Some may not want to always compile XPS on Windows
Change-Id: Icd4cc993667fdce740216b9c52a0a649dcf79645
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278782
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On certain older versions of the Clang toolchain, the use of the API_AVAILABLE
macro on symbols in C++ translation units causes the visibility of those
symbols to me treated as default instead of the hidden. This causes internal
symbols to be exposed from release dylibs.
This mechanism allows users of the toolchains that have not been updated to the
latest versions to disable the use of the macro in release configurations.
Change-Id: I656361770c2011cff4c1b252761b5d0f3d89edc5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277775
Auto-Submit: Chinmay Garde <chinmaygarde@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 94aaf7cdf5.
Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.
Original change's description:
> Split building encoding from decoding
>
> Bug: skia:9756
>
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
>
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
>
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
>
> Change IsPng signature to match other SkCodecs.
>
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com
Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
- used for debug lock tracking in SkFont*
- used for debug logging in SkPathOps
- genuine use in GLTestContext_cmd_buf?
switched that to thread_local
- keep empty SkTLS_{pthread,win}.cpp until
references to them can be cleaned up
Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit a624a534ed.
Reason for revert: Bad perf
Original change's description:
> Use spin lock in SkIDChangeListener
>
> This lock should almost never be contested. This simplifies things and
> also avoid mutex locks when one thread has multiple refs on a path,
> image, ...
>
> Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I45ec3241906429e4d0783b68ebe6398079b73d36
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274956
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This lock should almost never be contested. This simplifies things and
also avoid mutex locks when one thread has multiple refs on a path,
image, ...
Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.
Add a common listener list implementation and replace existing lists.
Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This job currently does not build. Once fixed it will be added to the CQ.
Bug: skia:9939
Change-Id: I0f29292670554b43ba4518ba0d2d7593ef4beddf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273481
Commit-Queue: Weston Tracey <westont@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This is a reland of 29dc430f43
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 29dc430f43.
Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit e3f57a4e62.
Change-Id: I03293dbee19ef5c9802fc35de8438a87f627cf96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272056
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit cf7c7e38e8.
Reason for revert: Breaking our Flutter build.
Original change's description:
> Add SkSLCompiler::toHLSL, using SPIRV-Cross
>
> Change-Id: Ia7a11a726cac006f6acc36efe8fc2ff27f30af72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270837
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: I2a1353864e2225578271573a8f7157d95fb0c969
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271744
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ia7a11a726cac006f6acc36efe8fc2ff27f30af72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270837
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Obsolete since I added the dylib SkVM JIT mode.
Change-Id: I124f83cd365fd542ca92fab7f187b003ad2e1c90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267279
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Remember this bug where things would draw completely
right then wrong then right then wrong in vertical
stripes, that boiled down to an inappropriate call
to vzeroupper before some Mac-specific stack checks?
At the time we thought it was limited to only AVX
code, but of course it applies to AVX2 as well.
This removes pinstripes from many GMs when at -O0.
Bug: skia:9709
Change-Id: I51bc347529b4e3b6c00db37f9cfa18230a614345
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265900
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
ignore offscreen, srgb, and animated fiddles for now.
Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
make profile can be used with bloaty [1] and twiggy [2]
Some example commands for investigating code size:
bloaty ./canvaskit/bin/canvaskit.wasm -d symbols
bloaty ./canvaskit/bin/canvaskit.wasm -d sections
twiggy top -n 50 --retained ./canvaskit/bin/canvaskit.wasm
twiggy monos ./canvaskit/bin/canvaskit.wasm -g -m 40
# Let's pretend we have a symbol called
# AddIntersectTs(SkOpContour*, SkOpContour*, SkOpCoincidence*)
# that we want to investigate further
twiggy dominators --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
twiggy paths --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
[1] https://github.com/google/bloaty
[2] https://rustwasm.github.io/book/reference/code-size.html#the-twiggy-code-size-profiler
Bug: skia:9733
Change-Id: I4a665fe2c750da552fee1dbf804ce0028a06c6c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261903
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Adds a new structure to describe the inputs, including type,
shape, name, etc. This removes any references to the type
variables in the compiler's context, and centralizes the
logic for parsing those type variables.
Also normalizes the rules for what types are supported.
(This was inconsistent among the various functions before).
Now:
- bool and int must be 'in'
- float may be 'in' or 'uniform'
- float[2-4] and matrices must be 'uniform'
Includes a new Slide that allows for interactive editing
of a runtime shader.
Change-Id: Ic2af68a80c8bb645ba96417c430da24de0a9c2d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260497
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also: mv experimental/skottie_ios tools/skottie_ios_app
Motivation: make using SkMetalViewBridge that much easier for clients.
