Commit Graph

982 Commits

Author SHA1 Message Date
Mike Klein
6120164138 remove "srgb" config from DM,nanobench
Now that "srgb" is broken I don't want to accidentally run it.
"srgbnl" if of course identical, and not broken so much as
simply not yet working.  :)

While here, simplify the configs we run in nanobench too, eliminating
565 and moving F16 to GCE-only (i.e. fast, abundant machines).

Similarly, remove "adobe" VIA that doesn't use Adobe RGB correctly...

Change-Id: Ic295dec97a2caadadbe8500655243db36dd2c43d
Reviewed-on: https://skia-review.googlesource.com/132932
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-07 19:12:11 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Osman
8dc68c67f8 Make skcms mandatory
Change-Id: I6b08cd586d313e3bc41c0da90698fc26ae1a8bb8
Reviewed-on: https://skia-review.googlesource.com/130822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-30 17:37:49 +00:00
Robert Phillips
96601084b3 Add DDL to SKPBench
Most of this CL is just repackaging the promise image and tile
code from ViaDDL for reuse by SKPBench.

Change-Id: Ie5003c36fe85cc5be9639552f9488b8e92dcdbbf
Reviewed-on: https://skia-review.googlesource.com/129805
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-05-30 10:12:08 +00:00
Mike Klein
cdbec8f197 remove bit, srgbnl config in DM
We're not going to need the bit.

I've rewritten "esrgb" and "srgbnl" to express themselves the way I'd
like them to work.  Their images are supressed in Gold already.

Change-Id: I6da58cc75dcb998cbfcf9a8f65de31c030adb494
Reviewed-on: https://skia-review.googlesource.com/130506
Reviewed-by: Brian Osman <brianosman@google.com>
2018-05-29 19:14:03 +00:00
Florin Malita
a33447dab9 [skottie] Animation::animationTick() -> Animation::seek()
Replace poorly defined animationTick() with a normalized seek() method.

TBR=
Change-Id: Id2ea17bb426fe86fede0d6c8a3d93236902f10af
Reviewed-on: https://skia-review.googlesource.com/130508
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-05-29 18:58:16 +00:00
Brian Osman
c494a708be Use skcms for ICC parsing in HP codec test
Change-Id: I6319b00ae35a15ffeaf8a785dde874b730f42c13
Reviewed-on: https://skia-review.googlesource.com/129649
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-23 16:18:41 +00:00
Adrienne Walker
ab7181daad Reland "Add driver bug workarounds to GrCaps"
This is a reland of 328490c6a1

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

Bug: chromium: 829614
Change-Id: I7b539f99caa3032c8c595dd5068dc3b179747ccd
Reviewed-on: https://skia-review.googlesource.com/127304
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-05-14 23:46:49 +00:00
Brian Salomon
c7fe0f708c Make GrCaps and GrShaderCaps private.
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().

Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-05-11 14:47:27 +00:00
Mike Klein
ce4cf72e34 non-linear blending first steps
Code:
  - Add a non-linear blending bit and makeNonlinearBlending()
    to SkColorSpace
  - remove enough F16=linear checks to make it possible to
    create surfaces and encode pngs with nonlinear F16

Testing:
  - add "esrgb" software config to DM, run it
  - add "srgbnl" software config, run it
  - deemphasize importance of "srgb" config on bots
  - update unit tests to reflect relaxed F16 constraints
  - add a new unit test file with _really_ basic tests,
    and a new unit test that's not working yet

Bug: skia:7942

Change-Id: I8ac042bdf9f3d791765393b68fd9256375184d83
Reviewed-on: https://skia-review.googlesource.com/127325
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-05-10 18:26:22 +00:00
Greg Daniel
024615e975 Revert "Add driver bug workarounds to GrCaps"
This reverts commit 328490c6a1.

Reason for revert: Breaking compiles inside chrome

Original change's description:
> Add driver bug workarounds to GrCaps
> 
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps.  This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
> 
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>

TBR=bsalomon@google.com,enne@chromium.org

Change-Id: I3b35bf65a7b78d2fe16d7c2bcd0e4b3f9bb7fdff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium: 829614
Reviewed-on: https://skia-review.googlesource.com/127303
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-05-10 17:30:00 +00:00
Adrienne Walker
328490c6a1 Add driver bug workarounds to GrCaps
This moves GrDriverBugWorkarounds to include so that it can be included
by GrCaps.  This also makes GrContextOptions a nearly empty class in
the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
in GrDriverBugWorkarounds.cpp.

Bug: chromium: 829614
Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
Reviewed-on: https://skia-review.googlesource.com/126581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
2018-05-10 14:54:15 +00:00
Florin Malita
87ccf33f15 [skottie] Disable on Android Framework builds
Make Skottie truly optional (own flag), and disable in framework builds
(to unblock landing the RapidJson refactoring).

