a394484ca89e
Reviewed-on: https://skia-review.googlesource.com/150468
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In the presence of time remapping, time start/stretch values appear to
be ignored.
TBR=
Change-Id: I6a4dcc107f2d0fc6361f91ba4f4643e33da37d93
Reviewed-on: https://skia-review.googlesource.com/149701
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
-- introduce a new animatable value (TextValue)
-- introduce a new adapter (TextAdapter) to translate Lottie text props to SG text props
-- use existing animated property-bind machinery and the new constructs when parsing text layers
Change-Id: Ibbfb69daf5b0a3c9a5ce8d1ccdeedca5b5d0fa6f
Reviewed-on: https://skia-review.googlesource.com/149266
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Constant keyframes currently requiere an "h" property/marker.
In order to support keyframed text parsing, relax this to consider any
keyframe missing an end value as constant.
TBR=
Change-Id: Idf332dc0174ee0ee6773708518a0bbc284f8860f
Reviewed-on: https://skia-review.googlesource.com/149265
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Plumb AnimationBuilder throught a bazillion layers to make it reachable
when parsing animatable values.
This is in preparation of keyframed text, which will require access to
the font set when parsing.
Refactor only, no functional changes.
TBR=
Change-Id: Ide2ef2ba66fbcc75fdcc785f987b364d45dff5b6
Reviewed-on: https://skia-review.googlesource.com/149264
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Update the ResourceProvider interface to inherit from SkRefCnt, to
clarify sharing/ownership semantics in the Skottie Builder API. Now it
follows the same pattern as SkFontMgr.
Change-Id: I7ff8ad39023d9ecfe609e0180b5aabf776672d48
Reviewed-on: https://skia-review.googlesource.com/148991
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Allow embedders to pass a font manager.
In order to avoid excessive factory API clutter, introduce an
Animation::Builder helper to wrap factory options.
Also clean up various bits:
* hoist scene parsing out of the Animation ctor
* store the animation duration explicitly (instead of unused fps)
* plumb const SkFontMgr& internally (instead of a ref)
Change-Id: I3e180dfa85ba18c8462cfeb5a7385bef985ed6c4
Reviewed-on: https://skia-review.googlesource.com/148800
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
* introduce AnimationBuilder to hold mostly immutable (modulo caching)
state
* split the scoped animator state into AnimatorScope
This will facilitate splitting the monolithic Skottie.cpp in follow-up
CLs.
Refactoring only, no functional changes.
TBR=
Change-Id: I0a8295e60be4559586fc4a9fea3dee4a7f5714d4
Reviewed-on: https://skia-review.googlesource.com/148390
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The "closed" shape property cannot be interpolated -- so ensure we catch
different values in interpolation pre-checks.
Bug: skiai:8264
Change-Id: If2c7e09c1227b0013acba3833c314e0646715d52
Reviewed-on: https://skia-review.googlesource.com/147967
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Still loads to do. For now just draws trivial text nodes using a default fontmgr.
Change-Id: I7343b648726d2c4f376f43437f6ae1377ad8ba86
Reviewed-on: https://skia-review.googlesource.com/147465
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Use the SkJSON conversion idiom instead of ParseDefault<SkString>.
Change-Id: Ieeadb86891602eaef2ecf5b68a4eb17b4897e8f7
Reviewed-on: https://skia-review.googlesource.com/147103
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
ScopedRenderContext tries really hard to avoid unnecessary RenderContext
initializations.
This is most likely unneeded because
a) the structure is quite lightweight
and
b) all ScopedRenderContext instantiation sites imediately call setters
which require a writable context (assuming no-op args are uncommon)
Let's get rid of that over-engineered gunk.
Bug: skia:
Change-Id: Ieedc20c63c66b4d43744359e881c20639654040c
Reviewed-on: https://skia-review.googlesource.com/146761
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Current impl can underflow int due to unchecked arithmetic.
Add a Parse<size_t> specialization and convert call sites which use
inline arithmetic. Underflowing unsigned types should be well defined
and caught in later tests.
Bug: oss-fuzz:9798
Change-Id: Iaebe8aad4009e2511fe1d8733d336f5f119bb384
Reviewed-on: https://skia-review.googlesource.com/146648
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Use the deferred paint override mechanism, similar to opacity.
Change-Id: I78fa7f5d73ef333480ec72b0cb663819b1de2404
Reviewed-on: https://skia-review.googlesource.com/146527
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.
Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.
Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.
Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Move SkTextBlobBuilder::allocRunText* to private: for the time
being, to reduce the documented interface footprint.