Change-Id: I985930ae0751d218e89c48c57b69d85ad7a1e703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259279
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: skia:9709
Change-Id: I83427229ebc6113cb6f037d9a0bce1453cdb8ecd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259978
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
skottie_ios builds either with or without Metal. The SkAnimationDraw
and SkTimeKeeper classes help abstract out the common elements of the
UIView and the MTKView implementations.
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm-Debug-iOS
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm-Release-iOS
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Release-iOS
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Release-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-x64-Release-iOS
Change-Id: I2c5d217b6349188f32a81e013eb29c6254428831
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258636
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is a reland of f1d4f00fda
Original change's description:
> Replace CGFontCreate with CTFontManagerCreate.
>
> Replaces calls to CGFontCreateWithDataProvider with calls to
> CTFontManagerCreateFontDescriptorFromData. Note that this means Skia will
> not create CTFonts based on CGFonts, however SkCreateTypefaceFromCTFont
> allows the user to create CTFonts from CGFonts and introduce them to Skia.
>
> Bug: skia:4043,skia:9627
>
> Change-Id: I8eb72c0e4eb257149f1f6a78ca34da4fbfafccab
> TBR: reed@google.com
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254181
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Dominik Röttsches <drott@google.com>
Bug: skia:4043, skia:9627
Change-Id: Ic265f2ce52b816831e6402c5ffd21dac065049dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257052
Reviewed-by: Dominik Röttsches <drott@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit f1d4f00fda.
Reason for revert: some of the mac bots appear to be crashing
Original change's description:
> Replace CGFontCreate with CTFontManagerCreate.
>
> Replaces calls to CGFontCreateWithDataProvider with calls to
> CTFontManagerCreateFontDescriptorFromData. Note that this means Skia will
> not create CTFonts based on CGFonts, however SkCreateTypefaceFromCTFont
> allows the user to create CTFonts from CGFonts and introduce them to Skia.
>
> Bug: skia:4043,skia:9627
>
> Change-Id: I8eb72c0e4eb257149f1f6a78ca34da4fbfafccab
> TBR: reed@google.com
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254181
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Dominik Röttsches <drott@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com,drott@google.com
Change-Id: I5dc6b476d9f2b1dbaa2e8bf95755b0bc725dad10
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:4043, skia:9627
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257051
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Replaces calls to CGFontCreateWithDataProvider with calls to
CTFontManagerCreateFontDescriptorFromData. Note that this means Skia will
not create CTFonts based on CGFonts, however SkCreateTypefaceFromCTFont
allows the user to create CTFonts from CGFonts and introduce them to Skia.
Bug: skia:4043,skia:9627
Change-Id: I8eb72c0e4eb257149f1f6a78ca34da4fbfafccab
TBR: reed@google.com
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254181
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Dominik Röttsches <drott@google.com>
Add a common way to make rect op for testing that uses a GP with a local
matrix.
Change-Id: I958d1230bd5067b2e4b60fcd374e2f7718681e43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255782
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
I've punted for now on GPU test support.
Change-Id: I2ebe54a6fc61e1ce92120a6a221d5bb936b047e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255874
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- BUILD.gn `gif` optional source_set: use new skia_libgifcodec_path
code, not third_party/gif code.
- SkCodec.cpp: use third_party version of SkGifCodec.h.
- rm src/codec/SkGifCodec.* third_party/gif/*
Original CL: https://review.skia.org/254582
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP
Bug: skia:9654
Change-Id: Ia0379af70a5ec5656a7d123b8b6816b9fa24eaee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255780
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Something is breaking client code in unexpected ways. Let's try this
piecemeal.
- skia_libgifcodec_path gn var. Default is
third_party/externals/libgifcodec. Anfroid framework uses
third_party/libgifcodec.
- skia_use_libgifcodec gn var; defaults to !skia_use_wuffs. Allow
disabling both codecs.
- GN template("optional"): add public_include_dirs, similar to
public_defines.
- SK_USE_LIBGIFCODEC, ifdef for skia_use_libgifcodec.
- SkCodec.cpp: use SK_USE_LIBGIFCODEC
Original CL: https://review.skia.org/254582
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP
Bug: skia:9654
Change-Id: I70561f5f945656065e4b318d5fff505961fb0b6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255578
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
- skia_libgifcodec_path gn var. Default is
third_party/externals/libgifcodec. Anfroid framework uses
third_party/libgifcodec.
- skia_use_libgifcodec gn var; defaults to !skia_use_wuffs. Allow
disabling both codecs.
- BUILD.gn `gif` optional source_set: use new skia_libgifcodec_path
code, not third_party/gif code.
- GN template("optional"): add public_include_dirs, similar to
public_defines.
- SK_USE_LIBGIFCODEC, ifdef for skia_use_libgifcodec.
- SkCodec.cpp: use third_party version of SkGifCodec.h.
- src/codec/SkGifCodec.*, third_party/gif/*: remove files.