Change-Id: I4611f915e43fe11c1f6754ab4a9f63e45af2f8d3
Reviewed-on: https://skia-review.googlesource.com/125872
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-04 18:36:03 +00:00
Yuqian Li
0caef298c2 Let each threaded device in the ThreadSink own its SkExecutor
See https://bugs.chromium.org/p/skia/issues/detail?id=7838#c17

Bug: skia:7838
Change-Id: I98e723e7a2d5f7506d019e28797c34e12582f47b
Reviewed-on: https://skia-review.googlesource.com/125283
Commit-Queue: Yuqian Li <liyuqian@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-02 21:34:59 +00:00
Herb Derby
efe39bcfb8 Take sk_sp<SkDevice> instead of SkDevice*
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
2018-05-02 14:46:17 +00:00
Yuqian Li
cb31248132 Reland "Reland "Reland "Exercise the threaded backend in test bots"""
This reverts commit 47f2b7b089.

Reason for revert: try to fix the issue by reducing the set of bots

Original change's description:
> Revert "Reland "Reland "Exercise the threaded backend in test bots"""
> 
> This reverts commit 7ddad479e4.
> 
> Reason for revert: bots failure
> 
> Original change's description:
> > Reland "Reland "Exercise the threaded backend in test bots""
> > 
> > This reverts commit 0f5972604c.
> > 
> > Reason for revert: ASAN/MSAN should have been fixed
> > 
> > Original change's description:
> > > Revert "Reland "Exercise the threaded backend in test bots""
> > >
> > > This reverts commit 654ca8a340.
> > >
> > > Reason for revert: ASAN,MSAN failures
> > >
> > > Original change's description:
> > > > Reland "Exercise the threaded backend in test bots"
> > > >
> > > > This reverts commit ea51393ba9.
> > > >
> > > > Reason for revert: try again after many fixes of the threaded backend
> > > >
> > > > Original change's description:
> > > > > Revert "Exercise the threaded backend in test bots"
> > > > >
> > > > > This reverts commit a39991ebd7.
> > > > >
> > > > > Reason for revert: Random bots timeout
> > > > >
> > > > > Original change's description:
> > > > > > Exercise the threaded backend in test bots
> > > > > >
> > > > > > We can't draw everything correctly now, but it's at least not crashing.
> > > > > >
> > > > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > > > canvas also needs flush like GPU canvases because of the threaded
> > > > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > > > and that's why it was not crashing.)
> > > > > >
> > > > > >
> > > > > > Bug: skia:
> > > > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > > >
> > > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > > >
> > > > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > > > No-Presubmit: true
> > > > > No-Tree-Checks: true
> > > > > No-Try: true
> > > > > Bug: skia:
> > > > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > >
> > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > >
> > > > # Not skipping CQ checks because original CL landed > 1 day ago.
> > > >
> > > > Bug: skia:7838
> > > > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > > > Reviewed-on: https://skia-review.googlesource.com/121680
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:7838
> > > Reviewed-on: https://skia-review.googlesource.com/123360
> > > Reviewed-by: Mike Klein <mtklein@google.com>
> > > Commit-Queue: Mike Klein <mtklein@google.com>
> > 
> > TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > 
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> > 
> > Bug: skia:7838
> > Change-Id: I205d579f2959ea726b447993314c1326b731730e
> > Reviewed-on: https://skia-review.googlesource.com/123660
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
> 
> TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> Change-Id: I1d3986cc2af12836dd7acbcbba713081a88301a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7838
> Reviewed-on: https://skia-review.googlesource.com/124200
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: I2d4d0c172849a86b37c60b32938a7a2b828258fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/124201
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-27 19:53:48 +00:00
Yuqian Li
47f2b7b089 Revert "Reland "Reland "Exercise the threaded backend in test bots"""
This reverts commit 7ddad479e4.

Reason for revert: bots failure

Original change's description:
> Reland "Reland "Exercise the threaded backend in test bots""
> 
> This reverts commit 0f5972604c.
> 
> Reason for revert: ASAN/MSAN should have been fixed
> 
> Original change's description:
> > Revert "Reland "Exercise the threaded backend in test bots""
> >
> > This reverts commit 654ca8a340.
> >
> > Reason for revert: ASAN,MSAN failures
> >
> > Original change's description:
> > > Reland "Exercise the threaded backend in test bots"
> > >
> > > This reverts commit ea51393ba9.
> > >
> > > Reason for revert: try again after many fixes of the threaded backend
> > >
> > > Original change's description:
> > > > Revert "Exercise the threaded backend in test bots"
> > > >
> > > > This reverts commit a39991ebd7.
> > > >
> > > > Reason for revert: Random bots timeout
> > > >
> > > > Original change's description:
> > > > > Exercise the threaded backend in test bots
> > > > >
> > > > > We can't draw everything correctly now, but it's at least not crashing.
> > > > >
> > > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > > canvas also needs flush like GPU canvases because of the threaded
> > > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > > and that's why it was not crashing.)
> > > > >
> > > > >
> > > > > Bug: skia:
> > > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > >
> > > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > > >
> > > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > > No-Presubmit: true
> > > > No-Tree-Checks: true
> > > > No-Try: true
> > > > Bug: skia:
> > > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > # Not skipping CQ checks because original CL landed > 1 day ago.
> > >
> > > Bug: skia:7838
> > > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > > Reviewed-on: https://skia-review.googlesource.com/121680
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:7838
> > Reviewed-on: https://skia-review.googlesource.com/123360
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:7838
> Change-Id: I205d579f2959ea726b447993314c1326b731730e
> Reviewed-on: https://skia-review.googlesource.com/123660
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> Reviewed-by: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: I1d3986cc2af12836dd7acbcbba713081a88301a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/124200
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-26 21:34:14 +00:00
Yuqian Li
7ddad479e4 Reland "Reland "Exercise the threaded backend in test bots""
This reverts commit 0f5972604c.