No code is deleted; the functions may be restored when a
client is ready to call them.
Also, add SkTextBlob::MakeFromString to complement
SkTextBlob::MakeFromText.
R=halcanary@google.com,fmalita@google.com
TBR=reed@google.com
Bug: skia:6818
Change-Id: If09d4da4ce38b680d73f25d187e3d06eeb0ec652
Reviewed-on: https://skia-review.googlesource.com/146521
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
- plumb a RenderContext RenderNode::render() argument to track pending
opacity
- defer opacity application until we can determine whether a layer is
required (group with multiple children) or the opacity can be pushed
onto the draw paint (for single/atomic draws)
Bug: skia:
Change-Id: I962ba08bad780395d5d738307bde986e9efa502b
Reviewed-on: https://skia-review.googlesource.com/146445
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
* reserve SkPath storage to avoid incremental allocations
* refactor eval() to avoid copying data when interpolation is not
triggered
Change-Id: I467affbbfd652e8fa2a486acab7d6c7b9165d49f
Reviewed-on: https://skia-review.googlesource.com/146166
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
push -> push_back
add some aliases to match std::vector: count, reserve, ...
Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This makes it easier to see what ties this module to Skia.
Change-Id: I392ae4f89fb1afe9193bdb2fda95036f4f5623ed
Reviewed-on: https://skia-review.googlesource.com/145882
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This allows correct shaping across any run breaks.
Change-Id: Ib305bd974ccee2471b1dfe8bd895fb28e475177f
Reviewed-on: https://skia-review.googlesource.com/145726
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Overwrite the layer content color with a color filter.
TBR=
Change-Id: I39f920225affb2641cc11ab1f0c1456d89b47cb7
Reviewed-on: https://skia-review.googlesource.com/145730
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
... and funnel all existing factories through the new one.
Change-Id: I01ffb95abf178eacc0ad430e730d680800a509c7
Reviewed-on: https://skia-review.googlesource.com/145428
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Create new header and namespace, `SkUTF` where we are putting all of our
robust, well documented UTF-8, UTF-16, and UTF-32 functions:
`SkUTF::{Count,Next,To}UTF{8,16,32}()`.
SkUTF.h and SkUTF.cpp do not depend on the rest of Skia and are suitable
for re-use in other modules.
Some of the old UTF-{8,16} functions still live in SkUtils.h; their use
will be phased out in future CLs.
Also added more unit testing and cleaned up old tests.
Removed functions that were unused outside of tests or used only once.
Change-Id: Iaa59b8705abccf9c4ba082f855da368a0bad8380
Reviewed-on: https://skia-review.googlesource.com/143306
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Similar to saving PNG frames, now we can save SKPs.
TBR=
Change-Id: I5791b564a1d3e70424e45e62034e559e677795f1
Reviewed-on: https://skia-review.googlesource.com/141320
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
When all matrix properties are static/default, we simply discard the
matrix node. But we cannot do that in the presence of a parent matrix.
TBR=
Change-Id: I56c62216f18786249dea063690261bfae83fabec
Reviewed-on: https://skia-review.googlesource.com/141127
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The adapter apply() method can get called before stops resolution, so
only log when some stops are present.
TBR=
Change-Id: I8e336e2cff781a0e64de31e6b63f3cf373b2daa0
Reviewed-on: https://skia-review.googlesource.com/140245
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Some tranform properties are not optional, but many of them are static
identity. Detect these cases and don't attach SG nodes for them.
Reduces the number of sksg::Matrix nodes by ~18%.
TBR=
Change-Id: Ia51c865d6928e8c48c73b30f6d45541caf334880
Reviewed-on: https://skia-review.googlesource.com/140186
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We already have a clip optimization when there is only one opaque mask.
Extend to cover multiple opaque masks, using Merge scene nodes.
TBR=
Change-Id: I24b61f0c0d080b13438c6777e98a8e2fefd09fdd
Reviewed-on: https://skia-review.googlesource.com/140002
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The fill type is not reflected in shape keyframes, but it is tracked in
the scene graph. Make sure we don't overwrite when interpolating.
TBR=
Change-Id: I281a61c3f4181ce34f772b36b83d0c7a64e265f6
Reviewed-on: https://skia-review.googlesource.com/139176
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
- plumb the framerate in AttachContext (needed for remapping)
- expand CompTimeMapper to handle time remapping (in addition to
time start, time stretch)
TBR=
Change-Id: If33bae7b4fe224f45d5a094a47899b9025827991
Reviewed-on: https://skia-review.googlesource.com/138990
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We currently drop static split-position adapters without commiting the
value to the scene graph.