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP
Bug: skia:9654
Change-Id: Ie22d2bb7e52322fd3eedb97015f3aec2ce5e3402
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254582
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
There's no prebuilt libjitprofiling.so in the VTune SDK,
so I couldn't make this entirely automagic. To enable set
skia_vtune_path = "/opt/intel/vtune_amplifier"
or obviously to wherever your VTune is installed. Looking at
the source for jitprofiling.c, which is in the SDK, it might
be possible to replicate and make this more automatic, but I
think it's easy enough to just set a GN path variable.
For an assembly-level profile, leave this VTune option disabled:
[ ] Remove raw collector data after resolving the result
Change-Id: I1426ab1b838e00745e22ca4a97b9d0cd4c4e3280
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255124
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I2619784eca0f7a4dd66f2db0104cb746d9266b4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244369
Commit-Queue: John Rosasco <rosasco@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I61b5b87253ec63ca6b0d9bacf19d6997eb0bad06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254497
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Auto-Submit: John Rosasco <rosasco@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I90f40467be145537cc08461fd3805606432f0cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Auto-Submit: John Rosasco <rosasco@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Metal swapchain textures (equivalent to GL's FBO 0) can't be used with
MTLBlitCommandEncoder. For copySurface we need to detect this and fail.
Future changes will handle GrSurfaceProxy.
Change-Id: I9235d91cf31e96260c8d1da5938f5441d2e49d27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252045
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ifd81cf84d0c9ea4ba7dbbec212961ebd7b18424c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253361
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 078cf3e3b2.
Reason for revert: Appears to be blocking the Chrome roll due to Fuchsia build failures
Original change's description:
> Fully delineate GL usage w/ skia_use_gl
>
> Change-Id: I17424d2235c7a54c4cda036f01a0b99dadc4b632
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252085
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=mtklein@google.com,bsalomon@google.com,halcanary@google.com,rosasco@google.com
Change-Id: I17ba79bfe6e7f81c126eddbd50ca5384cfa4179c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253098
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I17424d2235c7a54c4cda036f01a0b99dadc4b632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252085
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Use `extra_cflags=["-DSK_CAPTURE_DRAW_TEXT_BLOB"]` to enable.
Change-Id: I1d6db478ee91696cdce090647b889c17a83a2718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250259
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
One is an API fuzzer, the other is for deserializing.
Bug: skia:9548
Change-Id: I5923b8fb76f36ec09fca74d5ba82245a8ddb5938
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249776
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Also clean up the main BUILD.gn file to use deps instead of public_deps
where possible.
Change-Id: I2cc7719e42ae70be9181bdb02a1995cd2c780672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Iee2f376f7270200b5732726e9c6a3015b0cd4139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248928
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This requires some changes to dawnSetProcs() and some build file changes.
Change-Id: I8a643ec0690857d53db7c1f8f5223077e30f69e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248860
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I511f15f056e15beddeaaf203414a1519569bfbe4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248815
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I34baa1a90f6441305dff349431fb0470bb12d0f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246096
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There are more parts of ParagraphStyle and TextStyle, but
this should be a bulk of the components.
Bug: skia:9469
Change-Id: I87fff6700f41cff49ecbee3a1339e84c36699c93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244837
Reviewed-by: Julia Lavrova <jlavrova@google.com>
- The raster pipeline JIT was an experiment that never really panned
out (except for also introducing the interpreter, which survives).
The removal should be pretty thorough, including undoing some changes
to SkRasterPipeline itself. For reference, I basically undid most of
https://skia-review.googlesource.com/c/skia/+/112204/
- With runtime shaders, always convert to Program using kPipelineStage
This makes the first-pass compile consistent with runtime color filter,
and with GrSkSLFP.
- Remove sksl_mixer.inc, which hasn't been used in a while.
- In sksl_pipeline.inc, all of the math symbols are already declared
in sksl_gpu.inc, which forms the base symbol table when this include
is parsed.
sk_x and sk_y appear to never be used? Those builtin IDs are the IDs
of the x and y params to main, but that logic still works without
these declarations.
sk_OutColor only makes sense in FP files (it's still declared in
sksl_fp.inc).
Change-Id: Ie8dd68d2c4687745d46f96804a76695bce8c1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246017
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I6bfdbcfbfd53b60f8d9f5fee3d2621c3f3e8c147
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245476
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:8046
This is used both by SkJpegCodec and SkWebpCodec, so make it possible
to use it when SK_HAS_JPEG_LIBRARY is not set.
Change-Id: I34aa3587500cca3d2d74c4eb33945451592bf72b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175428
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
-g will try to render the frames using OpenGL
For the motion-blur test skottie on Mac Pro...
Before: 71.0 secs
After : 6.6 secs
Change-Id: I7e723d4ac0bb63b0e42381ed50bf2144dfc9c8a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243428
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Iac84a0c538ad89ef7579d1b73f7194fa135af0ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243037
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I happened to have this on when profiling skottie_tool and got curious
why I was seeing the interpreter run and not JIT code. Mostly this
moves the code in bulk out of SkVMTest.cpp to SkVM.cpp so that code in
SkVM.cpp can call dump() on itself.