Reason for revert: ASAN/MSAN should have been fixed

Original change's description:
> Revert "Reland "Exercise the threaded backend in test bots""
>
> This reverts commit 654ca8a340.
>
> Reason for revert: ASAN,MSAN failures
>
> Original change's description:
> > Reland "Exercise the threaded backend in test bots"
> >
> > This reverts commit ea51393ba9.
> >
> > Reason for revert: try again after many fixes of the threaded backend
> >
> > Original change's description:
> > > Revert "Exercise the threaded backend in test bots"
> > >
> > > This reverts commit a39991ebd7.
> > >
> > > Reason for revert: Random bots timeout
> > >
> > > Original change's description:
> > > > Exercise the threaded backend in test bots
> > > >
> > > > We can't draw everything correctly now, but it's at least not crashing.
> > > >
> > > > The draw_to_canvas is modified by adding flush because now the raster
> > > > canvas also needs flush like GPU canvases because of the threaded
> > > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > > and that's why it was not crashing.)
> > > >
> > > >
> > > > Bug: skia:
> > > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > >
> > > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> > >
> > > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/119100
> > > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> >
> > Bug: skia:7838
> > Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> > Reviewed-on: https://skia-review.googlesource.com/121680
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7838
> Reviewed-on: https://skia-review.googlesource.com/123360
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,kjlubick@google.com,stephana@google.com,liyuqian@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:7838
Change-Id: I205d579f2959ea726b447993314c1326b731730e
Reviewed-on: https://skia-review.googlesource.com/123660
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-26 21:03:13 +00:00
Mike Klein
0f5972604c Revert "Reland "Exercise the threaded backend in test bots""
This reverts commit 654ca8a340.

Reason for revert: ASAN,MSAN failures

Original change's description:
> Reland "Exercise the threaded backend in test bots"
> 
> This reverts commit ea51393ba9.
> 
> Reason for revert: try again after many fixes of the threaded backend
> 
> Original change's description:
> > Revert "Exercise the threaded backend in test bots"
> >
> > This reverts commit a39991ebd7.
> >
> > Reason for revert: Random bots timeout
> >
> > Original change's description:
> > > Exercise the threaded backend in test bots
> > >
> > > We can't draw everything correctly now, but it's at least not crashing.
> > >
> > > The draw_to_canvas is modified by adding flush because now the raster
> > > canvas also needs flush like GPU canvases because of the threaded
> > > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > > and that's why it was not crashing.)
> > >
> > >
> > > Bug: skia:
> > > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > > Reviewed-on: https://skia-review.googlesource.com/118886
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > Commit-Queue: Yuqian Li <liyuqian@google.com>
> >
> > TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> >
> > Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/119100
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
> 
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Bug: skia:7838
> Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
> Reviewed-on: https://skia-review.googlesource.com/121680
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> Reviewed-by: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: Id1b273e22a1d0cbc15a2155252909f576b401fa4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7838
Reviewed-on: https://skia-review.googlesource.com/123360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-04-23 23:58:37 +00:00
Yuqian Li
654ca8a340 Reland "Exercise the threaded backend in test bots"
This reverts commit ea51393ba9.

Reason for revert: try again after many fixes of the threaded backend

Original change's description:
> Revert "Exercise the threaded backend in test bots"
>
> This reverts commit a39991ebd7.
>
> Reason for revert: Random bots timeout
>
> Original change's description:
> > Exercise the threaded backend in test bots
> >
> > We can't draw everything correctly now, but it's at least not crashing.
> >
> > The draw_to_canvas is modified by adding flush because now the raster
> > canvas also needs flush like GPU canvases because of the threaded
> > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > and that's why it was not crashing.)
> >
> >
> > Bug: skia:
> > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > Reviewed-on: https://skia-review.googlesource.com/118886
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/119100
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:7838
Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
Reviewed-on: https://skia-review.googlesource.com/121680
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2018-04-23 23:22:46 +00:00
Greg Daniel
57bf4a3dbf When creating testing backendTexture take colorspace into account.
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-04-19 15:02:34 +00:00
Robert Phillips
c186e17a6b Add handling to ViaDDL for images that are too large to be uploaded in one go
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled.