TBR=
Change-Id: Id5852da35345fa58ecaf6c752456ecb32e5b405a
Reviewed-on: https://skia-review.googlesource.com/136782
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Minor cleanup: BindProperty reports whether a non-default property was
applied or bound for animation -- use this mechanism to detect
fully-opaque masks.
TBR=
Change-Id: I3bd9429842621309d0c6bd966ef748917e498c66
Reviewed-on: https://skia-review.googlesource.com/136623
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
We currently apply start-time/stretch-time adjustments to the referenced
composition AND to the referencing layer local properties. That last
part is incorrect: the adjustment should only apply to the referenced
composition.
Introduce a specialized composition time mapper to handle t adjustments,
and push the logic down to AttachCompLayer (and out of the generic
AttachLayer).
TBR=
Change-Id: I0ddb86232010a8e7cdac6524aef2eea5823e306d
Reviewed-on: https://skia-review.googlesource.com/136166
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Some BM versions wrap point values as single or even multi-element arrays.
Parse<SkScalar> already handles the former case - we can extend that
behavior to also cover the latter and simplify Parse<SkPoint>.
TBR=
Change-Id: I2152928944f43dc03a5d8f0d65865ac43974fd7a
Reviewed-on: https://skia-review.googlesource.com/135800
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
It's a tiny, core-ish component -- might as well treat as such to
simplify dependencies.
Change-Id: I6f31ce2d151f9a629d88bfc7f15d64891d5150c0
Reviewed-on: https://skia-review.googlesource.com/135780
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
When possible, load 8 chars and mask out the tag and \0 terminator.
~19% faster on a Z840, ~5% faster on a PixelC.
Change-Id: I12d4b7d86c92c887b00f5d2480d3ff05a7042df1
Reviewed-on: https://skia-review.googlesource.com/135624
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We currently blow through string chars without checking for end-of-input.
Maybe we could avoid this upfront, when we locate the stop char: try to
determine if it's part of an unterminated string, fail immediately if
so. Figuring out if the tail is an unterminated string seems
intractable though (requires arbitrarily deep tail parsing).
That brings us to plan B:
* treat scope-closing tokens (} & ]) as string terminators
(we know end-of-input points to one of these for sure)
* adjust matchString() to check for end-of-input
Bug: oss-fuzz:8899
Change-Id: Ic0a88a405548e8724b76faca525099a7e7037341
Reviewed-on: https://skia-review.googlesource.com/135145
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The input is not guaranteed to contain well-formed scopes, so it's not
sufficient to check for end-of-stream only when popping the top-level
scope -- we have to check on every scope pop.
Bug: oss-fuzz:8898
Change-Id: I7399a8872187ec6714672cac2ff8fc7fbf3c2dfe
Reviewed-on: https://skia-review.googlesource.com/135059
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
1) skip redundant \0 terminator => Value is always zero-initialized
2) skip storing a len record => strlen is cheap for short strings
Change-Id: I3c10c9b9cf6155b95124e2c0194c59e9531a7ca4
Reviewed-on: https://skia-review.googlesource.com/135049
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Pass an explicit input size instead of requiring a C string.
Thanks to mtklein's clever trick, this has no measurable perf impact.
TBR=
Change-Id: Ic8cb1dc75f4d0814e5b2c80038d1b8d3a7b072ab
Reviewed-on: https://skia-review.googlesource.com/134946
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
ASAN opines that a nullptr memcpy dest is undefined behavior, even when
n == 0. ASAN may be right.
This doesn't occur internally, in the parser, but can be triggered with
the DOM builder API (as do some tests currently).
We could say "don't do that", but if someone wants to build an empty
string/array/object, it's kind of awkward to force them to provide a
valid source pointer instead of simply e.g. Array(nullptr, 0).
So let's guard for this case to make ASAN happy.
Change-Id: If12e39f5eb8b273f22bbb0b5fce3321bf6482173
Reviewed-on: https://skia-review.googlesource.com/134944
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Pass an explicit input size instead of requiring a C string.
Thanks to mtklein's clever trick, this has no measurable perf impact.
Change-Id: I64f210a9f653a78b05ab6b58fa34479504aa35ff
Reviewed-on: https://skia-review.googlesource.com/134940
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
* move most common accessor methods to the header, for inlining
* drop the lazy type checking semantics in favor of explicit guarded/unguarded
conversions
* revisit the public class hierarchy to better constrain type-bound APIs
* expose public type factories and add tests
* drop the empty-vector optimization -- allocating an external size_t in these
uncommon cases is better than paying for a conditional on every access.