Also this CL has the skvm::Program hang onto the original value-based
builder program (in addition to its own interpreter program and JIT
program if we can). This is entirely so that when JIT bails out I
can have it dump out both the builder and interpreter programs for
more debugging aid.
I'm still going to need more debug tools somewhere to figure out
what the program that needs 17 registers is, and what to do about
it.
Finally, remove skvmtool. It's annoying to maintain its build
rules, and I don't use it much if ever anymore.
Change-Id: I995d15d04bda79ddfc4d68bda8aaa3b5b9261f08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242520
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
motivation: BUILD.gn os too big, also can be reused in modules.
Also: add a BUILD.gn for minimal_ios_mtl_skia_app that uses the
template.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Debug-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All
Change-Id: I70ebb9668cce51ea9fa671a3d8c93041fbedcbfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241761
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Debug-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All
Change-Id: I9f4cdd215a8bf62016944f7200cb1543a751bfd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241048
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This is a reland of bf8dad281e
Original change's description:
> Add launch screen to iOS apps
>
> Bug: skia:
> Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>
Bug: skia:
Change-Id: I111242899339186fba2b8753ee43bc0fb2ea5295
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239437
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit bf8dad281e.
Reason for revert: Need to fix infra Housekeeper bot
Original change's description:
> Add launch screen to iOS apps
>
> Bug: skia:
> Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>
TBR=jvanverth@google.com,halcanary@google.com,benjaminwagner@google.com
Change-Id: Ie540cc4d3209cf5e92d4c66812243721b1ac7fc2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239105
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This reverts commit c2dc9c8648.
Reason for revert: Build-Mac-Clang-arm64-Debug-iOS_Metal Build-Mac-Clang-arm64-Release-iOS_Metal broken:
ninja: error: '../../../../../../skia/experimental/minimal_ios_mtl_skia_app/main.mm', needed by 'obj/experimental/minimal_ios_mtl_skia_app/gen/experimental/minimal_ios_mtl_skia_app/minimal_ios_mtl_skia_app.main.o', missing and no known rule to make it
Original change's description:
> experimental/minimal_ios_mtl_skia_app
>
> Change-Id: Iec5b9d9b930cb8b2b97ce92c828ccba0a9e2a94d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238757
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,halcanary@google.com
Change-Id: I6a3c16131072019ba541ad573c95a8de4d2b5eef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239120
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: Iec5b9d9b930cb8b2b97ce92c828ccba0a9e2a94d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238757
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Iad8dd9135aadd77ffa7cdbd53dbb1e97a5fdf8d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238956
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
motivation: put them all in one place.
Change-Id: Id40aff1f6ddc36b99b14567f110b5084da7e2bd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238899
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
dsymutil seems to kill the machine when too many processes are run in
parallel, so we need to use a pool to limit the concurrency when
passing large -j to Ninja (e.g. Goma build).
Change-Id: I84404291db4781f86268256ab888cef8d07c770e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234477
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Adds MetalWindowContext_ios and hooks it up to Window_ios.
Also includes some minor clean up in other iOS code.
Bug: skia:8737
Change-Id: I2e8a0c755310fbc4ed534f975815c60f8eca130b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238438
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I18a3bd5e845305e3b2521d076fd641bd5175b618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234327
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This replaces the SDL-based system and should allow Metal to work on iOS.
OpenGL and raster will render but there's no touch input yet.
Bug: skia:8737
Change-Id: I863accc47f0e1781192d567dbe54d1e321c3cd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is a reland of d617d5d29c
Original change's description:
> Update DEPS: roll spirv-tools and spirv-headers.
>
> spirv-tools and spirv-headers were about two years out-of-date, and
> Dawn requires more recent versions.
>
> This required an updated BUILD.gn file for spirv-tools. I used a
> modified version of the one I had written for Dawn. (The latter will
> be removed in favour of this one when we switch the Dawn backend
> from using Dawn's DEPS for spirv-tools and spirv-headers to using
> Skia's).
>
> Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Ic4fe17fe286b04905977b9acb280ee9970b305bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237194
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit d617d5d29c.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Update DEPS: roll spirv-tools and spirv-headers.
>
> spirv-tools and spirv-headers were about two years out-of-date, and
> Dawn requires more recent versions.
>
> This required an updated BUILD.gn file for spirv-tools. I used a
> modified version of the one I had written for Dawn. (The latter will
> be removed in favour of this one when we switch the Dawn backend
> from using Dawn's DEPS for spirv-tools and spirv-headers to using
> Skia's).