Bug: skia:7762
Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93
Reviewed-on: https://skia-review.googlesource.com/121892
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-04-17 20:57:01 +00:00
Robert Phillips
a479f96daf Get ViaDDL working with Vulkan
Change-Id: Iab5ab689529227d2c8a6dbea89e555b73622a99c
Reviewed-on: https://skia-review.googlesource.com/118989
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-04-11 11:20:02 +00:00
Brian Osman
ea176c608f Remove scanlineOrder switch statements that always do the same thing
I think these date back to GIF codec having a third value of this enum
that meant "interlaced" ?

Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746
Reviewed-on: https://skia-review.googlesource.com/119146
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-06 19:59:44 +00:00
Yuqian Li
ea51393ba9 Revert "Exercise the threaded backend in test bots"
This reverts commit a39991ebd7.

Reason for revert: Random bots timeout

Original change's description:
> Exercise the threaded backend in test bots
> 
> We can't draw everything correctly now, but it's at least not crashing.
> 
> The draw_to_canvas is modified by adding flush because now the raster
> canvas also needs flush like GPU canvases because of the threaded
> backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> and that's why it was not crashing.)
> 
> 
> Bug: skia:
> Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> Reviewed-on: https://skia-review.googlesource.com/118886
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com

Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/119100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 16:59:14 +00:00
Yuqian Li
a39991ebd7 Exercise the threaded backend in test bots
We can't draw everything correctly now, but it's at least not crashing.

The draw_to_canvas is modified by adding flush because now the raster
canvas also needs flush like GPU canvases because of the threaded
backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
and that's why it was not crashing.)


Bug: skia:
Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
Reviewed-on: https://skia-review.googlesource.com/118886
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-04-06 14:32:43 +00:00
Ben Wagner
1861e88cad Via*::draw to finish before checking.
Currently Via*::draw checks against the reference
immediately, before the sink is completely finished. This causes
via-gl to fail, since GPUSink::onDraw does not even create the
target pixmap until after drawing the Src into the canvas. This puts off
the actual check against the reference until after the sink is finished,
allowing via-gl to work as expected.

Change-Id: If1a19cc73f184b836e3421a03966db0ee9918fbe
Reviewed-on: https://skia-review.googlesource.com/118627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-04-05 16:15:33 +00:00
Robert Phillips
e47f0a0f16 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-28 17:21:24 +00:00
Ben Wagner
6ce482aed4 Remove include/svg from public.bzl includes.
It's strange to include it since public.bzl currently excludes all of
the source files that define the symbols declared in the headers in this
directory.

This also fixes the two files which needed to put some of these includes
behind the SK_XML macro. The public.bzl never defines the SK_XML macro,
so there is no need to ever have the include/svg directory on the
include path, even for DM.

Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4
Reviewed-on: https://skia-review.googlesource.com/116547
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-27 16:36:29 +00:00
Robert Phillips
cc47335ded Fix flushing of context in ViaDDL
Change-Id: I9f84f4081861e2789b45787405e0f1a5aa87824d
Reviewed-on: https://skia-review.googlesource.com/116546
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 16:02:44 +00:00
Robert Phillips
33f02edb14 Switch DDL rendering to be a Via in DM (take 2)
This will let us also render the GMs via DDLs.

TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 12:37:44 +00:00
Robert Phillips
f14e833392 Revert "Switch DDL rendering to be a Via in DM"
This reverts commit bd2e2a0caf.

Reason for revert: 

Build-Debian9-Clang-x86_64-Debug-MSAN

In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
    const int fNumDivisions;

Original change's description:
> Switch DDL rendering to be a Via in DM
> 
> This will let us also render the GMs via DDLs.
> 
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com

Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-26 20:58:14 +00:00
Robert Phillips
bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
Brian Salomon
49edccd775 Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take SkColorType
Bug: skia:6718
Change-Id: Iefec5be49bf7450426c5ddb668f5525876f8ec2d
Reviewed-on: https://skia-review.googlesource.com/116194
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-23 20:44:50 +00:00
Hal Canary
327ef03a01 dm: fix unused-private-field error when skia_use_expat=false
Change-Id: I309aa420a7900c048c34873ede618f123719823c
Reviewed-on: https://skia-review.googlesource.com/115928
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-22 17:39:25 +00:00
Brian Salomon
5fba7ad39a Support GL_RGB textures and render targets.
Bug= skia:7533

Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717
Reviewed-on: https://skia-review.googlesource.com/108188
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-22 14:49:44 +00:00
Florin Malita
3fae0f3625 [skottie] Simplify DM output
Tweak the Skottie DM strip to facilitate diffing against Lottie results:

  * remove timestamps
  * remove grid
  * always use 200x200 tiles (and a 1000x1000 bitmap size)

TBR=
Change-Id: I870aaa5e19c44f74ee05a8ce72f32d70a26058ef
Reviewed-on: https://skia-review.googlesource.com/114680
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-20 15:08:48 +00:00
Brian Salomon
53706774a7 Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorType
Bug: skia:6718
Change-Id: I8289c54ca9a5f89d10dc0b0dfe750d4fd1da0b64
Reviewed-on: https://skia-review.googlesource.com/115102
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-19 20:12:05 +00:00
Greg Daniel
7278d68cac Add DoneProc to Promise Images
This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.

Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-03-16 19:27:46 +00:00
Robert Phillips
7f4419696b Make CreateBackendFormatFromTexture shared code
TBR=bsalomon@google.com
Change-Id: I19e6e6c8dc32ba584738545d443de092e4987a5a
Reviewed-on: https://skia-review.googlesource.com/114374
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 16:51:36 +00:00
Robert Phillips
7e6dafdfed Prepare ddl skp rendering for prime time
Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829
Reviewed-on: https://skia-review.googlesource.com/114289
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 11:48:16 +00:00
Robert Phillips
e4aae34f4f Provide promise images when rendering SKPs w/ DDL
Change-Id: I8014693eefb3c7811a1fc0354ee8441c90c97328
Reviewed-on: https://skia-review.googlesource.com/113213
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-14 15:00:12 +00:00
Leon Scroggins III
0118e9756d Remove calls to computeOutputColor- Type and Space
Bug: b/70846442
Test: I5110881203c000474116a94a48f2afc9a9b62001

These methods were already called by the client. The client may have
further overridden the SkColorType (and therefore the SkColorSpace), so
respect their final decision on both.

Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b
Reviewed-on: https://skia-review.googlesource.com/114062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-03-13 15:42:52 +00:00
Brian Salomon
b07fd4d7fb Add GPUSink getters to suppress unused field warnings in no gpu build.
Change-Id: Iab66cf3a8fd1d3008f62d832cdb7f9a65b2077f7
Reviewed-on: https://skia-review.googlesource.com/113420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 19:30:15 +00:00
Brian Salomon
26102cb604 Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 18:20:40 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Robert Phillips
0c4b7b1f2f Move internal calls from GrContext to GrContextPriv
A mechanical bulk move just to get these out of the public API.

TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-06 14:23:45 +00:00
Bryce Thomas
95a7b76a44 dm: support printing specific page of mskp to SVG
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config pdf --verbose

The SVG equivalent partially works, although only outputs the first page:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg --verbose

This CL adds support for passing extended options to SVG.  Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output.  The new syntax is as follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg[page=2] --verbose

The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.

BUG=skia:7601

Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-02 22:20:19 +00:00
Yuqian Li
b8b6253df6 Add threaded backend sink to DM. Fix a scheduler bug.
The bug is spotted by the new sink. I'd expect more bugs to be revealed
and fixed using the new sink.

Bug: skia:
Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588
Reviewed-on: https://skia-review.googlesource.com/109720
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-02-25 16:36:24 +00:00
Florin Malita
1022f74375 [skottie] Nested animation support
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).

This is a custom extension (not supported in BM/Lottie).

Also make skottie::Animation ref-counted, to facilitate sharing.

TBR=

Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-23 19:15:26 +00:00
Ben Wagner
483c772cfd Add nativeFonts flag to Viewer.
This moves DMFontMgr and several related files which are tightly related
to fonts into tools/fonts, moves some flags around to prevent
duplication, and adds the nativeFonts handling to Viewer.

Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2
Reviewed-on: https://skia-review.googlesource.com/108904
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-02-21 03:31:14 +00:00
Dongwon Kang
0c7861ff0c Start thread pool in skia_dm on Android.
Android media framework is expected to be run with the background
thread pool for handling binder RPC calls.

Test: skia_dm does not hang with heif files.
Bug: 65463215 Bug: 72869975
Change-Id: I2333d5a13d6145e9468464fa93807851e3a17bc8
Reviewed-on: https://skia-review.googlesource.com/108141
Reviewed-by: Chong Zhang <chz@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-20 15:31:43 +00:00
Mike Klein
c7278ad1d9 register SIGTERM handler in DM
This should make it clear when we are terminated, and print out our
memory usage on the way out the door.

There's no way to register a handler for SIGKILL, so if we're being cut
down that way, we'll have to restructure DM quite a bit internally to
spawn processes instead of threads.  The parent process should be able
to at least notice that child processes have been SIGKILL'd.

(This would be nice anyway, so one crash doesn't ruin our whole run.)

Here's a demo with a slightly hacked up DM to make the demo easy:

    ~/skia (sig↑1|✔) $ ninja -C out dm; and out/dm
    ninja: Entering directory `out'
    [2/2] link dm
    my pid is 65360

    We have been politely asked to die by Terminated: 15 (15).
    Currently using 11MB RAM, peak 11MB.
    fish: 'and out/dm' terminated by signal SIGTERM (Polite quit request)

Bug: skia:7614

Change-Id: Ie43be78fa766433a9d7cf391d78801d4355e635c
Reviewed-on: https://skia-review.googlesource.com/107720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-02-16 15:46:36 +00:00
Mike Reed
7fcfb62199 move a bunch of helpers from SkImageInfo.h into priv
Bug: skia:
Change-Id: I8c91cfdb89e4f22448d1201d391556fe43d86dca
Reviewed-on: https://skia-review.googlesource.com/105289
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-02-09 20:38:32 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Mike Klein
ac568a934f 1010102, 101010x, 888x in sw
Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.