TBR=
Change-Id: Ic609bb74f12cad1756865a2489ad56c03ecc5494
Reviewed-on: https://skia-review.googlesource.com/134845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit 03b68421ca.
Reason for revert: Broke Debian9 builds
Original change's description:
> [skjson] Implementation/API tweaks
>
> * move most common accessor methods to the header, for inlining
> * drop the lazy type checking semantics in favor of explicit guarded/unguarded
> conversions
> * revisit the public class hierarchy to better constrain type-bound APIs
> * expose public type factories and add tests
> * drop the empty-vector optimization -- allocating an external size_t in these
> uncommon cases is better than paying for a conditional on every access.
>
> Change-Id: I24a7c75db3aa8b12c740c77ac7df4af4e3a1dff8
> Reviewed-on: https://skia-review.googlesource.com/134610
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,fmalita@chromium.org
Change-Id: I2c681ef5c8d5fc15508e58b4b0f6ab9491b7d76f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/134880
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
* move most common accessor methods to the header, for inlining
* drop the lazy type checking semantics in favor of explicit guarded/unguarded
conversions
* revisit the public class hierarchy to better constrain type-bound APIs
* expose public type factories and add tests
* drop the empty-vector optimization -- allocating an external size_t in these
uncommon cases is better than paying for a conditional on every access.
Change-Id: I24a7c75db3aa8b12c740c77ac7df4af4e3a1dff8
Reviewed-on: https://skia-review.googlesource.com/134610
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Module-related functionality is not required in dm/bench at this point.
Let's disable module deps flattening for now. As an immediate benefit
we can reduce the deps visibility for some internal skjson targets.
Bug: skia:8061
Change-Id: I0e09208964ca94b519121207ba1b6225059ef573
Reviewed-on: https://skia-review.googlesource.com/133822
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
For now this is only wired to a bench and a couple of tests.
Local numbers, for a ~500KB BM "compressed" json:
micros bench
2456.54 json_rapidjson nonrendering
1192.38 json_skjson nonrendering
Change-Id: I7b3514f84c7c525d1787722c43ad6095e3692563
Reviewed-on: https://skia-review.googlesource.com/127622
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit ba2f82986f.
Reason for revert: This is going to be hard to maintain long-term. I've fixed the python script to handle this case: https://skia-review.googlesource.com/c/skia/+/131580
Original change's description:
> Rename sg tests and samples targets to fix Visual Studio name conflict
>
> GN was emitting projects for the SG versions of tests and samples, which
> conflicted with the top-level versions of those. This made the normal GN
> VS IDE files confusing, and the merged ones totally broken.
>
> Change-Id: Ifd048258d4358ed2852d5263b16278c5b8ebd9c4
> Reviewed-on: https://skia-review.googlesource.com/131391
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Auto-Submit: Brian Osman <brianosman@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=jvanverth@google.com,brianosman@google.com,fmalita@chromium.org,fmalita@google.com
Change-Id: I25553fdcfd063c920635fe1bd71553b578d0b0c8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/131600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The constness on null_provider causes:
"default initialization of an object of const type
'const NullResourceProvider' without a user-provided default constructor"
See https://stackoverflow.com/a/47368753 for more.
TL;DR; clang 3.8 and older is not happy
Bug: skia:
Change-Id: Icfc38680163c3bd4952c0e35551706cad8dbfee6
Reviewed-on: https://skia-review.googlesource.com/131521
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
GN was emitting projects for the SG versions of tests and samples, which
conflicted with the top-level versions of those. This made the normal GN
VS IDE files confusing, and the merged ones totally broken.
Change-Id: Ifd048258d4358ed2852d5263b16278c5b8ebd9c4
Reviewed-on: https://skia-review.googlesource.com/131391
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most of the existing clients don't care about nested resources.
Change-Id: Ie7991dd25ebbd679b5b49e5624772c7e19e7ec79
Reviewed-on: https://skia-review.googlesource.com/131141
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Update the script to search for headers in both 'sources' and 'public'.
Change-Id: I195c6e3720f3d3d99dea04628388821a58fa791b
Reviewed-on: https://skia-review.googlesource.com/130823
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
* relocate all SkSG-related files under modules/sksg/
* fix various tidbits to make non-sksg builds possible
* drop obsolete SampleSGInval.cpp
Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957
Reviewed-on: https://skia-review.googlesource.com/130025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>