>
> Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=senorblanco@chromium.org,ethannicholas@google.com
Change-Id: I464dc2c21381e714dabc25e63939dd6d7fa3fcff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237150
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
spirv-tools and spirv-headers were about two years out-of-date, and
Dawn requires more recent versions.
This required an updated BUILD.gn file for spirv-tools. I used a
modified version of the one I had written for Dawn. (The latter will
be removed in favour of this one when we switch the Dawn backend
from using Dawn's DEPS for spirv-tools and spirv-headers to using
Skia's).
Change-Id: If61eb05ada9f4287b1a16daf10f9b1fac041a7b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234907
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
I happened to notice that SkPicture_none.cpp no longer compiles.
...
src/core/SkPicture_none.cpp:101:44: error: out-of-line definition of
'CreateProc' does not match any declaration in 'SkPictureImageFilter'
sk_sp<SkFlattenable> SkPictureImageFilter::CreateProc(SkReadBuffer& buffer) {
...
This leads me to conclude that it cannot be in active use.
Change-Id: I92a4daa3c7d5d7889c4f841b578c9c691525c1cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235216
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of adfc22df86
PS2+3 restrict this to just local builds: no G3, no Android, etc.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I7b8e7418edc4949c2f3e07ddf01f0643344397d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233242
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit adfc22df86.
Reason for revert: breaks building DM in Android, probably Google3 too. Shame.
Original change's description:
> add a stub for running fiddles as GMs
>
> This is about the 15th time I've hacked this up.
>
> Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com
Change-Id: I56207630eeba4fb411111fd40e6bc532cef39407
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233241
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is about the 15th time I've hacked this up.
Change-Id: I0c75c0d04133d867e942c39eba693fd7227ba0f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Implement Window contexts for D3D12, Metal and Vulkan, as well as
a base class for all of them (DawnWindowContext).
Implement WSI, swap chains and external textures for all backends.
Add Dawn support to Viewer app.
Change-Id: I9368eae8d43594821aa1edd9fd559c8a9ba30066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228060
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Place build rules in experimental/editor/BUILD.gn to keep the top-level
BUILD.gn file smaller.
Change-Id: Idf22aec6f86bc510f4528fe0296bc1bea69f3df2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230740
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit de23697549.
Reason for revert: Causing segfault on Mac builders; BUILD.gn needs to be formatted.
Original change's description:
> experimental/editor: depend on ICU, handle word-left and word-right
>
> In App: ctrl-left-arrow and ctrl-right-arrow.
>
> Added a TODO about using better notion of a word.
>
> Bug: skia:9020
> Change-Id: I6f2b930928b9d38bca47291fd39dde7f93ccac03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230417
> Commit-Queue: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=halcanary@google.com,bungeman@google.com
Change-Id: I62dc160d8ae1ce58878b8e222a4d7860cc92ddfe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9020
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230577
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
In App: ctrl-left-arrow and ctrl-right-arrow.
Added a TODO about using better notion of a word.
Bug: skia:9020
Change-Id: I6f2b930928b9d38bca47291fd39dde7f93ccac03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230417
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Skia clients shouldn't have to worry about this
Change-Id: I3a1cc191a7d4da88cf23a59cb3043cfb8b868f2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229382
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
fix toy square program
add a new toy plus_one program
also run stock srcover programs
time at N=15,255,4095
e.g.
plus_one 69 Mpx/s 435 Mpx/s 615 Mpx/s
square 73 Mpx/s 393 Mpx/s 527 Mpx/s
srcover_f32 19 Mpx/s 38 Mpx/s 39 Mpx/s
srcover_i32 36 Mpx/s 89 Mpx/s 103 Mpx/s
srcover_i32_naive 34 Mpx/s 85 Mpx/s 91 Mpx/s
srcover_i32_SWAR 49 Mpx/s 169 Mpx/s 191 Mpx/s
Change-Id: Ie041603bf1b458472dd477c64a91c61162a362e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229396
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We moved the script output to 'generated' but never updated the expected
outputs location in GN, so ninja always thought the headers were missing.
Change-Id: Ib9519ce880d1bc4ad5056c17f19a9a7df75e77ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228346
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 6cebea42a8.
Reason for revert: breaking google3 roll
Original change's description:
> First draft of Dawn backend: clears are working.
>
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
>
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org
Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This has failed in the past on GPU perf bots,
I think because I've been flushing the cache wrong?
Try switching over to __builtin___clear_cache(), what I used
a few years ago when I last tried to do something like this.
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Release-All-Android
Change-Id: Ic5e366022eb15f4544fb7b90a75f8c51e36392ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227421
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Not sure why this isn't already on. x86-64 Mac and Linux use
the same ABI, and I've been testing this already on several Macs.
Change-Id: Ibc96ba027f6ae6d5fae20585949862474c2c59f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227420
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: If581c8ceeaa76985535cb7b6772742f0011cfe8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227436
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.