We don't want the 101010's in lowp, but 888x should be fine.

After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.

Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers?  Seems like we want to
allocate layers as 8888?

Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-30 22:02:20 +00:00
Florin Malita
d3c1b84a6e [skottie] Render DM frames out-of-order
To exercise non-monotonic animator progrssions.

TBR=

Change-Id: I53aead5b11adf59d33c9ca4065976996bd09a1e2
Reviewed-on: https://skia-review.googlesource.com/100900
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-27 18:02:15 +00:00
Mike Klein
c8f740168f remove obsolete DM test configs
ViaSingletonPictures simulates a load pattern that Blink no longer produces.

I don't even remember what Via2ndPic and ViaTwice are meant to test,
but I imagine they're quite obsolete.

There was a lingering reference to ViaMojo, which otherwise doesn't exist.

Bug: skia:7544

Change-Id: I033fd344314054ad66c363e5dbd0a373be188069
Reviewed-on: https://skia-review.googlesource.com/88780
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-26 20:30:40 +00:00
Mike Klein
8f11d4dcaf eliminate SK_BUILD_FOR_WIN32
SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.

Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007

Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
2018-01-26 19:52:04 +00:00
Mike Klein
5340b3fc43 allow 4444 sw surfaces
c.f. https://skia-review.googlesource.com/c/skia/+/92681

Change-Id: I0e73ee7fd7b6a6c122121fcaddb7abe2af0b8042
Reviewed-on: https://skia-review.googlesource.com/99301
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-24 19:05:40 +00:00
Florin Malita
54f65c473f Skotty -> Skottie
Change-Id: If8b6516024c69b0fc256208874f6666a4e70e12c
Reviewed-on: https://skia-review.googlesource.com/95241
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-17 14:15:36 +00:00
Mike Klein
515bda6811 support gray8 destinations on CPU
- fill in a couple switches to allow software to rasterize gray8
 - add a gray8 config to DM so we can test it
 - enable this config on some bots

Today we draw gray8 using SkRasterPipeline, loading it as {g,g,g,1}
and storing using the same fixed luma math as SkLumaColorFilter.
One day it'd be nice to use the color space's luma vector if present.

Can we support this on GPU?

Change-Id: I4ee661c8bd5f33f5db2433ffb6e1bc2483af8397
Reviewed-on: https://skia-review.googlesource.com/92681
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-09 22:19:58 +00:00
Florin Malita
df2713c447 [skotty] Minor tools tweaks
* fix "show inval" persistency in SkottySlide
  * add frame-stamp to DM film strip

TBR=
Change-Id: I965b28fa25b4d6ddfa1ddf80f5f9187dff3f943c
Reviewed-on: https://skia-review.googlesource.com/92941
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-09 22:06:48 +00:00
Florin Malita
4932807824 [skotty,sksg] Initial image support
TBR=
Change-Id: Ib3c918b1d746e4f190ae05708681f2d5519afdb2
Reviewed-on: https://skia-review.googlesource.com/91980
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-08 18:11:31 +00:00
Florin Malita
124d5afbff [skotty] Speculative g3 DM build fix
Disable Skotty support in G3 for now.

TBR=
Change-Id: Ic64f62bc21e9d4a531cdfa2495710edc1ba531f8
Reviewed-on: https://skia-review.googlesource.com/90029
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 22:20:40 +00:00
Florin Malita
fc043dcd55 [skotty] Add Json DM source
Generates a filmstrip with evenly distributed frames for a Skotty animation.

TBR=
Change-Id: Ia89e0d65d59fd5ab4ef221a231e9b3e0c033828a
Reviewed-on: https://skia-review.googlesource.com/90025
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 18:44:29 +00:00
Mike Reed
e7a58321bb make InternalOnly_ functions actually private
Bug: skia:
Change-Id: Id06ad4283a0cd9835b3349c783b705b30435855a
Reviewed-on: https://skia-review.googlesource.com/87980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-20 19:32:36 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Mike Klein
6613cc5186 GOOGLE3 -> SK_BUILD_FOR_GOOGLE3
This is more consistent with our other SK_BUILD_FOR_... macros,
and less likely to collide with other preprocessor logic.

(Luckily, this was defined in public.bzl, so we can do this
all in one CL in the Skia repo.)

Change-Id: I5f232888288c9c53fad445545d983d0fb0b4add8
Reviewed-on: https://skia-review.googlesource.com/86940
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-19 14:42:16 +00:00
Hal Canary
d7b3845f3d SkQP: make_gmkb, gm_knowledge (GM Knowledgebase)
Add a real implementation for gm_knowledge.h  This depends on
the presence of files in the form $GMK_DIR/foo/{max,min}.png

The implementation also writes out failures in a report directory.