This
virtual bool onAnimate(const AnimTimer&);
becomes this:
virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.
AnimTimer itself is now part of viewer.
Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Add Dawn repo to DEPS.
Add skia_use_dawn flag to BUILD.gn (default false).
Add Metal.framework for Mac when building for Dawn/Metal.
Add d3d12, dxgi, d3dcompiler libs when building for Dawn/D3D12.
Disable SPIRV validation when building for Dawn.
Add BUILD.gn for dawn and dawn/third_party libraries.
(Note that I had to split the declare_args() section of BUILD.gn
into two, so that I could refer to skia_use_dawn in skia_enable_spirv_validation.
If there's a better way to do this, I'm open to suggestions.)
Change-Id: I9bdaf990694f6b8bcce6b77c1a8b1620a7396e34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit b6b966aa43.
Change-Id: I58c34fc8520384157c5adb0056f3568b8ef1d844
Bug: skia:9230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225939
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 5cfbee286d.
Reason for revert: Breaking DM in Google3
Original change's description:
> Make the SkSL interpreter opt-in
>
> Bug: skia:9230
>
> Change-Id: I50b707a7dd372882a983a4570810dae05c2a3638
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225723
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I5ba231ab75dd44cc1d22d497f9d7e4b732e3aa14
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9230
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225938
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9230
Change-Id: I50b707a7dd372882a983a4570810dae05c2a3638
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225723
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is test-only code only used by SkVMTest.cpp,
so it can live there. This cuts the dependency
of SkVM on SkStream and co.
Change-Id: I7695e527b2d16e4485f8c5f4cd39bb8300e9221d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225321
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Crashing Nexus5x GPU Perf bots, who knows why...
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Debug-All-Android
Change-Id: I351bb15651015561cd54b13c6e3732fd79c53cf8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224287
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- this is enough to run some of the test programs
- a couple instructions TODO: load8, store8, bytes,
so I32_SWAR and I32 are not yet JIT'd, but F32
and I32_Naive are
Change-Id: I1d97cff24aa7307726c722cce45896ed319877e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224194
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
So it can be used for SKP serialization.
Bug: 9203
Change-Id: I094d5222f220bb79c7f61fd5ebebf48e23e97b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223705
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
For now, disable the vpmovusdb AVX-512 instruction, using the compound
AVX2 fallback instead. I need to learn how to encode EVEX prefixes
before we can use that, and it's not very important.
That's everything! We're fully in control now, and should be able to
run this on any x86-64 Linux or Mac. And we can relax some of the
defined(SKVM_JIT) guards so that, e.g., we can unit test Assembler even
on all platforms.
Stifle some warnings about ~bool by ~(int)bool.
Would like to enable when is_mac too but can't seem to get past
(bogus?) thread annotation on the bots. My local Mac is fine. :/
Change-Id: If00bdd97ebd9684ed109933e2fa70c5e6f6ea339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222631
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 90507286cc.
Reason for revert: Seems to be breaking some builds
Original change's description:
> Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU
>
> Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com
Change-Id: Ie230315a72ebcfae32bc9ce7bafec1f87106cff2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221536
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I7236a30040ab532086e68d6e9de2898dd7acaa32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221098
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Long term we'll need to spin up our own codegen rather than using xbyak,
since it uses exceptions and does not support ARM.
I really don't like how I've hacked in the caching of the JITted
program, but that'll change anyway when switching away from xbyak.
Performance looks good, better than (lowp) SkRasterPipeline
but not quite as good as hand-tuned code:
Opts: 0.2 ns/px
RP: 0.7
F32: 0.8
I32: 0.6
I32_SWAR: 0.5
ninja -C out dm nanobench && out/dm -m SkVM && gobjdump -D -b binary -mi386:x86-64 /tmp/code.bin --insn-width=10
Change-Id: I34ce46e1d3fe5aa75f42709049a92ac79bf48bbd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219341
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 10ad0b9b01
Original change's description:
> SkParagraph
>
> Change-Id: I0a4be75fd0c18021c201bcc1edfdfad8556edeff
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/192100
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
Change-Id: I46cf43eae693edf68e45345acd0eb39e04e02bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219863
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Eliminate the duplicate functionality,
and better testing for the bench builders.
Change-Id: If20e52107738903f854aec431416e573d7a7d640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of a36e089065
This is only active when Metal is enabled.
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8243
Change-Id: I743a3dcc93b46387a6a330e855c2e8810b482544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit a36e089065.
Reason for revert: Primary suspect in breaking G3
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,brianosman@google.com
Change-Id: I64f6e0baba21a9d35682ab53bdf418180be8579b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217377
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is only active on MacOS and iOS -- on other platforms it
will do nothing as they have no need for autorelease pools.
Bug: skia:8243
Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We don't set it in Chrome, so this'll make our local bots a little more
consistent with what we see in Chrome. Very, very minor stuff.