Add a utility: experimental/make_gmkb which is a stand-alone
go executable that generates the foo/{max,min}.png data.

tools/skqp/README.md has instructions on running SkQP.

Also: add SkFontMgrPriv.h

Change-Id: Ibe1e9a7e7de143d14eee3877f5f2d2d8713f7f49
Reviewed-on: https://skia-review.googlesource.com/65380
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-15 17:23:48 +00:00
Mike Reed
a4daf19319 Moving extra options/parameters into PDFMetadata
Bug: skia:
Change-Id: I29aa69e5765a7f8ba05b0361912d1f5276d77de3
Reviewed-on: https://skia-review.googlesource.com/84501
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-14 21:20:27 +00:00
Brian Osman
36703d9d36 Push much of the SkColorSpace_Base interface up to SkColorSpace
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.

Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-12 19:34:29 +00:00
Mike Reed
0933bc9b67 Revert "Revert "resources: remove most uses of GetResourcePath()""
This reverts commit cca2300559.

Reason for revert: think I guessed wrong about g32 -- unreverting

Original change's description:
> Revert "resources: remove most uses of GetResourcePath()"
> 
> This reverts commit 5093a539de.
> 
> Reason for revert: google3 seems broken
> 
> Original change's description:
> > resources: remove most uses of GetResourcePath()
> > 
> > Going forward, we will standardize on GetResourceAsData(), which will
> > make it easier to run tests in environments without access to the
> > filesystem.
> > 
> > Also: GetResourceAsData() complains when a resource is missing.
> > This is usually an error.
> > 
> > Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> > Reviewed-on: https://skia-review.googlesource.com/82642
> > Reviewed-by: Hal Canary <halcanary@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>
> 
> TBR=halcanary@google.com,scroggo@google.com
> 
> Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/83001
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=halcanary@google.com,scroggo@google.com,reed@google.com

Change-Id: I5a46e4de61186a8a5eb9cacd3275e24e311d5a07
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/82942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-09 01:27:50 +00:00
Mike Reed
cca2300559 Revert "resources: remove most uses of GetResourcePath()"
This reverts commit 5093a539de.

Reason for revert: google3 seems broken

Original change's description:
> resources: remove most uses of GetResourcePath()
> 
> Going forward, we will standardize on GetResourceAsData(), which will
> make it easier to run tests in environments without access to the
> filesystem.
> 
> Also: GetResourceAsData() complains when a resource is missing.
> This is usually an error.
> 
> Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> Reviewed-on: https://skia-review.googlesource.com/82642
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,scroggo@google.com

Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-08 21:09:19 +00:00
Hal Canary
5093a539de resources: remove most uses of GetResourcePath()
Going forward, we will standardize on GetResourceAsData(), which will
make it easier to run tests in environments without access to the
filesystem.

Also: GetResourceAsData() complains when a resource is missing.
This is usually an error.

Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
Reviewed-on: https://skia-review.googlesource.com/82642
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-08 19:30:48 +00:00
Hal Canary
c465d13e6f resources: orgainize directory.
Should make it easier to ask just for images.

Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-12-08 17:16:00 +00:00
Leon Scroggins III
c8037dc5ed Reland "Hide SkEncodedInfo"
This partially reverts commit
1793e7bb46.

Hide SkEncodedInfo

Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 19:28:08 +00:00
Leon Scroggins
1793e7bb46 Revert "Hide SkEncodedInfo"
This reverts commit c6f7a4ffa9.

Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.

Original change's description:
> Hide SkEncodedInfo
> 
> Bug: skia:7353
> Bug: skia:6839
> 
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
> 
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
> 
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
> 
> Switch conversionSupported to use an SkColorType, which is enough info.
> 
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
> 
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
> 
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com

Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 15:38:22 +00:00
Leon Scroggins III
c6f7a4ffa9 Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 00:52:42 +00:00
Mike Klein
aa73b96760 clean up SkDeferredCanvas
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.

Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-27 21:31:26 +00:00
Brian Salomon
dcfca431e3 Use GrContextFactories that produce a single GrContext in unit tests.
This is to alleviate problems due to the command buffer getting bent out of shape when the current
OpenGL context is switched out from under it (because we ran a test with a native GL context). This,
however is not a full solution. More changes will be required to ensure that after running each
command buffer or native test we bind the null context. This does allow us to take a step in that
direction without breaking anything too badly. Moreover, there is no real benefit to reusing a
GrContextFactory.

Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using
their own factories anyway.

In tests that use GrContextFactory the factory instance is moved to the inner loop.

Modifies gpucts and skia_test to not use persistent GrContextFactories.

Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717
Reviewed-on: https://skia-review.googlesource.com/71861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-15 22:03:07 +00:00
Brian Osman
0387d35f59 Add SkColorSpace_Base::makeColorSpin
This is a utility that creates a version of an existing XYZ color space
that performs our color spin operation. Assigning this to a source remaps
RGB to GBR. Assigning it to a destination does the opposite (RGB to BRG).