Bug: skia:9103
Change-Id: Iecedd367780b6a721bc49dfa2d0a7837eb3bd28d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215144
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
fix google3 build (don't build the new gm)
This reverts commit 9cc53fa4bd.
Change-Id: I3de8aa4959f62a380f1d4aaf2b788d250775e194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 69596470d1.
Reason for revert: breaks google3 roll
third_party/skia/HEAD/gm/video_decoder.cpp:8:10: fatal error: 'experimental/ffmpeg/SkVideoDecoder.h' file not found
#include "experimental/ffmpeg/SkVideoDecoder.h"
Original change's description:
> Experimental SkVideoDecoder, to wrap calls to ffmpeg
>
> If you want to build ffmpeg locally, here is how I configured it:
> ./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
>
> Bug: skia: 9085
> Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com,nifong@google.com
Change-Id: I33d68e11a67ccf3616296e3377b42438c7f95edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia: 9085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214441
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
If you want to build ffmpeg locally, here is how I configured it:
./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
Bug: skia: 9085
Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: Ide69d3c9f0f02e886bd0d52723d425a548edd2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214187
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The Fuchsia SDK can now be consumed by non-Fuchsia buildroots to produce
Fuchsia artifacts.
The Fuchsia SDK comes with a JSON manifest that describes the various SDK
"parts". GN targets are stamped for each of these parts. The location of these
GN targets can be configured. That location is set to |fuchsia_sdk_root| in
each buildroot. This variable is defined in //build/fuchsia/sdk.gni in each
buildroot. For buildroots that don't care or know about the Fuchsia SDK, that
file may not exist. This is why, the import of that file is guarded behind
the is_fuchsia flag. When the Fuchsia SDK is enabled, that file will define
values for two required variable |using_fuchsia_sdk| and |fuchsia_sdk_root|.
The first flag defines if the SDK is being used. If unset (but defined), the
builds are in-tree. Eventually we want only SDK builds. |fuchsia_sdk_root|
is set to the spot in the buildroot where the GN targets for the SDK parts
are stamped.
Change-Id: I99a0b48326d722703c786263edde7421f9014179
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212034
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- selection
- some state moved out of editor.
- Editor::getPosition() translates x,y mouse position into text
position
- General Editor::move() function for moving cursor
- Editor::insert() (does not yet handle newlines)
- Editor::remove() (does not yet delete across lines)
- new StringSlice class to replace SkString.
Change-Id: I1ca03247a745bc045e41619cd5a839c495dc405b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211884
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Got a little overzealous cleaning up public_include_dirs
in https://skia-review.googlesource.com/c/skia/+/209706.
This puts everything back how it used to be, with Skia
always using them internally, and only test code using
them externally.
Change-Id: I7f17afbaf20469e78f0f633254f17123e97233fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211083
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 8413ff13fe.
Reason for revert: turns out that's not true. It's how we pick the right Vulkan headers.
Original change's description:
> SKIA_IMPLEMENTATION is only relevant in shared builds
>
> Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,halcanary@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I35fc5458930254597279875125bb392af4b8e74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211092
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I3ee00f4892f694eb04c2e51cfd4565df67a95d64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211087
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Ie3ab5566b66f8255097001d015b39ca650cc0f20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210920
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Add a shim to redirect until clients are updated
Change-Id: Ib43614e5620b1a24ca18187c1646a8ed1a9ee7a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211003
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I4402278a51dc8314e1841b890a3e542a9cf74108
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210427
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Proof of principle of a text editor written with Skia & SkShaper.
(Work In Progress)
Bug: skia:9020
Change-Id: I4fb837b719bc42fab8d8bdce2ca68fb9c1829d21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210381
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SK_SAMPLES_FOR_X doesn't do anything other than set the SK_?32_SHIFT
macros, so we can just set them instead, and further we can derive
everything we need from SK_R32_SHIFT.
Change-Id: I766d00c868da04939208353d09201f189a99c0c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210121
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Disallowing static global initializers is more Skia-user friendly.
Does it make sense to nest these both together under is_skia_dev_build
(built from our GN tree && !is_official_build)? Seems like maybe we
can also do the Android TODO?
Change-Id: I882f917c1a8156102ecc9cec58d2aba638015b9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210210
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The need for -Ithird_party/gif has already been
rewritten away, and we can do the same for etc1.
Change-Id: I97408652682b5ec406647108056e7a1ea6a56c29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210131
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I'd keep this around but it really is kind of annoying to build Skia
twice. It's an extra ~300 build steps for an output we're not using.
Change-Id: Ib531485ad433b615979df82cf0cda20e92aa38f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210114
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I390bd2cfae16651cf109c91b1047caf235cd6df4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210033
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ic3ce410daf9e5923396019d65f922c8b67d589b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209873
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
skcms is part of Skia's public API now. This attempts to recognize that,
and pave the way for moving the header to another location more easily
in a follow up CL, or - at a minimum - for clients that redistribute
Skia as a library + includes to relocate the skcms.h header as part of
that.