Bug: skia:
Change-Id: I3528698220bd32aa01dcd3db225e60f151a4b5bd
Reviewed-on: https://skia-review.googlesource.com/71280
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-11-14 16:33:34 +00:00
Hal Canary
ccafca0054 DM: hide DM:FontMgr behind a factory
Change-Id: I4dc745479ceb1d5ca1ddb4a0904f342576e4562c
Reviewed-on: https://skia-review.googlesource.com/71240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-11-14 16:24:44 +00:00
Mike Klein
0c5fdcb189 streamline GDI bots
- Replace build-time GDI support in all of Skia
   with run-time GDI support only in DM.

 - Make the GDI bots NativeFont bots paralelling
   the other NativeFonts bots.

Change-Id: I424b20f6983d8a8ba8574650efefea2b8776bbe2
Reviewed-on: https://skia-review.googlesource.com/70721
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-13 18:47:11 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Mike Klein
cb6940bf42 DM FontMgr updates
- return nullptr for the various makeFromFoo() that we can't support,
    and tweak a few unit tests to bail out early when they do

  - create FontStyleSet and SkTypefaces once

  - abort early from FontHostStream if we can't openStream()

  - implement SkTestTypeface::onCreateFamilyNameIterator()
    with SkOTUtils::LocalizedStrings_SingleName() so FontNames passes

  - pin out-of-range glyph IDs to zero in SkTestTypeface

Change-Id: Iac53265e331fc1c5c507513af3ab299063e6610a
Reviewed-on: https://skia-review.googlesource.com/69501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-10 15:30:57 +00:00
Mike Klein
3186821c7e add a SkFontMgr to DM that returns portable fonts
Controlled by --[no]nativeFonts, and still defaults to native fonts.

Change-Id: Ib2879e69fadb63ddb5a17a7e4ae227941893b8cf
Reviewed-on: https://skia-review.googlesource.com/67806
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-11-06 21:21:42 +00:00
Leon Scroggins III
0cbc10f94e Make SkImageGeneratorCG apply encoded origin
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG

SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes

SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin

DMSrcSink.cpp:
- Call MakeFromEncodedCG

SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap

Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-03 15:29:34 +00:00
Brian Osman
5b7e470a5b Use color filter to undo GBR (actually BRG)
This allows the via to work with GPU (where we don't render to N32).

Change-Id: I42e8457731a5ee51d14f7092eebd6efe72decd84
Reviewed-on: https://skia-review.googlesource.com/65822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-10-31 21:03:14 +00:00
Mike Klein
b7ea3da8cf Revert "gbr- has been brg- this whole time..."
This reverts commit 5b9a037bf4.

Reason for revert: 

I got confused in here somewhere and everything is drawing wrong.

Original change's description:
> gbr- has been brg- this whole time...
> 
> Rewrite things to make that a little clearer.
> 
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation.  A green pixel ends up in channel 0, which would
> naively draw as red without rotation.  A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
> 
> So this transformation is:
> 
>    r -> b
>    g -> r
>    b -> g
> 
> i.e. rgb_to_brg
> 
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,brianosman@google.com

Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-31 17:42:16 +00:00
Mike Klein
5b9a037bf4 gbr- has been brg- this whole time...
Rewrite things to make that a little clearer.

A red pixel ends up in channel 2, what would naively draw as blue
without a rotation.  A green pixel ends up in channel 0, which would
naively draw as red without rotation.  A blue pixel ends up in channel
1, which would naively draw as green without this rotation.

So this transformation is:

   r -> b
   g -> r
   b -> g

i.e. rgb_to_brg

Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-10-31 16:43:24 +00:00
Mike Klein
1b36115023 make color rotating a little less pointlessly slow
Change-Id: Ic9e6cfe82dd22ac01be7a51724efa4c00399cfef
Reviewed-on: https://skia-review.googlesource.com/65320
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-10-30 19:27:03 +00:00
Robert Phillips
ec32534729 Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
This reverts commit fc28138c04.

Reason for revert: Suppression have landed for failing tests

Original change's description:
> Revert "Fix GrDefaultPathRender inversely wound path bug"
> 
> This reverts commit 511a9d4999.
> 
> Reason for revert: vulkan
> 
> Original change's description:
> > Fix GrDefaultPathRender inversely wound path bug
> > 
> > Bug: 769898
> > Change-Id: I3b1a43b1e114b35105493a0cfa01a1f01b65fa56
> > Reviewed-on: https://skia-review.googlesource.com/64065
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Ib1a987294d14f0526bf5ff5a8fd90bbd5f6f3a0d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 769898
> Reviewed-on: https://skia-review.googlesource.com/65201
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I3a3543c46b3192f1ffd31a5566cf337dc03561a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 769898
Reviewed-on: https://skia-review.googlesource.com/65202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-10-30 18:02:59 +00:00