Change-Id: I15da63b0d4ab8916a71fb7e6ab3656db87252707
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209640
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Problem: `make_gmkb.go `was ignoring the ignoring the embedded ICC
profile in the images it was getting from Gold.
Replace make_gmkb.go with two small programs: `goldgetter.py` and
`make_skqp_model.cpp`.
`make_skqp_model` uses Skia to create the model from a bunch of images.
`goldgetter` wraps `make_skqp_model` and handles:
- json parsing
- downloading images from gold
- multiprocessing
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP,Test-Debian9-Clang-NUC7i5BNK-CPU-Emulator-x86-devrel-All-Android_SKQP
Change-Id: I7add1a1dfd83bbd0ab07ab126d4183c36325263c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209101
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
In CrashHandler...
- make CrashHandler a non-noop... don't know why it's disabled
- fix bitrot since we last built it
- update to demangle symbols on Linux too, not just Mac
- catch SIGTRAP, which will catch SK_ABORT / SkASSERT,
unless otherwise hooked (e.g. by a debugger)
In fm...
- use CrashHandler
- convert exit_with_failure to SK_ABORT so they'll also dump a trace
- flush stdout after printing what's running
Change-Id: Ib20d0e4f442d73c28e193396dc6e85935fc58544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208151
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Similar to the Skottie refactor that just landed, this avoids having an
empty component when shaper is disabled (which turns into a DLL with no
sources, and a missing DllMain). I think this pattern of having modules
expose the same components as empty groups is simpler (and also fixes
the fact that only two of N references in top-level BUILD.gn were
guarded). Also, no one is using the define?
Change-Id: I9d25c1cfbd42336874f4428bf61f3e34a4a18d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207303
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
17m42.185s --> 0m10.665s
Change-Id: I2de9ddf9860f680e64e7c333e2e90755b050cf91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204541
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
* Enable data bundling for all test apps unless specifically disabled.
* Add support to bundle symbols so that the stack trace in Instruments
is correct.
Bug: skia:7525
Change-Id: I5eef9fa21ecee8f790b0736f5e23c9d678e47bef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205001
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ic364059cb277773a5d5f8011be2b68b757e889f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204280
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
FM's a bit like DM, and a bit like the old GM tool, maybe closer to GM.
FM always does one serial run through of a list of GM, image, or .skp
sources (-s/--sources) into one drawing configuration, set at a high
level with -b/--backend, fine-tuned by flags like --ct, --at, --gamut,
--samples, etc.
FM prints all available GMs when run with no arguments, part of
how it integrates well with external parallelization like xargs:
out/fm | time xargs -n4 -P32 out/fm -b cpu ... -s
out/fm | time xargs -n32 -P8 out/fm -b gl ... -s
ls *.skp | xargs ... out/fm ... -s
...
TODO later:
vector backends: --backend pdf, svg, xps, skp
--source *.svg, *.json (Skottie)
Create/update a dm.json file
Change-Id: Idacbd2785deaf6f1d33674c66c4d984fa91dbd85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203520
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This "fixes" the situation where targets know they want
to link MacOS frameworks like MoltenVK (-framework), but
don't know where to find them (-F).
It's not totally clear to me that this is a principled
fix, but it does make things build.
Change-Id: I018251cad129acb1a176ccce056caa131ee70789
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203687
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Still mostly just looking at flags that don't do anything.
Change-Id: Ia5c4269b14d3cd44adfa2a52a39c3a7a14029572
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203191
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).
See also: https://skia-review.googlesource.com/c/skia/+/198162
Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I don't know why libpng is all over the place like this,
but it really only is used by SkPngCodec, by DM, and by
a few unit tests.
Change-Id: I60908d9412cbac819c9e29154c5aba6e924f099a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203192
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Turns out lots of tools had two copies of many of these flags.
Some GN and .cpp file refactoring to make sure when flags are
present in a binary, they do something in that binary.
I think this finally finishes the flag refrag.
Change-Id: I01488e37ab73a5c4361786863ddb137a7f1095b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203420
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Adds YUV planar image to the compositor_quads_image GM, confirmed
locally that it uses the effect instead of flattening the planes
into a single proxy (like before).
Bug: skia:
Change-Id: I0dea16bbaae34ae44cb1b51db9d2953231a6bf22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201619
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Kept it on SkDebugfTracer, which seemed to parse as "SkDebugf, Tracer".
Change-Id: I3e43fe101798ca5ffe14324e3c29f2dd41a6bd0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202317
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I489a54860139d1820471aa0330b29a8ae9eca31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202316
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I0326eb9cc1e1e38b0fdc417567987a595f9021d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202310
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.
And git clang-format.
Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>